This commit is contained in:
QuackeR 2019-06-26 01:54:40 -04:00
commit d9e3e91109
Signed by: d
GPG Key ID: 590A22374D0B819F
5 changed files with 176 additions and 6 deletions

41
arch/cpu.h Normal file
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@ -0,0 +1,41 @@
#pragma once
#include <kern/cdef.h>
void KABI out_8(uint16 port, uint8 data);
void KABI out_16(uint16 port, uint16 data);
void KABI out_32(uint16 port, uint32 data);
uint8 KABI in_8(uint16 port);
uint16 KABI in_16(uint16 port);
uint32 KABI in_32(uint16 port);
void KABI flush_gdt(void *gdt_ptr, uint16 code_slct, uint16 data_slct);
void KABI flush_idt(void *idt_ptr);
void KABI flush_tss(uint16 tss_slct);
void KABI cpuid(uint32 *eax, uint32 *ebx, uint32 *ecx, uint32 *edx);
void KABI read_msr(uint32 *ecx, uint32 *edx, uint32 *eax);
void KABI write_msr(uint32 *ecx, uint32 *edx, uint32 *eax);
void KABI sti();
void KABI cli();
uint64 KABI read_cr8();
void KABI write_cr8(uint64 val);
uint64 KABI read_cr3();
void KABI write_cr3(uint64 val);
void KABI flush_tlb();

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@ -1,8 +1,8 @@
#include <kern/cdef.h>
#include <arch/cpu.h>
#include <arch/mem.h>
#include <arch/intr.h>
#include <arch/mlayout.h>
/**
@ -50,7 +50,7 @@
#define PT_ENTRY_NUM(vaddr) (((vaddr) >> 12) & 0x1FF)
void
arch_write_page_tbl(void *base, uintptr pdpt_addr, uint64 attr)
write_page_tbl(void *base, uintptr pdpt_addr, uint64 attr)
{
if (base == NULL)
{

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@ -2,9 +2,6 @@
#include <kern/cdef.h>
void
arch_write_page_tbl(void *base, uintptr pdpt_addr, uint64 attr);
void*
void *
arch_pmap_map(uintptr paddr, usize size);

28
mm/balloc.c Normal file
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#include <mm/balloc.h>
#include <math.h>
#include <ke/clib.h>
#include <ke/bitmap.h>
// for each size
// we have - bitmap representing each frame_size
int32 balloc_init(struct balloc_desc* desc, void* start, usize length, usize frame_size)
{
// calculate size required
// calculate the # of levels
usize aligned_len = ALIGN(usize, length, frame_size);
usize total_frames = aligned_len / frame_size;
usize levels = (usize)ceil(log2(total_frames)) + 1; // include the 0th level
}
void* balloc(struct balloc_desc* desc, usize num_frames)
{
}
void bfree(struct balloc_desc* desc, uintptr ptr)
{
}

104
mm/ssalloc.c Normal file
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#include "kern/cdef.h"
#include "kern/mlayout.h"
#include "lb/dlist.h"
/**
* Simplified Slab Allocator
*/
#define LARGE_THRESHOLD (8)
struct ssalloc_page_desc
{
struct dlist_node node;
uint32 used_obj_num;
uint8 free_list[0]; /* free list inside each slab */
};
struct ssalloc_obj_desc
{
struct dlist free_list;
struct dlist full_list;
struct dlist empty_list;
usize obj_size;
uint32 align;
};
struct ssalloc_desc
{
uint32 chunk_size;
void* malloc_chunk(void); // allocate a chunk
void* free_chunk(void); // free a chunk
};
static void* scalloc_large(struct ssalloc_desc* desc, struct ssalloc_obj_desc* obj_desc)
{
}
static void scfree_large(struct ssalloc_desc* desc, struct ssalloc_obj_desc* obj_desc, void* addr)
{
}
static void* scalloc_small(struct ssalloc_desc* desc, struct ssalloc_obj_desc* obj_desc)
{
// check the current free list first
if (lb_dlist_size(&obj_desc->free_list) > 0)
{
// if it exists then we grab something from the list
struct llist_node* node = lb_dlist_first(node);
}
else
{
}
}
static void scfree_small(struct ssalloc_desc* desc, struct ssalloc_obj_desc* obj_desc, void* addr)
{
}
void ssalloc_desc_init(struct ssalloc_desc* desc)
{
}
void ssalloc_obj_desc_init(struct ssalloc_obj_desc* obj_desc, usize obj_size, uint32 align)
{
obj_desc->obj_size = obj_size;
obj_desc->align = align;
lb_dlist_init(&obj_desc->empty_list);
lb_dlist_init(&obj_desc->full_list);
lb_dlist_init(&obj_desc->free_list);
}
void* scalloc(struct ssalloc_desc* desc, struct ssalloc_obj_desc* obj_desc)
{
void* ret = NULL;
if(obj_desc->obj_size < desc->chunk_size / LARGE_THRESHOLD)
{
ret = scalloc_small(desc, obj_desc);
}
else
{
// large objects
ret = scalloc_large(desc, obj_desc);
}
return ret;
}
void scfree(struct ssalloc_desc* desc, struct ssalloc_obj_desc* obj_desc, void* address)
{
if(obj_desc->obj_size < desc->chunk_size)
{
scfree_small(desc, obj_desc, address);
}
else
{
// large objects
scfree_large(desc, obj_desc, address);
}
}