237 lines
9.9 KiB
Plaintext
237 lines
9.9 KiB
Plaintext
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@node ANSI
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@chapter @sc{gnu} C++ Conformance to @sc{ansi} C++
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These changes in the @sc{gnu} C++ compiler were made to comply more
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closely with the @sc{ansi} base document, @cite{The Annotated C++
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Reference Manual} (the @sc{arm}). Further reducing the divergences from
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@sc{ansi} C++ is a continued goal of the @sc{gnu} C++ Renovation
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Project.
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@b{Section 3.4}, @i{Start and Termination}. It is now illegal to take
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the address of the function @samp{main()}.
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@b{Section 4.8}, @i{Pointers to Members}. The compiler produces
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an error for trying to convert between a pointer to a member and the type
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@samp{void *}.
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@b{Section 5.2.5}, @i{Increment and Decrement}. It is an error to use
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the increment and decrement operators on an enumerated type.
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@b{Section 5.3.2}, @i{Sizeof}. Doing @code{sizeof} on a function is now
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an error.
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@b{Section 5.3.4}, @i{Delete}. The syntax of a @i{cast-expression} is
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now more strictly controlled.
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@b{Section 7.1.1}, @i{Storage Class Specifiers}. Using the
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@code{static} and @code{extern} specifiers can now only be applied to
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names of objects, functions, and anonymous unions.
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@b{Section 7.1.1}, @i{Storage Class Specifiers}. The compiler no longer complains
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about taking the address of a variable which has been declared to have @code{register}
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storage.
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@b{Section 7.1.2}, @i{Function Specifiers}. The compiler produces an
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error when the @code{inline} or @code{virtual} specifiers are
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used on anything other than a function.
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@b{Section 8.3}, @i{Function Definitions}. It is now an error to shadow
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a parameter name with a local variable; in the past, the compiler only
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gave a warning in such a situation.
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@b{Section 8.4.1}, @i{Aggregates}. The rules concerning declaration of
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an aggregate are now all checked in the @sc{gnu} C++ compiler; they
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include having no private or protected members and no base classes.
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@b{Section 8.4.3}, @i{References}. Declaring an array of references is
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now forbidden. Initializing a reference with an initializer list is
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also considered an error.
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@b{Section 9.5}, @i{Unions}. Global anonymous unions must be declared
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@code{static}.
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@b{Section 11.4}, @i{Friends}. Declaring a member to be a friend of a
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type that has not yet been defined is an error.
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@b{Section 12.1}, @i{Constructors}. The compiler generates a
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default copy constructor for a class if no constructor has been declared.
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@ignore
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@b{Section 12.4}, @i{Destructors}. In accordance with the @sc{ansi} C++
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draft standard working paper, a pure virtual destructor must now be
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defined.
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@end ignore
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@b{Section 12.6.2}, @i{Special Member Functions}. When using a
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@i{mem-initializer} list, the compiler will now initialize class members
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in declaration order, not in the order in which you specify them.
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Also, the compiler enforces the rule that non-static @code{const}
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and reference members must be initialized with a @i{mem-initializer}
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list when their class does not have a constructor.
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@b{Section 12.8}, @i{Copying Class Objects}. The compiler generates
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default copy constructors correctly, and supplies default assignment
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operators compatible with user-defined ones.
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@b{Section 13.4}, @i{Overloaded Operators}. An overloaded operator may
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no longer have default arguments.
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@b{Section 13.4.4}, @i{Function Call}. An overloaded @samp{operator ()}
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must be a non-static member function.
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@b{Section 13.4.5}, @i{Subscripting}. An overloaded @samp{operator []}
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must be a non-static member function.
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@b{Section 13.4.6}, @i{Class Member Access}. An overloaded @samp{operator ->}
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must be a non-static member function.
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@b{Section 13.4.7}, @i{Increment and Decrement}. The compiler will now
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make sure a postfix @samp{@w{operator ++}} or @samp{@w{operator --}} has an
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@code{int} as its second argument.
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@node Encoding
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@chapter Name Encoding in @sc{gnu} C++
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@c FIXME!! rewrite name encoding section
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@c ...to give complete rules rather than diffs from ARM.
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@c To avoid plagiarism, invent some different way of structuring the
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@c description of the rules than what ARM uses.
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@cindex mangling
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@cindex name encoding
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@cindex encoding information in names
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In order to support its strong typing rules and the ability to provide
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function overloading, the C++ programming language @dfn{encodes}
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information about functions and objects, so that conflicts across object
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files can be detected during linking. @footnote{This encoding is also
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sometimes called, whimsically enough, @dfn{mangling}; the corresponding
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decoding is sometimes called @dfn{demangling}.} These rules tend to be
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unique to each individual implementation of C++.
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The scheme detailed in the commentary for 7.2.1 of @cite{The Annotated
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Reference Manual} offers a description of a possible implementation
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which happens to closely resemble the @code{cfront} compiler. The
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design used in @sc{gnu} C++ differs from this model in a number of ways:
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@itemize @bullet
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@item
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In addition to the basic types @code{void}, @code{char}, @code{short},
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@code{int}, @code{long}, @code{float}, @code{double}, and @code{long
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double}, @sc{gnu} C++ supports two additional types: @code{wchar_t}, the wide
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character type, and @code{long long} (if the host supports it). The
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encodings for these are @samp{w} and @samp{x} respectively.
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@item
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According to the @sc{arm}, qualified names (e.g., @samp{foo::bar::baz}) are
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encoded with a leading @samp{Q}. Followed by the number of
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qualifications (in this case, three) and the respective names, this
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might be encoded as @samp{Q33foo3bar3baz}. @sc{gnu} C++ adds a leading
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underscore to the list, producing @samp{_Q33foo3bar3baz}.
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@item
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The operator @samp{*=} is encoded as @samp{__aml}, not @samp{__amu}, to
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match the normal @samp{*} operator, which is encoded as @samp{__ml}.
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@c XXX left out ->(), __wr
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@item
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In addition to the normal operators, @sc{gnu} C++ also offers the minimum and
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maximum operators @samp{>?} and @samp{<?}, encoded as @samp{__mx} and
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@samp{__mn}, and the conditional operator @samp{?:}, encoded as @samp{__cn}.
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@cindex destructors, encoding of
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@cindex constructors, encoding of
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@item
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Constructors are encoded as simply @samp{__@var{name}}, where @var{name}
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is the encoded name (e.g., @code{3foo} for the @code{foo} class
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constructor). Destructors are encoded as two leading underscores
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separated by either a period or a dollar sign, depending on the
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capabilities of the local host, followed by the encoded name. For
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example, the destructor @samp{foo::~foo} is encoded as @samp{_$_3foo}.
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@item
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Virtual tables are encoded with a prefix of @samp{_vt}, rather than
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@samp{__vtbl}. The names of their classes are separated by dollar signs
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(or periods), and not encoded as normal: the virtual table for
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@code{foo} is @samp{__vt$foo}, and the table for @code{foo::bar} is
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named @samp{__vt$foo$bar}.
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@item
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Static members are encoded as a leading underscore, followed by the
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encoded name of the class in which they appear, a separating dollar sign
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or period, and finally the unencoded name of the variable. For example,
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if the class @code{foo} contains a static member @samp{bar}, its
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encoding would be @samp{_3foo$bar}.
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@item
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@sc{gnu} C++ is not as aggressive as other compilers when it comes to always
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generating @samp{Fv} for functions with no arguments. In particular,
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the compiler does not add the sequence to conversion operators. The
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function @samp{foo::bar()} is encoded as @samp{bar__3foo}, not
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@samp{bar__3fooFv}.
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@item
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The argument list for methods is not prefixed by a leading @samp{F}; it
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is considered implied.
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@item
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@sc{gnu} C++ approaches the task of saving space in encodings
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differently from that noted in the @sc{arm}. It does use the
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@samp{T@var{n}} and @samp{N@var{x}@var{y}} codes to signify copying the
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@var{n}th argument's type, and making the next @var{x} arguments be the
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type of the @var{y}th argument, respectively. However, the values for
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@var{n} and @var{y} begin at zero with @sc{gnu} C++, whereas the
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@sc{arm} describes them as starting at one. For the function @samp{foo
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(bartype, bartype)}, @sc{gnu} C++ uses @samp{foo__7bartypeT0}, while
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compilers following the @sc{arm} example generate @samp{foo__7bartypeT1}.
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@c Note it loses on `foo (int, int, int, int, int)'.
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@item
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@sc{gnu} C++ does not bother using the space-saving methods for types whose
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encoding is a single character (like an integer, encoded as @samp{i}).
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This is useful in the most common cases (two @code{int}s would result in
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using three letters, instead of just @samp{ii}).
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@end itemize
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@c @node Cfront
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@c @chapter @code{cfront} Compared to @sc{gnu} C++
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@c
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@c
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@c FIXME!! Fill in. Consider points in the following:
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@c
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@c @display
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@c Date: Thu, 2 Jan 92 21:35:20 EST
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@c From: raeburn@@cygnus.com
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@c Message-Id: <9201030235.AA10999@@cambridge.cygnus.com>
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@c To: mrs@@charlie.secs.csun.edu
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@c Cc: g++@@cygnus.com
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@c Subject: Re: ARM and GNU C++ incompatabilities
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@c
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@c Along with that, we should probably describe how g++ differs from
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@c cfront, in ways that the users will notice. (E.g., cfront supposedly
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@c allows "free (new char[10])"; does g++? How do the template
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@c implementations differ? "New" placement syntax?)
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@c @end display
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@c
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@c XXX For next revision.
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@c
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@c GNU C++:
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@c * supports expanding inline functions in many situations,
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@c including those which have static objects, use `for' statements,
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@c and other situations. Part of this versatility is due to is
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@c ability to not always generate temporaries for assignments.
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@c * deliberately allows divide by 0 and mod 0, since [according
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@c to Wilson] there are actually situations where you'd like to allow
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@c such things. Note on most systems it will cause some sort of trap
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@c or bus error. Cfront considers it an error.
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@c * does [appear to] support nested classes within templates.
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@c * conversion functions among baseclasses are all usable by
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@c a class that's derived from all of those bases.
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@c * sizeof works even when the class is defined within its ()'s
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@c * conditional expressions work with member fns and pointers to
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@c members.
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@c * can handle non-trivial declarations of variables within switch
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@c statements.
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@c
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@c Cfront:
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