Make FLT_ROUNDS correctly reflect the dynamic rounding mode.

This commit is contained in:
David Schultz 2004-07-19 08:17:25 +00:00
parent ec79bc0da9
commit 479f8d2214
Notes: svn2git 2020-12-20 02:59:44 +00:00
svn path=/head/; revision=132383
11 changed files with 102 additions and 9 deletions

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@ -4,5 +4,5 @@
SRCS+= _setjmp.S rfork_thread.S setjmp.S sigsetjmp.S \
fabs.S modf.S \
infinity.c ldexp.c makecontext.c signalcontext.c \
fpgetmask.c fpsetmask.c fpgetprec.c fpsetprec.c \
flt_rounds.c fpgetmask.c fpsetmask.c fpgetprec.c fpsetprec.c \
fpgetround.c fpsetround.c fpgetsticky.c fpsetsticky.c

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@ -0,0 +1,26 @@
/*
* Written by J.T. Conklin, Apr 10, 1995
* Public domain.
*/
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include <float.h>
static const int map[] = {
1, /* round to nearest */
3, /* round to zero */
2, /* round to negative infinity */
0 /* round to positive infinity */
};
int
__flt_rounds(void)
{
int x;
/* Assume that the x87 and the SSE unit agree on the rounding mode. */
__asm("fnstcw %0" : "=m" (x));
return (map[(x >> 10) & 0x03]);
}

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@ -2,5 +2,5 @@
# $FreeBSD$
SRCS+= _ctx_start.S _setjmp.S alloca.S fabs.S \
infinity.c ldexp.c makecontext.c modf.S \
flt_rounds.c infinity.c ldexp.c makecontext.c modf.S \
rfork_thread.S setjmp.S signalcontext.c sigsetjmp.S

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@ -0,0 +1,25 @@
/*
* Written by J.T. Conklin, Apr 10, 1995
* Public domain.
*/
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include <float.h>
static const int map[] = {
1, /* round to nearest */
3, /* round to zero */
2, /* round to negative infinity */
0 /* round to positive infinity */
};
int
__flt_rounds(void)
{
int x;
__asm("fnstcw %0" : "=m" (x));
return (map[(x >> 10) & 0x03]);
}

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@ -2,7 +2,8 @@
SRCS+= __divdf3.S __divdi3.S __divsf3.S __divsi3.S __moddi3.S __modsi3.S \
__udivdi3.S __udivsi3.S __umoddi3.S __umodsi3.S _setjmp.S fabs.S \
fpgetmask.c fpgetround.c fpsetmask.c fpsetround.c infinity.c \
flt_rounds.c fpgetmask.c fpgetround.c fpsetmask.c \
fpsetround.c infinity.c \
ldexp.c makecontext.c modf.c setjmp.S signalcontext.c sigsetjmp.S
# The following may go away if function _Unwind_FindTableEntry()

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@ -0,0 +1,25 @@
/*
* Written by J.T. Conklin, Apr 10, 1995
* Public domain.
*/
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include <float.h>
static const int map[] = {
1, /* round to nearest */
3, /* round to zero */
2, /* round to negative infinity */
0 /* round to positive infinity */
};
int
__flt_rounds(void)
{
int x;
__asm("mov %0=ar.fpsr" : "=r" (x));
return (map[(x >> 10) & 0x03]);
}

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@ -35,8 +35,12 @@
#include <sys/cdefs.h>
__BEGIN_DECLS
extern int __flt_rounds(void);
__END_DECLS
#define FLT_RADIX 2 /* b */
#define FLT_ROUNDS 1 /* FP addition rounds to nearest */
#define FLT_ROUNDS __flt_rounds()
#if __ISO_C_VISIBLE >= 1999
#define FLT_EVAL_METHOD (-1) /* i387 semantics are...interesting */
#define DECIMAL_DIG 21 /* max precision in decimal digits */

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@ -38,8 +38,8 @@
#define _MACHINE_FLOAT_H_ 1
#define FLT_RADIX 2 /* b */
#define FLT_ROUNDS 1 /* FP addition rounds to nearest */
#define FLT_EVAL_METHOD (-1) /* i387 semantics are...interesting */
#define FLT_ROUNDS (-1) /* indeterminate */
#define FLT_EVAL_METHOD (-1) /* XXX */
#define DECIMAL_DIG 21 /* max precision in decimal digits */
#define FLT_MANT_DIG 24 /* p */

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@ -35,8 +35,12 @@
#include <sys/cdefs.h>
__BEGIN_DECLS
extern int __flt_rounds(void);
__END_DECLS
#define FLT_RADIX 2 /* b */
#define FLT_ROUNDS 1 /* FP addition rounds to nearest */
#define FLT_ROUNDS __flt_rounds()
#if __ISO_C_VISIBLE >= 1999
#define FLT_EVAL_METHOD (-1) /* i387 semantics are...interesting */
#define DECIMAL_DIG 21 /* max precision in decimal digits */

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@ -35,8 +35,12 @@
#include <sys/cdefs.h>
__BEGIN_DECLS
extern int __flt_rounds(void);
__END_DECLS
#define FLT_RADIX 2 /* b */
#define FLT_ROUNDS 1 /* FP addition rounds to nearest */
#define FLT_ROUNDS __flt_rounds()
#if __ISO_C_VISIBLE >= 1999
#define FLT_EVAL_METHOD 0 /* no promotions */
#define DECIMAL_DIG 35 /* max precision in decimal digits */

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@ -36,8 +36,12 @@
#include <sys/cdefs.h>
__BEGIN_DECLS
extern int __flt_rounds(void);
__END_DECLS
#define FLT_RADIX 2 /* b */
#define FLT_ROUNDS 1 /* FP addition rounds to nearest */
#define FLT_ROUNDS __flt_rounds()
#if __ISO_C_VISIBLE >= 1999
#define FLT_EVAL_METHOD 1 /* operands promoted to double */
#define DECIMAL_DIG 35 /* max precision in decimal digits */