freebsd-dev/contrib/gcc/cfgloopmanip.c

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2004-07-28 03:11:36 +00:00
/* Loop manipulation code for GNU compiler.
Copyright (C) 2002, 2003 Free Software Foundation, Inc.
This file is part of GCC.
GCC is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation; either version 2, or (at your option) any later
version.
GCC is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with GCC; see the file COPYING. If not, write to the Free
Software Foundation, 59 Temple Place - Suite 330, Boston, MA
02111-1307, USA. */
#include "config.h"
#include "system.h"
#include "coretypes.h"
#include "tm.h"
#include "rtl.h"
#include "hard-reg-set.h"
#include "basic-block.h"
#include "cfgloop.h"
#include "cfglayout.h"
#include "output.h"
static struct loop * duplicate_loop (struct loops *, struct loop *,
struct loop *);
static void duplicate_subloops (struct loops *, struct loop *, struct loop *);
static void copy_loops_to (struct loops *, struct loop **, int,
struct loop *);
static void loop_redirect_edge (edge, basic_block);
static bool loop_delete_branch_edge (edge, int);
static void remove_bbs (basic_block *, int);
static bool rpe_enum_p (basic_block, void *);
static int find_path (edge, basic_block **);
static bool alp_enum_p (basic_block, void *);
static void add_loop (struct loops *, struct loop *);
static void fix_loop_placements (struct loops *, struct loop *);
static bool fix_bb_placement (struct loops *, basic_block);
static void fix_bb_placements (struct loops *, basic_block);
static void place_new_loop (struct loops *, struct loop *);
static void scale_loop_frequencies (struct loop *, int, int);
static void scale_bbs_frequencies (basic_block *, int, int, int);
static basic_block create_preheader (struct loop *, int);
static void fix_irreducible_loops (basic_block);
/* Splits basic block BB after INSN, returns created edge. Updates loops
and dominators. */
edge
split_loop_bb (basic_block bb, rtx insn)
{
edge e;
/* Split the block. */
e = split_block (bb, insn);
/* Add dest to loop. */
add_bb_to_loop (e->dest, e->src->loop_father);
/* Fix dominators. */
add_to_dominance_info (CDI_DOMINATORS, e->dest);
redirect_immediate_dominators (CDI_DOMINATORS, e->src, e->dest);
set_immediate_dominator (CDI_DOMINATORS, e->dest, e->src);
return e;
}
/* Checks whether basic block BB is dominated by DATA. */
static bool
rpe_enum_p (basic_block bb, void *data)
{
return dominated_by_p (CDI_DOMINATORS, bb, data);
}
/* Remove basic blocks BBS from loop structure and dominance info,
and delete them afterwards. */
static void
remove_bbs (basic_block *bbs, int nbbs)
{
int i;
for (i = 0; i < nbbs; i++)
{
remove_bb_from_loops (bbs[i]);
delete_from_dominance_info (CDI_DOMINATORS, bbs[i]);
delete_block (bbs[i]);
}
}
/* Find path -- i.e. the basic blocks dominated by edge E and put them
into array BBS, that will be allocated large enough to contain them.
E->dest must have exactly one predecessor for this to work (it is
easy to achieve and we do not put it here because we do not want to
alter anything by this function). The number of basic blocks in the
path is returned. */
static int
find_path (edge e, basic_block **bbs)
{
if (e->dest->pred->pred_next)
abort ();
/* Find bbs in the path. */
*bbs = xcalloc (n_basic_blocks, sizeof (basic_block));
return dfs_enumerate_from (e->dest, 0, rpe_enum_p, *bbs,
n_basic_blocks, e->dest);
}
/* Fix placement of basic block BB inside loop hierarchy stored in LOOPS --
Let L be a loop to that BB belongs. Then every successor of BB must either
1) belong to some superloop of loop L, or
2) be a header of loop K such that K->outer is superloop of L
Returns true if we had to move BB into other loop to enforce this condition,
false if the placement of BB was already correct (provided that placements
of its successors are correct). */
static bool
fix_bb_placement (struct loops *loops, basic_block bb)
{
edge e;
struct loop *loop = loops->tree_root, *act;
for (e = bb->succ; e; e = e->succ_next)
{
if (e->dest == EXIT_BLOCK_PTR)
continue;
act = e->dest->loop_father;
if (act->header == e->dest)
act = act->outer;
if (flow_loop_nested_p (loop, act))
loop = act;
}
if (loop == bb->loop_father)
return false;
remove_bb_from_loops (bb);
add_bb_to_loop (bb, loop);
return true;
}
/* Fix placements of basic blocks inside loop hierarchy stored in loops; i.e.
enforce condition condition stated in description of fix_bb_placement. We
start from basic block FROM that had some of its successors removed, so that
his placement no longer has to be correct, and iteratively fix placement of
its predecessors that may change if placement of FROM changed. Also fix
placement of subloops of FROM->loop_father, that might also be altered due
to this change; the condition for them is similar, except that instead of
successors we consider edges coming out of the loops. */
static void
fix_bb_placements (struct loops *loops, basic_block from)
{
sbitmap in_queue;
basic_block *queue, *qtop, *qbeg, *qend;
struct loop *base_loop;
edge e;
/* We pass through blocks back-reachable from FROM, testing whether some
of their successors moved to outer loop. It may be necessary to
iterate several times, but it is finite, as we stop unless we move
the basic block up the loop structure. The whole story is a bit
more complicated due to presence of subloops, those are moved using
fix_loop_placement. */
base_loop = from->loop_father;
if (base_loop == loops->tree_root)
return;
in_queue = sbitmap_alloc (last_basic_block);
sbitmap_zero (in_queue);
SET_BIT (in_queue, from->index);
/* Prevent us from going out of the base_loop. */
SET_BIT (in_queue, base_loop->header->index);
queue = xmalloc ((base_loop->num_nodes + 1) * sizeof (basic_block));
qtop = queue + base_loop->num_nodes + 1;
qbeg = queue;
qend = queue + 1;
*qbeg = from;
while (qbeg != qend)
{
from = *qbeg;
qbeg++;
if (qbeg == qtop)
qbeg = queue;
RESET_BIT (in_queue, from->index);
if (from->loop_father->header == from)
{
/* Subloop header, maybe move the loop upward. */
if (!fix_loop_placement (from->loop_father))
continue;
}
else
{
/* Ordinary basic block. */
if (!fix_bb_placement (loops, from))
continue;
}
/* Something has changed, insert predecessors into queue. */
for (e = from->pred; e; e = e->pred_next)
{
basic_block pred = e->src;
struct loop *nca;
if (TEST_BIT (in_queue, pred->index))
continue;
/* If it is subloop, then it either was not moved, or
the path up the loop tree from base_loop do not contain
it. */
nca = find_common_loop (pred->loop_father, base_loop);
if (pred->loop_father != base_loop
&& (nca == base_loop
|| nca != pred->loop_father))
pred = pred->loop_father->header;
else if (!flow_loop_nested_p (from->loop_father, pred->loop_father))
{
/* No point in processing it. */
continue;
}
if (TEST_BIT (in_queue, pred->index))
continue;
/* Schedule the basic block. */
*qend = pred;
qend++;
if (qend == qtop)
qend = queue;
SET_BIT (in_queue, pred->index);
}
}
free (in_queue);
free (queue);
}
/* Basic block from has lost one or more of its predecessors, so it might
mo longer be part irreducible loop. Fix it and proceed recursively
for its successors if needed. */
static void
fix_irreducible_loops (basic_block from)
{
basic_block bb;
basic_block *stack;
int stack_top;
sbitmap on_stack;
edge *edges, e;
unsigned n_edges, i;
if (!(from->flags & BB_IRREDUCIBLE_LOOP))
return;
on_stack = sbitmap_alloc (last_basic_block);
sbitmap_zero (on_stack);
SET_BIT (on_stack, from->index);
stack = xmalloc (from->loop_father->num_nodes * sizeof (basic_block));
stack[0] = from;
stack_top = 1;
while (stack_top)
{
bb = stack[--stack_top];
RESET_BIT (on_stack, bb->index);
for (e = bb->pred; e; e = e->pred_next)
if (e->flags & EDGE_IRREDUCIBLE_LOOP)
break;
if (e)
continue;
bb->flags &= ~BB_IRREDUCIBLE_LOOP;
if (bb->loop_father->header == bb)
edges = get_loop_exit_edges (bb->loop_father, &n_edges);
else
{
n_edges = 0;
for (e = bb->succ; e; e = e->succ_next)
n_edges++;
edges = xmalloc (n_edges * sizeof (edge));
n_edges = 0;
for (e = bb->succ; e; e = e->succ_next)
edges[n_edges++] = e;
}
for (i = 0; i < n_edges; i++)
{
e = edges[i];
if (e->flags & EDGE_IRREDUCIBLE_LOOP)
{
if (!flow_bb_inside_loop_p (from->loop_father, e->dest))
continue;
e->flags &= ~EDGE_IRREDUCIBLE_LOOP;
if (TEST_BIT (on_stack, e->dest->index))
continue;
SET_BIT (on_stack, e->dest->index);
stack[stack_top++] = e->dest;
}
}
free (edges);
}
free (on_stack);
free (stack);
}
/* Removes path beginning at edge E, i.e. remove basic blocks dominated by E
and update loop structure stored in LOOPS and dominators. Return true if
we were able to remove the path, false otherwise (and nothing is affected
then). */
bool
remove_path (struct loops *loops, edge e)
{
edge ae;
basic_block *rem_bbs, *bord_bbs, *dom_bbs, from, bb;
int i, nrem, n_bord_bbs, n_dom_bbs;
sbitmap seen;
if (!loop_delete_branch_edge (e, 0))
return false;
/* We need to check whether basic blocks are dominated by the edge
e, but we only have basic block dominators. This is easy to
fix -- when e->dest has exactly one predecessor, this corresponds
to blocks dominated by e->dest, if not, split the edge. */
if (e->dest->pred->pred_next)
e = loop_split_edge_with (e, NULL_RTX)->pred;
/* It may happen that by removing path we remove one or more loops
we belong to. In this case first unloop the loops, then proceed
normally. We may assume that e->dest is not a header of any loop,
as it now has exactly one predecessor. */
while (e->src->loop_father->outer
&& dominated_by_p (CDI_DOMINATORS,
e->src->loop_father->latch, e->dest))
unloop (loops, e->src->loop_father);
/* Identify the path. */
nrem = find_path (e, &rem_bbs);
n_bord_bbs = 0;
bord_bbs = xcalloc (n_basic_blocks, sizeof (basic_block));
seen = sbitmap_alloc (last_basic_block);
sbitmap_zero (seen);
/* Find "border" hexes -- i.e. those with predecessor in removed path. */
for (i = 0; i < nrem; i++)
SET_BIT (seen, rem_bbs[i]->index);
for (i = 0; i < nrem; i++)
{
bb = rem_bbs[i];
for (ae = rem_bbs[i]->succ; ae; ae = ae->succ_next)
if (ae->dest != EXIT_BLOCK_PTR && !TEST_BIT (seen, ae->dest->index))
{
SET_BIT (seen, ae->dest->index);
bord_bbs[n_bord_bbs++] = ae->dest;
}
}
/* Remove the path. */
from = e->src;
if (!loop_delete_branch_edge (e, 1))
abort ();
dom_bbs = xcalloc (n_basic_blocks, sizeof (basic_block));
/* Cancel loops contained in the path. */
for (i = 0; i < nrem; i++)
if (rem_bbs[i]->loop_father->header == rem_bbs[i])
cancel_loop_tree (loops, rem_bbs[i]->loop_father);
remove_bbs (rem_bbs, nrem);
free (rem_bbs);
/* Find blocks whose dominators may be affected. */
n_dom_bbs = 0;
sbitmap_zero (seen);
for (i = 0; i < n_bord_bbs; i++)
{
basic_block ldom;
bb = get_immediate_dominator (CDI_DOMINATORS, bord_bbs[i]);
if (TEST_BIT (seen, bb->index))
continue;
SET_BIT (seen, bb->index);
for (ldom = first_dom_son (CDI_DOMINATORS, bb);
ldom;
ldom = next_dom_son (CDI_DOMINATORS, ldom))
if (!dominated_by_p (CDI_DOMINATORS, from, ldom))
dom_bbs[n_dom_bbs++] = ldom;
}
free (seen);
/* Recount dominators. */
iterate_fix_dominators (CDI_DOMINATORS, dom_bbs, n_dom_bbs);
free (dom_bbs);
/* These blocks have lost some predecessor(s), thus their irreducible
status could be changed. */
for (i = 0; i < n_bord_bbs; i++)
fix_irreducible_loops (bord_bbs[i]);
free (bord_bbs);
/* Fix placements of basic blocks inside loops and the placement of
loops in the loop tree. */
fix_bb_placements (loops, from);
fix_loop_placements (loops, from->loop_father);
return true;
}
/* Predicate for enumeration in add_loop. */
static bool
alp_enum_p (basic_block bb, void *alp_header)
{
return bb != (basic_block) alp_header;
}
/* Given LOOP structure with filled header and latch, find the body of the
corresponding loop and add it to LOOPS tree. */
static void
add_loop (struct loops *loops, struct loop *loop)
{
basic_block *bbs;
int i, n;
/* Add it to loop structure. */
place_new_loop (loops, loop);
loop->level = 1;
/* Find its nodes. */
bbs = xcalloc (n_basic_blocks, sizeof (basic_block));
n = dfs_enumerate_from (loop->latch, 1, alp_enum_p,
bbs, n_basic_blocks, loop->header);
for (i = 0; i < n; i++)
add_bb_to_loop (bbs[i], loop);
add_bb_to_loop (loop->header, loop);
free (bbs);
}
/* Multiply all frequencies of basic blocks in array BBS of length NBBS
by NUM/DEN. */
static void
scale_bbs_frequencies (basic_block *bbs, int nbbs, int num, int den)
{
int i;
edge e;
for (i = 0; i < nbbs; i++)
{
bbs[i]->frequency = (bbs[i]->frequency * num) / den;
bbs[i]->count = (bbs[i]->count * num) / den;
for (e = bbs[i]->succ; e; e = e->succ_next)
e->count = (e->count * num) /den;
}
}
/* Multiply all frequencies in LOOP by NUM/DEN. */
static void
scale_loop_frequencies (struct loop *loop, int num, int den)
{
basic_block *bbs;
bbs = get_loop_body (loop);
scale_bbs_frequencies (bbs, loop->num_nodes, num, den);
free (bbs);
}
/* Make area between HEADER_EDGE and LATCH_EDGE a loop by connecting
latch to header and update loop tree stored in LOOPS and dominators
accordingly. Everything between them plus LATCH_EDGE destination must
be dominated by HEADER_EDGE destination, and back-reachable from
LATCH_EDGE source. HEADER_EDGE is redirected to basic block SWITCH_BB,
SWITCH_BB->succ to original destination of LATCH_EDGE and
SWITCH_BB->succ->succ_next to original destination of HEADER_EDGE.
Returns newly created loop. */
struct loop *
loopify (struct loops *loops, edge latch_edge, edge header_edge, basic_block switch_bb)
{
basic_block succ_bb = latch_edge->dest;
basic_block pred_bb = header_edge->src;
basic_block *dom_bbs, *body;
unsigned n_dom_bbs, i;
sbitmap seen;
struct loop *loop = xcalloc (1, sizeof (struct loop));
struct loop *outer = succ_bb->loop_father->outer;
int freq, prob, tot_prob;
gcov_type cnt;
edge e;
loop->header = header_edge->dest;
loop->latch = latch_edge->src;
freq = EDGE_FREQUENCY (header_edge);
cnt = header_edge->count;
prob = switch_bb->succ->probability;
tot_prob = prob + switch_bb->succ->succ_next->probability;
if (tot_prob == 0)
tot_prob = 1;
/* Redirect edges. */
loop_redirect_edge (latch_edge, loop->header);
loop_redirect_edge (header_edge, switch_bb);
loop_redirect_edge (switch_bb->succ->succ_next, loop->header);
loop_redirect_edge (switch_bb->succ, succ_bb);
/* Update dominators. */
set_immediate_dominator (CDI_DOMINATORS, switch_bb, pred_bb);
set_immediate_dominator (CDI_DOMINATORS, loop->header, switch_bb);
set_immediate_dominator (CDI_DOMINATORS, succ_bb, switch_bb);
/* Compute new loop. */
add_loop (loops, loop);
flow_loop_tree_node_add (outer, loop);
/* Add switch_bb to appropriate loop. */
add_bb_to_loop (switch_bb, outer);
/* Fix frequencies. */
switch_bb->frequency = freq;
switch_bb->count = cnt;
for (e = switch_bb->succ; e; e = e->succ_next)
e->count = (switch_bb->count * e->probability) / REG_BR_PROB_BASE;
scale_loop_frequencies (loop, prob, tot_prob);
scale_loop_frequencies (succ_bb->loop_father, tot_prob - prob, tot_prob);
/* Update dominators of blocks outside of LOOP. */
dom_bbs = xcalloc (n_basic_blocks, sizeof (basic_block));
n_dom_bbs = 0;
seen = sbitmap_alloc (last_basic_block);
sbitmap_zero (seen);
body = get_loop_body (loop);
for (i = 0; i < loop->num_nodes; i++)
SET_BIT (seen, body[i]->index);
for (i = 0; i < loop->num_nodes; i++)
{
basic_block ldom;
for (ldom = first_dom_son (CDI_DOMINATORS, body[i]);
ldom;
ldom = next_dom_son (CDI_DOMINATORS, ldom))
if (!TEST_BIT (seen, ldom->index))
{
SET_BIT (seen, ldom->index);
dom_bbs[n_dom_bbs++] = ldom;
}
}
iterate_fix_dominators (CDI_DOMINATORS, dom_bbs, n_dom_bbs);
free (body);
free (seen);
free (dom_bbs);
return loop;
}
/* Remove the latch edge of a LOOP and update LOOPS tree to indicate that
the LOOP was removed. After this function, original loop latch will
have no successor, which caller is expected to fix somehow. */
void
unloop (struct loops *loops, struct loop *loop)
{
basic_block *body;
struct loop *ploop;
unsigned i, n;
basic_block latch = loop->latch;
edge *edges;
unsigned n_edges;
/* This is relatively straightforward. The dominators are unchanged, as
loop header dominates loop latch, so the only thing we have to care of
is the placement of loops and basic blocks inside the loop tree. We
move them all to the loop->outer, and then let fix_bb_placements do
its work. */
body = get_loop_body (loop);
edges = get_loop_exit_edges (loop, &n_edges);
n = loop->num_nodes;
for (i = 0; i < n; i++)
if (body[i]->loop_father == loop)
{
remove_bb_from_loops (body[i]);
add_bb_to_loop (body[i], loop->outer);
}
free(body);
while (loop->inner)
{
ploop = loop->inner;
flow_loop_tree_node_remove (ploop);
flow_loop_tree_node_add (loop->outer, ploop);
}
/* Remove the loop and free its data. */
flow_loop_tree_node_remove (loop);
loops->parray[loop->num] = NULL;
flow_loop_free (loop);
remove_edge (latch->succ);
fix_bb_placements (loops, latch);
/* If the loop was inside an irreducible region, we would have to somehow
update the irreducible marks inside its body. While it is certainly
possible to do, it is a bit complicated and this situation should be
very rare, so we just remark all loops in this case. */
for (i = 0; i < n_edges; i++)
if (edges[i]->flags & EDGE_IRREDUCIBLE_LOOP)
break;
if (i != n_edges)
mark_irreducible_loops (loops);
free (edges);
}
/* Fix placement of LOOP inside loop tree, i.e. find the innermost superloop
FATHER of LOOP such that all of the edges coming out of LOOP belong to
FATHER, and set it as outer loop of LOOP. Return 1 if placement of
LOOP changed. */
int
fix_loop_placement (struct loop *loop)
{
basic_block *body;
unsigned i;
edge e;
struct loop *father = loop->pred[0], *act;
body = get_loop_body (loop);
for (i = 0; i < loop->num_nodes; i++)
for (e = body[i]->succ; e; e = e->succ_next)
if (!flow_bb_inside_loop_p (loop, e->dest))
{
act = find_common_loop (loop, e->dest->loop_father);
if (flow_loop_nested_p (father, act))
father = act;
}
free (body);
if (father != loop->outer)
{
for (act = loop->outer; act != father; act = act->outer)
act->num_nodes -= loop->num_nodes;
flow_loop_tree_node_remove (loop);
flow_loop_tree_node_add (father, loop);
return 1;
}
return 0;
}
/* Fix placement of superloops of LOOP inside loop tree, i.e. ensure that
condition stated in description of fix_loop_placement holds for them.
It is used in case when we removed some edges coming out of LOOP, which
may cause the right placement of LOOP inside loop tree to change. */
static void
fix_loop_placements (struct loops *loops, struct loop *loop)
{
struct loop *outer;
while (loop->outer)
{
outer = loop->outer;
if (!fix_loop_placement (loop))
break;
/* Changing the placement of a loop in the loop tree may alter the
validity of condition 2) of the description of fix_bb_placement
for its preheader, because the successor is the header and belongs
to the loop. So call fix_bb_placements to fix up the placement
of the preheader and (possibly) of its predecessors. */
fix_bb_placements (loops, loop_preheader_edge (loop)->src);
loop = outer;
}
}
/* Creates place for a new LOOP in LOOPS structure. */
static void
place_new_loop (struct loops *loops, struct loop *loop)
{
loops->parray =
xrealloc (loops->parray, (loops->num + 1) * sizeof (struct loop *));
loops->parray[loops->num] = loop;
loop->num = loops->num++;
}
/* Copies copy of LOOP as subloop of TARGET loop, placing newly
created loop into LOOPS structure. */
static struct loop *
duplicate_loop (struct loops *loops, struct loop *loop, struct loop *target)
{
struct loop *cloop;
cloop = xcalloc (1, sizeof (struct loop));
place_new_loop (loops, cloop);
/* Initialize copied loop. */
cloop->level = loop->level;
/* Set it as copy of loop. */
loop->copy = cloop;
/* Add it to target. */
flow_loop_tree_node_add (target, cloop);
return cloop;
}
/* Copies structure of subloops of LOOP into TARGET loop, placing
newly created loops into loop tree stored in LOOPS. */
static void
duplicate_subloops (struct loops *loops, struct loop *loop, struct loop *target)
{
struct loop *aloop, *cloop;
for (aloop = loop->inner; aloop; aloop = aloop->next)
{
cloop = duplicate_loop (loops, aloop, target);
duplicate_subloops (loops, aloop, cloop);
}
}
/* Copies structure of subloops of N loops, stored in array COPIED_LOOPS,
into TARGET loop, placing newly created loops into loop tree LOOPS. */
static void
copy_loops_to (struct loops *loops, struct loop **copied_loops, int n, struct loop *target)
{
struct loop *aloop;
int i;
for (i = 0; i < n; i++)
{
aloop = duplicate_loop (loops, copied_loops[i], target);
duplicate_subloops (loops, copied_loops[i], aloop);
}
}
/* Redirects edge E to basic block DEST. */
static void
loop_redirect_edge (edge e, basic_block dest)
{
if (e->dest == dest)
return;
redirect_edge_and_branch_force (e, dest);
}
/* Deletes edge E from a branch if possible. Unless REALLY_DELETE is set,
just test whether it is possible to remove the edge. */
static bool
loop_delete_branch_edge (edge e, int really_delete)
{
basic_block src = e->src;
int irr;
edge snd;
if (src->succ->succ_next)
{
basic_block newdest;
/* Cannot handle more than two exit edges. */
if (src->succ->succ_next->succ_next)
return false;
/* And it must be just a simple branch. */
if (!any_condjump_p (BB_END (src)))
return false;
snd = e == src->succ ? src->succ->succ_next : src->succ;
newdest = snd->dest;
if (newdest == EXIT_BLOCK_PTR)
return false;
/* Hopefully the above conditions should suffice. */
if (!really_delete)
return true;
/* Redirecting behaves wrongly wrto this flag. */
irr = snd->flags & EDGE_IRREDUCIBLE_LOOP;
if (!redirect_edge_and_branch (e, newdest))
return false;
src->succ->flags &= ~EDGE_IRREDUCIBLE_LOOP;
src->succ->flags |= irr;
return true;
}
else
{
/* Cannot happen -- we are using this only to remove an edge
from branch. */
abort ();
}
return false; /* To avoid warning, cannot get here. */
}
/* Check whether LOOP's body can be duplicated. */
bool
can_duplicate_loop_p (struct loop *loop)
{
int ret;
basic_block *bbs = get_loop_body (loop);
ret = can_copy_bbs_p (bbs, loop->num_nodes);
free (bbs);
return ret;
}
#define RDIV(X,Y) (((X) + (Y) / 2) / (Y))
/* Duplicates body of LOOP to given edge E NDUPL times. Takes care of updating
LOOPS structure and dominators. E's destination must be LOOP header for
this to work, i.e. it must be entry or latch edge of this loop; these are
unique, as the loops must have preheaders for this function to work
correctly (in case E is latch, the function unrolls the loop, if E is entry
edge, it peels the loop). Store edges created by copying ORIG edge from
copies corresponding to set bits in WONT_EXIT bitmap (bit 0 corresponds to
original LOOP body, the other copies are numbered in order given by control
flow through them) into TO_REMOVE array. Returns false if duplication is
impossible. */
int
duplicate_loop_to_header_edge (struct loop *loop, edge e, struct loops *loops,
unsigned int ndupl, sbitmap wont_exit,
edge orig, edge *to_remove,
unsigned int *n_to_remove, int flags)
{
struct loop *target, *aloop;
struct loop **orig_loops;
unsigned n_orig_loops;
basic_block header = loop->header, latch = loop->latch;
basic_block *new_bbs, *bbs, *first_active;
basic_block new_bb, bb, first_active_latch = NULL;
edge ae, latch_edge;
edge spec_edges[2], new_spec_edges[2];
#define SE_LATCH 0
#define SE_ORIG 1
unsigned i, j, n;
int is_latch = (latch == e->src);
int scale_act = 0, *scale_step = NULL, scale_main = 0;
int p, freq_in, freq_le, freq_out_orig;
int prob_pass_thru, prob_pass_wont_exit, prob_pass_main;
int add_irreducible_flag;
if (e->dest != loop->header)
abort ();
if (ndupl <= 0)
abort ();
if (orig)
{
/* Orig must be edge out of the loop. */
if (!flow_bb_inside_loop_p (loop, orig->src))
abort ();
if (flow_bb_inside_loop_p (loop, orig->dest))
abort ();
}
bbs = get_loop_body (loop);
/* Check whether duplication is possible. */
if (!can_copy_bbs_p (bbs, loop->num_nodes))
{
free (bbs);
return false;
}
new_bbs = xmalloc (sizeof (basic_block) * loop->num_nodes);
/* In case we are doing loop peeling and the loop is in the middle of
irreducible region, the peeled copies will be inside it too. */
add_irreducible_flag = e->flags & EDGE_IRREDUCIBLE_LOOP;
if (is_latch && add_irreducible_flag)
abort ();
/* Find edge from latch. */
latch_edge = loop_latch_edge (loop);
if (flags & DLTHE_FLAG_UPDATE_FREQ)
{
/* Calculate coefficients by that we have to scale frequencies
of duplicated loop bodies. */
freq_in = header->frequency;
freq_le = EDGE_FREQUENCY (latch_edge);
if (freq_in == 0)
freq_in = 1;
if (freq_in < freq_le)
freq_in = freq_le;
freq_out_orig = orig ? EDGE_FREQUENCY (orig) : freq_in - freq_le;
if (freq_out_orig > freq_in - freq_le)
freq_out_orig = freq_in - freq_le;
prob_pass_thru = RDIV (REG_BR_PROB_BASE * freq_le, freq_in);
prob_pass_wont_exit =
RDIV (REG_BR_PROB_BASE * (freq_le + freq_out_orig), freq_in);
scale_step = xmalloc (ndupl * sizeof (int));
for (i = 1; i <= ndupl; i++)
scale_step[i - 1] = TEST_BIT (wont_exit, i)
? prob_pass_wont_exit
: prob_pass_thru;
if (is_latch)
{
prob_pass_main = TEST_BIT (wont_exit, 0)
? prob_pass_wont_exit
: prob_pass_thru;
p = prob_pass_main;
scale_main = REG_BR_PROB_BASE;
for (i = 0; i < ndupl; i++)
{
scale_main += p;
p = RDIV (p * scale_step[i], REG_BR_PROB_BASE);
}
scale_main = RDIV (REG_BR_PROB_BASE * REG_BR_PROB_BASE, scale_main);
scale_act = RDIV (scale_main * prob_pass_main, REG_BR_PROB_BASE);
}
else
{
scale_main = REG_BR_PROB_BASE;
for (i = 0; i < ndupl; i++)
scale_main = RDIV (scale_main * scale_step[i], REG_BR_PROB_BASE);
scale_act = REG_BR_PROB_BASE - prob_pass_thru;
}
for (i = 0; i < ndupl; i++)
if (scale_step[i] < 0 || scale_step[i] > REG_BR_PROB_BASE)
abort ();
if (scale_main < 0 || scale_main > REG_BR_PROB_BASE
|| scale_act < 0 || scale_act > REG_BR_PROB_BASE)
abort ();
}
/* Loop the new bbs will belong to. */
target = e->src->loop_father;
/* Original loops. */
n_orig_loops = 0;
for (aloop = loop->inner; aloop; aloop = aloop->next)
n_orig_loops++;
orig_loops = xcalloc (n_orig_loops, sizeof (struct loop *));
for (aloop = loop->inner, i = 0; aloop; aloop = aloop->next, i++)
orig_loops[i] = aloop;
loop->copy = target;
n = loop->num_nodes;
first_active = xmalloc (n * sizeof (basic_block));
if (is_latch)
{
memcpy (first_active, bbs, n * sizeof (basic_block));
first_active_latch = latch;
}
/* Record exit edge in original loop body. */
if (orig && TEST_BIT (wont_exit, 0))
to_remove[(*n_to_remove)++] = orig;
spec_edges[SE_ORIG] = orig;
spec_edges[SE_LATCH] = latch_edge;
for (j = 0; j < ndupl; j++)
{
/* Copy loops. */
copy_loops_to (loops, orig_loops, n_orig_loops, target);
/* Copy bbs. */
copy_bbs (bbs, n, new_bbs, spec_edges, 2, new_spec_edges, loop);
/* Note whether the blocks and edges belong to an irreducible loop. */
if (add_irreducible_flag)
{
for (i = 0; i < n; i++)
new_bbs[i]->rbi->duplicated = 1;
for (i = 0; i < n; i++)
{
new_bb = new_bbs[i];
if (new_bb->loop_father == target)
new_bb->flags |= BB_IRREDUCIBLE_LOOP;
for (ae = new_bb->succ; ae; ae = ae->succ_next)
if (ae->dest->rbi->duplicated
&& (ae->src->loop_father == target
|| ae->dest->loop_father == target))
ae->flags |= EDGE_IRREDUCIBLE_LOOP;
}
for (i = 0; i < n; i++)
new_bbs[i]->rbi->duplicated = 0;
}
/* Redirect the special edges. */
if (is_latch)
{
redirect_edge_and_branch_force (latch_edge, new_bbs[0]);
redirect_edge_and_branch_force (new_spec_edges[SE_LATCH],
loop->header);
set_immediate_dominator (CDI_DOMINATORS, new_bbs[0], latch);
latch = loop->latch = new_bbs[1];
e = latch_edge = new_spec_edges[SE_LATCH];
}
else
{
redirect_edge_and_branch_force (new_spec_edges[SE_LATCH],
loop->header);
redirect_edge_and_branch_force (e, new_bbs[0]);
set_immediate_dominator (CDI_DOMINATORS, new_bbs[0], e->src);
e = new_spec_edges[SE_LATCH];
}
/* Record exit edge in this copy. */
if (orig && TEST_BIT (wont_exit, j + 1))
to_remove[(*n_to_remove)++] = new_spec_edges[SE_ORIG];
/* Record the first copy in the control flow order if it is not
the original loop (i.e. in case of peeling). */
if (!first_active_latch)
{
memcpy (first_active, new_bbs, n * sizeof (basic_block));
first_active_latch = new_bbs[1];
}
/* Set counts and frequencies. */
if (flags & DLTHE_FLAG_UPDATE_FREQ)
{
scale_bbs_frequencies (new_bbs, n, scale_act, REG_BR_PROB_BASE);
scale_act = RDIV (scale_act * scale_step[j], REG_BR_PROB_BASE);
}
}
free (new_bbs);
free (orig_loops);
/* Update the original loop. */
if (!is_latch)
set_immediate_dominator (CDI_DOMINATORS, e->dest, e->src);
if (flags & DLTHE_FLAG_UPDATE_FREQ)
{
scale_bbs_frequencies (bbs, n, scale_main, REG_BR_PROB_BASE);
free (scale_step);
}
/* Update dominators of outer blocks if affected. */
for (i = 0; i < n; i++)
{
basic_block dominated, dom_bb, *dom_bbs;
int n_dom_bbs,j;
bb = bbs[i];
n_dom_bbs = get_dominated_by (CDI_DOMINATORS, bb, &dom_bbs);
for (j = 0; j < n_dom_bbs; j++)
{
dominated = dom_bbs[j];
if (flow_bb_inside_loop_p (loop, dominated))
continue;
dom_bb = nearest_common_dominator (
CDI_DOMINATORS, first_active[i], first_active_latch);
set_immediate_dominator (CDI_DOMINATORS, dominated, dom_bb);
}
free (dom_bbs);
}
free (first_active);
free (bbs);
return true;
}
/* Creates a pre-header for a LOOP. Returns newly created block. Unless
CP_SIMPLE_PREHEADERS is set in FLAGS, we only force LOOP to have single
entry; otherwise we also force preheader block to have only one successor.
The function also updates dominators stored in DOM. */
static basic_block
create_preheader (struct loop *loop, int flags)
{
edge e, fallthru;
basic_block dummy;
basic_block jump, src = 0;
struct loop *cloop, *ploop;
int nentry = 0;
rtx insn;
cloop = loop->outer;
for (e = loop->header->pred; e; e = e->pred_next)
{
if (e->src == loop->latch)
continue;
nentry++;
}
if (!nentry)
abort ();
if (nentry == 1)
{
for (e = loop->header->pred; e->src == loop->latch; e = e->pred_next);
if (!(flags & CP_SIMPLE_PREHEADERS)
|| !e->src->succ->succ_next)
return NULL;
}
insn = first_insn_after_basic_block_note (loop->header);
if (insn)
insn = PREV_INSN (insn);
else
insn = get_last_insn ();
if (insn == BB_END (loop->header))
{
/* Split_block would not split block after its end. */
emit_note_after (NOTE_INSN_DELETED, insn);
}
fallthru = split_block (loop->header, insn);
dummy = fallthru->src;
loop->header = fallthru->dest;
/* The header could be a latch of some superloop(s); due to design of
split_block, it would now move to fallthru->dest. */
for (ploop = loop; ploop; ploop = ploop->outer)
if (ploop->latch == dummy)
ploop->latch = fallthru->dest;
add_to_dominance_info (CDI_DOMINATORS, fallthru->dest);
/* Redirect edges. */
for (e = dummy->pred; e; e = e->pred_next)
{
src = e->src;
if (src == loop->latch)
break;
}
if (!e)
abort ();
dummy->frequency -= EDGE_FREQUENCY (e);
dummy->count -= e->count;
fallthru->count -= e->count;
jump = redirect_edge_and_branch_force (e, loop->header);
if (jump)
{
add_to_dominance_info (CDI_DOMINATORS, jump);
set_immediate_dominator (CDI_DOMINATORS, jump, src);
add_bb_to_loop (jump, loop);
loop->latch = jump;
}
/* Update structures. */
redirect_immediate_dominators (CDI_DOMINATORS, dummy, loop->header);
set_immediate_dominator (CDI_DOMINATORS, loop->header, dummy);
loop->header->loop_father = loop;
add_bb_to_loop (dummy, cloop);
if (rtl_dump_file)
fprintf (rtl_dump_file, "Created preheader block for loop %i\n",
loop->num);
return dummy;
}
/* Create preheaders for each loop from loop tree stored in LOOPS; for meaning
of FLAGS see create_preheader. */
void
create_preheaders (struct loops *loops, int flags)
{
unsigned i;
for (i = 1; i < loops->num; i++)
create_preheader (loops->parray[i], flags);
loops->state |= LOOPS_HAVE_PREHEADERS;
}
/* Forces all loop latches of loops from loop tree LOOPS to have only single
successor. */
void
force_single_succ_latches (struct loops *loops)
{
unsigned i;
struct loop *loop;
edge e;
for (i = 1; i < loops->num; i++)
{
loop = loops->parray[i];
if (loop->latch != loop->header
&& !loop->latch->succ->succ_next)
continue;
for (e = loop->header->pred; e->src != loop->latch; e = e->pred_next)
continue;
loop_split_edge_with (e, NULL_RTX);
}
loops->state |= LOOPS_HAVE_SIMPLE_LATCHES;
}
/* A quite stupid function to put INSNS on edge E. They are supposed to form
just one basic block. Jumps in INSNS are not handled, so cfg do not have to
be ok after this function. The created block is placed on correct place
in LOOPS structure and its dominator is set. */
basic_block
loop_split_edge_with (edge e, rtx insns)
{
basic_block src, dest, new_bb;
struct loop *loop_c;
edge new_e;
src = e->src;
dest = e->dest;
loop_c = find_common_loop (src->loop_father, dest->loop_father);
/* Create basic block for it. */
new_bb = split_edge (e);
add_to_dominance_info (CDI_DOMINATORS, new_bb);
add_bb_to_loop (new_bb, loop_c);
new_bb->flags = insns ? BB_SUPERBLOCK : 0;
new_e = new_bb->succ;
if (e->flags & EDGE_IRREDUCIBLE_LOOP)
{
new_bb->flags |= BB_IRREDUCIBLE_LOOP;
new_e->flags |= EDGE_IRREDUCIBLE_LOOP;
}
if (insns)
emit_insn_after (insns, BB_END (new_bb));
set_immediate_dominator (CDI_DOMINATORS, new_bb, src);
set_immediate_dominator (CDI_DOMINATORS, dest,
recount_dominator (CDI_DOMINATORS, dest));
if (dest->loop_father->latch == src)
dest->loop_father->latch = new_bb;
return new_bb;
}