freebsd-dev/lib/libarchive/archive_write.c

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/*-
* Copyright (c) 2003-2004 Tim Kientzle
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer
* in this position and unchanged.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR(S) ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR(S) BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "archive_platform.h"
__FBSDID("$FreeBSD$");
/*
* This file contains the "essential" portions of the write API, that
* is, stuff that will essentially always be used by any client that
* actually needs to write a archive. Optional pieces have been, as
* far as possible, separated out into separate files to reduce
* needlessly bloating statically-linked clients.
*/
#ifdef HAVE_SYS_WAIT_H
#include <sys/wait.h>
#endif
#ifdef HAVE_LIMITS_H
#include <limits.h>
#endif
#include <stdio.h>
#ifdef HAVE_STDLIB_H
#include <stdlib.h>
#endif
#ifdef HAVE_STRING_H
#include <string.h>
#endif
#include <time.h>
#ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#include "archive.h"
#include "archive_entry.h"
#include "archive_private.h"
/*
* Allocate, initialize and return an archive object.
*/
struct archive *
archive_write_new(void)
{
struct archive *a;
unsigned char *nulls;
a = (struct archive *)malloc(sizeof(*a));
if (a == NULL)
return (NULL);
memset(a, 0, sizeof(*a));
a->magic = ARCHIVE_WRITE_MAGIC;
a->user_uid = geteuid();
a->bytes_per_block = ARCHIVE_DEFAULT_BYTES_PER_BLOCK;
a->bytes_in_last_block = -1; /* Default */
a->state = ARCHIVE_STATE_NEW;
a->pformat_data = &(a->format_data);
/* Initialize a block of nulls for padding purposes. */
a->null_length = 1024;
nulls = (unsigned char *)malloc(a->null_length);
if (nulls == NULL) {
free(a);
return (NULL);
}
memset(nulls, 0, a->null_length);
a->nulls = nulls;
/*
* Set default compression, but don't set a default format.
* Were we to set a default format here, we would force every
* client to link in support for that format, even if they didn't
* ever use it.
*/
archive_write_set_compression_none(a);
return (a);
}
/*
* Set the block size. Returns 0 if successful.
*/
int
archive_write_set_bytes_per_block(struct archive *a, int bytes_per_block)
{
__archive_check_magic(a, ARCHIVE_WRITE_MAGIC, ARCHIVE_STATE_NEW, "archive_write_set_bytes_per_block");
a->bytes_per_block = bytes_per_block;
return (ARCHIVE_OK);
}
/*
* Get the current block size. -1 if it has never been set.
*/
int
archive_write_get_bytes_per_block(struct archive *a)
{
__archive_check_magic(a, ARCHIVE_WRITE_MAGIC, ARCHIVE_STATE_ANY, "archive_write_get_bytes_per_block");
return (a->bytes_per_block);
}
/*
* Set the size for the last block.
* Returns 0 if successful.
*/
int
archive_write_set_bytes_in_last_block(struct archive *a, int bytes)
{
__archive_check_magic(a, ARCHIVE_WRITE_MAGIC, ARCHIVE_STATE_ANY, "archive_write_set_bytes_in_last_block");
a->bytes_in_last_block = bytes;
return (ARCHIVE_OK);
}
/*
* Return the value set above. -1 indicates it has not been set.
*/
int
archive_write_get_bytes_in_last_block(struct archive *a)
{
__archive_check_magic(a, ARCHIVE_WRITE_MAGIC, ARCHIVE_STATE_ANY, "archive_write_get_bytes_in_last_block");
return (a->bytes_in_last_block);
}
/*
* dev/ino of a file to be rejected. Used to prevent adding
* an archive to itself recursively.
*/
int
archive_write_set_skip_file(struct archive *a, dev_t d, ino_t i)
{
__archive_check_magic(a, ARCHIVE_WRITE_MAGIC, ARCHIVE_STATE_ANY, "archive_write_set_skip_file");
a->skip_file_dev = d;
a->skip_file_ino = i;
return (ARCHIVE_OK);
}
/*
* Open the archive using the current settings.
*/
int
archive_write_open(struct archive *a, void *client_data,
archive_open_callback *opener, archive_write_callback *writer,
archive_close_callback *closer)
{
int ret;
ret = ARCHIVE_OK;
__archive_check_magic(a, ARCHIVE_WRITE_MAGIC, ARCHIVE_STATE_NEW, "archive_write_open");
archive_string_empty(&a->error_string);
a->state = ARCHIVE_STATE_HEADER;
a->client_data = client_data;
a->client_writer = writer;
a->client_opener = opener;
a->client_closer = closer;
ret = (a->compression_init)(a);
if (a->format_init && ret == ARCHIVE_OK)
ret = (a->format_init)(a);
return (ret);
}
/*
* Close out the archive.
*
* Be careful: user might just call write_new and then write_finish.
* Don't assume we actually wrote anything or performed any non-trivial
* initialization.
*/
int
archive_write_close(struct archive *a)
{
int r = ARCHIVE_OK, r1 = ARCHIVE_OK;
__archive_check_magic(a, ARCHIVE_WRITE_MAGIC, ARCHIVE_STATE_ANY, "archive_write_close");
/* Finish the last entry. */
if (a->state & ARCHIVE_STATE_DATA)
r = ((a->format_finish_entry)(a));
/* Finish off the archive. */
if (a->format_finish != NULL) {
r1 = (a->format_finish)(a);
if (r1 < r)
r = r1;
}
/* Finish the compression and close the stream. */
if (a->compression_finish != NULL) {
r1 = (a->compression_finish)(a);
if (r1 < r)
r = r1;
}
a->state = ARCHIVE_STATE_CLOSED;
return (r);
}
/*
* Destroy the archive structure.
*/
void
archive_write_finish(struct archive *a)
{
__archive_check_magic(a, ARCHIVE_WRITE_MAGIC, ARCHIVE_STATE_ANY, "archive_write_finish");
if (a->state != ARCHIVE_STATE_CLOSED)
archive_write_close(a);
/* Release various dynamic buffers. */
free((void *)(uintptr_t)(const void *)a->nulls);
archive_string_free(&a->error_string);
a->magic = 0;
free(a);
}
/*
* Write the appropriate header.
*/
int
archive_write_header(struct archive *a, struct archive_entry *entry)
{
int ret, r2;
__archive_check_magic(a, ARCHIVE_WRITE_MAGIC,
ARCHIVE_STATE_DATA | ARCHIVE_STATE_HEADER, "archive_write_header");
archive_string_empty(&a->error_string);
/* In particular, "retry" and "fatal" get returned immediately. */
ret = archive_write_finish_entry(a);
if (ret < ARCHIVE_OK && ret != ARCHIVE_WARN)
return (ret);
if (a->skip_file_dev != 0 &&
archive_entry_dev(entry) == a->skip_file_dev &&
a->skip_file_ino != 0 &&
archive_entry_ino(entry) == a->skip_file_ino) {
archive_set_error(a, 0, "Can't add archive to itself");
return (ARCHIVE_WARN);
}
/* Format and write header. */
r2 = ((a->format_write_header)(a, entry));
if (r2 < ret)
ret = r2;
a->state = ARCHIVE_STATE_DATA;
return (ret);
}
int
archive_write_finish_entry(struct archive * a)
{
int ret = ARCHIVE_OK;
__archive_check_magic(a, ARCHIVE_WRITE_MAGIC,
ARCHIVE_STATE_HEADER | ARCHIVE_STATE_DATA,
"archive_write_finish_entry");
if (a->state & ARCHIVE_STATE_DATA)
ret = (a->format_finish_entry)(a);
a->state = ARCHIVE_STATE_HEADER;
return (ret);
}
/*
* Note that the compressor is responsible for blocking.
*/
/* Should be "ssize_t", but that breaks the ABI. <sigh> */
int
archive_write_data(struct archive *a, const void *buff, size_t s)
{
__archive_check_magic(a, ARCHIVE_WRITE_MAGIC,
ARCHIVE_STATE_DATA, "archive_write_data");
archive_string_empty(&a->error_string);
return ((a->format_write_data)(a, buff, s));
}