freebsd-dev/tools/test/testfloat/testLoops.h

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/*
===============================================================================
This C header file is part of TestFloat, Release 2a, a package of programs
for testing the correctness of floating-point arithmetic complying to the
IEC/IEEE Standard for Floating-Point.
Written by John R. Hauser. More information is available through the Web
page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
Derivative works are acceptable, even for commercial purposes, so long as
(1) they include prominent notice that the work is derivative, and (2) they
include prominent notice akin to these four paragraphs for those parts of
this code that are retained.
===============================================================================
*/
#include <stdio.h>
extern volatile flag stop;
extern char *trueName, *testName;
extern flag forever, errorStop;
extern uint32 maxErrorCount;
extern flag checkNaNs;
extern int8 *trueFlagsPtr;
extern int8 ( *testFlagsFunctionPtr )( void );
extern char *functionName;
extern char *roundingPrecisionName, *roundingModeName, *tininessModeName;
extern flag anyErrors;
void writeFunctionName( FILE * );
void exitWithStatus( void );
void test_a_int32_z_float32( float32 ( int32 ), float32 ( int32 ) );
void test_a_int32_z_float64( float64 ( int32 ), float64 ( int32 ) );
#ifdef FLOATX80
void test_a_int32_z_floatx80( floatx80 ( int32 ), floatx80 ( int32 ) );
#endif
#ifdef FLOAT128
void test_a_int32_z_float128( float128 ( int32 ), float128 ( int32 ) );
#endif
#ifdef BITS64
void test_a_int64_z_float32( float32 ( int64 ), float32 ( int64 ) );
void test_a_int64_z_float64( float64 ( int64 ), float64 ( int64 ) );
#ifdef FLOATX80
void test_a_int64_z_floatx80( floatx80 ( int64 ), floatx80 ( int64 ) );
#endif
#ifdef FLOAT128
void test_a_int64_z_float128( float128 ( int64 ), float128 ( int64 ) );
#endif
#endif
void test_a_float32_z_int32( int32 ( float32 ), int32 ( float32 ) );
#ifdef BITS64
void test_a_float32_z_int64( int64 ( float32 ), int64 ( float32 ) );
#endif
void test_a_float32_z_float64( float64 ( float32 ), float64 ( float32 ) );
#ifdef FLOATX80
void test_a_float32_z_floatx80( floatx80 ( float32 ), floatx80 ( float32 ) );
#endif
#ifdef FLOAT128
void test_a_float32_z_float128( float128 ( float32 ), float128 ( float32 ) );
#endif
void test_az_float32( float32 ( float32 ), float32 ( float32 ) );
void
test_ab_float32_z_flag(
flag ( float32, float32 ), flag ( float32, float32 ) );
void
test_abz_float32(
float32 ( float32, float32 ), float32 ( float32, float32 ) );
void test_a_float64_z_int32( int32 ( float64 ), int32 ( float64 ) );
#ifdef BITS64
void test_a_float64_z_int64( int64 ( float64 ), int64 ( float64 ) );
#endif
void test_a_float64_z_float32( float32 ( float64 ), float32 ( float64 ) );
#ifdef FLOATX80
void test_a_float64_z_floatx80( floatx80 ( float64 ), floatx80 ( float64 ) );
#endif
#ifdef FLOAT128
void test_a_float64_z_float128( float128 ( float64 ), float128 ( float64 ) );
#endif
void test_az_float64( float64 ( float64 ), float64 ( float64 ) );
void
test_ab_float64_z_flag(
flag ( float64, float64 ), flag ( float64, float64 ) );
void
test_abz_float64(
float64 ( float64, float64 ), float64 ( float64, float64 ) );
#ifdef FLOATX80
void test_a_floatx80_z_int32( int32 ( floatx80 ), int32 ( floatx80 ) );
#ifdef BITS64
void test_a_floatx80_z_int64( int64 ( floatx80 ), int64 ( floatx80 ) );
#endif
void test_a_floatx80_z_float32( float32 ( floatx80 ), float32 ( floatx80 ) );
void test_a_floatx80_z_float64( float64 ( floatx80 ), float64 ( floatx80 ) );
#ifdef FLOAT128
void
test_a_floatx80_z_float128( float128 ( floatx80 ), float128 ( floatx80 ) );
#endif
void test_az_floatx80( floatx80 ( floatx80 ), floatx80 ( floatx80 ) );
void
test_ab_floatx80_z_flag(
flag ( floatx80, floatx80 ), flag ( floatx80, floatx80 ) );
void
test_abz_floatx80(
floatx80 ( floatx80, floatx80 ), floatx80 ( floatx80, floatx80 ) );
#endif
#ifdef FLOAT128
void test_a_float128_z_int32( int32 ( float128 ), int32 ( float128 ) );
#ifdef BITS64
void test_a_float128_z_int64( int64 ( float128 ), int64 ( float128 ) );
#endif
void test_a_float128_z_float32( float32 ( float128 ), float32 ( float128 ) );
void test_a_float128_z_float64( float64 ( float128 ), float64 ( float128 ) );
#ifdef FLOATX80
void
test_a_float128_z_floatx80( floatx80 ( float128 ), floatx80 ( float128 ) );
#endif
void test_az_float128( float128 ( float128 ), float128 ( float128 ) );
void
test_ab_float128_z_flag(
flag ( float128, float128 ), flag ( float128, float128 ) );
void
test_abz_float128(
float128 ( float128, float128 ), float128 ( float128, float128 ) );
#endif