Remove check for matching the rulenum, ruleid and rule pointer from

dyn_lookup_ipv[46]_state_locked(). These checks are remnants of not
ready to be committed code, and they are there by accident.
Due to the race these checks can lead to creating of duplicate states
when concurrent threads in the same time will try to add state for two
packets of the same flow, but in reverse directions and matched by
different parent rules.

Reported by:	lev
MFC after:	3 days
This commit is contained in:
Andrey V. Elsukov 2018-05-21 16:19:00 +00:00
parent 78921ae879
commit 4bb8a5b0c9
Notes: svn2git 2020-12-20 02:59:44 +00:00
svn path=/head/; revision=333986

View File

@ -490,8 +490,7 @@ static struct dyn_ipv6_state *dyn_lookup_ipv6_state(
const struct ipfw_flow_id *, uint32_t, const void *,
struct ipfw_dyn_info *, int);
static int dyn_lookup_ipv6_state_locked(const struct ipfw_flow_id *,
uint32_t, const void *, int, const void *, uint32_t, uint16_t, uint32_t,
uint16_t);
uint32_t, const void *, int, uint32_t, uint16_t);
static struct dyn_ipv6_state *dyn_alloc_ipv6_state(
const struct ipfw_flow_id *, uint32_t, uint16_t, uint8_t);
static int dyn_add_ipv6_state(void *, uint32_t, uint16_t, uint8_t,
@ -547,7 +546,7 @@ static void dyn_update_proto_state(struct dyn_data *,
struct dyn_ipv4_state *dyn_lookup_ipv4_state(const struct ipfw_flow_id *,
const void *, struct ipfw_dyn_info *, int);
static int dyn_lookup_ipv4_state_locked(const struct ipfw_flow_id *,
const void *, int, const void *, uint32_t, uint16_t, uint32_t, uint16_t);
const void *, int, uint32_t, uint16_t);
static struct dyn_ipv4_state *dyn_alloc_ipv4_state(
const struct ipfw_flow_id *, uint16_t, uint8_t);
static int dyn_add_ipv4_state(void *, uint32_t, uint16_t, uint8_t,
@ -1066,8 +1065,7 @@ dyn_lookup_ipv4_state(const struct ipfw_flow_id *pkt, const void *ulp,
*/
static int
dyn_lookup_ipv4_state_locked(const struct ipfw_flow_id *pkt,
const void *ulp, int pktlen, const void *parent, uint32_t ruleid,
uint16_t rulenum, uint32_t bucket, uint16_t kidx)
const void *ulp, int pktlen, uint32_t bucket, uint16_t kidx)
{
struct dyn_ipv4_state *s;
int dir;
@ -1078,15 +1076,6 @@ dyn_lookup_ipv4_state_locked(const struct ipfw_flow_id *pkt,
if (s->proto != pkt->proto ||
s->kidx != kidx)
continue;
/*
* XXXAE: Install synchronized state only when there are
* no matching states.
*/
if (pktlen != 0 && (
s->data->parent != parent ||
s->data->ruleid != ruleid ||
s->data->rulenum != rulenum))
continue;
if (s->sport == pkt->src_port &&
s->dport == pkt->dst_port &&
s->src == pkt->src_ip && s->dst == pkt->dst_ip) {
@ -1228,8 +1217,7 @@ dyn_lookup_ipv6_state(const struct ipfw_flow_id *pkt, uint32_t zoneid,
*/
static int
dyn_lookup_ipv6_state_locked(const struct ipfw_flow_id *pkt, uint32_t zoneid,
const void *ulp, int pktlen, const void *parent, uint32_t ruleid,
uint16_t rulenum, uint32_t bucket, uint16_t kidx)
const void *ulp, int pktlen, uint32_t bucket, uint16_t kidx)
{
struct dyn_ipv6_state *s;
int dir;
@ -1240,15 +1228,6 @@ dyn_lookup_ipv6_state_locked(const struct ipfw_flow_id *pkt, uint32_t zoneid,
if (s->proto != pkt->proto || s->kidx != kidx ||
s->zoneid != zoneid)
continue;
/*
* XXXAE: Install synchronized state only when there are
* no matching states.
*/
if (pktlen != 0 && (
s->data->parent != parent ||
s->data->ruleid != ruleid ||
s->data->rulenum != rulenum))
continue;
if (s->sport == pkt->src_port && s->dport == pkt->dst_port &&
IN6_ARE_ADDR_EQUAL(&s->src, &pkt->src_ip6) &&
IN6_ARE_ADDR_EQUAL(&s->dst, &pkt->dst_ip6)) {
@ -1595,8 +1574,8 @@ dyn_add_ipv4_state(void *parent, uint32_t ruleid, uint16_t rulenum,
* Bucket version has been changed since last lookup,
* do lookup again to be sure that state does not exist.
*/
if (dyn_lookup_ipv4_state_locked(pkt, ulp, pktlen, parent,
ruleid, rulenum, bucket, kidx) != 0) {
if (dyn_lookup_ipv4_state_locked(pkt, ulp, pktlen,
bucket, kidx) != 0) {
DYN_BUCKET_UNLOCK(bucket);
return (EEXIST);
}
@ -1727,7 +1706,7 @@ dyn_add_ipv6_state(void *parent, uint32_t ruleid, uint16_t rulenum,
* do lookup again to be sure that state does not exist.
*/
if (dyn_lookup_ipv6_state_locked(pkt, zoneid, ulp, pktlen,
parent, ruleid, rulenum, bucket, kidx) != 0) {
bucket, kidx) != 0) {
DYN_BUCKET_UNLOCK(bucket);
return (EEXIST);
}