o creator(4):
- Use register macros instead of magic values in the code. [1]
- Check the return values of OF_getprop() and other stuff that actually
can fail.
- Let the unimplemented video driver methods return ENODEV rather
than 0 so other code isn't tricked into thinking a certain operation
was successfull. In case of e.g. the video driver creator_ioctl()
this caused vidcontrol(1) to return random garbage information.
Remove the TODO macros in the unimplemented video driver methods
which did a printf("%s: unimplemented\n", __func__). Under certain
circumstances these managed to invoke a printf() when a low-level
console device wasn't attached, yet, causing a Fast Data Access MMU
Miss. These macros were only really usefull for development anyway.
- Set the struct video_adapter and struct video_info va_flags and
vi_flags etc. as appropriate.
- In creator_configure() don't rely on hitting the node which is the
chosen console device first when searching the OFW tree for adapters
compatible with this driver. Instead just check whether the chosen
console device is a viable target for this driver. Targets that are
not the console (including additional cards in multi-head configs)
will be attached through creator_upa_attach(). I think this how the
code in creator_configure() was actually meant to work.
Honour the VIO_PROBE_ONLY flag and don't initialise and register the
console device twice when creator_configure() is called a second time
during sc_probe_unit().
Let creator_configure() return the number of the found adapters,
i.e. 1 in case probing succeeds, as it's expected. The return values
of video adapter configure functions however currently aren't checked
so this doesn't make a difference at the moment.
- In creator_upa_attach() don't rely on probing and attaching the
adapter which is the console first, in case there are multiple
adpaters and one of them is the console this could lead into using
the video adapter unit 0 twice.
- Make the check for DACs with inverted cursor control a bit more
precise and actually honour that information when turning the cursor
on or off. Add a helper function creator_cursor_enable() for this
in order to keep code duplication low. [1]
- Don't bother with faking a hardware cursor in case a device is the
console. Apparently this was meant to start kernel output right after
where the firmware left. In general this isn't worth the fuzz and
also had no real effect as creator_set_mode() did clear the screen
in any case, not just in case a device was not the console.
- Implement creator_fill_rect() and use it to actually blank the
display in creator_blank_display() when the mode is V_DISPLAY_BLANK,
moving blanking the display out of creator_set_mode(). Use it also
to implement creator_set_border() so the border can be re-drawn
when switching to a VTY from X, exiting X, etc. (which leaves us
with a black border most of the time).
- Implement the video driver creator_ioctl(), moving the implementation
of the IOCTL interface from the fbN CDEV version of creator_ioctl()
into the video driver version and use the latter to implement the
former. Use fb_commonioctl() to handle most of the FBIO IOCTLs.
This gives programs like vidcontrol(1) which use the video driver
creator_ioctl() a chance of working.
Implement turning off the cursor via the FBIOSCURSOR IOCTL, which
Xorg uses to in order to inform the OS that it's taking over the
cursor. In creator_putm() check whether the cursor is enabled and
(re-)install it if necessary, moving installing the cursor out of
creator_init() and into a helper function creator_cursor_install().
This fixes the missing mouse pointer when switching to a VTY from X,
exiting X, etc.
- Some clean-up (remove unused/useless code, etc.).
o sparc64/creator/creator_upa.c / sparc64/sparc64/sc_machdep.c:
- Attach syscons(4) as an own pseudo-device on the nexus rather than
directly in creator_upa_attach(), similiar to attaching syscons(4)
as a pseudo-device on isa(4) on other archs. This makes it a whole
lot easier to do the right thing in multi-head configs, especially
with different types of graphics adapters. [2]
- Set SC_AUTODETECT_KBD by default so USB keyboards work out of the
box. [2]
Based on/obtained from: Xorg 'ffb' driver [1]
Based on/obtained from: FreeBSD/powerpc [2]
2005-05-21 20:38:26 +00:00
|
|
|
/*-
|
|
|
|
* Copyright (C) 2000 David S. Miller (davem@redhat.com)
|
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|
|
*
|
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|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
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|
|
* of this software and associated documentation files (the "Software"), to deal
|
|
|
|
* in the Software without restriction, including without limitation the rights
|
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|
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
|
|
* copies of the Software, and to permit persons to whom the Software is
|
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|
|
* furnished to do so, subject to the following conditions:
|
|
|
|
*
|
|
|
|
* The above copyright notice and this permission notice shall be included in
|
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|
|
* all copies or substantial portions of the Software.
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|
*
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|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
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|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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|
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* DAVID MILLER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
|
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|
|
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
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|
|
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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* from: XFree86: ffb_dac.h,v 1.1 2000/05/23 04:47:44 dawes Exp
|
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|
*/
|
2003-08-24 01:15:40 +00:00
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/*-
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* Copyright (c) 2003 Jake Burkholder.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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|
* are met:
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|
* 1. Redistributions of source code must retain the above copyright
|
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|
|
* notice, this list of conditions and the following disclaimer.
|
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|
|
* 2. Redistributions in binary form must reproduce the above copyright
|
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|
|
* notice, this list of conditions and the following disclaimer in the
|
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|
|
* documentation and/or other materials provided with the distribution.
|
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*
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|
|
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
|
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|
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
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|
|
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
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|
|
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
|
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
|
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|
|
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
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* SUCH DAMAGE.
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*
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|
|
* $FreeBSD$
|
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*/
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#ifndef _DEV_FB_CREATOR_H_
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#define _DEV_FB_CREATOR_H_
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#define FFB_NREG 24
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#define FFB_DAC 1
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#define FFB_DAC_TYPE 0x0
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#define FFB_DAC_VALUE 0x4
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|
#define FFB_DAC_TYPE2 0x8
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|
#define FFB_DAC_VALUE2 0xc
|
|
|
|
|
o creator(4):
- Use register macros instead of magic values in the code. [1]
- Check the return values of OF_getprop() and other stuff that actually
can fail.
- Let the unimplemented video driver methods return ENODEV rather
than 0 so other code isn't tricked into thinking a certain operation
was successfull. In case of e.g. the video driver creator_ioctl()
this caused vidcontrol(1) to return random garbage information.
Remove the TODO macros in the unimplemented video driver methods
which did a printf("%s: unimplemented\n", __func__). Under certain
circumstances these managed to invoke a printf() when a low-level
console device wasn't attached, yet, causing a Fast Data Access MMU
Miss. These macros were only really usefull for development anyway.
- Set the struct video_adapter and struct video_info va_flags and
vi_flags etc. as appropriate.
- In creator_configure() don't rely on hitting the node which is the
chosen console device first when searching the OFW tree for adapters
compatible with this driver. Instead just check whether the chosen
console device is a viable target for this driver. Targets that are
not the console (including additional cards in multi-head configs)
will be attached through creator_upa_attach(). I think this how the
code in creator_configure() was actually meant to work.
Honour the VIO_PROBE_ONLY flag and don't initialise and register the
console device twice when creator_configure() is called a second time
during sc_probe_unit().
Let creator_configure() return the number of the found adapters,
i.e. 1 in case probing succeeds, as it's expected. The return values
of video adapter configure functions however currently aren't checked
so this doesn't make a difference at the moment.
- In creator_upa_attach() don't rely on probing and attaching the
adapter which is the console first, in case there are multiple
adpaters and one of them is the console this could lead into using
the video adapter unit 0 twice.
- Make the check for DACs with inverted cursor control a bit more
precise and actually honour that information when turning the cursor
on or off. Add a helper function creator_cursor_enable() for this
in order to keep code duplication low. [1]
- Don't bother with faking a hardware cursor in case a device is the
console. Apparently this was meant to start kernel output right after
where the firmware left. In general this isn't worth the fuzz and
also had no real effect as creator_set_mode() did clear the screen
in any case, not just in case a device was not the console.
- Implement creator_fill_rect() and use it to actually blank the
display in creator_blank_display() when the mode is V_DISPLAY_BLANK,
moving blanking the display out of creator_set_mode(). Use it also
to implement creator_set_border() so the border can be re-drawn
when switching to a VTY from X, exiting X, etc. (which leaves us
with a black border most of the time).
- Implement the video driver creator_ioctl(), moving the implementation
of the IOCTL interface from the fbN CDEV version of creator_ioctl()
into the video driver version and use the latter to implement the
former. Use fb_commonioctl() to handle most of the FBIO IOCTLs.
This gives programs like vidcontrol(1) which use the video driver
creator_ioctl() a chance of working.
Implement turning off the cursor via the FBIOSCURSOR IOCTL, which
Xorg uses to in order to inform the OS that it's taking over the
cursor. In creator_putm() check whether the cursor is enabled and
(re-)install it if necessary, moving installing the cursor out of
creator_init() and into a helper function creator_cursor_install().
This fixes the missing mouse pointer when switching to a VTY from X,
exiting X, etc.
- Some clean-up (remove unused/useless code, etc.).
o sparc64/creator/creator_upa.c / sparc64/sparc64/sc_machdep.c:
- Attach syscons(4) as an own pseudo-device on the nexus rather than
directly in creator_upa_attach(), similiar to attaching syscons(4)
as a pseudo-device on isa(4) on other archs. This makes it a whole
lot easier to do the right thing in multi-head configs, especially
with different types of graphics adapters. [2]
- Set SC_AUTODETECT_KBD by default so USB keyboards work out of the
box. [2]
Based on/obtained from: Xorg 'ffb' driver [1]
Based on/obtained from: FreeBSD/powerpc [2]
2005-05-21 20:38:26 +00:00
|
|
|
/* FFB_DAC_TYPE configuration and palette register addresses */
|
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|
|
#define FFB_DAC_CFG_UCTRL 0x1001 /* User Control */
|
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|
|
#define FFB_DAC_CFG_TGEN 0x6000 /* Timing Generator Control */
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|
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#define FFB_DAC_CFG_DID 0x8000 /* Device Identification */
|
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|
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/* FFB_DAC_CFG_UCTRL register */
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|
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#define FFB_DAC_UCTRL_IPDISAB 0x0001 /* Input Pullup Resistor Dis. */
|
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#define FFB_DAC_UCTRL_ABLANK 0x0002 /* Asynchronous Blank */
|
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#define FFB_DAC_UCTRL_DBENAB 0x0004 /* Double-Buffer Enable */
|
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#define FFB_DAC_UCTRL_OVENAB 0x0008 /* Overlay Enable */
|
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|
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#define FFB_DAC_UCTRL_WMODE 0x0030 /* Window Mode */
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#define FFB_DAC_UCTRL_WM_COMB 0x0000 /* Window Mode Combined */
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#define FFB_DAC_UCTRL_WM_S4 0x0010 /* Window Mode Separate 4 */
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#define FFB_DAC_UCTRL_WM_S8 0x0020 /* Window Mode Separate 8 */
|
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#define FFB_DAC_UCTRL_WM_RESV 0x0030 /* Window Mode Reserved */
|
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|
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#define FFB_DAC_UCTRL_MANREV 0x0f00 /* Manufacturing Revision */
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/* FFB_DAC_CFG_TGEN register */
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|
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#define FFB_DAC_CFG_TGEN_VIDE 0x01 /* Video Enable */
|
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|
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#define FFB_DAC_CFG_TGEN_TGE 0x02 /* Timing Generator Enable */
|
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|
|
#define FFB_DAC_CFG_TGEN_HSD 0x04 /* HSYNC* Disable */
|
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#define FFB_DAC_CFG_TGEN_VSD 0x08 /* VSYNC* Disable */
|
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#define FFB_DAC_CFG_TGEN_EQD 0x10 /* Equalization Disable */
|
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#define FFB_DAC_CFG_TGEN_MM 0x20 /* 0 = Slave, 1 = Master */
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#define FFB_DAC_CFG_TGEN_IM 0x40 /* 1 = Interlaced Mode */
|
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/* FFB_DAC_CFG_DID register */
|
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|
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#define FFB_DAC_CFG_DID_ONE 0x00000001 /* Always Set */
|
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|
|
#define FFB_DAC_CFG_DID_MANUF 0x00000ffe /* DAC Manufacturer ID */
|
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|
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#define FFB_DAC_CFG_DID_PNUM 0x0ffff000 /* DAC Part Number */
|
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#define FFB_DAC_CFG_DID_REV 0xf0000000 /* DAC Revision */
|
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|
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/* FFB_DAC_TYPE2 cursor register addresses */
|
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|
|
#define FFB_DAC_CUR_BITMAP_P0 0x0 /* Plane 0 Cursor Bitmap */
|
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|
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#define FFB_DAC_CUR_BITMAP_P1 0x80 /* Plane 1 Cursor Bitmap */
|
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|
|
#define FFB_DAC_CUR_CTRL 0x100 /* Cursor Control */
|
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|
|
#define FFB_DAC_CUR_COLOR0 0x101 /* Cursor Color 0 */
|
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|
|
#define FFB_DAC_CUR_COLOR1 0x102 /* Cursor Color 1 (bg) */
|
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|
#define FFB_DAC_CUR_COLOR2 0x103 /* Cursor Color 2 (fg) */
|
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|
|
#define FFB_DAC_CUR_POS 0x104 /* Active Cursor Position */
|
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|
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|
|
/* FFB_DAC_CUR_CTRL register (might be inverted on PAC1 DACs) */
|
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|
|
#define FFB_DAC_CUR_CTRL_P0 0x1 /* Plane0 Display Disable */
|
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|
|
#define FFB_DAC_CUR_CTRL_P1 0x2 /* Plane1 Display Disable */
|
|
|
|
|
2003-08-24 01:15:40 +00:00
|
|
|
#define FFB_FBC 2
|
|
|
|
#define FFB_FBC_BY 0x60
|
|
|
|
#define FFB_FBC_BX 0x64
|
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|
|
#define FFB_FBC_DY 0x68
|
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|
|
#define FFB_FBC_DX 0x6c
|
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|
|
#define FFB_FBC_BH 0x70
|
|
|
|
#define FFB_FBC_BW 0x74
|
|
|
|
#define FFB_FBC_PPC 0x200 /* Pixel Processor Control */
|
|
|
|
#define FFB_FBC_FG 0x208 /* Foreground */
|
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|
|
#define FFB_FBC_BG 0x20c /* Background */
|
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|
|
#define FFB_FBC_FBC 0x254 /* Frame Buffer Control */
|
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|
|
#define FFB_FBC_ROP 0x258 /* Raster Operation */
|
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|
|
#define FFB_FBC_PMASK 0x290 /* Pixel Mask */
|
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|
|
#define FFB_FBC_DRAWOP 0x300 /* Draw Operation */
|
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|
|
#define FFB_FBC_FONTXY 0x314 /* Font X/Y */
|
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|
|
#define FFB_FBC_FONTW 0x318 /* Font Width */
|
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|
|
#define FFB_FBC_FONTINC 0x31c /* Font Increment */
|
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|
|
#define FFB_FBC_FONT 0x320 /* Font Data */
|
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|
|
#define FFB_FBC_UCSR 0x900 /* User Control & Status */
|
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|
|
#define FBC_PPC_VCE_DIS 0x00001000
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|
#define FBC_PPC_APE_DIS 0x00000800
|
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|
#define FBC_PPC_TBE_OPAQUE 0x00000200
|
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|
|
#define FBC_PPC_CS_CONST 0x00000003
|
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|
|
#define FFB_FBC_WB_A 0x20000000
|
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|
|
#define FFB_FBC_RB_A 0x00004000
|
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|
|
#define FFB_FBC_SB_BOTH 0x00003000
|
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|
|
#define FFB_FBC_XE_OFF 0x00000040
|
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|
|
#define FFB_FBC_RGBE_MASK 0x0000003f
|
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#define FBC_ROP_NEW 0x83
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#define FBC_DRAWOP_RECTANGLE 0x08
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#define FBC_UCSR_FIFO_OVFL 0x80000000
|
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|
|
#define FBC_UCSR_READ_ERR 0x40000000
|
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|
|
#define FBC_UCSR_RP_BUSY 0x02000000
|
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|
|
#define FBC_UCSR_FB_BUSY 0x01000000
|
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|
|
#define FBC_UCSR_FIFO_MASK 0x00000fff
|
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#define FFB_VIRT_SFB8R 0x00000000
|
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#define FFB_VIRT_SFB8G 0x00400000
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#define FFB_VIRT_SFB8B 0x00800000
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|
#define FFB_VIRT_SFB8X 0x00c00000
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#define FFB_VIRT_SFB32 0x01000000
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#define FFB_VIRT_SFB64 0x02000000
|
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|
#define FFB_VIRT_FBC 0x04000000
|
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|
#define FFB_VIRT_FBC_BM 0x04002000
|
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|
|
#define FFB_VIRT_DFB8R 0x04004000
|
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|
#define FFB_VIRT_DFB8G 0x04404000
|
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|
#define FFB_VIRT_DFB8B 0x04804000
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|
#define FFB_VIRT_DFB8X 0x04c04000
|
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#define FFB_VIRT_DFB24 0x05004000
|
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|
#define FFB_VIRT_DFB32 0x06004000
|
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|
#define FFB_VIRT_DFB422A 0x07004000
|
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|
#define FFB_VIRT_DFB422AD 0x07804000
|
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|
#define FFB_VIRT_DFB24B 0x08004000
|
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#define FFB_VIRT_DFB422B 0x09004000
|
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|
#define FFB_VIRT_DFB422BD 0x09804000
|
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|
|
#define FFB_VIRT_SFB16Z 0x0a004000
|
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|
|
#define FFB_VIRT_SFB8Z 0x0a404000
|
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|
|
#define FFB_VIRT_SFB422 0x0ac04000
|
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|
|
#define FFB_VIRT_SFB422D 0x0b404000
|
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|
|
#define FFB_VIRT_FBC_KREG 0x0bc04000
|
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|
#define FFB_VIRT_DAC 0x0bc06000
|
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|
#define FFB_VIRT_PROM 0x0bc08000
|
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#define FFB_VIRT_EXP 0x0bc18000
|
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|
|
#define FFB_PHYS_SFB8R 0x04000000
|
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|
#define FFB_PHYS_SFB8G 0x04400000
|
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|
|
#define FFB_PHYS_SFB8B 0x04800000
|
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|
|
#define FFB_PHYS_SFB8X 0x04c00000
|
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|
|
#define FFB_PHYS_SFB32 0x05000000
|
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|
|
#define FFB_PHYS_SFB64 0x06000000
|
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|
|
#define FFB_PHYS_FBC 0x00600000
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|
|
#define FFB_PHYS_FBC_BM 0x00600000
|
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|
|
#define FFB_PHYS_DFB8R 0x01000000
|
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|
|
#define FFB_PHYS_DFB8G 0x01400000
|
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|
|
#define FFB_PHYS_DFB8B 0x01800000
|
|
|
|
#define FFB_PHYS_DFB8X 0x01c00000
|
|
|
|
#define FFB_PHYS_DFB24 0x02000000
|
|
|
|
#define FFB_PHYS_DFB32 0x03000000
|
|
|
|
#define FFB_PHYS_DFB422A 0x09000000
|
|
|
|
#define FFB_PHYS_DFB422AD 0x09800000
|
|
|
|
#define FFB_PHYS_DFB24B 0x0a000000
|
|
|
|
#define FFB_PHYS_DFB422B 0x0b000000
|
|
|
|
#define FFB_PHYS_DFB422BD 0x0b800000
|
|
|
|
#define FFB_PHYS_SFB16Z 0x0c800000
|
|
|
|
#define FFB_PHYS_SFB8Z 0x0c000000
|
|
|
|
#define FFB_PHYS_SFB422 0x0d000000
|
|
|
|
#define FFB_PHYS_SFB422D 0x0d800000
|
|
|
|
#define FFB_PHYS_FBC_KREG 0x00610000
|
|
|
|
#define FFB_PHYS_DAC 0x00400000
|
|
|
|
#define FFB_PHYS_PROM 0x00000000
|
|
|
|
#define FFB_PHYS_EXP 0x00200000
|
|
|
|
|
|
|
|
#define FFB_READ(sc, reg, off) \
|
|
|
|
bus_space_read_4((sc)->sc_bt[(reg)], (sc)->sc_bh[(reg)], (off))
|
|
|
|
#define FFB_WRITE(sc, reg, off, val) \
|
|
|
|
bus_space_write_4((sc)->sc_bt[(reg)], (sc)->sc_bh[(reg)], (off), (val))
|
|
|
|
|
o creator(4):
- Use register macros instead of magic values in the code. [1]
- Check the return values of OF_getprop() and other stuff that actually
can fail.
- Let the unimplemented video driver methods return ENODEV rather
than 0 so other code isn't tricked into thinking a certain operation
was successfull. In case of e.g. the video driver creator_ioctl()
this caused vidcontrol(1) to return random garbage information.
Remove the TODO macros in the unimplemented video driver methods
which did a printf("%s: unimplemented\n", __func__). Under certain
circumstances these managed to invoke a printf() when a low-level
console device wasn't attached, yet, causing a Fast Data Access MMU
Miss. These macros were only really usefull for development anyway.
- Set the struct video_adapter and struct video_info va_flags and
vi_flags etc. as appropriate.
- In creator_configure() don't rely on hitting the node which is the
chosen console device first when searching the OFW tree for adapters
compatible with this driver. Instead just check whether the chosen
console device is a viable target for this driver. Targets that are
not the console (including additional cards in multi-head configs)
will be attached through creator_upa_attach(). I think this how the
code in creator_configure() was actually meant to work.
Honour the VIO_PROBE_ONLY flag and don't initialise and register the
console device twice when creator_configure() is called a second time
during sc_probe_unit().
Let creator_configure() return the number of the found adapters,
i.e. 1 in case probing succeeds, as it's expected. The return values
of video adapter configure functions however currently aren't checked
so this doesn't make a difference at the moment.
- In creator_upa_attach() don't rely on probing and attaching the
adapter which is the console first, in case there are multiple
adpaters and one of them is the console this could lead into using
the video adapter unit 0 twice.
- Make the check for DACs with inverted cursor control a bit more
precise and actually honour that information when turning the cursor
on or off. Add a helper function creator_cursor_enable() for this
in order to keep code duplication low. [1]
- Don't bother with faking a hardware cursor in case a device is the
console. Apparently this was meant to start kernel output right after
where the firmware left. In general this isn't worth the fuzz and
also had no real effect as creator_set_mode() did clear the screen
in any case, not just in case a device was not the console.
- Implement creator_fill_rect() and use it to actually blank the
display in creator_blank_display() when the mode is V_DISPLAY_BLANK,
moving blanking the display out of creator_set_mode(). Use it also
to implement creator_set_border() so the border can be re-drawn
when switching to a VTY from X, exiting X, etc. (which leaves us
with a black border most of the time).
- Implement the video driver creator_ioctl(), moving the implementation
of the IOCTL interface from the fbN CDEV version of creator_ioctl()
into the video driver version and use the latter to implement the
former. Use fb_commonioctl() to handle most of the FBIO IOCTLs.
This gives programs like vidcontrol(1) which use the video driver
creator_ioctl() a chance of working.
Implement turning off the cursor via the FBIOSCURSOR IOCTL, which
Xorg uses to in order to inform the OS that it's taking over the
cursor. In creator_putm() check whether the cursor is enabled and
(re-)install it if necessary, moving installing the cursor out of
creator_init() and into a helper function creator_cursor_install().
This fixes the missing mouse pointer when switching to a VTY from X,
exiting X, etc.
- Some clean-up (remove unused/useless code, etc.).
o sparc64/creator/creator_upa.c / sparc64/sparc64/sc_machdep.c:
- Attach syscons(4) as an own pseudo-device on the nexus rather than
directly in creator_upa_attach(), similiar to attaching syscons(4)
as a pseudo-device on isa(4) on other archs. This makes it a whole
lot easier to do the right thing in multi-head configs, especially
with different types of graphics adapters. [2]
- Set SC_AUTODETECT_KBD by default so USB keyboards work out of the
box. [2]
Based on/obtained from: Xorg 'ffb' driver [1]
Based on/obtained from: FreeBSD/powerpc [2]
2005-05-21 20:38:26 +00:00
|
|
|
#define CREATOR_DRIVER_NAME "creator"
|
|
|
|
|
2003-08-24 01:15:40 +00:00
|
|
|
struct creator_softc {
|
|
|
|
video_adapter_t sc_va; /* XXX must be first */
|
|
|
|
|
o creator(4):
- Use register macros instead of magic values in the code. [1]
- Check the return values of OF_getprop() and other stuff that actually
can fail.
- Let the unimplemented video driver methods return ENODEV rather
than 0 so other code isn't tricked into thinking a certain operation
was successfull. In case of e.g. the video driver creator_ioctl()
this caused vidcontrol(1) to return random garbage information.
Remove the TODO macros in the unimplemented video driver methods
which did a printf("%s: unimplemented\n", __func__). Under certain
circumstances these managed to invoke a printf() when a low-level
console device wasn't attached, yet, causing a Fast Data Access MMU
Miss. These macros were only really usefull for development anyway.
- Set the struct video_adapter and struct video_info va_flags and
vi_flags etc. as appropriate.
- In creator_configure() don't rely on hitting the node which is the
chosen console device first when searching the OFW tree for adapters
compatible with this driver. Instead just check whether the chosen
console device is a viable target for this driver. Targets that are
not the console (including additional cards in multi-head configs)
will be attached through creator_upa_attach(). I think this how the
code in creator_configure() was actually meant to work.
Honour the VIO_PROBE_ONLY flag and don't initialise and register the
console device twice when creator_configure() is called a second time
during sc_probe_unit().
Let creator_configure() return the number of the found adapters,
i.e. 1 in case probing succeeds, as it's expected. The return values
of video adapter configure functions however currently aren't checked
so this doesn't make a difference at the moment.
- In creator_upa_attach() don't rely on probing and attaching the
adapter which is the console first, in case there are multiple
adpaters and one of them is the console this could lead into using
the video adapter unit 0 twice.
- Make the check for DACs with inverted cursor control a bit more
precise and actually honour that information when turning the cursor
on or off. Add a helper function creator_cursor_enable() for this
in order to keep code duplication low. [1]
- Don't bother with faking a hardware cursor in case a device is the
console. Apparently this was meant to start kernel output right after
where the firmware left. In general this isn't worth the fuzz and
also had no real effect as creator_set_mode() did clear the screen
in any case, not just in case a device was not the console.
- Implement creator_fill_rect() and use it to actually blank the
display in creator_blank_display() when the mode is V_DISPLAY_BLANK,
moving blanking the display out of creator_set_mode(). Use it also
to implement creator_set_border() so the border can be re-drawn
when switching to a VTY from X, exiting X, etc. (which leaves us
with a black border most of the time).
- Implement the video driver creator_ioctl(), moving the implementation
of the IOCTL interface from the fbN CDEV version of creator_ioctl()
into the video driver version and use the latter to implement the
former. Use fb_commonioctl() to handle most of the FBIO IOCTLs.
This gives programs like vidcontrol(1) which use the video driver
creator_ioctl() a chance of working.
Implement turning off the cursor via the FBIOSCURSOR IOCTL, which
Xorg uses to in order to inform the OS that it's taking over the
cursor. In creator_putm() check whether the cursor is enabled and
(re-)install it if necessary, moving installing the cursor out of
creator_init() and into a helper function creator_cursor_install().
This fixes the missing mouse pointer when switching to a VTY from X,
exiting X, etc.
- Some clean-up (remove unused/useless code, etc.).
o sparc64/creator/creator_upa.c / sparc64/sparc64/sc_machdep.c:
- Attach syscons(4) as an own pseudo-device on the nexus rather than
directly in creator_upa_attach(), similiar to attaching syscons(4)
as a pseudo-device on isa(4) on other archs. This makes it a whole
lot easier to do the right thing in multi-head configs, especially
with different types of graphics adapters. [2]
- Set SC_AUTODETECT_KBD by default so USB keyboards work out of the
box. [2]
Based on/obtained from: Xorg 'ffb' driver [1]
Based on/obtained from: FreeBSD/powerpc [2]
2005-05-21 20:38:26 +00:00
|
|
|
phandle_t sc_node;
|
2003-08-24 01:15:40 +00:00
|
|
|
|
o creator(4):
- Use register macros instead of magic values in the code. [1]
- Check the return values of OF_getprop() and other stuff that actually
can fail.
- Let the unimplemented video driver methods return ENODEV rather
than 0 so other code isn't tricked into thinking a certain operation
was successfull. In case of e.g. the video driver creator_ioctl()
this caused vidcontrol(1) to return random garbage information.
Remove the TODO macros in the unimplemented video driver methods
which did a printf("%s: unimplemented\n", __func__). Under certain
circumstances these managed to invoke a printf() when a low-level
console device wasn't attached, yet, causing a Fast Data Access MMU
Miss. These macros were only really usefull for development anyway.
- Set the struct video_adapter and struct video_info va_flags and
vi_flags etc. as appropriate.
- In creator_configure() don't rely on hitting the node which is the
chosen console device first when searching the OFW tree for adapters
compatible with this driver. Instead just check whether the chosen
console device is a viable target for this driver. Targets that are
not the console (including additional cards in multi-head configs)
will be attached through creator_upa_attach(). I think this how the
code in creator_configure() was actually meant to work.
Honour the VIO_PROBE_ONLY flag and don't initialise and register the
console device twice when creator_configure() is called a second time
during sc_probe_unit().
Let creator_configure() return the number of the found adapters,
i.e. 1 in case probing succeeds, as it's expected. The return values
of video adapter configure functions however currently aren't checked
so this doesn't make a difference at the moment.
- In creator_upa_attach() don't rely on probing and attaching the
adapter which is the console first, in case there are multiple
adpaters and one of them is the console this could lead into using
the video adapter unit 0 twice.
- Make the check for DACs with inverted cursor control a bit more
precise and actually honour that information when turning the cursor
on or off. Add a helper function creator_cursor_enable() for this
in order to keep code duplication low. [1]
- Don't bother with faking a hardware cursor in case a device is the
console. Apparently this was meant to start kernel output right after
where the firmware left. In general this isn't worth the fuzz and
also had no real effect as creator_set_mode() did clear the screen
in any case, not just in case a device was not the console.
- Implement creator_fill_rect() and use it to actually blank the
display in creator_blank_display() when the mode is V_DISPLAY_BLANK,
moving blanking the display out of creator_set_mode(). Use it also
to implement creator_set_border() so the border can be re-drawn
when switching to a VTY from X, exiting X, etc. (which leaves us
with a black border most of the time).
- Implement the video driver creator_ioctl(), moving the implementation
of the IOCTL interface from the fbN CDEV version of creator_ioctl()
into the video driver version and use the latter to implement the
former. Use fb_commonioctl() to handle most of the FBIO IOCTLs.
This gives programs like vidcontrol(1) which use the video driver
creator_ioctl() a chance of working.
Implement turning off the cursor via the FBIOSCURSOR IOCTL, which
Xorg uses to in order to inform the OS that it's taking over the
cursor. In creator_putm() check whether the cursor is enabled and
(re-)install it if necessary, moving installing the cursor out of
creator_init() and into a helper function creator_cursor_install().
This fixes the missing mouse pointer when switching to a VTY from X,
exiting X, etc.
- Some clean-up (remove unused/useless code, etc.).
o sparc64/creator/creator_upa.c / sparc64/sparc64/sc_machdep.c:
- Attach syscons(4) as an own pseudo-device on the nexus rather than
directly in creator_upa_attach(), similiar to attaching syscons(4)
as a pseudo-device on isa(4) on other archs. This makes it a whole
lot easier to do the right thing in multi-head configs, especially
with different types of graphics adapters. [2]
- Set SC_AUTODETECT_KBD by default so USB keyboards work out of the
box. [2]
Based on/obtained from: Xorg 'ffb' driver [1]
Based on/obtained from: FreeBSD/powerpc [2]
2005-05-21 20:38:26 +00:00
|
|
|
struct cdev *sc_si;
|
|
|
|
|
|
|
|
int sc_rid[FFB_NREG];
|
2003-08-24 01:15:40 +00:00
|
|
|
struct resource *sc_reg[FFB_NREG];
|
|
|
|
bus_space_tag_t sc_bt[FFB_NREG];
|
|
|
|
bus_space_handle_t sc_bh[FFB_NREG];
|
|
|
|
|
|
|
|
int sc_height;
|
|
|
|
int sc_width;
|
|
|
|
|
|
|
|
int sc_xmargin;
|
|
|
|
int sc_ymargin;
|
|
|
|
|
|
|
|
u_char *sc_font;
|
|
|
|
|
|
|
|
int sc_bg_cache;
|
|
|
|
int sc_fg_cache;
|
|
|
|
int sc_fifo_cache;
|
2005-07-10 11:16:34 +00:00
|
|
|
int sc_fontinc_cache;
|
|
|
|
int sc_fontw_cache;
|
|
|
|
int sc_pmask_cache;
|
o creator(4):
- Use register macros instead of magic values in the code. [1]
- Check the return values of OF_getprop() and other stuff that actually
can fail.
- Let the unimplemented video driver methods return ENODEV rather
than 0 so other code isn't tricked into thinking a certain operation
was successfull. In case of e.g. the video driver creator_ioctl()
this caused vidcontrol(1) to return random garbage information.
Remove the TODO macros in the unimplemented video driver methods
which did a printf("%s: unimplemented\n", __func__). Under certain
circumstances these managed to invoke a printf() when a low-level
console device wasn't attached, yet, causing a Fast Data Access MMU
Miss. These macros were only really usefull for development anyway.
- Set the struct video_adapter and struct video_info va_flags and
vi_flags etc. as appropriate.
- In creator_configure() don't rely on hitting the node which is the
chosen console device first when searching the OFW tree for adapters
compatible with this driver. Instead just check whether the chosen
console device is a viable target for this driver. Targets that are
not the console (including additional cards in multi-head configs)
will be attached through creator_upa_attach(). I think this how the
code in creator_configure() was actually meant to work.
Honour the VIO_PROBE_ONLY flag and don't initialise and register the
console device twice when creator_configure() is called a second time
during sc_probe_unit().
Let creator_configure() return the number of the found adapters,
i.e. 1 in case probing succeeds, as it's expected. The return values
of video adapter configure functions however currently aren't checked
so this doesn't make a difference at the moment.
- In creator_upa_attach() don't rely on probing and attaching the
adapter which is the console first, in case there are multiple
adpaters and one of them is the console this could lead into using
the video adapter unit 0 twice.
- Make the check for DACs with inverted cursor control a bit more
precise and actually honour that information when turning the cursor
on or off. Add a helper function creator_cursor_enable() for this
in order to keep code duplication low. [1]
- Don't bother with faking a hardware cursor in case a device is the
console. Apparently this was meant to start kernel output right after
where the firmware left. In general this isn't worth the fuzz and
also had no real effect as creator_set_mode() did clear the screen
in any case, not just in case a device was not the console.
- Implement creator_fill_rect() and use it to actually blank the
display in creator_blank_display() when the mode is V_DISPLAY_BLANK,
moving blanking the display out of creator_set_mode(). Use it also
to implement creator_set_border() so the border can be re-drawn
when switching to a VTY from X, exiting X, etc. (which leaves us
with a black border most of the time).
- Implement the video driver creator_ioctl(), moving the implementation
of the IOCTL interface from the fbN CDEV version of creator_ioctl()
into the video driver version and use the latter to implement the
former. Use fb_commonioctl() to handle most of the FBIO IOCTLs.
This gives programs like vidcontrol(1) which use the video driver
creator_ioctl() a chance of working.
Implement turning off the cursor via the FBIOSCURSOR IOCTL, which
Xorg uses to in order to inform the OS that it's taking over the
cursor. In creator_putm() check whether the cursor is enabled and
(re-)install it if necessary, moving installing the cursor out of
creator_init() and into a helper function creator_cursor_install().
This fixes the missing mouse pointer when switching to a VTY from X,
exiting X, etc.
- Some clean-up (remove unused/useless code, etc.).
o sparc64/creator/creator_upa.c / sparc64/sparc64/sc_machdep.c:
- Attach syscons(4) as an own pseudo-device on the nexus rather than
directly in creator_upa_attach(), similiar to attaching syscons(4)
as a pseudo-device on isa(4) on other archs. This makes it a whole
lot easier to do the right thing in multi-head configs, especially
with different types of graphics adapters. [2]
- Set SC_AUTODETECT_KBD by default so USB keyboards work out of the
box. [2]
Based on/obtained from: Xorg 'ffb' driver [1]
Based on/obtained from: FreeBSD/powerpc [2]
2005-05-21 20:38:26 +00:00
|
|
|
|
|
|
|
int sc_flags;
|
|
|
|
#define CREATOR_AFB (1 << 0)
|
2005-06-04 21:15:27 +00:00
|
|
|
#define CREATOR_CONSOLE (1 << 1)
|
|
|
|
#define CREATOR_CUREN (1 << 2)
|
|
|
|
#define CREATOR_CURINV (1 << 3)
|
|
|
|
#define CREATOR_PAC1 (1 << 4)
|
2003-08-24 01:15:40 +00:00
|
|
|
};
|
|
|
|
|
o creator(4):
- Use register macros instead of magic values in the code. [1]
- Check the return values of OF_getprop() and other stuff that actually
can fail.
- Let the unimplemented video driver methods return ENODEV rather
than 0 so other code isn't tricked into thinking a certain operation
was successfull. In case of e.g. the video driver creator_ioctl()
this caused vidcontrol(1) to return random garbage information.
Remove the TODO macros in the unimplemented video driver methods
which did a printf("%s: unimplemented\n", __func__). Under certain
circumstances these managed to invoke a printf() when a low-level
console device wasn't attached, yet, causing a Fast Data Access MMU
Miss. These macros were only really usefull for development anyway.
- Set the struct video_adapter and struct video_info va_flags and
vi_flags etc. as appropriate.
- In creator_configure() don't rely on hitting the node which is the
chosen console device first when searching the OFW tree for adapters
compatible with this driver. Instead just check whether the chosen
console device is a viable target for this driver. Targets that are
not the console (including additional cards in multi-head configs)
will be attached through creator_upa_attach(). I think this how the
code in creator_configure() was actually meant to work.
Honour the VIO_PROBE_ONLY flag and don't initialise and register the
console device twice when creator_configure() is called a second time
during sc_probe_unit().
Let creator_configure() return the number of the found adapters,
i.e. 1 in case probing succeeds, as it's expected. The return values
of video adapter configure functions however currently aren't checked
so this doesn't make a difference at the moment.
- In creator_upa_attach() don't rely on probing and attaching the
adapter which is the console first, in case there are multiple
adpaters and one of them is the console this could lead into using
the video adapter unit 0 twice.
- Make the check for DACs with inverted cursor control a bit more
precise and actually honour that information when turning the cursor
on or off. Add a helper function creator_cursor_enable() for this
in order to keep code duplication low. [1]
- Don't bother with faking a hardware cursor in case a device is the
console. Apparently this was meant to start kernel output right after
where the firmware left. In general this isn't worth the fuzz and
also had no real effect as creator_set_mode() did clear the screen
in any case, not just in case a device was not the console.
- Implement creator_fill_rect() and use it to actually blank the
display in creator_blank_display() when the mode is V_DISPLAY_BLANK,
moving blanking the display out of creator_set_mode(). Use it also
to implement creator_set_border() so the border can be re-drawn
when switching to a VTY from X, exiting X, etc. (which leaves us
with a black border most of the time).
- Implement the video driver creator_ioctl(), moving the implementation
of the IOCTL interface from the fbN CDEV version of creator_ioctl()
into the video driver version and use the latter to implement the
former. Use fb_commonioctl() to handle most of the FBIO IOCTLs.
This gives programs like vidcontrol(1) which use the video driver
creator_ioctl() a chance of working.
Implement turning off the cursor via the FBIOSCURSOR IOCTL, which
Xorg uses to in order to inform the OS that it's taking over the
cursor. In creator_putm() check whether the cursor is enabled and
(re-)install it if necessary, moving installing the cursor out of
creator_init() and into a helper function creator_cursor_install().
This fixes the missing mouse pointer when switching to a VTY from X,
exiting X, etc.
- Some clean-up (remove unused/useless code, etc.).
o sparc64/creator/creator_upa.c / sparc64/sparc64/sc_machdep.c:
- Attach syscons(4) as an own pseudo-device on the nexus rather than
directly in creator_upa_attach(), similiar to attaching syscons(4)
as a pseudo-device on isa(4) on other archs. This makes it a whole
lot easier to do the right thing in multi-head configs, especially
with different types of graphics adapters. [2]
- Set SC_AUTODETECT_KBD by default so USB keyboards work out of the
box. [2]
Based on/obtained from: Xorg 'ffb' driver [1]
Based on/obtained from: FreeBSD/powerpc [2]
2005-05-21 20:38:26 +00:00
|
|
|
#endif /* !_DEV_FB_CREATOR_H_ */
|