freebsd-dev/usr.sbin/vidcontrol/vidcontrol.c

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/*-
* SPDX-License-Identifier: BSD-3-Clause
*
* Copyright (c) 1994-1996 Søren Schmidt
* All rights reserved.
*
* Portions of this software are based in part on the work of
* Sascha Wildner <saw@online.de> contributed to The DragonFly Project
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer,
* in this position and unchanged.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* $DragonFly: src/usr.sbin/vidcontrol/vidcontrol.c,v 1.10 2005/03/02 06:08:29 joerg Exp $
*/
#ifndef lint
static const char rcsid[] =
1999-08-28 01:35:59 +00:00
"$FreeBSD$";
#endif /* not lint */
#include <ctype.h>
#include <err.h>
#include <limits.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/fbio.h>
#include <sys/consio.h>
#include <sys/endian.h>
#include <sys/errno.h>
#include <sys/param.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/sysctl.h>
#include "path.h"
#include "decode.h"
#define DATASIZE(x) ((x).w * (x).h * 256 / 8)
/* Screen dump modes */
#define DUMP_FMT_RAW 1
#define DUMP_FMT_TXT 2
/* Screen dump options */
#define DUMP_FBF 0
#define DUMP_ALL 1
/* Screen dump file format revision */
#define DUMP_FMT_REV 1
static const char *legal_colors[16] = {
"black", "blue", "green", "cyan",
"red", "magenta", "brown", "white",
"grey", "lightblue", "lightgreen", "lightcyan",
"lightred", "lightmagenta", "yellow", "lightwhite"
};
static struct {
int active_vty;
vid_info_t console_info;
unsigned char screen_map[256];
int video_mode_number;
struct video_info video_mode_info;
} cur_info;
struct vt4font_header {
uint8_t magic[8];
uint8_t width;
uint8_t height;
uint16_t pad;
uint32_t glyph_count;
uint32_t map_count[4];
} __packed;
static int hex = 0;
static int vesa_cols;
static int vesa_rows;
static int font_height;
static int vt4_mode = 0;
static int video_mode_changed;
static struct video_info new_mode_info;
/*
* Initialize revert data.
*
* NOTE: the following parameters are not yet saved/restored:
*
* screen saver timeout
* cursor type
* mouse character and mouse show/hide state
* vty switching on/off state
* history buffer size
* history contents
* font maps
*/
static void
init(void)
{
if (ioctl(0, VT_GETACTIVE, &cur_info.active_vty) == -1)
err(1, "getting active vty");
cur_info.console_info.size = sizeof(cur_info.console_info);
if (ioctl(0, CONS_GETINFO, &cur_info.console_info) == -1)
err(1, "getting console information");
/* vt(4) use unicode, so no screen mapping required. */
if (vt4_mode == 0 &&
ioctl(0, GIO_SCRNMAP, &cur_info.screen_map) == -1)
err(1, "getting screen map");
if (ioctl(0, CONS_GET, &cur_info.video_mode_number) == -1)
err(1, "getting video mode number");
cur_info.video_mode_info.vi_mode = cur_info.video_mode_number;
if (ioctl(0, CONS_MODEINFO, &cur_info.video_mode_info) == -1)
err(1, "getting video mode parameters");
}
/*
* If something goes wrong along the way we call revert() to go back to the
* console state we came from (which is assumed to be working).
*
* NOTE: please also read the comments of init().
*/
static void
revert(void)
{
int save_errno, size[3];
save_errno = errno;
ioctl(0, VT_ACTIVATE, cur_info.active_vty);
ioctl(0, KDSBORDER, cur_info.console_info.mv_ovscan);
fprintf(stderr, "\033[=%dH", cur_info.console_info.mv_rev.fore);
fprintf(stderr, "\033[=%dI", cur_info.console_info.mv_rev.back);
if (vt4_mode == 0)
ioctl(0, PIO_SCRNMAP, &cur_info.screen_map);
if (video_mode_changed) {
if (cur_info.video_mode_number >= M_VESA_BASE)
ioctl(0,
_IO('V', cur_info.video_mode_number - M_VESA_BASE),
NULL);
else
ioctl(0, _IO('S', cur_info.video_mode_number), NULL);
if (cur_info.video_mode_info.vi_flags & V_INFO_GRAPHICS) {
size[0] = cur_info.console_info.mv_csz;
size[1] = cur_info.console_info.mv_rsz;
size[2] = cur_info.console_info.font_size;
ioctl(0, KDRASTER, size);
}
}
Fix some parsing and error handling bugs. r146736 added an undocumented syntax and many bugs handling it. The documented syntax is "... [mode] [fg [bg]] [show]", where it is critical for reducing ambiguity and keeping things simple that the mode is parsed first. r146736 added buggy support for "... [mode] [fg [bg]] [show] [mode] [fg [bg]]". One error was that after for failing to set a partially-supported graphics mode, argv[optind] remains pointing to the mode so doesn't match the first [fg [bg]], so the setting is attempted again, with slightly worse error handling. Fix this by removing it (support for the trailing '[mode] [fg [bg]]') and cleaning up. The cleanups are mostly to remove convolutions and bugs that didn't work to handle the ambiguous syntax '[fg [bg]] [fg [bg]]' when [mode] and [show] are not present. Globals were set to allow repeating the color settings at the end. The functions that set the colors earlier were misnamed from set* to get*. All that they "got" is is settings from argv. They applied the settings to the kernel and the globals. Fix restoration of colors in revert() by restoring 2 after the mode change. Colors should not need to be restored, but a bug in scteken clobbers them on any mode change, including ones for restoration. Don't move the restoration of the other 3. Teken doesn't clobber them on mode changes because it doesn't support them at all (sc still supports the border color, but only using a non-teken ioctl). Add restoration of colors after a successful mode change to work around the scteken bug there too. The bug was previously masked by the general setting of colors at the end. Fix a longstanding parsing/error handling bug by exiting almost immediately after matching the [mode] arg but failing to set the mode. Just revert if necessary. Don't return to continue parsing but do it wrong. This bug caused spamming the output with a usage() message and exiting with status 1 whenever [mode] is not present bug [fg [bg]] or [show]. The exit code 1 was actualy an ambiguous internal code for failure to match [mode] or failure to set [mode]. This 1 was obfuscated by spelling it EXIT_FAILURE, but actual exit codes spell EXIT_FAILURE as 1. Remove another global which could have been used to disambiguate this but was only used to micro-optimize the (unnecessary except for other bugs) setting of colors at the end.
2017-04-03 06:52:02 +00:00
/* Restore some colors last since mode setting forgets some. */
fprintf(stderr, "\033[=%dF", cur_info.console_info.mv_norm.fore);
fprintf(stderr, "\033[=%dG", cur_info.console_info.mv_norm.back);
errno = save_errno;
}
/*
* Print a short usage string describing all options, then exit.
*/
static void
usage(void)
{
if (vt4_mode)
fprintf(stderr, "%s\n%s\n%s\n%s\n%s\n%s\n",
"usage: vidcontrol [-CHPpx] [-b color] [-c appearance] [-f [[size] file]]",
" [-g geometry] [-h size] [-i active | adapter | mode]",
" [-M char] [-m on | off]",
" [-r foreground background] [-S on | off] [-s number]",
" [-T xterm | cons25] [-t N | off] [mode]",
" [foreground [background]] [show]");
else
fprintf(stderr, "%s\n%s\n%s\n%s\n%s\n%s\n",
"usage: vidcontrol [-CdHLPpx] [-b color] [-c appearance] [-E emulator]",
" [-f [[size] file]] [-g geometry] [-h size]",
" [-i active | adapter | mode] [-l screen_map] [-M char]",
" [-m on | off] [-r foreground background] [-S on | off]",
" [-s number] [-T xterm | cons25] [-t N | off] [mode]",
" [foreground [background]] [show]");
exit(1);
}
/* Detect presence of vt(4). */
static int
is_vt4(void)
{
char vty_name[4] = "";
size_t len = sizeof(vty_name);
if (sysctlbyname("kern.vty", vty_name, &len, NULL, 0) != 0)
return (0);
return (strcmp(vty_name, "vt") == 0);
}
/*
* Retrieve the next argument from the command line (for options that require
* more than one argument).
*/
static char *
nextarg(int ac, char **av, int *indp, int oc, int strict)
{
if (*indp < ac)
return(av[(*indp)++]);
if (strict != 0) {
revert();
errx(1, "option requires two arguments -- %c", oc);
}
return(NULL);
}
/*
* Guess which file to open. Try to open each combination of a specified set
* of file name components.
*/
static FILE *
openguess(const char *a[], const char *b[], const char *c[], const char *d[], char **name)
{
FILE *f;
int i, j, k, l;
for (i = 0; a[i] != NULL; i++) {
for (j = 0; b[j] != NULL; j++) {
for (k = 0; c[k] != NULL; k++) {
for (l = 0; d[l] != NULL; l++) {
asprintf(name, "%s%s%s%s",
a[i], b[j], c[k], d[l]);
f = fopen(*name, "r");
if (f != NULL)
return (f);
free(*name);
}
}
}
}
return (NULL);
}
/*
* Load a screenmap from a file and set it.
*/
static void
load_scrnmap(const char *filename)
{
FILE *fd;
int size;
char *name;
scrmap_t scrnmap;
const char *a[] = {"", SCRNMAP_PATH, NULL};
const char *b[] = {filename, NULL};
const char *c[] = {"", ".scm", NULL};
const char *d[] = {"", NULL};
fd = openguess(a, b, c, d, &name);
if (fd == NULL) {
revert();
errx(1, "screenmap file not found");
}
size = sizeof(scrnmap);
if (decode(fd, (char *)&scrnmap, size) != size) {
rewind(fd);
if (fread(&scrnmap, 1, size, fd) != (size_t)size) {
fclose(fd);
revert();
errx(1, "bad screenmap file");
}
}
if (ioctl(0, PIO_SCRNMAP, &scrnmap) == -1) {
revert();
err(1, "loading screenmap");
}
fclose(fd);
}
/*
* Set the default screenmap.
*/
static void
load_default_scrnmap(void)
{
scrmap_t scrnmap;
int i;
for (i=0; i<256; i++)
*((char*)&scrnmap + i) = i;
if (ioctl(0, PIO_SCRNMAP, &scrnmap) == -1) {
revert();
err(1, "loading default screenmap");
}
}
/*
* Print the current screenmap to stdout.
*/
static void
print_scrnmap(void)
{
unsigned char map[256];
size_t i;
if (ioctl(0, GIO_SCRNMAP, &map) == -1) {
revert();
err(1, "getting screenmap");
}
for (i=0; i<sizeof(map); i++) {
if (i != 0 && i % 16 == 0)
fprintf(stdout, "\n");
if (hex != 0)
1995-05-30 03:57:47 +00:00
fprintf(stdout, " %02x", map[i]);
else
fprintf(stdout, " %03d", map[i]);
}
fprintf(stdout, "\n");
}
/*
* Determine a file's size.
*/
static int
fsize(FILE *file)
{
struct stat sb;
if (fstat(fileno(file), &sb) == 0)
return sb.st_size;
else
return -1;
}
static vfnt_map_t *
load_vt4mappingtable(unsigned int nmappings, FILE *f)
{
vfnt_map_t *t;
unsigned int i;
if (nmappings == 0)
return (NULL);
if ((t = calloc(nmappings, sizeof(*t))) == NULL) {
warn("calloc");
return (NULL);
}
if (fread(t, sizeof *t * nmappings, 1, f) != 1) {
warn("read mappings");
free(t);
return (NULL);
}
for (i = 0; i < nmappings; i++) {
t[i].src = be32toh(t[i].src);
t[i].dst = be16toh(t[i].dst);
t[i].len = be16toh(t[i].len);
}
return (t);
}
/*
* Set the default vt font.
*/
static void
load_default_vt4font(void)
{
if (ioctl(0, PIO_VFONT_DEFAULT) == -1) {
revert();
err(1, "loading default vt font");
}
}
static void
load_vt4font(FILE *f)
{
struct vt4font_header fh;
static vfnt_t vfnt;
size_t glyphsize;
unsigned int i;
if (fread(&fh, sizeof fh, 1, f) != 1) {
warn("read file_header");
return;
}
if (memcmp(fh.magic, "VFNT0002", 8) != 0) {
warnx("bad magic in font file\n");
return;
}
for (i = 0; i < VFNT_MAPS; i++)
vfnt.map_count[i] = be32toh(fh.map_count[i]);
vfnt.glyph_count = be32toh(fh.glyph_count);
vfnt.width = fh.width;
vfnt.height = fh.height;
glyphsize = howmany(vfnt.width, 8) * vfnt.height * vfnt.glyph_count;
if ((vfnt.glyphs = malloc(glyphsize)) == NULL) {
warn("malloc");
return;
}
if (fread(vfnt.glyphs, glyphsize, 1, f) != 1) {
warn("read glyphs");
free(vfnt.glyphs);
return;
}
for (i = 0; i < VFNT_MAPS; i++)
vfnt.map[i] = load_vt4mappingtable(vfnt.map_count[i], f);
if (ioctl(STDIN_FILENO, PIO_VFONT, &vfnt) == -1)
warn("PIO_VFONT");
for (i = 0; i < VFNT_MAPS; i++)
free(vfnt.map[i]);
free(vfnt.glyphs);
}
/*
* Load a font from file and set it.
*/
static void
load_font(const char *type, const char *filename)
{
FILE *fd;
int h, i, size, w;
unsigned long io = 0; /* silence stupid gcc(1) in the Wall mode */
char *name, *fontmap, size_sufx[6];
const char *a[] = {"", FONT_PATH, NULL};
const char *vt4a[] = {"", VT_FONT_PATH, NULL};
const char *b[] = {filename, NULL};
const char *c[] = {"", size_sufx, NULL};
const char *d[] = {"", ".fnt", NULL};
Remove the global variable 'info' and fix associated bugs and style bugs. This variable was used 4 times in 1 function and all uses were wrong. The 4 uses were in he test_frame() (show) function, to try to restore 4 colors, 2 unnecessarily and these 2 now broken. This was wrong because it is the previous colors that must be restored, but the global holds the original colors. Excessive setting of colors at the end restored the previous colors correctly in most cases, but I removed this a couple of revisions ago. Originally, this variable had 1 correct use, to test for being on a vty as a side effect of initializing it. This is now down in init(), and init() also leaves a better-named global with the same contents. Fix this by reading the current console info into a local variable in test_frame(), as is done for several other functions. Fix style bugs in this reading for all callers: - extra blank lines - all error messages different. The first one now in init() is not as specific as the old one, but it is after a different specific one for another ioctl and is unlikely to be reached when the first ioctl succeeds. Ones after the first are to repeat the ioctl, so are even more likely to be reached. The correctness of full removal of the old global depends on the error handling for failure to initialize it being unreachable. - err() instead of warn() for failure in load_font(). This is almost unreachable, and it makes no sense to continue after undoing previous changes with revert(). - unreachable return after err() for failure in dump_screen(). Undo large renaming of local variables from the good name 'info' to the bad name _info, which was done to protect the buggy global's bad name from -Wshadow warnings.
2017-04-03 10:47:01 +00:00
vid_info_t info;
struct sizeinfo {
int w;
int h;
unsigned long io;
} sizes[] = {{8, 16, PIO_FONT8x16},
{8, 14, PIO_FONT8x14},
{8, 8, PIO_FONT8x8},
{0, 0, 0}};
if (vt4_mode) {
size_sufx[0] = '\0';
} else {
Remove the global variable 'info' and fix associated bugs and style bugs. This variable was used 4 times in 1 function and all uses were wrong. The 4 uses were in he test_frame() (show) function, to try to restore 4 colors, 2 unnecessarily and these 2 now broken. This was wrong because it is the previous colors that must be restored, but the global holds the original colors. Excessive setting of colors at the end restored the previous colors correctly in most cases, but I removed this a couple of revisions ago. Originally, this variable had 1 correct use, to test for being on a vty as a side effect of initializing it. This is now down in init(), and init() also leaves a better-named global with the same contents. Fix this by reading the current console info into a local variable in test_frame(), as is done for several other functions. Fix style bugs in this reading for all callers: - extra blank lines - all error messages different. The first one now in init() is not as specific as the old one, but it is after a different specific one for another ioctl and is unlikely to be reached when the first ioctl succeeds. Ones after the first are to repeat the ioctl, so are even more likely to be reached. The correctness of full removal of the old global depends on the error handling for failure to initialize it being unreachable. - err() instead of warn() for failure in load_font(). This is almost unreachable, and it makes no sense to continue after undoing previous changes with revert(). - unreachable return after err() for failure in dump_screen(). Undo large renaming of local variables from the good name 'info' to the bad name _info, which was done to protect the buggy global's bad name from -Wshadow warnings.
2017-04-03 10:47:01 +00:00
info.size = sizeof(info);
if (ioctl(0, CONS_GETINFO, &info) == -1) {
revert();
Remove the global variable 'info' and fix associated bugs and style bugs. This variable was used 4 times in 1 function and all uses were wrong. The 4 uses were in he test_frame() (show) function, to try to restore 4 colors, 2 unnecessarily and these 2 now broken. This was wrong because it is the previous colors that must be restored, but the global holds the original colors. Excessive setting of colors at the end restored the previous colors correctly in most cases, but I removed this a couple of revisions ago. Originally, this variable had 1 correct use, to test for being on a vty as a side effect of initializing it. This is now down in init(), and init() also leaves a better-named global with the same contents. Fix this by reading the current console info into a local variable in test_frame(), as is done for several other functions. Fix style bugs in this reading for all callers: - extra blank lines - all error messages different. The first one now in init() is not as specific as the old one, but it is after a different specific one for another ioctl and is unlikely to be reached when the first ioctl succeeds. Ones after the first are to repeat the ioctl, so are even more likely to be reached. The correctness of full removal of the old global depends on the error handling for failure to initialize it being unreachable. - err() instead of warn() for failure in load_font(). This is almost unreachable, and it makes no sense to continue after undoing previous changes with revert(). - unreachable return after err() for failure in dump_screen(). Undo large renaming of local variables from the good name 'info' to the bad name _info, which was done to protect the buggy global's bad name from -Wshadow warnings.
2017-04-03 10:47:01 +00:00
err(1, "getting console information");
}
Remove the global variable 'info' and fix associated bugs and style bugs. This variable was used 4 times in 1 function and all uses were wrong. The 4 uses were in he test_frame() (show) function, to try to restore 4 colors, 2 unnecessarily and these 2 now broken. This was wrong because it is the previous colors that must be restored, but the global holds the original colors. Excessive setting of colors at the end restored the previous colors correctly in most cases, but I removed this a couple of revisions ago. Originally, this variable had 1 correct use, to test for being on a vty as a side effect of initializing it. This is now down in init(), and init() also leaves a better-named global with the same contents. Fix this by reading the current console info into a local variable in test_frame(), as is done for several other functions. Fix style bugs in this reading for all callers: - extra blank lines - all error messages different. The first one now in init() is not as specific as the old one, but it is after a different specific one for another ioctl and is unlikely to be reached when the first ioctl succeeds. Ones after the first are to repeat the ioctl, so are even more likely to be reached. The correctness of full removal of the old global depends on the error handling for failure to initialize it being unreachable. - err() instead of warn() for failure in load_font(). This is almost unreachable, and it makes no sense to continue after undoing previous changes with revert(). - unreachable return after err() for failure in dump_screen(). Undo large renaming of local variables from the good name 'info' to the bad name _info, which was done to protect the buggy global's bad name from -Wshadow warnings.
2017-04-03 10:47:01 +00:00
snprintf(size_sufx, sizeof(size_sufx), "-8x%d", info.font_size);
}
fd = openguess((vt4_mode == 0) ? a : vt4a, b, c, d, &name);
if (fd == NULL) {
revert();
errx(1, "%s: can't load font file", filename);
}
if (vt4_mode) {
load_vt4font(fd);
fclose(fd);
return;
}
if (type != NULL) {
size = 0;
if (sscanf(type, "%dx%d", &w, &h) == 2) {
for (i = 0; sizes[i].w != 0; i++) {
if (sizes[i].w == w && sizes[i].h == h) {
size = DATASIZE(sizes[i]);
io = sizes[i].io;
font_height = sizes[i].h;
}
}
}
if (size == 0) {
fclose(fd);
revert();
errx(1, "%s: bad font size specification", type);
}
} else {
/* Apply heuristics */
int j;
int dsize[2];
size = DATASIZE(sizes[0]);
fontmap = (char*) malloc(size);
dsize[0] = decode(fd, fontmap, size);
dsize[1] = fsize(fd);
free(fontmap);
size = 0;
for (j = 0; j < 2; j++) {
for (i = 0; sizes[i].w != 0; i++) {
if (DATASIZE(sizes[i]) == dsize[j]) {
size = dsize[j];
io = sizes[i].io;
font_height = sizes[i].h;
j = 2; /* XXX */
break;
}
}
}
if (size == 0) {
fclose(fd);
revert();
errx(1, "%s: can't guess font size", filename);
}
rewind(fd);
}
fontmap = (char*) malloc(size);
if (decode(fd, fontmap, size) != size) {
rewind(fd);
if (fsize(fd) != size ||
fread(fontmap, 1, size, fd) != (size_t)size) {
fclose(fd);
free(fontmap);
revert();
errx(1, "%s: bad font file", filename);
}
}
if (ioctl(0, io, fontmap) == -1) {
revert();
err(1, "loading font");
}
fclose(fd);
free(fontmap);
}
/*
* Set the timeout for the screensaver.
*/
static void
set_screensaver_timeout(char *arg)
{
int nsec;
if (!strcmp(arg, "off")) {
nsec = 0;
} else {
nsec = atoi(arg);
if ((*arg == '\0') || (nsec < 1)) {
revert();
errx(1, "argument must be a positive number");
}
}
if (ioctl(0, CONS_BLANKTIME, &nsec) == -1) {
revert();
err(1, "setting screensaver period");
}
}
static void
parse_cursor_params(char *param, struct cshape *shape)
{
char *dupparam, *word;
int type;
param = dupparam = strdup(param);
type = shape->shape[0];
while ((word = strsep(&param, ",")) != NULL) {
if (strcmp(word, "normal") == 0)
type = 0;
else if (strcmp(word, "destructive") == 0)
type = CONS_BLINK_CURSOR | CONS_CHAR_CURSOR;
else if (strcmp(word, "blink") == 0)
type |= CONS_BLINK_CURSOR;
else if (strcmp(word, "noblink") == 0)
type &= ~CONS_BLINK_CURSOR;
else if (strcmp(word, "block") == 0)
type &= ~CONS_CHAR_CURSOR;
else if (strcmp(word, "noblock") == 0)
type |= CONS_CHAR_CURSOR;
else if (strcmp(word, "hidden") == 0)
type |= CONS_HIDDEN_CURSOR;
else if (strcmp(word, "nohidden") == 0)
type &= ~CONS_HIDDEN_CURSOR;
else if (strncmp(word, "base=", 5) == 0)
shape->shape[1] = strtol(word + 5, NULL, 0);
else if (strncmp(word, "height=", 7) == 0)
shape->shape[2] = strtol(word + 7, NULL, 0);
Support setting the colors of cursors for the VGA renderer. Advertise this by changing the defaults to mostly red. If you don't like this, change them (almost) back using: vidcontrol -c charcolors,base=7,height=0 vidcontrol -c mousecolors,base=0[,height=15] The (graphics mode only) mouse cursor colors were hard-coded to a black border and lightwhite interior. Black for the border is the worst possible default, since it is the same as the default black background and not good for any dark background. Reversing this gives the better default of X Windows. Coloring everything works better still. Now the coloring defaults to a lightwhite border and red interior. Coloring for the character cursor is more complicated and mode dependent. The new coloring doesn't apply for hardware cursors. For non-block cursors, it only applies in graphics mode. In text mode, the cursor color was usually a hard-coded (dull)white for the background only, unless the foreground was white when it was a hard-coded black for the background only, unless the foreground was white and the background was black it was reverse video. In graphics mode, it was always reverse video for the block cursor. Reverse video is worse, especially over cutmarking regions, since cutmarking still uses simple reverse video (nothing better is possible in text mode) and double reverse video for the cursor gives normal video. Now, graphics mode uses the same algorithm as the best case for text mode in all cases for graphics mode. The hard-coded sequence { white, black, } for the background is now { red, white, blue, } where the first 2 colors can be configured. The blue color at the end is a sentinel which prevents reverse video being used in most cases but breaks the compatibility setting for white on black and black on white characters. This will be fixed later. The compatibility setting is most needed for mono modes. The previous commit to syscons.c changed sc_cnterm() to be more careful. It followed null pointers in some cases. But sc_cnterm() has been unreachable for 15+ years since changes for multiple consoles turned off calls to the the cnterm destructor for all console drivers. Before them, it was only called at boot time. So no driver with an attached console has ever been unloadable and not even the non-console destructors have been tested much.
2017-08-25 07:04:41 +00:00
else if (strcmp(word, "charcolors") == 0)
type |= CONS_CHARCURSOR_COLORS;
else if (strcmp(word, "mousecolors") == 0)
type |= CONS_MOUSECURSOR_COLORS;
else if (strcmp(word, "default") == 0)
type |= CONS_DEFAULT_CURSOR;
else if (strcmp(word, "shapeonly") == 0)
type |= CONS_SHAPEONLY_CURSOR;
else if (strcmp(word, "local") == 0)
type |= CONS_LOCAL_CURSOR;
else if (strcmp(word, "reset") == 0)
type |= CONS_RESET_CURSOR;
Support setting the colors of cursors for the VGA renderer. Advertise this by changing the defaults to mostly red. If you don't like this, change them (almost) back using: vidcontrol -c charcolors,base=7,height=0 vidcontrol -c mousecolors,base=0[,height=15] The (graphics mode only) mouse cursor colors were hard-coded to a black border and lightwhite interior. Black for the border is the worst possible default, since it is the same as the default black background and not good for any dark background. Reversing this gives the better default of X Windows. Coloring everything works better still. Now the coloring defaults to a lightwhite border and red interior. Coloring for the character cursor is more complicated and mode dependent. The new coloring doesn't apply for hardware cursors. For non-block cursors, it only applies in graphics mode. In text mode, the cursor color was usually a hard-coded (dull)white for the background only, unless the foreground was white when it was a hard-coded black for the background only, unless the foreground was white and the background was black it was reverse video. In graphics mode, it was always reverse video for the block cursor. Reverse video is worse, especially over cutmarking regions, since cutmarking still uses simple reverse video (nothing better is possible in text mode) and double reverse video for the cursor gives normal video. Now, graphics mode uses the same algorithm as the best case for text mode in all cases for graphics mode. The hard-coded sequence { white, black, } for the background is now { red, white, blue, } where the first 2 colors can be configured. The blue color at the end is a sentinel which prevents reverse video being used in most cases but breaks the compatibility setting for white on black and black on white characters. This will be fixed later. The compatibility setting is most needed for mono modes. The previous commit to syscons.c changed sc_cnterm() to be more careful. It followed null pointers in some cases. But sc_cnterm() has been unreachable for 15+ years since changes for multiple consoles turned off calls to the the cnterm destructor for all console drivers. Before them, it was only called at boot time. So no driver with an attached console has ever been unloadable and not even the non-console destructors have been tested much.
2017-08-25 07:04:41 +00:00
else if (strcmp(word, "show") == 0)
printf("flags %#x, base %d, height %d\n",
type, shape->shape[1], shape->shape[2]);
else {
revert();
errx(1,
"invalid parameters for -c starting at '%s%s%s'",
word, param != NULL ? "," : "",
param != NULL ? param : "");
}
}
free(dupparam);
shape->shape[0] = type;
}
/*
* Set the cursor's shape/type.
*/
static void
set_cursor_type(char *param)
{
struct cshape shape;
Support setting the colors of cursors for the VGA renderer. Advertise this by changing the defaults to mostly red. If you don't like this, change them (almost) back using: vidcontrol -c charcolors,base=7,height=0 vidcontrol -c mousecolors,base=0[,height=15] The (graphics mode only) mouse cursor colors were hard-coded to a black border and lightwhite interior. Black for the border is the worst possible default, since it is the same as the default black background and not good for any dark background. Reversing this gives the better default of X Windows. Coloring everything works better still. Now the coloring defaults to a lightwhite border and red interior. Coloring for the character cursor is more complicated and mode dependent. The new coloring doesn't apply for hardware cursors. For non-block cursors, it only applies in graphics mode. In text mode, the cursor color was usually a hard-coded (dull)white for the background only, unless the foreground was white when it was a hard-coded black for the background only, unless the foreground was white and the background was black it was reverse video. In graphics mode, it was always reverse video for the block cursor. Reverse video is worse, especially over cutmarking regions, since cutmarking still uses simple reverse video (nothing better is possible in text mode) and double reverse video for the cursor gives normal video. Now, graphics mode uses the same algorithm as the best case for text mode in all cases for graphics mode. The hard-coded sequence { white, black, } for the background is now { red, white, blue, } where the first 2 colors can be configured. The blue color at the end is a sentinel which prevents reverse video being used in most cases but breaks the compatibility setting for white on black and black on white characters. This will be fixed later. The compatibility setting is most needed for mono modes. The previous commit to syscons.c changed sc_cnterm() to be more careful. It followed null pointers in some cases. But sc_cnterm() has been unreachable for 15+ years since changes for multiple consoles turned off calls to the the cnterm destructor for all console drivers. Before them, it was only called at boot time. So no driver with an attached console has ever been unloadable and not even the non-console destructors have been tested much.
2017-08-25 07:04:41 +00:00
/* Dry run to determine color, default and local flags. */
shape.shape[0] = 0;
Support setting the colors of cursors for the VGA renderer. Advertise this by changing the defaults to mostly red. If you don't like this, change them (almost) back using: vidcontrol -c charcolors,base=7,height=0 vidcontrol -c mousecolors,base=0[,height=15] The (graphics mode only) mouse cursor colors were hard-coded to a black border and lightwhite interior. Black for the border is the worst possible default, since it is the same as the default black background and not good for any dark background. Reversing this gives the better default of X Windows. Coloring everything works better still. Now the coloring defaults to a lightwhite border and red interior. Coloring for the character cursor is more complicated and mode dependent. The new coloring doesn't apply for hardware cursors. For non-block cursors, it only applies in graphics mode. In text mode, the cursor color was usually a hard-coded (dull)white for the background only, unless the foreground was white when it was a hard-coded black for the background only, unless the foreground was white and the background was black it was reverse video. In graphics mode, it was always reverse video for the block cursor. Reverse video is worse, especially over cutmarking regions, since cutmarking still uses simple reverse video (nothing better is possible in text mode) and double reverse video for the cursor gives normal video. Now, graphics mode uses the same algorithm as the best case for text mode in all cases for graphics mode. The hard-coded sequence { white, black, } for the background is now { red, white, blue, } where the first 2 colors can be configured. The blue color at the end is a sentinel which prevents reverse video being used in most cases but breaks the compatibility setting for white on black and black on white characters. This will be fixed later. The compatibility setting is most needed for mono modes. The previous commit to syscons.c changed sc_cnterm() to be more careful. It followed null pointers in some cases. But sc_cnterm() has been unreachable for 15+ years since changes for multiple consoles turned off calls to the the cnterm destructor for all console drivers. Before them, it was only called at boot time. So no driver with an attached console has ever been unloadable and not even the non-console destructors have been tested much.
2017-08-25 07:04:41 +00:00
shape.shape[1] = -1;
shape.shape[2] = -1;
parse_cursor_params(param, &shape);
Support setting the colors of cursors for the VGA renderer. Advertise this by changing the defaults to mostly red. If you don't like this, change them (almost) back using: vidcontrol -c charcolors,base=7,height=0 vidcontrol -c mousecolors,base=0[,height=15] The (graphics mode only) mouse cursor colors were hard-coded to a black border and lightwhite interior. Black for the border is the worst possible default, since it is the same as the default black background and not good for any dark background. Reversing this gives the better default of X Windows. Coloring everything works better still. Now the coloring defaults to a lightwhite border and red interior. Coloring for the character cursor is more complicated and mode dependent. The new coloring doesn't apply for hardware cursors. For non-block cursors, it only applies in graphics mode. In text mode, the cursor color was usually a hard-coded (dull)white for the background only, unless the foreground was white when it was a hard-coded black for the background only, unless the foreground was white and the background was black it was reverse video. In graphics mode, it was always reverse video for the block cursor. Reverse video is worse, especially over cutmarking regions, since cutmarking still uses simple reverse video (nothing better is possible in text mode) and double reverse video for the cursor gives normal video. Now, graphics mode uses the same algorithm as the best case for text mode in all cases for graphics mode. The hard-coded sequence { white, black, } for the background is now { red, white, blue, } where the first 2 colors can be configured. The blue color at the end is a sentinel which prevents reverse video being used in most cases but breaks the compatibility setting for white on black and black on white characters. This will be fixed later. The compatibility setting is most needed for mono modes. The previous commit to syscons.c changed sc_cnterm() to be more careful. It followed null pointers in some cases. But sc_cnterm() has been unreachable for 15+ years since changes for multiple consoles turned off calls to the the cnterm destructor for all console drivers. Before them, it was only called at boot time. So no driver with an attached console has ever been unloadable and not even the non-console destructors have been tested much.
2017-08-25 07:04:41 +00:00
/* Get the relevant old setting. */
if (ioctl(0, CONS_GETCURSORSHAPE, &shape) != 0) {
revert();
err(1, "ioctl(CONS_GETCURSORSHAPE)");
}
parse_cursor_params(param, &shape);
if (ioctl(0, CONS_SETCURSORSHAPE, &shape) != 0) {
revert();
err(1, "ioctl(CONS_SETCURSORSHAPE)");
}
}
/*
* Set the video mode.
*/
Fix some parsing and error handling bugs. r146736 added an undocumented syntax and many bugs handling it. The documented syntax is "... [mode] [fg [bg]] [show]", where it is critical for reducing ambiguity and keeping things simple that the mode is parsed first. r146736 added buggy support for "... [mode] [fg [bg]] [show] [mode] [fg [bg]]". One error was that after for failing to set a partially-supported graphics mode, argv[optind] remains pointing to the mode so doesn't match the first [fg [bg]], so the setting is attempted again, with slightly worse error handling. Fix this by removing it (support for the trailing '[mode] [fg [bg]]') and cleaning up. The cleanups are mostly to remove convolutions and bugs that didn't work to handle the ambiguous syntax '[fg [bg]] [fg [bg]]' when [mode] and [show] are not present. Globals were set to allow repeating the color settings at the end. The functions that set the colors earlier were misnamed from set* to get*. All that they "got" is is settings from argv. They applied the settings to the kernel and the globals. Fix restoration of colors in revert() by restoring 2 after the mode change. Colors should not need to be restored, but a bug in scteken clobbers them on any mode change, including ones for restoration. Don't move the restoration of the other 3. Teken doesn't clobber them on mode changes because it doesn't support them at all (sc still supports the border color, but only using a non-teken ioctl). Add restoration of colors after a successful mode change to work around the scteken bug there too. The bug was previously masked by the general setting of colors at the end. Fix a longstanding parsing/error handling bug by exiting almost immediately after matching the [mode] arg but failing to set the mode. Just revert if necessary. Don't return to continue parsing but do it wrong. This bug caused spamming the output with a usage() message and exiting with status 1 whenever [mode] is not present bug [fg [bg]] or [show]. The exit code 1 was actualy an ambiguous internal code for failure to match [mode] or failure to set [mode]. This 1 was obfuscated by spelling it EXIT_FAILURE, but actual exit codes spell EXIT_FAILURE as 1. Remove another global which could have been used to disambiguate this but was only used to micro-optimize the (unnecessary except for other bugs) setting of colors at the end.
2017-04-03 06:52:02 +00:00
static void
video_mode(int argc, char **argv, int *mode_index)
{
static struct {
const char *name;
unsigned long mode;
unsigned long mode_num;
} modes[] = {
{ "80x25", SW_TEXT_80x25, M_TEXT_80x25 },
{ "80x30", SW_TEXT_80x30, M_TEXT_80x30 },
{ "80x43", SW_TEXT_80x43, M_TEXT_80x43 },
{ "80x50", SW_TEXT_80x50, M_TEXT_80x50 },
{ "80x60", SW_TEXT_80x60, M_TEXT_80x60 },
{ "132x25", SW_TEXT_132x25, M_TEXT_132x25 },
{ "132x30", SW_TEXT_132x30, M_TEXT_132x30 },
{ "132x43", SW_TEXT_132x43, M_TEXT_132x43 },
{ "132x50", SW_TEXT_132x50, M_TEXT_132x50 },
{ "132x60", SW_TEXT_132x60, M_TEXT_132x60 },
{ "VGA_40x25", SW_VGA_C40x25, M_VGA_C40x25 },
{ "VGA_80x25", SW_VGA_C80x25, M_VGA_C80x25 },
{ "VGA_80x30", SW_VGA_C80x30, M_VGA_C80x30 },
{ "VGA_80x50", SW_VGA_C80x50, M_VGA_C80x50 },
{ "VGA_80x60", SW_VGA_C80x60, M_VGA_C80x60 },
1999-06-22 14:15:46 +00:00
#ifdef SW_VGA_C90x25
{ "VGA_90x25", SW_VGA_C90x25, M_VGA_C90x25 },
{ "VGA_90x30", SW_VGA_C90x30, M_VGA_C90x30 },
{ "VGA_90x43", SW_VGA_C90x43, M_VGA_C90x43 },
{ "VGA_90x50", SW_VGA_C90x50, M_VGA_C90x50 },
{ "VGA_90x60", SW_VGA_C90x60, M_VGA_C90x60 },
1999-06-22 14:15:46 +00:00
#endif
{ "VGA_320x200", SW_VGA_CG320, M_CG320 },
{ "EGA_80x25", SW_ENH_C80x25, M_ENH_C80x25 },
{ "EGA_80x43", SW_ENH_C80x43, M_ENH_C80x43 },
{ "VESA_132x25", SW_VESA_C132x25,M_VESA_C132x25 },
{ "VESA_132x43", SW_VESA_C132x43,M_VESA_C132x43 },
{ "VESA_132x50", SW_VESA_C132x50,M_VESA_C132x50 },
{ "VESA_132x60", SW_VESA_C132x60,M_VESA_C132x60 },
{ "VESA_800x600", SW_VESA_800x600,M_VESA_800x600 },
{ NULL, 0, 0 },
};
int new_mode_num = 0;
1999-01-12 23:05:45 +00:00
unsigned long mode = 0;
1999-06-22 14:15:46 +00:00
int cur_mode;
int save_errno;
int size[3];
int i;
1999-06-22 14:15:46 +00:00
if (ioctl(0, CONS_GET, &cur_mode) < 0)
err(1, "cannot get the current video mode");
/*
* Parse the video mode argument...
*/
if (*mode_index < argc) {
if (!strncmp(argv[*mode_index], "MODE_", 5)) {
if (!isdigit(argv[*mode_index][5]))
errx(1, "invalid video mode number");
new_mode_num = atoi(&argv[*mode_index][5]);
} else {
for (i = 0; modes[i].name != NULL; ++i) {
if (!strcmp(argv[*mode_index], modes[i].name)) {
mode = modes[i].mode;
new_mode_num = modes[i].mode_num;
break;
}
}
if (modes[i].name == NULL)
Fix some parsing and error handling bugs. r146736 added an undocumented syntax and many bugs handling it. The documented syntax is "... [mode] [fg [bg]] [show]", where it is critical for reducing ambiguity and keeping things simple that the mode is parsed first. r146736 added buggy support for "... [mode] [fg [bg]] [show] [mode] [fg [bg]]". One error was that after for failing to set a partially-supported graphics mode, argv[optind] remains pointing to the mode so doesn't match the first [fg [bg]], so the setting is attempted again, with slightly worse error handling. Fix this by removing it (support for the trailing '[mode] [fg [bg]]') and cleaning up. The cleanups are mostly to remove convolutions and bugs that didn't work to handle the ambiguous syntax '[fg [bg]] [fg [bg]]' when [mode] and [show] are not present. Globals were set to allow repeating the color settings at the end. The functions that set the colors earlier were misnamed from set* to get*. All that they "got" is is settings from argv. They applied the settings to the kernel and the globals. Fix restoration of colors in revert() by restoring 2 after the mode change. Colors should not need to be restored, but a bug in scteken clobbers them on any mode change, including ones for restoration. Don't move the restoration of the other 3. Teken doesn't clobber them on mode changes because it doesn't support them at all (sc still supports the border color, but only using a non-teken ioctl). Add restoration of colors after a successful mode change to work around the scteken bug there too. The bug was previously masked by the general setting of colors at the end. Fix a longstanding parsing/error handling bug by exiting almost immediately after matching the [mode] arg but failing to set the mode. Just revert if necessary. Don't return to continue parsing but do it wrong. This bug caused spamming the output with a usage() message and exiting with status 1 whenever [mode] is not present bug [fg [bg]] or [show]. The exit code 1 was actualy an ambiguous internal code for failure to match [mode] or failure to set [mode]. This 1 was obfuscated by spelling it EXIT_FAILURE, but actual exit codes spell EXIT_FAILURE as 1. Remove another global which could have been used to disambiguate this but was only used to micro-optimize the (unnecessary except for other bugs) setting of colors at the end.
2017-04-03 06:52:02 +00:00
return;
if (ioctl(0, mode, NULL) < 0) {
Fix some parsing and error handling bugs. r146736 added an undocumented syntax and many bugs handling it. The documented syntax is "... [mode] [fg [bg]] [show]", where it is critical for reducing ambiguity and keeping things simple that the mode is parsed first. r146736 added buggy support for "... [mode] [fg [bg]] [show] [mode] [fg [bg]]". One error was that after for failing to set a partially-supported graphics mode, argv[optind] remains pointing to the mode so doesn't match the first [fg [bg]], so the setting is attempted again, with slightly worse error handling. Fix this by removing it (support for the trailing '[mode] [fg [bg]]') and cleaning up. The cleanups are mostly to remove convolutions and bugs that didn't work to handle the ambiguous syntax '[fg [bg]] [fg [bg]]' when [mode] and [show] are not present. Globals were set to allow repeating the color settings at the end. The functions that set the colors earlier were misnamed from set* to get*. All that they "got" is is settings from argv. They applied the settings to the kernel and the globals. Fix restoration of colors in revert() by restoring 2 after the mode change. Colors should not need to be restored, but a bug in scteken clobbers them on any mode change, including ones for restoration. Don't move the restoration of the other 3. Teken doesn't clobber them on mode changes because it doesn't support them at all (sc still supports the border color, but only using a non-teken ioctl). Add restoration of colors after a successful mode change to work around the scteken bug there too. The bug was previously masked by the general setting of colors at the end. Fix a longstanding parsing/error handling bug by exiting almost immediately after matching the [mode] arg but failing to set the mode. Just revert if necessary. Don't return to continue parsing but do it wrong. This bug caused spamming the output with a usage() message and exiting with status 1 whenever [mode] is not present bug [fg [bg]] or [show]. The exit code 1 was actualy an ambiguous internal code for failure to match [mode] or failure to set [mode]. This 1 was obfuscated by spelling it EXIT_FAILURE, but actual exit codes spell EXIT_FAILURE as 1. Remove another global which could have been used to disambiguate this but was only used to micro-optimize the (unnecessary except for other bugs) setting of colors at the end.
2017-04-03 06:52:02 +00:00
revert();
err(1, "cannot set videomode");
}
video_mode_changed = 1;
}
/*
* Collect enough information about the new video mode...
*/
new_mode_info.vi_mode = new_mode_num;
if (ioctl(0, CONS_MODEINFO, &new_mode_info) == -1) {
revert();
err(1, "obtaining new video mode parameters");
}
if (mode == 0) {
if (new_mode_num >= M_VESA_BASE)
mode = _IO('V', new_mode_num - M_VESA_BASE);
else
mode = _IO('S', new_mode_num);
}
/*
* Try setting the new mode.
*/
if (ioctl(0, mode, NULL) == -1) {
revert();
err(1, "setting video mode");
}
video_mode_changed = 1;
/*
* For raster modes it's not enough to just set the mode.
* We also need to explicitly set the raster mode.
*/
if (new_mode_info.vi_flags & V_INFO_GRAPHICS) {
/* font size */
if (font_height == 0)
font_height = cur_info.console_info.font_size;
size[2] = font_height;
/* adjust columns */
if ((vesa_cols * 8 > new_mode_info.vi_width) ||
(vesa_cols <= 0)) {
size[0] = new_mode_info.vi_width / 8;
} else {
size[0] = vesa_cols;
}
/* adjust rows */
if ((vesa_rows * font_height > new_mode_info.vi_height) ||
(vesa_rows <= 0)) {
size[1] = new_mode_info.vi_height /
font_height;
} else {
size[1] = vesa_rows;
}
/* set raster mode */
1999-06-22 14:15:46 +00:00
if (ioctl(0, KDRASTER, size)) {
save_errno = errno;
1999-06-22 14:15:46 +00:00
if (cur_mode >= M_VESA_BASE)
ioctl(0,
_IO('V', cur_mode - M_VESA_BASE),
NULL);
1999-06-22 14:15:46 +00:00
else
ioctl(0, _IO('S', cur_mode), NULL);
revert();
errno = save_errno;
err(1, "cannot activate raster display");
1999-06-22 14:15:46 +00:00
}
}
Fix some parsing and error handling bugs. r146736 added an undocumented syntax and many bugs handling it. The documented syntax is "... [mode] [fg [bg]] [show]", where it is critical for reducing ambiguity and keeping things simple that the mode is parsed first. r146736 added buggy support for "... [mode] [fg [bg]] [show] [mode] [fg [bg]]". One error was that after for failing to set a partially-supported graphics mode, argv[optind] remains pointing to the mode so doesn't match the first [fg [bg]], so the setting is attempted again, with slightly worse error handling. Fix this by removing it (support for the trailing '[mode] [fg [bg]]') and cleaning up. The cleanups are mostly to remove convolutions and bugs that didn't work to handle the ambiguous syntax '[fg [bg]] [fg [bg]]' when [mode] and [show] are not present. Globals were set to allow repeating the color settings at the end. The functions that set the colors earlier were misnamed from set* to get*. All that they "got" is is settings from argv. They applied the settings to the kernel and the globals. Fix restoration of colors in revert() by restoring 2 after the mode change. Colors should not need to be restored, but a bug in scteken clobbers them on any mode change, including ones for restoration. Don't move the restoration of the other 3. Teken doesn't clobber them on mode changes because it doesn't support them at all (sc still supports the border color, but only using a non-teken ioctl). Add restoration of colors after a successful mode change to work around the scteken bug there too. The bug was previously masked by the general setting of colors at the end. Fix a longstanding parsing/error handling bug by exiting almost immediately after matching the [mode] arg but failing to set the mode. Just revert if necessary. Don't return to continue parsing but do it wrong. This bug caused spamming the output with a usage() message and exiting with status 1 whenever [mode] is not present bug [fg [bg]] or [show]. The exit code 1 was actualy an ambiguous internal code for failure to match [mode] or failure to set [mode]. This 1 was obfuscated by spelling it EXIT_FAILURE, but actual exit codes spell EXIT_FAILURE as 1. Remove another global which could have been used to disambiguate this but was only used to micro-optimize the (unnecessary except for other bugs) setting of colors at the end.
2017-04-03 06:52:02 +00:00
/* Recover from mode setting forgetting colors. */
fprintf(stderr, "\033[=%dF",
cur_info.console_info.mv_norm.fore);
fprintf(stderr, "\033[=%dG",
cur_info.console_info.mv_norm.back);
(*mode_index)++;
}
}
1995-05-30 03:57:47 +00:00
/*
* Return the number for a specified color name.
*/
static int
get_color_number(char *color)
{
int i;
for (i=0; i<16; i++) {
if (!strcmp(color, legal_colors[i]))
return i;
}
return -1;
}
/*
Fix some parsing and error handling bugs. r146736 added an undocumented syntax and many bugs handling it. The documented syntax is "... [mode] [fg [bg]] [show]", where it is critical for reducing ambiguity and keeping things simple that the mode is parsed first. r146736 added buggy support for "... [mode] [fg [bg]] [show] [mode] [fg [bg]]". One error was that after for failing to set a partially-supported graphics mode, argv[optind] remains pointing to the mode so doesn't match the first [fg [bg]], so the setting is attempted again, with slightly worse error handling. Fix this by removing it (support for the trailing '[mode] [fg [bg]]') and cleaning up. The cleanups are mostly to remove convolutions and bugs that didn't work to handle the ambiguous syntax '[fg [bg]] [fg [bg]]' when [mode] and [show] are not present. Globals were set to allow repeating the color settings at the end. The functions that set the colors earlier were misnamed from set* to get*. All that they "got" is is settings from argv. They applied the settings to the kernel and the globals. Fix restoration of colors in revert() by restoring 2 after the mode change. Colors should not need to be restored, but a bug in scteken clobbers them on any mode change, including ones for restoration. Don't move the restoration of the other 3. Teken doesn't clobber them on mode changes because it doesn't support them at all (sc still supports the border color, but only using a non-teken ioctl). Add restoration of colors after a successful mode change to work around the scteken bug there too. The bug was previously masked by the general setting of colors at the end. Fix a longstanding parsing/error handling bug by exiting almost immediately after matching the [mode] arg but failing to set the mode. Just revert if necessary. Don't return to continue parsing but do it wrong. This bug caused spamming the output with a usage() message and exiting with status 1 whenever [mode] is not present bug [fg [bg]] or [show]. The exit code 1 was actualy an ambiguous internal code for failure to match [mode] or failure to set [mode]. This 1 was obfuscated by spelling it EXIT_FAILURE, but actual exit codes spell EXIT_FAILURE as 1. Remove another global which could have been used to disambiguate this but was only used to micro-optimize the (unnecessary except for other bugs) setting of colors at the end.
2017-04-03 06:52:02 +00:00
* Set normal text and background colors.
*/
static void
Fix some parsing and error handling bugs. r146736 added an undocumented syntax and many bugs handling it. The documented syntax is "... [mode] [fg [bg]] [show]", where it is critical for reducing ambiguity and keeping things simple that the mode is parsed first. r146736 added buggy support for "... [mode] [fg [bg]] [show] [mode] [fg [bg]]". One error was that after for failing to set a partially-supported graphics mode, argv[optind] remains pointing to the mode so doesn't match the first [fg [bg]], so the setting is attempted again, with slightly worse error handling. Fix this by removing it (support for the trailing '[mode] [fg [bg]]') and cleaning up. The cleanups are mostly to remove convolutions and bugs that didn't work to handle the ambiguous syntax '[fg [bg]] [fg [bg]]' when [mode] and [show] are not present. Globals were set to allow repeating the color settings at the end. The functions that set the colors earlier were misnamed from set* to get*. All that they "got" is is settings from argv. They applied the settings to the kernel and the globals. Fix restoration of colors in revert() by restoring 2 after the mode change. Colors should not need to be restored, but a bug in scteken clobbers them on any mode change, including ones for restoration. Don't move the restoration of the other 3. Teken doesn't clobber them on mode changes because it doesn't support them at all (sc still supports the border color, but only using a non-teken ioctl). Add restoration of colors after a successful mode change to work around the scteken bug there too. The bug was previously masked by the general setting of colors at the end. Fix a longstanding parsing/error handling bug by exiting almost immediately after matching the [mode] arg but failing to set the mode. Just revert if necessary. Don't return to continue parsing but do it wrong. This bug caused spamming the output with a usage() message and exiting with status 1 whenever [mode] is not present bug [fg [bg]] or [show]. The exit code 1 was actualy an ambiguous internal code for failure to match [mode] or failure to set [mode]. This 1 was obfuscated by spelling it EXIT_FAILURE, but actual exit codes spell EXIT_FAILURE as 1. Remove another global which could have been used to disambiguate this but was only used to micro-optimize the (unnecessary except for other bugs) setting of colors at the end.
2017-04-03 06:52:02 +00:00
set_normal_colors(int argc, char **argv, int *_index)
{
int color;
if (*_index < argc && (color = get_color_number(argv[*_index])) != -1) {
(*_index)++;
fprintf(stderr, "\033[=%dF", color);
if (*_index < argc
Remove checks that background (bg) colors are not bright and buggy attempts to keep them that way. The bg brightness bit is interpreted as blinking in some modes, but it would barely be useful to disallow setting it when it would give blinking in code which knew when that is. The old code mostly knew this wrong, and added handling errors. It is in fact impossible to know, since future mode switches may change the meaning of the bit many times on the screen and in history. Old versions of vidcontrol disallowed bg color numbers >= 8 in all cases. This is very VGA/syscons-centric. Syscons uses the VGA defaults of blinking fg instead of bright bg in text mode and bright bg in graphics mode. On VGA, this is very easy to toggle at any time, and vt blows away the VGA text mode default at boot time. r146736 changed this to try to allow bg color numbers in graphics mode only. This is even more VGA/syscons-centric, and there are many bugs in this, and many nearby bugs in the parser. These are increased or decreased by differences and bugs in vt and teken. Perhaps the most obvious bug was that almost any vidcontrol command which changes any color or the mode causes an error if the initial fg color is bright. E.g., in syscons text mode, after "vidcontrol lightwhite" to make the fg bright, another "vidcontrol lightwhite" is rejected and buggy fixup code changes the fg to white. This is because the bright fg color creates a bright bg color for the phantom reverse video attribute, so was rejected. (The reverse video attribute is phantom because teken ignores the user's setting of it and simply reverses the fg attributes to create the bg attributes. Sometimes some layer masks off the brightness/blinking bit, but not here.) Perhaps the next most obvious one was that "vidcontrol lightgreen lightblue" was misparsed as 2 settings of the fg instead of 1 setting of the fg and 1 invalid setting of the bg. This is because the parser supports an undocumented syntax with many parsing bugs (an ambiguity gives this one). I recently fix bugs in teken that broke setting of bright fg's and bg's in the normal way. This gave more settings of then, so the old bugs showed up more often.
2017-04-02 16:39:39 +00:00
&& (color = get_color_number(argv[*_index])) != -1) {
(*_index)++;
fprintf(stderr, "\033[=%dG", color);
}
}
}
/*
Fix some parsing and error handling bugs. r146736 added an undocumented syntax and many bugs handling it. The documented syntax is "... [mode] [fg [bg]] [show]", where it is critical for reducing ambiguity and keeping things simple that the mode is parsed first. r146736 added buggy support for "... [mode] [fg [bg]] [show] [mode] [fg [bg]]". One error was that after for failing to set a partially-supported graphics mode, argv[optind] remains pointing to the mode so doesn't match the first [fg [bg]], so the setting is attempted again, with slightly worse error handling. Fix this by removing it (support for the trailing '[mode] [fg [bg]]') and cleaning up. The cleanups are mostly to remove convolutions and bugs that didn't work to handle the ambiguous syntax '[fg [bg]] [fg [bg]]' when [mode] and [show] are not present. Globals were set to allow repeating the color settings at the end. The functions that set the colors earlier were misnamed from set* to get*. All that they "got" is is settings from argv. They applied the settings to the kernel and the globals. Fix restoration of colors in revert() by restoring 2 after the mode change. Colors should not need to be restored, but a bug in scteken clobbers them on any mode change, including ones for restoration. Don't move the restoration of the other 3. Teken doesn't clobber them on mode changes because it doesn't support them at all (sc still supports the border color, but only using a non-teken ioctl). Add restoration of colors after a successful mode change to work around the scteken bug there too. The bug was previously masked by the general setting of colors at the end. Fix a longstanding parsing/error handling bug by exiting almost immediately after matching the [mode] arg but failing to set the mode. Just revert if necessary. Don't return to continue parsing but do it wrong. This bug caused spamming the output with a usage() message and exiting with status 1 whenever [mode] is not present bug [fg [bg]] or [show]. The exit code 1 was actualy an ambiguous internal code for failure to match [mode] or failure to set [mode]. This 1 was obfuscated by spelling it EXIT_FAILURE, but actual exit codes spell EXIT_FAILURE as 1. Remove another global which could have been used to disambiguate this but was only used to micro-optimize the (unnecessary except for other bugs) setting of colors at the end.
2017-04-03 06:52:02 +00:00
* Set reverse text and background colors.
*/
static void
Fix some parsing and error handling bugs. r146736 added an undocumented syntax and many bugs handling it. The documented syntax is "... [mode] [fg [bg]] [show]", where it is critical for reducing ambiguity and keeping things simple that the mode is parsed first. r146736 added buggy support for "... [mode] [fg [bg]] [show] [mode] [fg [bg]]". One error was that after for failing to set a partially-supported graphics mode, argv[optind] remains pointing to the mode so doesn't match the first [fg [bg]], so the setting is attempted again, with slightly worse error handling. Fix this by removing it (support for the trailing '[mode] [fg [bg]]') and cleaning up. The cleanups are mostly to remove convolutions and bugs that didn't work to handle the ambiguous syntax '[fg [bg]] [fg [bg]]' when [mode] and [show] are not present. Globals were set to allow repeating the color settings at the end. The functions that set the colors earlier were misnamed from set* to get*. All that they "got" is is settings from argv. They applied the settings to the kernel and the globals. Fix restoration of colors in revert() by restoring 2 after the mode change. Colors should not need to be restored, but a bug in scteken clobbers them on any mode change, including ones for restoration. Don't move the restoration of the other 3. Teken doesn't clobber them on mode changes because it doesn't support them at all (sc still supports the border color, but only using a non-teken ioctl). Add restoration of colors after a successful mode change to work around the scteken bug there too. The bug was previously masked by the general setting of colors at the end. Fix a longstanding parsing/error handling bug by exiting almost immediately after matching the [mode] arg but failing to set the mode. Just revert if necessary. Don't return to continue parsing but do it wrong. This bug caused spamming the output with a usage() message and exiting with status 1 whenever [mode] is not present bug [fg [bg]] or [show]. The exit code 1 was actualy an ambiguous internal code for failure to match [mode] or failure to set [mode]. This 1 was obfuscated by spelling it EXIT_FAILURE, but actual exit codes spell EXIT_FAILURE as 1. Remove another global which could have been used to disambiguate this but was only used to micro-optimize the (unnecessary except for other bugs) setting of colors at the end.
2017-04-03 06:52:02 +00:00
set_reverse_colors(int argc, char **argv, int *_index)
{
int color;
if ((color = get_color_number(argv[*(_index)-1])) != -1) {
fprintf(stderr, "\033[=%dH", color);
if (*_index < argc
Remove checks that background (bg) colors are not bright and buggy attempts to keep them that way. The bg brightness bit is interpreted as blinking in some modes, but it would barely be useful to disallow setting it when it would give blinking in code which knew when that is. The old code mostly knew this wrong, and added handling errors. It is in fact impossible to know, since future mode switches may change the meaning of the bit many times on the screen and in history. Old versions of vidcontrol disallowed bg color numbers >= 8 in all cases. This is very VGA/syscons-centric. Syscons uses the VGA defaults of blinking fg instead of bright bg in text mode and bright bg in graphics mode. On VGA, this is very easy to toggle at any time, and vt blows away the VGA text mode default at boot time. r146736 changed this to try to allow bg color numbers in graphics mode only. This is even more VGA/syscons-centric, and there are many bugs in this, and many nearby bugs in the parser. These are increased or decreased by differences and bugs in vt and teken. Perhaps the most obvious bug was that almost any vidcontrol command which changes any color or the mode causes an error if the initial fg color is bright. E.g., in syscons text mode, after "vidcontrol lightwhite" to make the fg bright, another "vidcontrol lightwhite" is rejected and buggy fixup code changes the fg to white. This is because the bright fg color creates a bright bg color for the phantom reverse video attribute, so was rejected. (The reverse video attribute is phantom because teken ignores the user's setting of it and simply reverses the fg attributes to create the bg attributes. Sometimes some layer masks off the brightness/blinking bit, but not here.) Perhaps the next most obvious one was that "vidcontrol lightgreen lightblue" was misparsed as 2 settings of the fg instead of 1 setting of the fg and 1 invalid setting of the bg. This is because the parser supports an undocumented syntax with many parsing bugs (an ambiguity gives this one). I recently fix bugs in teken that broke setting of bright fg's and bg's in the normal way. This gave more settings of then, so the old bugs showed up more often.
2017-04-02 16:39:39 +00:00
&& (color = get_color_number(argv[*_index])) != -1) {
(*_index)++;
fprintf(stderr, "\033[=%dI", color);
}
}
}
/*
* Switch to virtual terminal #arg.
*/
static void
set_console(char *arg)
{
int n;
if(!arg || strspn(arg,"0123456789") != strlen(arg)) {
revert();
errx(1, "bad console number");
}
n = atoi(arg);
1999-09-19 08:04:07 +00:00
if (n < 1 || n > 16) {
revert();
errx(1, "console number out of range");
} else if (ioctl(0, VT_ACTIVATE, n) == -1) {
revert();
err(1, "switching vty");
}
}
/*
* Sets the border color.
*/
static void
set_border_color(char *arg)
{
int color;
color = get_color_number(arg);
if (color == -1) {
revert();
errx(1, "invalid color '%s'", arg);
}
if (ioctl(0, KDSBORDER, color) != 0) {
revert();
err(1, "ioctl(KD_SBORDER)");
}
}
static void
set_mouse_char(char *arg)
{
struct mouse_info mouse;
long l;
l = strtol(arg, NULL, 0);
if ((l < 0) || (l > UCHAR_MAX - 3)) {
revert();
warnx("argument to -M must be 0 through %d", UCHAR_MAX - 3);
return;
}
mouse.operation = MOUSE_MOUSECHAR;
mouse.u.mouse_char = (int)l;
if (ioctl(0, CONS_MOUSECTL, &mouse) == -1) {
revert();
err(1, "setting mouse character");
}
}
/*
* Show/hide the mouse.
*/
static void
set_mouse(char *arg)
{
struct mouse_info mouse;
if (!strcmp(arg, "on")) {
mouse.operation = MOUSE_SHOW;
} else if (!strcmp(arg, "off")) {
mouse.operation = MOUSE_HIDE;
} else {
revert();
errx(1, "argument to -m must be either on or off");
}
if (ioctl(0, CONS_MOUSECTL, &mouse) == -1) {
revert();
err(1, "%sing the mouse",
mouse.operation == MOUSE_SHOW ? "show" : "hid");
}
}
static void
set_lockswitch(char *arg)
{
int data;
if (!strcmp(arg, "off")) {
data = 0x01;
} else if (!strcmp(arg, "on")) {
data = 0x02;
} else {
revert();
errx(1, "argument to -S must be either on or off");
}
if (ioctl(0, VT_LOCKSWITCH, &data) == -1) {
revert();
err(1, "turning %s vty switching",
data == 0x01 ? "off" : "on");
}
}
/*
* Return the adapter name for a specified type.
*/
static const char
*adapter_name(int type)
{
static struct {
int type;
const char *name;
} names[] = {
{ KD_MONO, "MDA" },
{ KD_HERCULES, "Hercules" },
{ KD_CGA, "CGA" },
{ KD_EGA, "EGA" },
{ KD_VGA, "VGA" },
1999-06-22 14:15:46 +00:00
{ KD_TGA, "TGA" },
{ -1, "Unknown" },
};
int i;
for (i = 0; names[i].type != -1; ++i)
if (names[i].type == type)
break;
return names[i].name;
}
/*
* Show active VTY, ie current console number.
*/
static void
show_active_info(void)
{
printf("%d\n", cur_info.active_vty);
}
/*
* Show graphics adapter information.
*/
static void
show_adapter_info(void)
{
struct video_adapter_info ad;
ad.va_index = 0;
if (ioctl(0, CONS_ADPINFO, &ad) == -1) {
revert();
err(1, "obtaining adapter information");
}
printf("fb%d:\n", ad.va_index);
printf(" %.*s%d, type:%s%s (%d), flags:0x%x\n",
(int)sizeof(ad.va_name), ad.va_name, ad.va_unit,
(ad.va_flags & V_ADP_VESA) ? "VESA " : "",
adapter_name(ad.va_type), ad.va_type, ad.va_flags);
printf(" initial mode:%d, current mode:%d, BIOS mode:%d\n",
ad.va_initial_mode, ad.va_mode, ad.va_initial_bios_mode);
printf(" frame buffer window:0x%zx, buffer size:0x%zx\n",
1999-06-22 14:15:46 +00:00
ad.va_window, ad.va_buffer_size);
printf(" window size:0x%zx, origin:0x%x\n",
1999-06-22 14:15:46 +00:00
ad.va_window_size, ad.va_window_orig);
printf(" display start address (%d, %d), scan line width:%d\n",
ad.va_disp_start.x, ad.va_disp_start.y, ad.va_line_width);
printf(" reserved:0x%zx\n", ad.va_unused0);
}
/*
* Show video mode information.
*/
static void
show_mode_info(void)
{
char buf[80];
Remove the global variable 'info' and fix associated bugs and style bugs. This variable was used 4 times in 1 function and all uses were wrong. The 4 uses were in he test_frame() (show) function, to try to restore 4 colors, 2 unnecessarily and these 2 now broken. This was wrong because it is the previous colors that must be restored, but the global holds the original colors. Excessive setting of colors at the end restored the previous colors correctly in most cases, but I removed this a couple of revisions ago. Originally, this variable had 1 correct use, to test for being on a vty as a side effect of initializing it. This is now down in init(), and init() also leaves a better-named global with the same contents. Fix this by reading the current console info into a local variable in test_frame(), as is done for several other functions. Fix style bugs in this reading for all callers: - extra blank lines - all error messages different. The first one now in init() is not as specific as the old one, but it is after a different specific one for another ioctl and is unlikely to be reached when the first ioctl succeeds. Ones after the first are to repeat the ioctl, so are even more likely to be reached. The correctness of full removal of the old global depends on the error handling for failure to initialize it being unreachable. - err() instead of warn() for failure in load_font(). This is almost unreachable, and it makes no sense to continue after undoing previous changes with revert(). - unreachable return after err() for failure in dump_screen(). Undo large renaming of local variables from the good name 'info' to the bad name _info, which was done to protect the buggy global's bad name from -Wshadow warnings.
2017-04-03 10:47:01 +00:00
struct video_info info;
int c;
int mm;
int mode;
printf(" mode# flags type size "
"font window linear buffer\n");
printf("---------------------------------------"
"---------------------------------------\n");
Remove the global variable 'info' and fix associated bugs and style bugs. This variable was used 4 times in 1 function and all uses were wrong. The 4 uses were in he test_frame() (show) function, to try to restore 4 colors, 2 unnecessarily and these 2 now broken. This was wrong because it is the previous colors that must be restored, but the global holds the original colors. Excessive setting of colors at the end restored the previous colors correctly in most cases, but I removed this a couple of revisions ago. Originally, this variable had 1 correct use, to test for being on a vty as a side effect of initializing it. This is now down in init(), and init() also leaves a better-named global with the same contents. Fix this by reading the current console info into a local variable in test_frame(), as is done for several other functions. Fix style bugs in this reading for all callers: - extra blank lines - all error messages different. The first one now in init() is not as specific as the old one, but it is after a different specific one for another ioctl and is unlikely to be reached when the first ioctl succeeds. Ones after the first are to repeat the ioctl, so are even more likely to be reached. The correctness of full removal of the old global depends on the error handling for failure to initialize it being unreachable. - err() instead of warn() for failure in load_font(). This is almost unreachable, and it makes no sense to continue after undoing previous changes with revert(). - unreachable return after err() for failure in dump_screen(). Undo large renaming of local variables from the good name 'info' to the bad name _info, which was done to protect the buggy global's bad name from -Wshadow warnings.
2017-04-03 10:47:01 +00:00
memset(&info, 0, sizeof(info));
for (mode = 0; mode <= M_VESA_MODE_MAX; ++mode) {
Remove the global variable 'info' and fix associated bugs and style bugs. This variable was used 4 times in 1 function and all uses were wrong. The 4 uses were in he test_frame() (show) function, to try to restore 4 colors, 2 unnecessarily and these 2 now broken. This was wrong because it is the previous colors that must be restored, but the global holds the original colors. Excessive setting of colors at the end restored the previous colors correctly in most cases, but I removed this a couple of revisions ago. Originally, this variable had 1 correct use, to test for being on a vty as a side effect of initializing it. This is now down in init(), and init() also leaves a better-named global with the same contents. Fix this by reading the current console info into a local variable in test_frame(), as is done for several other functions. Fix style bugs in this reading for all callers: - extra blank lines - all error messages different. The first one now in init() is not as specific as the old one, but it is after a different specific one for another ioctl and is unlikely to be reached when the first ioctl succeeds. Ones after the first are to repeat the ioctl, so are even more likely to be reached. The correctness of full removal of the old global depends on the error handling for failure to initialize it being unreachable. - err() instead of warn() for failure in load_font(). This is almost unreachable, and it makes no sense to continue after undoing previous changes with revert(). - unreachable return after err() for failure in dump_screen(). Undo large renaming of local variables from the good name 'info' to the bad name _info, which was done to protect the buggy global's bad name from -Wshadow warnings.
2017-04-03 10:47:01 +00:00
info.vi_mode = mode;
if (ioctl(0, CONS_MODEINFO, &info))
continue;
Remove the global variable 'info' and fix associated bugs and style bugs. This variable was used 4 times in 1 function and all uses were wrong. The 4 uses were in he test_frame() (show) function, to try to restore 4 colors, 2 unnecessarily and these 2 now broken. This was wrong because it is the previous colors that must be restored, but the global holds the original colors. Excessive setting of colors at the end restored the previous colors correctly in most cases, but I removed this a couple of revisions ago. Originally, this variable had 1 correct use, to test for being on a vty as a side effect of initializing it. This is now down in init(), and init() also leaves a better-named global with the same contents. Fix this by reading the current console info into a local variable in test_frame(), as is done for several other functions. Fix style bugs in this reading for all callers: - extra blank lines - all error messages different. The first one now in init() is not as specific as the old one, but it is after a different specific one for another ioctl and is unlikely to be reached when the first ioctl succeeds. Ones after the first are to repeat the ioctl, so are even more likely to be reached. The correctness of full removal of the old global depends on the error handling for failure to initialize it being unreachable. - err() instead of warn() for failure in load_font(). This is almost unreachable, and it makes no sense to continue after undoing previous changes with revert(). - unreachable return after err() for failure in dump_screen(). Undo large renaming of local variables from the good name 'info' to the bad name _info, which was done to protect the buggy global's bad name from -Wshadow warnings.
2017-04-03 10:47:01 +00:00
if (info.vi_mode != mode)
1999-06-22 14:15:46 +00:00
continue;
Remove the global variable 'info' and fix associated bugs and style bugs. This variable was used 4 times in 1 function and all uses were wrong. The 4 uses were in he test_frame() (show) function, to try to restore 4 colors, 2 unnecessarily and these 2 now broken. This was wrong because it is the previous colors that must be restored, but the global holds the original colors. Excessive setting of colors at the end restored the previous colors correctly in most cases, but I removed this a couple of revisions ago. Originally, this variable had 1 correct use, to test for being on a vty as a side effect of initializing it. This is now down in init(), and init() also leaves a better-named global with the same contents. Fix this by reading the current console info into a local variable in test_frame(), as is done for several other functions. Fix style bugs in this reading for all callers: - extra blank lines - all error messages different. The first one now in init() is not as specific as the old one, but it is after a different specific one for another ioctl and is unlikely to be reached when the first ioctl succeeds. Ones after the first are to repeat the ioctl, so are even more likely to be reached. The correctness of full removal of the old global depends on the error handling for failure to initialize it being unreachable. - err() instead of warn() for failure in load_font(). This is almost unreachable, and it makes no sense to continue after undoing previous changes with revert(). - unreachable return after err() for failure in dump_screen(). Undo large renaming of local variables from the good name 'info' to the bad name _info, which was done to protect the buggy global's bad name from -Wshadow warnings.
2017-04-03 10:47:01 +00:00
if (info.vi_width == 0 && info.vi_height == 0 &&
info.vi_cwidth == 0 && info.vi_cheight == 0)
continue;
printf("%3d (0x%03x)", mode, mode);
Remove the global variable 'info' and fix associated bugs and style bugs. This variable was used 4 times in 1 function and all uses were wrong. The 4 uses were in he test_frame() (show) function, to try to restore 4 colors, 2 unnecessarily and these 2 now broken. This was wrong because it is the previous colors that must be restored, but the global holds the original colors. Excessive setting of colors at the end restored the previous colors correctly in most cases, but I removed this a couple of revisions ago. Originally, this variable had 1 correct use, to test for being on a vty as a side effect of initializing it. This is now down in init(), and init() also leaves a better-named global with the same contents. Fix this by reading the current console info into a local variable in test_frame(), as is done for several other functions. Fix style bugs in this reading for all callers: - extra blank lines - all error messages different. The first one now in init() is not as specific as the old one, but it is after a different specific one for another ioctl and is unlikely to be reached when the first ioctl succeeds. Ones after the first are to repeat the ioctl, so are even more likely to be reached. The correctness of full removal of the old global depends on the error handling for failure to initialize it being unreachable. - err() instead of warn() for failure in load_font(). This is almost unreachable, and it makes no sense to continue after undoing previous changes with revert(). - unreachable return after err() for failure in dump_screen(). Undo large renaming of local variables from the good name 'info' to the bad name _info, which was done to protect the buggy global's bad name from -Wshadow warnings.
2017-04-03 10:47:01 +00:00
printf(" 0x%08x", info.vi_flags);
if (info.vi_flags & V_INFO_GRAPHICS) {
c = 'G';
Remove the global variable 'info' and fix associated bugs and style bugs. This variable was used 4 times in 1 function and all uses were wrong. The 4 uses were in he test_frame() (show) function, to try to restore 4 colors, 2 unnecessarily and these 2 now broken. This was wrong because it is the previous colors that must be restored, but the global holds the original colors. Excessive setting of colors at the end restored the previous colors correctly in most cases, but I removed this a couple of revisions ago. Originally, this variable had 1 correct use, to test for being on a vty as a side effect of initializing it. This is now down in init(), and init() also leaves a better-named global with the same contents. Fix this by reading the current console info into a local variable in test_frame(), as is done for several other functions. Fix style bugs in this reading for all callers: - extra blank lines - all error messages different. The first one now in init() is not as specific as the old one, but it is after a different specific one for another ioctl and is unlikely to be reached when the first ioctl succeeds. Ones after the first are to repeat the ioctl, so are even more likely to be reached. The correctness of full removal of the old global depends on the error handling for failure to initialize it being unreachable. - err() instead of warn() for failure in load_font(). This is almost unreachable, and it makes no sense to continue after undoing previous changes with revert(). - unreachable return after err() for failure in dump_screen(). Undo large renaming of local variables from the good name 'info' to the bad name _info, which was done to protect the buggy global's bad name from -Wshadow warnings.
2017-04-03 10:47:01 +00:00
if (info.vi_mem_model == V_INFO_MM_PLANAR)
snprintf(buf, sizeof(buf), "%dx%dx%d %d",
Remove the global variable 'info' and fix associated bugs and style bugs. This variable was used 4 times in 1 function and all uses were wrong. The 4 uses were in he test_frame() (show) function, to try to restore 4 colors, 2 unnecessarily and these 2 now broken. This was wrong because it is the previous colors that must be restored, but the global holds the original colors. Excessive setting of colors at the end restored the previous colors correctly in most cases, but I removed this a couple of revisions ago. Originally, this variable had 1 correct use, to test for being on a vty as a side effect of initializing it. This is now down in init(), and init() also leaves a better-named global with the same contents. Fix this by reading the current console info into a local variable in test_frame(), as is done for several other functions. Fix style bugs in this reading for all callers: - extra blank lines - all error messages different. The first one now in init() is not as specific as the old one, but it is after a different specific one for another ioctl and is unlikely to be reached when the first ioctl succeeds. Ones after the first are to repeat the ioctl, so are even more likely to be reached. The correctness of full removal of the old global depends on the error handling for failure to initialize it being unreachable. - err() instead of warn() for failure in load_font(). This is almost unreachable, and it makes no sense to continue after undoing previous changes with revert(). - unreachable return after err() for failure in dump_screen(). Undo large renaming of local variables from the good name 'info' to the bad name _info, which was done to protect the buggy global's bad name from -Wshadow warnings.
2017-04-03 10:47:01 +00:00
info.vi_width, info.vi_height,
info.vi_depth, info.vi_planes);
else {
Remove the global variable 'info' and fix associated bugs and style bugs. This variable was used 4 times in 1 function and all uses were wrong. The 4 uses were in he test_frame() (show) function, to try to restore 4 colors, 2 unnecessarily and these 2 now broken. This was wrong because it is the previous colors that must be restored, but the global holds the original colors. Excessive setting of colors at the end restored the previous colors correctly in most cases, but I removed this a couple of revisions ago. Originally, this variable had 1 correct use, to test for being on a vty as a side effect of initializing it. This is now down in init(), and init() also leaves a better-named global with the same contents. Fix this by reading the current console info into a local variable in test_frame(), as is done for several other functions. Fix style bugs in this reading for all callers: - extra blank lines - all error messages different. The first one now in init() is not as specific as the old one, but it is after a different specific one for another ioctl and is unlikely to be reached when the first ioctl succeeds. Ones after the first are to repeat the ioctl, so are even more likely to be reached. The correctness of full removal of the old global depends on the error handling for failure to initialize it being unreachable. - err() instead of warn() for failure in load_font(). This is almost unreachable, and it makes no sense to continue after undoing previous changes with revert(). - unreachable return after err() for failure in dump_screen(). Undo large renaming of local variables from the good name 'info' to the bad name _info, which was done to protect the buggy global's bad name from -Wshadow warnings.
2017-04-03 10:47:01 +00:00
switch (info.vi_mem_model) {
case V_INFO_MM_PACKED:
mm = 'P';
break;
case V_INFO_MM_DIRECT:
mm = 'D';
break;
case V_INFO_MM_CGA:
mm = 'C';
break;
case V_INFO_MM_HGC:
mm = 'H';
break;
case V_INFO_MM_VGAX:
mm = 'V';
break;
default:
mm = ' ';
break;
}
snprintf(buf, sizeof(buf), "%dx%dx%d %c",
Remove the global variable 'info' and fix associated bugs and style bugs. This variable was used 4 times in 1 function and all uses were wrong. The 4 uses were in he test_frame() (show) function, to try to restore 4 colors, 2 unnecessarily and these 2 now broken. This was wrong because it is the previous colors that must be restored, but the global holds the original colors. Excessive setting of colors at the end restored the previous colors correctly in most cases, but I removed this a couple of revisions ago. Originally, this variable had 1 correct use, to test for being on a vty as a side effect of initializing it. This is now down in init(), and init() also leaves a better-named global with the same contents. Fix this by reading the current console info into a local variable in test_frame(), as is done for several other functions. Fix style bugs in this reading for all callers: - extra blank lines - all error messages different. The first one now in init() is not as specific as the old one, but it is after a different specific one for another ioctl and is unlikely to be reached when the first ioctl succeeds. Ones after the first are to repeat the ioctl, so are even more likely to be reached. The correctness of full removal of the old global depends on the error handling for failure to initialize it being unreachable. - err() instead of warn() for failure in load_font(). This is almost unreachable, and it makes no sense to continue after undoing previous changes with revert(). - unreachable return after err() for failure in dump_screen(). Undo large renaming of local variables from the good name 'info' to the bad name _info, which was done to protect the buggy global's bad name from -Wshadow warnings.
2017-04-03 10:47:01 +00:00
info.vi_width, info.vi_height,
info.vi_depth, mm);
}
} else {
c = 'T';
snprintf(buf, sizeof(buf), "%dx%d",
Remove the global variable 'info' and fix associated bugs and style bugs. This variable was used 4 times in 1 function and all uses were wrong. The 4 uses were in he test_frame() (show) function, to try to restore 4 colors, 2 unnecessarily and these 2 now broken. This was wrong because it is the previous colors that must be restored, but the global holds the original colors. Excessive setting of colors at the end restored the previous colors correctly in most cases, but I removed this a couple of revisions ago. Originally, this variable had 1 correct use, to test for being on a vty as a side effect of initializing it. This is now down in init(), and init() also leaves a better-named global with the same contents. Fix this by reading the current console info into a local variable in test_frame(), as is done for several other functions. Fix style bugs in this reading for all callers: - extra blank lines - all error messages different. The first one now in init() is not as specific as the old one, but it is after a different specific one for another ioctl and is unlikely to be reached when the first ioctl succeeds. Ones after the first are to repeat the ioctl, so are even more likely to be reached. The correctness of full removal of the old global depends on the error handling for failure to initialize it being unreachable. - err() instead of warn() for failure in load_font(). This is almost unreachable, and it makes no sense to continue after undoing previous changes with revert(). - unreachable return after err() for failure in dump_screen(). Undo large renaming of local variables from the good name 'info' to the bad name _info, which was done to protect the buggy global's bad name from -Wshadow warnings.
2017-04-03 10:47:01 +00:00
info.vi_width, info.vi_height);
}
printf(" %c %-15s", c, buf);
snprintf(buf, sizeof(buf), "%dx%d",
Remove the global variable 'info' and fix associated bugs and style bugs. This variable was used 4 times in 1 function and all uses were wrong. The 4 uses were in he test_frame() (show) function, to try to restore 4 colors, 2 unnecessarily and these 2 now broken. This was wrong because it is the previous colors that must be restored, but the global holds the original colors. Excessive setting of colors at the end restored the previous colors correctly in most cases, but I removed this a couple of revisions ago. Originally, this variable had 1 correct use, to test for being on a vty as a side effect of initializing it. This is now down in init(), and init() also leaves a better-named global with the same contents. Fix this by reading the current console info into a local variable in test_frame(), as is done for several other functions. Fix style bugs in this reading for all callers: - extra blank lines - all error messages different. The first one now in init() is not as specific as the old one, but it is after a different specific one for another ioctl and is unlikely to be reached when the first ioctl succeeds. Ones after the first are to repeat the ioctl, so are even more likely to be reached. The correctness of full removal of the old global depends on the error handling for failure to initialize it being unreachable. - err() instead of warn() for failure in load_font(). This is almost unreachable, and it makes no sense to continue after undoing previous changes with revert(). - unreachable return after err() for failure in dump_screen(). Undo large renaming of local variables from the good name 'info' to the bad name _info, which was done to protect the buggy global's bad name from -Wshadow warnings.
2017-04-03 10:47:01 +00:00
info.vi_cwidth, info.vi_cheight);
printf(" %-5s", buf);
printf(" 0x%05zx %2dk %2dk",
Remove the global variable 'info' and fix associated bugs and style bugs. This variable was used 4 times in 1 function and all uses were wrong. The 4 uses were in he test_frame() (show) function, to try to restore 4 colors, 2 unnecessarily and these 2 now broken. This was wrong because it is the previous colors that must be restored, but the global holds the original colors. Excessive setting of colors at the end restored the previous colors correctly in most cases, but I removed this a couple of revisions ago. Originally, this variable had 1 correct use, to test for being on a vty as a side effect of initializing it. This is now down in init(), and init() also leaves a better-named global with the same contents. Fix this by reading the current console info into a local variable in test_frame(), as is done for several other functions. Fix style bugs in this reading for all callers: - extra blank lines - all error messages different. The first one now in init() is not as specific as the old one, but it is after a different specific one for another ioctl and is unlikely to be reached when the first ioctl succeeds. Ones after the first are to repeat the ioctl, so are even more likely to be reached. The correctness of full removal of the old global depends on the error handling for failure to initialize it being unreachable. - err() instead of warn() for failure in load_font(). This is almost unreachable, and it makes no sense to continue after undoing previous changes with revert(). - unreachable return after err() for failure in dump_screen(). Undo large renaming of local variables from the good name 'info' to the bad name _info, which was done to protect the buggy global's bad name from -Wshadow warnings.
2017-04-03 10:47:01 +00:00
info.vi_window, (int)info.vi_window_size/1024,
(int)info.vi_window_gran/1024);
printf(" 0x%08zx %dk\n",
Remove the global variable 'info' and fix associated bugs and style bugs. This variable was used 4 times in 1 function and all uses were wrong. The 4 uses were in he test_frame() (show) function, to try to restore 4 colors, 2 unnecessarily and these 2 now broken. This was wrong because it is the previous colors that must be restored, but the global holds the original colors. Excessive setting of colors at the end restored the previous colors correctly in most cases, but I removed this a couple of revisions ago. Originally, this variable had 1 correct use, to test for being on a vty as a side effect of initializing it. This is now down in init(), and init() also leaves a better-named global with the same contents. Fix this by reading the current console info into a local variable in test_frame(), as is done for several other functions. Fix style bugs in this reading for all callers: - extra blank lines - all error messages different. The first one now in init() is not as specific as the old one, but it is after a different specific one for another ioctl and is unlikely to be reached when the first ioctl succeeds. Ones after the first are to repeat the ioctl, so are even more likely to be reached. The correctness of full removal of the old global depends on the error handling for failure to initialize it being unreachable. - err() instead of warn() for failure in load_font(). This is almost unreachable, and it makes no sense to continue after undoing previous changes with revert(). - unreachable return after err() for failure in dump_screen(). Undo large renaming of local variables from the good name 'info' to the bad name _info, which was done to protect the buggy global's bad name from -Wshadow warnings.
2017-04-03 10:47:01 +00:00
info.vi_buffer, (int)info.vi_buffer_size/1024);
}
}
static void
show_info(char *arg)
{
if (!strcmp(arg, "active")) {
show_active_info();
} else if (!strcmp(arg, "adapter")) {
show_adapter_info();
} else if (!strcmp(arg, "mode")) {
show_mode_info();
} else {
revert();
errx(1, "argument to -i must be active, adapter, or mode");
}
}
static void
test_frame(void)
{
Remove the global variable 'info' and fix associated bugs and style bugs. This variable was used 4 times in 1 function and all uses were wrong. The 4 uses were in he test_frame() (show) function, to try to restore 4 colors, 2 unnecessarily and these 2 now broken. This was wrong because it is the previous colors that must be restored, but the global holds the original colors. Excessive setting of colors at the end restored the previous colors correctly in most cases, but I removed this a couple of revisions ago. Originally, this variable had 1 correct use, to test for being on a vty as a side effect of initializing it. This is now down in init(), and init() also leaves a better-named global with the same contents. Fix this by reading the current console info into a local variable in test_frame(), as is done for several other functions. Fix style bugs in this reading for all callers: - extra blank lines - all error messages different. The first one now in init() is not as specific as the old one, but it is after a different specific one for another ioctl and is unlikely to be reached when the first ioctl succeeds. Ones after the first are to repeat the ioctl, so are even more likely to be reached. The correctness of full removal of the old global depends on the error handling for failure to initialize it being unreachable. - err() instead of warn() for failure in load_font(). This is almost unreachable, and it makes no sense to continue after undoing previous changes with revert(). - unreachable return after err() for failure in dump_screen(). Undo large renaming of local variables from the good name 'info' to the bad name _info, which was done to protect the buggy global's bad name from -Wshadow warnings.
2017-04-03 10:47:01 +00:00
vid_info_t info;
const char *bg, *sep;
int i, fore;
Remove the global variable 'info' and fix associated bugs and style bugs. This variable was used 4 times in 1 function and all uses were wrong. The 4 uses were in he test_frame() (show) function, to try to restore 4 colors, 2 unnecessarily and these 2 now broken. This was wrong because it is the previous colors that must be restored, but the global holds the original colors. Excessive setting of colors at the end restored the previous colors correctly in most cases, but I removed this a couple of revisions ago. Originally, this variable had 1 correct use, to test for being on a vty as a side effect of initializing it. This is now down in init(), and init() also leaves a better-named global with the same contents. Fix this by reading the current console info into a local variable in test_frame(), as is done for several other functions. Fix style bugs in this reading for all callers: - extra blank lines - all error messages different. The first one now in init() is not as specific as the old one, but it is after a different specific one for another ioctl and is unlikely to be reached when the first ioctl succeeds. Ones after the first are to repeat the ioctl, so are even more likely to be reached. The correctness of full removal of the old global depends on the error handling for failure to initialize it being unreachable. - err() instead of warn() for failure in load_font(). This is almost unreachable, and it makes no sense to continue after undoing previous changes with revert(). - unreachable return after err() for failure in dump_screen(). Undo large renaming of local variables from the good name 'info' to the bad name _info, which was done to protect the buggy global's bad name from -Wshadow warnings.
2017-04-03 10:47:01 +00:00
info.size = sizeof(info);
if (ioctl(0, CONS_GETINFO, &info) == -1)
err(1, "getting console information");
fore = 15;
if (info.mv_csz < 80) {
bg = "BG";
sep = " ";
} else {
bg = "BACKGROUND";
sep = " ";
}
fprintf(stdout, "\033[=0G\n\n");
for (i=0; i<8; i++) {
fprintf(stdout,
"\033[=%dF\033[=0G%2d \033[=%dF%-7s%s"
"\033[=%dF\033[=0G%2d \033[=%dF%-12s%s"
"\033[=%dF%2d \033[=%dG%s\033[=0G%s"
"\033[=%dF%2d \033[=%dG%s\033[=0G\n",
fore, i, i, legal_colors[i], sep,
fore, i + 8, i + 8, legal_colors[i + 8], sep,
fore, i, i, bg, sep,
fore, i + 8, i + 8, bg);
}
fprintf(stdout, "\033[=%dF\033[=%dG\033[=%dH\033[=%dI\n",
1995-05-30 03:57:47 +00:00
info.mv_norm.fore, info.mv_norm.back,
info.mv_rev.fore, info.mv_rev.back);
}
/*
* Snapshot the video memory of that terminal, using the CONS_SCRSHOT
* ioctl, and writes the results to stdout either in the special
* binary format (see manual page for details), or in the plain
* text format.
*/
static void
dump_screen(int mode, int opt)
{
scrshot_t shot;
Remove the global variable 'info' and fix associated bugs and style bugs. This variable was used 4 times in 1 function and all uses were wrong. The 4 uses were in he test_frame() (show) function, to try to restore 4 colors, 2 unnecessarily and these 2 now broken. This was wrong because it is the previous colors that must be restored, but the global holds the original colors. Excessive setting of colors at the end restored the previous colors correctly in most cases, but I removed this a couple of revisions ago. Originally, this variable had 1 correct use, to test for being on a vty as a side effect of initializing it. This is now down in init(), and init() also leaves a better-named global with the same contents. Fix this by reading the current console info into a local variable in test_frame(), as is done for several other functions. Fix style bugs in this reading for all callers: - extra blank lines - all error messages different. The first one now in init() is not as specific as the old one, but it is after a different specific one for another ioctl and is unlikely to be reached when the first ioctl succeeds. Ones after the first are to repeat the ioctl, so are even more likely to be reached. The correctness of full removal of the old global depends on the error handling for failure to initialize it being unreachable. - err() instead of warn() for failure in load_font(). This is almost unreachable, and it makes no sense to continue after undoing previous changes with revert(). - unreachable return after err() for failure in dump_screen(). Undo large renaming of local variables from the good name 'info' to the bad name _info, which was done to protect the buggy global's bad name from -Wshadow warnings.
2017-04-03 10:47:01 +00:00
vid_info_t info;
Remove the global variable 'info' and fix associated bugs and style bugs. This variable was used 4 times in 1 function and all uses were wrong. The 4 uses were in he test_frame() (show) function, to try to restore 4 colors, 2 unnecessarily and these 2 now broken. This was wrong because it is the previous colors that must be restored, but the global holds the original colors. Excessive setting of colors at the end restored the previous colors correctly in most cases, but I removed this a couple of revisions ago. Originally, this variable had 1 correct use, to test for being on a vty as a side effect of initializing it. This is now down in init(), and init() also leaves a better-named global with the same contents. Fix this by reading the current console info into a local variable in test_frame(), as is done for several other functions. Fix style bugs in this reading for all callers: - extra blank lines - all error messages different. The first one now in init() is not as specific as the old one, but it is after a different specific one for another ioctl and is unlikely to be reached when the first ioctl succeeds. Ones after the first are to repeat the ioctl, so are even more likely to be reached. The correctness of full removal of the old global depends on the error handling for failure to initialize it being unreachable. - err() instead of warn() for failure in load_font(). This is almost unreachable, and it makes no sense to continue after undoing previous changes with revert(). - unreachable return after err() for failure in dump_screen(). Undo large renaming of local variables from the good name 'info' to the bad name _info, which was done to protect the buggy global's bad name from -Wshadow warnings.
2017-04-03 10:47:01 +00:00
info.size = sizeof(info);
if (ioctl(0, CONS_GETINFO, &info) == -1) {
revert();
Remove the global variable 'info' and fix associated bugs and style bugs. This variable was used 4 times in 1 function and all uses were wrong. The 4 uses were in he test_frame() (show) function, to try to restore 4 colors, 2 unnecessarily and these 2 now broken. This was wrong because it is the previous colors that must be restored, but the global holds the original colors. Excessive setting of colors at the end restored the previous colors correctly in most cases, but I removed this a couple of revisions ago. Originally, this variable had 1 correct use, to test for being on a vty as a side effect of initializing it. This is now down in init(), and init() also leaves a better-named global with the same contents. Fix this by reading the current console info into a local variable in test_frame(), as is done for several other functions. Fix style bugs in this reading for all callers: - extra blank lines - all error messages different. The first one now in init() is not as specific as the old one, but it is after a different specific one for another ioctl and is unlikely to be reached when the first ioctl succeeds. Ones after the first are to repeat the ioctl, so are even more likely to be reached. The correctness of full removal of the old global depends on the error handling for failure to initialize it being unreachable. - err() instead of warn() for failure in load_font(). This is almost unreachable, and it makes no sense to continue after undoing previous changes with revert(). - unreachable return after err() for failure in dump_screen(). Undo large renaming of local variables from the good name 'info' to the bad name _info, which was done to protect the buggy global's bad name from -Wshadow warnings.
2017-04-03 10:47:01 +00:00
err(1, "getting console information");
}
shot.x = shot.y = 0;
Remove the global variable 'info' and fix associated bugs and style bugs. This variable was used 4 times in 1 function and all uses were wrong. The 4 uses were in he test_frame() (show) function, to try to restore 4 colors, 2 unnecessarily and these 2 now broken. This was wrong because it is the previous colors that must be restored, but the global holds the original colors. Excessive setting of colors at the end restored the previous colors correctly in most cases, but I removed this a couple of revisions ago. Originally, this variable had 1 correct use, to test for being on a vty as a side effect of initializing it. This is now down in init(), and init() also leaves a better-named global with the same contents. Fix this by reading the current console info into a local variable in test_frame(), as is done for several other functions. Fix style bugs in this reading for all callers: - extra blank lines - all error messages different. The first one now in init() is not as specific as the old one, but it is after a different specific one for another ioctl and is unlikely to be reached when the first ioctl succeeds. Ones after the first are to repeat the ioctl, so are even more likely to be reached. The correctness of full removal of the old global depends on the error handling for failure to initialize it being unreachable. - err() instead of warn() for failure in load_font(). This is almost unreachable, and it makes no sense to continue after undoing previous changes with revert(). - unreachable return after err() for failure in dump_screen(). Undo large renaming of local variables from the good name 'info' to the bad name _info, which was done to protect the buggy global's bad name from -Wshadow warnings.
2017-04-03 10:47:01 +00:00
shot.xsize = info.mv_csz;
shot.ysize = info.mv_rsz;
if (opt == DUMP_ALL)
Remove the global variable 'info' and fix associated bugs and style bugs. This variable was used 4 times in 1 function and all uses were wrong. The 4 uses were in he test_frame() (show) function, to try to restore 4 colors, 2 unnecessarily and these 2 now broken. This was wrong because it is the previous colors that must be restored, but the global holds the original colors. Excessive setting of colors at the end restored the previous colors correctly in most cases, but I removed this a couple of revisions ago. Originally, this variable had 1 correct use, to test for being on a vty as a side effect of initializing it. This is now down in init(), and init() also leaves a better-named global with the same contents. Fix this by reading the current console info into a local variable in test_frame(), as is done for several other functions. Fix style bugs in this reading for all callers: - extra blank lines - all error messages different. The first one now in init() is not as specific as the old one, but it is after a different specific one for another ioctl and is unlikely to be reached when the first ioctl succeeds. Ones after the first are to repeat the ioctl, so are even more likely to be reached. The correctness of full removal of the old global depends on the error handling for failure to initialize it being unreachable. - err() instead of warn() for failure in load_font(). This is almost unreachable, and it makes no sense to continue after undoing previous changes with revert(). - unreachable return after err() for failure in dump_screen(). Undo large renaming of local variables from the good name 'info' to the bad name _info, which was done to protect the buggy global's bad name from -Wshadow warnings.
2017-04-03 10:47:01 +00:00
shot.ysize += info.mv_hsz;
shot.buf = alloca(shot.xsize * shot.ysize * sizeof(u_int16_t));
if (shot.buf == NULL) {
revert();
errx(1, "failed to allocate memory for dump");
}
if (ioctl(0, CONS_SCRSHOT, &shot) == -1) {
revert();
err(1, "dumping screen");
}
if (mode == DUMP_FMT_RAW) {
printf("SCRSHOT_%c%c%c%c", DUMP_FMT_REV, 2,
shot.xsize, shot.ysize);
fflush(stdout);
write(STDOUT_FILENO, shot.buf,
shot.xsize * shot.ysize * sizeof(u_int16_t));
} else {
char *line;
int x, y;
u_int16_t ch;
line = alloca(shot.xsize + 1);
if (line == NULL) {
revert();
errx(1, "failed to allocate memory for line buffer");
}
for (y = 0; y < shot.ysize; y++) {
for (x = 0; x < shot.xsize; x++) {
ch = shot.buf[x + (y * shot.xsize)];
ch &= 0xff;
if (isprint(ch) == 0)
ch = ' ';
line[x] = (char)ch;
}
/* Trim trailing spaces */
do {
line[x--] = '\0';
} while (line[x] == ' ' && x != 0);
puts(line);
}
fflush(stdout);
}
}
/*
* Set the console history buffer size.
*/
static void
set_history(char *opt)
{
int size;
size = atoi(opt);
if ((*opt == '\0') || size < 0) {
revert();
errx(1, "argument must not be less than zero");
}
if (ioctl(0, CONS_HISTORY, &size) == -1) {
revert();
err(1, "setting history buffer size");
}
}
/*
* Clear the console history buffer.
*/
static void
clear_history(void)
{
if (ioctl(0, CONS_CLRHIST) == -1) {
revert();
err(1, "clearing history buffer");
}
}
static int
get_terminal_emulator(int i, struct term_info *tip)
{
tip->ti_index = i;
if (ioctl(0, CONS_GETTERM, tip) == 0)
return (1);
strlcpy((char *)tip->ti_name, "unknown", sizeof(tip->ti_name));
strlcpy((char *)tip->ti_desc, "unknown", sizeof(tip->ti_desc));
return (0);
}
static void
get_terminal_emulators(void)
{
struct term_info ti;
int i;
for (i = 0; i < 10; i++) {
if (get_terminal_emulator(i, &ti) == 0)
break;
printf("%d: %s (%s)%s\n", i, ti.ti_name, ti.ti_desc,
i == 0 ? " (active)" : "");
}
}
static void
set_terminal_emulator(const char *name)
{
struct term_info old_ti, ti;
get_terminal_emulator(0, &old_ti);
strlcpy((char *)ti.ti_name, name, sizeof(ti.ti_name));
if (ioctl(0, CONS_SETTERM, &ti) != 0)
warn("SETTERM '%s'", name);
get_terminal_emulator(0, &ti);
printf("%s (%s) -> %s (%s)\n", old_ti.ti_name, old_ti.ti_desc,
ti.ti_name, ti.ti_desc);
}
static void
set_terminal_mode(char *arg)
{
if (strcmp(arg, "xterm") == 0)
fprintf(stderr, "\033[=T");
else if (strcmp(arg, "cons25") == 0)
fprintf(stderr, "\033[=1T");
}
int
main(int argc, char **argv)
{
char *font, *type, *termmode;
const char *opts;
int dumpmod, dumpopt, opt;
1995-05-30 03:57:47 +00:00
vt4_mode = is_vt4();
init();
dumpmod = 0;
dumpopt = DUMP_FBF;
termmode = NULL;
if (vt4_mode)
opts = "b:Cc:fg:h:Hi:M:m:pPr:S:s:T:t:x";
else
opts = "b:Cc:deE:fg:h:Hi:l:LM:m:pPr:S:s:T:t:x";
while ((opt = getopt(argc, argv, opts)) != -1)
switch(opt) {
case 'b':
set_border_color(optarg);
break;
case 'C':
clear_history();
break;
case 'c':
set_cursor_type(optarg);
break;
case 'd':
if (vt4_mode)
break;
print_scrnmap();
break;
case 'E':
if (vt4_mode)
break;
set_terminal_emulator(optarg);
break;
case 'e':
if (vt4_mode)
break;
get_terminal_emulators();
break;
case 'f':
optarg = nextarg(argc, argv, &optind, 'f', 0);
if (optarg != NULL) {
font = nextarg(argc, argv, &optind, 'f', 0);
if (font == NULL) {
type = NULL;
font = optarg;
} else
type = optarg;
load_font(type, font);
} else {
if (!vt4_mode)
usage(); /* Switch syscons to ROM? */
load_default_vt4font();
}
break;
case 'g':
if (sscanf(optarg, "%dx%d",
&vesa_cols, &vesa_rows) != 2) {
revert();
warnx("incorrect geometry: %s", optarg);
usage();
}
break;
case 'h':
set_history(optarg);
break;
case 'H':
dumpopt = DUMP_ALL;
break;
case 'i':
show_info(optarg);
break;
case 'l':
if (vt4_mode)
break;
load_scrnmap(optarg);
break;
case 'L':
if (vt4_mode)
break;
load_default_scrnmap();
break;
case 'M':
set_mouse_char(optarg);
break;
case 'm':
set_mouse(optarg);
break;
case 'p':
dumpmod = DUMP_FMT_RAW;
break;
case 'P':
dumpmod = DUMP_FMT_TXT;
break;
case 'r':
Fix some parsing and error handling bugs. r146736 added an undocumented syntax and many bugs handling it. The documented syntax is "... [mode] [fg [bg]] [show]", where it is critical for reducing ambiguity and keeping things simple that the mode is parsed first. r146736 added buggy support for "... [mode] [fg [bg]] [show] [mode] [fg [bg]]". One error was that after for failing to set a partially-supported graphics mode, argv[optind] remains pointing to the mode so doesn't match the first [fg [bg]], so the setting is attempted again, with slightly worse error handling. Fix this by removing it (support for the trailing '[mode] [fg [bg]]') and cleaning up. The cleanups are mostly to remove convolutions and bugs that didn't work to handle the ambiguous syntax '[fg [bg]] [fg [bg]]' when [mode] and [show] are not present. Globals were set to allow repeating the color settings at the end. The functions that set the colors earlier were misnamed from set* to get*. All that they "got" is is settings from argv. They applied the settings to the kernel and the globals. Fix restoration of colors in revert() by restoring 2 after the mode change. Colors should not need to be restored, but a bug in scteken clobbers them on any mode change, including ones for restoration. Don't move the restoration of the other 3. Teken doesn't clobber them on mode changes because it doesn't support them at all (sc still supports the border color, but only using a non-teken ioctl). Add restoration of colors after a successful mode change to work around the scteken bug there too. The bug was previously masked by the general setting of colors at the end. Fix a longstanding parsing/error handling bug by exiting almost immediately after matching the [mode] arg but failing to set the mode. Just revert if necessary. Don't return to continue parsing but do it wrong. This bug caused spamming the output with a usage() message and exiting with status 1 whenever [mode] is not present bug [fg [bg]] or [show]. The exit code 1 was actualy an ambiguous internal code for failure to match [mode] or failure to set [mode]. This 1 was obfuscated by spelling it EXIT_FAILURE, but actual exit codes spell EXIT_FAILURE as 1. Remove another global which could have been used to disambiguate this but was only used to micro-optimize the (unnecessary except for other bugs) setting of colors at the end.
2017-04-03 06:52:02 +00:00
set_reverse_colors(argc, argv, &optind);
break;
case 'S':
set_lockswitch(optarg);
break;
case 's':
set_console(optarg);
break;
case 'T':
if (strcmp(optarg, "xterm") != 0 &&
strcmp(optarg, "cons25") != 0)
usage();
termmode = optarg;
break;
case 't':
set_screensaver_timeout(optarg);
break;
case 'x':
hex = 1;
break;
default:
usage();
}
if (dumpmod != 0)
dump_screen(dumpmod, dumpopt);
Fix some parsing and error handling bugs. r146736 added an undocumented syntax and many bugs handling it. The documented syntax is "... [mode] [fg [bg]] [show]", where it is critical for reducing ambiguity and keeping things simple that the mode is parsed first. r146736 added buggy support for "... [mode] [fg [bg]] [show] [mode] [fg [bg]]". One error was that after for failing to set a partially-supported graphics mode, argv[optind] remains pointing to the mode so doesn't match the first [fg [bg]], so the setting is attempted again, with slightly worse error handling. Fix this by removing it (support for the trailing '[mode] [fg [bg]]') and cleaning up. The cleanups are mostly to remove convolutions and bugs that didn't work to handle the ambiguous syntax '[fg [bg]] [fg [bg]]' when [mode] and [show] are not present. Globals were set to allow repeating the color settings at the end. The functions that set the colors earlier were misnamed from set* to get*. All that they "got" is is settings from argv. They applied the settings to the kernel and the globals. Fix restoration of colors in revert() by restoring 2 after the mode change. Colors should not need to be restored, but a bug in scteken clobbers them on any mode change, including ones for restoration. Don't move the restoration of the other 3. Teken doesn't clobber them on mode changes because it doesn't support them at all (sc still supports the border color, but only using a non-teken ioctl). Add restoration of colors after a successful mode change to work around the scteken bug there too. The bug was previously masked by the general setting of colors at the end. Fix a longstanding parsing/error handling bug by exiting almost immediately after matching the [mode] arg but failing to set the mode. Just revert if necessary. Don't return to continue parsing but do it wrong. This bug caused spamming the output with a usage() message and exiting with status 1 whenever [mode] is not present bug [fg [bg]] or [show]. The exit code 1 was actualy an ambiguous internal code for failure to match [mode] or failure to set [mode]. This 1 was obfuscated by spelling it EXIT_FAILURE, but actual exit codes spell EXIT_FAILURE as 1. Remove another global which could have been used to disambiguate this but was only used to micro-optimize the (unnecessary except for other bugs) setting of colors at the end.
2017-04-03 06:52:02 +00:00
video_mode(argc, argv, &optind);
set_normal_colors(argc, argv, &optind);
if (optind < argc && !strcmp(argv[optind], "show")) {
test_frame();
optind++;
}
if (termmode != NULL)
set_terminal_mode(termmode);
if ((optind != argc) || (argc == 1))
usage();
Fix some parsing and error handling bugs. r146736 added an undocumented syntax and many bugs handling it. The documented syntax is "... [mode] [fg [bg]] [show]", where it is critical for reducing ambiguity and keeping things simple that the mode is parsed first. r146736 added buggy support for "... [mode] [fg [bg]] [show] [mode] [fg [bg]]". One error was that after for failing to set a partially-supported graphics mode, argv[optind] remains pointing to the mode so doesn't match the first [fg [bg]], so the setting is attempted again, with slightly worse error handling. Fix this by removing it (support for the trailing '[mode] [fg [bg]]') and cleaning up. The cleanups are mostly to remove convolutions and bugs that didn't work to handle the ambiguous syntax '[fg [bg]] [fg [bg]]' when [mode] and [show] are not present. Globals were set to allow repeating the color settings at the end. The functions that set the colors earlier were misnamed from set* to get*. All that they "got" is is settings from argv. They applied the settings to the kernel and the globals. Fix restoration of colors in revert() by restoring 2 after the mode change. Colors should not need to be restored, but a bug in scteken clobbers them on any mode change, including ones for restoration. Don't move the restoration of the other 3. Teken doesn't clobber them on mode changes because it doesn't support them at all (sc still supports the border color, but only using a non-teken ioctl). Add restoration of colors after a successful mode change to work around the scteken bug there too. The bug was previously masked by the general setting of colors at the end. Fix a longstanding parsing/error handling bug by exiting almost immediately after matching the [mode] arg but failing to set the mode. Just revert if necessary. Don't return to continue parsing but do it wrong. This bug caused spamming the output with a usage() message and exiting with status 1 whenever [mode] is not present bug [fg [bg]] or [show]. The exit code 1 was actualy an ambiguous internal code for failure to match [mode] or failure to set [mode]. This 1 was obfuscated by spelling it EXIT_FAILURE, but actual exit codes spell EXIT_FAILURE as 1. Remove another global which could have been used to disambiguate this but was only used to micro-optimize the (unnecessary except for other bugs) setting of colors at the end.
2017-04-03 06:52:02 +00:00
return (0);
}