freebsd-dev/sys/netgraph/netgraph.h

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/*
* netgraph.h
*
* Copyright (c) 1996-1999 Whistle Communications, Inc.
* All rights reserved.
*
* Subject to the following obligations and disclaimer of warranty, use and
* redistribution of this software, in source or object code forms, with or
* without modifications are expressly permitted by Whistle Communications;
* provided, however, that:
* 1. Any and all reproductions of the source or object code must include the
* copyright notice above and the following disclaimer of warranties; and
* 2. No rights are granted, in any manner or form, to use Whistle
* Communications, Inc. trademarks, including the mark "WHISTLE
* COMMUNICATIONS" on advertising, endorsements, or otherwise except as
* such appears in the above copyright notice or in the software.
*
* THIS SOFTWARE IS BEING PROVIDED BY WHISTLE COMMUNICATIONS "AS IS", AND
* TO THE MAXIMUM EXTENT PERMITTED BY LAW, WHISTLE COMMUNICATIONS MAKES NO
* REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED, REGARDING THIS SOFTWARE,
* INCLUDING WITHOUT LIMITATION, ANY AND ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR NON-INFRINGEMENT.
* WHISTLE COMMUNICATIONS DOES NOT WARRANT, GUARANTEE, OR MAKE ANY
* REPRESENTATIONS REGARDING THE USE OF, OR THE RESULTS OF THE USE OF THIS
* SOFTWARE IN TERMS OF ITS CORRECTNESS, ACCURACY, RELIABILITY OR OTHERWISE.
* IN NO EVENT SHALL WHISTLE COMMUNICATIONS BE LIABLE FOR ANY DAMAGES
* RESULTING FROM OR ARISING OUT OF ANY USE OF THIS SOFTWARE, INCLUDING
* WITHOUT LIMITATION, ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
* PUNITIVE, OR CONSEQUENTIAL DAMAGES, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES, LOSS OF USE, DATA OR PROFITS, HOWEVER CAUSED AND UNDER ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF WHISTLE COMMUNICATIONS IS ADVISED OF THE POSSIBILITY
* OF SUCH DAMAGE.
*
* Author: Julian Elischer <julian@whistle.com>
*
* $FreeBSD$
* $Whistle: netgraph.h,v 1.29 1999/11/01 07:56:13 julian Exp $
*/
#ifndef _NETGRAPH_NETGRAPH_H_
#define _NETGRAPH_NETGRAPH_H_ 1
#include <sys/queue.h>
#include <sys/malloc.h>
#include <sys/module.h>
#ifndef _KERNEL
#error "This file should not be included in user level programs"
#endif
/*
* Structure of a hook
*/
struct ng_hook {
char *name; /* what this node knows this link as */
void *private; /* node dependant ID for this hook */
int flags; /* info about this hook/link */
int refs; /* dont actually free this till 0 */
struct ng_hook *peer; /* the other end of this link */
struct ng_node *node; /* The node this hook is attached to */
LIST_ENTRY(ng_hook) hooks; /* linked list of all hooks on node */
};
typedef struct ng_hook *hook_p;
/* Flags for a hook */
#define HK_INVALID 0x0001 /* don't trust it! */
/*
* Structure of a node
*/
struct ng_node {
char *name; /* optional globally unique name */
struct ng_type *type; /* the installed 'type' */
int flags; /* see below for bit definitions */
int sleepers; /* #procs sleeping on this node */
int refs; /* number of references to this node */
int numhooks; /* number of hooks */
int colour; /* for graph colouring algorithms */
void *private; /* node type dependant node ID */
ng_ID_t ID; /* Unique per node */
LIST_HEAD(hooks, ng_hook) hooks; /* linked list of node hooks */
LIST_ENTRY(ng_node) nodes; /* linked list of all nodes */
LIST_ENTRY(ng_node) idnodes; /* ID hash collision list */
};
typedef struct ng_node *node_p;
/* Flags for a node */
#define NG_INVALID 0x001 /* free when all sleepers and refs go to 0 */
#define NG_BUSY 0x002 /* callers should sleep or wait */
#define NG_TOUCHED 0x004 /* to avoid cycles when 'flooding' */
#define NGF_TYPE1 0x10000000 /* reserved for type specific storage */
#define NGF_TYPE2 0x20000000 /* reserved for type specific storage */
#define NGF_TYPE3 0x40000000 /* reserved for type specific storage */
#define NGF_TYPE4 0x80000000 /* reserved for type specific storage */
/*
* The structure that holds meta_data about a data packet (e.g. priority)
* Nodes might add or subtract options as needed if there is room.
* They might reallocate the struct to make more room if they need to.
* Meta-data is still experimental.
*/
struct meta_field_header {
u_long cookie; /* cookie for the field. Skip fields you don't
* know about (same cookie as in messgaes) */
u_short type; /* field ID */
u_short len; /* total len of this field including extra
* data */
char data[0]; /* data starts here */
};
/* To zero out an option 'in place' set it's cookie to this */
#define NGM_INVALID_COOKIE 865455152
/* This part of the metadata is always present if the pointer is non NULL */
struct ng_meta {
char priority; /* -ve is less priority, 0 is default */
char discardability; /* higher is less valuable.. discard first */
u_short allocated_len; /* amount malloc'd */
u_short used_len; /* sum of all fields, options etc. */
u_short flags; /* see below.. generic flags */
struct meta_field_header options[0]; /* add as (if) needed */
};
typedef struct ng_meta *meta_p;
/* Flags for meta-data */
#define NGMF_TEST 0x01 /* discard at the last moment before sending */
#define NGMF_TRACE 0x02 /* trace when handing this data to a node */
/* node method definitions */
typedef int ng_constructor_t(node_p *node);
typedef int ng_rcvmsg_t(node_p node, struct ng_mesg *msg,
const char *retaddr, struct ng_mesg **resp,
hook_p lasthook);
typedef int ng_shutdown_t(node_p node);
typedef int ng_newhook_t(node_p node, hook_p hook, const char *name);
typedef hook_p ng_findhook_t(node_p node, const char *name);
typedef int ng_connect_t(hook_p hook);
typedef int ng_rcvdata_t(hook_p hook, struct mbuf *m, meta_p meta,
struct mbuf **ret_m, meta_p *ret_meta);
typedef int ng_disconnect_t(hook_p hook);
/*
* Command list -- each node type specifies the command that it knows
* how to convert between ASCII and binary using an array of these.
* The last element in the array must be a terminator with cookie=0.
*/
struct ng_cmdlist {
u_int32_t cookie; /* command typecookie */
int cmd; /* command number */
const char *name; /* command name */
const struct ng_parse_type *mesgType; /* args if !NGF_RESP */
const struct ng_parse_type *respType; /* args if NGF_RESP */
};
/*
* Structure of a node type
*/
struct ng_type {
u_int32_t version; /* must equal NG_VERSION */
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const char *name; /* Unique type name */
modeventhand_t mod_event; /* Module event handler (optional) */
ng_constructor_t *constructor; /* Node constructor */
ng_rcvmsg_t *rcvmsg; /* control messages come here */
ng_shutdown_t *shutdown; /* reset, and free resources */
ng_newhook_t *newhook; /* first notification of new hook */
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ng_findhook_t *findhook; /* only if you have lots of hooks */
ng_connect_t *connect; /* final notification of new hook */
ng_rcvdata_t *rcvdata; /* date comes here */
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ng_rcvdata_t *rcvdataq; /* or here if being queued */
ng_disconnect_t *disconnect; /* notify on disconnect */
const struct ng_cmdlist *cmdlist; /* commands we can convert */
/* R/W data private to the base netgraph code DON'T TOUCH! */
LIST_ENTRY(ng_type) types; /* linked list of all types */
int refs; /* number of instances */
};
/* Send data packet with meta-data */
#define NG_SEND_DATA(error, hook, m, a) \
do { \
(error) = ng_send_data((hook), (m), (a), NULL, NULL); \
(m) = NULL; \
(a) = NULL; \
} while (0)
/* Send queued data packet with meta-data */
#define NG_SEND_DATAQ(error, hook, m, a) \
do { \
(error) = ng_send_dataq((hook), (m), (a), NULL, NULL); \
(m) = NULL; \
(a) = NULL; \
} while (0)
#define NG_SEND_DATA_RET(error, hook, m, a) \
do { \
struct mbuf *ret_m = NULL; \
meta_p ret_meta = NULL; \
(error) = ng_send_dataq((hook), (m), (a), &ret_m, &ret_meta);\
(m) = ret_m; \
(a) = ret_meta; \
} while (0)
/* Free metadata */
#define NG_FREE_META(a) \
do { \
if ((a)) { \
FREE((a), M_NETGRAPH); \
a = NULL; \
} \
} while (0)
/* Free any data packet and/or meta-data */
#define NG_FREE_DATA(m, a) \
do { \
if ((m)) { \
m_freem((m)); \
m = NULL; \
} \
NG_FREE_META((a)); \
} while (0)
/*
* Use the NETGRAPH_INIT() macro to link a node type into the
* netgraph system. This works for types compiled into the kernel
* as well as KLD modules. The first argument should be the type
* name (eg, echo) and the second a pointer to the type struct.
*
* If a different link time is desired, e.g., a device driver that
* needs to install its netgraph type before probing, use the
* NETGRAPH_INIT_ORDERED() macro instead. Deivce drivers probably
* want to use SI_SUB_DRIVERS instead of SI_SUB_PSEUDO.
*/
#define NETGRAPH_INIT_ORDERED(typename, typestructp, sub, order) \
static moduledata_t ng_##typename##_mod = { \
"ng_" #typename, \
ng_mod_event, \
(typestructp) \
}; \
DECLARE_MODULE(ng_##typename, ng_##typename##_mod, sub, order); \
MODULE_DEPEND(ng_##typename, netgraph, 1, 1, 1)
#define NETGRAPH_INIT(tn, tp) \
NETGRAPH_INIT_ORDERED(tn, tp, SI_SUB_PSEUDO, SI_ORDER_ANY)
/* Special malloc() type for netgraph structs and ctrl messages */
MALLOC_DECLARE(M_NETGRAPH);
int ng_bypass(hook_p hook1, hook_p hook2);
void ng_cutlinks(node_p node);
int ng_con_nodes(node_p node,
const char *name, node_p node2, const char *name2);
void ng_destroy_hook(hook_p hook);
hook_p ng_findhook(node_p node, const char *name);
node_p ng_findname(node_p node, const char *name);
struct ng_type *ng_findtype(const char *type);
int ng_make_node(const char *type, node_p *nodepp);
int ng_make_node_common(struct ng_type *typep, node_p *nodep);
int ng_mkpeer(node_p node, const char *name, const char *name2, char *type);
int ng_mod_event(module_t mod, int what, void *arg);
int ng_name_node(node_p node, const char *name);
int ng_newtype(struct ng_type *tp);
ng_ID_t ng_node2ID(node_p node);
int ng_path2node(node_p here, const char *path, node_p *dest, char **rtnp,
hook_p *lasthook);
int ng_path_parse(char *addr, char **node, char **path, char **hook);
int ng_queue_data(hook_p hook, struct mbuf *m, meta_p meta);
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int ng_queue_msg(node_p here, struct ng_mesg *msg, const char *address);
void ng_release_node(node_p node);
void ng_rmnode(node_p node);
int ng_send_data(hook_p hook, struct mbuf *m, meta_p meta,
struct mbuf **ret_m, meta_p *ret_meta);
int ng_send_dataq(hook_p hook, struct mbuf *m, meta_p meta,
struct mbuf **ret_m, meta_p *ret_meta);
int ng_send_msg(node_p here, struct ng_mesg *msg,
const char *address, struct ng_mesg **resp);
void ng_unname(node_p node);
void ng_unref(node_p node);
int ng_wait_node(node_p node, char *msg);
#endif /* _NETGRAPH_NETGRAPH_H_ */