freebsd-dev/lib/libc/arm/aeabi/aeabi_double.c

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/*-
* SPDX-License-Identifier: BSD-2-Clause-FreeBSD
*
* Copyright (C) 2012 Andrew Turner
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
*/
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include "softfloat-for-gcc.h"
#include "milieu.h"
#include "softfloat.h"
#include "aeabi_vfp.h"
extern int _libc_arm_fpu_present;
flag __unorddf2(float64, float64);
/* These are written in asm and are only called from this file */
int __aeabi_dcmpeq_vfp(float64, float64);
int __aeabi_dcmplt_vfp(float64, float64);
int __aeabi_dcmple_vfp(float64, float64);
int __aeabi_dcmpgt_vfp(float64, float64);
int __aeabi_dcmpge_vfp(float64, float64);
int __aeabi_dcmpun_vfp(float64, float64);
int __aeabi_d2iz_vfp(float64);
float32 __aeabi_d2f_vfp(float64);
float64 __aeabi_i2d_vfp(int);
float64 __aeabi_dadd_vfp(float64, float64);
float64 __aeabi_ddiv_vfp(float64, float64);
float64 __aeabi_dmul_vfp(float64, float64);
float64 __aeabi_dsub_vfp(float64, float64);
/*
* Depending on the target these will:
* On armv6 with a vfp call the above function, or
* Call the softfloat function in the 3rd argument.
*/
int AEABI_FUNC2(dcmpeq, float64, float64_eq)
int AEABI_FUNC2(dcmplt, float64, float64_lt)
int AEABI_FUNC2(dcmple, float64, float64_le)
int AEABI_FUNC2_REV(dcmpge, float64, float64_le)
int AEABI_FUNC2_REV(dcmpgt, float64, float64_lt)
int AEABI_FUNC2(dcmpun, float64, __unorddf2)
int AEABI_FUNC(d2iz, float64, float64_to_int32_round_to_zero)
float32 AEABI_FUNC(d2f, float64, float64_to_float32)
float64 AEABI_FUNC(i2d, int, int32_to_float64)
float64 AEABI_FUNC2(dadd, float64, float64_add)
float64 AEABI_FUNC2(ddiv, float64, float64_div)
float64 AEABI_FUNC2(dmul, float64, float64_mul)
float64 AEABI_FUNC2(dsub, float64, float64_sub)
int
__aeabi_cdcmpeq_helper(float64 a, float64 b)
{
int quiet = 0;
/* Check if a is a NaN */
if ((a << 1) > 0xffe0000000000000ull) {
/* If it's a signalling NaN we will always signal */
if ((a & 0x0008000000000000ull) == 0)
return (0);
quiet = 1;
}
/* Check if b is a NaN */
if ((b << 1) > 0xffe0000000000000ull) {
/* If it's a signalling NaN we will always signal */
if ((b & 0x0008000000000000ull) == 0)
return (0);
quiet = 1;
}
return (quiet);
}