Remove the wargames(6) novelty [and not the fun kind]:

1) It never was very funny.
	2) It was a N line shell script where N is less than
	   X, where X is the number of lines of the Berkeley
	   copyright and license.
	3) I rewrote it in C with the intention of making it
	   more interactive, ala the movie, but never did.
	4) Because it really is possible for at least some
	   parts of a distribution to shrink between releases.

X-No-MFC:	This game will remain in RELENG_4 and previous.
X-Bikesheds-To:	markm@
Approved by:	The #bsdcode cabal.
Obtained from:	Professor Falken
This commit is contained in:
Juli Mallett 2002-10-08 20:19:26 +00:00
parent 172043e91d
commit 3685096edb
Notes: svn2git 2020-12-20 02:59:44 +00:00
svn path=/head/; revision=104687
4 changed files with 0 additions and 106 deletions

View File

@ -36,7 +36,6 @@ SUBDIR= adventure \
sail \
snake \
trek \
wargames \
worm \
worms \
wump

View File

@ -1,8 +0,0 @@
# @(#)Makefile 8.1 (Berkeley) 5/31/93
# $FreeBSD$
PROG= wargames
LDADD= -lcurses
MAN= wargames.6
.include <bsd.prog.mk>

View File

@ -1,51 +0,0 @@
.\" $NetBSD: wargames.6,v 1.1 2000/01/23 21:04:56 jsm Exp $
.\"
.\" Copyright (c) 1998 Joey Hess
.\" All rights reserved.
.\"
.\" Redistribution and use in source and binary forms, with or without
.\" modification, are permitted provided that the following conditions
.\" are met:
.\" 1. Redistributions of source code must retain the above copyright
.\" notice, this list of conditions and the following disclaimer.
.\" 2. Redistributions in binary form must reproduce the above copyright
.\" notice, this list of conditions and the following disclaimer in the
.\" documentation and/or other materials provided with the distribution.
.\" 3. The name of the author may not be used to endorse or promote products
.\" derived from this software without specific prior written permission.
.\"
.\" THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
.\" IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
.\" OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
.\" IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
.\" INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
.\" BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
.\" LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
.\" AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
.\" OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
.\" SUCH DAMAGE.
.\"
.\" $FreeBSD$
.\"
.Dd February 22, 1998
.Dt WARGAMES 6
.Os
.Sh NAME
.Nm wargames
.Nd shall we play a game?
.Sh SYNOPSIS
.Nm
.Sh DESCRIPTION
.Dq Shall we play a game?\&
-- computer,
.Nm
.Pp
Just like in the movie, the computer will happily play a
game with you. The likelihood of Global Thermonuclear Warfare
resulting is much smaller....
.Sh SEE ALSO
Wargames,
the movie (an MGM production, PG-13, directed by John Badham, 1983).
.Sh AUTHORS
This manual page was written by Joey Hess <joeyh@kitenet.net>.

View File

@ -1,46 +0,0 @@
/*
* Program: wargames(6)
* Author: Juli Mallett <jmallett@FreeBSD.org>
* Copyright: This file is in the public domain.
* Description:
* Would you like to play a game? Or is the game you chose just a practice
* in futility... Based on the original Berkeley shell script, inspired by
* the motion picture.
*
* From: @(#)wargames.sh 8.1 (Berkeley) 5/31/93
*/
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include <sys/param.h>
#include <sys/stat.h>
#include <ncurses.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
int
main(void)
{
struct stat sb;
char buffer[MAXPATHLEN];
char *line;
size_t len;
printf("Would you like to play a game? ");
line = fgetln(stdin, &len);
if (line == NULL) {
err(1, "I'm sorry to hear that");
}
line[len - 1] = '\0';
snprintf(buffer, sizeof buffer, "/usr/games/%s", line);
if (stat(buffer, &sb) != -1) {
initscr();
clear();
endwin();
execl(buffer, line, NULL);
}
printf("Funny, the only way to win is not to play at all.\n");
return 0;
}