- Axe out signal handling code, the shell will take care of this
Suggested by: jilles Approved by: delphij (mentor)
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5349f70253
commit
07f9cfc4ff
Notes:
svn2git
2020-12-20 02:59:44 +00:00
svn path=/head/; revision=208975
@ -54,7 +54,6 @@ struct bmachine {
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};
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static struct bmachine bmachine;
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static void got_sigint(int);
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static __inline int readch(void);
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static __inline void unreadch(void);
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@ -221,14 +220,6 @@ static const struct jump_entry jump_table_data[] = {
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#define JUMP_TABLE_DATA_SIZE \
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(sizeof(jump_table_data)/sizeof(jump_table_data[0]))
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static void
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got_sigint(int ignored __unused)
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{
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putchar('\n');
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exit(0);
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}
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void
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init_bmachine(bool extended_registers)
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{
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@ -261,7 +252,6 @@ init_bmachine(bool extended_registers)
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bmachine.obase = bmachine.ibase = 10;
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BN_init(&zero);
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bn_check(BN_zero(&zero));
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signal(SIGINT, got_sigint);
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}
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/* Reset the things needed before processing a (new) file */
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