freebsd-dev/share/mk/bsd.prog.mk

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# from: @(#)bsd.prog.mk 5.26 (Berkeley) 6/25/91
# $Id: bsd.prog.mk,v 1.69 1998/05/04 17:43:46 bde Exp $
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.if exists(${.CURDIR}/../Makefile.inc)
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.include "${.CURDIR}/../Makefile.inc"
.endif
# Default executable format
BINFORMAT?= aout
.SUFFIXES: .out .o .c .cc .cxx .C .y .l .s .S
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CFLAGS+=${COPTS} ${DEBUG_FLAGS}
.if defined(DESTDIR)
CFLAGS+= -I${DESTDIR}/usr/include
CXXINCLUDES+= -I${DESTDIR}/usr/include/g++
.endif
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.if !defined(DEBUG_FLAGS)
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STRIP?= -s
.endif
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.if defined(NOSHARED) && ( ${NOSHARED} != "no" && ${NOSHARED} != "NO" )
LDFLAGS+= -static
.endif
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.if defined(PROG)
.if defined(SRCS)
CLEANFILES?=
.for _LSRC in ${SRCS:M*.l}
.for _LC in ${_LSRC:S/.l/.c/}
${_LC}: ${_LSRC}
${LEX} -t ${LFLAGS} ${.ALLSRC} > ${.TARGET}
SRCS:= ${SRCS:S/${_LSRC}/${_LC}/}
CLEANFILES:= ${CLEANFILES} ${_LC}
.endfor
.endfor
.for _YSRC in ${SRCS:M*.y}
.for _YC in ${_YSRC:S/.y/.c/}
.for _YH in ${_YSRC:S/.y/.h/}
.ORDER: ${_YC} ${_YH}
${_YC} ${_YH}: ${_YSRC}
${YACC} ${YFLAGS} -o ${_YC} ${.ALLSRC}
SRCS:= ${SRCS:S/${_YSRC}/${_YC}/}
CLEANFILES:= ${CLEANFILES} ${_YC}
.if ${YFLAGS:M-d} != ""
y.tab.h: ${_YH}
ln -sf ${_YH} ${.TARGET}
SRCS:= ${SRCS} y.tab.h
CLEANFILES:= ${CLEANFILES} ${_YH} y.tab.h
.endif
.endfor
.endfor
.endfor
OBJS+= ${SRCS:N*.h:R:S/$/.o/g}
${PROG}: ${OBJS}
${CC} ${CFLAGS} ${LDFLAGS} -o ${.TARGET} ${OBJS} ${LDDESTDIR} ${LDADD}
.else !defined(SRCS)
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.if !target(${PROG})
SRCS= ${PROG}.c
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# Always make an intermediate object file because:
# - it saves time rebuilding when only the library has changed
# - the name of the object gets put into the executable symbol table instead of
# the name of a variable temporary object.
# - it's useful to keep objects around for crunching.
OBJS= ${PROG}.o
${PROG}: ${OBJS}
${CC} ${CFLAGS} ${LDFLAGS} -o ${.TARGET} ${OBJS} ${LDDESTDIR} ${LDADD}
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.endif
.endif
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.if !defined(MAN1) && !defined(MAN2) && !defined(MAN3) && \
!defined(MAN4) && !defined(MAN5) && !defined(MAN6) && \
!defined(MAN7) && !defined(MAN8) && !defined(NOMAN)
MAN1= ${PROG}.1
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.endif
.endif
.MAIN: all
all: objwarn ${PROG} all-man _SUBDIR
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CLEANFILES+= ${PROG} ${OBJS}
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.if defined(PROG) && !defined(NOEXTRADEPEND)
_EXTRADEPEND:
.if ${BINFORMAT} == aout
echo ${PROG}: `${CC} -Wl,-f ${CFLAGS} ${LDFLAGS} ${LDDESTDIR} \
${LDADD:S/^/-Wl,/}` >> ${DEPENDFILE}
.else
.if defined(DPADD) && !empty(DPADD)
echo ${PROG}: ${DPADD} >> ${DEPENDFILE}
.endif
.endif
.endif
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.if !target(install)
.if !target(beforeinstall)
beforeinstall:
.endif
realinstall: beforeinstall
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.if defined(PROG)
${INSTALL} ${COPY} ${STRIP} -o ${BINOWN} -g ${BINGRP} -m ${BINMODE} \
${INSTALLFLAGS} ${PROG} ${DESTDIR}${BINDIR}
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.endif
.if defined(HIDEGAME)
(cd ${DESTDIR}/usr/games; rm -f ${PROG}; ln -s dm ${PROG}; \
chown games:bin ${PROG})
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.endif
.if defined(LINKS) && !empty(LINKS)
@set ${LINKS}; \
while test $$# -ge 2; do \
l=${DESTDIR}$$1; \
shift; \
t=${DESTDIR}$$1; \
shift; \
${ECHO} $$t -\> $$l; \
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rm -f $$t; \
ln ${LN_FLAGS} $$l $$t; \
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done; true
.endif
install: afterinstall _SUBDIR
.if !defined(NOMAN)
afterinstall: realinstall maninstall
.else
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afterinstall: realinstall
.endif
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.endif
DISTRIBUTION?= bin
.if !target(distribute)
distribute: _SUBDIR
.for dist in ${DISTRIBUTION}
cd ${.CURDIR} ; $(MAKE) install DESTDIR=${DISTDIR}/${dist} SHARED=copies
.endfor
.endif
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.if !target(lint)
lint: ${SRCS} _SUBDIR
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.if defined(PROG)
@${LINT} ${LINTFLAGS} ${CFLAGS} ${.ALLSRC} | more 2>&1
.endif
.endif
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.if defined(NOTAGS)
tags:
.endif
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.if !target(tags)
tags: ${SRCS} _SUBDIR
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.if defined(PROG)
@cd ${.CURDIR} && gtags ${GTAGSFLAGS} ${.OBJDIR}
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.if defined(HTML)
@cd ${.CURDIR} && htags ${HTAGSFLAGS} -d ${.OBJDIR} ${.OBJDIR}
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.endif
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.endif
.endif
.if !defined(NOMAN)
.include <bsd.man.mk>
.elif !target(maninstall)
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maninstall:
all-man:
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.endif
.if !target(regress)
regress:
.endif
.if ${BINFORMAT} != aout || make(checkdpadd)
.include <bsd.libnames.mk>
.endif
.include <bsd.dep.mk>
.if defined(PROG) && !exists(${DEPENDFILE})
${OBJS}: ${SRCS:M*.h}
.endif
.include <bsd.obj.mk>