freebsd-dev/gnu/lib/libg++/include/BitSet.h

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// This may look like C code, but it is really -*- C++ -*-
/*
Copyright (C) 1988 Free Software Foundation
written by Doug Lea (dl@rocky.oswego.edu)
This file is part of the GNU C++ Library. This library is free
software; you can redistribute it and/or modify it under the terms of
the GNU Library General Public License as published by the Free
Software Foundation; either version 2 of the License, or (at your
option) any later version. This library is distributed in the hope
that it will be useful, but WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the GNU Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free Software
Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef _BitSet_h
#ifdef __GNUG__
#pragma interface
#endif
#define _BitSet_h 1
#include <iostream.h>
#include <limits.h>
#define BITSETBITS (sizeof(short) * CHAR_BIT)
struct BitSetRep
{
unsigned short len; // number of shorts in s
unsigned short sz; // allocated slots
unsigned short virt; // virtual 0 or 1
unsigned short s[1]; // bits start here
};
extern BitSetRep* BitSetalloc(BitSetRep*, const unsigned short*,
int, int, int);
extern BitSetRep* BitSetcopy(BitSetRep*, const BitSetRep*);
extern BitSetRep* BitSetresize(BitSetRep*, int);
extern BitSetRep* BitSetop(const BitSetRep*, const BitSetRep*,
BitSetRep*, char);
extern BitSetRep* BitSetcmpl(const BitSetRep*, BitSetRep*);
extern BitSetRep _nilBitSetRep;
class BitSet;
class BitSetBit
{
protected:
BitSet* src;
unsigned long pos;
public:
BitSetBit(BitSet* v, int p);
BitSetBit(const BitSetBit& b);
~BitSetBit();
operator int() const;
int operator = (int b);
int operator = (const BitSetBit& b);
};
class BitSet
{
protected:
BitSetRep* rep;
public:
// constructors
BitSet();
BitSet(const BitSet&);
~BitSet();
BitSet& operator = (const BitSet& y);
// equality & subset tests
friend int operator == (const BitSet& x, const BitSet& y);
friend int operator != (const BitSet& x, const BitSet& y);
friend int operator < (const BitSet& x, const BitSet& y);
friend int operator <= (const BitSet& x, const BitSet& y);
friend int operator > (const BitSet& x, const BitSet& y);
friend int operator >= (const BitSet& x, const BitSet& y);
// operations on self
BitSet& operator |= (const BitSet& y);
BitSet& operator &= (const BitSet& y);
BitSet& operator -= (const BitSet& y);
BitSet& operator ^= (const BitSet& y);
void complement();
// individual bit manipulation
void set(int pos);
void set(int from, int to);
void set(); // set all
void clear(int pos);
void clear(int from, int to);
void clear(); // clear all
void invert(int pos);
void invert(int from, int to);
int test(int pos) const;
int test(int from, int to) const;
BitSetBit operator [] (int i);
// iterators
int first(int b = 1) const;
int last(int b = 1) const;
int next(int pos, int b = 1) const;
int prev(int pos, int b = 1) const;
int previous(int pos, int b = 1) const /* Obsolete synonym */
{ return prev(pos, b); }
// status
int empty() const;
int virtual_bit() const;
int count(int b = 1) const;
// convertors & IO
friend BitSet atoBitSet(const char* s,
char f='0', char t='1', char star='*');
// BitSettoa is deprecated; do not use in new programs.
friend const char* BitSettoa(const BitSet& x,
char f='0', char t='1', char star='*');
friend BitSet shorttoBitSet(unsigned short w);
friend BitSet longtoBitSet(unsigned long w);
friend ostream& operator << (ostream& s, const BitSet& x);
void printon(ostream& s,
char f='0', char t='1', char star='*') const;
// procedural versions of operators
friend void and(const BitSet& x, const BitSet& y, BitSet& r);
friend void or(const BitSet& x, const BitSet& y, BitSet& r);
friend void xor(const BitSet& x, const BitSet& y, BitSet& r);
friend void diff(const BitSet& x, const BitSet& y, BitSet& r);
friend void complement(const BitSet& x, BitSet& r);
// misc
void error(const char* msg) const;
int OK() const;
};
typedef BitSet BitSetTmp;
BitSet operator | (const BitSet& x, const BitSet& y);
BitSet operator & (const BitSet& x, const BitSet& y);
BitSet operator - (const BitSet& x, const BitSet& y);
BitSet operator ^ (const BitSet& x, const BitSet& y);
BitSet operator ~ (const BitSet& x);
// These are inlined regardless of optimization
inline int BitSet_index(int l)
{
return (unsigned)(l) / BITSETBITS;
}
inline int BitSet_pos(int l)
{
return l & (BITSETBITS - 1);
}
inline BitSet::BitSet() : rep(&_nilBitSetRep) {}
inline BitSet::BitSet(const BitSet& x) :rep(BitSetcopy(0, x.rep)) {}
inline BitSet::~BitSet() { if (rep != &_nilBitSetRep) delete rep; }
inline BitSet& BitSet::operator = (const BitSet& y)
{
rep = BitSetcopy(rep, y.rep);
return *this;
}
inline int operator != (const BitSet& x, const BitSet& y) { return !(x == y); }
inline int operator > (const BitSet& x, const BitSet& y) { return y < x; }
inline int operator >= (const BitSet& x, const BitSet& y) { return y <= x; }
inline void and(const BitSet& x, const BitSet& y, BitSet& r)
{
r.rep = BitSetop(x.rep, y.rep, r.rep, '&');
}
inline void or(const BitSet& x, const BitSet& y, BitSet& r)
{
r.rep = BitSetop(x.rep, y.rep, r.rep, '|');
}
inline void xor(const BitSet& x, const BitSet& y, BitSet& r)
{
r.rep = BitSetop(x.rep, y.rep, r.rep, '^');
}
inline void diff(const BitSet& x, const BitSet& y, BitSet& r)
{
r.rep = BitSetop(x.rep, y.rep, r.rep, '-');
}
inline void complement(const BitSet& x, BitSet& r)
{
r.rep = BitSetcmpl(x.rep, r.rep);
}
#if defined(__GNUG__) && !defined(_G_NO_NRV)
inline BitSet operator & (const BitSet& x, const BitSet& y) return r
{
and(x, y, r);
}
inline BitSet operator | (const BitSet& x, const BitSet& y) return r
{
or(x, y, r);
}
inline BitSet operator ^ (const BitSet& x, const BitSet& y) return r
{
xor(x, y, r);
}
inline BitSet operator - (const BitSet& x, const BitSet& y) return r
{
diff(x, y, r);
}
inline BitSet operator ~ (const BitSet& x) return r
{
::complement(x, r);
}
#else /* NO_NRV */
inline BitSet operator & (const BitSet& x, const BitSet& y)
{
BitSet r; and(x, y, r); return r;
}
inline BitSet operator | (const BitSet& x, const BitSet& y)
{
BitSet r; or(x, y, r); return r;
}
inline BitSet operator ^ (const BitSet& x, const BitSet& y)
{
BitSet r; xor(x, y, r); return r;
}
inline BitSet operator - (const BitSet& x, const BitSet& y)
{
BitSet r; diff(x, y, r); return r;
}
inline BitSet operator ~ (const BitSet& x)
{
BitSet r; ::complement(x, r); return r;
}
#endif
inline BitSet& BitSet::operator &= (const BitSet& y)
{
and(*this, y, *this);
return *this;
}
inline BitSet& BitSet::operator |= (const BitSet& y)
{
or(*this, y, *this);
return *this;
}
inline BitSet& BitSet::operator ^= (const BitSet& y)
{
xor(*this, y, *this);
return *this;
}
inline BitSet& BitSet::operator -= (const BitSet& y)
{
diff(*this, y, *this);
return *this;
}
inline void BitSet::complement()
{
::complement(*this, *this);
}
inline int BitSet::virtual_bit() const
{
return rep->virt;
}
inline int BitSet::first(int b) const
{
return next(-1, b);
}
inline int BitSet::test(int p) const
{
if (p < 0) error("Illegal bit index");
int index = BitSet_index(p);
return (index >= rep->len)? rep->virt :
((rep->s[index] & (1 << BitSet_pos(p))) != 0);
}
inline void BitSet::set()
{
rep = BitSetalloc(rep, 0, 0, 1, 0);
}
inline BitSetBit::BitSetBit(const BitSetBit& b) :src(b.src), pos(b.pos) {}
inline BitSetBit::BitSetBit(BitSet* v, int p)
{
src = v; pos = p;
}
inline BitSetBit::~BitSetBit() {}
inline BitSetBit::operator int() const
{
return src->test(pos);
}
inline int BitSetBit::operator = (int b)
{
if (b) src->set(pos); else src->clear(pos); return b;
}
inline int BitSetBit::operator = (const BitSetBit& b)
{
int i = (int)b;
*this = i;
return i;
}
inline BitSetBit BitSet::operator [] (int i)
{
if (i < 0) error("illegal bit index");
return BitSetBit(this, i);
}
#endif