Add an interface for the Wii IOS kernels.

Multiple IOS interfaces can exist at the same time.
This commit is contained in:
Rui Paulo 2013-11-29 00:40:32 +00:00
parent a07c08cea5
commit 19107ce5e7
Notes: svn2git 2020-12-20 02:59:44 +00:00
svn path=/head/; revision=258726

64
sys/powerpc/wii/ios_if.m Normal file
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#-
# Copyright (c) 2013 Rui Paulo
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
# 1. Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# 2. Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in the
# documentation and/or other materials provided with the distribution.
#
# THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
# ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
# ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
# FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
# DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
# OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
# HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
# OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
# SUCH DAMAGE.
#
# $FreeBSD$
#
#include <sys/bus.h>
#include <sys/uio.h>
INTERFACE ios;
METHOD int open {
device_t dev;
const char *path;
int mode;
};
METHOD int close {
device_t dev;
int fd;
};
METHOD int ioctl {
device_t dev;
int fd;
unsigned int request;
void *ibuf;
size_t ilen;
void *obuf;
size_t olen;
};
METHOD int ioctlv {
device_t dev;
int fd;
unsigned int request;
struct iovec *in;
size_t ilen;
struct iovec *out;
size_t olen;
};