376 lines
10 KiB
C
376 lines
10 KiB
C
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/*
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* CDDL HEADER START
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*
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* This file and its contents are supplied under the terms of the
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* Common Development and Distribution License ("CDDL"), version 1.0.
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* You may only use this file in accordance with the terms of version
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* 1.0 of the CDDL.
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*
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* A full copy of the text of the CDDL should have accompanied this
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* source. A copy of the CDDL is also available via the Internet at
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* http://www.illumos.org/license/CDDL.
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*
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* CDDL HEADER END
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*/
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/*
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* Copyright (c) 2013, 2014 by Delphix. All rights reserved.
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*/
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#include <sys/zfs_context.h>
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#include <sys/multilist.h>
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#include <sys/trace_multilist.h>
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/* needed for spa_get_random() */
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#include <sys/spa.h>
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/*
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* Given the object contained on the list, return a pointer to the
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* object's multilist_node_t structure it contains.
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*/
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#ifdef DEBUG
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static multilist_node_t *
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multilist_d2l(multilist_t *ml, void *obj)
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{
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return ((multilist_node_t *)((char *)obj + ml->ml_offset));
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}
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#endif
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/*
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* Initialize a new mutlilist using the parameters specified.
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*
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* - 'size' denotes the size of the structure containing the
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* multilist_node_t.
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* - 'offset' denotes the byte offset of the mutlilist_node_t within
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* the structure that contains it.
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* - 'num' specifies the number of internal sublists to create.
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* - 'index_func' is used to determine which sublist to insert into
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* when the multilist_insert() function is called; as well as which
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* sublist to remove from when multilist_remove() is called. The
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* requirements this function must meet, are the following:
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*
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* - It must always return the same value when called on the same
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* object (to ensure the object is removed from the list it was
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* inserted into).
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*
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* - It must return a value in the range [0, number of sublists).
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* The multilist_get_num_sublists() function may be used to
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* determine the number of sublists in the multilist.
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*
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* Also, in order to reduce internal contention between the sublists
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* during insertion and removal, this function should choose evenly
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* between all available sublists when inserting. This isn't a hard
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* requirement, but a general rule of thumb in order to garner the
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* best multi-threaded performance out of the data structure.
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*/
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void
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multilist_create(multilist_t *ml, size_t size, size_t offset, unsigned int num,
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multilist_sublist_index_func_t *index_func)
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{
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int i;
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ASSERT3P(ml, !=, NULL);
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ASSERT3U(size, >, 0);
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ASSERT3U(size, >=, offset + sizeof (multilist_node_t));
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ASSERT3U(num, >, 0);
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ASSERT3P(index_func, !=, NULL);
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ml->ml_offset = offset;
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ml->ml_num_sublists = num;
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ml->ml_index_func = index_func;
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ml->ml_sublists = kmem_zalloc(sizeof (multilist_sublist_t) *
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ml->ml_num_sublists, KM_SLEEP);
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ASSERT3P(ml->ml_sublists, !=, NULL);
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for (i = 0; i < ml->ml_num_sublists; i++) {
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multilist_sublist_t *mls = &ml->ml_sublists[i];
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mutex_init(&mls->mls_lock, NULL, MUTEX_DEFAULT, NULL);
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list_create(&mls->mls_list, size, offset);
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}
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}
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/*
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* Destroy the given multilist object, and free up any memory it holds.
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*/
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void
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multilist_destroy(multilist_t *ml)
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{
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int i;
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ASSERT(multilist_is_empty(ml));
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for (i = 0; i < ml->ml_num_sublists; i++) {
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multilist_sublist_t *mls = &ml->ml_sublists[i];
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ASSERT(list_is_empty(&mls->mls_list));
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list_destroy(&mls->mls_list);
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mutex_destroy(&mls->mls_lock);
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}
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ASSERT3P(ml->ml_sublists, !=, NULL);
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kmem_free(ml->ml_sublists,
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sizeof (multilist_sublist_t) * ml->ml_num_sublists);
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ml->ml_num_sublists = 0;
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ml->ml_offset = 0;
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}
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/*
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* Insert the given object into the multilist.
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*
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* This function will insert the object specified into the sublist
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* determined using the function given at multilist creation time.
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*
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* The sublist locks are automatically acquired if not already held, to
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* ensure consistency when inserting and removing from multiple threads.
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*/
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void
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multilist_insert(multilist_t *ml, void *obj)
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{
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unsigned int sublist_idx = ml->ml_index_func(ml, obj);
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multilist_sublist_t *mls;
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boolean_t need_lock;
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DTRACE_PROBE3(multilist__insert, multilist_t *, ml,
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unsigned int, sublist_idx, void *, obj);
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ASSERT3U(sublist_idx, <, ml->ml_num_sublists);
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mls = &ml->ml_sublists[sublist_idx];
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/*
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* Note: Callers may already hold the sublist lock by calling
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* multilist_sublist_lock(). Here we rely on MUTEX_HELD()
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* returning TRUE if and only if the current thread holds the
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* lock. While it's a little ugly to make the lock recursive in
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* this way, it works and allows the calling code to be much
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* simpler -- otherwise it would have to pass around a flag
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* indicating that it already has the lock.
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*/
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need_lock = !MUTEX_HELD(&mls->mls_lock);
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if (need_lock)
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mutex_enter(&mls->mls_lock);
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ASSERT(!multilist_link_active(multilist_d2l(ml, obj)));
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multilist_sublist_insert_head(mls, obj);
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if (need_lock)
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mutex_exit(&mls->mls_lock);
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}
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/*
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* Remove the given object from the multilist.
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*
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* This function will remove the object specified from the sublist
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* determined using the function given at multilist creation time.
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*
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* The necessary sublist locks are automatically acquired, to ensure
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* consistency when inserting and removing from multiple threads.
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*/
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void
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multilist_remove(multilist_t *ml, void *obj)
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{
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unsigned int sublist_idx = ml->ml_index_func(ml, obj);
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multilist_sublist_t *mls;
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boolean_t need_lock;
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DTRACE_PROBE3(multilist__remove, multilist_t *, ml,
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unsigned int, sublist_idx, void *, obj);
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ASSERT3U(sublist_idx, <, ml->ml_num_sublists);
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mls = &ml->ml_sublists[sublist_idx];
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/* See comment in multilist_insert(). */
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need_lock = !MUTEX_HELD(&mls->mls_lock);
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if (need_lock)
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mutex_enter(&mls->mls_lock);
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ASSERT(multilist_link_active(multilist_d2l(ml, obj)));
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multilist_sublist_remove(mls, obj);
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if (need_lock)
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mutex_exit(&mls->mls_lock);
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}
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/*
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* Check to see if this multilist object is empty.
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*
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* This will return TRUE if it finds all of the sublists of this
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* multilist to be empty, and FALSE otherwise. Each sublist lock will be
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* automatically acquired as necessary.
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*
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* If concurrent insertions and removals are occurring, the semantics
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* of this function become a little fuzzy. Instead of locking all
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* sublists for the entire call time of the function, each sublist is
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* only locked as it is individually checked for emptiness. Thus, it's
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* possible for this function to return TRUE with non-empty sublists at
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* the time the function returns. This would be due to another thread
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* inserting into a given sublist, after that specific sublist was check
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* and deemed empty, but before all sublists have been checked.
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*/
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int
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multilist_is_empty(multilist_t *ml)
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{
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int i;
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for (i = 0; i < ml->ml_num_sublists; i++) {
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multilist_sublist_t *mls = &ml->ml_sublists[i];
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/* See comment in multilist_insert(). */
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boolean_t need_lock = !MUTEX_HELD(&mls->mls_lock);
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if (need_lock)
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mutex_enter(&mls->mls_lock);
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if (!list_is_empty(&mls->mls_list)) {
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if (need_lock)
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mutex_exit(&mls->mls_lock);
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return (FALSE);
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}
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if (need_lock)
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mutex_exit(&mls->mls_lock);
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}
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return (TRUE);
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}
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/* Return the number of sublists composing this multilist */
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unsigned int
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multilist_get_num_sublists(multilist_t *ml)
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{
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return (ml->ml_num_sublists);
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}
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/* Return a randomly selected, valid sublist index for this multilist */
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unsigned int
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multilist_get_random_index(multilist_t *ml)
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{
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return (spa_get_random(ml->ml_num_sublists));
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}
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/* Lock and return the sublist specified at the given index */
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multilist_sublist_t *
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multilist_sublist_lock(multilist_t *ml, unsigned int sublist_idx)
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{
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multilist_sublist_t *mls;
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ASSERT3U(sublist_idx, <, ml->ml_num_sublists);
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mls = &ml->ml_sublists[sublist_idx];
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mutex_enter(&mls->mls_lock);
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return (mls);
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}
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void
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multilist_sublist_unlock(multilist_sublist_t *mls)
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{
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mutex_exit(&mls->mls_lock);
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}
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/*
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* We're allowing any object to be inserted into this specific sublist,
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* but this can lead to trouble if multilist_remove() is called to
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* remove this object. Specifically, if calling ml_index_func on this
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* object returns an index for sublist different than what is passed as
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* a parameter here, any call to multilist_remove() with this newly
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* inserted object is undefined! (the call to multilist_remove() will
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* remove the object from a list that it isn't contained in)
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*/
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void
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multilist_sublist_insert_head(multilist_sublist_t *mls, void *obj)
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{
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ASSERT(MUTEX_HELD(&mls->mls_lock));
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list_insert_head(&mls->mls_list, obj);
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}
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/* please see comment above multilist_sublist_insert_head */
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void
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multilist_sublist_insert_tail(multilist_sublist_t *mls, void *obj)
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{
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ASSERT(MUTEX_HELD(&mls->mls_lock));
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list_insert_tail(&mls->mls_list, obj);
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}
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/*
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* Move the object one element forward in the list.
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*
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* This function will move the given object forward in the list (towards
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* the head) by one object. So, in essence, it will swap its position in
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* the list with its "prev" pointer. If the given object is already at the
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* head of the list, it cannot be moved forward any more than it already
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* is, so no action is taken.
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*
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* NOTE: This function **must not** remove any object from the list other
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* than the object given as the parameter. This is relied upon in
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* arc_evict_state_impl().
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*/
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void
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multilist_sublist_move_forward(multilist_sublist_t *mls, void *obj)
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{
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void *prev = list_prev(&mls->mls_list, obj);
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ASSERT(MUTEX_HELD(&mls->mls_lock));
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ASSERT(!list_is_empty(&mls->mls_list));
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/* 'obj' must be at the head of the list, nothing to do */
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if (prev == NULL)
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return;
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list_remove(&mls->mls_list, obj);
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list_insert_before(&mls->mls_list, prev, obj);
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}
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void
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multilist_sublist_remove(multilist_sublist_t *mls, void *obj)
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{
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ASSERT(MUTEX_HELD(&mls->mls_lock));
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list_remove(&mls->mls_list, obj);
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}
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void *
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multilist_sublist_head(multilist_sublist_t *mls)
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{
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ASSERT(MUTEX_HELD(&mls->mls_lock));
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return (list_head(&mls->mls_list));
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}
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void *
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multilist_sublist_tail(multilist_sublist_t *mls)
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{
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ASSERT(MUTEX_HELD(&mls->mls_lock));
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return (list_tail(&mls->mls_list));
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}
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void *
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multilist_sublist_next(multilist_sublist_t *mls, void *obj)
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{
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ASSERT(MUTEX_HELD(&mls->mls_lock));
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return (list_next(&mls->mls_list, obj));
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}
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void *
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multilist_sublist_prev(multilist_sublist_t *mls, void *obj)
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{
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ASSERT(MUTEX_HELD(&mls->mls_lock));
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return (list_prev(&mls->mls_list, obj));
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}
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void
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multilist_link_init(multilist_node_t *link)
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{
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list_link_init(link);
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}
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int
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multilist_link_active(multilist_node_t *link)
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{
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return (list_link_active(link));
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}
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