freebsd-dev/sys/contrib/dev/acpica/dswload.c

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/******************************************************************************
*
* Module Name: dswload - Dispatcher namespace load callbacks
* $Revision: 26 $
*
*****************************************************************************/
/******************************************************************************
*
* 1. Copyright Notice
*
* Some or all of this work - Copyright (c) 1999, 2000, 2001, Intel Corp.
* All rights reserved.
*
* 2. License
*
* 2.1. This is your license from Intel Corp. under its intellectual property
* rights. You may have additional license terms from the party that provided
* you this software, covering your right to use that party's intellectual
* property rights.
*
* 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
* copy of the source code appearing in this file ("Covered Code") an
* irrevocable, perpetual, worldwide license under Intel's copyrights in the
* base code distributed originally by Intel ("Original Intel Code") to copy,
* make derivatives, distribute, use and display any portion of the Covered
* Code in any form, with the right to sublicense such rights; and
*
* 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
* license (with the right to sublicense), under only those claims of Intel
* patents that are infringed by the Original Intel Code, to make, use, sell,
* offer to sell, and import the Covered Code and derivative works thereof
* solely to the minimum extent necessary to exercise the above copyright
* license, and in no event shall the patent license extend to any additions
* to or modifications of the Original Intel Code. No other license or right
* is granted directly or by implication, estoppel or otherwise;
*
* The above copyright and patent license is granted only if the following
* conditions are met:
*
* 3. Conditions
*
* 3.1. Redistribution of Source with Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification with rights to further distribute source must include
* the above Copyright Notice, the above License, this list of Conditions,
* and the following Disclaimer and Export Compliance provision. In addition,
* Licensee must cause all Covered Code to which Licensee contributes to
* contain a file documenting the changes Licensee made to create that Covered
* Code and the date of any change. Licensee must include in that file the
* documentation of any changes made by any predecessor Licensee. Licensee
* must include a prominent statement that the modification is derived,
* directly or indirectly, from Original Intel Code.
*
* 3.2. Redistribution of Source with no Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification without rights to further distribute source must
* include the following Disclaimer and Export Compliance provision in the
* documentation and/or other materials provided with distribution. In
* addition, Licensee may not authorize further sublicense of source of any
* portion of the Covered Code, and must include terms to the effect that the
* license from Licensee to its licensee is limited to the intellectual
* property embodied in the software Licensee provides to its licensee, and
* not to intellectual property embodied in modifications its licensee may
* make.
*
* 3.3. Redistribution of Executable. Redistribution in executable form of any
* substantial portion of the Covered Code or modification must reproduce the
* above Copyright Notice, and the following Disclaimer and Export Compliance
* provision in the documentation and/or other materials provided with the
* distribution.
*
* 3.4. Intel retains all right, title, and interest in and to the Original
* Intel Code.
*
* 3.5. Neither the name Intel nor any other trademark owned or controlled by
* Intel shall be used in advertising or otherwise to promote the sale, use or
* other dealings in products derived from or relating to the Covered Code
* without prior written authorization from Intel.
*
* 4. Disclaimer and Export Compliance
*
* 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
* HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
* IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
* INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
* UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
* IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
* PARTICULAR PURPOSE.
*
* 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
* OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
* COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
* SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
* CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
* HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
* SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
* LIMITED REMEDY.
*
* 4.3. Licensee shall not export, either directly or indirectly, any of this
* software or system incorporating such software without first obtaining any
* required license or other approval from the U. S. Department of Commerce or
* any other agency or department of the United States Government. In the
* event Licensee exports any such software from the United States or
* re-exports any such software from a foreign destination, Licensee shall
* ensure that the distribution and export/re-export of the software is in
* compliance with all laws, regulations, orders, or other restrictions of the
* U.S. Export Administration Regulations. Licensee agrees that neither it nor
* any of its subsidiaries will export/re-export any technical data, process,
* software, or service, directly or indirectly, to any country for which the
* United States government or any agency thereof requires an export license,
* other governmental approval, or letter of assurance, without first obtaining
* such license, approval or letter.
*
*****************************************************************************/
#define __DSWLOAD_C__
#include "acpi.h"
#include "acparser.h"
#include "amlcode.h"
#include "acdispat.h"
#include "acinterp.h"
#include "acnamesp.h"
#include "acevents.h"
#define _COMPONENT DISPATCHER
MODULE_NAME ("dswload")
/*****************************************************************************
*
* FUNCTION: AcpiDsLoad1BeginOp
*
* PARAMETERS: WalkState - Current state of the parse tree walk
* Op - Op that has been just been reached in the
* walk; Arguments have not been evaluated yet.
*
* RETURN: Status
*
* DESCRIPTION: Descending callback used during the loading of ACPI tables.
*
****************************************************************************/
ACPI_STATUS
AcpiDsLoad1BeginOp (
UINT16 Opcode,
ACPI_PARSE_OBJECT *Op,
ACPI_WALK_STATE *WalkState,
ACPI_PARSE_OBJECT **OutOp)
{
ACPI_NAMESPACE_NODE *Node;
ACPI_STATUS Status;
OBJECT_TYPE_INTERNAL DataType;
NATIVE_CHAR *Path;
DEBUG_PRINT (TRACE_DISPATCH,
("Load1BeginOp: Op=%p State=%p\n", Op, WalkState));
/* We are only interested in opcodes that have an associated name */
if (!AcpiPsIsNamedOp (Opcode))
{
*OutOp = Op;
return (AE_OK);
}
/* Check if this object has already been installed in the namespace */
if (Op && Op->Node)
{
*OutOp = Op;
return (AE_OK);
}
Path = AcpiPsGetNextNamestring (WalkState->ParserState);
/* Map the raw opcode into an internal object type */
DataType = AcpiDsMapNamedOpcodeToDataType (Opcode);
DEBUG_PRINT (TRACE_DISPATCH,
("Load1BeginOp: State=%p Op=%p Type=%x\n", WalkState, Op, DataType));
if (Opcode == AML_SCOPE_OP)
{
DEBUG_PRINT (TRACE_DISPATCH,
("Load1BeginOp: State=%p Op=%p Type=%x\n", WalkState, Op, DataType));
}
/*
* Enter the named type into the internal namespace. We enter the name
* as we go downward in the parse tree. Any necessary subobjects that involve
* arguments to the opcode must be created as we go back up the parse tree later.
*/
Status = AcpiNsLookup (WalkState->ScopeInfo, Path,
DataType, IMODE_LOAD_PASS1,
NS_NO_UPSEARCH, WalkState, &(Node));
if (ACPI_FAILURE (Status))
{
return (Status);
}
if (!Op)
{
/* Create a new op */
Op = AcpiPsAllocOp (Opcode);
if (!Op)
{
return (AE_NO_MEMORY);
}
}
/* Initialize */
((ACPI_PARSE2_OBJECT *)Op)->Name = Node->Name;
/*
* Put the Node in the "op" object that the parser uses, so we
* can get it again quickly when this scope is closed
*/
Op->Node = Node;
AcpiPsAppendArg (AcpiPsGetParentScope (WalkState->ParserState), Op);
*OutOp = Op;
return (Status);
}
/*****************************************************************************
*
* FUNCTION: AcpiDsLoad1EndOp
*
* PARAMETERS: WalkState - Current state of the parse tree walk
* Op - Op that has been just been completed in the
* walk; Arguments have now been evaluated.
*
* RETURN: Status
*
* DESCRIPTION: Ascending callback used during the loading of the namespace,
* both control methods and everything else.
*
****************************************************************************/
ACPI_STATUS
AcpiDsLoad1EndOp (
ACPI_WALK_STATE *WalkState,
ACPI_PARSE_OBJECT *Op)
{
OBJECT_TYPE_INTERNAL DataType;
DEBUG_PRINT (TRACE_DISPATCH,
("Load1EndOp: Op=%p State=%p\n", Op, WalkState));
/* We are only interested in opcodes that have an associated name */
if (!AcpiPsIsNamedOp (Op->Opcode))
{
return (AE_OK);
}
/* Get the type to determine if we should pop the scope */
DataType = AcpiDsMapNamedOpcodeToDataType (Op->Opcode);
if (Op->Opcode == AML_NAME_OP)
{
/* For Name opcode, check the argument */
if (Op->Value.Arg)
{
DataType = AcpiDsMapOpcodeToDataType (
(Op->Value.Arg)->Opcode, NULL);
((ACPI_NAMESPACE_NODE *)Op->Node)->Type =
(UINT8) DataType;
}
}
/* Pop the scope stack */
if (AcpiNsOpensScope (DataType))
{
DEBUG_PRINT (TRACE_DISPATCH,
("Load1EndOp/%s: Popping scope for Op %p\n",
AcpiCmGetTypeName (DataType), Op));
AcpiDsScopeStackPop (WalkState);
}
return (AE_OK);
}
/*****************************************************************************
*
* FUNCTION: AcpiDsLoad2BeginOp
*
* PARAMETERS: WalkState - Current state of the parse tree walk
* Op - Op that has been just been reached in the
* walk; Arguments have not been evaluated yet.
*
* RETURN: Status
*
* DESCRIPTION: Descending callback used during the loading of ACPI tables.
*
****************************************************************************/
ACPI_STATUS
AcpiDsLoad2BeginOp (
UINT16 Opcode,
ACPI_PARSE_OBJECT *Op,
ACPI_WALK_STATE *WalkState,
ACPI_PARSE_OBJECT **OutOp)
{
ACPI_NAMESPACE_NODE *Node;
ACPI_STATUS Status;
OBJECT_TYPE_INTERNAL DataType;
NATIVE_CHAR *BufferPtr;
void *Original = NULL;
DEBUG_PRINT (TRACE_DISPATCH,
("Load2BeginOp: Op=%p State=%p\n", Op, WalkState));
/* We only care about Namespace opcodes here */
if (!AcpiPsIsNamespaceOp (Opcode) &&
Opcode != AML_NAMEPATH_OP)
{
return (AE_OK);
}
/* Temp! same code as in psparse */
if (!AcpiPsIsNamedOp (Opcode))
{
return (AE_OK);
}
if (Op)
{
/*
* Get the name we are going to enter or lookup in the namespace
*/
if (Opcode == AML_NAMEPATH_OP)
{
/* For Namepath op, get the path string */
BufferPtr = Op->Value.String;
if (!BufferPtr)
{
/* No name, just exit */
return (AE_OK);
}
}
else
{
/* Get name from the op */
BufferPtr = (NATIVE_CHAR *) &((ACPI_PARSE2_OBJECT *)Op)->Name;
}
}
else
{
BufferPtr = AcpiPsGetNextNamestring (WalkState->ParserState);
}
/* Map the raw opcode into an internal object type */
DataType = AcpiDsMapNamedOpcodeToDataType (Opcode);
DEBUG_PRINT (TRACE_DISPATCH,
("Load2BeginOp: State=%p Op=%p Type=%x\n", WalkState, Op, DataType));
if (Opcode == AML_DEF_FIELD_OP ||
Opcode == AML_BANK_FIELD_OP ||
Opcode == AML_INDEX_FIELD_OP)
{
Node = NULL;
Status = AE_OK;
}
else if (Opcode == AML_NAMEPATH_OP)
{
/*
* The NamePath is an object reference to an existing object. Don't enter the
* name into the namespace, but look it up for use later
*/
Status = AcpiNsLookup (WalkState->ScopeInfo, BufferPtr,
DataType, IMODE_EXECUTE,
NS_SEARCH_PARENT, WalkState,
&(Node));
}
else
{
if (Op && Op->Node)
{
Original = Op->Node;
Node = Op->Node;
if (AcpiNsOpensScope (DataType))
{
Status = AcpiDsScopeStackPush (Node,
DataType,
WalkState);
if (ACPI_FAILURE (Status))
{
return (Status);
}
}
return (AE_OK);
}
/*
* Enter the named type into the internal namespace. We enter the name
* as we go downward in the parse tree. Any necessary subobjects that involve
* arguments to the opcode must be created as we go back up the parse tree later.
*/
Status = AcpiNsLookup (WalkState->ScopeInfo, BufferPtr,
DataType, IMODE_EXECUTE,
NS_NO_UPSEARCH, WalkState,
&(Node));
}
if (ACPI_SUCCESS (Status))
{
if (!Op)
{
/* Create a new op */
Op = AcpiPsAllocOp (Opcode);
if (!Op)
{
return (AE_NO_MEMORY);
}
/* Initialize */
((ACPI_PARSE2_OBJECT *)Op)->Name = Node->Name;
*OutOp = Op;
}
/*
* Put the Node in the "op" object that the parser uses, so we
* can get it again quickly when this scope is closed
*/
Op->Node = Node;
if (Original)
{
DEBUG_PRINT (ACPI_INFO,
("Lookup: old %p new %p\n", Original, Node));
if (Original != Node)
{
DEBUG_PRINT (ACPI_INFO,
("Lookup match error: old %p new %p\n", Original, Node));
}
}
}
return (Status);
}
/*****************************************************************************
*
* FUNCTION: AcpiDsLoad2EndOp
*
* PARAMETERS: WalkState - Current state of the parse tree walk
* Op - Op that has been just been completed in the
* walk; Arguments have now been evaluated.
*
* RETURN: Status
*
* DESCRIPTION: Ascending callback used during the loading of the namespace,
* both control methods and everything else.
*
****************************************************************************/
ACPI_STATUS
AcpiDsLoad2EndOp (
ACPI_WALK_STATE *WalkState,
ACPI_PARSE_OBJECT *Op)
{
ACPI_STATUS Status = AE_OK;
OBJECT_TYPE_INTERNAL DataType;
ACPI_NAMESPACE_NODE *Node;
ACPI_PARSE_OBJECT *Arg;
ACPI_NAMESPACE_NODE *NewNode;
DEBUG_PRINT (TRACE_DISPATCH, ("Load2EndOp: Op=%p State=%p\n", Op, WalkState));
if (!AcpiPsIsNamespaceObjectOp (Op->Opcode))
{
return (AE_OK);
}
if (Op->Opcode == AML_SCOPE_OP)
{
DEBUG_PRINT (TRACE_DISPATCH,
("Load2EndOp: ending scope Op=%p State=%p\n", Op, WalkState));
if (((ACPI_PARSE2_OBJECT *)Op)->Name == -1)
{
DEBUG_PRINT (ACPI_ERROR,
("Load2EndOp: Un-named scope! Op=%p State=%p\n", Op,
WalkState));
return (AE_OK);
}
}
DataType = AcpiDsMapNamedOpcodeToDataType (Op->Opcode);
/*
* Get the Node/name from the earlier lookup
* (It was saved in the *op structure)
*/
Node = Op->Node;
/*
* Put the Node on the object stack (Contains the ACPI Name of
* this object)
*/
WalkState->Operands[0] = (void *) Node;
WalkState->NumOperands = 1;
/* Pop the scope stack */
if (AcpiNsOpensScope (DataType))
{
DEBUG_PRINT (TRACE_DISPATCH,
("AmlEndNamespaceScope/%s: Popping scope for Op %p\n",
AcpiCmGetTypeName (DataType), Op));
AcpiDsScopeStackPop (WalkState);
}
/*
* Named operations are as follows:
*
* AML_SCOPE
* AML_DEVICE
* AML_THERMALZONE
* AML_METHOD
* AML_POWERRES
* AML_PROCESSOR
* AML_FIELD
* AML_INDEXFIELD
* AML_BANKFIELD
* AML_NAMEDFIELD
* AML_NAME
* AML_ALIAS
* AML_MUTEX
* AML_EVENT
* AML_OPREGION
* AML_CREATEFIELD
* AML_CREATEBITFIELD
* AML_CREATEBYTEFIELD
* AML_CREATEWORDFIELD
* AML_CREATEDWORDFIELD
* AML_METHODCALL
*/
/* Decode the opcode */
Arg = Op->Value.Arg;
switch (Op->Opcode)
{
case AML_CREATE_FIELD_OP:
case AML_BIT_FIELD_OP:
case AML_BYTE_FIELD_OP:
case AML_WORD_FIELD_OP:
case AML_DWORD_FIELD_OP:
/*
* Create the field object, but the field buffer and index must
* be evaluated later during the execution phase
*/
DEBUG_PRINT (TRACE_DISPATCH,
("LOADING-CreateXxxField: State=%p Op=%p NamedObj=%p\n",
WalkState, Op, Node));
/* Get the NameString argument */
if (Op->Opcode == AML_CREATE_FIELD_OP)
{
Arg = AcpiPsGetArg (Op, 3);
}
else
{
/* Create Bit/Byte/Word/Dword field */
Arg = AcpiPsGetArg (Op, 2);
}
/*
* Enter the NameString into the namespace
*/
Status = AcpiNsLookup (WalkState->ScopeInfo,
Arg->Value.String,
INTERNAL_TYPE_DEF_ANY,
IMODE_LOAD_PASS1,
NS_NO_UPSEARCH | NS_DONT_OPEN_SCOPE,
WalkState, &(NewNode));
if (ACPI_SUCCESS (Status))
{
/* We could put the returned object (Node) on the object stack for later, but
* for now, we will put it in the "op" object that the parser uses, so we
* can get it again at the end of this scope
*/
Op->Node = NewNode;
/*
* If there is no object attached to the node, this node was just created and
* we need to create the field object. Otherwise, this was a lookup of an
* existing node and we don't want to create the field object again.
*/
if (!NewNode->Object)
{
/*
* The Field definition is not fully parsed at this time.
* (We must save the address of the AML for the buffer and index operands)
*/
Status = AcpiAmlExecCreateField (((ACPI_PARSE2_OBJECT *) Op)->Data,
((ACPI_PARSE2_OBJECT *) Op)->Length,
NewNode, WalkState);
}
}
break;
case AML_METHODCALL_OP:
DEBUG_PRINT (TRACE_DISPATCH,
("RESOLVING-MethodCall: State=%p Op=%p NamedObj=%p\n",
WalkState, Op, Node));
/*
* Lookup the method name and save the Node
*/
Status = AcpiNsLookup (WalkState->ScopeInfo, Arg->Value.String,
ACPI_TYPE_ANY, IMODE_LOAD_PASS2,
NS_SEARCH_PARENT | NS_DONT_OPEN_SCOPE,
WalkState, &(NewNode));
if (ACPI_SUCCESS (Status))
{
/* has name already been resolved by here ??*/
/* TBD: [Restructure] Make sure that what we found is indeed a method! */
/* We didn't search for a method on purpose, to see if the name would resolve! */
/* We could put the returned object (Node) on the object stack for later, but
* for now, we will put it in the "op" object that the parser uses, so we
* can get it again at the end of this scope
*/
Op->Node = NewNode;
}
break;
case AML_PROCESSOR_OP:
/* Nothing to do other than enter object into namespace */
DEBUG_PRINT (TRACE_DISPATCH,
("LOADING-Processor: State=%p Op=%p NamedObj=%p\n",
WalkState, Op, Node));
Status = AcpiAmlExecCreateProcessor (Op, (ACPI_HANDLE) Node);
if (ACPI_FAILURE (Status))
{
goto Cleanup;
}
DEBUG_PRINT (TRACE_DISPATCH,
("Completed Processor Init, Op=%p State=%p entry=%p\n",
Op, WalkState, Node));
break;
case AML_POWER_RES_OP:
/* Nothing to do other than enter object into namespace */
DEBUG_PRINT (TRACE_DISPATCH,
("LOADING-PowerResource: State=%p Op=%p NamedObj=%p\n",
WalkState, Op, Node));
Status = AcpiAmlExecCreatePowerResource (Op, (ACPI_HANDLE) Node);
if (ACPI_FAILURE (Status))
{
goto Cleanup;
}
DEBUG_PRINT (TRACE_DISPATCH,
("Completed PowerResource Init, Op=%p State=%p entry=%p\n",
Op, WalkState, Node));
break;
case AML_THERMAL_ZONE_OP:
/* Nothing to do other than enter object into namespace */
DEBUG_PRINT (TRACE_DISPATCH,
("LOADING-ThermalZone: State=%p Op=%p NamedObj=%p\n",
WalkState, Op, Node));
break;
case AML_DEF_FIELD_OP:
DEBUG_PRINT (TRACE_DISPATCH,
("LOADING-Field: State=%p Op=%p NamedObj=%p\n",
WalkState, Op, Node));
Arg = Op->Value.Arg;
Status = AcpiDsCreateField (Op,
Arg->Node,
WalkState);
break;
case AML_INDEX_FIELD_OP:
DEBUG_PRINT (TRACE_DISPATCH,
("LOADING-IndexField: State=%p Op=%p NamedObj=%p\n",
WalkState, Op, Node));
Arg = Op->Value.Arg;
Status = AcpiDsCreateIndexField (Op,
(ACPI_HANDLE) Arg->Node,
WalkState);
break;
case AML_BANK_FIELD_OP:
DEBUG_PRINT (TRACE_DISPATCH,
("LOADING-BankField: State=%p Op=%p NamedObj=%p\n",
WalkState, Op, Node));
Arg = Op->Value.Arg;
Status = AcpiDsCreateBankField (Op,
Arg->Node,
WalkState);
break;
/*
* MethodOp PkgLength NamesString MethodFlags TermList
*/
case AML_METHOD_OP:
DEBUG_PRINT (TRACE_DISPATCH,
("LOADING-Method: State=%p Op=%p NamedObj=%p\n",
WalkState, Op, Node));
if (!Node->Object)
{
Status = AcpiAmlExecCreateMethod (((ACPI_PARSE2_OBJECT *) Op)->Data,
((ACPI_PARSE2_OBJECT *) Op)->Length,
Arg->Value.Integer, (ACPI_HANDLE) Node);
}
break;
case AML_MUTEX_OP:
DEBUG_PRINT (TRACE_DISPATCH,
("LOADING-Mutex: Op=%p State=%p\n", Op, WalkState));
Status = AcpiDsCreateOperands (WalkState, Arg);
if (ACPI_FAILURE (Status))
{
goto Cleanup;
}
Status = AcpiAmlExecCreateMutex (WalkState);
break;
case AML_EVENT_OP:
DEBUG_PRINT (TRACE_DISPATCH,
("LOADING-Event: Op=%p State=%p\n", Op, WalkState));
Status = AcpiDsCreateOperands (WalkState, Arg);
if (ACPI_FAILURE (Status))
{
goto Cleanup;
}
Status = AcpiAmlExecCreateEvent (WalkState);
break;
case AML_REGION_OP:
if (Node->Object)
{
break;
}
DEBUG_PRINT (TRACE_DISPATCH,
("LOADING-Opregion: Op=%p State=%p NamedObj=%p\n", Op, WalkState, Node));
/*
* The OpRegion is not fully parsed at this time. Only valid argument is the SpaceId.
* (We must save the address of the AML of the address and length operands)
*/
Status = AcpiAmlExecCreateRegion (((ACPI_PARSE2_OBJECT *) Op)->Data,
((ACPI_PARSE2_OBJECT *) Op)->Length,
(ACPI_ADDRESS_SPACE_TYPE) Arg->Value.Integer,
WalkState);
DEBUG_PRINT (TRACE_DISPATCH,
("Completed OpRegion Init, Op=%p State=%p entry=%p\n",
Op, WalkState, Node));
break;
/* Namespace Modifier Opcodes */
case AML_ALIAS_OP:
DEBUG_PRINT (TRACE_DISPATCH,
("LOADING-Alias: Op=%p State=%p\n", Op, WalkState));
Status = AcpiDsCreateOperands (WalkState, Arg);
if (ACPI_FAILURE (Status))
{
goto Cleanup;
}
Status = AcpiAmlExecCreateAlias (WalkState);
break;
case AML_NAME_OP:
DEBUG_PRINT (TRACE_DISPATCH,
("LOADING-Name: Op=%p State=%p\n", Op, WalkState));
/*
* Because of the execution pass through the non-control-method
* parts of the table, we can arrive here twice. Only init
* the named object node the first time through
*/
if (!Node->Object)
{
Status = AcpiDsCreateNode (WalkState, Node, Op);
}
break;
case AML_NAMEPATH_OP:
DEBUG_PRINT (TRACE_DISPATCH,
("LOADING-NamePath object: State=%p Op=%p NamedObj=%p\n",
WalkState, Op, Node));
break;
default:
break;
}
Cleanup:
/* Remove the Node pushed at the very beginning */
AcpiDsObjStackPop (1, WalkState);
return (Status);
}