Avoid bind lock recursion.

When dlclose(3) unloads an object with filtees, it recursively calls
dlclose(3) on each filtee in free_needed_filtees().  Introduce
dlclose_locked() helper, called from free_needed_filtees() instead of
dlclose(), and pass the bind lockstate down to avoid recursing.

Reported and tested by:	jhibbits
Sponsored by:	The FreeBSD Foundation
MFC after:	1 week
This commit is contained in:
Konstantin Belousov 2017-03-09 21:05:47 +00:00
parent c48c87b790
commit 12c81769b6
Notes: svn2git 2020-12-20 02:59:44 +00:00
svn path=/head/; revision=314973

View File

@ -77,6 +77,7 @@ static void digest_dynamic2(Obj_Entry *, const Elf_Dyn *, const Elf_Dyn *,
static void digest_dynamic(Obj_Entry *, int);
static Obj_Entry *digest_phdr(const Elf_Phdr *, int, caddr_t, const char *);
static Obj_Entry *dlcheck(void *);
static int dlclose_locked(void *, RtldLockState *);
static Obj_Entry *dlopen_object(const char *name, int fd, Obj_Entry *refobj,
int lo_flags, int mode, RtldLockState *lockstate);
static Obj_Entry *do_load_object(int, const char *, char *, struct stat *, int);
@ -98,7 +99,7 @@ static void initlist_add_objects(Obj_Entry *, Obj_Entry *, Objlist *);
static void linkmap_add(Obj_Entry *);
static void linkmap_delete(Obj_Entry *);
static void load_filtees(Obj_Entry *, int flags, RtldLockState *);
static void unload_filtees(Obj_Entry *);
static void unload_filtees(Obj_Entry *, RtldLockState *);
static int load_needed_objects(Obj_Entry *, int);
static int load_preload_objects(void);
static Obj_Entry *load_object(const char *, int fd, const Obj_Entry *, int);
@ -142,7 +143,7 @@ static int symlook_obj1_sysv(SymLook *, const Obj_Entry *);
static int symlook_obj1_gnu(SymLook *, const Obj_Entry *);
static void trace_loaded_objects(Obj_Entry *);
static void unlink_object(Obj_Entry *);
static void unload_object(Obj_Entry *);
static void unload_object(Obj_Entry *, RtldLockState *lockstate);
static void unref_dag(Obj_Entry *);
static void ref_dag(Obj_Entry *);
static char *origin_subst_one(Obj_Entry *, char *, const char *,
@ -2104,13 +2105,13 @@ initlist_add_objects(Obj_Entry *obj, Obj_Entry *tail, Objlist *list)
#endif
static void
free_needed_filtees(Needed_Entry *n)
free_needed_filtees(Needed_Entry *n, RtldLockState *lockstate)
{
Needed_Entry *needed, *needed1;
for (needed = n; needed != NULL; needed = needed->next) {
if (needed->obj != NULL) {
dlclose(needed->obj);
dlclose_locked(needed->obj, lockstate);
needed->obj = NULL;
}
}
@ -2121,14 +2122,14 @@ free_needed_filtees(Needed_Entry *n)
}
static void
unload_filtees(Obj_Entry *obj)
unload_filtees(Obj_Entry *obj, RtldLockState *lockstate)
{
free_needed_filtees(obj->needed_filtees);
obj->needed_filtees = NULL;
free_needed_filtees(obj->needed_aux_filtees);
obj->needed_aux_filtees = NULL;
obj->filtees_loaded = false;
free_needed_filtees(obj->needed_filtees, lockstate);
obj->needed_filtees = NULL;
free_needed_filtees(obj->needed_aux_filtees, lockstate);
obj->needed_aux_filtees = NULL;
obj->filtees_loaded = false;
}
static void
@ -3015,15 +3016,23 @@ search_library_pathfds(const char *name, const char *path, int *fdp)
int
dlclose(void *handle)
{
Obj_Entry *root;
RtldLockState lockstate;
RtldLockState lockstate;
int error;
wlock_acquire(rtld_bind_lock, &lockstate);
root = dlcheck(handle);
if (root == NULL) {
wlock_acquire(rtld_bind_lock, &lockstate);
error = dlclose_locked(handle, &lockstate);
lock_release(rtld_bind_lock, &lockstate);
return (error);
}
static int
dlclose_locked(void *handle, RtldLockState *lockstate)
{
Obj_Entry *root;
root = dlcheck(handle);
if (root == NULL)
return -1;
}
LD_UTRACE(UTRACE_DLCLOSE_START, handle, NULL, 0, root->dl_refcount,
root->path);
@ -3035,19 +3044,18 @@ dlclose(void *handle)
* The object will be no longer referenced, so we must unload it.
* First, call the fini functions.
*/
objlist_call_fini(&list_fini, root, &lockstate);
objlist_call_fini(&list_fini, root, lockstate);
unref_dag(root);
/* Finish cleaning up the newly-unreferenced objects. */
GDB_STATE(RT_DELETE,&root->linkmap);
unload_object(root);
unload_object(root, lockstate);
GDB_STATE(RT_CONSISTENT,NULL);
} else
unref_dag(root);
LD_UTRACE(UTRACE_DLCLOSE_STOP, handle, NULL, 0, 0, NULL);
lock_release(rtld_bind_lock, &lockstate);
return 0;
}
@ -3123,13 +3131,13 @@ rtld_dlopen(const char *name, int fd, int mode)
}
static void
dlopen_cleanup(Obj_Entry *obj)
dlopen_cleanup(Obj_Entry *obj, RtldLockState *lockstate)
{
obj->dl_refcount--;
unref_dag(obj);
if (obj->refcount == 0)
unload_object(obj);
unload_object(obj, lockstate);
}
static Obj_Entry *
@ -3178,7 +3186,7 @@ dlopen_object(const char *name, int fd, Obj_Entry *refobj, int lo_flags,
(mode & RTLD_MODEMASK) == RTLD_NOW, &obj_rtld,
(lo_flags & RTLD_LO_EARLY) ? SYMLOOK_EARLY : 0,
lockstate) == -1) {
dlopen_cleanup(obj);
dlopen_cleanup(obj, lockstate);
obj = NULL;
} else if (lo_flags & RTLD_LO_EARLY) {
/*
@ -3235,7 +3243,7 @@ dlopen_object(const char *name, int fd, Obj_Entry *refobj, int lo_flags,
(lo_flags & RTLD_LO_EARLY) ? SYMLOOK_EARLY : 0,
lockstate) == -1) {
objlist_clear(&initlist);
dlopen_cleanup(obj);
dlopen_cleanup(obj, lockstate);
if (lockstate == &mlockstate)
lock_release(rtld_bind_lock, lockstate);
return (NULL);
@ -4429,7 +4437,7 @@ trace_loaded_objects(Obj_Entry *obj)
* reference count of 0.
*/
static void
unload_object(Obj_Entry *root)
unload_object(Obj_Entry *root, RtldLockState *lockstate)
{
Obj_Entry marker, *obj, *next;
@ -4461,11 +4469,11 @@ unload_object(Obj_Entry *root)
if (next != NULL) {
init_marker(&marker);
TAILQ_INSERT_BEFORE(next, &marker, next);
unload_filtees(obj);
unload_filtees(obj, lockstate);
next = TAILQ_NEXT(&marker, next);
TAILQ_REMOVE(&obj_list, &marker, next);
} else
unload_filtees(obj);
unload_filtees(obj, lockstate);
}
release_object(obj);
}