freebsd-dev/sys/dev/pci/vga_pci.c

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/*-
* Copyright (c) 2005 John Baldwin <jhb@FreeBSD.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the author nor the names of any co-contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
/*
* Simple driver for PCI VGA display devices. Drivers such as agp(4) and
* drm(4) should attach as children of this device.
*
* XXX: The vgapci name is a hack until we somehow merge the isa vga driver
* in or rename it.
*/
#include <sys/param.h>
#include <sys/bus.h>
#include <sys/kernel.h>
#include <sys/module.h>
#include <sys/rman.h>
Rewrite x86bios and update its dependent drivers. - Do not map entire real mode memory (1MB). Instead, we map IVT/BDA and ROM area separately. Most notably, ROM area is mapped as device memory (uncacheable) as it should be. User memory is dynamically allocated and free'ed with contigmalloc(9) and contigfree(9). Remove now redundant and potentially dangerous x86bios_alloc.c. If this emulator ever grows to support non-PC hardware, we may implement it with rman(9) later. - Move all host-specific initializations from x86emu_util.c to x86bios.c and remove now unnecessary x86emu_util.c. Currently, non-PC hardware is not supported. We may use bus_space(9) later when the KPI is fixed. - Replace all bzero() calls for emulated registers with more obviously named x86bios_init_regs(). This function also initializes DS and SS properly. - Add x86bios_get_intr(). This function checks if the interrupt vector is available for the platform. It is not necessary for PC-compatible hardware but it may be needed later. ;-) - Do not try turning off monitor if DPMS does not support the state. - Allocate stable memory for VESA OEM strings instead of just holding pointers to them. They may or may not be accessible always. Fix a memory leak of video mode table while I am here. - Add (experimental) BIOS POST call for vesa(4). This function calls VGA BIOS POST code from the current VGA option ROM. Some video controllers cannot save and restore the state properly even if it is claimed to be supported. Usually the symptom is blank display after resuming from suspend state. If the video mode does not match the previous mode after restoring, we try BIOS POST and force the known good initial state. Some magic was taken from NetBSD (and it was taken from vbetool, I believe.) - Add a loader tunable for vgapci(4) to give a hint to dpms(4) and vesa(4) to identify who owns the VESA BIOS. This is very useful for multi-display adapter setup. By default, the POST video controller is automatically probed and the tunable "hw.pci.default_vgapci_unit" is set to corresponding vgapci unit number. You may override it from loader but it is very unlikely to be necessary. Unfortunately only AGP/PCI/PCI-E controllers can be matched because ISA controller does not have necessary device IDs. - Fix a long standing bug in state save/restore function. The state buffer pointer should be ES:BX, not ES:DI according to VBE 3.0. If it ever worked, that's because BX was always zero. :-) - Clean up register initializations more clearer per VBE 3.0. - Fix a lot of style issues with vesa(4).
2009-10-19 20:58:10 +00:00
#include <sys/sysctl.h>
#include <sys/systm.h>
#include <dev/pci/pcireg.h>
#include <dev/pci/pcivar.h>
struct vga_resource {
struct resource *vr_res;
int vr_refs;
};
struct vga_pci_softc {
device_t vga_msi_child; /* Child driver using MSI. */
struct vga_resource vga_res[PCIR_MAX_BAR_0 + 1];
};
Rewrite x86bios and update its dependent drivers. - Do not map entire real mode memory (1MB). Instead, we map IVT/BDA and ROM area separately. Most notably, ROM area is mapped as device memory (uncacheable) as it should be. User memory is dynamically allocated and free'ed with contigmalloc(9) and contigfree(9). Remove now redundant and potentially dangerous x86bios_alloc.c. If this emulator ever grows to support non-PC hardware, we may implement it with rman(9) later. - Move all host-specific initializations from x86emu_util.c to x86bios.c and remove now unnecessary x86emu_util.c. Currently, non-PC hardware is not supported. We may use bus_space(9) later when the KPI is fixed. - Replace all bzero() calls for emulated registers with more obviously named x86bios_init_regs(). This function also initializes DS and SS properly. - Add x86bios_get_intr(). This function checks if the interrupt vector is available for the platform. It is not necessary for PC-compatible hardware but it may be needed later. ;-) - Do not try turning off monitor if DPMS does not support the state. - Allocate stable memory for VESA OEM strings instead of just holding pointers to them. They may or may not be accessible always. Fix a memory leak of video mode table while I am here. - Add (experimental) BIOS POST call for vesa(4). This function calls VGA BIOS POST code from the current VGA option ROM. Some video controllers cannot save and restore the state properly even if it is claimed to be supported. Usually the symptom is blank display after resuming from suspend state. If the video mode does not match the previous mode after restoring, we try BIOS POST and force the known good initial state. Some magic was taken from NetBSD (and it was taken from vbetool, I believe.) - Add a loader tunable for vgapci(4) to give a hint to dpms(4) and vesa(4) to identify who owns the VESA BIOS. This is very useful for multi-display adapter setup. By default, the POST video controller is automatically probed and the tunable "hw.pci.default_vgapci_unit" is set to corresponding vgapci unit number. You may override it from loader but it is very unlikely to be necessary. Unfortunately only AGP/PCI/PCI-E controllers can be matched because ISA controller does not have necessary device IDs. - Fix a long standing bug in state save/restore function. The state buffer pointer should be ES:BX, not ES:DI according to VBE 3.0. If it ever worked, that's because BX was always zero. :-) - Clean up register initializations more clearer per VBE 3.0. - Fix a lot of style issues with vesa(4).
2009-10-19 20:58:10 +00:00
SYSCTL_DECL(_hw_pci);
int vga_pci_default_unit = -1;
TUNABLE_INT("hw.pci.default_vgapci_unit", &vga_pci_default_unit);
SYSCTL_INT(_hw_pci, OID_AUTO, default_vgapci_unit, CTLFLAG_RDTUN,
Rewrite x86bios and update its dependent drivers. - Do not map entire real mode memory (1MB). Instead, we map IVT/BDA and ROM area separately. Most notably, ROM area is mapped as device memory (uncacheable) as it should be. User memory is dynamically allocated and free'ed with contigmalloc(9) and contigfree(9). Remove now redundant and potentially dangerous x86bios_alloc.c. If this emulator ever grows to support non-PC hardware, we may implement it with rman(9) later. - Move all host-specific initializations from x86emu_util.c to x86bios.c and remove now unnecessary x86emu_util.c. Currently, non-PC hardware is not supported. We may use bus_space(9) later when the KPI is fixed. - Replace all bzero() calls for emulated registers with more obviously named x86bios_init_regs(). This function also initializes DS and SS properly. - Add x86bios_get_intr(). This function checks if the interrupt vector is available for the platform. It is not necessary for PC-compatible hardware but it may be needed later. ;-) - Do not try turning off monitor if DPMS does not support the state. - Allocate stable memory for VESA OEM strings instead of just holding pointers to them. They may or may not be accessible always. Fix a memory leak of video mode table while I am here. - Add (experimental) BIOS POST call for vesa(4). This function calls VGA BIOS POST code from the current VGA option ROM. Some video controllers cannot save and restore the state properly even if it is claimed to be supported. Usually the symptom is blank display after resuming from suspend state. If the video mode does not match the previous mode after restoring, we try BIOS POST and force the known good initial state. Some magic was taken from NetBSD (and it was taken from vbetool, I believe.) - Add a loader tunable for vgapci(4) to give a hint to dpms(4) and vesa(4) to identify who owns the VESA BIOS. This is very useful for multi-display adapter setup. By default, the POST video controller is automatically probed and the tunable "hw.pci.default_vgapci_unit" is set to corresponding vgapci unit number. You may override it from loader but it is very unlikely to be necessary. Unfortunately only AGP/PCI/PCI-E controllers can be matched because ISA controller does not have necessary device IDs. - Fix a long standing bug in state save/restore function. The state buffer pointer should be ES:BX, not ES:DI according to VBE 3.0. If it ever worked, that's because BX was always zero. :-) - Clean up register initializations more clearer per VBE 3.0. - Fix a lot of style issues with vesa(4).
2009-10-19 20:58:10 +00:00
&vga_pci_default_unit, -1, "Default VGA-compatible display");
static int
vga_pci_probe(device_t dev)
{
Rewrite x86bios and update its dependent drivers. - Do not map entire real mode memory (1MB). Instead, we map IVT/BDA and ROM area separately. Most notably, ROM area is mapped as device memory (uncacheable) as it should be. User memory is dynamically allocated and free'ed with contigmalloc(9) and contigfree(9). Remove now redundant and potentially dangerous x86bios_alloc.c. If this emulator ever grows to support non-PC hardware, we may implement it with rman(9) later. - Move all host-specific initializations from x86emu_util.c to x86bios.c and remove now unnecessary x86emu_util.c. Currently, non-PC hardware is not supported. We may use bus_space(9) later when the KPI is fixed. - Replace all bzero() calls for emulated registers with more obviously named x86bios_init_regs(). This function also initializes DS and SS properly. - Add x86bios_get_intr(). This function checks if the interrupt vector is available for the platform. It is not necessary for PC-compatible hardware but it may be needed later. ;-) - Do not try turning off monitor if DPMS does not support the state. - Allocate stable memory for VESA OEM strings instead of just holding pointers to them. They may or may not be accessible always. Fix a memory leak of video mode table while I am here. - Add (experimental) BIOS POST call for vesa(4). This function calls VGA BIOS POST code from the current VGA option ROM. Some video controllers cannot save and restore the state properly even if it is claimed to be supported. Usually the symptom is blank display after resuming from suspend state. If the video mode does not match the previous mode after restoring, we try BIOS POST and force the known good initial state. Some magic was taken from NetBSD (and it was taken from vbetool, I believe.) - Add a loader tunable for vgapci(4) to give a hint to dpms(4) and vesa(4) to identify who owns the VESA BIOS. This is very useful for multi-display adapter setup. By default, the POST video controller is automatically probed and the tunable "hw.pci.default_vgapci_unit" is set to corresponding vgapci unit number. You may override it from loader but it is very unlikely to be necessary. Unfortunately only AGP/PCI/PCI-E controllers can be matched because ISA controller does not have necessary device IDs. - Fix a long standing bug in state save/restore function. The state buffer pointer should be ES:BX, not ES:DI according to VBE 3.0. If it ever worked, that's because BX was always zero. :-) - Clean up register initializations more clearer per VBE 3.0. - Fix a lot of style issues with vesa(4).
2009-10-19 20:58:10 +00:00
device_t bdev;
int unit;
uint16_t bctl;
switch (pci_get_class(dev)) {
case PCIC_DISPLAY:
break;
case PCIC_OLD:
if (pci_get_subclass(dev) != PCIS_OLD_VGA)
return (ENXIO);
break;
default:
return (ENXIO);
}
Rewrite x86bios and update its dependent drivers. - Do not map entire real mode memory (1MB). Instead, we map IVT/BDA and ROM area separately. Most notably, ROM area is mapped as device memory (uncacheable) as it should be. User memory is dynamically allocated and free'ed with contigmalloc(9) and contigfree(9). Remove now redundant and potentially dangerous x86bios_alloc.c. If this emulator ever grows to support non-PC hardware, we may implement it with rman(9) later. - Move all host-specific initializations from x86emu_util.c to x86bios.c and remove now unnecessary x86emu_util.c. Currently, non-PC hardware is not supported. We may use bus_space(9) later when the KPI is fixed. - Replace all bzero() calls for emulated registers with more obviously named x86bios_init_regs(). This function also initializes DS and SS properly. - Add x86bios_get_intr(). This function checks if the interrupt vector is available for the platform. It is not necessary for PC-compatible hardware but it may be needed later. ;-) - Do not try turning off monitor if DPMS does not support the state. - Allocate stable memory for VESA OEM strings instead of just holding pointers to them. They may or may not be accessible always. Fix a memory leak of video mode table while I am here. - Add (experimental) BIOS POST call for vesa(4). This function calls VGA BIOS POST code from the current VGA option ROM. Some video controllers cannot save and restore the state properly even if it is claimed to be supported. Usually the symptom is blank display after resuming from suspend state. If the video mode does not match the previous mode after restoring, we try BIOS POST and force the known good initial state. Some magic was taken from NetBSD (and it was taken from vbetool, I believe.) - Add a loader tunable for vgapci(4) to give a hint to dpms(4) and vesa(4) to identify who owns the VESA BIOS. This is very useful for multi-display adapter setup. By default, the POST video controller is automatically probed and the tunable "hw.pci.default_vgapci_unit" is set to corresponding vgapci unit number. You may override it from loader but it is very unlikely to be necessary. Unfortunately only AGP/PCI/PCI-E controllers can be matched because ISA controller does not have necessary device IDs. - Fix a long standing bug in state save/restore function. The state buffer pointer should be ES:BX, not ES:DI according to VBE 3.0. If it ever worked, that's because BX was always zero. :-) - Clean up register initializations more clearer per VBE 3.0. - Fix a lot of style issues with vesa(4).
2009-10-19 20:58:10 +00:00
/* Probe default display. */
unit = device_get_unit(dev);
bdev = device_get_parent(device_get_parent(dev));
bctl = pci_read_config(bdev, PCIR_BRIDGECTL_1, 2);
if (vga_pci_default_unit < 0 && (bctl & PCIB_BCR_VGA_ENABLE) != 0)
vga_pci_default_unit = unit;
if (vga_pci_default_unit == unit)
device_set_flags(dev, 1);
device_set_desc(dev, "VGA-compatible display");
return (BUS_PROBE_GENERIC);
}
static int
vga_pci_attach(device_t dev)
{
bus_generic_probe(dev);
/* Always create a drm child for now to make it easier on drm. */
device_add_child(dev, "drm", -1);
bus_generic_attach(dev);
return (0);
}
static int
vga_pci_suspend(device_t dev)
{
return (bus_generic_suspend(dev));
}
static int
vga_pci_resume(device_t dev)
{
return (bus_generic_resume(dev));
}
/* Bus interface. */
static int
vga_pci_read_ivar(device_t dev, device_t child, int which, uintptr_t *result)
{
return (BUS_READ_IVAR(device_get_parent(dev), dev, which, result));
}
static int
vga_pci_write_ivar(device_t dev, device_t child, int which, uintptr_t value)
{
return (EINVAL);
}
static int
vga_pci_setup_intr(device_t dev, device_t child, struct resource *irq,
int flags, driver_filter_t *filter, driver_intr_t *intr, void *arg,
void **cookiep)
{
return (BUS_SETUP_INTR(device_get_parent(dev), dev, irq, flags,
filter, intr, arg, cookiep));
}
static int
vga_pci_teardown_intr(device_t dev, device_t child, struct resource *irq,
void *cookie)
{
return (BUS_TEARDOWN_INTR(device_get_parent(dev), dev, irq, cookie));
}
static struct resource *
vga_pci_alloc_resource(device_t dev, device_t child, int type, int *rid,
u_long start, u_long end, u_long count, u_int flags)
{
struct vga_pci_softc *sc;
int bar;
switch (type) {
case SYS_RES_MEMORY:
case SYS_RES_IOPORT:
/*
* For BARs, we cache the resource so that we only allocate it
* from the PCI bus once.
*/
bar = PCI_RID2BAR(*rid);
if (bar < 0 || bar > PCIR_MAX_BAR_0)
return (NULL);
sc = device_get_softc(dev);
if (sc->vga_res[bar].vr_res == NULL)
sc->vga_res[bar].vr_res = bus_alloc_resource(dev, type,
rid, start, end, count, flags);
if (sc->vga_res[bar].vr_res != NULL)
sc->vga_res[bar].vr_refs++;
return (sc->vga_res[bar].vr_res);
}
return (bus_alloc_resource(dev, type, rid, start, end, count, flags));
}
static int
vga_pci_release_resource(device_t dev, device_t child, int type, int rid,
struct resource *r)
{
struct vga_pci_softc *sc;
int bar, error;
switch (type) {
case SYS_RES_MEMORY:
case SYS_RES_IOPORT:
/*
* For BARs, we release the resource from the PCI bus
* when the last child reference goes away.
*/
bar = PCI_RID2BAR(rid);
if (bar < 0 || bar > PCIR_MAX_BAR_0)
return (EINVAL);
sc = device_get_softc(dev);
if (sc->vga_res[bar].vr_res == NULL)
return (EINVAL);
KASSERT(sc->vga_res[bar].vr_res == r,
("vga_pci resource mismatch"));
if (sc->vga_res[bar].vr_refs > 1) {
sc->vga_res[bar].vr_refs--;
return (0);
}
KASSERT(sc->vga_res[bar].vr_refs > 0,
("vga_pci resource reference count underflow"));
error = bus_release_resource(dev, type, rid, r);
if (error == 0) {
sc->vga_res[bar].vr_res = NULL;
sc->vga_res[bar].vr_refs = 0;
}
return (error);
}
return (bus_release_resource(dev, type, rid, r));
}
/* PCI interface. */
static uint32_t
vga_pci_read_config(device_t dev, device_t child, int reg, int width)
{
return (pci_read_config(dev, reg, width));
}
static void
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vga_pci_write_config(device_t dev, device_t child, int reg,
uint32_t val, int width)
{
pci_write_config(dev, reg, val, width);
}
static int
vga_pci_enable_busmaster(device_t dev, device_t child)
{
return (pci_enable_busmaster(dev));
}
static int
vga_pci_disable_busmaster(device_t dev, device_t child)
{
return (pci_disable_busmaster(dev));
}
static int
vga_pci_enable_io(device_t dev, device_t child, int space)
{
device_printf(dev, "child %s requested pci_enable_io\n",
device_get_nameunit(child));
return (pci_enable_io(dev, space));
}
static int
vga_pci_disable_io(device_t dev, device_t child, int space)
{
device_printf(dev, "child %s requested pci_disable_io\n",
device_get_nameunit(child));
return (pci_disable_io(dev, space));
}
static int
vga_pci_get_vpd_ident(device_t dev, device_t child, const char **identptr)
{
return (pci_get_vpd_ident(dev, identptr));
}
static int
vga_pci_get_vpd_readonly(device_t dev, device_t child, const char *kw,
const char **vptr)
{
return (pci_get_vpd_readonly(dev, kw, vptr));
}
static int
vga_pci_set_powerstate(device_t dev, device_t child, int state)
{
device_printf(dev, "child %s requested pci_set_powerstate\n",
device_get_nameunit(child));
return (pci_set_powerstate(dev, state));
}
static int
vga_pci_get_powerstate(device_t dev, device_t child)
{
device_printf(dev, "child %s requested pci_get_powerstate\n",
device_get_nameunit(child));
return (pci_get_powerstate(dev));
}
static int
vga_pci_assign_interrupt(device_t dev, device_t child)
{
device_printf(dev, "child %s requested pci_assign_interrupt\n",
device_get_nameunit(child));
return (PCI_ASSIGN_INTERRUPT(device_get_parent(dev), dev));
}
static int
vga_pci_find_cap(device_t dev, device_t child, int capability,
int *capreg)
{
return (pci_find_cap(dev, capability, capreg));
}
static int
vga_pci_find_extcap(device_t dev, device_t child, int capability,
int *capreg)
{
return (pci_find_extcap(dev, capability, capreg));
}
static int
vga_pci_find_htcap(device_t dev, device_t child, int capability,
int *capreg)
{
return (pci_find_htcap(dev, capability, capreg));
}
static int
vga_pci_alloc_msi(device_t dev, device_t child, int *count)
{
struct vga_pci_softc *sc;
int error;
sc = device_get_softc(dev);
if (sc->vga_msi_child != NULL)
return (EBUSY);
error = pci_alloc_msi(dev, count);
if (error == 0)
sc->vga_msi_child = child;
return (error);
}
static int
vga_pci_alloc_msix(device_t dev, device_t child, int *count)
{
struct vga_pci_softc *sc;
int error;
sc = device_get_softc(dev);
if (sc->vga_msi_child != NULL)
return (EBUSY);
error = pci_alloc_msix(dev, count);
if (error == 0)
sc->vga_msi_child = child;
return (error);
}
static int
vga_pci_remap_msix(device_t dev, device_t child, int count,
const u_int *vectors)
{
struct vga_pci_softc *sc;
sc = device_get_softc(dev);
if (sc->vga_msi_child != child)
return (ENXIO);
return (pci_remap_msix(dev, count, vectors));
}
static int
vga_pci_release_msi(device_t dev, device_t child)
{
struct vga_pci_softc *sc;
int error;
sc = device_get_softc(dev);
if (sc->vga_msi_child != child)
return (ENXIO);
error = pci_release_msi(dev);
if (error == 0)
sc->vga_msi_child = NULL;
return (error);
}
static int
vga_pci_msi_count(device_t dev, device_t child)
{
return (pci_msi_count(dev));
}
static int
vga_pci_msix_count(device_t dev, device_t child)
{
return (pci_msix_count(dev));
}
static device_method_t vga_pci_methods[] = {
/* Device interface */
DEVMETHOD(device_probe, vga_pci_probe),
DEVMETHOD(device_attach, vga_pci_attach),
DEVMETHOD(device_shutdown, bus_generic_shutdown),
DEVMETHOD(device_suspend, vga_pci_suspend),
DEVMETHOD(device_resume, vga_pci_resume),
/* Bus interface */
DEVMETHOD(bus_read_ivar, vga_pci_read_ivar),
DEVMETHOD(bus_write_ivar, vga_pci_write_ivar),
DEVMETHOD(bus_setup_intr, vga_pci_setup_intr),
DEVMETHOD(bus_teardown_intr, vga_pci_teardown_intr),
DEVMETHOD(bus_alloc_resource, vga_pci_alloc_resource),
DEVMETHOD(bus_release_resource, vga_pci_release_resource),
DEVMETHOD(bus_activate_resource, bus_generic_activate_resource),
DEVMETHOD(bus_deactivate_resource, bus_generic_deactivate_resource),
/* PCI interface */
DEVMETHOD(pci_read_config, vga_pci_read_config),
DEVMETHOD(pci_write_config, vga_pci_write_config),
DEVMETHOD(pci_enable_busmaster, vga_pci_enable_busmaster),
DEVMETHOD(pci_disable_busmaster, vga_pci_disable_busmaster),
DEVMETHOD(pci_enable_io, vga_pci_enable_io),
DEVMETHOD(pci_disable_io, vga_pci_disable_io),
DEVMETHOD(pci_get_vpd_ident, vga_pci_get_vpd_ident),
DEVMETHOD(pci_get_vpd_readonly, vga_pci_get_vpd_readonly),
DEVMETHOD(pci_get_powerstate, vga_pci_get_powerstate),
DEVMETHOD(pci_set_powerstate, vga_pci_set_powerstate),
DEVMETHOD(pci_assign_interrupt, vga_pci_assign_interrupt),
DEVMETHOD(pci_find_cap, vga_pci_find_cap),
DEVMETHOD(pci_find_extcap, vga_pci_find_extcap),
DEVMETHOD(pci_find_htcap, vga_pci_find_htcap),
DEVMETHOD(pci_alloc_msi, vga_pci_alloc_msi),
DEVMETHOD(pci_alloc_msix, vga_pci_alloc_msix),
DEVMETHOD(pci_remap_msix, vga_pci_remap_msix),
DEVMETHOD(pci_release_msi, vga_pci_release_msi),
DEVMETHOD(pci_msi_count, vga_pci_msi_count),
DEVMETHOD(pci_msix_count, vga_pci_msix_count),
{ 0, 0 }
};
static driver_t vga_pci_driver = {
"vgapci",
vga_pci_methods,
sizeof(struct vga_pci_softc),
};
static devclass_t vga_devclass;
DRIVER_MODULE(vgapci, pci, vga_pci_driver, vga_devclass, 0, 0);