61 lines
1.8 KiB
C
61 lines
1.8 KiB
C
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* def.objclass.h - version 1.0.3 */
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/* definition of a class of objects */
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struct objclass {
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char *oc_name; /* actual name */
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char *oc_descr; /* description when name unknown */
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char *oc_uname; /* called by user */
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Bitfield(oc_name_known,1);
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Bitfield(oc_merge,1); /* merge otherwise equal objects */
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char oc_olet;
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schar oc_prob; /* probability for mkobj() */
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schar oc_delay; /* delay when using such an object */
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uchar oc_weight;
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schar oc_oc1, oc_oc2;
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int oc_oi;
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#define nutrition oc_oi /* for foods */
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#define a_ac oc_oc1 /* for armors - only used in ARM_BONUS */
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#define ARM_BONUS(obj) ((10 - objects[obj->otyp].a_ac) + obj->spe)
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#define a_can oc_oc2 /* for armors */
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#define bits oc_oc1 /* for wands and rings */
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/* wands */
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#define NODIR 1
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#define IMMEDIATE 2
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#define RAY 4
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/* rings */
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#define SPEC 1 /* +n is meaningful */
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#define wldam oc_oc1 /* for weapons and PICK_AXE */
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#define wsdam oc_oc2 /* for weapons and PICK_AXE */
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#define g_val oc_oi /* for gems: value on exit */
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};
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extern struct objclass objects[];
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/* definitions of all object-symbols */
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#define ILLOBJ_SYM '\\'
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#define AMULET_SYM '"'
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#define FOOD_SYM '%'
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#define WEAPON_SYM ')'
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#define TOOL_SYM '('
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#define BALL_SYM '0'
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#define CHAIN_SYM '_'
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#define ROCK_SYM '`'
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#define ARMOR_SYM '['
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#define POTION_SYM '!'
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#define SCROLL_SYM '?'
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#define WAND_SYM '/'
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#define RING_SYM '='
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#define GEM_SYM '*'
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/* Other places with explicit knowledge of object symbols:
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* ....shk.c: char shtypes[] = "=/)%?![";
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* mklev.c: "=/)%?![<>"
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* hack.mkobj.c: char mkobjstr[] = "))[[!!!!????%%%%/=**";
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* hack.apply.c: otmp = getobj("0#%", "put in");
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* hack.eat.c: otmp = getobj("%", "eat");
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* hack.invent.c: if(index("!%?[)=*(0/\"", sym)){
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* hack.invent.c: || index("%?!*",otmp->olet))){
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*/
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