freebsd-dev/sys/netinet/accf_dns.c

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/*
* Copyright (C) 2007 David Malone <dwmalone@FreeBSD.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* $FreeBSD$
*/
#define ACCEPT_FILTER_MOD
#include <sys/param.h>
#include <sys/kernel.h>
#include <sys/mbuf.h>
#include <sys/module.h>
#include <sys/signalvar.h>
#include <sys/sysctl.h>
#include <sys/socketvar.h>
/* check for full DNS request */
Rework socket upcalls to close some races with setup/teardown of upcalls. - Each socket upcall is now invoked with the appropriate socket buffer locked. It is not permissible to call soisconnected() with this lock held; however, so socket upcalls now return an integer value. The two possible values are SU_OK and SU_ISCONNECTED. If an upcall returns SU_ISCONNECTED, then the soisconnected() will be invoked on the socket after the socket buffer lock is dropped. - A new API is provided for setting and clearing socket upcalls. The API consists of soupcall_set() and soupcall_clear(). - To simplify locking, each socket buffer now has a separate upcall. - When a socket upcall returns SU_ISCONNECTED, the upcall is cleared from the receive socket buffer automatically. Note that a SO_SND upcall should never return SU_ISCONNECTED. - All this means that accept filters should now return SU_ISCONNECTED instead of calling soisconnected() directly. They also no longer need to explicitly clear the upcall on the new socket. - The HTTP accept filter still uses soupcall_set() to manage its internal state machine, but other accept filters no longer have any explicit knowlege of socket upcall internals aside from their return value. - The various RPC client upcalls currently drop the socket buffer lock while invoking soreceive() as a temporary band-aid. The plan for the future is to add a new flag to allow soreceive() to be called with the socket buffer locked. - The AIO callback for socket I/O is now also invoked with the socket buffer locked. Previously sowakeup() would drop the socket buffer lock only to call aio_swake() which immediately re-acquired the socket buffer lock for the duration of the function call. Discussed with: rwatson, rmacklem
2009-06-01 21:17:03 +00:00
static int sohasdns(struct socket *so, void *arg, int waitflag);
struct packet {
struct mbuf *m; /* Current mbuf. */
struct mbuf *n; /* nextpkt mbuf. */
unsigned long moff; /* Offset of the beginning of m. */
unsigned long offset; /* Which offset we are working at. */
unsigned long len; /* The number of bytes we have to play with. */
};
#define DNS_OK 0
#define DNS_WAIT -1
#define DNS_RUN -2
/* check we can skip over various parts of DNS request */
static int skippacket(struct sockbuf *sb);
static struct accept_filter accf_dns_filter = {
"dnsready",
sohasdns,
NULL,
NULL
};
static moduledata_t accf_dns_mod = {
"accf_dns",
accept_filt_generic_mod_event,
&accf_dns_filter
};
DECLARE_MODULE(accf_dns, accf_dns_mod, SI_SUB_DRIVERS, SI_ORDER_MIDDLE);
Rework socket upcalls to close some races with setup/teardown of upcalls. - Each socket upcall is now invoked with the appropriate socket buffer locked. It is not permissible to call soisconnected() with this lock held; however, so socket upcalls now return an integer value. The two possible values are SU_OK and SU_ISCONNECTED. If an upcall returns SU_ISCONNECTED, then the soisconnected() will be invoked on the socket after the socket buffer lock is dropped. - A new API is provided for setting and clearing socket upcalls. The API consists of soupcall_set() and soupcall_clear(). - To simplify locking, each socket buffer now has a separate upcall. - When a socket upcall returns SU_ISCONNECTED, the upcall is cleared from the receive socket buffer automatically. Note that a SO_SND upcall should never return SU_ISCONNECTED. - All this means that accept filters should now return SU_ISCONNECTED instead of calling soisconnected() directly. They also no longer need to explicitly clear the upcall on the new socket. - The HTTP accept filter still uses soupcall_set() to manage its internal state machine, but other accept filters no longer have any explicit knowlege of socket upcall internals aside from their return value. - The various RPC client upcalls currently drop the socket buffer lock while invoking soreceive() as a temporary band-aid. The plan for the future is to add a new flag to allow soreceive() to be called with the socket buffer locked. - The AIO callback for socket I/O is now also invoked with the socket buffer locked. Previously sowakeup() would drop the socket buffer lock only to call aio_swake() which immediately re-acquired the socket buffer lock for the duration of the function call. Discussed with: rwatson, rmacklem
2009-06-01 21:17:03 +00:00
static int
sohasdns(struct socket *so, void *arg, int waitflag)
{
struct sockbuf *sb = &so->so_rcv;
/* If the socket is full, we're ready. */
if (sb->sb_cc >= sb->sb_hiwat || sb->sb_mbcnt >= sb->sb_mbmax)
goto ready;
/* Check to see if we have a request. */
if (skippacket(sb) == DNS_WAIT)
Rework socket upcalls to close some races with setup/teardown of upcalls. - Each socket upcall is now invoked with the appropriate socket buffer locked. It is not permissible to call soisconnected() with this lock held; however, so socket upcalls now return an integer value. The two possible values are SU_OK and SU_ISCONNECTED. If an upcall returns SU_ISCONNECTED, then the soisconnected() will be invoked on the socket after the socket buffer lock is dropped. - A new API is provided for setting and clearing socket upcalls. The API consists of soupcall_set() and soupcall_clear(). - To simplify locking, each socket buffer now has a separate upcall. - When a socket upcall returns SU_ISCONNECTED, the upcall is cleared from the receive socket buffer automatically. Note that a SO_SND upcall should never return SU_ISCONNECTED. - All this means that accept filters should now return SU_ISCONNECTED instead of calling soisconnected() directly. They also no longer need to explicitly clear the upcall on the new socket. - The HTTP accept filter still uses soupcall_set() to manage its internal state machine, but other accept filters no longer have any explicit knowlege of socket upcall internals aside from their return value. - The various RPC client upcalls currently drop the socket buffer lock while invoking soreceive() as a temporary band-aid. The plan for the future is to add a new flag to allow soreceive() to be called with the socket buffer locked. - The AIO callback for socket I/O is now also invoked with the socket buffer locked. Previously sowakeup() would drop the socket buffer lock only to call aio_swake() which immediately re-acquired the socket buffer lock for the duration of the function call. Discussed with: rwatson, rmacklem
2009-06-01 21:17:03 +00:00
return (SU_OK);
ready:
Rework socket upcalls to close some races with setup/teardown of upcalls. - Each socket upcall is now invoked with the appropriate socket buffer locked. It is not permissible to call soisconnected() with this lock held; however, so socket upcalls now return an integer value. The two possible values are SU_OK and SU_ISCONNECTED. If an upcall returns SU_ISCONNECTED, then the soisconnected() will be invoked on the socket after the socket buffer lock is dropped. - A new API is provided for setting and clearing socket upcalls. The API consists of soupcall_set() and soupcall_clear(). - To simplify locking, each socket buffer now has a separate upcall. - When a socket upcall returns SU_ISCONNECTED, the upcall is cleared from the receive socket buffer automatically. Note that a SO_SND upcall should never return SU_ISCONNECTED. - All this means that accept filters should now return SU_ISCONNECTED instead of calling soisconnected() directly. They also no longer need to explicitly clear the upcall on the new socket. - The HTTP accept filter still uses soupcall_set() to manage its internal state machine, but other accept filters no longer have any explicit knowlege of socket upcall internals aside from their return value. - The various RPC client upcalls currently drop the socket buffer lock while invoking soreceive() as a temporary band-aid. The plan for the future is to add a new flag to allow soreceive() to be called with the socket buffer locked. - The AIO callback for socket I/O is now also invoked with the socket buffer locked. Previously sowakeup() would drop the socket buffer lock only to call aio_swake() which immediately re-acquired the socket buffer lock for the duration of the function call. Discussed with: rwatson, rmacklem
2009-06-01 21:17:03 +00:00
return (SU_ISCONNECTED);
}
#define GET8(p, val) do { \
if (p->offset < p->moff) \
return DNS_RUN; \
while (p->offset >= p->moff + p->m->m_len) { \
p->moff += p->m->m_len; \
p->m = p->m->m_next; \
if (p->m == NULL) { \
p->m = p->n; \
p->n = p->m->m_nextpkt; \
} \
if (p->m == NULL) \
return DNS_WAIT; \
} \
val = *(mtod(p->m, unsigned char *) + (p->offset - p->moff)); \
p->offset++; \
} while (0)
#define GET16(p, val) do { \
unsigned int v0, v1; \
GET8(p, v0); \
GET8(p, v1); \
val = v0 * 0x100 + v1; \
} while (0)
static int
skippacket(struct sockbuf *sb) {
unsigned long packlen;
struct packet q, *p = &q;
if (sb->sb_cc < 2)
return DNS_WAIT;
q.m = sb->sb_mb;
q.n = q.m->m_nextpkt;
q.moff = 0;
q.offset = 0;
q.len = sb->sb_cc;
GET16(p, packlen);
if (packlen + 2 > q.len)
return DNS_WAIT;
return DNS_OK;
}