freebsd-dev/usr.sbin/ppp/link.c

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/*-
* Copyright (c) 1998 Brian Somers <brian@Awfulhak.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* $Id: link.c,v 1.8 1999/03/31 14:21:45 brian Exp $
*
*/
#include <sys/types.h>
#include <netinet/in_systm.h>
#include <netdb.h>
#include <sys/un.h>
#include <netinet/in.h>
#include <netinet/ip.h>
#include <stdio.h>
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#include <string.h>
#include <termios.h>
#include "defs.h"
#include "layer.h"
#include "mbuf.h"
#include "log.h"
#include "timer.h"
#include "lqr.h"
#include "hdlc.h"
#include "throughput.h"
#include "proto.h"
#include "fsm.h"
#include "descriptor.h"
o Move struct lcp and struct ccp into struct link. o Remove bundle2lcp(), bundle2ccp() and bundle2link(). They're too resource-hungry and we have `owner pointers' to do their job. o Make our FSM understand LCPs that are always ST_OPENED (with a minimum code that != 1). o Send FSM code rejects for invalid codes. o Make our bundle fsm_parent deal with multiple links. o Make timer diagnostics pretty and allow access via ~t in `term' mode (not just when logging debug) and `show timers'. Only show timers every second in debug mode, otherwise we get too many diagnostics to be useful (we probably still do). Also, don't restrict ~m in term mode to depend on debug logging. o Rationalise our bundles' phases. o Create struct mp (multilink protocol). This is both an NCP and a type of struct link. It feeds off other NCPs for output, passing fragmented packets into the queues of available datalinks. It also gets PROTO_MP input, reassembles the fragments into ppp frames, and passes them back to the HDLC layer that the fragments were passed from. ** It's not yet possible to enter multilink mode :-( ** o Add `set weight' (requires context) for deciding on a links weighting in multilink mode. Weighting is simplistic (and probably badly implemented) for now. o Remove the function pointers in struct link. They ended up only applying to physical links. o Configure our tun device with an MTU equal to the MRU from struct mp's LCP and a speed equal to the sum of our link speeds. o `show {lcp,ccp,proto}' and `set deflate' now have optional context and use ChooseLink() to decide on which `struct link' to use. This allows behaviour as before when in non-multilink mode, and allows access to the MP logical link in multilink mode. o Ignore reconnect and redial values when in -direct mode and when cleaning up. Always redial when in -ddial or -dedicated mode (unless cleaning up). o Tell our links to `staydown' when we close them due to a signal. o Remove remaining `#ifdef SIGALRM's (ppp doesn't function without alarms). o Don't bother strdup()ing our physical link name. o Various other cosmetic changes.
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#include "lcp.h"
#include "ccp.h"
#include "link.h"
#include "prompt.h"
#include "async.h"
#include "physical.h"
#include "mp.h"
#include "iplist.h"
#include "slcompress.h"
#include "ipcp.h"
#include "ip.h"
#include "auth.h"
#include "pap.h"
#include "chap.h"
#include "cbcp.h"
static void Despatch(struct bundle *, struct link *, struct mbuf *, u_short);
void
link_AddInOctets(struct link *l, int n)
{
throughput_addin(&l->throughput, n);
}
void
link_AddOutOctets(struct link *l, int n)
{
throughput_addout(&l->throughput, n);
}
void
link_SequenceQueue(struct link *l)
{
log_Printf(LogDEBUG, "link_SequenceQueue\n");
while (l->Queue[PRI_NORMAL].qlen)
mbuf_Enqueue(l->Queue + PRI_LINK, mbuf_Dequeue(l->Queue + PRI_NORMAL));
}
void
link_DeleteQueue(struct link *l)
{
struct mqueue *queue;
for (queue = l->Queue; queue < l->Queue + LINK_QUEUES; queue++)
while (queue->top)
mbuf_Free(mbuf_Dequeue(queue));
}
int
link_QueueLen(struct link *l)
{
int i, len;
for (i = 0, len = 0; i < LINK_QUEUES; i++)
len += l->Queue[i].qlen;
return len;
}
o Move struct lcp and struct ccp into struct link. o Remove bundle2lcp(), bundle2ccp() and bundle2link(). They're too resource-hungry and we have `owner pointers' to do their job. o Make our FSM understand LCPs that are always ST_OPENED (with a minimum code that != 1). o Send FSM code rejects for invalid codes. o Make our bundle fsm_parent deal with multiple links. o Make timer diagnostics pretty and allow access via ~t in `term' mode (not just when logging debug) and `show timers'. Only show timers every second in debug mode, otherwise we get too many diagnostics to be useful (we probably still do). Also, don't restrict ~m in term mode to depend on debug logging. o Rationalise our bundles' phases. o Create struct mp (multilink protocol). This is both an NCP and a type of struct link. It feeds off other NCPs for output, passing fragmented packets into the queues of available datalinks. It also gets PROTO_MP input, reassembles the fragments into ppp frames, and passes them back to the HDLC layer that the fragments were passed from. ** It's not yet possible to enter multilink mode :-( ** o Add `set weight' (requires context) for deciding on a links weighting in multilink mode. Weighting is simplistic (and probably badly implemented) for now. o Remove the function pointers in struct link. They ended up only applying to physical links. o Configure our tun device with an MTU equal to the MRU from struct mp's LCP and a speed equal to the sum of our link speeds. o `show {lcp,ccp,proto}' and `set deflate' now have optional context and use ChooseLink() to decide on which `struct link' to use. This allows behaviour as before when in non-multilink mode, and allows access to the MP logical link in multilink mode. o Ignore reconnect and redial values when in -direct mode and when cleaning up. Always redial when in -ddial or -dedicated mode (unless cleaning up). o Tell our links to `staydown' when we close them due to a signal. o Remove remaining `#ifdef SIGALRM's (ppp doesn't function without alarms). o Don't bother strdup()ing our physical link name. o Various other cosmetic changes.
1998-04-03 19:21:56 +00:00
int
link_QueueBytes(struct link *l)
{
int i, len, bytes;
struct mbuf *m;
bytes = 0;
for (i = 0, len = 0; i < LINK_QUEUES; i++) {
len = l->Queue[i].qlen;
m = l->Queue[i].top;
while (len--) {
bytes += mbuf_Length(m);
o Move struct lcp and struct ccp into struct link. o Remove bundle2lcp(), bundle2ccp() and bundle2link(). They're too resource-hungry and we have `owner pointers' to do their job. o Make our FSM understand LCPs that are always ST_OPENED (with a minimum code that != 1). o Send FSM code rejects for invalid codes. o Make our bundle fsm_parent deal with multiple links. o Make timer diagnostics pretty and allow access via ~t in `term' mode (not just when logging debug) and `show timers'. Only show timers every second in debug mode, otherwise we get too many diagnostics to be useful (we probably still do). Also, don't restrict ~m in term mode to depend on debug logging. o Rationalise our bundles' phases. o Create struct mp (multilink protocol). This is both an NCP and a type of struct link. It feeds off other NCPs for output, passing fragmented packets into the queues of available datalinks. It also gets PROTO_MP input, reassembles the fragments into ppp frames, and passes them back to the HDLC layer that the fragments were passed from. ** It's not yet possible to enter multilink mode :-( ** o Add `set weight' (requires context) for deciding on a links weighting in multilink mode. Weighting is simplistic (and probably badly implemented) for now. o Remove the function pointers in struct link. They ended up only applying to physical links. o Configure our tun device with an MTU equal to the MRU from struct mp's LCP and a speed equal to the sum of our link speeds. o `show {lcp,ccp,proto}' and `set deflate' now have optional context and use ChooseLink() to decide on which `struct link' to use. This allows behaviour as before when in non-multilink mode, and allows access to the MP logical link in multilink mode. o Ignore reconnect and redial values when in -direct mode and when cleaning up. Always redial when in -ddial or -dedicated mode (unless cleaning up). o Tell our links to `staydown' when we close them due to a signal. o Remove remaining `#ifdef SIGALRM's (ppp doesn't function without alarms). o Don't bother strdup()ing our physical link name. o Various other cosmetic changes.
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m = m->pnext;
}
}
return bytes;
}
struct mbuf *
link_Dequeue(struct link *l)
{
int pri;
struct mbuf *bp;
for (bp = (struct mbuf *)0, pri = LINK_QUEUES - 1; pri >= 0; pri--)
if (l->Queue[pri].qlen) {
bp = mbuf_Dequeue(l->Queue + pri);
log_Printf(LogDEBUG, "link_Dequeue: Dequeued from queue %d,"
" containing %d more packets\n", pri, l->Queue[pri].qlen);
break;
}
return bp;
}
static struct protostatheader {
u_short number;
const char *name;
} ProtocolStat[NPROTOSTAT] = {
{ PROTO_IP, "IP" },
{ PROTO_VJUNCOMP, "VJ_UNCOMP" },
{ PROTO_VJCOMP, "VJ_COMP" },
{ PROTO_COMPD, "COMPD" },
{ PROTO_ICOMPD, "ICOMPD" },
{ PROTO_LCP, "LCP" },
{ PROTO_IPCP, "IPCP" },
{ PROTO_CCP, "CCP" },
{ PROTO_PAP, "PAP" },
{ PROTO_LQR, "LQR" },
{ PROTO_CHAP, "CHAP" },
o Move struct lcp and struct ccp into struct link. o Remove bundle2lcp(), bundle2ccp() and bundle2link(). They're too resource-hungry and we have `owner pointers' to do their job. o Make our FSM understand LCPs that are always ST_OPENED (with a minimum code that != 1). o Send FSM code rejects for invalid codes. o Make our bundle fsm_parent deal with multiple links. o Make timer diagnostics pretty and allow access via ~t in `term' mode (not just when logging debug) and `show timers'. Only show timers every second in debug mode, otherwise we get too many diagnostics to be useful (we probably still do). Also, don't restrict ~m in term mode to depend on debug logging. o Rationalise our bundles' phases. o Create struct mp (multilink protocol). This is both an NCP and a type of struct link. It feeds off other NCPs for output, passing fragmented packets into the queues of available datalinks. It also gets PROTO_MP input, reassembles the fragments into ppp frames, and passes them back to the HDLC layer that the fragments were passed from. ** It's not yet possible to enter multilink mode :-( ** o Add `set weight' (requires context) for deciding on a links weighting in multilink mode. Weighting is simplistic (and probably badly implemented) for now. o Remove the function pointers in struct link. They ended up only applying to physical links. o Configure our tun device with an MTU equal to the MRU from struct mp's LCP and a speed equal to the sum of our link speeds. o `show {lcp,ccp,proto}' and `set deflate' now have optional context and use ChooseLink() to decide on which `struct link' to use. This allows behaviour as before when in non-multilink mode, and allows access to the MP logical link in multilink mode. o Ignore reconnect and redial values when in -direct mode and when cleaning up. Always redial when in -ddial or -dedicated mode (unless cleaning up). o Tell our links to `staydown' when we close them due to a signal. o Remove remaining `#ifdef SIGALRM's (ppp doesn't function without alarms). o Don't bother strdup()ing our physical link name. o Various other cosmetic changes.
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{ PROTO_MP, "MULTILINK" },
{ 0, "Others" }
};
void
link_ProtocolRecord(struct link *l, u_short proto, int type)
{
int i;
for (i = 0; i < NPROTOSTAT; i++)
if (ProtocolStat[i].number == proto)
break;
if (type == PROTO_IN)
l->proto_in[i]++;
else
l->proto_out[i]++;
}
void
link_ReportProtocolStatus(struct link *l, struct prompt *prompt)
{
int i;
prompt_Printf(prompt, " Protocol in out "
"Protocol in out\n");
for (i = 0; i < NPROTOSTAT; i++) {
prompt_Printf(prompt, " %-9s: %8lu, %8lu",
ProtocolStat[i].name, l->proto_in[i], l->proto_out[i]);
if ((i % 2) == 0)
prompt_Printf(prompt, "\n");
}
o Move struct lcp and struct ccp into struct link. o Remove bundle2lcp(), bundle2ccp() and bundle2link(). They're too resource-hungry and we have `owner pointers' to do their job. o Make our FSM understand LCPs that are always ST_OPENED (with a minimum code that != 1). o Send FSM code rejects for invalid codes. o Make our bundle fsm_parent deal with multiple links. o Make timer diagnostics pretty and allow access via ~t in `term' mode (not just when logging debug) and `show timers'. Only show timers every second in debug mode, otherwise we get too many diagnostics to be useful (we probably still do). Also, don't restrict ~m in term mode to depend on debug logging. o Rationalise our bundles' phases. o Create struct mp (multilink protocol). This is both an NCP and a type of struct link. It feeds off other NCPs for output, passing fragmented packets into the queues of available datalinks. It also gets PROTO_MP input, reassembles the fragments into ppp frames, and passes them back to the HDLC layer that the fragments were passed from. ** It's not yet possible to enter multilink mode :-( ** o Add `set weight' (requires context) for deciding on a links weighting in multilink mode. Weighting is simplistic (and probably badly implemented) for now. o Remove the function pointers in struct link. They ended up only applying to physical links. o Configure our tun device with an MTU equal to the MRU from struct mp's LCP and a speed equal to the sum of our link speeds. o `show {lcp,ccp,proto}' and `set deflate' now have optional context and use ChooseLink() to decide on which `struct link' to use. This allows behaviour as before when in non-multilink mode, and allows access to the MP logical link in multilink mode. o Ignore reconnect and redial values when in -direct mode and when cleaning up. Always redial when in -ddial or -dedicated mode (unless cleaning up). o Tell our links to `staydown' when we close them due to a signal. o Remove remaining `#ifdef SIGALRM's (ppp doesn't function without alarms). o Don't bother strdup()ing our physical link name. o Various other cosmetic changes.
1998-04-03 19:21:56 +00:00
if (!(i % 2))
prompt_Printf(prompt, "\n");
}
void
link_PushPacket(struct link *l, struct mbuf *bp, struct bundle *b, int pri,
u_short proto)
{
int layer;
/*
* When we ``push'' a packet into the link, it gets processed by the
* ``push'' function in each layer starting at the top.
* We never expect the result of a ``push'' to be more than one
* packet (as we do with ``pull''s).
*/
if(pri < 0 || pri >= LINK_QUEUES)
pri = 0;
for (layer = l->nlayers; layer && bp; layer--)
if (l->layer[layer - 1]->push != NULL)
bp = (*l->layer[layer - 1]->push)(b, l, bp, pri, &proto);
if (bp) {
log_Printf(LogDEBUG, "link_PushPacket: proto = 0x%04x\n", proto);
link_AddOutOctets(l, mbuf_Length(bp));
mbuf_Enqueue(l->Queue + pri, mbuf_Contiguous(bp));
}
}
void
link_PullPacket(struct link *l, char *buf, size_t len, struct bundle *b)
{
struct mbuf *bp, *lbp[LAYER_MAX], *next;
u_short lproto[LAYER_MAX], proto;
int layer;
/*
* When we ``pull'' a packet from the link, it gets processed by the
* ``pull'' function in each layer starting at the bottom.
* Each ``pull'' may produce multiple packets, chained together using
* bp->pnext.
* Each packet that results from each pull has to be pulled through
* all of the higher layers before the next resulting packet is pulled
* through anything; this ensures that packets that depend on the
* fsm state resulting from the receipt of the previous packet aren't
* surprised.
*/
link_AddInOctets(l, len);
memset(lbp, '\0', sizeof lbp);
lbp[0] = mbuf_Alloc(len, MB_ASYNC);
memcpy(MBUF_CTOP(lbp[0]), buf, len);
lproto[0] = 0;
layer = 0;
while (layer || lbp[layer]) {
if (lbp[layer] == NULL) {
layer--;
continue;
}
bp = lbp[layer];
lbp[layer] = bp->pnext;
bp->pnext = NULL;
proto = lproto[layer];
if (l->layer[layer]->pull != NULL)
bp = (*l->layer[layer]->pull)(b, l, bp, &proto);
if (layer == l->nlayers - 1) {
/* We've just done the top layer, despatch the packet(s) */
while (bp) {
next = bp->pnext;
bp->pnext = NULL;
Despatch(b, l, bp, proto);
bp = next;
}
} else {
lbp[++layer] = bp;
lproto[layer] = proto;
}
}
}
int
link_Stack(struct link *l, struct layer *layer)
{
if (l->nlayers == sizeof l->layer / sizeof l->layer[0]) {
log_Printf(LogERROR, "%s: Oops, cannot stack a %s layer...\n",
l->name, layer->name);
return 0;
}
l->layer[l->nlayers++] = layer;
return 1;
}
void
link_EmptyStack(struct link *l)
{
l->nlayers = 0;
}
static const struct {
u_short proto;
struct mbuf *(*fn)(struct bundle *, struct link *, struct mbuf *);
} despatcher[] = {
{ PROTO_IP, ip_Input },
{ PROTO_MP, mp_Input },
{ PROTO_LCP, lcp_Input },
{ PROTO_IPCP, ipcp_Input },
{ PROTO_PAP, pap_Input },
{ PROTO_CHAP, chap_Input },
{ PROTO_CCP, ccp_Input },
{ PROTO_LQR, lqr_Input },
{ PROTO_CBCP, cbcp_Input }
};
#define DSIZE (sizeof despatcher / sizeof despatcher[0])
static void
Despatch(struct bundle *bundle, struct link *l, struct mbuf *bp, u_short proto)
{
int f;
for (f = 0; f < DSIZE; f++)
if (despatcher[f].proto == proto) {
bp = (*despatcher[f].fn)(bundle, l, bp);
break;
}
if (bp) {
struct physical *p = link2physical(l);
log_Printf(LogPHASE, "%s protocol 0x%04x (%s)\n",
f == DSIZE ? "Unknown" : "Unexpected", proto,
hdlc_Protocol2Nam(proto));
bp = mbuf_Contiguous(proto_Prepend(bp, proto, 0, 0));
lcp_SendProtoRej(&l->lcp, MBUF_CTOP(bp), bp->cnt);
if (p) {
p->hdlc.lqm.SaveInDiscards++;
p->hdlc.stats.unknownproto++;
}
mbuf_Free(bp);
}
}