freebsd-dev/sys/ofed/include/linux/linux_idr.c

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/*-
* Copyright (c) 2010 Isilon Systems, Inc.
* Copyright (c) 2010 iX Systems, Inc.
* Copyright (c) 2010 Panasas, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice unmodified, this list of conditions, and the following
* disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <sys/param.h>
#include <sys/systm.h>
#include <sys/malloc.h>
#include <sys/kernel.h>
#include <sys/sysctl.h>
#include <sys/lock.h>
#include <sys/mutex.h>
#include <machine/stdarg.h>
#include <linux/bitops.h>
#include <linux/kobject.h>
#include <linux/slab.h>
#include <linux/idr.h>
#include <linux/err.h>
/*
* IDR Implementation.
*
* This is quick and dirty and not as re-entrant as the linux version
* however it should be fairly fast. It is basically a radix tree with
* a builtin bitmap for allocation.
*/
MALLOC_DEFINE(M_IDR, "idr", "Linux IDR compat");
static inline int
idr_max(struct idr *idr)
{
return (1 << (idr->layers * IDR_BITS)) - 1;
}
static inline int
idr_pos(int id, int layer)
{
return (id >> (IDR_BITS * layer)) & IDR_MASK;
}
void
idr_init(struct idr *idr)
{
bzero(idr, sizeof(*idr));
mtx_init(&idr->lock, "idr", NULL, MTX_DEF);
}
/* Only frees cached pages. */
void
idr_destroy(struct idr *idr)
{
struct idr_layer *il, *iln;
mtx_lock(&idr->lock);
for (il = idr->free; il != NULL; il = iln) {
iln = il->ary[0];
free(il, M_IDR);
}
mtx_unlock(&idr->lock);
}
static void
idr_remove_layer(struct idr_layer *il, int layer)
{
int i;
if (il == NULL)
return;
if (layer == 0) {
free(il, M_IDR);
return;
}
for (i = 0; i < IDR_SIZE; i++)
if (il->ary[i])
idr_remove_layer(il->ary[i], layer - 1);
}
void
idr_remove_all(struct idr *idr)
{
mtx_lock(&idr->lock);
idr_remove_layer(idr->top, idr->layers - 1);
idr->top = NULL;
idr->layers = 0;
mtx_unlock(&idr->lock);
}
void
idr_remove(struct idr *idr, int id)
{
struct idr_layer *il;
int layer;
int idx;
id &= MAX_ID_MASK;
mtx_lock(&idr->lock);
il = idr->top;
layer = idr->layers - 1;
if (il == NULL || id > idr_max(idr)) {
mtx_unlock(&idr->lock);
return;
}
/*
* Walk down the tree to this item setting bitmaps along the way
* as we know at least one item will be free along this path.
*/
while (layer && il) {
idx = idr_pos(id, layer);
il->bitmap |= 1 << idx;
il = il->ary[idx];
layer--;
}
idx = id & IDR_MASK;
/*
* At this point we've set free space bitmaps up the whole tree.
* We could make this non-fatal and unwind but linux dumps a stack
* and a warning so I don't think it's necessary.
*/
if (il == NULL || (il->bitmap & (1 << idx)) != 0)
panic("idr_remove: Item %d not allocated (%p, %p)\n",
id, idr, il);
il->ary[idx] = NULL;
il->bitmap |= 1 << idx;
mtx_unlock(&idr->lock);
return;
}
void *
idr_replace(struct idr *idr, void *ptr, int id)
{
struct idr_layer *il;
void *res;
int layer;
int idx;
res = ERR_PTR(-EINVAL);
id &= MAX_ID_MASK;
mtx_lock(&idr->lock);
il = idr->top;
layer = idr->layers - 1;
if (il == NULL || id > idr_max(idr))
goto out;
while (layer && il) {
il = il->ary[idr_pos(id, layer)];
layer--;
}
idx = id & IDR_MASK;
/*
* Replace still returns an error if the item was not allocated.
*/
if (il != NULL && (il->bitmap & (1 << idx)) != 0) {
res = il->ary[idx];
il->ary[idx] = ptr;
}
out:
mtx_unlock(&idr->lock);
return (res);
}
void *
idr_find(struct idr *idr, int id)
{
struct idr_layer *il;
void *res;
int layer;
res = NULL;
id &= MAX_ID_MASK;
mtx_lock(&idr->lock);
il = idr->top;
layer = idr->layers - 1;
if (il == NULL || id > idr_max(idr))
goto out;
while (layer && il) {
il = il->ary[idr_pos(id, layer)];
layer--;
}
if (il != NULL)
res = il->ary[id & IDR_MASK];
out:
mtx_unlock(&idr->lock);
return (res);
}
int
idr_pre_get(struct idr *idr, gfp_t gfp_mask)
{
struct idr_layer *il, *iln;
struct idr_layer *head;
int need;
mtx_lock(&idr->lock);
for (;;) {
need = idr->layers + 1;
for (il = idr->free; il != NULL; il = il->ary[0])
need--;
mtx_unlock(&idr->lock);
if (need == 0)
break;
for (head = NULL; need; need--) {
iln = malloc(sizeof(*il), M_IDR, M_ZERO | gfp_mask);
if (iln == NULL)
break;
bitmap_fill(&iln->bitmap, IDR_SIZE);
if (head != NULL) {
il->ary[0] = iln;
il = iln;
} else
head = il = iln;
}
if (head == NULL)
return (0);
mtx_lock(&idr->lock);
il->ary[0] = idr->free;
idr->free = head;
}
return (1);
}
static inline struct idr_layer *
idr_get(struct idr *idr)
{
struct idr_layer *il;
il = idr->free;
if (il) {
idr->free = il->ary[0];
il->ary[0] = NULL;
return (il);
}
il = malloc(sizeof(*il), M_IDR, M_ZERO | M_NOWAIT);
bitmap_fill(&il->bitmap, IDR_SIZE);
return (il);
}
/*
* Could be implemented as get_new_above(idr, ptr, 0, idp) but written
* first for simplicity sake.
*/
int
idr_get_new(struct idr *idr, void *ptr, int *idp)
{
struct idr_layer *stack[MAX_LEVEL];
struct idr_layer *il;
int error;
int layer;
int idx;
int id;
error = -EAGAIN;
mtx_lock(&idr->lock);
/*
* Expand the tree until there is free space.
*/
if (idr->top == NULL || idr->top->bitmap == 0) {
if (idr->layers == MAX_LEVEL + 1) {
error = -ENOSPC;
goto out;
}
il = idr_get(idr);
if (il == NULL)
goto out;
il->ary[0] = idr->top;
if (idr->top)
il->bitmap &= ~1;
idr->top = il;
idr->layers++;
}
il = idr->top;
id = 0;
/*
* Walk the tree following free bitmaps, record our path.
*/
for (layer = idr->layers - 1;; layer--) {
stack[layer] = il;
idx = ffsl(il->bitmap);
if (idx == 0)
panic("idr_get_new: Invalid leaf state (%p, %p)\n",
idr, il);
idx--;
id |= idx << (layer * IDR_BITS);
if (layer == 0)
break;
if (il->ary[idx] == NULL) {
il->ary[idx] = idr_get(idr);
if (il->ary[idx] == NULL)
goto out;
}
il = il->ary[idx];
}
/*
* Allocate the leaf to the consumer.
*/
il->bitmap &= ~(1 << idx);
il->ary[idx] = ptr;
*idp = id;
/*
* Clear bitmaps potentially up to the root.
*/
while (il->bitmap == 0 && ++layer < idr->layers) {
il = stack[layer];
il->bitmap &= ~(1 << idr_pos(id, layer));
}
error = 0;
out:
mtx_unlock(&idr->lock);
#ifdef INVARIANTS
if (error == 0 && idr_find(idr, id) != ptr) {
panic("idr_get_new: Failed for idr %p, id %d, ptr %p\n",
idr, id, ptr);
}
#endif
return (error);
}
int
idr_get_new_above(struct idr *idr, void *ptr, int starting_id, int *idp)
{
struct idr_layer *stack[MAX_LEVEL];
struct idr_layer *il;
int error;
int layer;
int idx, sidx;
int id;
error = -EAGAIN;
mtx_lock(&idr->lock);
/*
* Compute the layers required to support starting_id and the mask
* at the top layer.
*/
restart:
idx = starting_id;
layer = 0;
while (idx & ~IDR_MASK) {
layer++;
idx >>= IDR_BITS;
}
if (layer == MAX_LEVEL + 1) {
error = -ENOSPC;
goto out;
}
/*
* Expand the tree until there is free space at or beyond starting_id.
*/
while (idr->layers <= layer ||
idr->top->bitmap < (1 << idr_pos(starting_id, idr->layers - 1))) {
if (idr->layers == MAX_LEVEL + 1) {
error = -ENOSPC;
goto out;
}
il = idr_get(idr);
if (il == NULL)
goto out;
il->ary[0] = idr->top;
if (idr->top && idr->top->bitmap == 0)
il->bitmap &= ~1;
idr->top = il;
idr->layers++;
}
il = idr->top;
id = 0;
/*
* Walk the tree following free bitmaps, record our path.
*/
for (layer = idr->layers - 1;; layer--) {
stack[layer] = il;
sidx = idr_pos(starting_id, layer);
/* Returns index numbered from 0 or size if none exists. */
idx = find_next_bit(&il->bitmap, IDR_SIZE, sidx);
if (idx == IDR_SIZE && sidx == 0)
panic("idr_get_new: Invalid leaf state (%p, %p)\n",
idr, il);
/*
* We may have walked a path where there was a free bit but
* it was lower than what we wanted. Restart the search with
* a larger starting id. id contains the progress we made so
* far. Search the leaf one above this level. This may
* restart as many as MAX_LEVEL times but that is expected
* to be rare.
*/
if (idx == IDR_SIZE) {
starting_id = id + (1 << (layer+1 * IDR_BITS));
goto restart;
}
if (idx > sidx)
starting_id = 0; /* Search the whole subtree. */
id |= idx << (layer * IDR_BITS);
if (layer == 0)
break;
if (il->ary[idx] == NULL) {
il->ary[idx] = idr_get(idr);
if (il->ary[idx] == NULL)
goto out;
}
il = il->ary[idx];
}
/*
* Allocate the leaf to the consumer.
*/
il->bitmap &= ~(1 << idx);
il->ary[idx] = ptr;
*idp = id;
/*
* Clear bitmaps potentially up to the root.
*/
while (il->bitmap == 0 && ++layer < idr->layers) {
il = stack[layer];
il->bitmap &= ~(1 << idr_pos(id, layer));
}
error = 0;
out:
mtx_unlock(&idr->lock);
#ifdef INVARIANTS
if (error == 0 && idr_find(idr, id) != ptr) {
panic("idr_get_new_above: Failed for idr %p, id %d, ptr %p\n",
idr, id, ptr);
}
#endif
return (error);
}