1998-08-31 01:08:08 +00:00
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#
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1999-08-28 01:35:59 +00:00
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# $FreeBSD$
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1998-08-31 01:08:08 +00:00
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#
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# Make command line options:
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# -DMAKE_KERBEROS4 to build KerberosIV
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# -DNOCLEANDIR run ${MAKE} clean, instead of ${MAKE} cleandir
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# -DNOCLEAN do not clean at all
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# -DNOCRYPT will prevent building of crypt versions
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# -DNOPROFILE do not build profiled libraries
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# -DNOSECURE do not go into secure subdir
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# -DNOGAMES do not go into games subdir
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# -DNOSHARE do not go into share subdir
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# -DNOINFO do not make or install info files
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# -DNOLIBC_R do not build libc_r.
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1999-05-03 17:54:59 +00:00
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# -DNO_FORTRAN do not build g77 and related libraries.
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1998-08-31 01:08:08 +00:00
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# LOCAL_DIRS="list of dirs" to add additional dirs to the SUBDIR list
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#
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# The intended user-driven targets are:
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# buildworld - rebuild *everything*, including glue to help do upgrades
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# installworld- install everything built by "buildworld"
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# update - convenient way to update your source tree (eg: sup/cvs)
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# most - build user commands, no libraries or include files
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# installmost - install user commands, no libraries or include files
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#
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# Standard targets (not defined here) are documented in the makefiles in
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# /usr/share/mk. These include:
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# obj depend all install clean cleandepend cleanobj
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# Put initial settings here.
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SUBDIR=
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# We must do share/info early so that installation of info `dir'
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# entries works correctly. Do it first since it is less likely to
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# grow dependencies on include and lib than vice versa.
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1999-04-20 05:33:07 +00:00
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.if exists(${.CURDIR}/share/info)
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1998-08-31 01:08:08 +00:00
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SUBDIR+= share/info
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.endif
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# We must do include and lib early so that the perl *.ph generation
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# works correctly as it uses the header files installed by this.
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1999-04-20 05:33:07 +00:00
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.if exists(${.CURDIR}/include)
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1998-08-31 01:08:08 +00:00
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SUBDIR+= include
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.endif
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1999-04-20 05:33:07 +00:00
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.if exists(${.CURDIR}/lib)
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1998-08-31 01:08:08 +00:00
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SUBDIR+= lib
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.endif
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1999-04-20 05:33:07 +00:00
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.if exists(${.CURDIR}/bin)
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1998-08-31 01:08:08 +00:00
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SUBDIR+= bin
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.endif
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1999-04-20 05:33:07 +00:00
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.if exists(${.CURDIR}/games) && !defined(NOGAMES)
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1998-08-31 01:08:08 +00:00
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SUBDIR+= games
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.endif
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1999-04-20 05:33:07 +00:00
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.if exists(${.CURDIR}/gnu)
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1998-08-31 01:08:08 +00:00
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SUBDIR+= gnu
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.endif
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1999-04-20 05:33:07 +00:00
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.if exists(${.CURDIR}/kerberosIV) && exists(${.CURDIR}/crypto) && \
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!defined(NOCRYPT) && defined(MAKE_KERBEROS4)
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1998-08-31 01:08:08 +00:00
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SUBDIR+= kerberosIV
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.endif
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1999-04-20 05:33:07 +00:00
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.if exists(${.CURDIR}/libexec)
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1998-08-31 01:08:08 +00:00
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SUBDIR+= libexec
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.endif
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1999-04-20 05:33:07 +00:00
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.if exists(${.CURDIR}/sbin)
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1998-08-31 01:08:08 +00:00
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SUBDIR+= sbin
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.endif
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1999-04-20 05:33:07 +00:00
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.if exists(${.CURDIR}/share) && !defined(NOSHARE)
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1998-08-31 01:08:08 +00:00
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SUBDIR+= share
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.endif
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1999-04-20 05:33:07 +00:00
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.if exists(${.CURDIR}/sys)
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1998-08-31 01:08:08 +00:00
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SUBDIR+= sys
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.endif
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1999-04-20 05:33:07 +00:00
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.if exists(${.CURDIR}/usr.bin)
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1998-08-31 01:08:08 +00:00
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SUBDIR+= usr.bin
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.endif
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1999-04-20 05:33:07 +00:00
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.if exists(${.CURDIR}/usr.sbin)
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1998-08-31 01:08:08 +00:00
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SUBDIR+= usr.sbin
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.endif
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1999-04-20 05:33:07 +00:00
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.if exists(${.CURDIR}/secure) && !defined(NOCRYPT) && !defined(NOSECURE)
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1998-08-31 01:08:08 +00:00
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SUBDIR+= secure
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.endif
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# etc must be last for "distribute" to work
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1999-04-20 05:33:07 +00:00
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.if exists(${.CURDIR}/etc)
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1998-08-31 01:08:08 +00:00
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SUBDIR+= etc
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.endif
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# These are last, since it is nice to at least get the base system
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# rebuilt before you do them.
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.if defined(LOCAL_DIRS)
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.for _DIR in ${LOCAL_DIRS}
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1999-04-20 05:33:07 +00:00
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.if exists(${.CURDIR}/${_DIR}) & exists(${.CURDIR}/${_DIR}/Makefile)
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1998-08-31 01:08:08 +00:00
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SUBDIR+= ${_DIR}
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.endif
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.endfor
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.endif
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.if defined(NOCLEANDIR)
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CLEANDIR= clean cleandepend
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.else
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CLEANDIR= cleandir
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.endif
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SUP?= cvsup
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SUPFLAGS?= -g -L 2 -P -
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1999-12-10 10:48:20 +00:00
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MAKEOBJDIRPREFIX?= /usr/obj
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o Add games/caesar to the list of bootstrap-tools so that a
buildworld doesn't break because the host doesn't have any
games installed,
o Add a new build stage: TMAKE. TMAKE builds all the build-tools
targets in the respective makefiles. Note that these targets
don't use the bootstrap tools,
o Add elf2exe to the bootstrap-tools when cross-building Alpha on
other platforms,
o Add ${WORLDTMP}/usr/games to TMPPATH,
o Remove ${WORLDTMP}/usr/bin even when NOCLEAN is defined. This
prevents using any bootstrap-tools previously installed. Most
importantly, it prevents using the cross-compiler when we still
need the native compiler.
The current stages are BMAKE, TMAKE, XMAKE and IMAKE in that order.
BMAKE builds bootstrap-tools that either solve compatibility problems
or are needed as cross-tools,
TMAKE builds the support tools necessary by some parts in the source
tree and also performs the cleandir and par-obj targets,
XMAKE builds the includes, libraries and everything (resp.), and
IMAKE installs the world. This stage needs further work if it's to be
used to install -current over -stable for example.
This is the last major update towards cross-building.
1999-12-16 13:47:34 +00:00
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TARGET_ARCH?= ${MACHINE_ARCH}
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1999-12-10 10:48:20 +00:00
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BUILD_ARCH!= sysctl -n hw.machine_arch
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1999-12-11 17:05:36 +00:00
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.if ${BUILD_ARCH} == ${MACHINE_ARCH}
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OBJTREE= ${MAKEOBJDIRPREFIX}
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.else
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1999-12-10 10:48:20 +00:00
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OBJTREE= ${MAKEOBJDIRPREFIX}/${MACHINE_ARCH}
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1999-12-11 17:05:36 +00:00
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.endif
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1999-12-10 10:48:20 +00:00
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WORLDTMP= ${OBJTREE}${.CURDIR}/${BUILD_ARCH}
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o Add games/caesar to the list of bootstrap-tools so that a
buildworld doesn't break because the host doesn't have any
games installed,
o Add a new build stage: TMAKE. TMAKE builds all the build-tools
targets in the respective makefiles. Note that these targets
don't use the bootstrap tools,
o Add elf2exe to the bootstrap-tools when cross-building Alpha on
other platforms,
o Add ${WORLDTMP}/usr/games to TMPPATH,
o Remove ${WORLDTMP}/usr/bin even when NOCLEAN is defined. This
prevents using any bootstrap-tools previously installed. Most
importantly, it prevents using the cross-compiler when we still
need the native compiler.
The current stages are BMAKE, TMAKE, XMAKE and IMAKE in that order.
BMAKE builds bootstrap-tools that either solve compatibility problems
or are needed as cross-tools,
TMAKE builds the support tools necessary by some parts in the source
tree and also performs the cleandir and par-obj targets,
XMAKE builds the includes, libraries and everything (resp.), and
IMAKE installs the world. This stage needs further work if it's to be
used to install -current over -stable for example.
This is the last major update towards cross-building.
1999-12-16 13:47:34 +00:00
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# /usr/games added for fortune which depend on strfile and caesar.
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STRICTTMPPATH= ${WORLDTMP}/usr/sbin:${WORLDTMP}/usr/bin:${WORLDTMP}/usr/games
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1998-10-17 11:56:20 +00:00
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TMPPATH= ${STRICTTMPPATH}:${PATH}
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1998-08-31 01:08:08 +00:00
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o Add games/caesar to the list of bootstrap-tools so that a
buildworld doesn't break because the host doesn't have any
games installed,
o Add a new build stage: TMAKE. TMAKE builds all the build-tools
targets in the respective makefiles. Note that these targets
don't use the bootstrap tools,
o Add elf2exe to the bootstrap-tools when cross-building Alpha on
other platforms,
o Add ${WORLDTMP}/usr/games to TMPPATH,
o Remove ${WORLDTMP}/usr/bin even when NOCLEAN is defined. This
prevents using any bootstrap-tools previously installed. Most
importantly, it prevents using the cross-compiler when we still
need the native compiler.
The current stages are BMAKE, TMAKE, XMAKE and IMAKE in that order.
BMAKE builds bootstrap-tools that either solve compatibility problems
or are needed as cross-tools,
TMAKE builds the support tools necessary by some parts in the source
tree and also performs the cleandir and par-obj targets,
XMAKE builds the includes, libraries and everything (resp.), and
IMAKE installs the world. This stage needs further work if it's to be
used to install -current over -stable for example.
This is the last major update towards cross-building.
1999-12-16 13:47:34 +00:00
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# bootstrap make
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1999-12-10 10:48:20 +00:00
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BMAKEENV= MAKEOBJDIRPREFIX=${WORLDTMP} \
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DESTDIR=${WORLDTMP} \
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INSTALL="sh ${.CURDIR}/tools/install.sh" \
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1999-12-08 13:45:11 +00:00
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TARGET_ARCH=${MACHINE_ARCH} \
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MACHINE_ARCH=${BUILD_ARCH} \
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PATH=${TMPPATH}
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1999-12-10 10:48:20 +00:00
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BMAKE= ${BMAKEENV} ${MAKE} -f Makefile.inc1 -DNOMAN -DNOINFO \
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1999-12-12 21:24:07 +00:00
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-DNO_FORTRAN -DNO_GDB
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1998-08-31 01:08:08 +00:00
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o Add games/caesar to the list of bootstrap-tools so that a
buildworld doesn't break because the host doesn't have any
games installed,
o Add a new build stage: TMAKE. TMAKE builds all the build-tools
targets in the respective makefiles. Note that these targets
don't use the bootstrap tools,
o Add elf2exe to the bootstrap-tools when cross-building Alpha on
other platforms,
o Add ${WORLDTMP}/usr/games to TMPPATH,
o Remove ${WORLDTMP}/usr/bin even when NOCLEAN is defined. This
prevents using any bootstrap-tools previously installed. Most
importantly, it prevents using the cross-compiler when we still
need the native compiler.
The current stages are BMAKE, TMAKE, XMAKE and IMAKE in that order.
BMAKE builds bootstrap-tools that either solve compatibility problems
or are needed as cross-tools,
TMAKE builds the support tools necessary by some parts in the source
tree and also performs the cleandir and par-obj targets,
XMAKE builds the includes, libraries and everything (resp.), and
IMAKE installs the world. This stage needs further work if it's to be
used to install -current over -stable for example.
This is the last major update towards cross-building.
1999-12-16 13:47:34 +00:00
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# script/tool make
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TMAKEENV= MAKEOBJDIRPREFIX=${OBJTREE} \
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INSTALL="sh ${.CURDIR}/tools/install.sh"
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TMAKE= ${TMAKEENV} ${MAKE} -f Makefile.inc1
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1999-12-10 10:48:20 +00:00
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CROSSENV= COMPILER_PATH=${WORLDTMP}/usr/libexec:${WORLDTMP}/usr/bin \
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1999-12-08 13:45:11 +00:00
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LIBRARY_PATH=${WORLDTMP}${SHLIBDIR}:${WORLDTMP}/usr/lib \
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OBJFORMAT_PATH=${WORLDTMP}/usr/libexec \
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o Add games/caesar to the list of bootstrap-tools so that a
buildworld doesn't break because the host doesn't have any
games installed,
o Add a new build stage: TMAKE. TMAKE builds all the build-tools
targets in the respective makefiles. Note that these targets
don't use the bootstrap tools,
o Add elf2exe to the bootstrap-tools when cross-building Alpha on
other platforms,
o Add ${WORLDTMP}/usr/games to TMPPATH,
o Remove ${WORLDTMP}/usr/bin even when NOCLEAN is defined. This
prevents using any bootstrap-tools previously installed. Most
importantly, it prevents using the cross-compiler when we still
need the native compiler.
The current stages are BMAKE, TMAKE, XMAKE and IMAKE in that order.
BMAKE builds bootstrap-tools that either solve compatibility problems
or are needed as cross-tools,
TMAKE builds the support tools necessary by some parts in the source
tree and also performs the cleandir and par-obj targets,
XMAKE builds the includes, libraries and everything (resp.), and
IMAKE installs the world. This stage needs further work if it's to be
used to install -current over -stable for example.
This is the last major update towards cross-building.
1999-12-16 13:47:34 +00:00
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PERL5LIB=${WORLDTMP}/usr/libdata/perl/5.00503
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1999-12-09 16:40:27 +00:00
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1998-08-31 01:08:08 +00:00
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# cross make used for compilation
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o Add games/caesar to the list of bootstrap-tools so that a
buildworld doesn't break because the host doesn't have any
games installed,
o Add a new build stage: TMAKE. TMAKE builds all the build-tools
targets in the respective makefiles. Note that these targets
don't use the bootstrap tools,
o Add elf2exe to the bootstrap-tools when cross-building Alpha on
other platforms,
o Add ${WORLDTMP}/usr/games to TMPPATH,
o Remove ${WORLDTMP}/usr/bin even when NOCLEAN is defined. This
prevents using any bootstrap-tools previously installed. Most
importantly, it prevents using the cross-compiler when we still
need the native compiler.
The current stages are BMAKE, TMAKE, XMAKE and IMAKE in that order.
BMAKE builds bootstrap-tools that either solve compatibility problems
or are needed as cross-tools,
TMAKE builds the support tools necessary by some parts in the source
tree and also performs the cleandir and par-obj targets,
XMAKE builds the includes, libraries and everything (resp.), and
IMAKE installs the world. This stage needs further work if it's to be
used to install -current over -stable for example.
This is the last major update towards cross-building.
1999-12-16 13:47:34 +00:00
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XMAKEENV= MAKEOBJDIRPREFIX=${OBJTREE} \
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${CROSSENV} \
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1999-12-10 10:48:20 +00:00
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DESTDIR=${WORLDTMP} \
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INSTALL="sh ${.CURDIR}/tools/install.sh" \
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PATH=${TMPPATH}
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XMAKE= ${XMAKEENV} ${MAKE} -f Makefile.inc1
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1999-12-08 13:45:11 +00:00
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1998-08-31 01:08:08 +00:00
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# cross make used for final installation
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o Add games/caesar to the list of bootstrap-tools so that a
buildworld doesn't break because the host doesn't have any
games installed,
o Add a new build stage: TMAKE. TMAKE builds all the build-tools
targets in the respective makefiles. Note that these targets
don't use the bootstrap tools,
o Add elf2exe to the bootstrap-tools when cross-building Alpha on
other platforms,
o Add ${WORLDTMP}/usr/games to TMPPATH,
o Remove ${WORLDTMP}/usr/bin even when NOCLEAN is defined. This
prevents using any bootstrap-tools previously installed. Most
importantly, it prevents using the cross-compiler when we still
need the native compiler.
The current stages are BMAKE, TMAKE, XMAKE and IMAKE in that order.
BMAKE builds bootstrap-tools that either solve compatibility problems
or are needed as cross-tools,
TMAKE builds the support tools necessary by some parts in the source
tree and also performs the cleandir and par-obj targets,
XMAKE builds the includes, libraries and everything (resp.), and
IMAKE installs the world. This stage needs further work if it's to be
used to install -current over -stable for example.
This is the last major update towards cross-building.
1999-12-16 13:47:34 +00:00
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IMAKEENV= MAKEOBJDIRPREFIX=${OBJTREE} \
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${CROSSENV}
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1999-12-10 10:48:20 +00:00
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IMAKE= ${IMAKEENV} ${MAKE} -f Makefile.inc1
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USRDIRS= usr/bin usr/lib/compat/aout usr/games usr/libdata/ldscripts \
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o Add games/caesar to the list of bootstrap-tools so that a
buildworld doesn't break because the host doesn't have any
games installed,
o Add a new build stage: TMAKE. TMAKE builds all the build-tools
targets in the respective makefiles. Note that these targets
don't use the bootstrap tools,
o Add elf2exe to the bootstrap-tools when cross-building Alpha on
other platforms,
o Add ${WORLDTMP}/usr/games to TMPPATH,
o Remove ${WORLDTMP}/usr/bin even when NOCLEAN is defined. This
prevents using any bootstrap-tools previously installed. Most
importantly, it prevents using the cross-compiler when we still
need the native compiler.
The current stages are BMAKE, TMAKE, XMAKE and IMAKE in that order.
BMAKE builds bootstrap-tools that either solve compatibility problems
or are needed as cross-tools,
TMAKE builds the support tools necessary by some parts in the source
tree and also performs the cleandir and par-obj targets,
XMAKE builds the includes, libraries and everything (resp.), and
IMAKE installs the world. This stage needs further work if it's to be
used to install -current over -stable for example.
This is the last major update towards cross-building.
1999-12-16 13:47:34 +00:00
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usr/libexec/${OBJFORMAT} usr/sbin usr/share/misc
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1999-12-10 10:48:20 +00:00
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1999-12-12 03:54:58 +00:00
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.if ${MACHINE_ARCH} == "i386" && ${MACHINE} == "pc98"
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USRDIRS+= usr/libexec/aout
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.endif
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1999-12-10 10:48:20 +00:00
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INCDIRS= arpa g++/std objc protocols readline rpc rpcsvc security ss
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1998-08-31 01:08:08 +00:00
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#
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# buildworld
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#
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# Attempt to rebuild the entire system, with reasonable chance of
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# success, regardless of how old your existing system is.
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#
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1999-12-08 13:45:11 +00:00
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buildworld:
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1998-08-31 01:08:08 +00:00
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@echo
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@echo "--------------------------------------------------------------"
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1999-12-10 10:48:20 +00:00
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@echo ">>> Rebuilding the temporary build tree"
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1998-08-31 01:08:08 +00:00
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@echo "--------------------------------------------------------------"
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1999-12-10 10:48:20 +00:00
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.if !defined(NOCLEAN)
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1998-08-31 01:08:08 +00:00
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rm -rf ${WORLDTMP}
|
o Add games/caesar to the list of bootstrap-tools so that a
buildworld doesn't break because the host doesn't have any
games installed,
o Add a new build stage: TMAKE. TMAKE builds all the build-tools
targets in the respective makefiles. Note that these targets
don't use the bootstrap tools,
o Add elf2exe to the bootstrap-tools when cross-building Alpha on
other platforms,
o Add ${WORLDTMP}/usr/games to TMPPATH,
o Remove ${WORLDTMP}/usr/bin even when NOCLEAN is defined. This
prevents using any bootstrap-tools previously installed. Most
importantly, it prevents using the cross-compiler when we still
need the native compiler.
The current stages are BMAKE, TMAKE, XMAKE and IMAKE in that order.
BMAKE builds bootstrap-tools that either solve compatibility problems
or are needed as cross-tools,
TMAKE builds the support tools necessary by some parts in the source
tree and also performs the cleandir and par-obj targets,
XMAKE builds the includes, libraries and everything (resp.), and
IMAKE installs the world. This stage needs further work if it's to be
used to install -current over -stable for example.
This is the last major update towards cross-building.
1999-12-16 13:47:34 +00:00
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.else
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rm -rf ${WORLDTMP}/usr/bin
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rm -f ${WORLDTMP}/sys
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1999-12-10 10:48:20 +00:00
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.endif
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1999-12-08 13:45:11 +00:00
|
|
|
.for _dir in ${USRDIRS}
|
|
|
|
mkdir -p ${WORLDTMP}/${_dir}
|
|
|
|
.endfor
|
|
|
|
.for _dir in ${INCDIRS}
|
|
|
|
mkdir -p ${WORLDTMP}/usr/include/${_dir}
|
|
|
|
.endfor
|
1999-12-09 13:36:16 +00:00
|
|
|
ln -sf ${.CURDIR}/sys ${WORLDTMP}/sys
|
1999-12-10 10:48:20 +00:00
|
|
|
@echo
|
|
|
|
@echo "--------------------------------------------------------------"
|
o Add games/caesar to the list of bootstrap-tools so that a
buildworld doesn't break because the host doesn't have any
games installed,
o Add a new build stage: TMAKE. TMAKE builds all the build-tools
targets in the respective makefiles. Note that these targets
don't use the bootstrap tools,
o Add elf2exe to the bootstrap-tools when cross-building Alpha on
other platforms,
o Add ${WORLDTMP}/usr/games to TMPPATH,
o Remove ${WORLDTMP}/usr/bin even when NOCLEAN is defined. This
prevents using any bootstrap-tools previously installed. Most
importantly, it prevents using the cross-compiler when we still
need the native compiler.
The current stages are BMAKE, TMAKE, XMAKE and IMAKE in that order.
BMAKE builds bootstrap-tools that either solve compatibility problems
or are needed as cross-tools,
TMAKE builds the support tools necessary by some parts in the source
tree and also performs the cleandir and par-obj targets,
XMAKE builds the includes, libraries and everything (resp.), and
IMAKE installs the world. This stage needs further work if it's to be
used to install -current over -stable for example.
This is the last major update towards cross-building.
1999-12-16 13:47:34 +00:00
|
|
|
@echo ">>> Rebuilding bootstrap tools"
|
1999-12-10 10:48:20 +00:00
|
|
|
@echo "--------------------------------------------------------------"
|
o Add games/caesar to the list of bootstrap-tools so that a
buildworld doesn't break because the host doesn't have any
games installed,
o Add a new build stage: TMAKE. TMAKE builds all the build-tools
targets in the respective makefiles. Note that these targets
don't use the bootstrap tools,
o Add elf2exe to the bootstrap-tools when cross-building Alpha on
other platforms,
o Add ${WORLDTMP}/usr/games to TMPPATH,
o Remove ${WORLDTMP}/usr/bin even when NOCLEAN is defined. This
prevents using any bootstrap-tools previously installed. Most
importantly, it prevents using the cross-compiler when we still
need the native compiler.
The current stages are BMAKE, TMAKE, XMAKE and IMAKE in that order.
BMAKE builds bootstrap-tools that either solve compatibility problems
or are needed as cross-tools,
TMAKE builds the support tools necessary by some parts in the source
tree and also performs the cleandir and par-obj targets,
XMAKE builds the includes, libraries and everything (resp.), and
IMAKE installs the world. This stage needs further work if it's to be
used to install -current over -stable for example.
This is the last major update towards cross-building.
1999-12-16 13:47:34 +00:00
|
|
|
cd ${.CURDIR}; ${BMAKE} bootstrap-tools
|
|
|
|
.if !empty(.MAKEFLAGS:M-j)
|
|
|
|
# Work-around for broken sh(1) hashing.
|
|
|
|
-hash -r
|
|
|
|
.endif
|
1998-08-31 01:08:08 +00:00
|
|
|
.if !defined(NOCLEAN)
|
|
|
|
@echo
|
|
|
|
@echo "--------------------------------------------------------------"
|
1999-12-08 13:45:11 +00:00
|
|
|
@echo ">>> Cleaning up the object tree"
|
1998-08-31 01:08:08 +00:00
|
|
|
@echo "--------------------------------------------------------------"
|
o Add games/caesar to the list of bootstrap-tools so that a
buildworld doesn't break because the host doesn't have any
games installed,
o Add a new build stage: TMAKE. TMAKE builds all the build-tools
targets in the respective makefiles. Note that these targets
don't use the bootstrap tools,
o Add elf2exe to the bootstrap-tools when cross-building Alpha on
other platforms,
o Add ${WORLDTMP}/usr/games to TMPPATH,
o Remove ${WORLDTMP}/usr/bin even when NOCLEAN is defined. This
prevents using any bootstrap-tools previously installed. Most
importantly, it prevents using the cross-compiler when we still
need the native compiler.
The current stages are BMAKE, TMAKE, XMAKE and IMAKE in that order.
BMAKE builds bootstrap-tools that either solve compatibility problems
or are needed as cross-tools,
TMAKE builds the support tools necessary by some parts in the source
tree and also performs the cleandir and par-obj targets,
XMAKE builds the includes, libraries and everything (resp.), and
IMAKE installs the world. This stage needs further work if it's to be
used to install -current over -stable for example.
This is the last major update towards cross-building.
1999-12-16 13:47:34 +00:00
|
|
|
cd ${.CURDIR}; ${TMAKE} ${CLEANDIR:S/^/par-/}
|
1999-01-04 12:05:59 +00:00
|
|
|
.endif
|
1998-08-31 01:08:08 +00:00
|
|
|
@echo
|
|
|
|
@echo "--------------------------------------------------------------"
|
1999-12-08 13:45:11 +00:00
|
|
|
@echo ">>> Rebuilding the object tree"
|
1998-08-31 01:08:08 +00:00
|
|
|
@echo "--------------------------------------------------------------"
|
o Add games/caesar to the list of bootstrap-tools so that a
buildworld doesn't break because the host doesn't have any
games installed,
o Add a new build stage: TMAKE. TMAKE builds all the build-tools
targets in the respective makefiles. Note that these targets
don't use the bootstrap tools,
o Add elf2exe to the bootstrap-tools when cross-building Alpha on
other platforms,
o Add ${WORLDTMP}/usr/games to TMPPATH,
o Remove ${WORLDTMP}/usr/bin even when NOCLEAN is defined. This
prevents using any bootstrap-tools previously installed. Most
importantly, it prevents using the cross-compiler when we still
need the native compiler.
The current stages are BMAKE, TMAKE, XMAKE and IMAKE in that order.
BMAKE builds bootstrap-tools that either solve compatibility problems
or are needed as cross-tools,
TMAKE builds the support tools necessary by some parts in the source
tree and also performs the cleandir and par-obj targets,
XMAKE builds the includes, libraries and everything (resp.), and
IMAKE installs the world. This stage needs further work if it's to be
used to install -current over -stable for example.
This is the last major update towards cross-building.
1999-12-16 13:47:34 +00:00
|
|
|
cd ${.CURDIR}; ${TMAKE} par-obj
|
|
|
|
@echo
|
|
|
|
@echo "--------------------------------------------------------------"
|
|
|
|
@echo ">>> Rebuilding build tools"
|
|
|
|
@echo "--------------------------------------------------------------"
|
|
|
|
cd ${.CURDIR}; ${TMAKE} build-tools
|
1999-11-24 06:04:11 +00:00
|
|
|
@echo
|
|
|
|
@echo "--------------------------------------------------------------"
|
1999-12-10 10:48:20 +00:00
|
|
|
@echo ">>> Rebuilding ${WORLDTMP}/usr/include"
|
1999-11-24 06:04:11 +00:00
|
|
|
@echo "--------------------------------------------------------------"
|
1999-12-10 10:48:20 +00:00
|
|
|
cd ${.CURDIR}; ${XMAKE} includes
|
1998-08-31 01:08:08 +00:00
|
|
|
@echo
|
|
|
|
@echo "--------------------------------------------------------------"
|
1999-12-10 16:13:41 +00:00
|
|
|
@echo ">>> Building libraries"
|
1998-08-31 01:08:08 +00:00
|
|
|
@echo "--------------------------------------------------------------"
|
1999-12-10 16:13:41 +00:00
|
|
|
cd ${.CURDIR}; ${XMAKE} -DNOINFO -DNOMAN libraries
|
1998-08-31 01:08:08 +00:00
|
|
|
@echo
|
|
|
|
@echo "--------------------------------------------------------------"
|
1999-12-10 16:13:41 +00:00
|
|
|
@echo ">>> Rebuilding dependencies"
|
1998-08-31 01:08:08 +00:00
|
|
|
@echo "--------------------------------------------------------------"
|
1999-12-10 16:13:41 +00:00
|
|
|
cd ${.CURDIR}; ${XMAKE} par-depend
|
1998-08-31 01:08:08 +00:00
|
|
|
@echo
|
|
|
|
@echo "--------------------------------------------------------------"
|
1998-09-17 16:32:00 +00:00
|
|
|
@echo ">>> Building everything.."
|
1998-08-31 01:08:08 +00:00
|
|
|
@echo "--------------------------------------------------------------"
|
1999-12-10 10:48:20 +00:00
|
|
|
cd ${.CURDIR}; ${XMAKE} all
|
1998-08-31 01:08:08 +00:00
|
|
|
|
|
|
|
everything:
|
|
|
|
@echo "--------------------------------------------------------------"
|
1998-09-17 16:32:00 +00:00
|
|
|
@echo ">>> Building everything.."
|
1998-08-31 01:08:08 +00:00
|
|
|
@echo "--------------------------------------------------------------"
|
1999-12-10 10:48:20 +00:00
|
|
|
cd ${.CURDIR}; ${XMAKE} all
|
1998-08-31 01:08:08 +00:00
|
|
|
|
|
|
|
#
|
|
|
|
# installworld
|
|
|
|
#
|
|
|
|
# Installs everything compiled by a 'buildworld'.
|
|
|
|
#
|
|
|
|
installworld:
|
1999-12-10 10:48:20 +00:00
|
|
|
cd ${.CURDIR}; ${IMAKE} reinstall
|
1998-08-31 01:08:08 +00:00
|
|
|
|
|
|
|
#
|
|
|
|
# reinstall
|
|
|
|
#
|
|
|
|
# If you have a build server, you can NFS mount the source and obj directories
|
|
|
|
# and do a 'make reinstall' on the *client* to install new binaries from the
|
|
|
|
# most recent server build.
|
|
|
|
#
|
|
|
|
reinstall:
|
|
|
|
@echo "--------------------------------------------------------------"
|
1998-09-17 16:32:00 +00:00
|
|
|
@echo ">>> Making hierarchy"
|
1998-08-31 01:08:08 +00:00
|
|
|
@echo "--------------------------------------------------------------"
|
|
|
|
cd ${.CURDIR}; ${MAKE} -f Makefile.inc1 hierarchy
|
|
|
|
@echo
|
|
|
|
@echo "--------------------------------------------------------------"
|
1998-09-17 16:32:00 +00:00
|
|
|
@echo ">>> Installing everything.."
|
1998-08-31 01:08:08 +00:00
|
|
|
@echo "--------------------------------------------------------------"
|
|
|
|
cd ${.CURDIR}; ${MAKE} -f Makefile.inc1 install
|
1999-04-11 21:48:09 +00:00
|
|
|
.if !defined(NOMAN)
|
1998-08-31 01:08:08 +00:00
|
|
|
@echo
|
|
|
|
@echo "--------------------------------------------------------------"
|
1999-04-11 21:48:09 +00:00
|
|
|
@echo ">>> Rebuilding man page indices"
|
1998-08-31 01:08:08 +00:00
|
|
|
@echo "--------------------------------------------------------------"
|
|
|
|
cd ${.CURDIR}/share/man; ${MAKE} makedb
|
1999-04-11 21:48:09 +00:00
|
|
|
.endif
|
1998-08-31 01:08:08 +00:00
|
|
|
|
|
|
|
#
|
|
|
|
# update
|
|
|
|
#
|
|
|
|
# Update the source tree, by running sup and/or running cvs to update to the
|
|
|
|
# latest copy.
|
|
|
|
#
|
|
|
|
update:
|
|
|
|
.if defined(SUP_UPDATE)
|
|
|
|
@echo "--------------------------------------------------------------"
|
1998-09-17 16:32:00 +00:00
|
|
|
@echo ">>> Running ${SUP}"
|
1998-08-31 01:08:08 +00:00
|
|
|
@echo "--------------------------------------------------------------"
|
1999-12-16 01:21:48 +00:00
|
|
|
.if defined(SUPFILE)
|
1998-08-31 01:08:08 +00:00
|
|
|
@${SUP} ${SUPFLAGS} ${SUPFILE}
|
1999-12-16 01:21:48 +00:00
|
|
|
.endif
|
1998-08-31 01:08:08 +00:00
|
|
|
.if defined(SUPFILE1)
|
|
|
|
@${SUP} ${SUPFLAGS} ${SUPFILE1}
|
|
|
|
.endif
|
|
|
|
.if defined(SUPFILE2)
|
|
|
|
@${SUP} ${SUPFLAGS} ${SUPFILE2}
|
|
|
|
.endif
|
1999-06-01 02:55:44 +00:00
|
|
|
.if defined(PORTSSUPFILE)
|
|
|
|
@${SUP} ${SUPFLAGS} ${PORTSSUPFILE}
|
|
|
|
.endif
|
1998-08-31 01:08:08 +00:00
|
|
|
.endif
|
|
|
|
.if defined(CVS_UPDATE)
|
|
|
|
@echo "--------------------------------------------------------------"
|
1999-06-04 17:34:28 +00:00
|
|
|
@echo ">>> Updating ${.CURDIR} from cvs repository" ${CVSROOT}
|
1998-08-31 01:08:08 +00:00
|
|
|
@echo "--------------------------------------------------------------"
|
|
|
|
cd ${.CURDIR}; cvs -q update -P -d
|
|
|
|
.endif
|
|
|
|
|
|
|
|
#
|
|
|
|
# most
|
|
|
|
#
|
|
|
|
# Build most of the user binaries on the existing system libs and includes.
|
|
|
|
#
|
|
|
|
most:
|
|
|
|
@echo "--------------------------------------------------------------"
|
1998-09-17 16:32:00 +00:00
|
|
|
@echo ">>> Building programs only"
|
1998-08-31 01:08:08 +00:00
|
|
|
@echo "--------------------------------------------------------------"
|
|
|
|
cd ${.CURDIR}/bin; ${MAKE} all
|
|
|
|
cd ${.CURDIR}/sbin; ${MAKE} all
|
|
|
|
cd ${.CURDIR}/libexec; ${MAKE} all
|
|
|
|
cd ${.CURDIR}/usr.bin; ${MAKE} all
|
|
|
|
cd ${.CURDIR}/usr.sbin; ${MAKE} all
|
|
|
|
cd ${.CURDIR}/gnu/libexec; ${MAKE} all
|
|
|
|
cd ${.CURDIR}/gnu/usr.bin; ${MAKE} all
|
|
|
|
cd ${.CURDIR}/gnu/usr.sbin; ${MAKE} all
|
|
|
|
|
|
|
|
#
|
|
|
|
# installmost
|
|
|
|
#
|
|
|
|
# Install the binaries built by the 'most' target. This does not include
|
|
|
|
# libraries or include files.
|
|
|
|
#
|
|
|
|
installmost:
|
|
|
|
@echo "--------------------------------------------------------------"
|
1998-09-17 16:32:00 +00:00
|
|
|
@echo ">>> Installing programs only"
|
1998-08-31 01:08:08 +00:00
|
|
|
@echo "--------------------------------------------------------------"
|
|
|
|
cd ${.CURDIR}/bin; ${MAKE} install
|
|
|
|
cd ${.CURDIR}/sbin; ${MAKE} install
|
|
|
|
cd ${.CURDIR}/libexec; ${MAKE} install
|
|
|
|
cd ${.CURDIR}/usr.bin; ${MAKE} install
|
|
|
|
cd ${.CURDIR}/usr.sbin; ${MAKE} install
|
|
|
|
cd ${.CURDIR}/gnu/libexec; ${MAKE} install
|
|
|
|
cd ${.CURDIR}/gnu/usr.bin; ${MAKE} install
|
|
|
|
cd ${.CURDIR}/gnu/usr.sbin; ${MAKE} install
|
|
|
|
|
|
|
|
#
|
|
|
|
# ------------------------------------------------------------------------
|
|
|
|
#
|
|
|
|
# From here onwards are utility targets used by the 'make world' and
|
|
|
|
# related targets. If your 'world' breaks, you may like to try to fix
|
|
|
|
# the problem and manually run the following targets to attempt to
|
|
|
|
# complete the build. Beware, this is *not* guaranteed to work, you
|
|
|
|
# need to have a pretty good grip on the current state of the system
|
|
|
|
# to attempt to manually finish it. If in doubt, 'make world' again.
|
|
|
|
#
|
|
|
|
|
|
|
|
#
|
o Add games/caesar to the list of bootstrap-tools so that a
buildworld doesn't break because the host doesn't have any
games installed,
o Add a new build stage: TMAKE. TMAKE builds all the build-tools
targets in the respective makefiles. Note that these targets
don't use the bootstrap tools,
o Add elf2exe to the bootstrap-tools when cross-building Alpha on
other platforms,
o Add ${WORLDTMP}/usr/games to TMPPATH,
o Remove ${WORLDTMP}/usr/bin even when NOCLEAN is defined. This
prevents using any bootstrap-tools previously installed. Most
importantly, it prevents using the cross-compiler when we still
need the native compiler.
The current stages are BMAKE, TMAKE, XMAKE and IMAKE in that order.
BMAKE builds bootstrap-tools that either solve compatibility problems
or are needed as cross-tools,
TMAKE builds the support tools necessary by some parts in the source
tree and also performs the cleandir and par-obj targets,
XMAKE builds the includes, libraries and everything (resp.), and
IMAKE installs the world. This stage needs further work if it's to be
used to install -current over -stable for example.
This is the last major update towards cross-building.
1999-12-16 13:47:34 +00:00
|
|
|
# bootstrap-tools - Build tools needed to run the actual build.
|
|
|
|
#
|
|
|
|
# WARNING: Because the bootstrap tools are expected to run on the
|
|
|
|
# build-machine, MACHINE_ARCH is *always* set to BUILD_ARCH when this
|
|
|
|
# target is being made. TARGET_ARCH is *always* set to reflect the
|
|
|
|
# target-machine (which you can set by specifying MACHINE_ARCH on
|
|
|
|
# make's command-line, get it?).
|
|
|
|
# The reason is simple: we build these tools not to be run on the
|
|
|
|
# architecture we're cross-building, but on the architecture we're
|
|
|
|
# currently building on (ie the host-machine) and we expect these
|
|
|
|
# tools to produce output for the architecture we're trying to
|
|
|
|
# cross-build.
|
1998-08-31 01:08:08 +00:00
|
|
|
#
|
1999-12-10 16:13:41 +00:00
|
|
|
.if exists(${.CURDIR}/games) && !defined(NOGAMES)
|
o Add games/caesar to the list of bootstrap-tools so that a
buildworld doesn't break because the host doesn't have any
games installed,
o Add a new build stage: TMAKE. TMAKE builds all the build-tools
targets in the respective makefiles. Note that these targets
don't use the bootstrap tools,
o Add elf2exe to the bootstrap-tools when cross-building Alpha on
other platforms,
o Add ${WORLDTMP}/usr/games to TMPPATH,
o Remove ${WORLDTMP}/usr/bin even when NOCLEAN is defined. This
prevents using any bootstrap-tools previously installed. Most
importantly, it prevents using the cross-compiler when we still
need the native compiler.
The current stages are BMAKE, TMAKE, XMAKE and IMAKE in that order.
BMAKE builds bootstrap-tools that either solve compatibility problems
or are needed as cross-tools,
TMAKE builds the support tools necessary by some parts in the source
tree and also performs the cleandir and par-obj targets,
XMAKE builds the includes, libraries and everything (resp.), and
IMAKE installs the world. This stage needs further work if it's to be
used to install -current over -stable for example.
This is the last major update towards cross-building.
1999-12-16 13:47:34 +00:00
|
|
|
_games_tools= games/caesar games/fortune/strfile
|
1999-12-10 16:13:41 +00:00
|
|
|
.endif
|
|
|
|
|
o Add games/caesar to the list of bootstrap-tools so that a
buildworld doesn't break because the host doesn't have any
games installed,
o Add a new build stage: TMAKE. TMAKE builds all the build-tools
targets in the respective makefiles. Note that these targets
don't use the bootstrap tools,
o Add elf2exe to the bootstrap-tools when cross-building Alpha on
other platforms,
o Add ${WORLDTMP}/usr/games to TMPPATH,
o Remove ${WORLDTMP}/usr/bin even when NOCLEAN is defined. This
prevents using any bootstrap-tools previously installed. Most
importantly, it prevents using the cross-compiler when we still
need the native compiler.
The current stages are BMAKE, TMAKE, XMAKE and IMAKE in that order.
BMAKE builds bootstrap-tools that either solve compatibility problems
or are needed as cross-tools,
TMAKE builds the support tools necessary by some parts in the source
tree and also performs the cleandir and par-obj targets,
XMAKE builds the includes, libraries and everything (resp.), and
IMAKE installs the world. This stage needs further work if it's to be
used to install -current over -stable for example.
This is the last major update towards cross-building.
1999-12-16 13:47:34 +00:00
|
|
|
# XXX - MACHINE should actually be TARGET. But we don't set that...
|
|
|
|
.if ${TARGET_ARCH} == "i386" && ${MACHINE} == "pc98"
|
1999-12-12 03:54:58 +00:00
|
|
|
_aout_tools= usr.bin/size usr.bin/strip gnu/usr.bin/as gnu/usr.bin/ld
|
|
|
|
.endif
|
|
|
|
|
o Add games/caesar to the list of bootstrap-tools so that a
buildworld doesn't break because the host doesn't have any
games installed,
o Add a new build stage: TMAKE. TMAKE builds all the build-tools
targets in the respective makefiles. Note that these targets
don't use the bootstrap tools,
o Add elf2exe to the bootstrap-tools when cross-building Alpha on
other platforms,
o Add ${WORLDTMP}/usr/games to TMPPATH,
o Remove ${WORLDTMP}/usr/bin even when NOCLEAN is defined. This
prevents using any bootstrap-tools previously installed. Most
importantly, it prevents using the cross-compiler when we still
need the native compiler.
The current stages are BMAKE, TMAKE, XMAKE and IMAKE in that order.
BMAKE builds bootstrap-tools that either solve compatibility problems
or are needed as cross-tools,
TMAKE builds the support tools necessary by some parts in the source
tree and also performs the cleandir and par-obj targets,
XMAKE builds the includes, libraries and everything (resp.), and
IMAKE installs the world. This stage needs further work if it's to be
used to install -current over -stable for example.
This is the last major update towards cross-building.
1999-12-16 13:47:34 +00:00
|
|
|
.if ${TARGET_ARCH} == "alpha" && ${MACHINE_ARCH} != "alpha"
|
|
|
|
_elf2exe= usr.sbin/elf2exe
|
|
|
|
.endif
|
|
|
|
|
|
|
|
bootstrap-tools:
|
|
|
|
.for _tool in ${_games_tools} ${_aout_tools} ${_elf2exe} usr.bin/gensetdefs \
|
1999-12-12 22:24:08 +00:00
|
|
|
gnu/usr.bin/binutils usr.bin/objformat usr.bin/yacc usr.bin/colldef \
|
|
|
|
gnu/usr.bin/bison gnu/usr.bin/cc
|
1999-12-08 13:45:11 +00:00
|
|
|
cd ${.CURDIR}/${_tool}; \
|
1999-12-10 10:48:20 +00:00
|
|
|
${MAKE} obj; \
|
1999-12-08 13:45:11 +00:00
|
|
|
${MAKE} depend; \
|
|
|
|
${MAKE} all; \
|
1999-12-10 10:48:20 +00:00
|
|
|
${MAKE} install
|
1999-12-08 13:45:11 +00:00
|
|
|
.endfor
|
1999-11-24 06:04:11 +00:00
|
|
|
|
o Add games/caesar to the list of bootstrap-tools so that a
buildworld doesn't break because the host doesn't have any
games installed,
o Add a new build stage: TMAKE. TMAKE builds all the build-tools
targets in the respective makefiles. Note that these targets
don't use the bootstrap tools,
o Add elf2exe to the bootstrap-tools when cross-building Alpha on
other platforms,
o Add ${WORLDTMP}/usr/games to TMPPATH,
o Remove ${WORLDTMP}/usr/bin even when NOCLEAN is defined. This
prevents using any bootstrap-tools previously installed. Most
importantly, it prevents using the cross-compiler when we still
need the native compiler.
The current stages are BMAKE, TMAKE, XMAKE and IMAKE in that order.
BMAKE builds bootstrap-tools that either solve compatibility problems
or are needed as cross-tools,
TMAKE builds the support tools necessary by some parts in the source
tree and also performs the cleandir and par-obj targets,
XMAKE builds the includes, libraries and everything (resp.), and
IMAKE installs the world. This stage needs further work if it's to be
used to install -current over -stable for example.
This is the last major update towards cross-building.
1999-12-16 13:47:34 +00:00
|
|
|
#
|
|
|
|
# build-tools
|
|
|
|
#
|
|
|
|
.if exists(${.CURDIR}/games) && !defined(NOGAMES)
|
|
|
|
_games= games/adventure games/hack games/phantasia
|
|
|
|
.endif
|
|
|
|
|
|
|
|
.if exists(${.CURDIR}/share) && !defined(NOSHARE)
|
|
|
|
_share= share/syscons/scrnmaps
|
|
|
|
.endif
|
|
|
|
|
|
|
|
build-tools:
|
|
|
|
.for _tool in bin/sh ${_games} gnu/usr.bin/cc/cc_tools gnu/usr.bin/cc/f771 \
|
|
|
|
lib/libncurses ${_share}
|
|
|
|
cd ${.CURDIR}/${_tool}; ${MAKE} build-tools
|
|
|
|
.endfor
|
|
|
|
|
1999-11-24 06:04:11 +00:00
|
|
|
#
|
1999-12-08 13:45:11 +00:00
|
|
|
# hierarchy - ensure that all the needed directories are present
|
1999-11-24 06:04:11 +00:00
|
|
|
#
|
1999-12-08 13:45:11 +00:00
|
|
|
hierarchy:
|
|
|
|
cd ${.CURDIR}/etc; ${MAKE} distrib-dirs
|
1998-08-31 01:08:08 +00:00
|
|
|
|
|
|
|
#
|
|
|
|
# includes - possibly generate and install the include files.
|
|
|
|
#
|
|
|
|
includes:
|
1999-12-09 10:45:09 +00:00
|
|
|
cd ${.CURDIR}/include; ${MAKE} SHARED=symlinks -B all install
|
1998-08-31 01:08:08 +00:00
|
|
|
cd ${.CURDIR}/gnu/include; ${MAKE} install
|
|
|
|
cd ${.CURDIR}/gnu/lib/libmp; ${MAKE} beforeinstall
|
|
|
|
cd ${.CURDIR}/gnu/lib/libobjc; ${MAKE} beforeinstall
|
|
|
|
cd ${.CURDIR}/gnu/lib/libreadline; ${MAKE} beforeinstall
|
|
|
|
cd ${.CURDIR}/gnu/lib/libregex; ${MAKE} beforeinstall
|
|
|
|
cd ${.CURDIR}/gnu/lib/libstdc++; ${MAKE} beforeinstall
|
|
|
|
cd ${.CURDIR}/gnu/lib/libdialog; ${MAKE} beforeinstall
|
|
|
|
cd ${.CURDIR}/gnu/lib/libgmp; ${MAKE} beforeinstall
|
1999-04-03 08:18:43 +00:00
|
|
|
cd ${.CURDIR}/gnu/usr.bin/cc/cc1plus; ${MAKE} beforeinstall
|
1999-04-20 05:33:07 +00:00
|
|
|
.if exists(${.CURDIR}/secure) && !defined(NOCRYPT)
|
1998-08-31 01:08:08 +00:00
|
|
|
cd ${.CURDIR}/secure/lib/libdes; ${MAKE} beforeinstall
|
|
|
|
.endif
|
1999-04-20 05:33:07 +00:00
|
|
|
.if exists(${.CURDIR}/kerberosIV) && !defined(NOCRYPT) && \
|
|
|
|
defined(MAKE_KERBEROS4)
|
1998-08-31 01:08:08 +00:00
|
|
|
cd ${.CURDIR}/kerberosIV/lib/libacl; ${MAKE} beforeinstall
|
|
|
|
cd ${.CURDIR}/kerberosIV/lib/libkadm; ${MAKE} beforeinstall
|
|
|
|
cd ${.CURDIR}/kerberosIV/lib/libkafs; ${MAKE} beforeinstall
|
|
|
|
cd ${.CURDIR}/kerberosIV/lib/libkdb; ${MAKE} beforeinstall
|
|
|
|
cd ${.CURDIR}/kerberosIV/lib/libkrb; ${MAKE} beforeinstall
|
|
|
|
cd ${.CURDIR}/kerberosIV/lib/libtelnet; ${MAKE} beforeinstall
|
|
|
|
.else
|
|
|
|
cd ${.CURDIR}/lib/libtelnet; ${MAKE} beforeinstall
|
|
|
|
.endif
|
1998-08-31 20:48:13 +00:00
|
|
|
.if exists(${.CURDIR}/lib/csu/${MACHINE_ARCH})
|
|
|
|
cd ${.CURDIR}/lib/csu/${MACHINE_ARCH}; ${MAKE} beforeinstall
|
1998-08-31 01:08:08 +00:00
|
|
|
.endif
|
|
|
|
cd ${.CURDIR}/lib/libalias; ${MAKE} beforeinstall
|
1998-09-17 09:35:02 +00:00
|
|
|
cd ${.CURDIR}/lib/libatm; ${MAKE} beforeinstall
|
1998-09-15 07:46:17 +00:00
|
|
|
cd ${.CURDIR}/lib/libdevstat; ${MAKE} beforeinstall
|
1998-08-31 01:08:08 +00:00
|
|
|
cd ${.CURDIR}/lib/libc; ${MAKE} beforeinstall
|
|
|
|
cd ${.CURDIR}/lib/libcalendar; ${MAKE} beforeinstall
|
1998-09-15 07:46:17 +00:00
|
|
|
cd ${.CURDIR}/lib/libcam; ${MAKE} beforeinstall
|
1998-08-31 01:08:08 +00:00
|
|
|
cd ${.CURDIR}/lib/libdisk; ${MAKE} beforeinstall
|
|
|
|
cd ${.CURDIR}/lib/libedit; ${MAKE} beforeinstall
|
|
|
|
cd ${.CURDIR}/lib/libftpio; ${MAKE} beforeinstall
|
1999-10-04 14:57:38 +00:00
|
|
|
cd ${.CURDIR}/lib/libkvm; ${MAKE} beforeinstall
|
1998-08-31 01:08:08 +00:00
|
|
|
cd ${.CURDIR}/lib/libmd; ${MAKE} beforeinstall
|
|
|
|
.if !defined(WANT_CSRG_LIBM)
|
|
|
|
cd ${.CURDIR}/lib/msun; ${MAKE} beforeinstall
|
|
|
|
.endif
|
1999-11-25 20:05:07 +00:00
|
|
|
cd ${.CURDIR}/lib/libncp; ${MAKE} beforeinstall
|
|
|
|
cd ${.CURDIR}/lib/libncurses; ${MAKE} beforeinstall
|
|
|
|
cd ${.CURDIR}/lib/libnetgraph; ${MAKE} beforeinstall
|
1998-08-31 01:08:08 +00:00
|
|
|
cd ${.CURDIR}/lib/libopie; ${MAKE} beforeinstall
|
1998-11-18 01:59:39 +00:00
|
|
|
cd ${.CURDIR}/lib/libpam/libpam; ${MAKE} beforeinstall
|
1998-08-31 01:08:08 +00:00
|
|
|
cd ${.CURDIR}/lib/libpcap; ${MAKE} beforeinstall
|
1998-11-13 00:59:00 +00:00
|
|
|
cd ${.CURDIR}/lib/libradius; ${MAKE} beforeinstall
|
1998-08-31 01:08:08 +00:00
|
|
|
cd ${.CURDIR}/lib/librpcsvc; ${MAKE} beforeinstall
|
|
|
|
cd ${.CURDIR}/lib/libskey; ${MAKE} beforeinstall
|
1998-10-05 08:06:45 +00:00
|
|
|
cd ${.CURDIR}/lib/libstand; ${MAKE} beforeinstall
|
1998-11-13 00:59:00 +00:00
|
|
|
cd ${.CURDIR}/lib/libtacplus; ${MAKE} beforeinstall
|
1998-08-31 01:08:08 +00:00
|
|
|
cd ${.CURDIR}/lib/libcom_err; ${MAKE} beforeinstall
|
|
|
|
cd ${.CURDIR}/lib/libss; ${MAKE} -B hdrs beforeinstall
|
|
|
|
cd ${.CURDIR}/lib/libutil; ${MAKE} beforeinstall
|
|
|
|
cd ${.CURDIR}/lib/libvgl; ${MAKE} beforeinstall
|
1999-04-02 15:37:07 +00:00
|
|
|
cd ${.CURDIR}/lib/libwrap; ${MAKE} beforeinstall
|
1998-08-31 01:08:08 +00:00
|
|
|
cd ${.CURDIR}/lib/libz; ${MAKE} beforeinstall
|
|
|
|
cd ${.CURDIR}/usr.bin/lex; ${MAKE} beforeinstall
|
|
|
|
|
|
|
|
#
|
1999-12-08 13:45:11 +00:00
|
|
|
# libraries - build all libraries, and install them under ${DESTDIR}.
|
1999-11-24 06:04:11 +00:00
|
|
|
#
|
1999-12-08 13:45:11 +00:00
|
|
|
# The following dependencies exist between the libraries:
|
|
|
|
#
|
|
|
|
# lib*: csu
|
|
|
|
# libatm: libmd
|
|
|
|
# libcrypt: libmd
|
|
|
|
# libdialog: libncurses
|
|
|
|
# libedit: libncurses
|
|
|
|
# libg++: libm
|
|
|
|
# libkrb: libcrypt
|
|
|
|
# libopie: libmd
|
|
|
|
# libpam: libcom_err libcrypt libdes libgcc_pic libkrb libradius libskey \
|
|
|
|
# libtacplus libutil
|
|
|
|
# libradius: libmd
|
|
|
|
# libreadline: libncurses
|
|
|
|
# libskey: libcrypt libmd
|
|
|
|
# libss: libcom_err
|
|
|
|
# libstc++: libm
|
|
|
|
# libtacplus: libmd
|
|
|
|
#
|
|
|
|
# Across directories this comes down to (rougly):
|
|
|
|
#
|
|
|
|
# gnu/lib: lib/libm lib/libncurses
|
|
|
|
# kerberosIV/lib: lib/libcrypt
|
|
|
|
# lib/libpam: secure/lib/libdes kerberosIV/lib/libkrb gnu/lib/libgcc
|
|
|
|
# secure/lib: lib/libmd
|
1998-08-31 01:08:08 +00:00
|
|
|
#
|
1999-04-20 05:33:07 +00:00
|
|
|
.if exists(${.CURDIR}/lib/csu/${MACHINE_ARCH}.pcc)
|
1999-12-08 13:45:11 +00:00
|
|
|
_csu= lib/csu/${MACHINE_ARCH}.pcc
|
1998-08-31 20:48:13 +00:00
|
|
|
.elif ${MACHINE_ARCH} == "i386" && ${OBJFORMAT} == "elf"
|
1999-12-08 13:45:11 +00:00
|
|
|
_csu= lib/csu/i386-elf
|
1998-08-31 01:08:08 +00:00
|
|
|
.else
|
1999-12-08 13:45:11 +00:00
|
|
|
_csu= lib/csu/${MACHINE_ARCH}
|
1998-08-31 01:08:08 +00:00
|
|
|
.endif
|
|
|
|
|
1999-01-23 08:44:17 +00:00
|
|
|
.if !defined(NOSECURE) && !defined(NOCRYPT)
|
|
|
|
_secure_lib= secure/lib
|
|
|
|
.endif
|
1998-08-31 01:08:08 +00:00
|
|
|
|
1998-11-20 02:03:52 +00:00
|
|
|
.if !defined(NOCRYPT) && defined(MAKE_KERBEROS4)
|
1999-12-08 13:45:11 +00:00
|
|
|
_kerberosIV_lib= kerberosIV/lib
|
1998-11-20 02:03:52 +00:00
|
|
|
.endif
|
|
|
|
|
1998-08-31 01:08:08 +00:00
|
|
|
.if defined(WANT_CSRG_LIBM)
|
|
|
|
_libm= lib/libm
|
|
|
|
.else
|
|
|
|
_libm= lib/msun
|
|
|
|
.endif
|
|
|
|
|
1998-09-23 06:11:35 +00:00
|
|
|
.if !defined(NOPERL)
|
1999-12-08 13:45:11 +00:00
|
|
|
_libperl= gnu/usr.bin/perl/libperl
|
1998-08-31 01:08:08 +00:00
|
|
|
.endif
|
|
|
|
|
1999-11-24 06:04:11 +00:00
|
|
|
libraries:
|
1999-12-08 13:45:11 +00:00
|
|
|
.for _lib in ${_csu} lib/libmd lib/libcrypt ${_secure_lib} ${_kerberosIV_lib} \
|
|
|
|
gnu/lib/libgcc lib/libcom_err ${_libm} lib/libncurses lib/libradius \
|
|
|
|
lib/libskey lib/libtacplus lib/libutil lib gnu/lib ${_libperl} \
|
|
|
|
usr.bin/lex/lib usr.sbin/pcvt/keycap
|
1999-11-24 06:04:11 +00:00
|
|
|
.if exists(${.CURDIR}/${_lib})
|
1999-12-08 13:45:11 +00:00
|
|
|
cd ${.CURDIR}/${_lib}; \
|
|
|
|
${MAKE} depend; \
|
|
|
|
${MAKE} all; \
|
|
|
|
${MAKE} install
|
1999-01-07 06:26:33 +00:00
|
|
|
.endif
|
1999-07-07 04:46:46 +00:00
|
|
|
.endfor
|
1998-09-01 00:39:02 +00:00
|
|
|
|
1998-08-31 01:08:08 +00:00
|
|
|
.for __target in clean cleandepend cleandir depend obj
|
|
|
|
.for entry in ${SUBDIR}
|
|
|
|
${entry}.${__target}__D: .PHONY
|
1998-08-31 20:48:13 +00:00
|
|
|
@if test -d ${.CURDIR}/${entry}.${MACHINE_ARCH}; then \
|
|
|
|
${ECHODIR} "===> ${DIRPRFX}${entry}.${MACHINE_ARCH}"; \
|
|
|
|
edir=${entry}.${MACHINE_ARCH}; \
|
1998-08-31 01:08:08 +00:00
|
|
|
cd ${.CURDIR}/$${edir}; \
|
|
|
|
else \
|
|
|
|
${ECHODIR} "===> ${DIRPRFX}${entry}"; \
|
|
|
|
edir=${entry}; \
|
|
|
|
cd ${.CURDIR}/$${edir}; \
|
|
|
|
fi; \
|
|
|
|
${MAKE} ${__target} DIRPRFX=${DIRPRFX}$${edir}/
|
|
|
|
.endfor
|
|
|
|
par-${__target}: ${SUBDIR:S/$/.${__target}__D/}
|
|
|
|
.endfor
|
|
|
|
|
|
|
|
.include <bsd.subdir.mk>
|