freebsd-dev/source/compiler/aslstartup.c

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/******************************************************************************
*
* Module Name: aslstartup - Compiler startup routines, called from main
*
*****************************************************************************/
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/*
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* Copyright (C) 2000 - 2012, Intel Corp.
* All rights reserved.
*
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* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions, and the following disclaimer,
* without modification.
* 2. Redistributions in binary form must reproduce at minimum a disclaimer
* substantially similar to the "NO WARRANTY" disclaimer below
* ("Disclaimer") and any redistribution must be conditioned upon
* including a substantially similar Disclaimer requirement for further
* binary redistribution.
* 3. Neither the names of the above-listed copyright holders nor the names
* of any contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* Alternatively, this software may be distributed under the terms of the
* GNU General Public License ("GPL") version 2 as published by the Free
* Software Foundation.
*
* NO WARRANTY
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
* IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGES.
*/
#include "aslcompiler.h"
#include "actables.h"
#include "acapps.h"
#define _COMPONENT ACPI_COMPILER
ACPI_MODULE_NAME ("aslstartup")
#define ASL_MAX_FILES 256
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static char *FileList[ASL_MAX_FILES];
static BOOLEAN AslToFile = TRUE;
/* Local prototypes */
static char **
AsDoWildcard (
char *DirectoryPathname,
char *FileSpecifier);
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static UINT8
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AslDetectSourceFileType (
ASL_FILE_INFO *Info);
/*******************************************************************************
*
* FUNCTION: AslInitializeGlobals
*
* PARAMETERS: None
*
* RETURN: None
*
* DESCRIPTION: Re-initialize globals needed to restart the compiler. This
* allows multiple files to be disassembled and/or compiled.
*
******************************************************************************/
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void
AslInitializeGlobals (
void)
{
UINT32 i;
/* Init compiler globals */
Gbl_CurrentColumn = 0;
Gbl_CurrentLineNumber = 1;
Gbl_LogicalLineNumber = 1;
Gbl_CurrentLineOffset = 0;
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Gbl_InputFieldCount = 0;
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Gbl_InputByteCount = 0;
Gbl_NsLookupCount = 0;
Gbl_LineBufPtr = Gbl_CurrentLineBuffer;
Gbl_ErrorLog = NULL;
Gbl_NextError = NULL;
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Gbl_Signature = NULL;
Gbl_FileType = 0;
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TotalExecutableOpcodes = 0;
TotalNamedObjects = 0;
TotalKeywords = 0;
TotalParseNodes = 0;
TotalMethods = 0;
TotalAllocations = 0;
TotalAllocated = 0;
TotalFolds = 0;
AslGbl_NextEvent = 0;
for (i = 0; i < ASL_NUM_REPORT_LEVELS; i++)
{
Gbl_ExceptionCount[i] = 0;
}
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for (i = ASL_FILE_INPUT; i <= ASL_MAX_FILE_TYPE; i++)
{
Gbl_Files[i].Handle = NULL;
Gbl_Files[i].Filename = NULL;
}
}
/******************************************************************************
*
* FUNCTION: AsDoWildcard
*
* PARAMETERS: None
*
* RETURN: None
*
* DESCRIPTION: Process files via wildcards. This function is for the Windows
* case only.
*
******************************************************************************/
static char **
AsDoWildcard (
char *DirectoryPathname,
char *FileSpecifier)
{
#ifdef WIN32
void *DirInfo;
char *Filename;
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int FileCount;
FileCount = 0;
/* Open parent directory */
DirInfo = AcpiOsOpenDirectory (DirectoryPathname, FileSpecifier, REQUEST_FILE_ONLY);
if (!DirInfo)
{
/* Either the directory of file does not exist */
Gbl_Files[ASL_FILE_INPUT].Filename = FileSpecifier;
FlFileError (ASL_FILE_INPUT, ASL_MSG_OPEN);
AslAbort ();
}
/* Process each file that matches the wildcard specification */
while ((Filename = AcpiOsGetNextFilename (DirInfo)))
{
/* Add the filename to the file list */
FileList[FileCount] = AcpiOsAllocate (strlen (Filename) + 1);
strcpy (FileList[FileCount], Filename);
FileCount++;
if (FileCount >= ASL_MAX_FILES)
{
printf ("Max files reached\n");
FileList[0] = NULL;
return (FileList);
}
}
/* Cleanup */
AcpiOsCloseDirectory (DirInfo);
FileList[FileCount] = NULL;
return (FileList);
#else
/*
* Linux/Unix cases - Wildcards are expanded by the shell automatically.
* Just return the filename in a null terminated list
*/
FileList[0] = AcpiOsAllocate (strlen (FileSpecifier) + 1);
strcpy (FileList[0], FileSpecifier);
FileList[1] = NULL;
return (FileList);
#endif
}
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/*******************************************************************************
*
* FUNCTION: AslDetectSourceFileType
*
* PARAMETERS: Info - Name/Handle for the file (must be open)
*
* RETURN: File Type
*
* DESCRIPTION: Determine the type of the input file. Either binary (contains
* non-ASCII characters), ASL file, or an ACPI Data Table file.
*
******************************************************************************/
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static UINT8
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AslDetectSourceFileType (
ASL_FILE_INFO *Info)
{
char *FileChar;
UINT8 Type;
ACPI_STATUS Status;
/* Check for 100% ASCII source file (comments are ignored) */
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Status = FlCheckForAscii (Info->Handle, Info->Filename, TRUE);
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if (ACPI_FAILURE (Status))
{
printf ("Non-ascii input file - %s\n", Info->Filename);
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if (!Gbl_IgnoreErrors)
{
Type = ASL_INPUT_TYPE_BINARY;
goto Cleanup;
}
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}
/*
* File is ASCII. Determine if this is an ASL file or an ACPI data
* table file.
*/
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while (fgets (Gbl_CurrentLineBuffer, Gbl_LineBufferSize, Info->Handle))
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{
/* Uppercase the buffer for caseless compare */
FileChar = Gbl_CurrentLineBuffer;
while (*FileChar)
{
*FileChar = (char) toupper ((int) *FileChar);
FileChar++;
}
/* Presence of "DefinitionBlock" indicates actual ASL code */
if (strstr (Gbl_CurrentLineBuffer, "DEFINITIONBLOCK"))
{
/* Appears to be an ASL file */
Type = ASL_INPUT_TYPE_ASCII_ASL;
goto Cleanup;
}
}
/* Not an ASL source file, default to a data table source file */
Type = ASL_INPUT_TYPE_ASCII_DATA;
Cleanup:
/* Must seek back to the start of the file */
fseek (Info->Handle, 0, SEEK_SET);
return (Type);
}
/*******************************************************************************
*
* FUNCTION: AslDoOneFile
*
* PARAMETERS: Filename - Name of the file
*
* RETURN: Status
*
* DESCRIPTION: Process a single file - either disassemble, compile, or both
*
******************************************************************************/
ACPI_STATUS
AslDoOneFile (
char *Filename)
{
ACPI_STATUS Status;
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/* Re-initialize "some" compiler/preprocessor globals */
AslInitializeGlobals ();
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PrInitializeGlobals ();
Gbl_Files[ASL_FILE_INPUT].Filename = Filename;
/*
* AML Disassembly (Optional)
*/
if (Gbl_DisasmFlag || Gbl_GetAllTables)
{
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/* ACPICA subsystem initialization */
Status = AdInitialize ();
if (ACPI_FAILURE (Status))
{
return (Status);
}
Status = AcpiAllocateRootTable (4);
if (ACPI_FAILURE (Status))
{
AcpiOsPrintf ("Could not initialize ACPI Table Manager, %s\n",
AcpiFormatException (Status));
return (Status);
}
/* This is where the disassembly happens */
AcpiGbl_DbOpt_disasm = TRUE;
Status = AdAmlDisassemble (AslToFile,
Gbl_Files[ASL_FILE_INPUT].Filename,
Gbl_OutputFilenamePrefix,
&Gbl_Files[ASL_FILE_INPUT].Filename,
Gbl_GetAllTables);
if (ACPI_FAILURE (Status))
{
return (Status);
}
/* Shutdown compiler and ACPICA subsystem */
AeClearErrorLog ();
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(void) AcpiTerminate ();
/*
* Gbl_Files[ASL_FILE_INPUT].Filename was replaced with the
* .DSL disassembly file, which can now be compiled if requested
*/
if (Gbl_DoCompile)
{
AcpiOsPrintf ("\nCompiling \"%s\"\n",
Gbl_Files[ASL_FILE_INPUT].Filename);
}
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else
{
Gbl_Files[ASL_FILE_INPUT].Filename = NULL;
return (AE_OK);
}
}
/*
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* Open the input file. Here, this should be an ASCII source file,
* either an ASL file or a Data Table file
*/
Status = FlOpenInputFile (Gbl_Files[ASL_FILE_INPUT].Filename);
if (ACPI_FAILURE (Status))
{
AePrintErrorLog (ASL_FILE_STDERR);
return (AE_ERROR);
}
/* Determine input file type */
Gbl_FileType = AslDetectSourceFileType (&Gbl_Files[ASL_FILE_INPUT]);
if (Gbl_FileType == ASL_INPUT_TYPE_BINARY)
{
return (AE_ERROR);
}
/*
* If -p not specified, we will use the input filename as the
* output filename prefix
*/
if (Gbl_UseDefaultAmlFilename)
{
Gbl_OutputFilenamePrefix = Gbl_Files[ASL_FILE_INPUT].Filename;
}
/* Open the optional output files (listings, etc.) */
Status = FlOpenMiscOutputFiles (Gbl_OutputFilenamePrefix);
if (ACPI_FAILURE (Status))
{
AePrintErrorLog (ASL_FILE_STDERR);
return (AE_ERROR);
}
/*
* Compilation of ASL source versus DataTable source uses different
* compiler subsystems
*/
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switch (Gbl_FileType)
{
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/*
* Data Table Compilation
*/
case ASL_INPUT_TYPE_ASCII_DATA:
Status = DtDoCompile ();
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if (ACPI_FAILURE (Status))
{
return (Status);
}
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if (Gbl_Signature)
{
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ACPI_FREE (Gbl_Signature);
Gbl_Signature = NULL;
}
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/* Check if any errors occurred during compile */
Status = AslCheckForErrorExit ();
if (ACPI_FAILURE (Status))
{
return (Status);
}
/* Cleanup (for next source file) and exit */
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AeClearErrorLog ();
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PrTerminatePreprocessor ();
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return (Status);
/*
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* ASL Compilation
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*/
case ASL_INPUT_TYPE_ASCII_ASL:
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/* ACPICA subsystem initialization */
Status = AdInitialize ();
if (ACPI_FAILURE (Status))
{
return (Status);
}
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(void) CmDoCompile ();
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(void) AcpiTerminate ();
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/* Check if any errors occurred during compile */
Status = AslCheckForErrorExit ();
if (ACPI_FAILURE (Status))
{
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return (Status);
}
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/* Cleanup (for next source file) and exit */
AeClearErrorLog ();
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PrTerminatePreprocessor ();
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return (AE_OK);
case ASL_INPUT_TYPE_BINARY:
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AePrintErrorLog (ASL_FILE_STDERR);
return (AE_ERROR);
default:
printf ("Unknown file type %X\n", Gbl_FileType);
return (AE_ERROR);
}
}
/*******************************************************************************
*
* FUNCTION: AslDoOnePathname
*
* PARAMETERS: Pathname - Full pathname, possibly with wildcards
*
* RETURN: Status
*
* DESCRIPTION: Process one pathname, possible terminated with a wildcard
* specification. If a wildcard, it is expanded and the multiple
* files are processed.
*
******************************************************************************/
ACPI_STATUS
AslDoOnePathname (
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char *Pathname,
ASL_PATHNAME_CALLBACK PathCallback)
{
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ACPI_STATUS Status = AE_OK;
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char **WildcardList;
char *Filename;
char *FullPathname;
/* Split incoming path into a directory/filename combo */
Status = FlSplitInputPathname (Pathname, &Gbl_DirectoryPath, &Filename);
if (ACPI_FAILURE (Status))
{
return (Status);
}
/* Expand possible wildcard into a file list (Windows/DOS only) */
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WildcardList = AsDoWildcard (Gbl_DirectoryPath, Filename);
while (*WildcardList)
{
FullPathname = ACPI_ALLOCATE (
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strlen (Gbl_DirectoryPath) + strlen (*WildcardList) + 1);
/* Construct a full path to the file */
strcpy (FullPathname, Gbl_DirectoryPath);
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strcat (FullPathname, *WildcardList);
/*
* If -p not specified, we will use the input filename as the
* output filename prefix
*/
if (Gbl_UseDefaultAmlFilename)
{
Gbl_OutputFilenamePrefix = FullPathname;
}
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/* Save status from all compiles */
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Status |= (*PathCallback) (FullPathname);
ACPI_FREE (FullPathname);
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ACPI_FREE (*WildcardList);
*WildcardList = NULL;
WildcardList++;
}
ACPI_FREE (Gbl_DirectoryPath);
ACPI_FREE (Filename);
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return (Status);
}
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/*******************************************************************************
*
* FUNCTION: AslCheckForErrorExit
*
* PARAMETERS: None. Examines global exception count array
*
* RETURN: Status
*
* DESCRIPTION: Determine if compiler should abort with error status
*
******************************************************************************/
ACPI_STATUS
AslCheckForErrorExit (
void)
{
/*
* Return non-zero exit code if there have been errors, unless the
* global ignore error flag has been set
*/
if (!Gbl_IgnoreErrors)
{
if (Gbl_ExceptionCount[ASL_ERROR] > 0)
{
return (AE_ERROR);
}
/* Optionally treat warnings as errors */
if (Gbl_WarningsAsErrors)
{
if ((Gbl_ExceptionCount[ASL_WARNING] > 0) ||
(Gbl_ExceptionCount[ASL_WARNING2] > 0) ||
(Gbl_ExceptionCount[ASL_WARNING3] > 0))
{
return (AE_ERROR);
}
}
}
return (AE_OK);
}