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41
arch/cpu.h
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41
arch/cpu.h
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@ -0,0 +1,41 @@
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#pragma once
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#include <kern/cdef.h>
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void KABI out_8(uint16 port, uint8 data);
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void KABI out_16(uint16 port, uint16 data);
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void KABI out_32(uint16 port, uint32 data);
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uint8 KABI in_8(uint16 port);
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uint16 KABI in_16(uint16 port);
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uint32 KABI in_32(uint16 port);
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void KABI flush_gdt(void *gdt_ptr, uint16 code_slct, uint16 data_slct);
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void KABI flush_idt(void *idt_ptr);
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void KABI flush_tss(uint16 tss_slct);
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void KABI cpuid(uint32 *eax, uint32 *ebx, uint32 *ecx, uint32 *edx);
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void KABI read_msr(uint32 *ecx, uint32 *edx, uint32 *eax);
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void KABI write_msr(uint32 *ecx, uint32 *edx, uint32 *eax);
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void KABI sti();
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void KABI cli();
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uint64 KABI read_cr8();
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void KABI write_cr8(uint64 val);
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uint64 KABI read_cr3();
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void KABI write_cr3(uint64 val);
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void KABI flush_tlb();
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@ -1,8 +1,8 @@
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#include <kern/cdef.h>
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#include <arch/cpu.h>
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#include <arch/mem.h>
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#include <arch/intr.h>
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#include <arch/mlayout.h>
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/**
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@ -50,7 +50,7 @@
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#define PT_ENTRY_NUM(vaddr) (((vaddr) >> 12) & 0x1FF)
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void
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arch_write_page_tbl(void *base, uintptr pdpt_addr, uint64 attr)
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write_page_tbl(void *base, uintptr pdpt_addr, uint64 attr)
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{
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if (base == NULL)
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{
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@ -2,9 +2,6 @@
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#include <kern/cdef.h>
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void
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arch_write_page_tbl(void *base, uintptr pdpt_addr, uint64 attr);
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void*
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void *
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arch_pmap_map(uintptr paddr, usize size);
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28
mm/balloc.c
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28
mm/balloc.c
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#include <mm/balloc.h>
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#include <math.h>
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#include <ke/clib.h>
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#include <ke/bitmap.h>
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// for each size
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// we have - bitmap representing each frame_size
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int32 balloc_init(struct balloc_desc* desc, void* start, usize length, usize frame_size)
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{
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// calculate size required
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// calculate the # of levels
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usize aligned_len = ALIGN(usize, length, frame_size);
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usize total_frames = aligned_len / frame_size;
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usize levels = (usize)ceil(log2(total_frames)) + 1; // include the 0th level
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}
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void* balloc(struct balloc_desc* desc, usize num_frames)
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{
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}
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void bfree(struct balloc_desc* desc, uintptr ptr)
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{
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}
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104
mm/ssalloc.c
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104
mm/ssalloc.c
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#include "kern/cdef.h"
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#include "kern/mlayout.h"
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#include "lb/dlist.h"
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/**
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* Simplified Slab Allocator
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*/
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#define LARGE_THRESHOLD (8)
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struct ssalloc_page_desc
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{
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struct dlist_node node;
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uint32 used_obj_num;
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uint8 free_list[0]; /* free list inside each slab */
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};
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struct ssalloc_obj_desc
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{
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struct dlist free_list;
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struct dlist full_list;
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struct dlist empty_list;
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usize obj_size;
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uint32 align;
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};
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struct ssalloc_desc
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{
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uint32 chunk_size;
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void* malloc_chunk(void); // allocate a chunk
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void* free_chunk(void); // free a chunk
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};
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static void* scalloc_large(struct ssalloc_desc* desc, struct ssalloc_obj_desc* obj_desc)
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{
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}
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static void scfree_large(struct ssalloc_desc* desc, struct ssalloc_obj_desc* obj_desc, void* addr)
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{
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}
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static void* scalloc_small(struct ssalloc_desc* desc, struct ssalloc_obj_desc* obj_desc)
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{
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// check the current free list first
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if (lb_dlist_size(&obj_desc->free_list) > 0)
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{
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// if it exists then we grab something from the list
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struct llist_node* node = lb_dlist_first(node);
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}
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else
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{
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}
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}
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static void scfree_small(struct ssalloc_desc* desc, struct ssalloc_obj_desc* obj_desc, void* addr)
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{
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}
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void ssalloc_desc_init(struct ssalloc_desc* desc)
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{
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}
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void ssalloc_obj_desc_init(struct ssalloc_obj_desc* obj_desc, usize obj_size, uint32 align)
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{
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obj_desc->obj_size = obj_size;
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obj_desc->align = align;
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lb_dlist_init(&obj_desc->empty_list);
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lb_dlist_init(&obj_desc->full_list);
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lb_dlist_init(&obj_desc->free_list);
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}
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void* scalloc(struct ssalloc_desc* desc, struct ssalloc_obj_desc* obj_desc)
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{
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void* ret = NULL;
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if(obj_desc->obj_size < desc->chunk_size / LARGE_THRESHOLD)
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{
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ret = scalloc_small(desc, obj_desc);
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}
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else
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{
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// large objects
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ret = scalloc_large(desc, obj_desc);
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}
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return ret;
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}
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void scfree(struct ssalloc_desc* desc, struct ssalloc_obj_desc* obj_desc, void* address)
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{
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if(obj_desc->obj_size < desc->chunk_size)
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{
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scfree_small(desc, obj_desc, address);
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}
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else
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{
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// large objects
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scfree_large(desc, obj_desc, address);
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}
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}
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