freebsd-dev/module/zfs/dnode_sync.c

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2008-11-20 20:01:55 +00:00
/*
* CDDL HEADER START
*
* The contents of this file are subject to the terms of the
* Common Development and Distribution License (the "License").
* You may not use this file except in compliance with the License.
*
* You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
* or http://www.opensolaris.org/os/licensing.
* See the License for the specific language governing permissions
* and limitations under the License.
*
* When distributing Covered Code, include this CDDL HEADER in each
* file and include the License file at usr/src/OPENSOLARIS.LICENSE.
* If applicable, add the following below this CDDL HEADER, with the
* fields enclosed by brackets "[]" replaced with your own identifying
* information: Portions Copyright [yyyy] [name of copyright owner]
*
* CDDL HEADER END
*/
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/*
* Copyright (c) 2005, 2010, Oracle and/or its affiliates. All rights reserved.
* Copyright (c) 2012, 2017 by Delphix. All rights reserved.
* Copyright (c) 2014 Spectra Logic Corporation, All rights reserved.
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*/
#include <sys/zfs_context.h>
#include <sys/dbuf.h>
#include <sys/dnode.h>
#include <sys/dmu.h>
#include <sys/dmu_tx.h>
#include <sys/dmu_objset.h>
#include <sys/dsl_dataset.h>
#include <sys/spa.h>
#include <sys/range_tree.h>
#include <sys/zfeature.h>
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static void
dnode_increase_indirection(dnode_t *dn, dmu_tx_t *tx)
{
dmu_buf_impl_t *db;
int txgoff = tx->tx_txg & TXG_MASK;
int nblkptr = dn->dn_phys->dn_nblkptr;
int old_toplvl = dn->dn_phys->dn_nlevels - 1;
int new_level = dn->dn_next_nlevels[txgoff];
int i;
rw_enter(&dn->dn_struct_rwlock, RW_WRITER);
/* this dnode can't be paged out because it's dirty */
ASSERT(dn->dn_phys->dn_type != DMU_OT_NONE);
ASSERT(RW_WRITE_HELD(&dn->dn_struct_rwlock));
ASSERT(new_level > 1 && dn->dn_phys->dn_nlevels > 0);
db = dbuf_hold_level(dn, dn->dn_phys->dn_nlevels, 0, FTAG);
ASSERT(db != NULL);
dn->dn_phys->dn_nlevels = new_level;
dprintf("os=%p obj=%llu, increase to %d\n", dn->dn_objset,
dn->dn_object, dn->dn_phys->dn_nlevels);
/* transfer dnode's block pointers to new indirect block */
(void) dbuf_read(db, NULL, DB_RF_MUST_SUCCEED|DB_RF_HAVESTRUCT);
ASSERT(db->db.db_data);
ASSERT(arc_released(db->db_buf));
ASSERT3U(sizeof (blkptr_t) * nblkptr, <=, db->db.db_size);
bcopy(dn->dn_phys->dn_blkptr, db->db.db_data,
sizeof (blkptr_t) * nblkptr);
arc_buf_freeze(db->db_buf);
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/* set dbuf's parent pointers to new indirect buf */
for (i = 0; i < nblkptr; i++) {
dmu_buf_impl_t *child =
dbuf_find(dn->dn_objset, dn->dn_object, old_toplvl, i);
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if (child == NULL)
continue;
#ifdef DEBUG
DB_DNODE_ENTER(child);
ASSERT3P(DB_DNODE(child), ==, dn);
DB_DNODE_EXIT(child);
#endif /* DEBUG */
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if (child->db_parent && child->db_parent != dn->dn_dbuf) {
ASSERT(child->db_parent->db_level == db->db_level);
ASSERT(child->db_blkptr !=
&dn->dn_phys->dn_blkptr[child->db_blkid]);
mutex_exit(&child->db_mtx);
continue;
}
ASSERT(child->db_parent == NULL ||
child->db_parent == dn->dn_dbuf);
child->db_parent = db;
dbuf_add_ref(db, child);
if (db->db.db_data)
child->db_blkptr = (blkptr_t *)db->db.db_data + i;
else
child->db_blkptr = NULL;
dprintf_dbuf_bp(child, child->db_blkptr,
"changed db_blkptr to new indirect %s", "");
mutex_exit(&child->db_mtx);
}
bzero(dn->dn_phys->dn_blkptr, sizeof (blkptr_t) * nblkptr);
dbuf_rele(db, FTAG);
rw_exit(&dn->dn_struct_rwlock);
}
static void
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free_blocks(dnode_t *dn, blkptr_t *bp, int num, dmu_tx_t *tx)
{
dsl_dataset_t *ds = dn->dn_objset->os_dsl_dataset;
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uint64_t bytesfreed = 0;
int i;
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dprintf("ds=%p obj=%llx num=%d\n", ds, dn->dn_object, num);
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for (i = 0; i < num; i++, bp++) {
uint64_t lsize, lvl;
dmu_object_type_t type;
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if (BP_IS_HOLE(bp))
continue;
bytesfreed += dsl_dataset_block_kill(ds, bp, tx, B_FALSE);
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ASSERT3U(bytesfreed, <=, DN_USED_BYTES(dn->dn_phys));
/*
* Save some useful information on the holes being
* punched, including logical size, type, and indirection
* level. Retaining birth time enables detection of when
* holes are punched for reducing the number of free
* records transmitted during a zfs send.
*/
lsize = BP_GET_LSIZE(bp);
type = BP_GET_TYPE(bp);
lvl = BP_GET_LEVEL(bp);
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bzero(bp, sizeof (blkptr_t));
if (spa_feature_is_active(dn->dn_objset->os_spa,
SPA_FEATURE_HOLE_BIRTH)) {
BP_SET_LSIZE(bp, lsize);
BP_SET_TYPE(bp, type);
BP_SET_LEVEL(bp, lvl);
BP_SET_BIRTH(bp, dmu_tx_get_txg(tx), 0);
}
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}
dnode_diduse_space(dn, -bytesfreed);
}
#ifdef ZFS_DEBUG
static void
free_verify(dmu_buf_impl_t *db, uint64_t start, uint64_t end, dmu_tx_t *tx)
{
int off, num;
int i, err, epbs;
uint64_t txg = tx->tx_txg;
dnode_t *dn;
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DB_DNODE_ENTER(db);
dn = DB_DNODE(db);
epbs = dn->dn_phys->dn_indblkshift - SPA_BLKPTRSHIFT;
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off = start - (db->db_blkid * 1<<epbs);
num = end - start + 1;
ASSERT3U(off, >=, 0);
ASSERT3U(num, >=, 0);
ASSERT3U(db->db_level, >, 0);
ASSERT3U(db->db.db_size, ==, 1 << dn->dn_phys->dn_indblkshift);
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ASSERT3U(off+num, <=, db->db.db_size >> SPA_BLKPTRSHIFT);
ASSERT(db->db_blkptr != NULL);
for (i = off; i < off+num; i++) {
uint64_t *buf;
dmu_buf_impl_t *child;
dbuf_dirty_record_t *dr;
int j;
ASSERT(db->db_level == 1);
rw_enter(&dn->dn_struct_rwlock, RW_READER);
err = dbuf_hold_impl(dn, db->db_level-1,
(db->db_blkid << epbs) + i, TRUE, FALSE, FTAG, &child);
rw_exit(&dn->dn_struct_rwlock);
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if (err == ENOENT)
continue;
ASSERT(err == 0);
ASSERT(child->db_level == 0);
dr = child->db_last_dirty;
while (dr && dr->dr_txg > txg)
dr = dr->dr_next;
ASSERT(dr == NULL || dr->dr_txg == txg);
/* data_old better be zeroed */
if (dr) {
buf = dr->dt.dl.dr_data->b_data;
for (j = 0; j < child->db.db_size >> 3; j++) {
if (buf[j] != 0) {
panic("freed data not zero: "
"child=%p i=%d off=%d num=%d\n",
(void *)child, i, off, num);
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}
}
}
/*
* db_data better be zeroed unless it's dirty in a
* future txg.
*/
mutex_enter(&child->db_mtx);
buf = child->db.db_data;
if (buf != NULL && child->db_state != DB_FILL &&
child->db_last_dirty == NULL) {
for (j = 0; j < child->db.db_size >> 3; j++) {
if (buf[j] != 0) {
panic("freed data not zero: "
"child=%p i=%d off=%d num=%d\n",
(void *)child, i, off, num);
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}
}
}
mutex_exit(&child->db_mtx);
dbuf_rele(child, FTAG);
}
DB_DNODE_EXIT(db);
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}
#endif
static void
free_children(dmu_buf_impl_t *db, uint64_t blkid, uint64_t nblks,
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dmu_tx_t *tx)
{
dnode_t *dn;
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blkptr_t *bp;
dmu_buf_impl_t *subdb;
uint64_t start, end, dbstart, dbend;
unsigned int epbs, shift, i;
uint64_t id;
/*
* There is a small possibility that this block will not be cached:
* 1 - if level > 1 and there are no children with level <= 1
* 2 - if this block was evicted since we read it from
* dmu_tx_hold_free().
*/
if (db->db_state != DB_CACHED)
(void) dbuf_read(db, NULL, DB_RF_MUST_SUCCEED);
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dbuf_release_bp(db);
bp = db->db.db_data;
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DB_DNODE_ENTER(db);
dn = DB_DNODE(db);
epbs = dn->dn_phys->dn_indblkshift - SPA_BLKPTRSHIFT;
ASSERT3U(epbs, <, 31);
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shift = (db->db_level - 1) * epbs;
dbstart = db->db_blkid << epbs;
start = blkid >> shift;
if (dbstart < start) {
bp += start - dbstart;
} else {
start = dbstart;
}
dbend = ((db->db_blkid + 1) << epbs) - 1;
end = (blkid + nblks - 1) >> shift;
if (dbend <= end)
end = dbend;
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ASSERT3U(start, <=, end);
if (db->db_level == 1) {
FREE_VERIFY(db, start, end, tx);
free_blocks(dn, bp, end-start+1, tx);
} else {
for (id = start; id <= end; id++, bp++) {
if (BP_IS_HOLE(bp))
continue;
rw_enter(&dn->dn_struct_rwlock, RW_READER);
VERIFY0(dbuf_hold_impl(dn, db->db_level - 1,
id, TRUE, FALSE, FTAG, &subdb));
rw_exit(&dn->dn_struct_rwlock);
ASSERT3P(bp, ==, subdb->db_blkptr);
free_children(subdb, blkid, nblks, tx);
dbuf_rele(subdb, FTAG);
}
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}
/* If this whole block is free, free ourself too. */
for (i = 0, bp = db->db.db_data; i < 1ULL << epbs; i++, bp++) {
if (!BP_IS_HOLE(bp))
break;
}
if (i == 1 << epbs) {
/*
* We only found holes. Grab the rwlock to prevent
* anybody from reading the blocks we're about to
* zero out.
*/
rw_enter(&dn->dn_struct_rwlock, RW_WRITER);
bzero(db->db.db_data, db->db.db_size);
rw_exit(&dn->dn_struct_rwlock);
free_blocks(dn, db->db_blkptr, 1, tx);
} else {
/*
* Partial block free; must be marked dirty so that it
* will be written out.
*/
ASSERT(db->db_dirtycnt > 0);
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}
DB_DNODE_EXIT(db);
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arc_buf_freeze(db->db_buf);
}
/*
* Traverse the indicated range of the provided file
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* and "free" all the blocks contained there.
*/
static void
dnode_sync_free_range_impl(dnode_t *dn, uint64_t blkid, uint64_t nblks,
dmu_tx_t *tx)
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{
blkptr_t *bp = dn->dn_phys->dn_blkptr;
int dnlevel = dn->dn_phys->dn_nlevels;
boolean_t trunc = B_FALSE;
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if (blkid > dn->dn_phys->dn_maxblkid)
return;
ASSERT(dn->dn_phys->dn_maxblkid < UINT64_MAX);
if (blkid + nblks > dn->dn_phys->dn_maxblkid) {
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nblks = dn->dn_phys->dn_maxblkid - blkid + 1;
trunc = B_TRUE;
}
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/* There are no indirect blocks in the object */
if (dnlevel == 1) {
if (blkid >= dn->dn_phys->dn_nblkptr) {
/* this range was never made persistent */
return;
}
ASSERT3U(blkid + nblks, <=, dn->dn_phys->dn_nblkptr);
free_blocks(dn, bp + blkid, nblks, tx);
} else {
int shift = (dnlevel - 1) *
(dn->dn_phys->dn_indblkshift - SPA_BLKPTRSHIFT);
int start = blkid >> shift;
int end = (blkid + nblks - 1) >> shift;
dmu_buf_impl_t *db;
int i;
ASSERT(start < dn->dn_phys->dn_nblkptr);
bp += start;
for (i = start; i <= end; i++, bp++) {
if (BP_IS_HOLE(bp))
continue;
rw_enter(&dn->dn_struct_rwlock, RW_READER);
VERIFY0(dbuf_hold_impl(dn, dnlevel - 1, i,
TRUE, FALSE, FTAG, &db));
rw_exit(&dn->dn_struct_rwlock);
free_children(db, blkid, nblks, tx);
dbuf_rele(db, FTAG);
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}
}
if (trunc) {
ASSERTV(uint64_t off);
dn->dn_phys->dn_maxblkid = blkid == 0 ? 0 : blkid - 1;
ASSERTV(off = (dn->dn_phys->dn_maxblkid + 1) *
(dn->dn_phys->dn_datablkszsec << SPA_MINBLOCKSHIFT));
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ASSERT(off < dn->dn_phys->dn_maxblkid ||
dn->dn_phys->dn_maxblkid == 0 ||
dnode_next_offset(dn, 0, &off, 1, 1, 0) != 0);
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}
}
typedef struct dnode_sync_free_range_arg {
dnode_t *dsfra_dnode;
dmu_tx_t *dsfra_tx;
} dnode_sync_free_range_arg_t;
static void
dnode_sync_free_range(void *arg, uint64_t blkid, uint64_t nblks)
{
dnode_sync_free_range_arg_t *dsfra = arg;
dnode_t *dn = dsfra->dsfra_dnode;
mutex_exit(&dn->dn_mtx);
dnode_sync_free_range_impl(dn, blkid, nblks, dsfra->dsfra_tx);
mutex_enter(&dn->dn_mtx);
}
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/*
* Try to kick all the dnode's dbufs out of the cache...
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*/
void
dnode_evict_dbufs(dnode_t *dn)
{
dmu_buf_impl_t *db_marker;
dmu_buf_impl_t *db, *db_next;
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db_marker = kmem_alloc(sizeof (dmu_buf_impl_t), KM_SLEEP);
mutex_enter(&dn->dn_dbufs_mtx);
for (db = avl_first(&dn->dn_dbufs); db != NULL; db = db_next) {
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#ifdef DEBUG
DB_DNODE_ENTER(db);
ASSERT3P(DB_DNODE(db), ==, dn);
DB_DNODE_EXIT(db);
#endif /* DEBUG */
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mutex_enter(&db->db_mtx);
if (db->db_state != DB_EVICTING &&
refcount_is_zero(&db->db_holds)) {
db_marker->db_level = db->db_level;
db_marker->db_blkid = db->db_blkid;
db_marker->db_state = DB_SEARCH;
avl_insert_here(&dn->dn_dbufs, db_marker, db,
AVL_BEFORE);
OpenZFS 6950 - ARC should cache compressed data Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matt Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Tom Caputi <tcaputi@datto.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Ported by: David Quigley <david.quigley@intel.com> This review covers the reading and writing of compressed arc headers, sharing data between the arc_hdr_t and the arc_buf_t, and the implementation of a new dbuf cache to keep frequently access data uncompressed. I've added a new member to l1 arc hdr called b_pdata. The b_pdata always hangs off the arc_buf_hdr_t (if an L1 hdr is in use) and points to the physical block for that DVA. The physical block may or may not be compressed. If compressed arc is enabled and the block on-disk is compressed, then the b_pdata will match the block on-disk and remain compressed in memory. If the block on disk is not compressed, then neither will the b_pdata. Lastly, if compressed arc is disabled, then b_pdata will always be an uncompressed version of the on-disk block. Typically the arc will cache only the arc_buf_hdr_t and will aggressively evict any arc_buf_t's that are no longer referenced. This means that the arc will primarily have compressed blocks as the arc_buf_t's are considered overhead and are always uncompressed. When a consumer reads a block we first look to see if the arc_buf_hdr_t is cached. If the hdr is cached then we allocate a new arc_buf_t and decompress the b_pdata contents into the arc_buf_t's b_data. If the hdr already has a arc_buf_t, then we will allocate an additional arc_buf_t and bcopy the uncompressed contents from the first arc_buf_t to the new one. Writing to the compressed arc requires that we first discard the b_pdata since the physical block is about to be rewritten. The new data contents will be passed in via an arc_buf_t (uncompressed) and during the I/O pipeline stages we will copy the physical block contents to a newly allocated b_pdata. When an l2arc is inuse it will also take advantage of the b_pdata. Now the l2arc will always write the contents of b_pdata to the l2arc. This means that when compressed arc is enabled that the l2arc blocks are identical to those stored in the main data pool. This provides a significant advantage since we can leverage the bp's checksum when reading from the l2arc to determine if the contents are valid. If the compressed arc is disabled, then we must first transform the read block to look like the physical block in the main data pool before comparing the checksum and determining it's valid. OpenZFS-issue: https://www.illumos.org/issues/6950 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7fc10f0 Issue #5078
2016-06-02 04:04:53 +00:00
dbuf_destroy(db);
db_next = AVL_NEXT(&dn->dn_dbufs, db_marker);
avl_remove(&dn->dn_dbufs, db_marker);
} else {
db->db_pending_evict = TRUE;
mutex_exit(&db->db_mtx);
db_next = AVL_NEXT(&dn->dn_dbufs, db);
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}
}
mutex_exit(&dn->dn_dbufs_mtx);
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kmem_free(db_marker, sizeof (dmu_buf_impl_t));
dnode_evict_bonus(dn);
}
void
dnode_evict_bonus(dnode_t *dn)
{
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rw_enter(&dn->dn_struct_rwlock, RW_WRITER);
if (dn->dn_bonus != NULL) {
if (refcount_is_zero(&dn->dn_bonus->db_holds)) {
mutex_enter(&dn->dn_bonus->db_mtx);
OpenZFS 6950 - ARC should cache compressed data Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matt Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Tom Caputi <tcaputi@datto.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Ported by: David Quigley <david.quigley@intel.com> This review covers the reading and writing of compressed arc headers, sharing data between the arc_hdr_t and the arc_buf_t, and the implementation of a new dbuf cache to keep frequently access data uncompressed. I've added a new member to l1 arc hdr called b_pdata. The b_pdata always hangs off the arc_buf_hdr_t (if an L1 hdr is in use) and points to the physical block for that DVA. The physical block may or may not be compressed. If compressed arc is enabled and the block on-disk is compressed, then the b_pdata will match the block on-disk and remain compressed in memory. If the block on disk is not compressed, then neither will the b_pdata. Lastly, if compressed arc is disabled, then b_pdata will always be an uncompressed version of the on-disk block. Typically the arc will cache only the arc_buf_hdr_t and will aggressively evict any arc_buf_t's that are no longer referenced. This means that the arc will primarily have compressed blocks as the arc_buf_t's are considered overhead and are always uncompressed. When a consumer reads a block we first look to see if the arc_buf_hdr_t is cached. If the hdr is cached then we allocate a new arc_buf_t and decompress the b_pdata contents into the arc_buf_t's b_data. If the hdr already has a arc_buf_t, then we will allocate an additional arc_buf_t and bcopy the uncompressed contents from the first arc_buf_t to the new one. Writing to the compressed arc requires that we first discard the b_pdata since the physical block is about to be rewritten. The new data contents will be passed in via an arc_buf_t (uncompressed) and during the I/O pipeline stages we will copy the physical block contents to a newly allocated b_pdata. When an l2arc is inuse it will also take advantage of the b_pdata. Now the l2arc will always write the contents of b_pdata to the l2arc. This means that when compressed arc is enabled that the l2arc blocks are identical to those stored in the main data pool. This provides a significant advantage since we can leverage the bp's checksum when reading from the l2arc to determine if the contents are valid. If the compressed arc is disabled, then we must first transform the read block to look like the physical block in the main data pool before comparing the checksum and determining it's valid. OpenZFS-issue: https://www.illumos.org/issues/6950 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7fc10f0 Issue #5078
2016-06-02 04:04:53 +00:00
dbuf_destroy(dn->dn_bonus);
dn->dn_bonus = NULL;
} else {
dn->dn_bonus->db_pending_evict = TRUE;
}
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}
rw_exit(&dn->dn_struct_rwlock);
}
static void
dnode_undirty_dbufs(list_t *list)
{
dbuf_dirty_record_t *dr;
while ((dr = list_head(list))) {
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dmu_buf_impl_t *db = dr->dr_dbuf;
uint64_t txg = dr->dr_txg;
if (db->db_level != 0)
dnode_undirty_dbufs(&dr->dt.di.dr_children);
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mutex_enter(&db->db_mtx);
/* XXX - use dbuf_undirty()? */
list_remove(list, dr);
ASSERT(db->db_last_dirty == dr);
db->db_last_dirty = NULL;
db->db_dirtycnt -= 1;
if (db->db_level == 0) {
ASSERT(db->db_blkid == DMU_BONUS_BLKID ||
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dr->dt.dl.dr_data == db->db_buf);
dbuf_unoverride(dr);
} else {
mutex_destroy(&dr->dt.di.dr_mtx);
list_destroy(&dr->dt.di.dr_children);
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}
kmem_free(dr, sizeof (dbuf_dirty_record_t));
dbuf_rele_and_unlock(db, (void *)(uintptr_t)txg);
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}
}
static void
dnode_sync_free(dnode_t *dn, dmu_tx_t *tx)
{
int txgoff = tx->tx_txg & TXG_MASK;
ASSERT(dmu_tx_is_syncing(tx));
/*
* Our contents should have been freed in dnode_sync() by the
* free range record inserted by the caller of dnode_free().
*/
ASSERT0(DN_USED_BYTES(dn->dn_phys));
ASSERT(BP_IS_HOLE(dn->dn_phys->dn_blkptr));
2008-11-20 20:01:55 +00:00
dnode_undirty_dbufs(&dn->dn_dirty_records[txgoff]);
dnode_evict_dbufs(dn);
/*
* XXX - It would be nice to assert this, but we may still
* have residual holds from async evictions from the arc...
*
* zfs_obj_to_path() also depends on this being
* commented out.
*
* ASSERT3U(refcount_count(&dn->dn_holds), ==, 1);
*/
/* Undirty next bits */
dn->dn_next_nlevels[txgoff] = 0;
dn->dn_next_indblkshift[txgoff] = 0;
dn->dn_next_blksz[txgoff] = 0;
/* ASSERT(blkptrs are zero); */
ASSERT(dn->dn_phys->dn_type != DMU_OT_NONE);
ASSERT(dn->dn_type != DMU_OT_NONE);
ASSERT(dn->dn_free_txg > 0);
if (dn->dn_allocated_txg != dn->dn_free_txg)
dmu_buf_will_dirty(&dn->dn_dbuf->db, tx);
Implement large_dnode pool feature Justification ------------- This feature adds support for variable length dnodes. Our motivation is to eliminate the overhead associated with using spill blocks. Spill blocks are used to store system attribute data (i.e. file metadata) that does not fit in the dnode's bonus buffer. By allowing a larger bonus buffer area the use of a spill block can be avoided. Spill blocks potentially incur an additional read I/O for every dnode in a dnode block. As a worst case example, reading 32 dnodes from a 16k dnode block and all of the spill blocks could issue 33 separate reads. Now suppose those dnodes have size 1024 and therefore don't need spill blocks. Then the worst case number of blocks read is reduced to from 33 to two--one per dnode block. In practice spill blocks may tend to be co-located on disk with the dnode blocks so the reduction in I/O would not be this drastic. In a badly fragmented pool, however, the improvement could be significant. ZFS-on-Linux systems that make heavy use of extended attributes would benefit from this feature. In particular, ZFS-on-Linux supports the xattr=sa dataset property which allows file extended attribute data to be stored in the dnode bonus buffer as an alternative to the traditional directory-based format. Workloads such as SELinux and the Lustre distributed filesystem often store enough xattr data to force spill bocks when xattr=sa is in effect. Large dnodes may therefore provide a performance benefit to such systems. Other use cases that may benefit from this feature include files with large ACLs and symbolic links with long target names. Furthermore, this feature may be desirable on other platforms in case future applications or features are developed that could make use of a larger bonus buffer area. Implementation -------------- The size of a dnode may be a multiple of 512 bytes up to the size of a dnode block (currently 16384 bytes). A dn_extra_slots field was added to the current on-disk dnode_phys_t structure to describe the size of the physical dnode on disk. The 8 bits for this field were taken from the zero filled dn_pad2 field. The field represents how many "extra" dnode_phys_t slots a dnode consumes in its dnode block. This convention results in a value of 0 for 512 byte dnodes which preserves on-disk format compatibility with older software. Similarly, the in-memory dnode_t structure has a new dn_num_slots field to represent the total number of dnode_phys_t slots consumed on disk. Thus dn->dn_num_slots is 1 greater than the corresponding dnp->dn_extra_slots. This difference in convention was adopted because, unlike on-disk structures, backward compatibility is not a concern for in-memory objects, so we used a more natural way to represent size for a dnode_t. The default size for newly created dnodes is determined by the value of a new "dnodesize" dataset property. By default the property is set to "legacy" which is compatible with older software. Setting the property to "auto" will allow the filesystem to choose the most suitable dnode size. Currently this just sets the default dnode size to 1k, but future code improvements could dynamically choose a size based on observed workload patterns. Dnodes of varying sizes can coexist within the same dataset and even within the same dnode block. For example, to enable automatically-sized dnodes, run # zfs set dnodesize=auto tank/fish The user can also specify literal values for the dnodesize property. These are currently limited to powers of two from 1k to 16k. The power-of-2 limitation is only for simplicity of the user interface. Internally the implementation can handle any multiple of 512 up to 16k, and consumers of the DMU API can specify any legal dnode value. The size of a new dnode is determined at object allocation time and stored as a new field in the znode in-memory structure. New DMU interfaces are added to allow the consumer to specify the dnode size that a newly allocated object should use. Existing interfaces are unchanged to avoid having to update every call site and to preserve compatibility with external consumers such as Lustre. The new interfaces names are given below. The versions of these functions that don't take a dnodesize parameter now just call the _dnsize() versions with a dnodesize of 0, which means use the legacy dnode size. New DMU interfaces: dmu_object_alloc_dnsize() dmu_object_claim_dnsize() dmu_object_reclaim_dnsize() New ZAP interfaces: zap_create_dnsize() zap_create_norm_dnsize() zap_create_flags_dnsize() zap_create_claim_norm_dnsize() zap_create_link_dnsize() The constant DN_MAX_BONUSLEN is renamed to DN_OLD_MAX_BONUSLEN. The spa_maxdnodesize() function should be used to determine the maximum bonus length for a pool. These are a few noteworthy changes to key functions: * The prototype for dnode_hold_impl() now takes a "slots" parameter. When the DNODE_MUST_BE_FREE flag is set, this parameter is used to ensure the hole at the specified object offset is large enough to hold the dnode being created. The slots parameter is also used to ensure a dnode does not span multiple dnode blocks. In both of these cases, if a failure occurs, ENOSPC is returned. Keep in mind, these failure cases are only possible when using DNODE_MUST_BE_FREE. If the DNODE_MUST_BE_ALLOCATED flag is set, "slots" must be 0. dnode_hold_impl() will check if the requested dnode is already consumed as an extra dnode slot by an large dnode, in which case it returns ENOENT. * The function dmu_object_alloc() advances to the next dnode block if dnode_hold_impl() returns an error for a requested object. This is because the beginning of the next dnode block is the only location it can safely assume to either be a hole or a valid starting point for a dnode. * dnode_next_offset_level() and other functions that iterate through dnode blocks may no longer use a simple array indexing scheme. These now use the current dnode's dn_num_slots field to advance to the next dnode in the block. This is to ensure we properly skip the current dnode's bonus area and don't interpret it as a valid dnode. zdb --- The zdb command was updated to display a dnode's size under the "dnsize" column when the object is dumped. For ZIL create log records, zdb will now display the slot count for the object. ztest ----- Ztest chooses a random dnodesize for every newly created object. The random distribution is more heavily weighted toward small dnodes to better simulate real-world datasets. Unused bonus buffer space is filled with non-zero values computed from the object number, dataset id, offset, and generation number. This helps ensure that the dnode traversal code properly skips the interior regions of large dnodes, and that these interior regions are not overwritten by data belonging to other dnodes. A new test visits each object in a dataset. It verifies that the actual dnode size matches what was stored in the ztest block tag when it was created. It also verifies that the unused bonus buffer space is filled with the expected data patterns. ZFS Test Suite -------------- Added six new large dnode-specific tests, and integrated the dnodesize property into existing tests for zfs allow and send/recv. Send/Receive ------------ ZFS send streams for datasets containing large dnodes cannot be received on pools that don't support the large_dnode feature. A send stream with large dnodes sets a DMU_BACKUP_FEATURE_LARGE_DNODE flag which will be unrecognized by an incompatible receiving pool so that the zfs receive will fail gracefully. While not implemented here, it may be possible to generate a backward-compatible send stream from a dataset containing large dnodes. The implementation may be tricky, however, because the send object record for a large dnode would need to be resized to a 512 byte dnode, possibly kicking in a spill block in the process. This means we would need to construct a new SA layout and possibly register it in the SA layout object. The SA layout is normally just sent as an ordinary object record. But if we are constructing new layouts while generating the send stream we'd have to build the SA layout object dynamically and send it at the end of the stream. For sending and receiving between pools that do support large dnodes, the drr_object send record type is extended with a new field to store the dnode slot count. This field was repurposed from unused padding in the structure. ZIL Replay ---------- The dnode slot count is stored in the uppermost 8 bits of the lr_foid field. The bits were unused as the object id is currently capped at 48 bits. Resizing Dnodes --------------- It should be possible to resize a dnode when it is dirtied if the current dnodesize dataset property differs from the dnode's size, but this functionality is not currently implemented. Clearly a dnode can only grow if there are sufficient contiguous unused slots in the dnode block, but it should always be possible to shrink a dnode. Growing dnodes may be useful to reduce fragmentation in a pool with many spill blocks in use. Shrinking dnodes may be useful to allow sending a dataset to a pool that doesn't support the large_dnode feature. Feature Reference Counting -------------------------- The reference count for the large_dnode pool feature tracks the number of datasets that have ever contained a dnode of size larger than 512 bytes. The first time a large dnode is created in a dataset the dataset is converted to an extensible dataset. This is a one-way operation and the only way to decrement the feature count is to destroy the dataset, even if the dataset no longer contains any large dnodes. The complexity of reference counting on a per-dnode basis was too high, so we chose to track it on a per-dataset basis similarly to the large_block feature. Signed-off-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #3542
2016-03-17 01:25:34 +00:00
bzero(dn->dn_phys, sizeof (dnode_phys_t) * dn->dn_num_slots);
2008-11-20 20:01:55 +00:00
mutex_enter(&dn->dn_mtx);
dn->dn_type = DMU_OT_NONE;
dn->dn_maxblkid = 0;
dn->dn_allocated_txg = 0;
dn->dn_free_txg = 0;
dn->dn_have_spill = B_FALSE;
2008-11-20 20:01:55 +00:00
mutex_exit(&dn->dn_mtx);
ASSERT(dn->dn_object != DMU_META_DNODE_OBJECT);
dnode_rele(dn, (void *)(uintptr_t)tx->tx_txg);
/*
* Now that we've released our hold, the dnode may
* be evicted, so we mustn't access it.
2008-11-20 20:01:55 +00:00
*/
}
/*
* Write out the dnode's dirty buffers.
*/
void
dnode_sync(dnode_t *dn, dmu_tx_t *tx)
{
dnode_phys_t *dnp = dn->dn_phys;
int txgoff = tx->tx_txg & TXG_MASK;
list_t *list = &dn->dn_dirty_records[txgoff];
boolean_t kill_spill = B_FALSE;
boolean_t freeing_dnode;
ASSERTV(static const dnode_phys_t zerodn = { 0 });
2008-11-20 20:01:55 +00:00
ASSERT(dmu_tx_is_syncing(tx));
ASSERT(dnp->dn_type != DMU_OT_NONE || dn->dn_allocated_txg);
2009-07-02 22:44:48 +00:00
ASSERT(dnp->dn_type != DMU_OT_NONE ||
Implement large_dnode pool feature Justification ------------- This feature adds support for variable length dnodes. Our motivation is to eliminate the overhead associated with using spill blocks. Spill blocks are used to store system attribute data (i.e. file metadata) that does not fit in the dnode's bonus buffer. By allowing a larger bonus buffer area the use of a spill block can be avoided. Spill blocks potentially incur an additional read I/O for every dnode in a dnode block. As a worst case example, reading 32 dnodes from a 16k dnode block and all of the spill blocks could issue 33 separate reads. Now suppose those dnodes have size 1024 and therefore don't need spill blocks. Then the worst case number of blocks read is reduced to from 33 to two--one per dnode block. In practice spill blocks may tend to be co-located on disk with the dnode blocks so the reduction in I/O would not be this drastic. In a badly fragmented pool, however, the improvement could be significant. ZFS-on-Linux systems that make heavy use of extended attributes would benefit from this feature. In particular, ZFS-on-Linux supports the xattr=sa dataset property which allows file extended attribute data to be stored in the dnode bonus buffer as an alternative to the traditional directory-based format. Workloads such as SELinux and the Lustre distributed filesystem often store enough xattr data to force spill bocks when xattr=sa is in effect. Large dnodes may therefore provide a performance benefit to such systems. Other use cases that may benefit from this feature include files with large ACLs and symbolic links with long target names. Furthermore, this feature may be desirable on other platforms in case future applications or features are developed that could make use of a larger bonus buffer area. Implementation -------------- The size of a dnode may be a multiple of 512 bytes up to the size of a dnode block (currently 16384 bytes). A dn_extra_slots field was added to the current on-disk dnode_phys_t structure to describe the size of the physical dnode on disk. The 8 bits for this field were taken from the zero filled dn_pad2 field. The field represents how many "extra" dnode_phys_t slots a dnode consumes in its dnode block. This convention results in a value of 0 for 512 byte dnodes which preserves on-disk format compatibility with older software. Similarly, the in-memory dnode_t structure has a new dn_num_slots field to represent the total number of dnode_phys_t slots consumed on disk. Thus dn->dn_num_slots is 1 greater than the corresponding dnp->dn_extra_slots. This difference in convention was adopted because, unlike on-disk structures, backward compatibility is not a concern for in-memory objects, so we used a more natural way to represent size for a dnode_t. The default size for newly created dnodes is determined by the value of a new "dnodesize" dataset property. By default the property is set to "legacy" which is compatible with older software. Setting the property to "auto" will allow the filesystem to choose the most suitable dnode size. Currently this just sets the default dnode size to 1k, but future code improvements could dynamically choose a size based on observed workload patterns. Dnodes of varying sizes can coexist within the same dataset and even within the same dnode block. For example, to enable automatically-sized dnodes, run # zfs set dnodesize=auto tank/fish The user can also specify literal values for the dnodesize property. These are currently limited to powers of two from 1k to 16k. The power-of-2 limitation is only for simplicity of the user interface. Internally the implementation can handle any multiple of 512 up to 16k, and consumers of the DMU API can specify any legal dnode value. The size of a new dnode is determined at object allocation time and stored as a new field in the znode in-memory structure. New DMU interfaces are added to allow the consumer to specify the dnode size that a newly allocated object should use. Existing interfaces are unchanged to avoid having to update every call site and to preserve compatibility with external consumers such as Lustre. The new interfaces names are given below. The versions of these functions that don't take a dnodesize parameter now just call the _dnsize() versions with a dnodesize of 0, which means use the legacy dnode size. New DMU interfaces: dmu_object_alloc_dnsize() dmu_object_claim_dnsize() dmu_object_reclaim_dnsize() New ZAP interfaces: zap_create_dnsize() zap_create_norm_dnsize() zap_create_flags_dnsize() zap_create_claim_norm_dnsize() zap_create_link_dnsize() The constant DN_MAX_BONUSLEN is renamed to DN_OLD_MAX_BONUSLEN. The spa_maxdnodesize() function should be used to determine the maximum bonus length for a pool. These are a few noteworthy changes to key functions: * The prototype for dnode_hold_impl() now takes a "slots" parameter. When the DNODE_MUST_BE_FREE flag is set, this parameter is used to ensure the hole at the specified object offset is large enough to hold the dnode being created. The slots parameter is also used to ensure a dnode does not span multiple dnode blocks. In both of these cases, if a failure occurs, ENOSPC is returned. Keep in mind, these failure cases are only possible when using DNODE_MUST_BE_FREE. If the DNODE_MUST_BE_ALLOCATED flag is set, "slots" must be 0. dnode_hold_impl() will check if the requested dnode is already consumed as an extra dnode slot by an large dnode, in which case it returns ENOENT. * The function dmu_object_alloc() advances to the next dnode block if dnode_hold_impl() returns an error for a requested object. This is because the beginning of the next dnode block is the only location it can safely assume to either be a hole or a valid starting point for a dnode. * dnode_next_offset_level() and other functions that iterate through dnode blocks may no longer use a simple array indexing scheme. These now use the current dnode's dn_num_slots field to advance to the next dnode in the block. This is to ensure we properly skip the current dnode's bonus area and don't interpret it as a valid dnode. zdb --- The zdb command was updated to display a dnode's size under the "dnsize" column when the object is dumped. For ZIL create log records, zdb will now display the slot count for the object. ztest ----- Ztest chooses a random dnodesize for every newly created object. The random distribution is more heavily weighted toward small dnodes to better simulate real-world datasets. Unused bonus buffer space is filled with non-zero values computed from the object number, dataset id, offset, and generation number. This helps ensure that the dnode traversal code properly skips the interior regions of large dnodes, and that these interior regions are not overwritten by data belonging to other dnodes. A new test visits each object in a dataset. It verifies that the actual dnode size matches what was stored in the ztest block tag when it was created. It also verifies that the unused bonus buffer space is filled with the expected data patterns. ZFS Test Suite -------------- Added six new large dnode-specific tests, and integrated the dnodesize property into existing tests for zfs allow and send/recv. Send/Receive ------------ ZFS send streams for datasets containing large dnodes cannot be received on pools that don't support the large_dnode feature. A send stream with large dnodes sets a DMU_BACKUP_FEATURE_LARGE_DNODE flag which will be unrecognized by an incompatible receiving pool so that the zfs receive will fail gracefully. While not implemented here, it may be possible to generate a backward-compatible send stream from a dataset containing large dnodes. The implementation may be tricky, however, because the send object record for a large dnode would need to be resized to a 512 byte dnode, possibly kicking in a spill block in the process. This means we would need to construct a new SA layout and possibly register it in the SA layout object. The SA layout is normally just sent as an ordinary object record. But if we are constructing new layouts while generating the send stream we'd have to build the SA layout object dynamically and send it at the end of the stream. For sending and receiving between pools that do support large dnodes, the drr_object send record type is extended with a new field to store the dnode slot count. This field was repurposed from unused padding in the structure. ZIL Replay ---------- The dnode slot count is stored in the uppermost 8 bits of the lr_foid field. The bits were unused as the object id is currently capped at 48 bits. Resizing Dnodes --------------- It should be possible to resize a dnode when it is dirtied if the current dnodesize dataset property differs from the dnode's size, but this functionality is not currently implemented. Clearly a dnode can only grow if there are sufficient contiguous unused slots in the dnode block, but it should always be possible to shrink a dnode. Growing dnodes may be useful to reduce fragmentation in a pool with many spill blocks in use. Shrinking dnodes may be useful to allow sending a dataset to a pool that doesn't support the large_dnode feature. Feature Reference Counting -------------------------- The reference count for the large_dnode pool feature tracks the number of datasets that have ever contained a dnode of size larger than 512 bytes. The first time a large dnode is created in a dataset the dataset is converted to an extensible dataset. This is a one-way operation and the only way to decrement the feature count is to destroy the dataset, even if the dataset no longer contains any large dnodes. The complexity of reference counting on a per-dnode basis was too high, so we chose to track it on a per-dataset basis similarly to the large_block feature. Signed-off-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #3542
2016-03-17 01:25:34 +00:00
bcmp(dnp, &zerodn, DNODE_MIN_SIZE) == 0);
2008-11-20 20:01:55 +00:00
DNODE_VERIFY(dn);
ASSERT(dn->dn_dbuf == NULL || arc_released(dn->dn_dbuf->db_buf));
2009-07-02 22:44:48 +00:00
if (dmu_objset_userused_enabled(dn->dn_objset) &&
!DMU_OBJECT_IS_SPECIAL(dn->dn_object)) {
mutex_enter(&dn->dn_mtx);
dn->dn_oldused = DN_USED_BYTES(dn->dn_phys);
dn->dn_oldflags = dn->dn_phys->dn_flags;
2009-07-02 22:44:48 +00:00
dn->dn_phys->dn_flags |= DNODE_FLAG_USERUSED_ACCOUNTED;
if (dmu_objset_userobjused_enabled(dn->dn_objset))
dn->dn_phys->dn_flags |=
DNODE_FLAG_USEROBJUSED_ACCOUNTED;
mutex_exit(&dn->dn_mtx);
dmu_objset_userquota_get_ids(dn, B_FALSE, tx);
2009-07-02 22:44:48 +00:00
} else {
/* Once we account for it, we should always account for it. */
ASSERT(!(dn->dn_phys->dn_flags &
DNODE_FLAG_USERUSED_ACCOUNTED));
ASSERT(!(dn->dn_phys->dn_flags &
DNODE_FLAG_USEROBJUSED_ACCOUNTED));
2009-07-02 22:44:48 +00:00
}
2008-11-20 20:01:55 +00:00
mutex_enter(&dn->dn_mtx);
if (dn->dn_allocated_txg == tx->tx_txg) {
/* The dnode is newly allocated or reallocated */
if (dnp->dn_type == DMU_OT_NONE) {
/* this is a first alloc, not a realloc */
dnp->dn_nlevels = 1;
2009-02-18 20:51:31 +00:00
dnp->dn_nblkptr = dn->dn_nblkptr;
2008-11-20 20:01:55 +00:00
}
dnp->dn_type = dn->dn_type;
dnp->dn_bonustype = dn->dn_bonustype;
dnp->dn_bonuslen = dn->dn_bonuslen;
}
Implement large_dnode pool feature Justification ------------- This feature adds support for variable length dnodes. Our motivation is to eliminate the overhead associated with using spill blocks. Spill blocks are used to store system attribute data (i.e. file metadata) that does not fit in the dnode's bonus buffer. By allowing a larger bonus buffer area the use of a spill block can be avoided. Spill blocks potentially incur an additional read I/O for every dnode in a dnode block. As a worst case example, reading 32 dnodes from a 16k dnode block and all of the spill blocks could issue 33 separate reads. Now suppose those dnodes have size 1024 and therefore don't need spill blocks. Then the worst case number of blocks read is reduced to from 33 to two--one per dnode block. In practice spill blocks may tend to be co-located on disk with the dnode blocks so the reduction in I/O would not be this drastic. In a badly fragmented pool, however, the improvement could be significant. ZFS-on-Linux systems that make heavy use of extended attributes would benefit from this feature. In particular, ZFS-on-Linux supports the xattr=sa dataset property which allows file extended attribute data to be stored in the dnode bonus buffer as an alternative to the traditional directory-based format. Workloads such as SELinux and the Lustre distributed filesystem often store enough xattr data to force spill bocks when xattr=sa is in effect. Large dnodes may therefore provide a performance benefit to such systems. Other use cases that may benefit from this feature include files with large ACLs and symbolic links with long target names. Furthermore, this feature may be desirable on other platforms in case future applications or features are developed that could make use of a larger bonus buffer area. Implementation -------------- The size of a dnode may be a multiple of 512 bytes up to the size of a dnode block (currently 16384 bytes). A dn_extra_slots field was added to the current on-disk dnode_phys_t structure to describe the size of the physical dnode on disk. The 8 bits for this field were taken from the zero filled dn_pad2 field. The field represents how many "extra" dnode_phys_t slots a dnode consumes in its dnode block. This convention results in a value of 0 for 512 byte dnodes which preserves on-disk format compatibility with older software. Similarly, the in-memory dnode_t structure has a new dn_num_slots field to represent the total number of dnode_phys_t slots consumed on disk. Thus dn->dn_num_slots is 1 greater than the corresponding dnp->dn_extra_slots. This difference in convention was adopted because, unlike on-disk structures, backward compatibility is not a concern for in-memory objects, so we used a more natural way to represent size for a dnode_t. The default size for newly created dnodes is determined by the value of a new "dnodesize" dataset property. By default the property is set to "legacy" which is compatible with older software. Setting the property to "auto" will allow the filesystem to choose the most suitable dnode size. Currently this just sets the default dnode size to 1k, but future code improvements could dynamically choose a size based on observed workload patterns. Dnodes of varying sizes can coexist within the same dataset and even within the same dnode block. For example, to enable automatically-sized dnodes, run # zfs set dnodesize=auto tank/fish The user can also specify literal values for the dnodesize property. These are currently limited to powers of two from 1k to 16k. The power-of-2 limitation is only for simplicity of the user interface. Internally the implementation can handle any multiple of 512 up to 16k, and consumers of the DMU API can specify any legal dnode value. The size of a new dnode is determined at object allocation time and stored as a new field in the znode in-memory structure. New DMU interfaces are added to allow the consumer to specify the dnode size that a newly allocated object should use. Existing interfaces are unchanged to avoid having to update every call site and to preserve compatibility with external consumers such as Lustre. The new interfaces names are given below. The versions of these functions that don't take a dnodesize parameter now just call the _dnsize() versions with a dnodesize of 0, which means use the legacy dnode size. New DMU interfaces: dmu_object_alloc_dnsize() dmu_object_claim_dnsize() dmu_object_reclaim_dnsize() New ZAP interfaces: zap_create_dnsize() zap_create_norm_dnsize() zap_create_flags_dnsize() zap_create_claim_norm_dnsize() zap_create_link_dnsize() The constant DN_MAX_BONUSLEN is renamed to DN_OLD_MAX_BONUSLEN. The spa_maxdnodesize() function should be used to determine the maximum bonus length for a pool. These are a few noteworthy changes to key functions: * The prototype for dnode_hold_impl() now takes a "slots" parameter. When the DNODE_MUST_BE_FREE flag is set, this parameter is used to ensure the hole at the specified object offset is large enough to hold the dnode being created. The slots parameter is also used to ensure a dnode does not span multiple dnode blocks. In both of these cases, if a failure occurs, ENOSPC is returned. Keep in mind, these failure cases are only possible when using DNODE_MUST_BE_FREE. If the DNODE_MUST_BE_ALLOCATED flag is set, "slots" must be 0. dnode_hold_impl() will check if the requested dnode is already consumed as an extra dnode slot by an large dnode, in which case it returns ENOENT. * The function dmu_object_alloc() advances to the next dnode block if dnode_hold_impl() returns an error for a requested object. This is because the beginning of the next dnode block is the only location it can safely assume to either be a hole or a valid starting point for a dnode. * dnode_next_offset_level() and other functions that iterate through dnode blocks may no longer use a simple array indexing scheme. These now use the current dnode's dn_num_slots field to advance to the next dnode in the block. This is to ensure we properly skip the current dnode's bonus area and don't interpret it as a valid dnode. zdb --- The zdb command was updated to display a dnode's size under the "dnsize" column when the object is dumped. For ZIL create log records, zdb will now display the slot count for the object. ztest ----- Ztest chooses a random dnodesize for every newly created object. The random distribution is more heavily weighted toward small dnodes to better simulate real-world datasets. Unused bonus buffer space is filled with non-zero values computed from the object number, dataset id, offset, and generation number. This helps ensure that the dnode traversal code properly skips the interior regions of large dnodes, and that these interior regions are not overwritten by data belonging to other dnodes. A new test visits each object in a dataset. It verifies that the actual dnode size matches what was stored in the ztest block tag when it was created. It also verifies that the unused bonus buffer space is filled with the expected data patterns. ZFS Test Suite -------------- Added six new large dnode-specific tests, and integrated the dnodesize property into existing tests for zfs allow and send/recv. Send/Receive ------------ ZFS send streams for datasets containing large dnodes cannot be received on pools that don't support the large_dnode feature. A send stream with large dnodes sets a DMU_BACKUP_FEATURE_LARGE_DNODE flag which will be unrecognized by an incompatible receiving pool so that the zfs receive will fail gracefully. While not implemented here, it may be possible to generate a backward-compatible send stream from a dataset containing large dnodes. The implementation may be tricky, however, because the send object record for a large dnode would need to be resized to a 512 byte dnode, possibly kicking in a spill block in the process. This means we would need to construct a new SA layout and possibly register it in the SA layout object. The SA layout is normally just sent as an ordinary object record. But if we are constructing new layouts while generating the send stream we'd have to build the SA layout object dynamically and send it at the end of the stream. For sending and receiving between pools that do support large dnodes, the drr_object send record type is extended with a new field to store the dnode slot count. This field was repurposed from unused padding in the structure. ZIL Replay ---------- The dnode slot count is stored in the uppermost 8 bits of the lr_foid field. The bits were unused as the object id is currently capped at 48 bits. Resizing Dnodes --------------- It should be possible to resize a dnode when it is dirtied if the current dnodesize dataset property differs from the dnode's size, but this functionality is not currently implemented. Clearly a dnode can only grow if there are sufficient contiguous unused slots in the dnode block, but it should always be possible to shrink a dnode. Growing dnodes may be useful to reduce fragmentation in a pool with many spill blocks in use. Shrinking dnodes may be useful to allow sending a dataset to a pool that doesn't support the large_dnode feature. Feature Reference Counting -------------------------- The reference count for the large_dnode pool feature tracks the number of datasets that have ever contained a dnode of size larger than 512 bytes. The first time a large dnode is created in a dataset the dataset is converted to an extensible dataset. This is a one-way operation and the only way to decrement the feature count is to destroy the dataset, even if the dataset no longer contains any large dnodes. The complexity of reference counting on a per-dnode basis was too high, so we chose to track it on a per-dataset basis similarly to the large_block feature. Signed-off-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #3542
2016-03-17 01:25:34 +00:00
dnp->dn_extra_slots = dn->dn_num_slots - 1;
2008-11-20 20:01:55 +00:00
ASSERT(dnp->dn_nlevels > 1 ||
BP_IS_HOLE(&dnp->dn_blkptr[0]) ||
BP_IS_EMBEDDED(&dnp->dn_blkptr[0]) ||
2008-11-20 20:01:55 +00:00
BP_GET_LSIZE(&dnp->dn_blkptr[0]) ==
dnp->dn_datablkszsec << SPA_MINBLOCKSHIFT);
ASSERT(dnp->dn_nlevels < 2 ||
BP_IS_HOLE(&dnp->dn_blkptr[0]) ||
BP_GET_LSIZE(&dnp->dn_blkptr[0]) == 1 << dnp->dn_indblkshift);
2008-11-20 20:01:55 +00:00
if (dn->dn_next_type[txgoff] != 0) {
dnp->dn_type = dn->dn_type;
dn->dn_next_type[txgoff] = 0;
}
if (dn->dn_next_blksz[txgoff] != 0) {
2008-11-20 20:01:55 +00:00
ASSERT(P2PHASE(dn->dn_next_blksz[txgoff],
SPA_MINBLOCKSIZE) == 0);
ASSERT(BP_IS_HOLE(&dnp->dn_blkptr[0]) ||
dn->dn_maxblkid == 0 || list_head(list) != NULL ||
2008-11-20 20:01:55 +00:00
dn->dn_next_blksz[txgoff] >> SPA_MINBLOCKSHIFT ==
dnp->dn_datablkszsec ||
range_tree_space(dn->dn_free_ranges[txgoff]) != 0);
2008-11-20 20:01:55 +00:00
dnp->dn_datablkszsec =
dn->dn_next_blksz[txgoff] >> SPA_MINBLOCKSHIFT;
dn->dn_next_blksz[txgoff] = 0;
}
if (dn->dn_next_bonuslen[txgoff] != 0) {
2008-11-20 20:01:55 +00:00
if (dn->dn_next_bonuslen[txgoff] == DN_ZERO_BONUSLEN)
dnp->dn_bonuslen = 0;
else
dnp->dn_bonuslen = dn->dn_next_bonuslen[txgoff];
Implement large_dnode pool feature Justification ------------- This feature adds support for variable length dnodes. Our motivation is to eliminate the overhead associated with using spill blocks. Spill blocks are used to store system attribute data (i.e. file metadata) that does not fit in the dnode's bonus buffer. By allowing a larger bonus buffer area the use of a spill block can be avoided. Spill blocks potentially incur an additional read I/O for every dnode in a dnode block. As a worst case example, reading 32 dnodes from a 16k dnode block and all of the spill blocks could issue 33 separate reads. Now suppose those dnodes have size 1024 and therefore don't need spill blocks. Then the worst case number of blocks read is reduced to from 33 to two--one per dnode block. In practice spill blocks may tend to be co-located on disk with the dnode blocks so the reduction in I/O would not be this drastic. In a badly fragmented pool, however, the improvement could be significant. ZFS-on-Linux systems that make heavy use of extended attributes would benefit from this feature. In particular, ZFS-on-Linux supports the xattr=sa dataset property which allows file extended attribute data to be stored in the dnode bonus buffer as an alternative to the traditional directory-based format. Workloads such as SELinux and the Lustre distributed filesystem often store enough xattr data to force spill bocks when xattr=sa is in effect. Large dnodes may therefore provide a performance benefit to such systems. Other use cases that may benefit from this feature include files with large ACLs and symbolic links with long target names. Furthermore, this feature may be desirable on other platforms in case future applications or features are developed that could make use of a larger bonus buffer area. Implementation -------------- The size of a dnode may be a multiple of 512 bytes up to the size of a dnode block (currently 16384 bytes). A dn_extra_slots field was added to the current on-disk dnode_phys_t structure to describe the size of the physical dnode on disk. The 8 bits for this field were taken from the zero filled dn_pad2 field. The field represents how many "extra" dnode_phys_t slots a dnode consumes in its dnode block. This convention results in a value of 0 for 512 byte dnodes which preserves on-disk format compatibility with older software. Similarly, the in-memory dnode_t structure has a new dn_num_slots field to represent the total number of dnode_phys_t slots consumed on disk. Thus dn->dn_num_slots is 1 greater than the corresponding dnp->dn_extra_slots. This difference in convention was adopted because, unlike on-disk structures, backward compatibility is not a concern for in-memory objects, so we used a more natural way to represent size for a dnode_t. The default size for newly created dnodes is determined by the value of a new "dnodesize" dataset property. By default the property is set to "legacy" which is compatible with older software. Setting the property to "auto" will allow the filesystem to choose the most suitable dnode size. Currently this just sets the default dnode size to 1k, but future code improvements could dynamically choose a size based on observed workload patterns. Dnodes of varying sizes can coexist within the same dataset and even within the same dnode block. For example, to enable automatically-sized dnodes, run # zfs set dnodesize=auto tank/fish The user can also specify literal values for the dnodesize property. These are currently limited to powers of two from 1k to 16k. The power-of-2 limitation is only for simplicity of the user interface. Internally the implementation can handle any multiple of 512 up to 16k, and consumers of the DMU API can specify any legal dnode value. The size of a new dnode is determined at object allocation time and stored as a new field in the znode in-memory structure. New DMU interfaces are added to allow the consumer to specify the dnode size that a newly allocated object should use. Existing interfaces are unchanged to avoid having to update every call site and to preserve compatibility with external consumers such as Lustre. The new interfaces names are given below. The versions of these functions that don't take a dnodesize parameter now just call the _dnsize() versions with a dnodesize of 0, which means use the legacy dnode size. New DMU interfaces: dmu_object_alloc_dnsize() dmu_object_claim_dnsize() dmu_object_reclaim_dnsize() New ZAP interfaces: zap_create_dnsize() zap_create_norm_dnsize() zap_create_flags_dnsize() zap_create_claim_norm_dnsize() zap_create_link_dnsize() The constant DN_MAX_BONUSLEN is renamed to DN_OLD_MAX_BONUSLEN. The spa_maxdnodesize() function should be used to determine the maximum bonus length for a pool. These are a few noteworthy changes to key functions: * The prototype for dnode_hold_impl() now takes a "slots" parameter. When the DNODE_MUST_BE_FREE flag is set, this parameter is used to ensure the hole at the specified object offset is large enough to hold the dnode being created. The slots parameter is also used to ensure a dnode does not span multiple dnode blocks. In both of these cases, if a failure occurs, ENOSPC is returned. Keep in mind, these failure cases are only possible when using DNODE_MUST_BE_FREE. If the DNODE_MUST_BE_ALLOCATED flag is set, "slots" must be 0. dnode_hold_impl() will check if the requested dnode is already consumed as an extra dnode slot by an large dnode, in which case it returns ENOENT. * The function dmu_object_alloc() advances to the next dnode block if dnode_hold_impl() returns an error for a requested object. This is because the beginning of the next dnode block is the only location it can safely assume to either be a hole or a valid starting point for a dnode. * dnode_next_offset_level() and other functions that iterate through dnode blocks may no longer use a simple array indexing scheme. These now use the current dnode's dn_num_slots field to advance to the next dnode in the block. This is to ensure we properly skip the current dnode's bonus area and don't interpret it as a valid dnode. zdb --- The zdb command was updated to display a dnode's size under the "dnsize" column when the object is dumped. For ZIL create log records, zdb will now display the slot count for the object. ztest ----- Ztest chooses a random dnodesize for every newly created object. The random distribution is more heavily weighted toward small dnodes to better simulate real-world datasets. Unused bonus buffer space is filled with non-zero values computed from the object number, dataset id, offset, and generation number. This helps ensure that the dnode traversal code properly skips the interior regions of large dnodes, and that these interior regions are not overwritten by data belonging to other dnodes. A new test visits each object in a dataset. It verifies that the actual dnode size matches what was stored in the ztest block tag when it was created. It also verifies that the unused bonus buffer space is filled with the expected data patterns. ZFS Test Suite -------------- Added six new large dnode-specific tests, and integrated the dnodesize property into existing tests for zfs allow and send/recv. Send/Receive ------------ ZFS send streams for datasets containing large dnodes cannot be received on pools that don't support the large_dnode feature. A send stream with large dnodes sets a DMU_BACKUP_FEATURE_LARGE_DNODE flag which will be unrecognized by an incompatible receiving pool so that the zfs receive will fail gracefully. While not implemented here, it may be possible to generate a backward-compatible send stream from a dataset containing large dnodes. The implementation may be tricky, however, because the send object record for a large dnode would need to be resized to a 512 byte dnode, possibly kicking in a spill block in the process. This means we would need to construct a new SA layout and possibly register it in the SA layout object. The SA layout is normally just sent as an ordinary object record. But if we are constructing new layouts while generating the send stream we'd have to build the SA layout object dynamically and send it at the end of the stream. For sending and receiving between pools that do support large dnodes, the drr_object send record type is extended with a new field to store the dnode slot count. This field was repurposed from unused padding in the structure. ZIL Replay ---------- The dnode slot count is stored in the uppermost 8 bits of the lr_foid field. The bits were unused as the object id is currently capped at 48 bits. Resizing Dnodes --------------- It should be possible to resize a dnode when it is dirtied if the current dnodesize dataset property differs from the dnode's size, but this functionality is not currently implemented. Clearly a dnode can only grow if there are sufficient contiguous unused slots in the dnode block, but it should always be possible to shrink a dnode. Growing dnodes may be useful to reduce fragmentation in a pool with many spill blocks in use. Shrinking dnodes may be useful to allow sending a dataset to a pool that doesn't support the large_dnode feature. Feature Reference Counting -------------------------- The reference count for the large_dnode pool feature tracks the number of datasets that have ever contained a dnode of size larger than 512 bytes. The first time a large dnode is created in a dataset the dataset is converted to an extensible dataset. This is a one-way operation and the only way to decrement the feature count is to destroy the dataset, even if the dataset no longer contains any large dnodes. The complexity of reference counting on a per-dnode basis was too high, so we chose to track it on a per-dataset basis similarly to the large_block feature. Signed-off-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #3542
2016-03-17 01:25:34 +00:00
ASSERT(dnp->dn_bonuslen <=
DN_SLOTS_TO_BONUSLEN(dnp->dn_extra_slots + 1));
2008-11-20 20:01:55 +00:00
dn->dn_next_bonuslen[txgoff] = 0;
}
if (dn->dn_next_bonustype[txgoff] != 0) {
ASSERT(DMU_OT_IS_VALID(dn->dn_next_bonustype[txgoff]));
dnp->dn_bonustype = dn->dn_next_bonustype[txgoff];
dn->dn_next_bonustype[txgoff] = 0;
}
freeing_dnode = dn->dn_free_txg > 0 && dn->dn_free_txg <= tx->tx_txg;
/*
* Remove the spill block if we have been explicitly asked to
* remove it, or if the object is being removed.
*/
if (dn->dn_rm_spillblk[txgoff] || freeing_dnode) {
if (dnp->dn_flags & DNODE_FLAG_SPILL_BLKPTR)
kill_spill = B_TRUE;
dn->dn_rm_spillblk[txgoff] = 0;
}
if (dn->dn_next_indblkshift[txgoff] != 0) {
2008-11-20 20:01:55 +00:00
ASSERT(dnp->dn_nlevels == 1);
dnp->dn_indblkshift = dn->dn_next_indblkshift[txgoff];
dn->dn_next_indblkshift[txgoff] = 0;
}
/*
* Just take the live (open-context) values for checksum and compress.
* Strictly speaking it's a future leak, but nothing bad happens if we
* start using the new checksum or compress algorithm a little early.
*/
dnp->dn_checksum = dn->dn_checksum;
dnp->dn_compress = dn->dn_compress;
mutex_exit(&dn->dn_mtx);
if (kill_spill) {
Implement large_dnode pool feature Justification ------------- This feature adds support for variable length dnodes. Our motivation is to eliminate the overhead associated with using spill blocks. Spill blocks are used to store system attribute data (i.e. file metadata) that does not fit in the dnode's bonus buffer. By allowing a larger bonus buffer area the use of a spill block can be avoided. Spill blocks potentially incur an additional read I/O for every dnode in a dnode block. As a worst case example, reading 32 dnodes from a 16k dnode block and all of the spill blocks could issue 33 separate reads. Now suppose those dnodes have size 1024 and therefore don't need spill blocks. Then the worst case number of blocks read is reduced to from 33 to two--one per dnode block. In practice spill blocks may tend to be co-located on disk with the dnode blocks so the reduction in I/O would not be this drastic. In a badly fragmented pool, however, the improvement could be significant. ZFS-on-Linux systems that make heavy use of extended attributes would benefit from this feature. In particular, ZFS-on-Linux supports the xattr=sa dataset property which allows file extended attribute data to be stored in the dnode bonus buffer as an alternative to the traditional directory-based format. Workloads such as SELinux and the Lustre distributed filesystem often store enough xattr data to force spill bocks when xattr=sa is in effect. Large dnodes may therefore provide a performance benefit to such systems. Other use cases that may benefit from this feature include files with large ACLs and symbolic links with long target names. Furthermore, this feature may be desirable on other platforms in case future applications or features are developed that could make use of a larger bonus buffer area. Implementation -------------- The size of a dnode may be a multiple of 512 bytes up to the size of a dnode block (currently 16384 bytes). A dn_extra_slots field was added to the current on-disk dnode_phys_t structure to describe the size of the physical dnode on disk. The 8 bits for this field were taken from the zero filled dn_pad2 field. The field represents how many "extra" dnode_phys_t slots a dnode consumes in its dnode block. This convention results in a value of 0 for 512 byte dnodes which preserves on-disk format compatibility with older software. Similarly, the in-memory dnode_t structure has a new dn_num_slots field to represent the total number of dnode_phys_t slots consumed on disk. Thus dn->dn_num_slots is 1 greater than the corresponding dnp->dn_extra_slots. This difference in convention was adopted because, unlike on-disk structures, backward compatibility is not a concern for in-memory objects, so we used a more natural way to represent size for a dnode_t. The default size for newly created dnodes is determined by the value of a new "dnodesize" dataset property. By default the property is set to "legacy" which is compatible with older software. Setting the property to "auto" will allow the filesystem to choose the most suitable dnode size. Currently this just sets the default dnode size to 1k, but future code improvements could dynamically choose a size based on observed workload patterns. Dnodes of varying sizes can coexist within the same dataset and even within the same dnode block. For example, to enable automatically-sized dnodes, run # zfs set dnodesize=auto tank/fish The user can also specify literal values for the dnodesize property. These are currently limited to powers of two from 1k to 16k. The power-of-2 limitation is only for simplicity of the user interface. Internally the implementation can handle any multiple of 512 up to 16k, and consumers of the DMU API can specify any legal dnode value. The size of a new dnode is determined at object allocation time and stored as a new field in the znode in-memory structure. New DMU interfaces are added to allow the consumer to specify the dnode size that a newly allocated object should use. Existing interfaces are unchanged to avoid having to update every call site and to preserve compatibility with external consumers such as Lustre. The new interfaces names are given below. The versions of these functions that don't take a dnodesize parameter now just call the _dnsize() versions with a dnodesize of 0, which means use the legacy dnode size. New DMU interfaces: dmu_object_alloc_dnsize() dmu_object_claim_dnsize() dmu_object_reclaim_dnsize() New ZAP interfaces: zap_create_dnsize() zap_create_norm_dnsize() zap_create_flags_dnsize() zap_create_claim_norm_dnsize() zap_create_link_dnsize() The constant DN_MAX_BONUSLEN is renamed to DN_OLD_MAX_BONUSLEN. The spa_maxdnodesize() function should be used to determine the maximum bonus length for a pool. These are a few noteworthy changes to key functions: * The prototype for dnode_hold_impl() now takes a "slots" parameter. When the DNODE_MUST_BE_FREE flag is set, this parameter is used to ensure the hole at the specified object offset is large enough to hold the dnode being created. The slots parameter is also used to ensure a dnode does not span multiple dnode blocks. In both of these cases, if a failure occurs, ENOSPC is returned. Keep in mind, these failure cases are only possible when using DNODE_MUST_BE_FREE. If the DNODE_MUST_BE_ALLOCATED flag is set, "slots" must be 0. dnode_hold_impl() will check if the requested dnode is already consumed as an extra dnode slot by an large dnode, in which case it returns ENOENT. * The function dmu_object_alloc() advances to the next dnode block if dnode_hold_impl() returns an error for a requested object. This is because the beginning of the next dnode block is the only location it can safely assume to either be a hole or a valid starting point for a dnode. * dnode_next_offset_level() and other functions that iterate through dnode blocks may no longer use a simple array indexing scheme. These now use the current dnode's dn_num_slots field to advance to the next dnode in the block. This is to ensure we properly skip the current dnode's bonus area and don't interpret it as a valid dnode. zdb --- The zdb command was updated to display a dnode's size under the "dnsize" column when the object is dumped. For ZIL create log records, zdb will now display the slot count for the object. ztest ----- Ztest chooses a random dnodesize for every newly created object. The random distribution is more heavily weighted toward small dnodes to better simulate real-world datasets. Unused bonus buffer space is filled with non-zero values computed from the object number, dataset id, offset, and generation number. This helps ensure that the dnode traversal code properly skips the interior regions of large dnodes, and that these interior regions are not overwritten by data belonging to other dnodes. A new test visits each object in a dataset. It verifies that the actual dnode size matches what was stored in the ztest block tag when it was created. It also verifies that the unused bonus buffer space is filled with the expected data patterns. ZFS Test Suite -------------- Added six new large dnode-specific tests, and integrated the dnodesize property into existing tests for zfs allow and send/recv. Send/Receive ------------ ZFS send streams for datasets containing large dnodes cannot be received on pools that don't support the large_dnode feature. A send stream with large dnodes sets a DMU_BACKUP_FEATURE_LARGE_DNODE flag which will be unrecognized by an incompatible receiving pool so that the zfs receive will fail gracefully. While not implemented here, it may be possible to generate a backward-compatible send stream from a dataset containing large dnodes. The implementation may be tricky, however, because the send object record for a large dnode would need to be resized to a 512 byte dnode, possibly kicking in a spill block in the process. This means we would need to construct a new SA layout and possibly register it in the SA layout object. The SA layout is normally just sent as an ordinary object record. But if we are constructing new layouts while generating the send stream we'd have to build the SA layout object dynamically and send it at the end of the stream. For sending and receiving between pools that do support large dnodes, the drr_object send record type is extended with a new field to store the dnode slot count. This field was repurposed from unused padding in the structure. ZIL Replay ---------- The dnode slot count is stored in the uppermost 8 bits of the lr_foid field. The bits were unused as the object id is currently capped at 48 bits. Resizing Dnodes --------------- It should be possible to resize a dnode when it is dirtied if the current dnodesize dataset property differs from the dnode's size, but this functionality is not currently implemented. Clearly a dnode can only grow if there are sufficient contiguous unused slots in the dnode block, but it should always be possible to shrink a dnode. Growing dnodes may be useful to reduce fragmentation in a pool with many spill blocks in use. Shrinking dnodes may be useful to allow sending a dataset to a pool that doesn't support the large_dnode feature. Feature Reference Counting -------------------------- The reference count for the large_dnode pool feature tracks the number of datasets that have ever contained a dnode of size larger than 512 bytes. The first time a large dnode is created in a dataset the dataset is converted to an extensible dataset. This is a one-way operation and the only way to decrement the feature count is to destroy the dataset, even if the dataset no longer contains any large dnodes. The complexity of reference counting on a per-dnode basis was too high, so we chose to track it on a per-dataset basis similarly to the large_block feature. Signed-off-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #3542
2016-03-17 01:25:34 +00:00
free_blocks(dn, DN_SPILL_BLKPTR(dn->dn_phys), 1, tx);
mutex_enter(&dn->dn_mtx);
dnp->dn_flags &= ~DNODE_FLAG_SPILL_BLKPTR;
mutex_exit(&dn->dn_mtx);
}
2008-11-20 20:01:55 +00:00
/* process all the "freed" ranges in the file */
if (dn->dn_free_ranges[txgoff] != NULL) {
dnode_sync_free_range_arg_t dsfra;
dsfra.dsfra_dnode = dn;
dsfra.dsfra_tx = tx;
mutex_enter(&dn->dn_mtx);
range_tree_vacate(dn->dn_free_ranges[txgoff],
dnode_sync_free_range, &dsfra);
range_tree_destroy(dn->dn_free_ranges[txgoff]);
dn->dn_free_ranges[txgoff] = NULL;
mutex_exit(&dn->dn_mtx);
2008-11-20 20:01:55 +00:00
}
if (freeing_dnode) {
Backfill metadnode more intelligently Only attempt to backfill lower metadnode object numbers if at least 4096 objects have been freed since the last rescan, and at most once per transaction group. This avoids a pathology in dmu_object_alloc() that caused O(N^2) behavior for create-heavy workloads and substantially improves object creation rates. As summarized by @mahrens in #4636: "Normally, the object allocator simply checks to see if the next object is available. The slow calls happened when dmu_object_alloc() checks to see if it can backfill lower object numbers. This happens every time we move on to a new L1 indirect block (i.e. every 32 * 128 = 4096 objects). When re-checking lower object numbers, we use the on-disk fill count (blkptr_t:blk_fill) to quickly skip over indirect blocks that don’t have enough free dnodes (defined as an L2 with at least 393,216 of 524,288 dnodes free). Therefore, we may find that a block of dnodes has a low (or zero) fill count, and yet we can’t allocate any of its dnodes, because they've been allocated in memory but not yet written to disk. In this case we have to hold each of the dnodes and then notice that it has been allocated in memory. The end result is that allocating N objects in the same TXG can require CPU usage proportional to N^2." Add a tunable dmu_rescan_dnode_threshold to define the number of objects that must be freed before a rescan is performed. Don't bother to export this as a module option because testing doesn't show a compelling reason to change it. The vast majority of the performance gain comes from limit the rescan to at most once per TXG. Signed-off-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
2016-05-17 01:02:29 +00:00
dn->dn_objset->os_freed_dnodes++;
2008-11-20 20:01:55 +00:00
dnode_sync_free(dn, tx);
return;
}
Implement large_dnode pool feature Justification ------------- This feature adds support for variable length dnodes. Our motivation is to eliminate the overhead associated with using spill blocks. Spill blocks are used to store system attribute data (i.e. file metadata) that does not fit in the dnode's bonus buffer. By allowing a larger bonus buffer area the use of a spill block can be avoided. Spill blocks potentially incur an additional read I/O for every dnode in a dnode block. As a worst case example, reading 32 dnodes from a 16k dnode block and all of the spill blocks could issue 33 separate reads. Now suppose those dnodes have size 1024 and therefore don't need spill blocks. Then the worst case number of blocks read is reduced to from 33 to two--one per dnode block. In practice spill blocks may tend to be co-located on disk with the dnode blocks so the reduction in I/O would not be this drastic. In a badly fragmented pool, however, the improvement could be significant. ZFS-on-Linux systems that make heavy use of extended attributes would benefit from this feature. In particular, ZFS-on-Linux supports the xattr=sa dataset property which allows file extended attribute data to be stored in the dnode bonus buffer as an alternative to the traditional directory-based format. Workloads such as SELinux and the Lustre distributed filesystem often store enough xattr data to force spill bocks when xattr=sa is in effect. Large dnodes may therefore provide a performance benefit to such systems. Other use cases that may benefit from this feature include files with large ACLs and symbolic links with long target names. Furthermore, this feature may be desirable on other platforms in case future applications or features are developed that could make use of a larger bonus buffer area. Implementation -------------- The size of a dnode may be a multiple of 512 bytes up to the size of a dnode block (currently 16384 bytes). A dn_extra_slots field was added to the current on-disk dnode_phys_t structure to describe the size of the physical dnode on disk. The 8 bits for this field were taken from the zero filled dn_pad2 field. The field represents how many "extra" dnode_phys_t slots a dnode consumes in its dnode block. This convention results in a value of 0 for 512 byte dnodes which preserves on-disk format compatibility with older software. Similarly, the in-memory dnode_t structure has a new dn_num_slots field to represent the total number of dnode_phys_t slots consumed on disk. Thus dn->dn_num_slots is 1 greater than the corresponding dnp->dn_extra_slots. This difference in convention was adopted because, unlike on-disk structures, backward compatibility is not a concern for in-memory objects, so we used a more natural way to represent size for a dnode_t. The default size for newly created dnodes is determined by the value of a new "dnodesize" dataset property. By default the property is set to "legacy" which is compatible with older software. Setting the property to "auto" will allow the filesystem to choose the most suitable dnode size. Currently this just sets the default dnode size to 1k, but future code improvements could dynamically choose a size based on observed workload patterns. Dnodes of varying sizes can coexist within the same dataset and even within the same dnode block. For example, to enable automatically-sized dnodes, run # zfs set dnodesize=auto tank/fish The user can also specify literal values for the dnodesize property. These are currently limited to powers of two from 1k to 16k. The power-of-2 limitation is only for simplicity of the user interface. Internally the implementation can handle any multiple of 512 up to 16k, and consumers of the DMU API can specify any legal dnode value. The size of a new dnode is determined at object allocation time and stored as a new field in the znode in-memory structure. New DMU interfaces are added to allow the consumer to specify the dnode size that a newly allocated object should use. Existing interfaces are unchanged to avoid having to update every call site and to preserve compatibility with external consumers such as Lustre. The new interfaces names are given below. The versions of these functions that don't take a dnodesize parameter now just call the _dnsize() versions with a dnodesize of 0, which means use the legacy dnode size. New DMU interfaces: dmu_object_alloc_dnsize() dmu_object_claim_dnsize() dmu_object_reclaim_dnsize() New ZAP interfaces: zap_create_dnsize() zap_create_norm_dnsize() zap_create_flags_dnsize() zap_create_claim_norm_dnsize() zap_create_link_dnsize() The constant DN_MAX_BONUSLEN is renamed to DN_OLD_MAX_BONUSLEN. The spa_maxdnodesize() function should be used to determine the maximum bonus length for a pool. These are a few noteworthy changes to key functions: * The prototype for dnode_hold_impl() now takes a "slots" parameter. When the DNODE_MUST_BE_FREE flag is set, this parameter is used to ensure the hole at the specified object offset is large enough to hold the dnode being created. The slots parameter is also used to ensure a dnode does not span multiple dnode blocks. In both of these cases, if a failure occurs, ENOSPC is returned. Keep in mind, these failure cases are only possible when using DNODE_MUST_BE_FREE. If the DNODE_MUST_BE_ALLOCATED flag is set, "slots" must be 0. dnode_hold_impl() will check if the requested dnode is already consumed as an extra dnode slot by an large dnode, in which case it returns ENOENT. * The function dmu_object_alloc() advances to the next dnode block if dnode_hold_impl() returns an error for a requested object. This is because the beginning of the next dnode block is the only location it can safely assume to either be a hole or a valid starting point for a dnode. * dnode_next_offset_level() and other functions that iterate through dnode blocks may no longer use a simple array indexing scheme. These now use the current dnode's dn_num_slots field to advance to the next dnode in the block. This is to ensure we properly skip the current dnode's bonus area and don't interpret it as a valid dnode. zdb --- The zdb command was updated to display a dnode's size under the "dnsize" column when the object is dumped. For ZIL create log records, zdb will now display the slot count for the object. ztest ----- Ztest chooses a random dnodesize for every newly created object. The random distribution is more heavily weighted toward small dnodes to better simulate real-world datasets. Unused bonus buffer space is filled with non-zero values computed from the object number, dataset id, offset, and generation number. This helps ensure that the dnode traversal code properly skips the interior regions of large dnodes, and that these interior regions are not overwritten by data belonging to other dnodes. A new test visits each object in a dataset. It verifies that the actual dnode size matches what was stored in the ztest block tag when it was created. It also verifies that the unused bonus buffer space is filled with the expected data patterns. ZFS Test Suite -------------- Added six new large dnode-specific tests, and integrated the dnodesize property into existing tests for zfs allow and send/recv. Send/Receive ------------ ZFS send streams for datasets containing large dnodes cannot be received on pools that don't support the large_dnode feature. A send stream with large dnodes sets a DMU_BACKUP_FEATURE_LARGE_DNODE flag which will be unrecognized by an incompatible receiving pool so that the zfs receive will fail gracefully. While not implemented here, it may be possible to generate a backward-compatible send stream from a dataset containing large dnodes. The implementation may be tricky, however, because the send object record for a large dnode would need to be resized to a 512 byte dnode, possibly kicking in a spill block in the process. This means we would need to construct a new SA layout and possibly register it in the SA layout object. The SA layout is normally just sent as an ordinary object record. But if we are constructing new layouts while generating the send stream we'd have to build the SA layout object dynamically and send it at the end of the stream. For sending and receiving between pools that do support large dnodes, the drr_object send record type is extended with a new field to store the dnode slot count. This field was repurposed from unused padding in the structure. ZIL Replay ---------- The dnode slot count is stored in the uppermost 8 bits of the lr_foid field. The bits were unused as the object id is currently capped at 48 bits. Resizing Dnodes --------------- It should be possible to resize a dnode when it is dirtied if the current dnodesize dataset property differs from the dnode's size, but this functionality is not currently implemented. Clearly a dnode can only grow if there are sufficient contiguous unused slots in the dnode block, but it should always be possible to shrink a dnode. Growing dnodes may be useful to reduce fragmentation in a pool with many spill blocks in use. Shrinking dnodes may be useful to allow sending a dataset to a pool that doesn't support the large_dnode feature. Feature Reference Counting -------------------------- The reference count for the large_dnode pool feature tracks the number of datasets that have ever contained a dnode of size larger than 512 bytes. The first time a large dnode is created in a dataset the dataset is converted to an extensible dataset. This is a one-way operation and the only way to decrement the feature count is to destroy the dataset, even if the dataset no longer contains any large dnodes. The complexity of reference counting on a per-dnode basis was too high, so we chose to track it on a per-dataset basis similarly to the large_block feature. Signed-off-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #3542
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if (dn->dn_num_slots > DNODE_MIN_SLOTS) {
dsl_dataset_t *ds = dn->dn_objset->os_dsl_dataset;
mutex_enter(&ds->ds_lock);
ds->ds_feature_activation_needed[SPA_FEATURE_LARGE_DNODE] =
B_TRUE;
mutex_exit(&ds->ds_lock);
}
if (dn->dn_next_nlevels[txgoff]) {
dnode_increase_indirection(dn, tx);
dn->dn_next_nlevels[txgoff] = 0;
}
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if (dn->dn_next_nblkptr[txgoff]) {
/* this should only happen on a realloc */
ASSERT(dn->dn_allocated_txg == tx->tx_txg);
if (dn->dn_next_nblkptr[txgoff] > dnp->dn_nblkptr) {
/* zero the new blkptrs we are gaining */
bzero(dnp->dn_blkptr + dnp->dn_nblkptr,
sizeof (blkptr_t) *
(dn->dn_next_nblkptr[txgoff] - dnp->dn_nblkptr));
#ifdef ZFS_DEBUG
} else {
int i;
ASSERT(dn->dn_next_nblkptr[txgoff] < dnp->dn_nblkptr);
/* the blkptrs we are losing better be unallocated */
for (i = 0; i < dnp->dn_nblkptr; i++) {
if (i >= dn->dn_next_nblkptr[txgoff])
ASSERT(BP_IS_HOLE(&dnp->dn_blkptr[i]));
}
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#endif
}
mutex_enter(&dn->dn_mtx);
dnp->dn_nblkptr = dn->dn_next_nblkptr[txgoff];
dn->dn_next_nblkptr[txgoff] = 0;
mutex_exit(&dn->dn_mtx);
}
dbuf_sync_list(list, dn->dn_phys->dn_nlevels - 1, tx);
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if (!DMU_OBJECT_IS_SPECIAL(dn->dn_object)) {
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ASSERT3P(list_head(list), ==, NULL);
dnode_rele(dn, (void *)(uintptr_t)tx->tx_txg);
}
/*
* Although we have dropped our reference to the dnode, it
* can't be evicted until its written, and we haven't yet
* initiated the IO for the dnode's dbuf.
*/
}