freebsd-dev/contrib/ncurses/man/curs_add_wch.3x

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.\" $Id: curs_add_wch.3x,v 1.15 2012/11/03 23:03:59 tom Exp $
.TH curs_add_wch 3X ""
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.de bP
.IP \(bu 4
..
.SH NAME
\fBadd_wch\fP,
\fBwadd_wch\fP,
\fBmvadd_wch\fP,
\fBmvwadd_wch\fP,
\fBecho_wchar\fP,
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\fBwecho_wchar\fP \- add a complex character and rendition to a \fBcurses\fR window, then advance the cursor
.SH SYNOPSIS
.PP
\fB#include <curses.h>\fP
.sp
.B "int add_wch( const cchar_t *\fIwch\fB );"
.br
.B "int wadd_wch( WINDOW *\fIwin\fP, const cchar_t *\fIwch\fB );"
.br
.B "int mvadd_wch( int \fIy\fP, int \fIx\fP, const cchar_t *\fIwch\fB );"
.br
.B "int mvwadd_wch( WINDOW *\fIwin\fP, int \fIy\fP, int \fIx\fP, const cchar_t *\fIwch\fB );"
.br
.B "int echo_wchar( const cchar_t *\fIwch\fB );"
.br
.B "int wecho_wchar( WINDOW *\fIwin\fP, const cchar_t *\fIwch\fB );"
.br
.SH DESCRIPTION
.PP
The
\fBadd_wch\fP,
\fBwadd_wch\fP,
\fBmvadd_wch\fP, and
\fBmvwadd_wch\fP
functions put the complex character \fIwch\fP into the given
window at its current position,
which is then advanced.
These functions perform
wrapping and special-character processing as follows:
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.bP
If \fIwch\fP refers to a spacing character,
then any previous character at that location is removed.
A new character specified by \fIwch\fP is
placed at that location with rendition specified by \fIwch\fP.
The cursor then advances to
the next spacing character on the screen.
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.bP
If \fIwch\fP refers to a non-spacing character,
all previous characters at that location are preserved.
The non-spacing characters of \fIwch\fP
are added to the spacing complex character,
and the rendition specified by \fIwch\fP is ignored.
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.bP
If the character part of \fIwch\fP is
a tab, newline, backspace or other control character,
the window is updated and the cursor moves as if \fBaddch\fR were called.
.PP
The \fBecho_wchar\fP
function is functionally equivalent to a call to
\fBadd_wch\fP
followed by a call to
\fBrefresh\fP.
Similarly, the
\fBwecho_wchar\fP
is functionally equivalent to a call to
\fBwadd_wch\fP
followed by a call to
\fBwrefresh\fP.
The knowledge
that only a single character is being output is taken into consideration and,
for non-control characters, a considerable performance gain might be seen
by using the *\fBecho\fP* functions instead of their equivalents.
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.SS Line Graphics
Like \fBaddch\fP(3X),
\fBaddch_wch\fP accepts symbols which make it simple to draw lines and other
frequently used special characters.
These symbols correspond to the same VT100 line-drawing set as
\fBaddch\fP(3X).
.PP
.TS
l l l l
_ _ _ _
lw(1.5i) lw7 lw7 lw20.
\fIName\fR \fIUnicode\fP \fIDefault\fR \fIDescription\fR
WACS_BLOCK 0x25ae # solid square block
WACS_BOARD 0x2592 # board of squares
WACS_BTEE 0x2534 + bottom tee
WACS_BULLET 0x00b7 o bullet
WACS_CKBOARD 0x2592 : checker board (stipple)
WACS_DARROW 0x2193 v arrow pointing down
WACS_DEGREE 0x00b0 ' degree symbol
WACS_DIAMOND 0x25c6 + diamond
WACS_GEQUAL 0x2265 > greater-than-or-equal-to
WACS_HLINE 0x2500 \- horizontal line
WACS_LANTERN 0x2603 # lantern symbol
WACS_LARROW 0x2190 < arrow pointing left
WACS_LEQUAL 0x2264 < less-than-or-equal-to
WACS_LLCORNER 0x2514 + lower left-hand corner
WACS_LRCORNER 0x2518 + lower right-hand corner
WACS_LTEE 0x2524 + left tee
WACS_NEQUAL 0x2260 ! not-equal
WACS_PI 0x03c0 * greek pi
WACS_PLMINUS 0x00b1 # plus/minus
WACS_PLUS 0x253c + plus
WACS_RARROW 0x2192 > arrow pointing right
WACS_RTEE 0x251c + right tee
WACS_S1 0x23ba \- scan line 1
WACS_S3 0x23bb \- scan line 3
WACS_S7 0x23bc \- scan line 7
WACS_S9 0x23bd \&_ scan line 9
WACS_STERLING 0x00a3 f pound-sterling symbol
WACS_TTEE 0x252c + top tee
WACS_UARROW 0x2191 ^ arrow pointing up
WACS_ULCORNER 0x250c + upper left-hand corner
WACS_URCORNER 0x2510 + upper right-hand corner
WACS_VLINE 0x2502 | vertical line
.TE
.PP
The wide-character configuration of ncurses also defines symbols
for thick- and double-lines:
.PP
.TS
l l l l
_ _ _ _
lw(1.5i) lw7 lw7 lw20.
\fIName\fR \fIUnicode\fP \fIDefault\fR \fIDescription\fR
WACS_T_ULCORNER 0x250f + thick upper left corner
WACS_T_LLCORNER 0x2517 + thick lower left corner
WACS_T_URCORNER 0x2513 + thick upper right corner
WACS_T_LRCORNER 0x251b + thick lower right corner
WACS_T_LTEE 0x252b + thick tee pointing right
WACS_T_RTEE 0x2523 + thick tee pointing left
WACS_T_BTEE 0x253b + thick tee pointing up
WACS_T_TTEE 0x2533 + thick tee pointing down
WACS_T_HLINE 0x2501 - thick horizontal line
WACS_T_VLINE 0x2503 | thick vertical line
WACS_T_PLUS 0x254b + thick large plus or crossover
WACS_D_ULCORNER 0x2554 + double upper left corner
WACS_D_LLCORNER 0x255a + double lower left corner
WACS_D_URCORNER 0x2557 + double upper right corner
WACS_D_LRCORNER 0x255d + double lower right corner
WACS_D_RTEE 0x2563 + double tee pointing left
WACS_D_LTEE 0x2560 + double tee pointing right
WACS_D_BTEE 0x2569 + double tee pointing up
WACS_D_TTEE 0x2566 + double tee pointing down
WACS_D_HLINE 0x2550 - double horizontal line
WACS_D_VLINE 0x2551 | double vertical line
WACS_D_PLUS 0x256c + double large plus or crossover
.TE
.SH RETURN VALUE
.PP
All routines return the integer \fBERR\fR upon failure and \fBOK\fR on success.
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.PP
Functions with a "mv" prefix first perform a cursor movement using
\fBwmove\fP, and return an error if the position is outside the window,
or if the window pointer is null.
.SH NOTES
.PP
Note that
\fBadd_wch\fP,
\fBmvadd_wch\fP,
\fBmvwadd_wch\fP, and
\fBecho_wchar\fP
may be macros.
.SH PORTABILITY
.PP
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All of these functions are described in the XSI Curses standard, Issue 4.
The defaults specified for line-drawing characters apply in the POSIX locale.
.PP
X/Open Curses makes it clear that the WACS_ symbols should be defined as
a pointer to \fBcchar_t\fP data, e.g., in the discussion of \fBborder_set\fR.
A few implementations are problematic:
.bP
NetBSD curses defines the symbols as a \fBwchar_t\fP within a \fBcchar_t\fP.
.bP
HPUX curses equates some of the \fIACS_\fP symbols
to the analogous \fIWACS_\fP symbols as if the \fIACS_\fP symbols were
wide characters.
The misdefined symbols are the arrows
and other symbols which are not used for line-drawing.
.PP
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X/Open Curses does not define symbols for thick- or double-lines.
SVr4 curses implementations defined their line-drawing symbols in
terms of intermediate symbols.
This implementation extends those symbols, providing new definitions
which are not in the SVr4 implementations.
.SH SEE ALSO
.PP
\fBcurses\fR(3X),
\fBcurs_addch\fR(3X),
\fBcurs_attr\fR(3X),
\fBcurs_clear\fR(3X),
\fBcurs_outopts\fR(3X),
\fBcurs_refresh\fR(3X),
\fBputwc\fR(3)