Set the default manual section for games/ to 6.

This commit is contained in:
Ruslan Ermilov 2001-03-20 18:08:43 +00:00
parent 6b10ad2220
commit 1c011f20f6
Notes: svn2git 2020-12-20 02:59:44 +00:00
svn path=/head/; revision=74528
37 changed files with 16 additions and 37 deletions

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@ -1,4 +1,5 @@
# @(#)Makefile.inc 8.1 (Berkeley) 5/31/93
# $FreeBSD$
BINGRP= ${GAMEGRP}
BINDIR?= /usr/games
@ -8,3 +9,5 @@ GBINDIR:= ${BINDIR}
BINDIR:= ${BINDIR}/hide
BINMODE= 550
.endif
MANSECT?= 6

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@ -1,8 +1,8 @@
# @(#)Makefile 8.1 (Berkeley) 6/12/93
# $FreeBSD$
PROG= adventure
SRCS= main.c init.c done.c save.c subr.c vocab.c wizard.c io.c data.c crc.c
MAN6= adventure.6
CFLAGS+=-traditional-cpp
HIDEGAME=hidegame
CLEANFILES=data.c setup setup.o

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@ -1,7 +1,7 @@
# @(#)Makefile 8.1 (Berkeley) 5/31/93
# $FreeBSD$
PROG= arithmetic
MAN6= arithmetic.6
HIDEGAME=hidegame
.include <bsd.prog.mk>

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@ -5,7 +5,6 @@ PROG= atc
CFLAGS+=-DBSD -I${.CURDIR} -I.
SRCS= extern.c grammar.y graphics.c input.c lex.l list.c log.c \
main.c tunable.c update.c y.tab.h
MAN6= atc.6
DPADD= ${LIBL} ${LIBM} ${LIBCURSES}
LDADD= -ll -lm -lcurses
GAMES= Game_List Killer crossover default easy game_2

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@ -1,10 +1,10 @@
# @(#)Makefile 8.1 (Berkeley) 5/31/93
# $FreeBSD$
PROG= backgammon
CFLAGS+=-DV7 -I${.CURDIR}/../common_source
SRCS= allow.c board.c check.c extra.c fancy.c init.c main.c move.c \
odds.c one.c save.c subs.c table.c text.c version.c
MAN6= backgammon.6
DPADD= ${LIBTERMCAP} ${LIBCOMPAT}
LDADD= -ltermcap -lcompat
.PATH: ${.CURDIR}/../common_source

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@ -5,7 +5,6 @@ PROG= battlestar
SRCS= battlestar.c com1.c com2.c com3.c com4.c com5.c com6.c com7.c \
init.c cypher.c getcom.c parse.c room.c save.c fly.c misc.c \
globals.c dayfile.c nightfile.c dayobjs.c nightobjs.c words.c
MAN6= battlestar.6
DPADD= ${LIBCURSES} ${LIBCOMPAT}
LDADD= -lcurses -lcompat
HIDEGAME=hidegame

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@ -2,7 +2,6 @@
# $FreeBSD$
PROG= bcd
MAN6= bcd.6
MLINKS= bcd.6 ppt.6
.include <bsd.prog.mk>

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@ -1,7 +1,6 @@
# $FreeBSD$
PROG= bs
MAN6= bs.6
DPADD= ${LIBNCURSES}
LDADD= -lncurses
HIDEGAME=hidegame

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@ -1,7 +1,7 @@
# @(#)Makefile 8.1 (Berkeley) 5/31/93
# $FreeBSD$
PROG= caesar
MAN6= caesar.6
DPADD= ${LIBM}
LDADD= -lm
MLINKS= caesar.6 rot13.6

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@ -2,7 +2,6 @@
# $FreeBSD$
PROG= canfield
MAN6= canfield.6
DPADD= ${LIBCURSES} ${LIBCOMPAT}
LDADD= -lcurses -lcompat
HIDEGAME=hidegame

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@ -5,7 +5,6 @@ PROG= cribbage
DPADD= ${LIBCURSES} ${LIBCOMPAT}
LDADD= -lcurses -lcompat
SRCS= extern.c crib.c cards.c instr.c io.c score.c support.c
MAN6= cribbage.6
HIDEGAME=hidegame
beforeinstall:

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@ -1,9 +1,9 @@
# @(#)Makefile 8.1 (Berkeley) 5/31/93
# $FreeBSD$
PROG= factor
SRCS= factor.c pr_tbl.c
CFLAGS+=-I${.CURDIR}/../primes
MAN6= factor.6
MLINKS+=factor.6 primes.6
.PATH: ${.CURDIR}/../primes

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@ -1,7 +1,7 @@
# @(#)Makefile 8.1 (Berkeley) 5/31/93
# $FreeBSD$
PROG= fish
MAN6= fish.6
HIDEGAME=hidegame
beforeinstall:

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@ -2,7 +2,6 @@
# $FreeBSD$
PROG= fortune
MAN6= fortune.6
CFLAGS+=-DDEBUG -Wall -I${.CURDIR}/../strfile
DPADD= ${LIBCOMPAT}
LDADD= -lcompat

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@ -1,7 +1,6 @@
# $FreeBSD$
PROG= grdc
MAN6= grdc.6
DPADD= ${LIBNCURSES}
LDADD= -lncurses

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@ -14,7 +14,6 @@ SRCS= alloc.c hack.Decl.c hack.apply.c hack.bones.c hack.c hack.cmd.c \
hack.u_init.c hack.unix.c hack.vault.c hack.version.c hack.wield.c \
hack.wizard.c hack.worm.c hack.worn.c hack.zap.c rnd.c \
hack.onames.h
MAN6= hack.6
DPADD= ${LIBTERMCAP} ${LIBCOMPAT}
LDADD= -ltermcap -lcompat
CFLAGS+= -fwritable-strings -I${.CURDIR} -I.

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@ -4,7 +4,6 @@
PROG= hangman
SRCS= endgame.c extern.c getguess.c getword.c main.c playgame.c \
prdata.c prman.c prword.c setup.c
MAN6= hangman.6
DPADD= ${LIBCURSES} ${LIBCOMPAT}
LDADD= -lcurses -lcompat
HIDEGAME=hidegame

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@ -53,7 +53,6 @@
# Turn off logging.
PROG= larn
MAN6= larn.6
CFLAGS+=-DBSD -DVER=12 -DSUBVER=0 -DNONAP -DUIDSCORE -fwritable-strings
SRCS= main.c object.c create.c tok.c display.c global.c data.c io.c \
monster.c store.c diag.c help.c config.c nap.c bill.c scores.c \

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@ -6,7 +6,6 @@ SRCS= comp.c end.c extern.c init.c mille.c misc.c move.c print.c \
roll.c save.c types.c varpush.c
DPADD= ${LIBCURSES} ${LIBCOMPAT}
LDADD= -lcurses -lcompat
MAN6= mille.6
HIDEGAME=hidegame
.include <bsd.prog.mk>

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@ -2,7 +2,6 @@
# $FreeBSD$
PROG= morse
MAN6= morse.6
.if ${MACHINE_ARCH} == "i386"
CFLAGS += -DSPEAKER=\"/dev/speaker\"

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@ -1,6 +1,6 @@
# @(#)Makefile 8.1 (Berkeley) 5/31/93
# $FreeBSD$
PROG= number
MAN6= number.6
.include <bsd.prog.mk>

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@ -7,7 +7,6 @@ DPADD= ${LIBM} ${LIBCURSES} ${LIBCOMPAT}
LDADD= -lm -lcurses -lcompat
DATAFILES=characs gold lastdead mess monsters motd scoreboard void
HIDEGAME=hidegame
MAN6= phantasia.6
CLEANFILES=${DATAFILES} cross-phantglobs.o map setup setup.o stamp.setuprun
all: stamp.setuprun

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@ -2,7 +2,6 @@
# $FreeBSD$
PROG= piano
MAN6= piano.6
DPADD= ${LIBCURSES}
LDADD= -lcurses

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@ -1,6 +1,6 @@
# @(#)Makefile 8.1 (Berkeley) 5/31/93
# $FreeBSD$
PROG= pig
MAN6= pig.6
.include <bsd.prog.mk>

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@ -1,7 +1,7 @@
# @(#)Makefile 8.1 (Berkeley) 5/31/93
# $FreeBSD$
PROG= pom
MAN6= pom.6
DPADD= ${LIBM}
LDADD= -lm
CFLAGS+=-Wall

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@ -1,7 +1,7 @@
# @(#)Makefile 8.1 (Berkeley) 5/31/93
# $FreeBSD$
PROG= quiz
MAN6= quiz.6
SRCS= quiz.c rxp.c
CATS= africa america areas arith asia babies bard chinese collectives \
ed elements europe flowers greek inca index latin locomotive \

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@ -2,7 +2,6 @@
# $FreeBSD$
PROG= rain
MAN6= rain.6
DPADD= ${LIBCURSES}
LDADD= -lcurses

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@ -1,6 +1,6 @@
# @(#)Makefile 8.1 (Berkeley) 3/31/94
# $FreeBSD$
PROG= random
MAN6= random.6
.include <bsd.prog.mk>

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@ -5,7 +5,6 @@ PROG= robots
CFLAGS+=-DMAX_PER_UID=5
SRCS= extern.c init_field.c main.c make_level.c move.c move_robs.c \
play_level.c query.c rnd_pos.c score.c flush_in.c
MAN6= robots.6
DPADD= ${LIBCURSES} ${LIBCOMPAT}
LDADD= -lcurses -lcompat
HIDEGAME=hidegame

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@ -9,7 +9,6 @@ SRCS= hit.c init.c inventory.c level.c machdep.c main.c \
DPADD= ${LIBCURSES}
LDADD= -lcurses
HIDEGAME=hidegame
MAN6= rogue.6
beforeinstall:
.if !exists(${DESTDIR}/var/games/rogue.scores)

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@ -5,7 +5,6 @@ PROG= sail
SRCS= main.c pl_main.c pl_1.c pl_2.c pl_3.c pl_4.c pl_5.c pl_6.c pl_7.c \
dr_main.c dr_1.c dr_2.c dr_3.c dr_4.c dr_5.c lo_main.c \
assorted.c game.c globals.c misc.c parties.c sync.c version.c
MAN6= sail.6
DPADD= ${LIBCURSES} ${LIBCOMPAT}
LDADD= -lcurses -lcompat
HIDEGAME=hidegame

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@ -3,7 +3,6 @@
PROG= snake
SRCS= snake.c move.c
MAN6= snake.6
DPADD= ${LIBM} ${LIBTERMCAP} ${LIBCOMPAT}
LDADD= -lm -ltermcap -lcompat
HIDEGAME=hidegame

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@ -1,4 +1,5 @@
# @(#)Makefile 8.1 (Berkeley) 5/31/93
# $FreeBSD$
PROG= trek
SRCS= abandon.c attack.c autover.c capture.c check_out.c checkcond.c \
@ -9,7 +10,6 @@ SRCS= abandon.c attack.c autover.c capture.c check_out.c checkcond.c \
ranf.c rest.c schedule.c score.c setup.c setwarp.c \
shield.c snova.c srscan.c systemname.c torped.c utility.c \
visual.c warp.c win.c cgetc.c
MAN6= trek.6
DPADD= ${LIBM} ${LIBCOMPAT}
LDADD= -lm -lcompat
HIDEGAME=hidegame

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@ -1,8 +1,6 @@
# @(#)Makefile 8.1 (Berkeley) 5/31/93
# $FreeBSD$
MAN6= wargames.6
beforeinstall:
${INSTALL} -c -o ${BINOWN} -g ${BINGRP} -m ${BINMODE} \
${.CURDIR}/wargames.sh ${DESTDIR}${BINDIR}/wargames

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@ -2,7 +2,6 @@
# $FreeBSD$
PROG= worm
MAN6= worm.6
DPADD= ${LIBCURSES} ${LIBCOMPAT}
LDADD= -lcurses -lcompat
HIDEGAME=hidegame

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@ -2,7 +2,6 @@
# $FreeBSD$
PROG= worms
MAN6= worms.6
DPADD= ${LIBCURSES}
LDADD= -lcurses

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@ -1,7 +1,7 @@
# @(#)Makefile 8.1 (Berkeley) 5/31/93
# $FreeBSD$
PROG= wump
MAN6= wump.6
HIDEGAME=hidegame
beforeinstall: