pf: Small performance tweak

Because fetching a counter is a rather expansive function we should use
counter_u64_fetch() in pf_state_expires() only when necessary. A "rdr
pass" rule should not cause more effort than separate "rdr" and "pass"
rules. For rules with adaptive timeout values the call of
counter_u64_fetch() should be accepted, but otherwise not.

From the man page:
    The adaptive timeout values can be defined both globally and for
    each rule.  When used on a per-rule basis, the values relate to the
    number of states created by the rule, otherwise to the total number
    of states.

This handling of adaptive timeouts is done in pf_state_expires().  The
calculation needs three values: start, end and states.

1. Normal rules "pass .." without adaptive setting meaning "start = 0"
   runs in the else-section and therefore takes "start" and "end" from
   the global default settings and sets "states" to pf_status.states
   (= total number of states).

2. Special rules like
   "pass .. keep state (adaptive.start 500 adaptive.end 1000)"
   have start != 0, run in the if-section and take "start" and "end"
   from the rule and set "states" to the number of states created by
   their rule using counter_u64_fetch().

Thats all ok, but there is a third case without special handling in the
above code snippet:

3. All "rdr/nat pass .." statements use together the pf_default_rule.
   Therefore we have "start != 0" in this case and we run the
   if-section but we better should run the else-section in this case and
   do not fetch the counter of the pf_default_rule but take the total
   number of states.

Submitted by:	Andreas Longwitz <longwitz@incore.de>
MFC after:	2 weeks
This commit is contained in:
Kristof Provost 2019-02-24 17:23:55 +00:00
parent 6e33d37f86
commit 22c58991e3
Notes: svn2git 2020-12-20 02:59:44 +00:00
svn path=/head/; revision=344493

View File

@ -1564,7 +1564,7 @@ pf_state_expires(const struct pf_state *state)
if (!timeout)
timeout = V_pf_default_rule.timeout[state->timeout];
start = state->rule.ptr->timeout[PFTM_ADAPTIVE_START];
if (start) {
if (start && state->rule.ptr != &V_pf_default_rule) {
end = state->rule.ptr->timeout[PFTM_ADAPTIVE_END];
states = counter_u64_fetch(state->rule.ptr->states_cur);
} else {