dev/random: minor spelling fixes in comments.
No functional change. Reviewed by: markm Approved by: so
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svn2git
2020-12-20 02:59:44 +00:00
svn path=/head/; revision=298923
@ -250,7 +250,7 @@ random_fortuna_process_event(struct harvest_event *event)
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/*-
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* FS&K - Reseed()
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* This introduces new key material into the output generator.
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* Additionaly it increments the output generator's counter
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* Additionally it increments the output generator's counter
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* variable C. When C > 0, the output generator is seeded and
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* will deliver output.
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* The entropy_data buffer passed is a very specific size; the
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@ -96,7 +96,7 @@ static struct yarrow_state {
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u_int ys_slowoverthresh; /* slow pool overthreshhold reseed count */
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struct ys_pool {
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u_int ysp_source_bits[ENTROPYSOURCE]; /* estimated bits of entropy per source */
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u_int ysp_thresh; /* pool reseed threshhold */
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u_int ysp_thresh; /* pool reseed threshold */
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struct randomdev_hash ysp_hash; /* accumulated entropy */
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} ys_pool[RANDOM_YARROW_NPOOLS];/* pool[0] is fast, pool[1] is slow */
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bool ys_seeded;
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@ -240,8 +240,8 @@ random_yarrow_process_event(struct harvest_event *event)
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}
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}
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/*
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* If enough slow sources are over threshhold, then slow reseed
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* else if any fast source over threshhold, then fast reseed.
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* If enough slow sources are over threshold, then slow reseed
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* else if any fast source over threshold, then fast reseed.
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*/
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if (overthreshhold[RANDOM_YARROW_SLOW] >= yarrow_state.ys_slowoverthresh)
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random_yarrow_reseed_internal(RANDOM_YARROW_SLOW);
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