266 lines
6.8 KiB
C
266 lines
6.8 KiB
C
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/*
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* tclAsync.c --
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*
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* This file provides low-level support needed to invoke signal
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* handlers in a safe way. The code here doesn't actually handle
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* signals, though. This code is based on proposals made by
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* Mark Diekhans and Don Libes.
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*
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* Copyright (c) 1993 The Regents of the University of California.
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* Copyright (c) 1994 Sun Microsystems, Inc.
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*
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* See the file "license.terms" for information on usage and redistribution
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* of this file, and for a DISCLAIMER OF ALL WARRANTIES.
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*
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* SCCS: @(#) tclAsync.c 1.6 96/02/15 11:46:15
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*/
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#include "tclInt.h"
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/*
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* One of the following structures exists for each asynchronous
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* handler:
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*/
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typedef struct AsyncHandler {
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int ready; /* Non-zero means this handler should
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* be invoked in the next call to
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* Tcl_AsyncInvoke. */
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struct AsyncHandler *nextPtr; /* Next in list of all handlers for
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* the process. */
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Tcl_AsyncProc *proc; /* Procedure to call when handler
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* is invoked. */
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ClientData clientData; /* Value to pass to handler when it
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* is invoked. */
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} AsyncHandler;
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/*
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* The variables below maintain a list of all existing handlers.
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*/
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static AsyncHandler *firstHandler; /* First handler defined for process,
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* or NULL if none. */
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static AsyncHandler *lastHandler; /* Last handler or NULL. */
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/*
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* The variable below is set to 1 whenever a handler becomes ready and
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* it is cleared to zero whenever Tcl_AsyncInvoke is called. It can be
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* checked elsewhere in the application by calling Tcl_AsyncReady to see
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* if Tcl_AsyncInvoke should be invoked.
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*/
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static int asyncReady = 0;
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/*
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* The variable below indicates whether Tcl_AsyncInvoke is currently
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* working. If so then we won't set asyncReady again until
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* Tcl_AsyncInvoke returns.
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*/
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static int asyncActive = 0;
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/*
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*----------------------------------------------------------------------
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*
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* Tcl_AsyncCreate --
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*
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* This procedure creates the data structures for an asynchronous
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* handler, so that no memory has to be allocated when the handler
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* is activated.
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*
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* Results:
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* The return value is a token for the handler, which can be used
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* to activate it later on.
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*
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* Side effects:
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* Information about the handler is recorded.
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*
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*----------------------------------------------------------------------
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*/
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Tcl_AsyncHandler
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Tcl_AsyncCreate(proc, clientData)
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Tcl_AsyncProc *proc; /* Procedure to call when handler
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* is invoked. */
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ClientData clientData; /* Argument to pass to handler. */
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{
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AsyncHandler *asyncPtr;
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asyncPtr = (AsyncHandler *) ckalloc(sizeof(AsyncHandler));
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asyncPtr->ready = 0;
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asyncPtr->nextPtr = NULL;
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asyncPtr->proc = proc;
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asyncPtr->clientData = clientData;
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if (firstHandler == NULL) {
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firstHandler = asyncPtr;
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} else {
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lastHandler->nextPtr = asyncPtr;
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}
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lastHandler = asyncPtr;
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return (Tcl_AsyncHandler) asyncPtr;
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}
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/*
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*----------------------------------------------------------------------
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*
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* Tcl_AsyncMark --
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*
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* This procedure is called to request that an asynchronous handler
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* be invoked as soon as possible. It's typically called from
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* an interrupt handler, where it isn't safe to do anything that
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* depends on or modifies application state.
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*
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* Results:
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* None.
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*
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* Side effects:
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* The handler gets marked for invocation later.
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*
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*----------------------------------------------------------------------
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*/
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void
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Tcl_AsyncMark(async)
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Tcl_AsyncHandler async; /* Token for handler. */
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{
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((AsyncHandler *) async)->ready = 1;
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if (!asyncActive) {
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asyncReady = 1;
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}
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}
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/*
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*----------------------------------------------------------------------
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*
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* Tcl_AsyncInvoke --
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*
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* This procedure is called at a "safe" time at background level
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* to invoke any active asynchronous handlers.
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*
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* Results:
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* The return value is a normal Tcl result, which is intended to
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* replace the code argument as the current completion code for
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* interp.
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*
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* Side effects:
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* Depends on the handlers that are active.
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*
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*----------------------------------------------------------------------
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*/
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int
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Tcl_AsyncInvoke(interp, code)
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Tcl_Interp *interp; /* If invoked from Tcl_Eval just after
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* completing a command, points to
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* interpreter. Otherwise it is
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* NULL. */
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int code; /* If interp is non-NULL, this gives
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* completion code from command that
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* just completed. */
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{
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AsyncHandler *asyncPtr;
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if (asyncReady == 0) {
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return code;
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}
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asyncReady = 0;
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asyncActive = 1;
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if (interp == NULL) {
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code = 0;
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}
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/*
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* Make one or more passes over the list of handlers, invoking
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* at most one handler in each pass. After invoking a handler,
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* go back to the start of the list again so that (a) if a new
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* higher-priority handler gets marked while executing a lower
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* priority handler, we execute the higher-priority handler
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* next, and (b) if a handler gets deleted during the execution
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* of a handler, then the list structure may change so it isn't
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* safe to continue down the list anyway.
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*/
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while (1) {
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for (asyncPtr = firstHandler; asyncPtr != NULL;
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asyncPtr = asyncPtr->nextPtr) {
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if (asyncPtr->ready) {
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break;
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}
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}
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if (asyncPtr == NULL) {
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break;
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}
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asyncPtr->ready = 0;
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code = (*asyncPtr->proc)(asyncPtr->clientData, interp, code);
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}
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asyncActive = 0;
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return code;
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}
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/*
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*----------------------------------------------------------------------
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*
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* Tcl_AsyncDelete --
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*
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* Frees up all the state for an asynchronous handler. The handler
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* should never be used again.
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*
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* Results:
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* None.
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*
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* Side effects:
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* The state associated with the handler is deleted.
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*
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*----------------------------------------------------------------------
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*/
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void
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Tcl_AsyncDelete(async)
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Tcl_AsyncHandler async; /* Token for handler to delete. */
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{
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AsyncHandler *asyncPtr = (AsyncHandler *) async;
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AsyncHandler *prevPtr;
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if (firstHandler == asyncPtr) {
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firstHandler = asyncPtr->nextPtr;
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if (firstHandler == NULL) {
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lastHandler = NULL;
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}
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} else {
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prevPtr = firstHandler;
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while (prevPtr->nextPtr != asyncPtr) {
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prevPtr = prevPtr->nextPtr;
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}
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prevPtr->nextPtr = asyncPtr->nextPtr;
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if (lastHandler == asyncPtr) {
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lastHandler = prevPtr;
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}
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}
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ckfree((char *) asyncPtr);
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}
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/*
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*----------------------------------------------------------------------
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*
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* Tcl_AsyncReady --
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*
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* This procedure can be used to tell whether Tcl_AsyncInvoke
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* needs to be called. This procedure is the external interface
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* for checking the internal asyncReady variable.
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*
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* Results:
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* The return value is 1 whenever a handler is ready and is 0
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* when no handlers are ready.
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*
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* Side effects:
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* None.
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*
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*----------------------------------------------------------------------
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*/
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int
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Tcl_AsyncReady()
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{
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return asyncReady;
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}
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