91 lines
2.0 KiB
C
91 lines
2.0 KiB
C
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/*-
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* Copyright (c) 2004 Pyun YongHyeon.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*
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*/
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#include <sys/cdefs.h>
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__FBSDID("$FreeBSD$");
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#include <sys/param.h>
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#include <sys/systm.h>
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#include <sys/bus.h>
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#include <isa/isareg.h>
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#include <isa/isavar.h>
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/*
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* Glue code to load sound(4). Though fdc(4), ppc(4) don't work on
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* sparc64 yet, they may need this glue code too.
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*/
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int
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isa_dma_init(int chan, u_int bouncebufsize, int flag)
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{
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return (0);
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}
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int
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isa_dma_acquire(int chan)
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{
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return (0);
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}
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void
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isa_dma_release(int chan)
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{
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}
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void
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isa_dmacascade(int chan)
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{
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}
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void
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isa_dmastart(int flags, caddr_t addr, u_int nbytes, int chan)
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{
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}
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void
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isa_dmadone(int flags, caddr_t addr, int nbytes, int chan)
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{
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}
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int
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isa_dmastatus(int chan)
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{
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return (0);
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}
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int
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isa_dmastop(int chan)
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{
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return (0);
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}
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