freebsd-dev/sys/cddl/contrib/opensolaris/uts/common/os/taskq.c

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/*
* CDDL HEADER START
*
* The contents of this file are subject to the terms of the
* Common Development and Distribution License, Version 1.0 only
* (the "License"). You may not use this file except in compliance
* with the License.
*
* You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
* or http://www.opensolaris.org/os/licensing.
* See the License for the specific language governing permissions
* and limitations under the License.
*
* When distributing Covered Code, include this CDDL HEADER in each
* file and include the License file at usr/src/OPENSOLARIS.LICENSE.
* If applicable, add the following below this CDDL HEADER, with the
* fields enclosed by brackets "[]" replaced with your own identifying
* information: Portions Copyright [yyyy] [name of copyright owner]
*
* CDDL HEADER END
*/
/*
* Copyright 2005 Sun Microsystems, Inc. All rights reserved.
* Use is subject to license terms.
*/
#pragma ident "%Z%%M% %I% %E% SMI"
/*
* Kernel task queues: general-purpose asynchronous task scheduling.
*
* A common problem in kernel programming is the need to schedule tasks
* to be performed later, by another thread. There are several reasons
* you may want or need to do this:
*
* (1) The task isn't time-critical, but your current code path is.
*
* (2) The task may require grabbing locks that you already hold.
*
* (3) The task may need to block (e.g. to wait for memory), but you
* cannot block in your current context.
*
* (4) Your code path can't complete because of some condition, but you can't
* sleep or fail, so you queue the task for later execution when condition
* disappears.
*
* (5) You just want a simple way to launch multiple tasks in parallel.
*
* Task queues provide such a facility. In its simplest form (used when
* performance is not a critical consideration) a task queue consists of a
* single list of tasks, together with one or more threads to service the
* list. There are some cases when this simple queue is not sufficient:
*
* (1) The task queues are very hot and there is a need to avoid data and lock
* contention over global resources.
*
* (2) Some tasks may depend on other tasks to complete, so they can't be put in
* the same list managed by the same thread.
*
* (3) Some tasks may block for a long time, and this should not block other
* tasks in the queue.
*
* To provide useful service in such cases we define a "dynamic task queue"
* which has an individual thread for each of the tasks. These threads are
* dynamically created as they are needed and destroyed when they are not in
* use. The API for managing task pools is the same as for managing task queues
* with the exception of a taskq creation flag TASKQ_DYNAMIC which tells that
* dynamic task pool behavior is desired.
*
* Dynamic task queues may also place tasks in the normal queue (called "backing
* queue") when task pool runs out of resources. Users of task queues may
* disallow such queued scheduling by specifying TQ_NOQUEUE in the dispatch
* flags.
*
* The backing task queue is also used for scheduling internal tasks needed for
* dynamic task queue maintenance.
*
* INTERFACES:
*
* taskq_t *taskq_create(name, nthreads, pri_t pri, minalloc, maxall, flags);
*
* Create a taskq with specified properties.
* Possible 'flags':
*
* TASKQ_DYNAMIC: Create task pool for task management. If this flag is
* specified, 'nthreads' specifies the maximum number of threads in
* the task queue. Task execution order for dynamic task queues is
* not predictable.
*
* If this flag is not specified (default case) a
* single-list task queue is created with 'nthreads' threads
* servicing it. Entries in this queue are managed by
* taskq_ent_alloc() and taskq_ent_free() which try to keep the
* task population between 'minalloc' and 'maxalloc', but the
* latter limit is only advisory for TQ_SLEEP dispatches and the
* former limit is only advisory for TQ_NOALLOC dispatches. If
* TASKQ_PREPOPULATE is set in 'flags', the taskq will be
* prepopulated with 'minalloc' task structures.
*
* Since non-DYNAMIC taskqs are queues, tasks are guaranteed to be
* executed in the order they are scheduled if nthreads == 1.
* If nthreads > 1, task execution order is not predictable.
*
* TASKQ_PREPOPULATE: Prepopulate task queue with threads.
* Also prepopulate the task queue with 'minalloc' task structures.
*
* TASKQ_CPR_SAFE: This flag specifies that users of the task queue will
* use their own protocol for handling CPR issues. This flag is not
* supported for DYNAMIC task queues.
*
* The 'pri' field specifies the default priority for the threads that
* service all scheduled tasks.
*
* void taskq_destroy(tap):
*
* Waits for any scheduled tasks to complete, then destroys the taskq.
* Caller should guarantee that no new tasks are scheduled in the closing
* taskq.
*
* taskqid_t taskq_dispatch(tq, func, arg, flags):
*
* Dispatches the task "func(arg)" to taskq. The 'flags' indicates whether
* the caller is willing to block for memory. The function returns an
* opaque value which is zero iff dispatch fails. If flags is TQ_NOSLEEP
* or TQ_NOALLOC and the task can't be dispatched, taskq_dispatch() fails
* and returns (taskqid_t)0.
*
* ASSUMES: func != NULL.
*
* Possible flags:
* TQ_NOSLEEP: Do not wait for resources; may fail.
*
* TQ_NOALLOC: Do not allocate memory; may fail. May only be used with
* non-dynamic task queues.
*
* TQ_NOQUEUE: Do not enqueue a task if it can't dispatch it due to
* lack of available resources and fail. If this flag is not
* set, and the task pool is exhausted, the task may be scheduled
* in the backing queue. This flag may ONLY be used with dynamic
* task queues.
*
* NOTE: This flag should always be used when a task queue is used
* for tasks that may depend on each other for completion.
* Enqueueing dependent tasks may create deadlocks.
*
* TQ_SLEEP: May block waiting for resources. May still fail for
* dynamic task queues if TQ_NOQUEUE is also specified, otherwise
* always succeed.
*
* NOTE: Dynamic task queues are much more likely to fail in
* taskq_dispatch() (especially if TQ_NOQUEUE was specified), so it
* is important to have backup strategies handling such failures.
*
* void taskq_wait(tq):
*
* Waits for all previously scheduled tasks to complete.
*
* NOTE: It does not stop any new task dispatches.
* Do NOT call taskq_wait() from a task: it will cause deadlock.
*
* void taskq_suspend(tq)
*
* Suspend all task execution. Tasks already scheduled for a dynamic task
* queue will still be executed, but all new scheduled tasks will be
* suspended until taskq_resume() is called.
*
* int taskq_suspended(tq)
*
* Returns 1 if taskq is suspended and 0 otherwise. It is intended to
* ASSERT that the task queue is suspended.
*
* void taskq_resume(tq)
*
* Resume task queue execution.
*
* int taskq_member(tq, thread)
*
* Returns 1 if 'thread' belongs to taskq 'tq' and 0 otherwise. The
* intended use is to ASSERT that a given function is called in taskq
* context only.
*
* system_taskq
*
* Global system-wide dynamic task queue for common uses. It may be used by
* any subsystem that needs to schedule tasks and does not need to manage
* its own task queues. It is initialized quite early during system boot.
*
* IMPLEMENTATION.
*
* This is schematic representation of the task queue structures.
*
* taskq:
* +-------------+
* |tq_lock | +---< taskq_ent_free()
* +-------------+ |
* |... | | tqent: tqent:
* +-------------+ | +------------+ +------------+
* | tq_freelist |-->| tqent_next |--> ... ->| tqent_next |
* +-------------+ +------------+ +------------+
* |... | | ... | | ... |
* +-------------+ +------------+ +------------+
* | tq_task | |
* | | +-------------->taskq_ent_alloc()
* +--------------------------------------------------------------------------+
* | | | tqent tqent |
* | +---------------------+ +--> +------------+ +--> +------------+ |
* | | ... | | | func, arg | | | func, arg | |
* +>+---------------------+ <---|-+ +------------+ <---|-+ +------------+ |
* | tq_taskq.tqent_next | ----+ | | tqent_next | --->+ | | tqent_next |--+
* +---------------------+ | +------------+ ^ | +------------+
* +-| tq_task.tqent_prev | +--| tqent_prev | | +--| tqent_prev | ^
* | +---------------------+ +------------+ | +------------+ |
* | |... | | ... | | | ... | |
* | +---------------------+ +------------+ | +------------+ |
* | ^ | |
* | | | |
* +--------------------------------------+--------------+ TQ_APPEND() -+
* | | |
* |... | taskq_thread()-----+
* +-------------+
* | tq_buckets |--+-------> [ NULL ] (for regular task queues)
* +-------------+ |
* | DYNAMIC TASK QUEUES:
* |
* +-> taskq_bucket[nCPU] taskq_bucket_dispatch()
* +-------------------+ ^
* +--->| tqbucket_lock | |
* | +-------------------+ +--------+ +--------+
* | | tqbucket_freelist |-->| tqent |-->...| tqent | ^
* | +-------------------+<--+--------+<--...+--------+ |
* | | ... | | thread | | thread | |
* | +-------------------+ +--------+ +--------+ |
* | +-------------------+ |
* taskq_dispatch()--+--->| tqbucket_lock | TQ_APPEND()------+
* TQ_HASH() | +-------------------+ +--------+ +--------+
* | | tqbucket_freelist |-->| tqent |-->...| tqent |
* | +-------------------+<--+--------+<--...+--------+
* | | ... | | thread | | thread |
* | +-------------------+ +--------+ +--------+
* +---> ...
*
*
* Task queues use tq_task field to link new entry in the queue. The queue is a
* circular doubly-linked list. Entries are put in the end of the list with
* TQ_APPEND() and processed from the front of the list by taskq_thread() in
* FIFO order. Task queue entries are cached in the free list managed by
* taskq_ent_alloc() and taskq_ent_free() functions.
*
* All threads used by task queues mark t_taskq field of the thread to
* point to the task queue.
*
* Dynamic Task Queues Implementation.
*
* For a dynamic task queues there is a 1-to-1 mapping between a thread and
* taskq_ent_structure. Each entry is serviced by its own thread and each thread
* is controlled by a single entry.
*
* Entries are distributed over a set of buckets. To avoid using modulo
* arithmetics the number of buckets is 2^n and is determined as the nearest
* power of two roundown of the number of CPUs in the system. Tunable
* variable 'taskq_maxbuckets' limits the maximum number of buckets. Each entry
* is attached to a bucket for its lifetime and can't migrate to other buckets.
*
* Entries that have scheduled tasks are not placed in any list. The dispatch
* function sets their "func" and "arg" fields and signals the corresponding
* thread to execute the task. Once the thread executes the task it clears the
* "func" field and places an entry on the bucket cache of free entries pointed
* by "tqbucket_freelist" field. ALL entries on the free list should have "func"
* field equal to NULL. The free list is a circular doubly-linked list identical
* in structure to the tq_task list above, but entries are taken from it in LIFO
* order - the last freed entry is the first to be allocated. The
* taskq_bucket_dispatch() function gets the most recently used entry from the
* free list, sets its "func" and "arg" fields and signals a worker thread.
*
* After executing each task a per-entry thread taskq_d_thread() places its
* entry on the bucket free list and goes to a timed sleep. If it wakes up
* without getting new task it removes the entry from the free list and destroys
* itself. The thread sleep time is controlled by a tunable variable
* `taskq_thread_timeout'.
*
* There is various statistics kept in the bucket which allows for later
* analysis of taskq usage patterns. Also, a global copy of taskq creation and
* death statistics is kept in the global taskq data structure. Since thread
* creation and death happen rarely, updating such global data does not present
* a performance problem.
*
* NOTE: Threads are not bound to any CPU and there is absolutely no association
* between the bucket and actual thread CPU, so buckets are used only to
* split resources and reduce resource contention. Having threads attached
* to the CPU denoted by a bucket may reduce number of times the job
* switches between CPUs.
*
* Current algorithm creates a thread whenever a bucket has no free
* entries. It would be nice to know how many threads are in the running
* state and don't create threads if all CPUs are busy with existing
* tasks, but it is unclear how such strategy can be implemented.
*
* Currently buckets are created statically as an array attached to task
* queue. On some system with nCPUs < max_ncpus it may waste system
* memory. One solution may be allocation of buckets when they are first
* touched, but it is not clear how useful it is.
*
* SUSPEND/RESUME implementation.
*
* Before executing a task taskq_thread() (executing non-dynamic task
* queues) obtains taskq's thread lock as a reader. The taskq_suspend()
* function gets the same lock as a writer blocking all non-dynamic task
* execution. The taskq_resume() function releases the lock allowing
* taskq_thread to continue execution.
*
* For dynamic task queues, each bucket is marked as TQBUCKET_SUSPEND by
* taskq_suspend() function. After that taskq_bucket_dispatch() always
* fails, so that taskq_dispatch() will either enqueue tasks for a
* suspended backing queue or fail if TQ_NOQUEUE is specified in dispatch
* flags.
*
* NOTE: taskq_suspend() does not immediately block any tasks already
* scheduled for dynamic task queues. It only suspends new tasks
* scheduled after taskq_suspend() was called.
*
* taskq_member() function works by comparing a thread t_taskq pointer with
* the passed thread pointer.
*
* LOCKS and LOCK Hierarchy:
*
* There are two locks used in task queues.
*
* 1) Task queue structure has a lock, protecting global task queue state.
*
* 2) Each per-CPU bucket has a lock for bucket management.
*
* If both locks are needed, task queue lock should be taken only after bucket
* lock.
*
* DEBUG FACILITIES.
*
* For DEBUG kernels it is possible to induce random failures to
* taskq_dispatch() function when it is given TQ_NOSLEEP argument. The value of
* taskq_dmtbf and taskq_smtbf tunables control the mean time between induced
* failures for dynamic and static task queues respectively.
*
* Setting TASKQ_STATISTIC to 0 will disable per-bucket statistics.
*
* TUNABLES
*
* system_taskq_size - Size of the global system_taskq.
* This value is multiplied by nCPUs to determine
* actual size.
* Default value: 64
*
* taskq_thread_timeout - Maximum idle time for taskq_d_thread()
* Default value: 5 minutes
*
* taskq_maxbuckets - Maximum number of buckets in any task queue
* Default value: 128
*
* taskq_search_depth - Maximum # of buckets searched for a free entry
* Default value: 4
*
* taskq_dmtbf - Mean time between induced dispatch failures
* for dynamic task queues.
* Default value: UINT_MAX (no induced failures)
*
* taskq_smtbf - Mean time between induced dispatch failures
* for static task queues.
* Default value: UINT_MAX (no induced failures)
*
* CONDITIONAL compilation.
*
* TASKQ_STATISTIC - If set will enable bucket statistic (default).
*
*/
#include <sys/taskq_impl.h>
#include <sys/proc.h>
#include <sys/kmem.h>
#include <sys/callb.h>
#include <sys/systm.h>
#include <sys/cmn_err.h>
#include <sys/debug.h>
#include <sys/sysmacros.h>
#include <sys/sdt.h>
#include <sys/mutex.h>
#include <sys/kernel.h>
#include <sys/limits.h>
static kmem_cache_t *taskq_ent_cache, *taskq_cache;
/* Global system task queue for common use */
taskq_t *system_taskq;
/*
* Maxmimum number of entries in global system taskq is
* system_taskq_size * max_ncpus
*/
#define SYSTEM_TASKQ_SIZE 64
int system_taskq_size = SYSTEM_TASKQ_SIZE;
/*
* Dynamic task queue threads that don't get any work within
* taskq_thread_timeout destroy themselves
*/
#define TASKQ_THREAD_TIMEOUT (60 * 5)
int taskq_thread_timeout = TASKQ_THREAD_TIMEOUT;
#define TASKQ_MAXBUCKETS 128
int taskq_maxbuckets = TASKQ_MAXBUCKETS;
/*
* When a bucket has no available entries another buckets are tried.
* taskq_search_depth parameter limits the amount of buckets that we search
* before failing. This is mostly useful in systems with many CPUs where we may
* spend too much time scanning busy buckets.
*/
#define TASKQ_SEARCH_DEPTH 4
int taskq_search_depth = TASKQ_SEARCH_DEPTH;
/*
* Hashing function: mix various bits of x. May be pretty much anything.
*/
#define TQ_HASH(x) ((x) ^ ((x) >> 11) ^ ((x) >> 17) ^ ((x) ^ 27))
/*
* We do not create any new threads when the system is low on memory and start
* throttling memory allocations. The following macro tries to estimate such
* condition.
*/
#define ENOUGH_MEMORY() (freemem > throttlefree)
/*
* Static functions.
*/
static taskq_t *taskq_create_common(const char *, int, int, pri_t, int,
int, uint_t);
static void taskq_thread(void *);
static int taskq_constructor(void *, void *, int);
static void taskq_destructor(void *, void *);
static int taskq_ent_constructor(void *, void *, int);
static void taskq_ent_destructor(void *, void *);
static taskq_ent_t *taskq_ent_alloc(taskq_t *, int);
static void taskq_ent_free(taskq_t *, taskq_ent_t *);
/*
* Collect per-bucket statistic when TASKQ_STATISTIC is defined.
*/
#define TASKQ_STATISTIC 1
#if TASKQ_STATISTIC
#define TQ_STAT(b, x) b->tqbucket_stat.x++
#else
#define TQ_STAT(b, x)
#endif
/*
* Random fault injection.
*/
uint_t taskq_random;
uint_t taskq_dmtbf = UINT_MAX; /* mean time between injected failures */
uint_t taskq_smtbf = UINT_MAX; /* mean time between injected failures */
/*
* TQ_NOSLEEP dispatches on dynamic task queues are always allowed to fail.
*
* TQ_NOSLEEP dispatches on static task queues can't arbitrarily fail because
* they could prepopulate the cache and make sure that they do not use more
* then minalloc entries. So, fault injection in this case insures that
* either TASKQ_PREPOPULATE is not set or there are more entries allocated
* than is specified by minalloc. TQ_NOALLOC dispatches are always allowed
* to fail, but for simplicity we treat them identically to TQ_NOSLEEP
* dispatches.
*/
#ifdef DEBUG
#define TASKQ_D_RANDOM_DISPATCH_FAILURE(tq, flag) \
taskq_random = (taskq_random * 2416 + 374441) % 1771875;\
if ((flag & TQ_NOSLEEP) && \
taskq_random < 1771875 / taskq_dmtbf) { \
return (NULL); \
}
#define TASKQ_S_RANDOM_DISPATCH_FAILURE(tq, flag) \
taskq_random = (taskq_random * 2416 + 374441) % 1771875;\
if ((flag & (TQ_NOSLEEP | TQ_NOALLOC)) && \
(!(tq->tq_flags & TASKQ_PREPOPULATE) || \
(tq->tq_nalloc > tq->tq_minalloc)) && \
(taskq_random < (1771875 / taskq_smtbf))) { \
mutex_exit(&tq->tq_lock); \
return ((taskqid_t)0); \
}
#else
#define TASKQ_S_RANDOM_DISPATCH_FAILURE(tq, flag)
#define TASKQ_D_RANDOM_DISPATCH_FAILURE(tq, flag)
#endif
#define IS_EMPTY(l) (((l).tqent_prev == (l).tqent_next) && \
((l).tqent_prev == &(l)))
/*
* Append `tqe' in the end of the doubly-linked list denoted by l.
*/
#define TQ_APPEND(l, tqe) { \
tqe->tqent_next = &l; \
tqe->tqent_prev = l.tqent_prev; \
tqe->tqent_next->tqent_prev = tqe; \
tqe->tqent_prev->tqent_next = tqe; \
}
/*
* Schedule a task specified by func and arg into the task queue entry tqe.
*/
#define TQ_ENQUEUE(tq, tqe, func, arg) { \
ASSERT(MUTEX_HELD(&tq->tq_lock)); \
TQ_APPEND(tq->tq_task, tqe); \
tqe->tqent_func = (func); \
tqe->tqent_arg = (arg); \
tq->tq_tasks++; \
if (tq->tq_tasks - tq->tq_executed > tq->tq_maxtasks) \
tq->tq_maxtasks = tq->tq_tasks - tq->tq_executed; \
cv_signal(&tq->tq_dispatch_cv); \
DTRACE_PROBE2(taskq__enqueue, taskq_t *, tq, taskq_ent_t *, tqe); \
}
/*
* Do-nothing task which may be used to prepopulate thread caches.
*/
/*ARGSUSED*/
void
nulltask(void *unused)
{
}
/*ARGSUSED*/
static int
taskq_constructor(void *buf, void *cdrarg, int kmflags)
{
taskq_t *tq = buf;
bzero(tq, sizeof (taskq_t));
mutex_init(&tq->tq_lock, NULL, MUTEX_DEFAULT, NULL);
rw_init(&tq->tq_threadlock, NULL, RW_DEFAULT, NULL);
cv_init(&tq->tq_dispatch_cv, NULL, CV_DEFAULT, NULL);
cv_init(&tq->tq_wait_cv, NULL, CV_DEFAULT, NULL);
tq->tq_task.tqent_next = &tq->tq_task;
tq->tq_task.tqent_prev = &tq->tq_task;
return (0);
}
/*ARGSUSED*/
static void
taskq_destructor(void *buf, void *cdrarg)
{
taskq_t *tq = buf;
mutex_destroy(&tq->tq_lock);
rw_destroy(&tq->tq_threadlock);
cv_destroy(&tq->tq_dispatch_cv);
cv_destroy(&tq->tq_wait_cv);
}
/*ARGSUSED*/
static int
taskq_ent_constructor(void *buf, void *cdrarg, int kmflags)
{
taskq_ent_t *tqe = buf;
tqe->tqent_thread = NULL;
cv_init(&tqe->tqent_cv, NULL, CV_DEFAULT, NULL);
return (0);
}
/*ARGSUSED*/
static void
taskq_ent_destructor(void *buf, void *cdrarg)
{
taskq_ent_t *tqe = buf;
ASSERT(tqe->tqent_thread == NULL);
cv_destroy(&tqe->tqent_cv);
}
/*
* Create global system dynamic task queue.
*/
void
system_taskq_init(void)
{
system_taskq = taskq_create_common("system_taskq", 0,
system_taskq_size * max_ncpus, minclsyspri, 4, 512,
TASKQ_PREPOPULATE);
}
void
system_taskq_fini(void)
{
taskq_destroy(system_taskq);
}
static void
taskq_init(void *dummy __unused)
{
taskq_ent_cache = kmem_cache_create("taskq_ent_cache",
sizeof (taskq_ent_t), 0, taskq_ent_constructor,
taskq_ent_destructor, NULL, NULL, NULL, 0);
taskq_cache = kmem_cache_create("taskq_cache", sizeof (taskq_t),
0, taskq_constructor, taskq_destructor, NULL, NULL, NULL, 0);
system_taskq_init();
}
static void
taskq_fini(void *dummy __unused)
{
system_taskq_fini();
kmem_cache_destroy(taskq_cache);
kmem_cache_destroy(taskq_ent_cache);
}
/*
* taskq_ent_alloc()
*
* Allocates a new taskq_ent_t structure either from the free list or from the
* cache. Returns NULL if it can't be allocated.
*
* Assumes: tq->tq_lock is held.
*/
static taskq_ent_t *
taskq_ent_alloc(taskq_t *tq, int flags)
{
int kmflags = (flags & TQ_NOSLEEP) ? KM_NOSLEEP : KM_SLEEP;
taskq_ent_t *tqe;
ASSERT(MUTEX_HELD(&tq->tq_lock));
/*
* TQ_NOALLOC allocations are allowed to use the freelist, even if
* we are below tq_minalloc.
*/
if ((tqe = tq->tq_freelist) != NULL &&
((flags & TQ_NOALLOC) || tq->tq_nalloc >= tq->tq_minalloc)) {
tq->tq_freelist = tqe->tqent_next;
} else {
if (flags & TQ_NOALLOC)
return (NULL);
mutex_exit(&tq->tq_lock);
if (tq->tq_nalloc >= tq->tq_maxalloc) {
if (kmflags & KM_NOSLEEP) {
mutex_enter(&tq->tq_lock);
return (NULL);
}
/*
* We don't want to exceed tq_maxalloc, but we can't
* wait for other tasks to complete (and thus free up
* task structures) without risking deadlock with
* the caller. So, we just delay for one second
* to throttle the allocation rate.
*/
delay(hz);
}
tqe = kmem_cache_alloc(taskq_ent_cache, kmflags);
mutex_enter(&tq->tq_lock);
if (tqe != NULL)
tq->tq_nalloc++;
}
return (tqe);
}
/*
* taskq_ent_free()
*
* Free taskq_ent_t structure by either putting it on the free list or freeing
* it to the cache.
*
* Assumes: tq->tq_lock is held.
*/
static void
taskq_ent_free(taskq_t *tq, taskq_ent_t *tqe)
{
ASSERT(MUTEX_HELD(&tq->tq_lock));
if (tq->tq_nalloc <= tq->tq_minalloc) {
tqe->tqent_next = tq->tq_freelist;
tq->tq_freelist = tqe;
} else {
tq->tq_nalloc--;
mutex_exit(&tq->tq_lock);
kmem_cache_free(taskq_ent_cache, tqe);
mutex_enter(&tq->tq_lock);
}
}
/*
* Dispatch a task.
*
* Assumes: func != NULL
*
* Returns: NULL if dispatch failed.
* non-NULL if task dispatched successfully.
* Actual return value is the pointer to taskq entry that was used to
* dispatch a task. This is useful for debugging.
*/
/* ARGSUSED */
taskqid_t
taskq_dispatch(taskq_t *tq, task_func_t func, void *arg, uint_t flags)
{
taskq_ent_t *tqe = NULL;
ASSERT(tq != NULL);
ASSERT(func != NULL);
ASSERT(!(tq->tq_flags & TASKQ_DYNAMIC));
/*
* TQ_NOQUEUE flag can't be used with non-dynamic task queues.
*/
ASSERT(! (flags & TQ_NOQUEUE));
/*
* Enqueue the task to the underlying queue.
*/
mutex_enter(&tq->tq_lock);
TASKQ_S_RANDOM_DISPATCH_FAILURE(tq, flags);
if ((tqe = taskq_ent_alloc(tq, flags)) == NULL) {
mutex_exit(&tq->tq_lock);
return ((taskqid_t)NULL);
}
TQ_ENQUEUE(tq, tqe, func, arg);
mutex_exit(&tq->tq_lock);
return ((taskqid_t)tqe);
}
/*
* Wait for all pending tasks to complete.
* Calling taskq_wait from a task will cause deadlock.
*/
void
taskq_wait(taskq_t *tq)
{
mutex_enter(&tq->tq_lock);
while (tq->tq_task.tqent_next != &tq->tq_task || tq->tq_active != 0)
cv_wait(&tq->tq_wait_cv, &tq->tq_lock);
mutex_exit(&tq->tq_lock);
}
/*
* Suspend execution of tasks.
*
* Tasks in the queue part will be suspended immediately upon return from this
* function. Pending tasks in the dynamic part will continue to execute, but all
* new tasks will be suspended.
*/
void
taskq_suspend(taskq_t *tq)
{
rw_enter(&tq->tq_threadlock, RW_WRITER);
/*
* Mark task queue as being suspended. Needed for taskq_suspended().
*/
mutex_enter(&tq->tq_lock);
ASSERT(!(tq->tq_flags & TASKQ_SUSPENDED));
tq->tq_flags |= TASKQ_SUSPENDED;
mutex_exit(&tq->tq_lock);
}
/*
* returns: 1 if tq is suspended, 0 otherwise.
*/
int
taskq_suspended(taskq_t *tq)
{
return ((tq->tq_flags & TASKQ_SUSPENDED) != 0);
}
/*
* Resume taskq execution.
*/
void
taskq_resume(taskq_t *tq)
{
ASSERT(RW_WRITE_HELD(&tq->tq_threadlock));
mutex_enter(&tq->tq_lock);
ASSERT(tq->tq_flags & TASKQ_SUSPENDED);
tq->tq_flags &= ~TASKQ_SUSPENDED;
mutex_exit(&tq->tq_lock);
rw_exit(&tq->tq_threadlock);
}
/*
* Worker thread for processing task queue.
*/
static void
taskq_thread(void *arg)
{
taskq_t *tq = arg;
taskq_ent_t *tqe;
callb_cpr_t cprinfo;
hrtime_t start, end;
CALLB_CPR_INIT(&cprinfo, &tq->tq_lock, callb_generic_cpr, tq->tq_name);
mutex_enter(&tq->tq_lock);
while (tq->tq_flags & TASKQ_ACTIVE) {
if ((tqe = tq->tq_task.tqent_next) == &tq->tq_task) {
if (--tq->tq_active == 0)
cv_broadcast(&tq->tq_wait_cv);
if (tq->tq_flags & TASKQ_CPR_SAFE) {
cv_wait(&tq->tq_dispatch_cv, &tq->tq_lock);
} else {
CALLB_CPR_SAFE_BEGIN(&cprinfo);
cv_wait(&tq->tq_dispatch_cv, &tq->tq_lock);
CALLB_CPR_SAFE_END(&cprinfo, &tq->tq_lock);
}
tq->tq_active++;
continue;
}
tqe->tqent_prev->tqent_next = tqe->tqent_next;
tqe->tqent_next->tqent_prev = tqe->tqent_prev;
mutex_exit(&tq->tq_lock);
rw_enter(&tq->tq_threadlock, RW_READER);
start = gethrtime();
DTRACE_PROBE2(taskq__exec__start, taskq_t *, tq,
taskq_ent_t *, tqe);
tqe->tqent_func(tqe->tqent_arg);
DTRACE_PROBE2(taskq__exec__end, taskq_t *, tq,
taskq_ent_t *, tqe);
end = gethrtime();
rw_exit(&tq->tq_threadlock);
mutex_enter(&tq->tq_lock);
tq->tq_totaltime += end - start;
tq->tq_executed++;
taskq_ent_free(tq, tqe);
}
tq->tq_nthreads--;
cv_broadcast(&tq->tq_wait_cv);
ASSERT(!(tq->tq_flags & TASKQ_CPR_SAFE));
CALLB_CPR_EXIT(&cprinfo);
thread_exit();
}
/*
* Taskq creation. May sleep for memory.
* Always use automatically generated instances to avoid kstat name space
* collisions.
*/
taskq_t *
taskq_create(const char *name, int nthreads, pri_t pri, int minalloc,
int maxalloc, uint_t flags)
{
return taskq_create_common(name, 0, nthreads, pri, minalloc,
maxalloc, flags | TASKQ_NOINSTANCE);
}
static taskq_t *
taskq_create_common(const char *name, int instance, int nthreads, pri_t pri,
int minalloc, int maxalloc, uint_t flags)
{
taskq_t *tq = kmem_cache_alloc(taskq_cache, KM_SLEEP);
uint_t ncpus = ((boot_max_ncpus == -1) ? max_ncpus : boot_max_ncpus);
uint_t bsize; /* # of buckets - always power of 2 */
ASSERT(instance == 0);
ASSERT(flags == TASKQ_PREPOPULATE | TASKQ_NOINSTANCE);
/*
* TASKQ_CPR_SAFE and TASKQ_DYNAMIC flags are mutually exclusive.
*/
ASSERT((flags & (TASKQ_DYNAMIC | TASKQ_CPR_SAFE)) !=
((TASKQ_DYNAMIC | TASKQ_CPR_SAFE)));
ASSERT(tq->tq_buckets == NULL);
bsize = 1 << (highbit(ncpus) - 1);
ASSERT(bsize >= 1);
bsize = MIN(bsize, taskq_maxbuckets);
tq->tq_maxsize = nthreads;
(void) strncpy(tq->tq_name, name, TASKQ_NAMELEN + 1);
tq->tq_name[TASKQ_NAMELEN] = '\0';
/* Make sure the name conforms to the rules for C indentifiers */
strident_canon(tq->tq_name, TASKQ_NAMELEN);
tq->tq_flags = flags | TASKQ_ACTIVE;
tq->tq_active = nthreads;
tq->tq_nthreads = nthreads;
tq->tq_minalloc = minalloc;
tq->tq_maxalloc = maxalloc;
tq->tq_nbuckets = bsize;
tq->tq_pri = pri;
if (flags & TASKQ_PREPOPULATE) {
mutex_enter(&tq->tq_lock);
while (minalloc-- > 0)
taskq_ent_free(tq, taskq_ent_alloc(tq, TQ_SLEEP));
mutex_exit(&tq->tq_lock);
}
if (nthreads == 1) {
tq->tq_thread = thread_create(NULL, 0, taskq_thread, tq,
0, NULL, TS_RUN, pri);
} else {
kthread_t **tpp = kmem_alloc(sizeof (kthread_t *) * nthreads,
KM_SLEEP);
tq->tq_threadlist = tpp;
mutex_enter(&tq->tq_lock);
while (nthreads-- > 0) {
*tpp = thread_create(NULL, 0, taskq_thread, tq,
0, NULL, TS_RUN, pri);
tpp++;
}
mutex_exit(&tq->tq_lock);
}
return (tq);
}
/*
* taskq_destroy().
*
* Assumes: by the time taskq_destroy is called no one will use this task queue
* in any way and no one will try to dispatch entries in it.
*/
void
taskq_destroy(taskq_t *tq)
{
taskq_bucket_t *b = tq->tq_buckets;
int bid = 0;
ASSERT(! (tq->tq_flags & TASKQ_CPR_SAFE));
/*
* Wait for any pending entries to complete.
*/
taskq_wait(tq);
mutex_enter(&tq->tq_lock);
ASSERT((tq->tq_task.tqent_next == &tq->tq_task) &&
(tq->tq_active == 0));
if ((tq->tq_nthreads > 1) && (tq->tq_threadlist != NULL))
kmem_free(tq->tq_threadlist, sizeof (kthread_t *) *
tq->tq_nthreads);
tq->tq_flags &= ~TASKQ_ACTIVE;
cv_broadcast(&tq->tq_dispatch_cv);
while (tq->tq_nthreads != 0)
cv_wait(&tq->tq_wait_cv, &tq->tq_lock);
tq->tq_minalloc = 0;
while (tq->tq_nalloc != 0)
taskq_ent_free(tq, taskq_ent_alloc(tq, TQ_SLEEP));
mutex_exit(&tq->tq_lock);
/*
* Mark each bucket as closing and wakeup all sleeping threads.
*/
for (; (b != NULL) && (bid < tq->tq_nbuckets); b++, bid++) {
taskq_ent_t *tqe;
mutex_enter(&b->tqbucket_lock);
b->tqbucket_flags |= TQBUCKET_CLOSE;
/* Wakeup all sleeping threads */
for (tqe = b->tqbucket_freelist.tqent_next;
tqe != &b->tqbucket_freelist; tqe = tqe->tqent_next)
cv_signal(&tqe->tqent_cv);
ASSERT(b->tqbucket_nalloc == 0);
/*
* At this point we waited for all pending jobs to complete (in
* both the task queue and the bucket and no new jobs should
* arrive. Wait for all threads to die.
*/
while (b->tqbucket_nfree > 0)
cv_wait(&b->tqbucket_cv, &b->tqbucket_lock);
mutex_exit(&b->tqbucket_lock);
mutex_destroy(&b->tqbucket_lock);
cv_destroy(&b->tqbucket_cv);
}
if (tq->tq_buckets != NULL) {
ASSERT(tq->tq_flags & TASKQ_DYNAMIC);
kmem_free(tq->tq_buckets,
sizeof (taskq_bucket_t) * tq->tq_nbuckets);
/* Cleanup fields before returning tq to the cache */
tq->tq_buckets = NULL;
tq->tq_tcreates = 0;
tq->tq_tdeaths = 0;
} else {
ASSERT(!(tq->tq_flags & TASKQ_DYNAMIC));
}
tq->tq_totaltime = 0;
tq->tq_tasks = 0;
tq->tq_maxtasks = 0;
tq->tq_executed = 0;
kmem_cache_free(taskq_cache, tq);
}
SYSINIT(sol_taskq, SI_SUB_DRIVERS, SI_ORDER_MIDDLE, taskq_init, NULL)
SYSUNINIT(sol_taskq, SI_SUB_DRIVERS, SI_ORDER_MIDDLE, taskq_fini, NULL);