freebsd-dev/contrib/libstdc++/include/bits/stl_heap.h

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// Heap implementation -*- C++ -*-
// Copyright (C) 2001 Free Software Foundation, Inc.
//
// This file is part of the GNU ISO C++ Library. This library is free
// software; you can redistribute it and/or modify it under the
// terms of the GNU General Public License as published by the
// Free Software Foundation; either version 2, or (at your option)
// any later version.
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License along
// with this library; see the file COPYING. If not, write to the Free
// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,
// USA.
// As a special exception, you may use this file as part of a free software
// library without restriction. Specifically, if other files instantiate
// templates or use macros or inline functions from this file, or you compile
// this file and link it with other files to produce an executable, this
// file does not by itself cause the resulting executable to be covered by
// the GNU General Public License. This exception does not however
// invalidate any other reasons why the executable file might be covered by
// the GNU General Public License.
/*
*
* Copyright (c) 1994
* Hewlett-Packard Company
*
* Permission to use, copy, modify, distribute and sell this software
* and its documentation for any purpose is hereby granted without fee,
* provided that the above copyright notice appear in all copies and
* that both that copyright notice and this permission notice appear
* in supporting documentation. Hewlett-Packard Company makes no
* representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
* Copyright (c) 1997
* Silicon Graphics Computer Systems, Inc.
*
* Permission to use, copy, modify, distribute and sell this software
* and its documentation for any purpose is hereby granted without fee,
* provided that the above copyright notice appear in all copies and
* that both that copyright notice and this permission notice appear
* in supporting documentation. Silicon Graphics makes no
* representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*/
/** @file stl_heap.h
* This is an internal header file, included by other library headers.
* You should not attempt to use it directly.
*/
#ifndef _CPP_BITS_STL_HEAP_H
#define _CPP_BITS_STL_HEAP_H 1
namespace std
{
// Heap-manipulation functions: push_heap, pop_heap, make_heap, sort_heap.
template<typename _RandomAccessIterator, typename _Distance, typename _Tp>
void
__push_heap(_RandomAccessIterator __first,
_Distance __holeIndex, _Distance __topIndex, _Tp __value)
{
_Distance __parent = (__holeIndex - 1) / 2;
while (__holeIndex > __topIndex && *(__first + __parent) < __value) {
*(__first + __holeIndex) = *(__first + __parent);
__holeIndex = __parent;
__parent = (__holeIndex - 1) / 2;
}
*(__first + __holeIndex) = __value;
}
template<typename _RandomAccessIterator>
inline void
push_heap(_RandomAccessIterator __first, _RandomAccessIterator __last)
{
typedef typename iterator_traits<_RandomAccessIterator>::value_type
_ValueType;
typedef typename iterator_traits<_RandomAccessIterator>::difference_type
_DistanceType;
// concept requirements
__glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept<
_RandomAccessIterator>)
__glibcpp_function_requires(_LessThanComparableConcept<_ValueType>)
__push_heap(__first, _DistanceType((__last - __first) - 1), _DistanceType(0),
_ValueType(*(__last - 1)));
}
template<typename _RandomAccessIterator, typename _Distance, typename _Tp,
typename _Compare>
void
__push_heap(_RandomAccessIterator __first, _Distance __holeIndex,
_Distance __topIndex, _Tp __value, _Compare __comp)
{
_Distance __parent = (__holeIndex - 1) / 2;
while (__holeIndex > __topIndex && __comp(*(__first + __parent), __value)) {
*(__first + __holeIndex) = *(__first + __parent);
__holeIndex = __parent;
__parent = (__holeIndex - 1) / 2;
}
*(__first + __holeIndex) = __value;
}
template<typename _RandomAccessIterator, typename _Compare>
inline void
push_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,
_Compare __comp)
{
typedef typename iterator_traits<_RandomAccessIterator>::value_type
_ValueType;
typedef typename iterator_traits<_RandomAccessIterator>::difference_type
_DistanceType;
// concept requirements
__glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept<
_RandomAccessIterator>)
__push_heap(__first, _DistanceType((__last - __first) - 1), _DistanceType(0),
_ValueType(*(__last - 1)), __comp);
}
template<typename _RandomAccessIterator, typename _Distance, typename _Tp>
void
__adjust_heap(_RandomAccessIterator __first, _Distance __holeIndex,
_Distance __len, _Tp __value)
{
_Distance __topIndex = __holeIndex;
_Distance __secondChild = 2 * __holeIndex + 2;
while (__secondChild < __len) {
if (*(__first + __secondChild) < *(__first + (__secondChild - 1)))
__secondChild--;
*(__first + __holeIndex) = *(__first + __secondChild);
__holeIndex = __secondChild;
__secondChild = 2 * (__secondChild + 1);
}
if (__secondChild == __len) {
*(__first + __holeIndex) = *(__first + (__secondChild - 1));
__holeIndex = __secondChild - 1;
}
__push_heap(__first, __holeIndex, __topIndex, __value);
}
template<typename _RandomAccessIterator, typename _Tp>
inline void
__pop_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,
_RandomAccessIterator __result, _Tp __value)
{
typedef typename iterator_traits<_RandomAccessIterator>::difference_type _Distance;
*__result = *__first;
__adjust_heap(__first, _Distance(0), _Distance(__last - __first), __value);
}
template<typename _RandomAccessIterator>
inline void
pop_heap(_RandomAccessIterator __first, _RandomAccessIterator __last)
{
typedef typename iterator_traits<_RandomAccessIterator>::value_type _ValueType;
// concept requirements
__glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept<
_RandomAccessIterator>)
__glibcpp_function_requires(_LessThanComparableConcept<_ValueType>)
__pop_heap(__first, __last - 1, __last - 1, _ValueType(*(__last - 1)));
}
template<typename _RandomAccessIterator, typename _Distance,
typename _Tp, typename _Compare>
void
__adjust_heap(_RandomAccessIterator __first, _Distance __holeIndex,
_Distance __len, _Tp __value, _Compare __comp)
{
_Distance __topIndex = __holeIndex;
_Distance __secondChild = 2 * __holeIndex + 2;
while (__secondChild < __len) {
if (__comp(*(__first + __secondChild), *(__first + (__secondChild - 1))))
__secondChild--;
*(__first + __holeIndex) = *(__first + __secondChild);
__holeIndex = __secondChild;
__secondChild = 2 * (__secondChild + 1);
}
if (__secondChild == __len) {
*(__first + __holeIndex) = *(__first + (__secondChild - 1));
__holeIndex = __secondChild - 1;
}
__push_heap(__first, __holeIndex, __topIndex, __value, __comp);
}
template<typename _RandomAccessIterator, typename _Tp, typename _Compare>
inline void
__pop_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,
_RandomAccessIterator __result, _Tp __value, _Compare __comp)
{
typedef typename iterator_traits<_RandomAccessIterator>::difference_type _Distance;
*__result = *__first;
__adjust_heap(__first, _Distance(0), _Distance(__last - __first),
__value, __comp);
}
template<typename _RandomAccessIterator, typename _Compare>
inline void
pop_heap(_RandomAccessIterator __first,
_RandomAccessIterator __last, _Compare __comp)
{
// concept requirements
__glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept<
_RandomAccessIterator>)
typedef typename iterator_traits<_RandomAccessIterator>::value_type _ValueType;
__pop_heap(__first, __last - 1, __last - 1, _ValueType(*(__last - 1)), __comp);
}
template<typename _RandomAccessIterator>
void
make_heap(_RandomAccessIterator __first, _RandomAccessIterator __last)
{
typedef typename iterator_traits<_RandomAccessIterator>::value_type
_ValueType;
typedef typename iterator_traits<_RandomAccessIterator>::difference_type
_DistanceType;
// concept requirements
__glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept<
_RandomAccessIterator>)
__glibcpp_function_requires(_LessThanComparableConcept<_ValueType>)
if (__last - __first < 2) return;
_DistanceType __len = __last - __first;
_DistanceType __parent = (__len - 2)/2;
while (true) {
__adjust_heap(__first, __parent, __len, _ValueType(*(__first + __parent)));
if (__parent == 0) return;
__parent--;
}
}
template<typename _RandomAccessIterator, typename _Compare>
inline void
make_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,
_Compare __comp)
{
typedef typename iterator_traits<_RandomAccessIterator>::value_type
_ValueType;
typedef typename iterator_traits<_RandomAccessIterator>::difference_type
_DistanceType;
// concept requirements
__glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept<
_RandomAccessIterator>)
if (__last - __first < 2) return;
_DistanceType __len = __last - __first;
_DistanceType __parent = (__len - 2)/2;
while (true) {
__adjust_heap(__first, __parent, __len,
_ValueType(*(__first + __parent)), __comp);
if (__parent == 0) return;
__parent--;
}
}
template<typename _RandomAccessIterator>
void
sort_heap(_RandomAccessIterator __first, _RandomAccessIterator __last)
{
// concept requirements
__glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept<
_RandomAccessIterator>)
__glibcpp_function_requires(_LessThanComparableConcept<
typename iterator_traits<_RandomAccessIterator>::value_type>)
while (__last - __first > 1)
pop_heap(__first, __last--);
}
template<typename _RandomAccessIterator, typename _Compare>
void
sort_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,
_Compare __comp)
{
// concept requirements
__glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept<
_RandomAccessIterator>)
while (__last - __first > 1)
pop_heap(__first, __last--, __comp);
}
} // namespace std
#endif /* _CPP_BITS_STL_HEAP_H */
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// mode:C++
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