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update
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parent
18aa9191d1
commit
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3
.gitignore
vendored
3
.gitignore
vendored
@ -2,7 +2,8 @@
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__pycache__/
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*.py[cod]
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*$py.class
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#macos
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.DS_Store
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# C extensions
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*.so
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130
py/bdeh.py
130
py/bdeh.py
@ -5,6 +5,7 @@ import OakSave_pb2
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dk1 = bytearray([0x71, 0x34, 0x36, 0xB3, 0x56, 0x63, 0x25, 0x5F, 0xEA, 0xE2, 0x83, 0x73, 0xF4, 0x98, 0xB8, 0x18, 0x2E, 0xE5, 0x42, 0x2E, 0x50, 0xA2, 0x0F, 0x49, 0x87, 0x24, 0xE6, 0x65, 0x9A, 0xF0, 0x7C, 0xD7])
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dk2 = bytearray([0x7C, 0x07, 0x69, 0x83, 0x31, 0x7E, 0x0C, 0x82, 0x5F, 0x2E, 0x36, 0x7F, 0x76, 0xB4, 0xA2, 0x71, 0x38, 0x2B, 0x6E, 0x87, 0x39, 0x05, 0x02, 0xC6, 0xCD, 0xD8, 0xB1, 0xCC, 0xA1, 0x33, 0xF9, 0xB6])
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def write_u32_le(sc : bytearray, offset : int, val: int):
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sc[offset] = val & 0xFF
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sc[offset + 1] = (val >> 8) & 0xFF
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@ -81,6 +82,135 @@ def encrypt(src : bytearray):
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return src
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def editor(save_obj):
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TYPE_INT = 0
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TYPE_FLOAT = 1
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TYPE_STRING = 2
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TYPE_DICT = 3
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TYPE_BOOL = 4
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TYPE_MS = 5 #MS_Complete or MS_Active
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OP_READ = 0
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OP_WRITE = 1
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#only works for write since primitives will be copied
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vMap = {
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'save_game_id': {
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'func': save_obj.save_game_id,
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'type': TYPE_INT
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},
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'last_save_timestamp': {
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'func': save_obj.last_save_timestamp,
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'type': TYPE_INT
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},
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'time_played_seconds': {
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'func': save_obj.time_played_seconds,
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'type': TYPE_INT
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},
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'player_class_data': {
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'func': save_obj.player_class_data,
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'type': TYPE_DICT
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},
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'resource_pools': {
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'func': save_obj.resource_pools,
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'type': TYPE_DICT
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},
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'saved_regions': {
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'func': save_obj.saved_regions,
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'type': TYPE_DICT
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},
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'experience_points': {
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'func': save_obj.experience_points,
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'type': TYPE_INT
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},
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'game_stats_data': {
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'func': save_obj.game_stats_data,
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'type': TYPE_DICT
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},
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'inventory_category_list': {
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'func': save_obj.inventory_category_list,
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'type': TYPE_DICT
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},
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'inventory_items': {
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'func': save_obj.inventory_items,
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'type': TYPE_DICT
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}
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}
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def show(vType):
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if vType in vMap:
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print("==========================\n")
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print(str(vType) + ": " + str(vMap[vType]['func']))
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print("==========================\n")
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return
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print("Error: " + str(vType) + " is not a valid value.")
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def cash(op, cType, val): #op 0 read 1 write cType 0 cash 1 eridium
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hashVal = 0
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if cType == 0:
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hashVal = 618814354
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elif cType == 1:
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hashVal = 3679636065
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for i in save_obj.inventory_category_list:
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if i.base_category_definition_hash == hashVal:
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if cType == 0:
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print("Current cash: " + str(i.quantity))
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elif cType == 1:
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print("Current eridium: " + str(i.quantity))
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if op == OP_WRITE:
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i.quantity = int(val)
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print("Success.\n")
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return
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print("Error: Cash category hash is not existing.")
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def experience_points(op, val):
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print("Current experience points: " + str(save_obj.experience_points))
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if op == OP_WRITE:
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save_obj.experience_points = int(val)
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print("Success.\n")
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def print_menu():
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print("BdEH: Save Editor for Borderlands 3\n")
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print("Commands:\nhelp\nget\nset\nsaveexit\nexit\n")
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def command(input):
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#try:
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ele = input.split()
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cmd = ele[0]
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stat = ele[1]
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if cmd == 'get':
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if stat == 'cash':
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cash(OP_READ, 0, 0)
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elif stat == 'eridium':
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cash(OP_READ, 1, 0)
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elif stat == 'experience_points':
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experience_points(OP_READ, 0)
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else:
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show(stat)
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elif cmd == 'set':
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if stat == 'cash':
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cash(OP_WRITE, 0, ele[2])
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elif stat == 'eridium':
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cash(OP_WRITE, 1, ele[2])
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elif stat == 'experience_points':
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experience_points(OP_WRITE, ele[2])
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else:
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print("Error: Invalid command")
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#except:
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# print("Error: Invalid command.")
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print_menu()
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while True:
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uin = input('Please input a command: ')
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if uin == 'saveexit':
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break
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elif uin == 'exit':
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exit()
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command(uin)
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f = open('obj.txt', 'w')
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f.write(str(save_obj))
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f.close()
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return
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def main():
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