freebsd-dev/sys/kern/sched_4bsd.c

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/*-
* Copyright (c) 1982, 1986, 1990, 1991, 1993
* The Regents of the University of California. All rights reserved.
* (c) UNIX System Laboratories, Inc.
* All or some portions of this file are derived from material licensed
* to the University of California by American Telephone and Telegraph
* Co. or Unix System Laboratories, Inc. and are reproduced herein with
* the permission of UNIX System Laboratories, Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the University of
* California, Berkeley and its contributors.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
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#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include <sys/param.h>
#include <sys/systm.h>
#include <sys/kernel.h>
#include <sys/ktr.h>
#include <sys/lock.h>
#include <sys/kthread.h>
#include <sys/mutex.h>
#include <sys/proc.h>
#include <sys/resourcevar.h>
#include <sys/sched.h>
#include <sys/smp.h>
#include <sys/sysctl.h>
#include <sys/sx.h>
#define KTR_4BSD 0x0
/*
* INVERSE_ESTCPU_WEIGHT is only suitable for statclock() frequencies in
* the range 100-256 Hz (approximately).
*/
#define ESTCPULIM(e) \
min((e), INVERSE_ESTCPU_WEIGHT * (NICE_WEIGHT * (PRIO_MAX - PRIO_MIN) - \
RQ_PPQ) + INVERSE_ESTCPU_WEIGHT - 1)
Quick fix for scaling of statclock ticks in the SMP case. As explained in the log message for kern_sched.c 1.83 (which should have been repo-copied to preserve history for this file), the (4BSD) scheduler algorithm only works right if stathz is nearly 128 Hz. The old commit lock said 64 Hz; the scheduler actually wants nearly 16 Hz but there was a scale factor of 4 to give the requirement of 64 Hz, and rev.1.83 changed the scale factor so that the requirement became 128 Hz. The change of the scale factor was incomplete in the SMP case. Then scheduling ticks are provided by smp_ncpu CPUs, and the scheduler cannot tell the difference between this and 1 CPU providing scheduling ticks smp_ncpu times faster, so we need another scale factor of smp_ncp or an algorithm change. This quick fix uses the scale factor without even trying to optimize the runtime divisions required for this as is done for the other scale factor. The main algorithmic problem is the clamp on the scheduling tick counts. This was 295; it is now approximately 295 * smp_ncpu. When the limit is reached, threads get free timeslices and scheduling becomes very unfair to the threads that don't hit the limit. The limit can be reached and maintained in the worst case if the load average is larger than (limit / effective_stathz - 1) / 2 = 0.65 now (was just 0.08 with 2 CPUs before this change), so there are algorithmic problems even for a load average of 1. Fortunately, the worst case isn't common enough for the problem to be very noticeable (it is mainly for niced CPU hogs competing with less nice CPU hogs).
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#ifdef SMP
#define INVERSE_ESTCPU_WEIGHT (8 * smp_cpus)
#else
#define INVERSE_ESTCPU_WEIGHT 8 /* 1 / (priorities per estcpu level). */
Quick fix for scaling of statclock ticks in the SMP case. As explained in the log message for kern_sched.c 1.83 (which should have been repo-copied to preserve history for this file), the (4BSD) scheduler algorithm only works right if stathz is nearly 128 Hz. The old commit lock said 64 Hz; the scheduler actually wants nearly 16 Hz but there was a scale factor of 4 to give the requirement of 64 Hz, and rev.1.83 changed the scale factor so that the requirement became 128 Hz. The change of the scale factor was incomplete in the SMP case. Then scheduling ticks are provided by smp_ncpu CPUs, and the scheduler cannot tell the difference between this and 1 CPU providing scheduling ticks smp_ncpu times faster, so we need another scale factor of smp_ncp or an algorithm change. This quick fix uses the scale factor without even trying to optimize the runtime divisions required for this as is done for the other scale factor. The main algorithmic problem is the clamp on the scheduling tick counts. This was 295; it is now approximately 295 * smp_ncpu. When the limit is reached, threads get free timeslices and scheduling becomes very unfair to the threads that don't hit the limit. The limit can be reached and maintained in the worst case if the load average is larger than (limit / effective_stathz - 1) / 2 = 0.65 now (was just 0.08 with 2 CPUs before this change), so there are algorithmic problems even for a load average of 1. Fortunately, the worst case isn't common enough for the problem to be very noticeable (it is mainly for niced CPU hogs competing with less nice CPU hogs).
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#endif
#define NICE_WEIGHT 1 /* Priorities per nice level. */
struct ke_sched {
int ske_cpticks; /* (j) Ticks of cpu time. */
struct runq *ske_runq; /* runq the kse is currently on */
};
#define ke_runq ke_sched->ske_runq
#define KEF_BOUND KEF_SCHED1
#define SKE_RUNQ_PCPU(ke) \
((ke)->ke_runq != 0 && (ke)->ke_runq != &runq)
/*
* KSE_CAN_MIGRATE macro returns true if the kse can migrate between
* cpus.
*/
#define KSE_CAN_MIGRATE(ke) \
((ke)->ke_thread->td_pinned == 0 && ((ke)->ke_flags & KEF_BOUND) == 0)
static struct ke_sched ke_sched;
struct ke_sched *kse0_sched = &ke_sched;
struct kg_sched *ksegrp0_sched = NULL;
struct p_sched *proc0_sched = NULL;
struct td_sched *thread0_sched = NULL;
static int sched_tdcnt; /* Total runnable threads in the system. */
static int sched_quantum; /* Roundrobin scheduling quantum in ticks. */
#define SCHED_QUANTUM (hz / 10) /* Default sched quantum */
static struct callout roundrobin_callout;
static void setup_runqs(void);
static void roundrobin(void *arg);
static void schedcpu(void);
static void schedcpu_thread(void);
static void sched_setup(void *dummy);
static void maybe_resched(struct thread *td);
static void updatepri(struct ksegrp *kg);
static void resetpriority(struct ksegrp *kg);
static struct kproc_desc sched_kp = {
"schedcpu",
schedcpu_thread,
NULL
};
SYSINIT(schedcpu, SI_SUB_RUN_SCHEDULER, SI_ORDER_FIRST, kproc_start, &sched_kp)
SYSINIT(sched_setup, SI_SUB_RUN_QUEUE, SI_ORDER_FIRST, sched_setup, NULL)
/*
* Global run queue.
*/
static struct runq runq;
#ifdef SMP
/*
* Per-CPU run queues
*/
static struct runq runq_pcpu[MAXCPU];
#endif
static void
setup_runqs(void)
{
#ifdef SMP
int i;
for (i = 0; i < MAXCPU; ++i)
runq_init(&runq_pcpu[i]);
#endif
runq_init(&runq);
}
static int
sysctl_kern_quantum(SYSCTL_HANDLER_ARGS)
{
int error, new_val;
new_val = sched_quantum * tick;
error = sysctl_handle_int(oidp, &new_val, 0, req);
if (error != 0 || req->newptr == NULL)
return (error);
if (new_val < tick)
return (EINVAL);
sched_quantum = new_val / tick;
hogticks = 2 * sched_quantum;
return (0);
}
SYSCTL_PROC(_kern, OID_AUTO, quantum, CTLTYPE_INT|CTLFLAG_RW,
0, sizeof sched_quantum, sysctl_kern_quantum, "I",
"Roundrobin scheduling quantum in microseconds");
/*
* Arrange to reschedule if necessary, taking the priorities and
* schedulers into account.
*/
static void
maybe_resched(struct thread *td)
{
mtx_assert(&sched_lock, MA_OWNED);
if (td->td_priority < curthread->td_priority && curthread->td_kse)
curthread->td_flags |= TDF_NEEDRESCHED;
}
/*
* Force switch among equal priority processes every 100ms.
* We don't actually need to force a context switch of the current process.
* The act of firing the event triggers a context switch to softclock() and
* then switching back out again which is equivalent to a preemption, thus
* no further work is needed on the local CPU.
*/
/* ARGSUSED */
static void
roundrobin(void *arg)
{
#ifdef SMP
mtx_lock_spin(&sched_lock);
forward_roundrobin();
mtx_unlock_spin(&sched_lock);
#endif
callout_reset(&roundrobin_callout, sched_quantum, roundrobin, NULL);
}
/*
* Constants for digital decay and forget:
* 90% of (kg_estcpu) usage in 5 * loadav time
* 95% of (ke_pctcpu) usage in 60 seconds (load insensitive)
* Note that, as ps(1) mentions, this can let percentages
* total over 100% (I've seen 137.9% for 3 processes).
*
* Note that schedclock() updates kg_estcpu and p_cpticks asynchronously.
*
* We wish to decay away 90% of kg_estcpu in (5 * loadavg) seconds.
* That is, the system wants to compute a value of decay such
* that the following for loop:
* for (i = 0; i < (5 * loadavg); i++)
* kg_estcpu *= decay;
* will compute
* kg_estcpu *= 0.1;
* for all values of loadavg:
*
* Mathematically this loop can be expressed by saying:
* decay ** (5 * loadavg) ~= .1
*
* The system computes decay as:
* decay = (2 * loadavg) / (2 * loadavg + 1)
*
* We wish to prove that the system's computation of decay
* will always fulfill the equation:
* decay ** (5 * loadavg) ~= .1
*
* If we compute b as:
* b = 2 * loadavg
* then
* decay = b / (b + 1)
*
* We now need to prove two things:
* 1) Given factor ** (5 * loadavg) ~= .1, prove factor == b/(b+1)
* 2) Given b/(b+1) ** power ~= .1, prove power == (5 * loadavg)
*
* Facts:
* For x close to zero, exp(x) =~ 1 + x, since
* exp(x) = 0! + x**1/1! + x**2/2! + ... .
* therefore exp(-1/b) =~ 1 - (1/b) = (b-1)/b.
* For x close to zero, ln(1+x) =~ x, since
* ln(1+x) = x - x**2/2 + x**3/3 - ... -1 < x < 1
* therefore ln(b/(b+1)) = ln(1 - 1/(b+1)) =~ -1/(b+1).
* ln(.1) =~ -2.30
*
* Proof of (1):
* Solve (factor)**(power) =~ .1 given power (5*loadav):
* solving for factor,
* ln(factor) =~ (-2.30/5*loadav), or
* factor =~ exp(-1/((5/2.30)*loadav)) =~ exp(-1/(2*loadav)) =
* exp(-1/b) =~ (b-1)/b =~ b/(b+1). QED
*
* Proof of (2):
* Solve (factor)**(power) =~ .1 given factor == (b/(b+1)):
* solving for power,
* power*ln(b/(b+1)) =~ -2.30, or
* power =~ 2.3 * (b + 1) = 4.6*loadav + 2.3 =~ 5*loadav. QED
*
* Actual power values for the implemented algorithm are as follows:
* loadav: 1 2 3 4
* power: 5.68 10.32 14.94 19.55
*/
/* calculations for digital decay to forget 90% of usage in 5*loadav sec */
#define loadfactor(loadav) (2 * (loadav))
#define decay_cpu(loadfac, cpu) (((loadfac) * (cpu)) / ((loadfac) + FSCALE))
/* decay 95% of `ke_pctcpu' in 60 seconds; see CCPU_SHIFT before changing */
static fixpt_t ccpu = 0.95122942450071400909 * FSCALE; /* exp(-1/20) */
SYSCTL_INT(_kern, OID_AUTO, ccpu, CTLFLAG_RD, &ccpu, 0, "");
/*
* If `ccpu' is not equal to `exp(-1/20)' and you still want to use the
* faster/more-accurate formula, you'll have to estimate CCPU_SHIFT below
* and possibly adjust FSHIFT in "param.h" so that (FSHIFT >= CCPU_SHIFT).
*
* To estimate CCPU_SHIFT for exp(-1/20), the following formula was used:
* 1 - exp(-1/20) ~= 0.0487 ~= 0.0488 == 1 (fixed pt, *11* bits).
*
* If you don't want to bother with the faster/more-accurate formula, you
* can set CCPU_SHIFT to (FSHIFT + 1) which will use a slower/less-accurate
* (more general) method of calculating the %age of CPU used by a process.
*/
#define CCPU_SHIFT 11
/*
* Recompute process priorities, every hz ticks.
* MP-safe, called without the Giant mutex.
*/
/* ARGSUSED */
static void
schedcpu(void)
{
register fixpt_t loadfac = loadfactor(averunnable.ldavg[0]);
struct thread *td;
struct proc *p;
struct kse *ke;
struct ksegrp *kg;
int awake, realstathz;
realstathz = stathz ? stathz : hz;
sx_slock(&allproc_lock);
FOREACH_PROC_IN_SYSTEM(p) {
/*
* Prevent state changes and protect run queue.
*/
mtx_lock_spin(&sched_lock);
/*
* Increment time in/out of memory. We ignore overflow; with
* 16-bit int's (remember them?) overflow takes 45 days.
*/
p->p_swtime++;
FOREACH_KSEGRP_IN_PROC(p, kg) {
awake = 0;
FOREACH_KSE_IN_GROUP(kg, ke) {
/*
* Increment sleep time (if sleeping). We
* ignore overflow, as above.
*/
/*
* The kse slptimes are not touched in wakeup
* because the thread may not HAVE a KSE.
*/
if (ke->ke_state == KES_ONRUNQ) {
awake = 1;
ke->ke_flags &= ~KEF_DIDRUN;
} else if ((ke->ke_state == KES_THREAD) &&
(TD_IS_RUNNING(ke->ke_thread))) {
awake = 1;
/* Do not clear KEF_DIDRUN */
} else if (ke->ke_flags & KEF_DIDRUN) {
awake = 1;
ke->ke_flags &= ~KEF_DIDRUN;
}
/*
* ke_pctcpu is only for ps and ttyinfo().
* Do it per kse, and add them up at the end?
* XXXKSE
*/
ke->ke_pctcpu = (ke->ke_pctcpu * ccpu) >>
FSHIFT;
/*
* If the kse has been idle the entire second,
* stop recalculating its priority until
* it wakes up.
*/
if (ke->ke_sched->ske_cpticks == 0)
continue;
#if (FSHIFT >= CCPU_SHIFT)
ke->ke_pctcpu += (realstathz == 100)
? ((fixpt_t) ke->ke_sched->ske_cpticks) <<
(FSHIFT - CCPU_SHIFT) :
100 * (((fixpt_t) ke->ke_sched->ske_cpticks)
<< (FSHIFT - CCPU_SHIFT)) / realstathz;
#else
ke->ke_pctcpu += ((FSCALE - ccpu) *
(ke->ke_sched->ske_cpticks *
FSCALE / realstathz)) >> FSHIFT;
#endif
ke->ke_sched->ske_cpticks = 0;
} /* end of kse loop */
/*
* If there are ANY running threads in this KSEGRP,
* then don't count it as sleeping.
*/
if (awake) {
if (kg->kg_slptime > 1) {
/*
* In an ideal world, this should not
* happen, because whoever woke us
* up from the long sleep should have
* unwound the slptime and reset our
* priority before we run at the stale
* priority. Should KASSERT at some
* point when all the cases are fixed.
*/
updatepri(kg);
}
kg->kg_slptime = 0;
} else
kg->kg_slptime++;
if (kg->kg_slptime > 1)
continue;
kg->kg_estcpu = decay_cpu(loadfac, kg->kg_estcpu);
resetpriority(kg);
FOREACH_THREAD_IN_GROUP(kg, td) {
if (td->td_priority >= PUSER) {
sched_prio(td, kg->kg_user_pri);
}
}
} /* end of ksegrp loop */
mtx_unlock_spin(&sched_lock);
} /* end of process loop */
sx_sunlock(&allproc_lock);
}
/*
* Main loop for a kthread that executes schedcpu once a second.
*/
static void
schedcpu_thread(void)
{
int nowake;
for (;;) {
schedcpu();
tsleep(&nowake, curthread->td_priority, "-", hz);
}
}
/*
* Recalculate the priority of a process after it has slept for a while.
* For all load averages >= 1 and max kg_estcpu of 255, sleeping for at
* least six times the loadfactor will decay kg_estcpu to zero.
*/
static void
updatepri(struct ksegrp *kg)
{
register fixpt_t loadfac;
register unsigned int newcpu;
loadfac = loadfactor(averunnable.ldavg[0]);
if (kg->kg_slptime > 5 * loadfac)
kg->kg_estcpu = 0;
else {
newcpu = kg->kg_estcpu;
kg->kg_slptime--; /* was incremented in schedcpu() */
while (newcpu && --kg->kg_slptime)
newcpu = decay_cpu(loadfac, newcpu);
kg->kg_estcpu = newcpu;
}
resetpriority(kg);
}
/*
* Compute the priority of a process when running in user mode.
* Arrange to reschedule if the resulting priority is better
* than that of the current process.
*/
static void
resetpriority(struct ksegrp *kg)
{
register unsigned int newpriority;
struct thread *td;
if (kg->kg_pri_class == PRI_TIMESHARE) {
newpriority = PUSER + kg->kg_estcpu / INVERSE_ESTCPU_WEIGHT +
NICE_WEIGHT * (kg->kg_nice - PRIO_MIN);
newpriority = min(max(newpriority, PRI_MIN_TIMESHARE),
PRI_MAX_TIMESHARE);
kg->kg_user_pri = newpriority;
}
FOREACH_THREAD_IN_GROUP(kg, td) {
maybe_resched(td); /* XXXKSE silly */
}
}
/* ARGSUSED */
static void
sched_setup(void *dummy)
{
setup_runqs();
if (sched_quantum == 0)
sched_quantum = SCHED_QUANTUM;
hogticks = 2 * sched_quantum;
callout_init(&roundrobin_callout, 0);
/* Kick off timeout driven events by calling first time. */
roundrobin(NULL);
/* Account for thread0. */
sched_tdcnt++;
}
/* External interfaces start here */
int
sched_runnable(void)
{
#ifdef SMP
return runq_check(&runq) + runq_check(&runq_pcpu[PCPU_GET(cpuid)]);
#else
return runq_check(&runq);
#endif
}
int
sched_rr_interval(void)
{
if (sched_quantum == 0)
sched_quantum = SCHED_QUANTUM;
return (sched_quantum);
}
/*
* We adjust the priority of the current process. The priority of
* a process gets worse as it accumulates CPU time. The cpu usage
* estimator (kg_estcpu) is increased here. resetpriority() will
* compute a different priority each time kg_estcpu increases by
* INVERSE_ESTCPU_WEIGHT
* (until MAXPRI is reached). The cpu usage estimator ramps up
* quite quickly when the process is running (linearly), and decays
* away exponentially, at a rate which is proportionally slower when
* the system is busy. The basic principle is that the system will
* 90% forget that the process used a lot of CPU time in 5 * loadav
* seconds. This causes the system to favor processes which haven't
* run much recently, and to round-robin among other processes.
*/
void
sched_clock(struct thread *td)
{
struct ksegrp *kg;
struct kse *ke;
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mtx_assert(&sched_lock, MA_OWNED);
kg = td->td_ksegrp;
ke = td->td_kse;
ke->ke_sched->ske_cpticks++;
kg->kg_estcpu = ESTCPULIM(kg->kg_estcpu + 1);
if ((kg->kg_estcpu % INVERSE_ESTCPU_WEIGHT) == 0) {
resetpriority(kg);
if (td->td_priority >= PUSER)
td->td_priority = kg->kg_user_pri;
}
}
/*
* charge childs scheduling cpu usage to parent.
*
* XXXKSE assume only one thread & kse & ksegrp keep estcpu in each ksegrp.
* Charge it to the ksegrp that did the wait since process estcpu is sum of
* all ksegrps, this is strictly as expected. Assume that the child process
* aggregated all the estcpu into the 'built-in' ksegrp.
*/
void
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sched_exit(struct proc *p, struct proc *p1)
{
sched_exit_kse(FIRST_KSE_IN_PROC(p), FIRST_KSE_IN_PROC(p1));
sched_exit_ksegrp(FIRST_KSEGRP_IN_PROC(p), FIRST_KSEGRP_IN_PROC(p1));
sched_exit_thread(FIRST_THREAD_IN_PROC(p), FIRST_THREAD_IN_PROC(p1));
}
void
sched_exit_kse(struct kse *ke, struct kse *child)
{
}
void
sched_exit_ksegrp(struct ksegrp *kg, struct ksegrp *child)
{
mtx_assert(&sched_lock, MA_OWNED);
kg->kg_estcpu = ESTCPULIM(kg->kg_estcpu + child->kg_estcpu);
}
void
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sched_exit_thread(struct thread *td, struct thread *child)
{
if ((td->td_proc->p_flag & P_NOLOAD) == 0)
sched_tdcnt--;
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}
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void
sched_fork(struct proc *p, struct proc *p1)
{
sched_fork_kse(FIRST_KSE_IN_PROC(p), FIRST_KSE_IN_PROC(p1));
sched_fork_ksegrp(FIRST_KSEGRP_IN_PROC(p), FIRST_KSEGRP_IN_PROC(p1));
sched_fork_thread(FIRST_THREAD_IN_PROC(p), FIRST_THREAD_IN_PROC(p1));
}
void
sched_fork_kse(struct kse *ke, struct kse *child)
{
child->ke_sched->ske_cpticks = 0;
}
void
sched_fork_ksegrp(struct ksegrp *kg, struct ksegrp *child)
{
mtx_assert(&sched_lock, MA_OWNED);
child->kg_estcpu = kg->kg_estcpu;
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}
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void
sched_fork_thread(struct thread *td, struct thread *child)
{
}
void
sched_nice(struct ksegrp *kg, int nice)
{
PROC_LOCK_ASSERT(kg->kg_proc, MA_OWNED);
mtx_assert(&sched_lock, MA_OWNED);
kg->kg_nice = nice;
resetpriority(kg);
}
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void
sched_class(struct ksegrp *kg, int class)
{
mtx_assert(&sched_lock, MA_OWNED);
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kg->kg_pri_class = class;
}
/*
* Adjust the priority of a thread.
* This may include moving the thread within the KSEGRP,
* changing the assignment of a kse to the thread,
* and moving a KSE in the system run queue.
*/
void
sched_prio(struct thread *td, u_char prio)
{
mtx_assert(&sched_lock, MA_OWNED);
if (TD_ON_RUNQ(td)) {
adjustrunqueue(td, prio);
} else {
td->td_priority = prio;
}
}
void
Switch the sleep/wakeup and condition variable implementations to use the sleep queue interface: - Sleep queues attempt to merge some of the benefits of both sleep queues and condition variables. Having sleep qeueus in a hash table avoids having to allocate a queue head for each wait channel. Thus, struct cv has shrunk down to just a single char * pointer now. However, the hash table does not hold threads directly, but queue heads. This means that once you have located a queue in the hash bucket, you no longer have to walk the rest of the hash chain looking for threads. Instead, you have a list of all the threads sleeping on that wait channel. - Outside of the sleepq code and the sleep/cv code the kernel no longer differentiates between cv's and sleep/wakeup. For example, calls to abortsleep() and cv_abort() are replaced with a call to sleepq_abort(). Thus, the TDF_CVWAITQ flag is removed. Also, calls to unsleep() and cv_waitq_remove() have been replaced with calls to sleepq_remove(). - The sched_sleep() function no longer accepts a priority argument as sleep's no longer inherently bump the priority. Instead, this is soley a propery of msleep() which explicitly calls sched_prio() before blocking. - The TDF_ONSLEEPQ flag has been dropped as it was never used. The associated TDF_SET_ONSLEEPQ and TDF_CLR_ON_SLEEPQ macros have also been dropped and replaced with a single explicit clearing of td_wchan. TD_SET_ONSLEEPQ() would really have only made sense if it had taken the wait channel and message as arguments anyway. Now that that only happens in one place, a macro would be overkill.
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sched_sleep(struct thread *td)
{
mtx_assert(&sched_lock, MA_OWNED);
td->td_ksegrp->kg_slptime = 0;
Switch the sleep/wakeup and condition variable implementations to use the sleep queue interface: - Sleep queues attempt to merge some of the benefits of both sleep queues and condition variables. Having sleep qeueus in a hash table avoids having to allocate a queue head for each wait channel. Thus, struct cv has shrunk down to just a single char * pointer now. However, the hash table does not hold threads directly, but queue heads. This means that once you have located a queue in the hash bucket, you no longer have to walk the rest of the hash chain looking for threads. Instead, you have a list of all the threads sleeping on that wait channel. - Outside of the sleepq code and the sleep/cv code the kernel no longer differentiates between cv's and sleep/wakeup. For example, calls to abortsleep() and cv_abort() are replaced with a call to sleepq_abort(). Thus, the TDF_CVWAITQ flag is removed. Also, calls to unsleep() and cv_waitq_remove() have been replaced with calls to sleepq_remove(). - The sched_sleep() function no longer accepts a priority argument as sleep's no longer inherently bump the priority. Instead, this is soley a propery of msleep() which explicitly calls sched_prio() before blocking. - The TDF_ONSLEEPQ flag has been dropped as it was never used. The associated TDF_SET_ONSLEEPQ and TDF_CLR_ON_SLEEPQ macros have also been dropped and replaced with a single explicit clearing of td_wchan. TD_SET_ONSLEEPQ() would really have only made sense if it had taken the wait channel and message as arguments anyway. Now that that only happens in one place, a macro would be overkill.
2004-02-27 18:52:44 +00:00
td->td_base_pri = td->td_priority;
}
void
sched_switch(struct thread *td)
{
struct thread *newtd;
struct kse *ke;
struct proc *p;
ke = td->td_kse;
p = td->td_proc;
mtx_assert(&sched_lock, MA_OWNED);
KASSERT((ke->ke_state == KES_THREAD), ("sched_switch: kse state?"));
if ((p->p_flag & P_NOLOAD) == 0)
sched_tdcnt--;
td->td_lastcpu = td->td_oncpu;
td->td_last_kse = ke;
td->td_flags &= ~TDF_NEEDRESCHED;
td->td_oncpu = NOCPU;
/*
* At the last moment, if this thread is still marked RUNNING,
* then put it back on the run queue as it has not been suspended
* or stopped or any thing else similar.
*/
if (TD_IS_RUNNING(td)) {
/* Put us back on the run queue (kse and all). */
setrunqueue(td);
} else if (p->p_flag & P_SA) {
/*
* We will not be on the run queue. So we must be
* sleeping or similar. As it's available,
* someone else can use the KSE if they need it.
*/
kse_reassign(ke);
}
newtd = choosethread();
if (td != newtd)
cpu_switch(td, newtd);
sched_lock.mtx_lock = (uintptr_t)td;
td->td_oncpu = PCPU_GET(cpuid);
}
void
sched_wakeup(struct thread *td)
{
struct ksegrp *kg;
mtx_assert(&sched_lock, MA_OWNED);
kg = td->td_ksegrp;
if (kg->kg_slptime > 1)
updatepri(kg);
kg->kg_slptime = 0;
setrunqueue(td);
maybe_resched(td);
}
void
sched_add(struct thread *td)
{
struct kse *ke;
ke = td->td_kse;
mtx_assert(&sched_lock, MA_OWNED);
KASSERT((ke->ke_thread != NULL), ("sched_add: No thread on KSE"));
KASSERT((ke->ke_thread->td_kse != NULL),
("sched_add: No KSE on thread"));
KASSERT(ke->ke_state != KES_ONRUNQ,
("sched_add: kse %p (%s) already in run queue", ke,
ke->ke_proc->p_comm));
KASSERT(ke->ke_proc->p_sflag & PS_INMEM,
("sched_add: process swapped out"));
ke->ke_ksegrp->kg_runq_kses++;
ke->ke_state = KES_ONRUNQ;
#ifdef SMP
if (KSE_CAN_MIGRATE(ke)) {
CTR1(KTR_4BSD, "adding kse:%p to gbl runq", ke);
ke->ke_runq = &runq;
} else {
CTR1(KTR_4BSD, "adding kse:%p to pcpu runq", ke);
if (!SKE_RUNQ_PCPU(ke))
ke->ke_runq = &runq_pcpu[PCPU_GET(cpuid)];
}
#else
ke->ke_runq = &runq;
#endif
if ((td->td_proc->p_flag & P_NOLOAD) == 0)
sched_tdcnt++;
runq_add(ke->ke_runq, ke);
}
void
sched_rem(struct thread *td)
{
struct kse *ke;
ke = td->td_kse;
KASSERT(ke->ke_proc->p_sflag & PS_INMEM,
("sched_rem: process swapped out"));
KASSERT((ke->ke_state == KES_ONRUNQ),
("sched_rem: KSE not on run queue"));
mtx_assert(&sched_lock, MA_OWNED);
if ((td->td_proc->p_flag & P_NOLOAD) == 0)
sched_tdcnt--;
runq_remove(ke->ke_sched->ske_runq, ke);
ke->ke_state = KES_THREAD;
ke->ke_ksegrp->kg_runq_kses--;
}
struct kse *
sched_choose(void)
{
struct kse *ke;
struct runq *rq;
#ifdef SMP
struct kse *kecpu;
rq = &runq;
ke = runq_choose(&runq);
kecpu = runq_choose(&runq_pcpu[PCPU_GET(cpuid)]);
if (ke == NULL ||
(kecpu != NULL &&
kecpu->ke_thread->td_priority < ke->ke_thread->td_priority)) {
CTR2(KTR_4BSD, "choosing kse %p from pcpu runq %d", kecpu,
PCPU_GET(cpuid));
ke = kecpu;
rq = &runq_pcpu[PCPU_GET(cpuid)];
} else {
CTR1(KTR_4BSD, "choosing kse %p from main runq", ke);
}
#else
rq = &runq;
ke = runq_choose(&runq);
#endif
if (ke != NULL) {
runq_remove(rq, ke);
ke->ke_state = KES_THREAD;
KASSERT((ke->ke_thread != NULL),
("sched_choose: No thread on KSE"));
KASSERT((ke->ke_thread->td_kse != NULL),
("sched_choose: No KSE on thread"));
KASSERT(ke->ke_proc->p_sflag & PS_INMEM,
("sched_choose: process swapped out"));
}
return (ke);
}
void
sched_userret(struct thread *td)
{
struct ksegrp *kg;
/*
* XXX we cheat slightly on the locking here to avoid locking in
* the usual case. Setting td_priority here is essentially an
* incomplete workaround for not setting it properly elsewhere.
* Now that some interrupt handlers are threads, not setting it
* properly elsewhere can clobber it in the window between setting
* it here and returning to user mode, so don't waste time setting
* it perfectly here.
*/
kg = td->td_ksegrp;
if (td->td_priority != kg->kg_user_pri) {
mtx_lock_spin(&sched_lock);
td->td_priority = kg->kg_user_pri;
mtx_unlock_spin(&sched_lock);
}
}
void
sched_bind(struct thread *td, int cpu)
{
struct kse *ke;
mtx_assert(&sched_lock, MA_OWNED);
KASSERT(TD_IS_RUNNING(td),
("sched_bind: cannot bind non-running thread"));
ke = td->td_kse;
ke->ke_flags |= KEF_BOUND;
#ifdef SMP
ke->ke_runq = &runq_pcpu[cpu];
if (PCPU_GET(cpuid) == cpu)
return;
ke->ke_state = KES_THREAD;
mi_switch(SW_VOL);
#endif
}
void
sched_unbind(struct thread* td)
{
mtx_assert(&sched_lock, MA_OWNED);
td->td_kse->ke_flags &= ~KEF_BOUND;
}
int
sched_load(void)
{
return (sched_tdcnt);
}
int
sched_sizeof_kse(void)
{
return (sizeof(struct kse) + sizeof(struct ke_sched));
}
int
sched_sizeof_ksegrp(void)
{
return (sizeof(struct ksegrp));
}
int
sched_sizeof_proc(void)
{
return (sizeof(struct proc));
}
int
sched_sizeof_thread(void)
{
return (sizeof(struct thread));
}
fixpt_t
sched_pctcpu(struct thread *td)
{
struct kse *ke;
ke = td->td_kse;
if (ke == NULL)
ke = td->td_last_kse;
if (ke)
return (ke->ke_pctcpu);
return (0);
}