Document VGLGetXY and VGLSetXY functions.
Reviewed by: sos
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2020-12-20 02:59:44 +00:00
svn path=/head/; revision=54547
@ -43,6 +43,7 @@
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.Nm VGLEnd ,
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.Nm VGLFilledBox ,
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.Nm VGLFilledEllipse ,
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.Nm VGLGetXY ,
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.Nm VGLInit ,
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.Nm VGLLine ,
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.Nm VGLKeyboardInit ,
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.Nm VGLSetPalette ,
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.Nm VGLSetPaletteIndex ,
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.Nm VGLSetVScreenSize ,
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.Nm VGLSetXY ,
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.Nm VGLTextSetFontFile
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.Nd Video Graphics Library functions (libvgl)
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.Sh SYNOPSIS
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.Fn VGLMouseSetImage "VGLBitmap *AndMask" "VGLBitmap *OrMask"
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.Ft void
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.Fn VGLMouseSetStdImage "void"
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.Ft byte
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.Fn VGLGetXY "VGLBitmap *object" "int x" "int y"
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.Ft void
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.Fn VGLSetXY "VGLBitmap *object" "int x" "int y" "byte color"
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.Ft void
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.Fn VGLLine "VGLBitmap *object" "int x1" "int y1" "int x2" "int y2" "byte color"
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.Ft void
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@ -212,6 +218,22 @@ on screen.
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.Fn VGLMouseSetStdImage
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this function restores the mouse pointer to the standard arrow.
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.Pp
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.Fn VGLGetXY
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retrieves the color of the pixel located at
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.Em x , y ,
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coordinates of the
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.Em object
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argument, and returns it as a byte value.
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.Pp
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.Fn VGLSetXY
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sets the color of the pixel located at
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.Em x , y ,
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coordinates of the
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.Em object
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argument to
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.Em color
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byte value.
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.Pp
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.Fn VGLLine
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draw a line from
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.Em x1 , y1
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