52 lines
1.5 KiB
C
52 lines
1.5 KiB
C
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/* keymaps.h -- Manipulation of readline keymaps. */
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#ifndef _KEYMAPS_H_
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#define _KEYMAPS_H_
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#include <readline/chardefs.h>
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#ifndef __FUNCTION_DEF
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typedef int Function ();
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#define __FUNCTION_DEF
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#endif
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/* A keymap contains one entry for each key in the ASCII set.
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Each entry consists of a type and a pointer.
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POINTER is the address of a function to run, or the
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address of a keymap to indirect through.
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TYPE says which kind of thing POINTER is. */
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typedef struct _keymap_entry {
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char type;
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Function *function;
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} KEYMAP_ENTRY;
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/* I wanted to make the above structure contain a union of:
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union { Function *function; struct _keymap_entry *keymap; } value;
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but this made it impossible for me to create a static array.
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Maybe I need C lessons. */
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typedef KEYMAP_ENTRY KEYMAP_ENTRY_ARRAY[128];
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typedef KEYMAP_ENTRY *Keymap;
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/* The values that TYPE can have in a keymap entry. */
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#define ISFUNC 0
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#define ISKMAP 1
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#define ISMACR 2
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extern KEYMAP_ENTRY_ARRAY emacs_standard_keymap, emacs_meta_keymap, emacs_ctlx_keymap;
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extern KEYMAP_ENTRY_ARRAY vi_insertion_keymap, vi_movement_keymap;
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/* Return a new, empty keymap.
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Free it with free() when you are done. */
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Keymap rl_make_bare_keymap ();
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/* Return a new keymap which is a copy of MAP. */
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Keymap rl_copy_keymap ();
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/* Return a new keymap with the printing characters bound to rl_insert,
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the lowercase Meta characters bound to run their equivalents, and
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the Meta digits bound to produce numeric arguments. */
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Keymap rl_make_keymap ();
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#endif /* _KEYMAPS_H_ */
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