2002-11-20 23:01:59 +00:00
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/*
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* bluetooth.h
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*
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* Copyright (c) 2001-2002 Maksim Yevmenkin <m_evmenkin@yahoo.com>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*
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2003-05-10 21:44:42 +00:00
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* $Id: ng_bluetooth.h,v 1.4 2003/04/26 22:32:34 max Exp $
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2002-11-20 23:01:59 +00:00
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* $FreeBSD$
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*/
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#ifndef _NETGRAPH_BLUETOOTH_H_
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2003-11-14 03:45:29 +00:00
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#define _NETGRAPH_BLUETOOTH_H_
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2002-11-20 23:01:59 +00:00
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/*
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* Version of the stack
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*/
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#define NG_BLUETOOTH_VERSION 1
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/*
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* Declare the base of the Bluetooth sysctl hierarchy,
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* but only if this file cares about sysctl's
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*/
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#ifdef SYSCTL_DECL
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SYSCTL_DECL(_net_bluetooth);
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SYSCTL_DECL(_net_bluetooth_hci);
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SYSCTL_DECL(_net_bluetooth_l2cap);
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2003-05-10 21:44:42 +00:00
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SYSCTL_DECL(_net_bluetooth_rfcomm);
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2002-11-20 23:01:59 +00:00
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#endif /* SYSCTL_DECL */
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/*
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* Mbuf qeueue and useful mbufq macros. We do not use ifqueue because we
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* do not need mutex and other locking stuff
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*/
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struct mbuf;
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struct ng_bt_mbufq {
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struct mbuf *head; /* first item in the queue */
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struct mbuf *tail; /* last item in the queue */
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u_int32_t len; /* number of items in the queue */
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u_int32_t maxlen; /* maximal number of items in the queue */
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u_int32_t drops; /* number if dropped items */
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};
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typedef struct ng_bt_mbufq ng_bt_mbufq_t;
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typedef struct ng_bt_mbufq * ng_bt_mbufq_p;
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#define NG_BT_MBUFQ_INIT(q, _maxlen) \
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do { \
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(q)->head = NULL; \
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(q)->tail = NULL; \
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(q)->len = 0; \
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(q)->maxlen = (_maxlen); \
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(q)->drops = 0; \
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} while (0)
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#define NG_BT_MBUFQ_DESTROY(q) \
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do { \
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NG_BT_MBUFQ_DRAIN((q)); \
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} while (0)
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#define NG_BT_MBUFQ_FIRST(q) (q)->head
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#define NG_BT_MBUFQ_LEN(q) (q)->len
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2003-05-10 21:44:42 +00:00
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#define NG_BT_MBUFQ_FULL(q) ((q)->len >= (q)->maxlen)
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2002-11-20 23:01:59 +00:00
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#define NG_BT_MBUFQ_DROP(q) (q)->drops ++
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#define NG_BT_MBUFQ_ENQUEUE(q, i) \
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do { \
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(i)->m_nextpkt = NULL; \
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\
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if ((q)->tail == NULL) \
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(q)->head = (i); \
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else \
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(q)->tail->m_nextpkt = (i); \
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\
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(q)->tail = (i); \
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(q)->len ++; \
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} while (0)
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#define NG_BT_MBUFQ_DEQUEUE(q, i) \
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do { \
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(i) = (q)->head; \
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if ((i) != NULL) { \
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(q)->head = (q)->head->m_nextpkt; \
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if ((q)->head == NULL) \
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(q)->tail = NULL; \
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\
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(q)->len --; \
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(i)->m_nextpkt = NULL; \
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} \
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} while (0)
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#define NG_BT_MBUFQ_PREPEND(q, i) \
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do { \
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(i)->m_nextpkt = (q)->head; \
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if ((q)->tail == NULL) \
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(q)->tail = (i); \
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\
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(q)->head = (i); \
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(q)->len ++; \
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} while (0)
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#define NG_BT_MBUFQ_DRAIN(q) \
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do { \
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struct mbuf *m = NULL; \
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\
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for (;;) { \
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NG_BT_MBUFQ_DEQUEUE((q), m); \
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if (m == NULL) \
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break; \
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\
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NG_FREE_M(m); \
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} \
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} while (0)
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/*
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* Netgraph item queue and useful itemq macros
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*/
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struct ng_item;
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struct ng_bt_itemq {
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struct ng_item *head; /* first item in the queue */
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struct ng_item *tail; /* last item in the queue */
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u_int32_t len; /* number of items in the queue */
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u_int32_t maxlen; /* maximal number of items in the queue */
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u_int32_t drops; /* number if dropped items */
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};
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typedef struct ng_bt_itemq ng_bt_itemq_t;
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typedef struct ng_bt_itemq * ng_bt_itemq_p;
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#define NG_BT_ITEMQ_INIT(q, _maxlen) NG_BT_MBUFQ_INIT((q), (_maxlen))
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#define NG_BT_ITEMQ_DESTROY(q) \
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do { \
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NG_BT_ITEMQ_DRAIN((q)); \
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} while (0)
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#define NG_BT_ITEMQ_FIRST(q) NG_BT_MBUFQ_FIRST((q))
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#define NG_BT_ITEMQ_LEN(q) NG_BT_MBUFQ_LEN((q))
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#define NG_BT_ITEMQ_FULL(q) NG_BT_MBUFQ_FULL((q))
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#define NG_BT_ITEMQ_DROP(q) NG_BT_MBUFQ_DROP((q))
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#define NG_BT_ITEMQ_ENQUEUE(q, i) \
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do { \
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(i)->el_next = NULL; \
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\
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if ((q)->tail == NULL) \
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(q)->head = (i); \
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else \
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(q)->tail->el_next = (i); \
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\
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(q)->tail = (i); \
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(q)->len ++; \
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} while (0)
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#define NG_BT_ITEMQ_DEQUEUE(q, i) \
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do { \
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(i) = (q)->head; \
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if ((i) != NULL) { \
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(q)->head = (q)->head->el_next; \
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if ((q)->head == NULL) \
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(q)->tail = NULL; \
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\
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(q)->len --; \
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(i)->el_next = NULL; \
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} \
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} while (0)
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#define NG_BT_ITEMQ_PREPEND(q, i) \
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do { \
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(i)->el_next = (q)->head; \
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if ((q)->tail == NULL) \
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(q)->tail = (i); \
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\
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(q)->head = (i); \
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(q)->len ++; \
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} while (0)
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#define NG_BT_ITEMQ_DRAIN(q) \
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do { \
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struct ng_item *i = NULL; \
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\
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for (;;) { \
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NG_BT_ITEMQ_DEQUEUE((q), i); \
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if (i == NULL) \
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break; \
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\
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NG_FREE_ITEM(i); \
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} \
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} while (0)
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/*
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* Get Bluetooth stack sysctl globals
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*/
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u_int32_t bluetooth_hci_command_timeout (void);
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u_int32_t bluetooth_hci_connect_timeout (void);
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u_int32_t bluetooth_hci_max_neighbor_age (void);
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u_int32_t bluetooth_l2cap_rtx_timeout (void);
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u_int32_t bluetooth_l2cap_ertx_timeout (void);
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#endif /* _NETGRAPH_BLUETOOTH_H_ */
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