freebsd-dev/usr.sbin/ppp/datalink.c

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/*-
* Copyright (c) 1998 Brian Somers <brian@Awfulhak.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
1999-08-28 01:35:59 +00:00
* $FreeBSD$
*/
#include <sys/param.h>
#include <netinet/in.h>
#include <netinet/in_systm.h>
#include <netinet/ip.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <ctype.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/uio.h>
#include <termios.h>
#include "layer.h"
#include "mbuf.h"
#include "log.h"
#include "defs.h"
#include "timer.h"
#include "fsm.h"
#include "descriptor.h"
#include "lqr.h"
#include "hdlc.h"
#include "lcp.h"
#include "async.h"
#include "throughput.h"
o Move struct lcp and struct ccp into struct link. o Remove bundle2lcp(), bundle2ccp() and bundle2link(). They're too resource-hungry and we have `owner pointers' to do their job. o Make our FSM understand LCPs that are always ST_OPENED (with a minimum code that != 1). o Send FSM code rejects for invalid codes. o Make our bundle fsm_parent deal with multiple links. o Make timer diagnostics pretty and allow access via ~t in `term' mode (not just when logging debug) and `show timers'. Only show timers every second in debug mode, otherwise we get too many diagnostics to be useful (we probably still do). Also, don't restrict ~m in term mode to depend on debug logging. o Rationalise our bundles' phases. o Create struct mp (multilink protocol). This is both an NCP and a type of struct link. It feeds off other NCPs for output, passing fragmented packets into the queues of available datalinks. It also gets PROTO_MP input, reassembles the fragments into ppp frames, and passes them back to the HDLC layer that the fragments were passed from. ** It's not yet possible to enter multilink mode :-( ** o Add `set weight' (requires context) for deciding on a links weighting in multilink mode. Weighting is simplistic (and probably badly implemented) for now. o Remove the function pointers in struct link. They ended up only applying to physical links. o Configure our tun device with an MTU equal to the MRU from struct mp's LCP and a speed equal to the sum of our link speeds. o `show {lcp,ccp,proto}' and `set deflate' now have optional context and use ChooseLink() to decide on which `struct link' to use. This allows behaviour as before when in non-multilink mode, and allows access to the MP logical link in multilink mode. o Ignore reconnect and redial values when in -direct mode and when cleaning up. Always redial when in -ddial or -dedicated mode (unless cleaning up). o Tell our links to `staydown' when we close them due to a signal. o Remove remaining `#ifdef SIGALRM's (ppp doesn't function without alarms). o Don't bother strdup()ing our physical link name. o Various other cosmetic changes.
1998-04-03 19:21:56 +00:00
#include "ccp.h"
#include "link.h"
#include "physical.h"
1998-03-13 21:07:46 +00:00
#include "iplist.h"
#include "slcompress.h"
#include "ncpaddr.h"
1998-03-13 21:07:46 +00:00
#include "ipcp.h"
1998-03-16 22:52:54 +00:00
#include "filter.h"
o Move struct lcp and struct ccp into struct link. o Remove bundle2lcp(), bundle2ccp() and bundle2link(). They're too resource-hungry and we have `owner pointers' to do their job. o Make our FSM understand LCPs that are always ST_OPENED (with a minimum code that != 1). o Send FSM code rejects for invalid codes. o Make our bundle fsm_parent deal with multiple links. o Make timer diagnostics pretty and allow access via ~t in `term' mode (not just when logging debug) and `show timers'. Only show timers every second in debug mode, otherwise we get too many diagnostics to be useful (we probably still do). Also, don't restrict ~m in term mode to depend on debug logging. o Rationalise our bundles' phases. o Create struct mp (multilink protocol). This is both an NCP and a type of struct link. It feeds off other NCPs for output, passing fragmented packets into the queues of available datalinks. It also gets PROTO_MP input, reassembles the fragments into ppp frames, and passes them back to the HDLC layer that the fragments were passed from. ** It's not yet possible to enter multilink mode :-( ** o Add `set weight' (requires context) for deciding on a links weighting in multilink mode. Weighting is simplistic (and probably badly implemented) for now. o Remove the function pointers in struct link. They ended up only applying to physical links. o Configure our tun device with an MTU equal to the MRU from struct mp's LCP and a speed equal to the sum of our link speeds. o `show {lcp,ccp,proto}' and `set deflate' now have optional context and use ChooseLink() to decide on which `struct link' to use. This allows behaviour as before when in non-multilink mode, and allows access to the MP logical link in multilink mode. o Ignore reconnect and redial values when in -direct mode and when cleaning up. Always redial when in -ddial or -dedicated mode (unless cleaning up). o Tell our links to `staydown' when we close them due to a signal. o Remove remaining `#ifdef SIGALRM's (ppp doesn't function without alarms). o Don't bother strdup()ing our physical link name. o Various other cosmetic changes.
1998-04-03 19:21:56 +00:00
#include "mp.h"
#ifndef NORADIUS
#include "radius.h"
#endif
#include "ipv6cp.h"
#include "ncp.h"
#include "bundle.h"
#include "chat.h"
#include "auth.h"
#include "prompt.h"
#include "proto.h"
#include "pap.h"
#include "chap.h"
#include "command.h"
#include "cbcp.h"
#include "datalink.h"
static void datalink_LoginDone(struct datalink *);
static void datalink_NewState(struct datalink *, int);
static void
datalink_OpenTimeout(void *v)
{
struct datalink *dl = (struct datalink *)v;
timer_Stop(&dl->dial.timer);
if (dl->state == DATALINK_OPENING)
log_Printf(LogCHAT, "%s: Redial timer expired.\n", dl->name);
}
static int
datalink_StartDialTimer(struct datalink *dl, int Timeout)
{
int result = Timeout;
timer_Stop(&dl->dial.timer);
if (Timeout < 0)
result = (random() % DIAL_TIMEOUT) + 1;
dl->dial.timer.load = result ? result * SECTICKS : 1;
dl->dial.timer.func = datalink_OpenTimeout;
dl->dial.timer.name = "dial";
dl->dial.timer.arg = dl;
timer_Start(&dl->dial.timer);
if (dl->state == DATALINK_OPENING)
log_Printf(LogPHASE, "%s: Enter pause (%d) for redialing.\n",
dl->name, result);
return result;
}
static void
datalink_HangupDone(struct datalink *dl)
{
if (dl->physical->type == PHYS_DEDICATED && !dl->bundle->CleaningUp &&
dl->physical->fd != -1) {
/* Don't close our device if the link is dedicated */
datalink_LoginDone(dl);
return;
}
chat_Finish(&dl->chat);
physical_Close(dl->physical);
dl->phone.chosen = "N/A";
if (dl->cbcp.required) {
log_Printf(LogPHASE, "Call peer back on %s\n", dl->cbcp.fsm.phone);
dl->cfg.callback.opmask = 0;
strncpy(dl->cfg.phone.list, dl->cbcp.fsm.phone,
sizeof dl->cfg.phone.list - 1);
dl->cfg.phone.list[sizeof dl->cfg.phone.list - 1] = '\0';
dl->phone.alt = dl->phone.next = NULL;
dl->reconnect_tries = dl->cfg.reconnect.max;
dl->dial.tries = dl->cfg.dial.max;
dl->dial.incs = 0;
dl->script.run = 1;
dl->script.packetmode = 1;
if (!physical_SetMode(dl->physical, PHYS_BACKGROUND))
log_Printf(LogERROR, "Oops - can't change mode to BACKGROUND (gulp) !\n");
bundle_LinksRemoved(dl->bundle);
/* if dial.timeout is < 0 (random), we don't override fsm.delay */
if (dl->cbcp.fsm.delay < dl->cfg.dial.timeout)
dl->cbcp.fsm.delay = dl->cfg.dial.timeout;
datalink_StartDialTimer(dl, dl->cbcp.fsm.delay);
cbcp_Down(&dl->cbcp);
datalink_NewState(dl, DATALINK_OPENING);
if (bundle_Phase(dl->bundle) == PHASE_DEAD ||
bundle_Phase(dl->bundle) == PHASE_TERMINATE)
bundle_NewPhase(dl->bundle, PHASE_ESTABLISH);
} else if (dl->bundle->CleaningUp ||
(dl->physical->type == PHYS_DIRECT) ||
((!dl->dial.tries || (dl->dial.tries < 0 && !dl->reconnect_tries)) &&
!(dl->physical->type & (PHYS_DDIAL|PHYS_DEDICATED)))) {
datalink_NewState(dl, DATALINK_CLOSED);
dl->dial.tries = -1;
dl->dial.incs = 0;
dl->reconnect_tries = 0;
bundle_LinkClosed(dl->bundle, dl);
if (!dl->bundle->CleaningUp &&
!(dl->physical->type & (PHYS_DIRECT|PHYS_BACKGROUND|PHYS_FOREGROUND)))
datalink_StartDialTimer(dl, datalink_GetDialTimeout(dl));
} else {
datalink_NewState(dl, DATALINK_OPENING);
if (bundle_Phase(dl->bundle) == PHASE_DEAD ||
bundle_Phase(dl->bundle) == PHASE_TERMINATE)
bundle_NewPhase(dl->bundle, PHASE_ESTABLISH);
if (dl->dial.tries < 0) {
datalink_StartDialTimer(dl, dl->cfg.reconnect.timeout);
dl->dial.tries = dl->cfg.dial.max;
dl->dial.incs = 0;
dl->reconnect_tries--;
log_Printf(LogCHAT, "%s: Reconnect try %d of %d\n",
dl->name, dl->cfg.reconnect.max - dl->reconnect_tries,
dl->cfg.reconnect.max);
bundle_Notify(dl->bundle, EX_RECONNECT);
} else {
if (dl->phone.next == NULL)
datalink_StartDialTimer(dl, datalink_GetDialTimeout(dl));
else
datalink_StartDialTimer(dl, dl->cfg.dial.next_timeout);
bundle_Notify(dl->bundle, EX_REDIAL);
}
}
}
const char *
datalink_ChoosePhoneNumber(struct datalink *dl)
{
char *phone;
if (dl->phone.alt == NULL) {
if (dl->phone.next == NULL) {
strncpy(dl->phone.list, dl->cfg.phone.list, sizeof dl->phone.list - 1);
dl->phone.list[sizeof dl->phone.list - 1] = '\0';
if (*dl->phone.list == '\0')
return "";
dl->phone.next = dl->phone.list;
}
dl->phone.alt = strsep(&dl->phone.next, ":");
}
phone = strsep(&dl->phone.alt, "|");
dl->phone.chosen = *phone ? phone : "[NONE]";
if (*phone)
log_Printf(LogCHAT, "Phone: %s\n", phone);
return phone;
}
static void
datalink_LoginDone(struct datalink *dl)
{
chat_Finish(&dl->chat);
2002-06-15 08:03:30 +00:00
if (!dl->script.packetmode) {
dl->dial.tries = -1;
dl->dial.incs = 0;
datalink_NewState(dl, DATALINK_READY);
} else if (!physical_Raw(dl->physical)) {
dl->dial.tries = 0;
log_Printf(LogWARN, "datalink_LoginDone: Not connected.\n");
2002-06-15 08:03:30 +00:00
if (dl->script.run) {
datalink_NewState(dl, DATALINK_LOGOUT);
if (!chat_Setup(&dl->chat, dl->cfg.script.logout, NULL))
log_Printf(LogWARN, "Invalid logout script\n");
} else {
Allow ``host:port/udp'' devices and support ``host:port/tcp'' as being the same as the previous (still supported) ``host:port'' syntax for tcp socket devices. A udp device uses synchronous ppp rather than async, and avoids the double-retransmit overhead that comes with ppp over tcp (it's usually a bad idea to transport IP over a reliable transport that itself is using an unreliable transport). PPP over UDP provides througput of ** 1.5Mb per second ** with all compression disabled, maxing out a PPro/200 when running ppp twice, back-to-back. This proves that PPPoE is plausable in userland.... This change adds a few more handler functions to struct device and allows derivations of struct device (which may contain their own data etc) to pass themselves through the unix domain socket for MP. ** At last **, struct physical has lost all the tty crud ! iov2physical() is now smart enough to restore the correct stack of layers so that MP servers will work again. The version number has bumped as our MP link transfer contents have changed (they now may contain a `struct device'). Don't extract the protocol twice in MP mode (resulting in protocol rejects for every MP packet). This was broken with my original layering changes. Add ``Physical'' and ``Sync'' log levels for logging the relevent raw packets and add protocol-tracking LogDEBUG stuff in various LayerPush & LayerPull functions. Assign our physical device name for incoming tcp connections by calling getpeername(). Assign our physical device name for incoming udp connections from the address retrieved by the first recvfrom().
1999-05-12 09:49:12 +00:00
physical_StopDeviceTimer(dl->physical);
if (dl->physical->type == PHYS_DEDICATED)
/* force a redial timeout */
physical_Close(dl->physical);
datalink_HangupDone(dl);
}
} else {
dl->dial.tries = -1;
dl->dial.incs = 0;
hdlc_Init(&dl->physical->hdlc, &dl->physical->link.lcp);
async_Setup(&dl->physical->async);
o Move struct lcp and struct ccp into struct link. o Remove bundle2lcp(), bundle2ccp() and bundle2link(). They're too resource-hungry and we have `owner pointers' to do their job. o Make our FSM understand LCPs that are always ST_OPENED (with a minimum code that != 1). o Send FSM code rejects for invalid codes. o Make our bundle fsm_parent deal with multiple links. o Make timer diagnostics pretty and allow access via ~t in `term' mode (not just when logging debug) and `show timers'. Only show timers every second in debug mode, otherwise we get too many diagnostics to be useful (we probably still do). Also, don't restrict ~m in term mode to depend on debug logging. o Rationalise our bundles' phases. o Create struct mp (multilink protocol). This is both an NCP and a type of struct link. It feeds off other NCPs for output, passing fragmented packets into the queues of available datalinks. It also gets PROTO_MP input, reassembles the fragments into ppp frames, and passes them back to the HDLC layer that the fragments were passed from. ** It's not yet possible to enter multilink mode :-( ** o Add `set weight' (requires context) for deciding on a links weighting in multilink mode. Weighting is simplistic (and probably badly implemented) for now. o Remove the function pointers in struct link. They ended up only applying to physical links. o Configure our tun device with an MTU equal to the MRU from struct mp's LCP and a speed equal to the sum of our link speeds. o `show {lcp,ccp,proto}' and `set deflate' now have optional context and use ChooseLink() to decide on which `struct link' to use. This allows behaviour as before when in non-multilink mode, and allows access to the MP logical link in multilink mode. o Ignore reconnect and redial values when in -direct mode and when cleaning up. Always redial when in -ddial or -dedicated mode (unless cleaning up). o Tell our links to `staydown' when we close them due to a signal. o Remove remaining `#ifdef SIGALRM's (ppp doesn't function without alarms). o Don't bother strdup()ing our physical link name. o Various other cosmetic changes.
1998-04-03 19:21:56 +00:00
lcp_Setup(&dl->physical->link.lcp, dl->state == DATALINK_READY ?
0 : dl->physical->link.lcp.cfg.openmode);
o Move struct lcp and struct ccp into struct link. o Remove bundle2lcp(), bundle2ccp() and bundle2link(). They're too resource-hungry and we have `owner pointers' to do their job. o Make our FSM understand LCPs that are always ST_OPENED (with a minimum code that != 1). o Send FSM code rejects for invalid codes. o Make our bundle fsm_parent deal with multiple links. o Make timer diagnostics pretty and allow access via ~t in `term' mode (not just when logging debug) and `show timers'. Only show timers every second in debug mode, otherwise we get too many diagnostics to be useful (we probably still do). Also, don't restrict ~m in term mode to depend on debug logging. o Rationalise our bundles' phases. o Create struct mp (multilink protocol). This is both an NCP and a type of struct link. It feeds off other NCPs for output, passing fragmented packets into the queues of available datalinks. It also gets PROTO_MP input, reassembles the fragments into ppp frames, and passes them back to the HDLC layer that the fragments were passed from. ** It's not yet possible to enter multilink mode :-( ** o Add `set weight' (requires context) for deciding on a links weighting in multilink mode. Weighting is simplistic (and probably badly implemented) for now. o Remove the function pointers in struct link. They ended up only applying to physical links. o Configure our tun device with an MTU equal to the MRU from struct mp's LCP and a speed equal to the sum of our link speeds. o `show {lcp,ccp,proto}' and `set deflate' now have optional context and use ChooseLink() to decide on which `struct link' to use. This allows behaviour as before when in non-multilink mode, and allows access to the MP logical link in multilink mode. o Ignore reconnect and redial values when in -direct mode and when cleaning up. Always redial when in -ddial or -dedicated mode (unless cleaning up). o Tell our links to `staydown' when we close them due to a signal. o Remove remaining `#ifdef SIGALRM's (ppp doesn't function without alarms). o Don't bother strdup()ing our physical link name. o Various other cosmetic changes.
1998-04-03 19:21:56 +00:00
ccp_Setup(&dl->physical->link.ccp);
datalink_NewState(dl, DATALINK_LCP);
fsm_Up(&dl->physical->link.lcp.fsm);
fsm_Open(&dl->physical->link.lcp.fsm);
}
}
static int
datalink_UpdateSet(struct fdescriptor *d, fd_set *r, fd_set *w, fd_set *e,
int *n)
{
struct datalink *dl = descriptor2datalink(d);
int result;
1998-02-16 00:18:52 +00:00
result = 0;
switch (dl->state) {
case DATALINK_CLOSED:
if ((dl->physical->type & (PHYS_DIRECT|PHYS_DEDICATED|PHYS_BACKGROUND|
PHYS_FOREGROUND|PHYS_DDIAL)) &&
!dl->bundle->CleaningUp)
/*
* Our first time in - DEDICATED & DDIAL never come down, and
* DIRECT, FOREGROUND & BACKGROUND get deleted when they enter
* DATALINK_CLOSED. Go to DATALINK_OPENING via datalink_Up()
* and fall through.
*/
datalink_Up(dl, 1, 1);
else
break;
/* FALLTHROUGH */
case DATALINK_OPENING:
if (dl->dial.timer.state != TIMER_RUNNING) {
if (--dl->dial.tries < 0)
dl->dial.tries = 0;
if (physical_Open(dl->physical, dl->bundle) >= 0) {
log_WritePrompts(dl, "%s: Entering terminal mode on %s\r\n"
"Type `~?' for help\r\n", dl->name,
dl->physical->name.full);
if (dl->script.run) {
datalink_NewState(dl, DATALINK_DIAL);
if (!chat_Setup(&dl->chat, dl->cfg.script.dial,
*dl->cfg.script.dial ?
datalink_ChoosePhoneNumber(dl) : ""))
log_Printf(LogWARN, "Invalid dial script\n");
if (!(dl->physical->type & (PHYS_DDIAL|PHYS_DEDICATED)) &&
dl->cfg.dial.max)
log_Printf(LogCHAT, "%s: Dial attempt %u of %d\n",
dl->name, dl->cfg.dial.max - dl->dial.tries,
dl->cfg.dial.max);
} else
datalink_NewState(dl, DATALINK_CARRIER);
return datalink_UpdateSet(d, r, w, e, n);
} else {
if (!(dl->physical->type & (PHYS_DDIAL|PHYS_DEDICATED)) &&
dl->cfg.dial.max)
log_Printf(LogCHAT, "Failed to open device (attempt %u of %d)\n",
dl->cfg.dial.max - dl->dial.tries, dl->cfg.dial.max);
else
log_Printf(LogCHAT, "Failed to open device\n");
o Move struct lcp and struct ccp into struct link. o Remove bundle2lcp(), bundle2ccp() and bundle2link(). They're too resource-hungry and we have `owner pointers' to do their job. o Make our FSM understand LCPs that are always ST_OPENED (with a minimum code that != 1). o Send FSM code rejects for invalid codes. o Make our bundle fsm_parent deal with multiple links. o Make timer diagnostics pretty and allow access via ~t in `term' mode (not just when logging debug) and `show timers'. Only show timers every second in debug mode, otherwise we get too many diagnostics to be useful (we probably still do). Also, don't restrict ~m in term mode to depend on debug logging. o Rationalise our bundles' phases. o Create struct mp (multilink protocol). This is both an NCP and a type of struct link. It feeds off other NCPs for output, passing fragmented packets into the queues of available datalinks. It also gets PROTO_MP input, reassembles the fragments into ppp frames, and passes them back to the HDLC layer that the fragments were passed from. ** It's not yet possible to enter multilink mode :-( ** o Add `set weight' (requires context) for deciding on a links weighting in multilink mode. Weighting is simplistic (and probably badly implemented) for now. o Remove the function pointers in struct link. They ended up only applying to physical links. o Configure our tun device with an MTU equal to the MRU from struct mp's LCP and a speed equal to the sum of our link speeds. o `show {lcp,ccp,proto}' and `set deflate' now have optional context and use ChooseLink() to decide on which `struct link' to use. This allows behaviour as before when in non-multilink mode, and allows access to the MP logical link in multilink mode. o Ignore reconnect and redial values when in -direct mode and when cleaning up. Always redial when in -ddial or -dedicated mode (unless cleaning up). o Tell our links to `staydown' when we close them due to a signal. o Remove remaining `#ifdef SIGALRM's (ppp doesn't function without alarms). o Don't bother strdup()ing our physical link name. o Various other cosmetic changes.
1998-04-03 19:21:56 +00:00
if (dl->bundle->CleaningUp ||
(!(dl->physical->type & (PHYS_DDIAL|PHYS_DEDICATED)) &&
dl->cfg.dial.max && dl->dial.tries == 0)) {
datalink_NewState(dl, DATALINK_CLOSED);
dl->reconnect_tries = 0;
dl->dial.tries = -1;
log_WritePrompts(dl, "Failed to open %s\n",
dl->physical->name.full);
bundle_LinkClosed(dl->bundle, dl);
}
if (!dl->bundle->CleaningUp) {
int timeout;
timeout = datalink_StartDialTimer(dl, datalink_GetDialTimeout(dl));
bundle_Notify(dl->bundle, EX_REDIAL);
log_WritePrompts(dl, "Failed to open %s, pause %d seconds\n",
dl->physical->name.full, timeout);
}
}
}
1998-02-16 00:18:52 +00:00
break;
case DATALINK_CARRIER:
/* Wait for carrier on the device */
switch (physical_AwaitCarrier(dl->physical)) {
case CARRIER_PENDING:
log_Printf(LogDEBUG, "Waiting for carrier\n");
return 0; /* A device timer is running to wake us up again */
case CARRIER_OK:
if (dl->script.run) {
datalink_NewState(dl, DATALINK_LOGIN);
if (!chat_Setup(&dl->chat, dl->cfg.script.login, NULL))
log_Printf(LogWARN, "Invalid login script\n");
} else
datalink_LoginDone(dl);
return datalink_UpdateSet(d, r, w, e, n);
case CARRIER_LOST:
physical_Offline(dl->physical); /* Is this required ? */
2002-06-15 08:03:30 +00:00
if (dl->script.run) {
datalink_NewState(dl, DATALINK_HANGUP);
if (!chat_Setup(&dl->chat, dl->cfg.script.hangup, NULL))
log_Printf(LogWARN, "Invalid hangup script\n");
return datalink_UpdateSet(d, r, w, e, n);
} else {
datalink_HangupDone(dl);
return 0; /* Maybe bundle_CleanDatalinks() has something to do */
}
}
case DATALINK_HANGUP:
case DATALINK_DIAL:
case DATALINK_LOGOUT:
case DATALINK_LOGIN:
result = descriptor_UpdateSet(&dl->chat.desc, r, w, e, n);
switch (dl->chat.state) {
case CHAT_DONE:
/* script succeeded */
switch(dl->state) {
case DATALINK_HANGUP:
datalink_HangupDone(dl);
break;
case DATALINK_DIAL:
datalink_NewState(dl, DATALINK_CARRIER);
return datalink_UpdateSet(d, r, w, e, n);
case DATALINK_LOGOUT:
datalink_NewState(dl, DATALINK_HANGUP);
physical_Offline(dl->physical);
if (!chat_Setup(&dl->chat, dl->cfg.script.hangup, NULL))
log_Printf(LogWARN, "Invalid hangup script\n");
return datalink_UpdateSet(d, r, w, e, n);
case DATALINK_LOGIN:
dl->phone.alt = NULL;
datalink_LoginDone(dl);
return datalink_UpdateSet(d, r, w, e, n);
}
break;
case CHAT_FAILED:
/* Going down - script failed */
log_Printf(LogWARN, "Chat script failed\n");
switch(dl->state) {
case DATALINK_HANGUP:
datalink_HangupDone(dl);
break;
case DATALINK_DIAL:
case DATALINK_LOGOUT:
case DATALINK_LOGIN:
datalink_NewState(dl, DATALINK_HANGUP);
physical_Offline(dl->physical);
if (!chat_Setup(&dl->chat, dl->cfg.script.hangup, NULL))
log_Printf(LogWARN, "Invalid hangup script\n");
return datalink_UpdateSet(d, r, w, e, n);
}
break;
}
break;
case DATALINK_READY:
case DATALINK_LCP:
case DATALINK_AUTH:
case DATALINK_CBCP:
case DATALINK_OPEN:
result = descriptor_UpdateSet(&dl->chap.desc, r, w, e, n) +
descriptor_UpdateSet(&dl->physical->desc, r, w, e, n);
break;
}
return result;
}
int
datalink_RemoveFromSet(struct datalink *dl, fd_set *r, fd_set *w, fd_set *e)
{
return physical_RemoveFromSet(dl->physical, r, w, e);
}
static int
datalink_IsSet(struct fdescriptor *d, const fd_set *fdset)
{
struct datalink *dl = descriptor2datalink(d);
switch (dl->state) {
case DATALINK_CLOSED:
case DATALINK_OPENING:
break;
case DATALINK_HANGUP:
case DATALINK_DIAL:
case DATALINK_LOGOUT:
case DATALINK_LOGIN:
return descriptor_IsSet(&dl->chat.desc, fdset);
case DATALINK_READY:
case DATALINK_LCP:
case DATALINK_AUTH:
case DATALINK_CBCP:
case DATALINK_OPEN:
return descriptor_IsSet(&dl->chap.desc, fdset) ? 1 :
descriptor_IsSet(&dl->physical->desc, fdset);
}
return 0;
}
static void
datalink_Read(struct fdescriptor *d, struct bundle *bundle, const fd_set *fdset)
{
struct datalink *dl = descriptor2datalink(d);
switch (dl->state) {
case DATALINK_CLOSED:
case DATALINK_OPENING:
break;
case DATALINK_HANGUP:
case DATALINK_DIAL:
case DATALINK_LOGOUT:
case DATALINK_LOGIN:
descriptor_Read(&dl->chat.desc, bundle, fdset);
break;
case DATALINK_READY:
case DATALINK_LCP:
case DATALINK_AUTH:
case DATALINK_CBCP:
case DATALINK_OPEN:
if (descriptor_IsSet(&dl->chap.desc, fdset))
descriptor_Read(&dl->chap.desc, bundle, fdset);
if (descriptor_IsSet(&dl->physical->desc, fdset))
descriptor_Read(&dl->physical->desc, bundle, fdset);
break;
}
}
static int
datalink_Write(struct fdescriptor *d, struct bundle *bundle,
const fd_set *fdset)
{
struct datalink *dl = descriptor2datalink(d);
int result = 0;
switch (dl->state) {
case DATALINK_CLOSED:
case DATALINK_OPENING:
break;
case DATALINK_HANGUP:
case DATALINK_DIAL:
case DATALINK_LOGOUT:
case DATALINK_LOGIN:
if ((result = descriptor_Write(&dl->chat.desc, bundle, fdset)) == -1) {
datalink_ComeDown(dl, CLOSE_NORMAL);
result = 0;
}
break;
case DATALINK_READY:
case DATALINK_LCP:
case DATALINK_AUTH:
case DATALINK_CBCP:
case DATALINK_OPEN:
if (descriptor_IsSet(&dl->chap.desc, fdset))
switch (descriptor_Write(&dl->chap.desc, bundle, fdset)) {
case -1:
datalink_ComeDown(dl, CLOSE_NORMAL);
break;
case 1:
result++;
}
if (descriptor_IsSet(&dl->physical->desc, fdset))
switch (descriptor_Write(&dl->physical->desc, bundle, fdset)) {
case -1:
datalink_ComeDown(dl, CLOSE_NORMAL);
break;
case 1:
result++;
}
break;
}
return result;
}
void
datalink_ComeDown(struct datalink *dl, int how)
{
int stayonline;
if (how == CLOSE_LCP)
datalink_DontHangup(dl);
else if (how == CLOSE_STAYDOWN)
datalink_StayDown(dl);
stayonline = dl->stayonline;
dl->stayonline = 0;
if (dl->state >= DATALINK_READY && stayonline) {
Allow ``host:port/udp'' devices and support ``host:port/tcp'' as being the same as the previous (still supported) ``host:port'' syntax for tcp socket devices. A udp device uses synchronous ppp rather than async, and avoids the double-retransmit overhead that comes with ppp over tcp (it's usually a bad idea to transport IP over a reliable transport that itself is using an unreliable transport). PPP over UDP provides througput of ** 1.5Mb per second ** with all compression disabled, maxing out a PPro/200 when running ppp twice, back-to-back. This proves that PPPoE is plausable in userland.... This change adds a few more handler functions to struct device and allows derivations of struct device (which may contain their own data etc) to pass themselves through the unix domain socket for MP. ** At last **, struct physical has lost all the tty crud ! iov2physical() is now smart enough to restore the correct stack of layers so that MP servers will work again. The version number has bumped as our MP link transfer contents have changed (they now may contain a `struct device'). Don't extract the protocol twice in MP mode (resulting in protocol rejects for every MP packet). This was broken with my original layering changes. Add ``Physical'' and ``Sync'' log levels for logging the relevent raw packets and add protocol-tracking LogDEBUG stuff in various LayerPush & LayerPull functions. Assign our physical device name for incoming tcp connections by calling getpeername(). Assign our physical device name for incoming udp connections from the address retrieved by the first recvfrom().
1999-05-12 09:49:12 +00:00
physical_StopDeviceTimer(dl->physical);
datalink_NewState(dl, DATALINK_READY);
} else if (dl->state != DATALINK_CLOSED && dl->state != DATALINK_HANGUP) {
physical_Offline(dl->physical);
if (dl->script.run && dl->state != DATALINK_OPENING) {
if (dl->state == DATALINK_LOGOUT) {
datalink_NewState(dl, DATALINK_HANGUP);
if (!chat_Setup(&dl->chat, dl->cfg.script.hangup, NULL))
log_Printf(LogWARN, "Invalid hangup script\n");
} else {
datalink_NewState(dl, DATALINK_LOGOUT);
if (!chat_Setup(&dl->chat, dl->cfg.script.logout, NULL))
log_Printf(LogWARN, "Invalid logout script\n");
}
} else
datalink_HangupDone(dl);
}
}
static void
datalink_LayerStart(void *v, struct fsm *fp)
{
/* The given FSM is about to start up ! */
struct datalink *dl = (struct datalink *)v;
if (fp->proto == PROTO_LCP)
(*dl->parent->LayerStart)(dl->parent->object, fp);
}
static void
datalink_LayerUp(void *v, struct fsm *fp)
{
/* The given fsm is now up */
struct datalink *dl = (struct datalink *)v;
struct lcp *lcp = &dl->physical->link.lcp;
if (fp->proto == PROTO_LCP) {
datalink_GotAuthname(dl, "");
lcp->auth_ineed = lcp->want_auth;
lcp->auth_iwait = lcp->his_auth;
if (lcp->his_auth || lcp->want_auth) {
if (bundle_Phase(dl->bundle) != PHASE_NETWORK)
bundle_NewPhase(dl->bundle, PHASE_AUTHENTICATE);
log_Printf(LogPHASE, "%s: his = %s, mine = %s\n", dl->name,
Auth2Nam(lcp->his_auth, lcp->his_authtype),
Auth2Nam(lcp->want_auth, lcp->want_authtype));
if (lcp->his_auth == PROTO_PAP)
auth_StartReq(&dl->pap);
if (lcp->want_auth == PROTO_CHAP)
auth_StartReq(&dl->chap.auth);
} else
datalink_AuthOk(dl);
} else if (fp->proto == PROTO_CCP)
(*dl->parent->LayerUp)(dl->parent->object, &dl->physical->link.ccp.fsm);
}
static void
datalink_AuthReInit(struct datalink *dl)
{
auth_StopTimer(&dl->pap);
auth_StopTimer(&dl->chap.auth);
chap_ReInit(&dl->chap);
}
void
datalink_GotAuthname(struct datalink *dl, const char *name)
{
strncpy(dl->peer.authname, name, sizeof dl->peer.authname - 1);
dl->peer.authname[sizeof dl->peer.authname - 1] = '\0';
}
void
datalink_NCPUp(struct datalink *dl)
{
int ccpok = ccp_SetOpenMode(&dl->physical->link.ccp);
if (dl->physical->link.lcp.want_mrru && dl->physical->link.lcp.his_mrru) {
/* we've authenticated in multilink mode ! */
switch (mp_Up(&dl->bundle->ncp.mp, dl)) {
case MP_LINKSENT:
/* We've handed the link off to another ppp (well, we will soon) ! */
return;
case MP_UP:
/* First link in the bundle */
auth_Select(dl->bundle, dl->peer.authname);
bundle_CalculateBandwidth(dl->bundle);
/* FALLTHROUGH */
case MP_ADDED:
/* We're in multilink mode ! */
dl->physical->link.ccp.fsm.open_mode = OPEN_PASSIVE; /* override */
bundle_CalculateBandwidth(dl->bundle);
break;
case MP_FAILED:
datalink_AuthNotOk(dl);
return;
}
} else if (bundle_Phase(dl->bundle) == PHASE_NETWORK) {
log_Printf(LogPHASE, "%s: Already in NETWORK phase\n", dl->name);
datalink_NewState(dl, DATALINK_OPEN);
bundle_CalculateBandwidth(dl->bundle);
(*dl->parent->LayerUp)(dl->parent->object, &dl->physical->link.lcp.fsm);
return;
} else {
dl->bundle->ncp.mp.peer = dl->peer;
ncp_SetLink(&dl->bundle->ncp, &dl->physical->link);
auth_Select(dl->bundle, dl->peer.authname);
}
if (ccpok) {
fsm_Up(&dl->physical->link.ccp.fsm);
fsm_Open(&dl->physical->link.ccp.fsm);
}
datalink_NewState(dl, DATALINK_OPEN);
o Move struct lcp and struct ccp into struct link. o Remove bundle2lcp(), bundle2ccp() and bundle2link(). They're too resource-hungry and we have `owner pointers' to do their job. o Make our FSM understand LCPs that are always ST_OPENED (with a minimum code that != 1). o Send FSM code rejects for invalid codes. o Make our bundle fsm_parent deal with multiple links. o Make timer diagnostics pretty and allow access via ~t in `term' mode (not just when logging debug) and `show timers'. Only show timers every second in debug mode, otherwise we get too many diagnostics to be useful (we probably still do). Also, don't restrict ~m in term mode to depend on debug logging. o Rationalise our bundles' phases. o Create struct mp (multilink protocol). This is both an NCP and a type of struct link. It feeds off other NCPs for output, passing fragmented packets into the queues of available datalinks. It also gets PROTO_MP input, reassembles the fragments into ppp frames, and passes them back to the HDLC layer that the fragments were passed from. ** It's not yet possible to enter multilink mode :-( ** o Add `set weight' (requires context) for deciding on a links weighting in multilink mode. Weighting is simplistic (and probably badly implemented) for now. o Remove the function pointers in struct link. They ended up only applying to physical links. o Configure our tun device with an MTU equal to the MRU from struct mp's LCP and a speed equal to the sum of our link speeds. o `show {lcp,ccp,proto}' and `set deflate' now have optional context and use ChooseLink() to decide on which `struct link' to use. This allows behaviour as before when in non-multilink mode, and allows access to the MP logical link in multilink mode. o Ignore reconnect and redial values when in -direct mode and when cleaning up. Always redial when in -ddial or -dedicated mode (unless cleaning up). o Tell our links to `staydown' when we close them due to a signal. o Remove remaining `#ifdef SIGALRM's (ppp doesn't function without alarms). o Don't bother strdup()ing our physical link name. o Various other cosmetic changes.
1998-04-03 19:21:56 +00:00
bundle_NewPhase(dl->bundle, PHASE_NETWORK);
(*dl->parent->LayerUp)(dl->parent->object, &dl->physical->link.lcp.fsm);
}
void
datalink_CBCPComplete(struct datalink *dl)
{
datalink_NewState(dl, DATALINK_LCP);
datalink_AuthReInit(dl);
fsm_Close(&dl->physical->link.lcp.fsm);
}
void
datalink_CBCPFailed(struct datalink *dl)
{
cbcp_Down(&dl->cbcp);
datalink_CBCPComplete(dl);
}
void
datalink_AuthOk(struct datalink *dl)
{
if ((dl->physical->link.lcp.his_callback.opmask &
CALLBACK_BIT(CALLBACK_CBCP) ||
dl->physical->link.lcp.want_callback.opmask &
CALLBACK_BIT(CALLBACK_CBCP)) &&
!(dl->physical->link.lcp.want_callback.opmask &
CALLBACK_BIT(CALLBACK_AUTH))) {
/* We must have agreed CBCP if AUTH isn't there any more */
datalink_NewState(dl, DATALINK_CBCP);
cbcp_Up(&dl->cbcp);
} else if (dl->physical->link.lcp.want_callback.opmask) {
/* It's not CBCP */
log_Printf(LogPHASE, "%s: Shutdown and await peer callback\n", dl->name);
datalink_NewState(dl, DATALINK_LCP);
datalink_AuthReInit(dl);
fsm_Close(&dl->physical->link.lcp.fsm);
} else
switch (dl->physical->link.lcp.his_callback.opmask) {
case 0:
datalink_NCPUp(dl);
break;
case CALLBACK_BIT(CALLBACK_AUTH):
auth_SetPhoneList(dl->peer.authname, dl->cbcp.fsm.phone,
sizeof dl->cbcp.fsm.phone);
if (*dl->cbcp.fsm.phone == '\0' || !strcmp(dl->cbcp.fsm.phone, "*")) {
log_Printf(LogPHASE, "%s: %s cannot be called back\n", dl->name,
dl->peer.authname);
*dl->cbcp.fsm.phone = '\0';
} else {
char *ptr = strchr(dl->cbcp.fsm.phone, ',');
if (ptr)
*ptr = '\0'; /* Call back on the first number */
log_Printf(LogPHASE, "%s: Calling peer back on %s\n", dl->name,
dl->cbcp.fsm.phone);
dl->cbcp.required = 1;
}
dl->cbcp.fsm.delay = 0;
datalink_NewState(dl, DATALINK_LCP);
datalink_AuthReInit(dl);
fsm_Close(&dl->physical->link.lcp.fsm);
break;
case CALLBACK_BIT(CALLBACK_E164):
strncpy(dl->cbcp.fsm.phone, dl->physical->link.lcp.his_callback.msg,
sizeof dl->cbcp.fsm.phone - 1);
dl->cbcp.fsm.phone[sizeof dl->cbcp.fsm.phone - 1] = '\0';
log_Printf(LogPHASE, "%s: Calling peer back on %s\n", dl->name,
dl->cbcp.fsm.phone);
dl->cbcp.required = 1;
dl->cbcp.fsm.delay = 0;
datalink_NewState(dl, DATALINK_LCP);
datalink_AuthReInit(dl);
fsm_Close(&dl->physical->link.lcp.fsm);
break;
default:
log_Printf(LogPHASE, "%s: Oops - Should have NAK'd peer callback !\n",
dl->name);
datalink_NewState(dl, DATALINK_LCP);
datalink_AuthReInit(dl);
fsm_Close(&dl->physical->link.lcp.fsm);
break;
}
}
void
datalink_AuthNotOk(struct datalink *dl)
{
datalink_NewState(dl, DATALINK_LCP);
datalink_AuthReInit(dl);
fsm_Close(&dl->physical->link.lcp.fsm);
}
static void
datalink_LayerDown(void *v, struct fsm *fp)
{
/* The given FSM has been told to come down */
struct datalink *dl = (struct datalink *)v;
if (fp->proto == PROTO_LCP) {
switch (dl->state) {
case DATALINK_OPEN:
peerid_Init(&dl->peer);
fsm2initial(&dl->physical->link.ccp.fsm);
datalink_NewState(dl, DATALINK_LCP); /* before parent TLD */
(*dl->parent->LayerDown)(dl->parent->object, fp);
/* FALLTHROUGH (just in case) */
case DATALINK_CBCP:
if (!dl->cbcp.required)
cbcp_Down(&dl->cbcp);
/* FALLTHROUGH (just in case) */
case DATALINK_AUTH:
timer_Stop(&dl->pap.authtimer);
timer_Stop(&dl->chap.auth.authtimer);
}
datalink_NewState(dl, DATALINK_LCP);
datalink_AuthReInit(dl);
}
}
static void
datalink_LayerFinish(void *v, struct fsm *fp)
{
/* The given fsm is now down */
struct datalink *dl = (struct datalink *)v;
if (fp->proto == PROTO_LCP) {
fsm2initial(fp);
(*dl->parent->LayerFinish)(dl->parent->object, fp);
datalink_ComeDown(dl, CLOSE_NORMAL);
} else if (fp->state == ST_CLOSED && fp->open_mode == OPEN_PASSIVE)
fsm_Open(fp); /* CCP goes to ST_STOPPED */
}
struct datalink *
datalink_Create(const char *name, struct bundle *bundle, int type)
{
struct datalink *dl;
dl = (struct datalink *)malloc(sizeof(struct datalink));
if (dl == NULL)
return dl;
dl->desc.type = DATALINK_DESCRIPTOR;
dl->desc.UpdateSet = datalink_UpdateSet;
dl->desc.IsSet = datalink_IsSet;
dl->desc.Read = datalink_Read;
dl->desc.Write = datalink_Write;
dl->state = DATALINK_CLOSED;
*dl->cfg.script.dial = '\0';
*dl->cfg.script.login = '\0';
*dl->cfg.script.logout = '\0';
*dl->cfg.script.hangup = '\0';
*dl->cfg.phone.list = '\0';
*dl->phone.list = '\0';
dl->phone.next = NULL;
dl->phone.alt = NULL;
dl->phone.chosen = "N/A";
dl->stayonline = 0;
dl->script.run = 1;
dl->script.packetmode = 1;
o Move struct lcp and struct ccp into struct link. o Remove bundle2lcp(), bundle2ccp() and bundle2link(). They're too resource-hungry and we have `owner pointers' to do their job. o Make our FSM understand LCPs that are always ST_OPENED (with a minimum code that != 1). o Send FSM code rejects for invalid codes. o Make our bundle fsm_parent deal with multiple links. o Make timer diagnostics pretty and allow access via ~t in `term' mode (not just when logging debug) and `show timers'. Only show timers every second in debug mode, otherwise we get too many diagnostics to be useful (we probably still do). Also, don't restrict ~m in term mode to depend on debug logging. o Rationalise our bundles' phases. o Create struct mp (multilink protocol). This is both an NCP and a type of struct link. It feeds off other NCPs for output, passing fragmented packets into the queues of available datalinks. It also gets PROTO_MP input, reassembles the fragments into ppp frames, and passes them back to the HDLC layer that the fragments were passed from. ** It's not yet possible to enter multilink mode :-( ** o Add `set weight' (requires context) for deciding on a links weighting in multilink mode. Weighting is simplistic (and probably badly implemented) for now. o Remove the function pointers in struct link. They ended up only applying to physical links. o Configure our tun device with an MTU equal to the MRU from struct mp's LCP and a speed equal to the sum of our link speeds. o `show {lcp,ccp,proto}' and `set deflate' now have optional context and use ChooseLink() to decide on which `struct link' to use. This allows behaviour as before when in non-multilink mode, and allows access to the MP logical link in multilink mode. o Ignore reconnect and redial values when in -direct mode and when cleaning up. Always redial when in -ddial or -dedicated mode (unless cleaning up). o Tell our links to `staydown' when we close them due to a signal. o Remove remaining `#ifdef SIGALRM's (ppp doesn't function without alarms). o Don't bother strdup()ing our physical link name. o Various other cosmetic changes.
1998-04-03 19:21:56 +00:00
mp_linkInit(&dl->mp);
dl->bundle = bundle;
dl->next = NULL;
memset(&dl->dial.timer, '\0', sizeof dl->dial.timer);
dl->dial.tries = 0;
dl->cfg.dial.max = 1;
dl->cfg.dial.next_timeout = DIAL_NEXT_TIMEOUT;
dl->cfg.dial.timeout = DIAL_TIMEOUT;
dl->cfg.dial.inc = 0;
dl->cfg.dial.maxinc = 10;
dl->reconnect_tries = 0;
dl->cfg.reconnect.max = 0;
dl->cfg.reconnect.timeout = RECONNECT_TIMEOUT;
dl->cfg.callback.opmask = 0;
dl->cfg.cbcp.delay = 0;
*dl->cfg.cbcp.phone = '\0';
dl->cfg.cbcp.fsmretry = DEF_FSMRETRY;
dl->name = strdup(name);
peerid_Init(&dl->peer);
dl->parent = &bundle->fsm;
o Move struct lcp and struct ccp into struct link. o Remove bundle2lcp(), bundle2ccp() and bundle2link(). They're too resource-hungry and we have `owner pointers' to do their job. o Make our FSM understand LCPs that are always ST_OPENED (with a minimum code that != 1). o Send FSM code rejects for invalid codes. o Make our bundle fsm_parent deal with multiple links. o Make timer diagnostics pretty and allow access via ~t in `term' mode (not just when logging debug) and `show timers'. Only show timers every second in debug mode, otherwise we get too many diagnostics to be useful (we probably still do). Also, don't restrict ~m in term mode to depend on debug logging. o Rationalise our bundles' phases. o Create struct mp (multilink protocol). This is both an NCP and a type of struct link. It feeds off other NCPs for output, passing fragmented packets into the queues of available datalinks. It also gets PROTO_MP input, reassembles the fragments into ppp frames, and passes them back to the HDLC layer that the fragments were passed from. ** It's not yet possible to enter multilink mode :-( ** o Add `set weight' (requires context) for deciding on a links weighting in multilink mode. Weighting is simplistic (and probably badly implemented) for now. o Remove the function pointers in struct link. They ended up only applying to physical links. o Configure our tun device with an MTU equal to the MRU from struct mp's LCP and a speed equal to the sum of our link speeds. o `show {lcp,ccp,proto}' and `set deflate' now have optional context and use ChooseLink() to decide on which `struct link' to use. This allows behaviour as before when in non-multilink mode, and allows access to the MP logical link in multilink mode. o Ignore reconnect and redial values when in -direct mode and when cleaning up. Always redial when in -ddial or -dedicated mode (unless cleaning up). o Tell our links to `staydown' when we close them due to a signal. o Remove remaining `#ifdef SIGALRM's (ppp doesn't function without alarms). o Don't bother strdup()ing our physical link name. o Various other cosmetic changes.
1998-04-03 19:21:56 +00:00
dl->fsmp.LayerStart = datalink_LayerStart;
dl->fsmp.LayerUp = datalink_LayerUp;
dl->fsmp.LayerDown = datalink_LayerDown;
dl->fsmp.LayerFinish = datalink_LayerFinish;
dl->fsmp.object = dl;
if ((dl->physical = physical_Create(dl, type)) == NULL) {
free(dl->name);
free(dl);
return NULL;
}
pap_Init(&dl->pap, dl->physical);
chap_Init(&dl->chap, dl->physical);
cbcp_Init(&dl->cbcp, dl->physical);
memset(&dl->chat, '\0', sizeof dl->chat); /* Force buf{start,end} reset */
chat_Init(&dl->chat, dl->physical);
log_Printf(LogPHASE, "%s: Created in %s state\n",
dl->name, datalink_State(dl));
return dl;
}
struct datalink *
datalink_Clone(struct datalink *odl, const char *name)
{
struct datalink *dl;
dl = (struct datalink *)malloc(sizeof(struct datalink));
if (dl == NULL)
return dl;
dl->desc.type = DATALINK_DESCRIPTOR;
dl->desc.UpdateSet = datalink_UpdateSet;
dl->desc.IsSet = datalink_IsSet;
dl->desc.Read = datalink_Read;
dl->desc.Write = datalink_Write;
dl->state = DATALINK_CLOSED;
memcpy(&dl->cfg, &odl->cfg, sizeof dl->cfg);
mp_linkInit(&dl->mp);
*dl->phone.list = '\0';
dl->phone.next = NULL;
dl->phone.alt = NULL;
dl->phone.chosen = "N/A";
dl->bundle = odl->bundle;
dl->next = NULL;
memset(&dl->dial.timer, '\0', sizeof dl->dial.timer);
dl->dial.tries = 0;
dl->reconnect_tries = 0;
dl->name = strdup(name);
peerid_Init(&dl->peer);
dl->parent = odl->parent;
memcpy(&dl->fsmp, &odl->fsmp, sizeof dl->fsmp);
dl->fsmp.object = dl;
if ((dl->physical = physical_Create(dl, PHYS_INTERACTIVE)) == NULL) {
free(dl->name);
free(dl);
return NULL;
}
pap_Init(&dl->pap, dl->physical);
dl->pap.cfg = odl->pap.cfg;
chap_Init(&dl->chap, dl->physical);
dl->chap.auth.cfg = odl->chap.auth.cfg;
memcpy(&dl->physical->cfg, &odl->physical->cfg, sizeof dl->physical->cfg);
memcpy(&dl->physical->link.lcp.cfg, &odl->physical->link.lcp.cfg,
sizeof dl->physical->link.lcp.cfg);
memcpy(&dl->physical->link.ccp.cfg, &odl->physical->link.ccp.cfg,
sizeof dl->physical->link.ccp.cfg);
memcpy(&dl->physical->async.cfg, &odl->physical->async.cfg,
sizeof dl->physical->async.cfg);
cbcp_Init(&dl->cbcp, dl->physical);
memset(&dl->chat, '\0', sizeof dl->chat); /* Force buf{start,end} reset */
chat_Init(&dl->chat, dl->physical);
log_Printf(LogPHASE, "%s: Cloned in %s state\n",
dl->name, datalink_State(dl));
return dl;
}
struct datalink *
datalink_Destroy(struct datalink *dl)
{
struct datalink *result;
if (dl->state != DATALINK_CLOSED) {
log_Printf(LogERROR, "Oops, destroying a datalink in state %s\n",
datalink_State(dl));
switch (dl->state) {
case DATALINK_HANGUP:
case DATALINK_DIAL:
case DATALINK_LOGIN:
chat_Finish(&dl->chat); /* Gotta blat the timers ! */
break;
}
}
chat_Destroy(&dl->chat);
timer_Stop(&dl->dial.timer);
result = dl->next;
physical_Destroy(dl->physical);
free(dl->name);
free(dl);
return result;
}
void
datalink_Up(struct datalink *dl, int runscripts, int packetmode)
{
if (dl->physical->type & (PHYS_DIRECT|PHYS_DEDICATED))
/* Ignore scripts */
runscripts = 0;
switch (dl->state) {
case DATALINK_CLOSED:
o Move struct lcp and struct ccp into struct link. o Remove bundle2lcp(), bundle2ccp() and bundle2link(). They're too resource-hungry and we have `owner pointers' to do their job. o Make our FSM understand LCPs that are always ST_OPENED (with a minimum code that != 1). o Send FSM code rejects for invalid codes. o Make our bundle fsm_parent deal with multiple links. o Make timer diagnostics pretty and allow access via ~t in `term' mode (not just when logging debug) and `show timers'. Only show timers every second in debug mode, otherwise we get too many diagnostics to be useful (we probably still do). Also, don't restrict ~m in term mode to depend on debug logging. o Rationalise our bundles' phases. o Create struct mp (multilink protocol). This is both an NCP and a type of struct link. It feeds off other NCPs for output, passing fragmented packets into the queues of available datalinks. It also gets PROTO_MP input, reassembles the fragments into ppp frames, and passes them back to the HDLC layer that the fragments were passed from. ** It's not yet possible to enter multilink mode :-( ** o Add `set weight' (requires context) for deciding on a links weighting in multilink mode. Weighting is simplistic (and probably badly implemented) for now. o Remove the function pointers in struct link. They ended up only applying to physical links. o Configure our tun device with an MTU equal to the MRU from struct mp's LCP and a speed equal to the sum of our link speeds. o `show {lcp,ccp,proto}' and `set deflate' now have optional context and use ChooseLink() to decide on which `struct link' to use. This allows behaviour as before when in non-multilink mode, and allows access to the MP logical link in multilink mode. o Ignore reconnect and redial values when in -direct mode and when cleaning up. Always redial when in -ddial or -dedicated mode (unless cleaning up). o Tell our links to `staydown' when we close them due to a signal. o Remove remaining `#ifdef SIGALRM's (ppp doesn't function without alarms). o Don't bother strdup()ing our physical link name. o Various other cosmetic changes.
1998-04-03 19:21:56 +00:00
if (bundle_Phase(dl->bundle) == PHASE_DEAD ||
bundle_Phase(dl->bundle) == PHASE_TERMINATE)
bundle_NewPhase(dl->bundle, PHASE_ESTABLISH);
datalink_NewState(dl, DATALINK_OPENING);
dl->reconnect_tries =
dl->physical->type == PHYS_DIRECT ? 0 : dl->cfg.reconnect.max;
dl->dial.tries = dl->cfg.dial.max;
dl->script.run = runscripts;
dl->script.packetmode = packetmode;
break;
case DATALINK_OPENING:
if (!dl->script.run && runscripts)
dl->script.run = 1;
/* FALLTHROUGH */
case DATALINK_DIAL:
case DATALINK_LOGIN:
case DATALINK_READY:
if (!dl->script.packetmode && packetmode) {
dl->script.packetmode = 1;
if (dl->state == DATALINK_READY) {
dl->script.run = 0;
datalink_NewState(dl, DATALINK_CARRIER);
}
}
break;
}
}
void
datalink_Close(struct datalink *dl, int how)
{
/* Please close */
switch (dl->state) {
case DATALINK_OPEN:
peerid_Init(&dl->peer);
fsm2initial(&dl->physical->link.ccp.fsm);
/* FALLTHROUGH */
case DATALINK_CBCP:
case DATALINK_AUTH:
case DATALINK_LCP:
datalink_AuthReInit(dl);
if (how == CLOSE_LCP)
datalink_DontHangup(dl);
else if (how == CLOSE_STAYDOWN)
datalink_StayDown(dl);
fsm_Close(&dl->physical->link.lcp.fsm);
break;
default:
datalink_ComeDown(dl, how);
}
}
void
datalink_Down(struct datalink *dl, int how)
{
/* Carrier is lost */
switch (dl->state) {
case DATALINK_OPEN:
peerid_Init(&dl->peer);
fsm2initial(&dl->physical->link.ccp.fsm);
/* FALLTHROUGH */
case DATALINK_CBCP:
case DATALINK_AUTH:
case DATALINK_LCP:
fsm2initial(&dl->physical->link.lcp.fsm);
if (dl->state == DATALINK_OPENING)
return; /* we're doing a callback... */
/* FALLTHROUGH */
default:
datalink_ComeDown(dl, how);
}
}
void
datalink_StayDown(struct datalink *dl)
{
dl->dial.tries = -1;
dl->reconnect_tries = 0;
dl->stayonline = 0;
}
void
datalink_DontHangup(struct datalink *dl)
{
dl->dial.tries = -1;
dl->reconnect_tries = 0;
dl->stayonline = dl->state >= DATALINK_LCP ? 1 : 0;
}
int
datalink_Show(struct cmdargs const *arg)
{
prompt_Printf(arg->prompt, "Name: %s\n", arg->cx->name);
prompt_Printf(arg->prompt, " State: %s\n",
datalink_State(arg->cx));
prompt_Printf(arg->prompt, " Peer name: ");
if (*arg->cx->peer.authname)
prompt_Printf(arg->prompt, "%s\n", arg->cx->peer.authname);
else if (arg->cx->state == DATALINK_OPEN)
prompt_Printf(arg->prompt, "None requested\n");
else
prompt_Printf(arg->prompt, "N/A\n");
prompt_Printf(arg->prompt, " Discriminator: %s\n",
mp_Enddisc(arg->cx->peer.enddisc.class,
arg->cx->peer.enddisc.address,
arg->cx->peer.enddisc.len));
prompt_Printf(arg->prompt, "\nDefaults:\n");
prompt_Printf(arg->prompt, " Phone List: %s\n",
arg->cx->cfg.phone.list);
if (arg->cx->cfg.dial.max)
prompt_Printf(arg->prompt, " Dial tries: %d, delay ",
arg->cx->cfg.dial.max);
else
prompt_Printf(arg->prompt, " Dial tries: infinite, delay ");
if (arg->cx->cfg.dial.next_timeout >= 0)
prompt_Printf(arg->prompt, "%ds/", arg->cx->cfg.dial.next_timeout);
else
prompt_Printf(arg->prompt, "random/");
if (arg->cx->cfg.dial.timeout >= 0)
prompt_Printf(arg->prompt, "%ds\n", arg->cx->cfg.dial.timeout);
else
prompt_Printf(arg->prompt, "random\n");
prompt_Printf(arg->prompt, " Reconnect tries: %d, delay ",
arg->cx->cfg.reconnect.max);
if (arg->cx->cfg.reconnect.timeout > 0)
prompt_Printf(arg->prompt, "%ds\n", arg->cx->cfg.reconnect.timeout);
else
prompt_Printf(arg->prompt, "random\n");
prompt_Printf(arg->prompt, " Callback %s ", arg->cx->physical->type ==
PHYS_DIRECT ? "accepted: " : "requested:");
if (!arg->cx->cfg.callback.opmask)
prompt_Printf(arg->prompt, "none\n");
else {
int comma = 0;
if (arg->cx->cfg.callback.opmask & CALLBACK_BIT(CALLBACK_NONE)) {
prompt_Printf(arg->prompt, "none");
comma = 1;
}
if (arg->cx->cfg.callback.opmask & CALLBACK_BIT(CALLBACK_AUTH)) {
prompt_Printf(arg->prompt, "%sauth", comma ? ", " : "");
comma = 1;
}
if (arg->cx->cfg.callback.opmask & CALLBACK_BIT(CALLBACK_E164)) {
prompt_Printf(arg->prompt, "%sE.164", comma ? ", " : "");
if (arg->cx->physical->type != PHYS_DIRECT)
prompt_Printf(arg->prompt, " (%s)", arg->cx->cfg.callback.msg);
comma = 1;
}
if (arg->cx->cfg.callback.opmask & CALLBACK_BIT(CALLBACK_CBCP)) {
prompt_Printf(arg->prompt, "%scbcp\n", comma ? ", " : "");
prompt_Printf(arg->prompt, " CBCP: delay: %ds\n",
arg->cx->cfg.cbcp.delay);
prompt_Printf(arg->prompt, " phone: ");
if (!strcmp(arg->cx->cfg.cbcp.phone, "*")) {
if (arg->cx->physical->type & PHYS_DIRECT)
prompt_Printf(arg->prompt, "Caller decides\n");
else
prompt_Printf(arg->prompt, "Dialback server decides\n");
} else
prompt_Printf(arg->prompt, "%s\n", arg->cx->cfg.cbcp.phone);
prompt_Printf(arg->prompt, " timeout: %lds\n",
arg->cx->cfg.cbcp.fsmretry);
} else
prompt_Printf(arg->prompt, "\n");
}
prompt_Printf(arg->prompt, " Dial Script: %s\n",
arg->cx->cfg.script.dial);
prompt_Printf(arg->prompt, " Login Script: %s\n",
arg->cx->cfg.script.login);
prompt_Printf(arg->prompt, " Logout Script: %s\n",
arg->cx->cfg.script.logout);
prompt_Printf(arg->prompt, " Hangup Script: %s\n",
arg->cx->cfg.script.hangup);
return 0;
}
int
datalink_SetReconnect(struct cmdargs const *arg)
{
if (arg->argc == arg->argn+2) {
arg->cx->cfg.reconnect.timeout = atoi(arg->argv[arg->argn]);
arg->cx->cfg.reconnect.max = atoi(arg->argv[arg->argn+1]);
return 0;
}
return -1;
}
int
datalink_SetRedial(struct cmdargs const *arg)
{
const char *sep, *osep;
int timeout, inc, maxinc, tries;
if (arg->argc == arg->argn+1 || arg->argc == arg->argn+2) {
if (strncasecmp(arg->argv[arg->argn], "random", 6) == 0 &&
(arg->argv[arg->argn][6] == '\0' || arg->argv[arg->argn][6] == '.')) {
arg->cx->cfg.dial.timeout = -1;
randinit();
} else {
timeout = atoi(arg->argv[arg->argn]);
if (timeout >= 0)
arg->cx->cfg.dial.timeout = timeout;
else {
log_Printf(LogWARN, "Invalid redial timeout\n");
return -1;
}
}
sep = strchr(arg->argv[arg->argn], '+');
if (sep) {
inc = atoi(++sep);
osep = sep;
if (inc >= 0)
arg->cx->cfg.dial.inc = inc;
else {
log_Printf(LogWARN, "Invalid timeout increment\n");
return -1;
}
sep = strchr(sep, '-');
if (sep) {
maxinc = atoi(++sep);
if (maxinc >= 0)
arg->cx->cfg.dial.maxinc = maxinc;
else {
log_Printf(LogWARN, "Invalid maximum timeout increments\n");
return -1;
}
} else {
/* Default timeout increment */
arg->cx->cfg.dial.maxinc = 10;
sep = osep;
}
} else {
/* Default timeout increment & max increment */
arg->cx->cfg.dial.inc = 0;
arg->cx->cfg.dial.maxinc = 10;
sep = arg->argv[arg->argn];
}
sep = strchr(sep, '.');
if (sep) {
if (strcasecmp(++sep, "random") == 0) {
arg->cx->cfg.dial.next_timeout = -1;
randinit();
} else {
timeout = atoi(sep);
if (timeout >= 0)
arg->cx->cfg.dial.next_timeout = timeout;
else {
log_Printf(LogWARN, "Invalid next redial timeout\n");
return -1;
}
}
} else
/* Default next timeout */
arg->cx->cfg.dial.next_timeout = DIAL_NEXT_TIMEOUT;
if (arg->argc == arg->argn+2) {
tries = atoi(arg->argv[arg->argn+1]);
if (tries >= 0) {
arg->cx->cfg.dial.max = tries;
} else {
log_Printf(LogWARN, "Invalid retry value\n");
return 1;
}
}
return 0;
}
return -1;
}
static const char * const states[] = {
"closed",
"opening",
"hangup",
"dial",
"carrier",
"logout",
"login",
"ready",
"lcp",
"auth",
"cbcp",
"open"
};
const char *
datalink_State(struct datalink *dl)
{
if (dl->state < 0 || dl->state >= sizeof states / sizeof states[0])
return "unknown";
return states[dl->state];
}
static void
datalink_NewState(struct datalink *dl, int state)
{
if (state != dl->state) {
if (state >= 0 && state < sizeof states / sizeof states[0]) {
log_Printf(LogPHASE, "%s: %s -> %s\n", dl->name, datalink_State(dl),
states[state]);
dl->state = state;
} else
log_Printf(LogERROR, "%s: Can't enter state %d !\n", dl->name, state);
}
}
struct datalink *
iov2datalink(struct bundle *bundle, struct iovec *iov, int *niov, int maxiov,
int fd, int *auxfd, int *nauxfd)
{
struct datalink *dl, *cdl;
struct fsm_retry copy;
char *oname;
dl = (struct datalink *)iov[(*niov)++].iov_base;
dl->name = iov[*niov].iov_base;
if (dl->name[DATALINK_MAXNAME-1]) {
dl->name[DATALINK_MAXNAME-1] = '\0';
if (strlen(dl->name) == DATALINK_MAXNAME - 1)
log_Printf(LogWARN, "Datalink name truncated to \"%s\"\n", dl->name);
}
/* Make sure the name is unique ! */
oname = NULL;
do {
for (cdl = bundle->links; cdl; cdl = cdl->next)
if (!strcasecmp(dl->name, cdl->name)) {
if (oname)
free(datalink_NextName(dl));
else
oname = datalink_NextName(dl);
break; /* Keep renaming 'till we have no conflicts */
}
} while (cdl);
if (oname) {
log_Printf(LogPHASE, "Rename link %s to %s\n", oname, dl->name);
free(oname);
} else {
dl->name = strdup(dl->name);
free(iov[*niov].iov_base);
}
(*niov)++;
dl->desc.type = DATALINK_DESCRIPTOR;
dl->desc.UpdateSet = datalink_UpdateSet;
dl->desc.IsSet = datalink_IsSet;
dl->desc.Read = datalink_Read;
dl->desc.Write = datalink_Write;
mp_linkInit(&dl->mp);
*dl->phone.list = '\0';
dl->phone.next = NULL;
dl->phone.alt = NULL;
dl->phone.chosen = "N/A";
dl->bundle = bundle;
dl->next = NULL;
memset(&dl->dial.timer, '\0', sizeof dl->dial.timer);
dl->dial.tries = 0;
dl->reconnect_tries = 0;
dl->parent = &bundle->fsm;
dl->fsmp.LayerStart = datalink_LayerStart;
dl->fsmp.LayerUp = datalink_LayerUp;
dl->fsmp.LayerDown = datalink_LayerDown;
dl->fsmp.LayerFinish = datalink_LayerFinish;
dl->fsmp.object = dl;
dl->physical = iov2physical(dl, iov, niov, maxiov, fd, auxfd, nauxfd);
if (!dl->physical) {
free(dl->name);
free(dl);
dl = NULL;
} else {
copy = dl->pap.cfg.fsm;
pap_Init(&dl->pap, dl->physical);
dl->pap.cfg.fsm = copy;
copy = dl->chap.auth.cfg.fsm;
chap_Init(&dl->chap, dl->physical);
dl->chap.auth.cfg.fsm = copy;
cbcp_Init(&dl->cbcp, dl->physical);
memset(&dl->chat, '\0', sizeof dl->chat); /* Force buf{start,end} reset */
chat_Init(&dl->chat, dl->physical);
log_Printf(LogPHASE, "%s: Transferred in %s state\n",
dl->name, datalink_State(dl));
}
return dl;
}
int
datalink2iov(struct datalink *dl, struct iovec *iov, int *niov, int maxiov,
Rewrite the link descriptor transfer code in MP mode. Previously, ppp attempted to bind() to a local domain tcp socket based on the peer authname & enddisc. If it succeeded, it listen()ed and became MP server. If it failed, it connect()ed and became MP client. The server then select()ed on the descriptor, accept()ed it and wrote its pid to it then read the link data & link file descriptor, and finally sent an ack (``!''). The client would read() the server pid, transfer the link lock to that pid, send the link data & descriptor and read the ack. It would then close the descriptor and clean up. There was a race between the bind() and listen() where someone could attempt to connect() and fail. This change removes the race. Now ppp makes the RCVBUF big enough on a socket descriptor and attempts to bind() to a local domain *udp* socket (same name as before). If it succeeds, it becomes MP server. If it fails, it sets the SNDBUF and connect()s, becoming MP client. The server select()s on the descriptor and recvmsg()s the message, insisting on at least two descriptors (plus the link data). It uses the second descriptor to write() its pid then read()s an ack (``!''). The client creates a socketpair() and sendmsg()s the link data, link descriptor and one of the socketpair descriptors. It then read()s the server pid from the other socketpair descriptor, transfers any locks and write()s an ack. Now, there can be no race, and a connect() failure indicates a stale socket file. This also fixes MP ppp over ethernet, where the struct msghdr was being misconstructed when transferring the control socket descriptor. Also, if we fail to send the link, don't hang around in a ``session owner'' state, just do the setsid() and fork() if it's required to disown a tty. UDP idea suggested by: Chris Bennet from Mindspring at FreeBSDCon
1999-11-25 02:47:04 +00:00
int *auxfd, int *nauxfd)
{
/* If `dl' is NULL, we're allocating before a Fromiov() */
int link_fd;
if (dl) {
timer_Stop(&dl->dial.timer);
/* The following is purely for the sake of paranoia */
cbcp_Down(&dl->cbcp);
timer_Stop(&dl->pap.authtimer);
timer_Stop(&dl->chap.auth.authtimer);
}
if (*niov >= maxiov - 1) {
log_Printf(LogERROR, "Toiov: No room for datalink !\n");
if (dl) {
free(dl->name);
free(dl);
}
return -1;
}
Rewrite the link descriptor transfer code in MP mode. Previously, ppp attempted to bind() to a local domain tcp socket based on the peer authname & enddisc. If it succeeded, it listen()ed and became MP server. If it failed, it connect()ed and became MP client. The server then select()ed on the descriptor, accept()ed it and wrote its pid to it then read the link data & link file descriptor, and finally sent an ack (``!''). The client would read() the server pid, transfer the link lock to that pid, send the link data & descriptor and read the ack. It would then close the descriptor and clean up. There was a race between the bind() and listen() where someone could attempt to connect() and fail. This change removes the race. Now ppp makes the RCVBUF big enough on a socket descriptor and attempts to bind() to a local domain *udp* socket (same name as before). If it succeeds, it becomes MP server. If it fails, it sets the SNDBUF and connect()s, becoming MP client. The server select()s on the descriptor and recvmsg()s the message, insisting on at least two descriptors (plus the link data). It uses the second descriptor to write() its pid then read()s an ack (``!''). The client creates a socketpair() and sendmsg()s the link data, link descriptor and one of the socketpair descriptors. It then read()s the server pid from the other socketpair descriptor, transfers any locks and write()s an ack. Now, there can be no race, and a connect() failure indicates a stale socket file. This also fixes MP ppp over ethernet, where the struct msghdr was being misconstructed when transferring the control socket descriptor. Also, if we fail to send the link, don't hang around in a ``session owner'' state, just do the setsid() and fork() if it's required to disown a tty. UDP idea suggested by: Chris Bennet from Mindspring at FreeBSDCon
1999-11-25 02:47:04 +00:00
iov[*niov].iov_base = (void *)dl;
iov[(*niov)++].iov_len = sizeof *dl;
Rewrite the link descriptor transfer code in MP mode. Previously, ppp attempted to bind() to a local domain tcp socket based on the peer authname & enddisc. If it succeeded, it listen()ed and became MP server. If it failed, it connect()ed and became MP client. The server then select()ed on the descriptor, accept()ed it and wrote its pid to it then read the link data & link file descriptor, and finally sent an ack (``!''). The client would read() the server pid, transfer the link lock to that pid, send the link data & descriptor and read the ack. It would then close the descriptor and clean up. There was a race between the bind() and listen() where someone could attempt to connect() and fail. This change removes the race. Now ppp makes the RCVBUF big enough on a socket descriptor and attempts to bind() to a local domain *udp* socket (same name as before). If it succeeds, it becomes MP server. If it fails, it sets the SNDBUF and connect()s, becoming MP client. The server select()s on the descriptor and recvmsg()s the message, insisting on at least two descriptors (plus the link data). It uses the second descriptor to write() its pid then read()s an ack (``!''). The client creates a socketpair() and sendmsg()s the link data, link descriptor and one of the socketpair descriptors. It then read()s the server pid from the other socketpair descriptor, transfers any locks and write()s an ack. Now, there can be no race, and a connect() failure indicates a stale socket file. This also fixes MP ppp over ethernet, where the struct msghdr was being misconstructed when transferring the control socket descriptor. Also, if we fail to send the link, don't hang around in a ``session owner'' state, just do the setsid() and fork() if it's required to disown a tty. UDP idea suggested by: Chris Bennet from Mindspring at FreeBSDCon
1999-11-25 02:47:04 +00:00
iov[*niov].iov_base = dl ? realloc(dl->name, DATALINK_MAXNAME) : NULL;
iov[(*niov)++].iov_len = DATALINK_MAXNAME;
link_fd = physical2iov(dl ? dl->physical : NULL, iov, niov, maxiov, auxfd,
Rewrite the link descriptor transfer code in MP mode. Previously, ppp attempted to bind() to a local domain tcp socket based on the peer authname & enddisc. If it succeeded, it listen()ed and became MP server. If it failed, it connect()ed and became MP client. The server then select()ed on the descriptor, accept()ed it and wrote its pid to it then read the link data & link file descriptor, and finally sent an ack (``!''). The client would read() the server pid, transfer the link lock to that pid, send the link data & descriptor and read the ack. It would then close the descriptor and clean up. There was a race between the bind() and listen() where someone could attempt to connect() and fail. This change removes the race. Now ppp makes the RCVBUF big enough on a socket descriptor and attempts to bind() to a local domain *udp* socket (same name as before). If it succeeds, it becomes MP server. If it fails, it sets the SNDBUF and connect()s, becoming MP client. The server select()s on the descriptor and recvmsg()s the message, insisting on at least two descriptors (plus the link data). It uses the second descriptor to write() its pid then read()s an ack (``!''). The client creates a socketpair() and sendmsg()s the link data, link descriptor and one of the socketpair descriptors. It then read()s the server pid from the other socketpair descriptor, transfers any locks and write()s an ack. Now, there can be no race, and a connect() failure indicates a stale socket file. This also fixes MP ppp over ethernet, where the struct msghdr was being misconstructed when transferring the control socket descriptor. Also, if we fail to send the link, don't hang around in a ``session owner'' state, just do the setsid() and fork() if it's required to disown a tty. UDP idea suggested by: Chris Bennet from Mindspring at FreeBSDCon
1999-11-25 02:47:04 +00:00
nauxfd);
if (link_fd == -1 && dl) {
free(dl->name);
free(dl);
}
return link_fd;
}
void
datalink_Rename(struct datalink *dl, const char *name)
{
free(dl->name);
dl->physical->link.name = dl->name = strdup(name);
}
1998-05-06 23:49:33 +00:00
char *
datalink_NextName(struct datalink *dl)
{
int f, n;
1998-05-06 23:49:33 +00:00
char *name, *oname;
n = strlen(dl->name);
name = (char *)malloc(n+3);
for (f = n - 1; f >= 0; f--)
if (!isdigit(dl->name[f]))
break;
n = sprintf(name, "%.*s-", dl->name[f] == '-' ? f : f + 1, dl->name);
sprintf(name + n, "%d", atoi(dl->name + f + 1) + 1);
1998-05-06 23:49:33 +00:00
oname = dl->name;
dl->name = name;
/* our physical link name isn't updated (it probably isn't created yet) */
1998-05-06 23:49:33 +00:00
return oname;
}
int
datalink_SetMode(struct datalink *dl, int mode)
{
if (!physical_SetMode(dl->physical, mode))
return 0;
if (dl->physical->type & (PHYS_DIRECT|PHYS_DEDICATED))
dl->script.run = 0;
if (dl->physical->type == PHYS_DIRECT)
dl->reconnect_tries = 0;
if (mode & (PHYS_DDIAL|PHYS_BACKGROUND|PHYS_FOREGROUND) &&
dl->state <= DATALINK_READY)
datalink_Up(dl, 1, 1);
return 1;
}
int
datalink_GetDialTimeout(struct datalink *dl)
{
int result = dl->cfg.dial.timeout + dl->dial.incs * dl->cfg.dial.inc;
if (dl->dial.incs < dl->cfg.dial.maxinc)
dl->dial.incs++;
return result;
}