lualoader: Use global printc instead of loader.printc

r330282 registered loader.printc as printc, so use it instead. This makes
sense for a couple reasons, the major point being that it reads a little bit
easier and pairs nicely with the global 'print'.

Similar cases can not really be made for other loader.* functions as most of
them are either highly specific to our use-case or usually available in
other modules, such as `os`. printc does not have a standard implementation
in the Lua world(*), so we have a little more leeway with it, and it's kind
of a special case of the globally available 'print'.

(*) I've been in the Lua world for all of two weeks, so this could be wrong.
This commit is contained in:
Kyle Evans 2018-03-02 16:06:20 +00:00
parent 59cccc5bce
commit 223e9874b6
Notes: svn2git 2020-12-20 02:59:44 +00:00
svn path=/head/; revision=330283
3 changed files with 23 additions and 23 deletions

View File

@ -358,30 +358,30 @@ function drawer.drawbox()
local tr = framespec.top_right
local br = framespec.bottom_right
screen.setcursor(x, y); loader.printc(tl)
screen.setcursor(x, y + h); loader.printc(bl)
screen.setcursor(x + w, y); loader.printc(tr)
screen.setcursor(x + w, y + h); loader.printc(br)
screen.setcursor(x, y); printc(tl)
screen.setcursor(x, y + h); printc(bl)
screen.setcursor(x + w, y); printc(tr)
screen.setcursor(x + w, y + h); printc(br)
screen.setcursor(x + 1, y)
for _ = 1, w - 1 do
loader.printc(hl)
printc(hl)
end
screen.setcursor(x + 1, y + h)
for _ = 1, w - 1 do
loader.printc(hl)
printc(hl)
end
for i = 1, h - 1 do
screen.setcursor(x, y + i)
loader.printc(vl)
printc(vl)
screen.setcursor(x + w, y + i)
loader.printc(vl)
printc(vl)
end
screen.setcursor(x + (w / 2) - 9, y)
loader.printc("Welcome to FreeBSD")
printc("Welcome to FreeBSD")
end
function drawer.draw(x, y, logo)

View File

@ -45,14 +45,14 @@ function password.read(prompt_length)
local twiddle_pos = 1
local function draw_twiddle()
loader.printc(" " .. twiddle_chars[twiddle_pos])
printc(" " .. twiddle_chars[twiddle_pos])
-- Reset cursor to just after the password prompt
screen.setcursor(prompt_length + 2, screen.default_y)
twiddle_pos = (twiddle_pos % #twiddle_chars) + 1
end
-- Space between the prompt and any on-screen feedback
loader.printc(" ")
printc(" ")
while true do
local ch = io.getchar()
if ch == core.KEY_ENTER then
@ -61,7 +61,7 @@ function password.read(prompt_length)
if ch == core.KEY_BACKSPACE or ch == core.KEY_DELETE then
if #str > 0 then
if show_password_mask then
loader.printc("\008 \008")
printc("\008 \008")
else
draw_twiddle()
end
@ -69,7 +69,7 @@ function password.read(prompt_length)
end
else
if show_password_mask then
loader.printc("*")
printc("*")
else
draw_twiddle()
end
@ -87,23 +87,23 @@ function password.check()
local attempts = 1
local function clear_incorrect_text_prompt()
loader.printc("\n")
loader.printc(string.rep(" ", #INCORRECT_PASSWORD))
printc("\n")
printc(string.rep(" ", #INCORRECT_PASSWORD))
end
while true do
screen.defcursor()
loader.printc(prompt)
printc(prompt)
local read_pwd = password.read(#prompt)
if pwd == nil or pwd == read_pwd then
-- Clear the prompt + twiddle
loader.printc(string.rep(" ", #prompt + 5))
printc(string.rep(" ", #prompt + 5))
if attempts > 1 then
clear_incorrect_text_prompt()
end
return read_pwd
end
loader.printc("\n" .. INCORRECT_PASSWORD)
printc("\n" .. INCORRECT_PASSWORD)
attempts = attempts + 1
loader.delay(3*1000*1000)
end

View File

@ -41,7 +41,7 @@ function screen.clear()
if core.isSerialBoot() then
return
end
loader.printc(core.KEYSTR_CSI .. "H" .. core.KEYSTR_CSI .. "J")
printc(core.KEYSTR_CSI .. "H" .. core.KEYSTR_CSI .. "J")
end
function screen.setcursor(x, y)
@ -49,25 +49,25 @@ function screen.setcursor(x, y)
return
end
loader.printc(core.KEYSTR_CSI .. y .. ";" .. x .. "H")
printc(core.KEYSTR_CSI .. y .. ";" .. x .. "H")
end
function screen.setforeground(color_value)
if color.disabled then
return color_value
end
loader.printc(color.escapef(color_value))
printc(color.escapef(color_value))
end
function screen.setbackground(color_value)
if color.disabled then
return color_value
end
loader.printc(color.escapeb(color_value))
printc(color.escapeb(color_value))
end
function screen.defcolor()
loader.printc(color.default())
printc(color.default())
end
function screen.defcursor()