Import lua 5.3.0.

This commit is contained in:
Rui Paulo 2015-03-24 00:00:59 +00:00
commit 52bff0d770
Notes: svn2git 2020-12-20 02:59:44 +00:00
svn path=/vendor/lua/dist/; revision=280405
svn path=/vendor/lua/5.3.0/; revision=280406; tag=vendor/lua/5.3.0
73 changed files with 35199 additions and 0 deletions

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# Makefile for installing Lua
# See doc/readme.html for installation and customization instructions.
# == CHANGE THE SETTINGS BELOW TO SUIT YOUR ENVIRONMENT =======================
# Your platform. See PLATS for possible values.
PLAT= none
# Where to install. The installation starts in the src and doc directories,
# so take care if INSTALL_TOP is not an absolute path. See the local target.
# You may want to make INSTALL_LMOD and INSTALL_CMOD consistent with
# LUA_ROOT, LUA_LDIR, and LUA_CDIR in luaconf.h.
INSTALL_TOP= /usr/local
INSTALL_BIN= $(INSTALL_TOP)/bin
INSTALL_INC= $(INSTALL_TOP)/include
INSTALL_LIB= $(INSTALL_TOP)/lib
INSTALL_MAN= $(INSTALL_TOP)/man/man1
INSTALL_LMOD= $(INSTALL_TOP)/share/lua/$V
INSTALL_CMOD= $(INSTALL_TOP)/lib/lua/$V
# How to install. If your install program does not support "-p", then
# you may have to run ranlib on the installed liblua.a.
INSTALL= install -p
INSTALL_EXEC= $(INSTALL) -m 0755
INSTALL_DATA= $(INSTALL) -m 0644
#
# If you don't have "install" you can use "cp" instead.
# INSTALL= cp -p
# INSTALL_EXEC= $(INSTALL)
# INSTALL_DATA= $(INSTALL)
# Other utilities.
MKDIR= mkdir -p
RM= rm -f
# == END OF USER SETTINGS -- NO NEED TO CHANGE ANYTHING BELOW THIS LINE =======
# Convenience platforms targets.
PLATS= aix bsd c89 freebsd generic linux macosx mingw posix solaris
# What to install.
TO_BIN= lua luac
TO_INC= lua.h luaconf.h lualib.h lauxlib.h lua.hpp
TO_LIB= liblua.a
TO_MAN= lua.1 luac.1
# Lua version and release.
V= 5.3
R= $V.0
# Targets start here.
all: $(PLAT)
$(PLATS) clean:
cd src && $(MAKE) $@
test: dummy
src/lua -v
install: dummy
cd src && $(MKDIR) $(INSTALL_BIN) $(INSTALL_INC) $(INSTALL_LIB) $(INSTALL_MAN) $(INSTALL_LMOD) $(INSTALL_CMOD)
cd src && $(INSTALL_EXEC) $(TO_BIN) $(INSTALL_BIN)
cd src && $(INSTALL_DATA) $(TO_INC) $(INSTALL_INC)
cd src && $(INSTALL_DATA) $(TO_LIB) $(INSTALL_LIB)
cd doc && $(INSTALL_DATA) $(TO_MAN) $(INSTALL_MAN)
uninstall:
cd src && cd $(INSTALL_BIN) && $(RM) $(TO_BIN)
cd src && cd $(INSTALL_INC) && $(RM) $(TO_INC)
cd src && cd $(INSTALL_LIB) && $(RM) $(TO_LIB)
cd doc && cd $(INSTALL_MAN) && $(RM) $(TO_MAN)
local:
$(MAKE) install INSTALL_TOP=../install
none:
@echo "Please do 'make PLATFORM' where PLATFORM is one of these:"
@echo " $(PLATS)"
@echo "See doc/readme.html for complete instructions."
# make may get confused with test/ and install/
dummy:
# echo config parameters
echo:
@cd src && $(MAKE) -s echo
@echo "PLAT= $(PLAT)"
@echo "V= $V"
@echo "R= $R"
@echo "TO_BIN= $(TO_BIN)"
@echo "TO_INC= $(TO_INC)"
@echo "TO_LIB= $(TO_LIB)"
@echo "TO_MAN= $(TO_MAN)"
@echo "INSTALL_TOP= $(INSTALL_TOP)"
@echo "INSTALL_BIN= $(INSTALL_BIN)"
@echo "INSTALL_INC= $(INSTALL_INC)"
@echo "INSTALL_LIB= $(INSTALL_LIB)"
@echo "INSTALL_MAN= $(INSTALL_MAN)"
@echo "INSTALL_LMOD= $(INSTALL_LMOD)"
@echo "INSTALL_CMOD= $(INSTALL_CMOD)"
@echo "INSTALL_EXEC= $(INSTALL_EXEC)"
@echo "INSTALL_DATA= $(INSTALL_DATA)"
# echo pkg-config data
pc:
@echo "version=$R"
@echo "prefix=$(INSTALL_TOP)"
@echo "libdir=$(INSTALL_LIB)"
@echo "includedir=$(INSTALL_INC)"
# list targets that do not create files (but not all makes understand .PHONY)
.PHONY: all $(PLATS) clean test install local none dummy echo pecho lecho
# (end of Makefile)

6
README Normal file
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This is Lua 5.3.0, released on 06 Jan 2015.
For installation instructions, license details, and
further information about Lua, see doc/readme.html.

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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<HTML>
<HEAD>
<TITLE>Lua 5.3 Reference Manual - contents</TITLE>
<LINK REL="stylesheet" TYPE="text/css" HREF="lua.css">
<META HTTP-EQUIV="content-type" CONTENT="text/html; charset=iso-8859-1">
<STYLE TYPE="text/css">
ul {
list-style-type: none ;
list-style-position: outside ;
}
</STYLE>
</HEAD>
<BODY>
<HR>
<H1>
<A HREF="http://www.lua.org/"><IMG SRC="logo.gif" ALT="" BORDER=0></A>
Lua 5.3 Reference Manual
</H1>
<P>
The reference manual is the official definition of the Lua language.
For a complete introduction to Lua programming, see the book
<A HREF="http://www.lua.org/pil/">Programming in Lua</A>.
<P>
<A HREF="manual.html">start</A>
&middot;
<A HREF="#contents">contents</A>
&middot;
<A HREF="#index">index</A>
<HR>
<SMALL>
Copyright &copy; 2015 Lua.org, PUC-Rio.
Freely available under the terms of the
<A HREF="http://www.lua.org/license.html">Lua license</A>.
</SMALL>
<H2><A NAME="contents">Contents</A></H2>
<UL style="padding: 0">
<LI><A HREF="manual.html">1 &ndash; Introduction</A>
<P>
<LI><A HREF="manual.html#2">2 &ndash; Basic Concepts</A>
<UL>
<LI><A HREF="manual.html#2.1">2.1 &ndash; Values and Types</A>
<LI><A HREF="manual.html#2.2">2.2 &ndash; Environments and the Global Environment</A>
<LI><A HREF="manual.html#2.3">2.3 &ndash; Error Handling</A>
<LI><A HREF="manual.html#2.4">2.4 &ndash; Metatables and Metamethods</A>
<LI><A HREF="manual.html#2.5">2.5 &ndash; Garbage Collection</A>
<UL>
<LI><A HREF="manual.html#2.5.1">2.5.1 &ndash; Garbage-Collection Metamethods</A>
<LI><A HREF="manual.html#2.5.2">2.5.2 &ndash; Weak Tables</A>
</UL>
<LI><A HREF="manual.html#2.6">2.6 &ndash; Coroutines</A>
</UL>
<P>
<LI><A HREF="manual.html#3">3 &ndash; The Language</A>
<UL>
<LI><A HREF="manual.html#3.1">3.1 &ndash; Lexical Conventions</A>
<LI><A HREF="manual.html#3.2">3.2 &ndash; Variables</A>
<LI><A HREF="manual.html#3.3">3.3 &ndash; Statements</A>
<UL>
<LI><A HREF="manual.html#3.3.1">3.3.1 &ndash; Blocks</A>
<LI><A HREF="manual.html#3.3.2">3.3.2 &ndash; Chunks</A>
<LI><A HREF="manual.html#3.3.3">3.3.3 &ndash; Assignment</A>
<LI><A HREF="manual.html#3.3.4">3.3.4 &ndash; Control Structures</A>
<LI><A HREF="manual.html#3.3.5">3.3.5 &ndash; For Statement</A>
<LI><A HREF="manual.html#3.3.6">3.3.6 &ndash; Function Calls as Statements</A>
<LI><A HREF="manual.html#3.3.7">3.3.7 &ndash; Local Declarations</A>
</UL>
<LI><A HREF="manual.html#3.4">3.4 &ndash; Expressions</A>
<UL>
<LI><A HREF="manual.html#3.4.1">3.4.1 &ndash; Arithmetic Operators</A>
<LI><A HREF="manual.html#3.4.2">3.4.2 &ndash; Bitwise Operators</A>
<LI><A HREF="manual.html#3.4.3">3.4.3 &ndash; Coercions and Conversions</A>
<LI><A HREF="manual.html#3.4.4">3.4.4 &ndash; Relational Operators</A>
<LI><A HREF="manual.html#3.4.5">3.4.5 &ndash; Logical Operators</A>
<LI><A HREF="manual.html#3.4.6">3.4.6 &ndash; Concatenation</A>
<LI><A HREF="manual.html#3.4.7">3.4.7 &ndash; The Length Operator</A>
<LI><A HREF="manual.html#3.4.8">3.4.8 &ndash; Precedence</A>
<LI><A HREF="manual.html#3.4.9">3.4.9 &ndash; Table Constructors</A>
<LI><A HREF="manual.html#3.4.10">3.4.10 &ndash; Function Calls</A>
<LI><A HREF="manual.html#3.4.11">3.4.11 &ndash; Function Definitions</A>
</UL>
<LI><A HREF="manual.html#3.5">3.5 &ndash; Visibility Rules</A>
</UL>
<P>
<LI><A HREF="manual.html#4">4 &ndash; The Application Program Interface</A>
<UL>
<LI><A HREF="manual.html#4.1">4.1 &ndash; The Stack</A>
<LI><A HREF="manual.html#4.2">4.2 &ndash; Stack Size</A>
<LI><A HREF="manual.html#4.3">4.3 &ndash; Valid and Acceptable Indices</A>
<LI><A HREF="manual.html#4.4">4.4 &ndash; C Closures</A>
<LI><A HREF="manual.html#4.5">4.5 &ndash; Registry</A>
<LI><A HREF="manual.html#4.6">4.6 &ndash; Error Handling in C</A>
<LI><A HREF="manual.html#4.7">4.7 &ndash; Handling Yields in C</A>
<LI><A HREF="manual.html#4.8">4.8 &ndash; Functions and Types</A>
<LI><A HREF="manual.html#4.9">4.9 &ndash; The Debug Interface</A>
</UL>
<P>
<LI><A HREF="manual.html#5">5 &ndash; The Auxiliary Library</A>
<UL>
<LI><A HREF="manual.html#5.1">5.1 &ndash; Functions and Types</A>
</UL>
<P>
<LI><A HREF="manual.html#6">6 &ndash; Standard Libraries</A>
<UL>
<LI><A HREF="manual.html#6.1">6.1 &ndash; Basic Functions</A>
<LI><A HREF="manual.html#6.2">6.2 &ndash; Coroutine Manipulation</A>
<LI><A HREF="manual.html#6.3">6.3 &ndash; Modules</A>
<LI><A HREF="manual.html#6.4">6.4 &ndash; String Manipulation</A>
<UL>
<LI><A HREF="manual.html#6.4.1">6.4.1 &ndash; Patterns</A>
<LI><A HREF="manual.html#6.4.2">6.4.2 &ndash; Format Strings for Pack and Unpack</A>
</UL>
<LI><A HREF="manual.html#6.5">6.5 &ndash; UTF-8 Support</A>
<LI><A HREF="manual.html#6.6">6.6 &ndash; Table Manipulation</A>
<LI><A HREF="manual.html#6.7">6.7 &ndash; Mathematical Functions</A>
<LI><A HREF="manual.html#6.8">6.8 &ndash; Input and Output Facilities</A>
<LI><A HREF="manual.html#6.9">6.9 &ndash; Operating System Facilities</A>
<LI><A HREF="manual.html#6.10">6.10 &ndash; The Debug Library</A>
</UL>
<P>
<LI><A HREF="manual.html#7">7 &ndash; Lua Standalone</A>
<P>
<LI><A HREF="manual.html#8">8 &ndash; Incompatibilities with the Previous Version</A>
<UL>
<LI><A HREF="manual.html#8.1">8.1 &ndash; Changes in the Language</A>
<LI><A HREF="manual.html#8.2">8.2 &ndash; Changes in the Libraries</A>
<LI><A HREF="manual.html#8.3">8.3 &ndash; Changes in the API</A>
</UL>
<P>
<LI><A HREF="manual.html#9">9 &ndash; The Complete Syntax of Lua</A>
</UL>
<H2><A NAME="index">Index</A></H2>
<TABLE WIDTH="100%">
<TR VALIGN="top">
<TD>
<H3><A NAME="functions">Lua functions</A></H3>
<P>
<A HREF="manual.html#6.1">basic</A><BR>
<A HREF="manual.html#pdf-_G">_G</A><BR>
<A HREF="manual.html#pdf-_VERSION">_VERSION</A><BR>
<A HREF="manual.html#pdf-assert">assert</A><BR>
<A HREF="manual.html#pdf-collectgarbage">collectgarbage</A><BR>
<A HREF="manual.html#pdf-dofile">dofile</A><BR>
<A HREF="manual.html#pdf-error">error</A><BR>
<A HREF="manual.html#pdf-getmetatable">getmetatable</A><BR>
<A HREF="manual.html#pdf-ipairs">ipairs</A><BR>
<A HREF="manual.html#pdf-load">load</A><BR>
<A HREF="manual.html#pdf-loadfile">loadfile</A><BR>
<A HREF="manual.html#pdf-next">next</A><BR>
<A HREF="manual.html#pdf-pairs">pairs</A><BR>
<A HREF="manual.html#pdf-pcall">pcall</A><BR>
<A HREF="manual.html#pdf-print">print</A><BR>
<A HREF="manual.html#pdf-rawequal">rawequal</A><BR>
<A HREF="manual.html#pdf-rawget">rawget</A><BR>
<A HREF="manual.html#pdf-rawlen">rawlen</A><BR>
<A HREF="manual.html#pdf-rawset">rawset</A><BR>
<A HREF="manual.html#pdf-require">require</A><BR>
<A HREF="manual.html#pdf-select">select</A><BR>
<A HREF="manual.html#pdf-setmetatable">setmetatable</A><BR>
<A HREF="manual.html#pdf-tonumber">tonumber</A><BR>
<A HREF="manual.html#pdf-tostring">tostring</A><BR>
<A HREF="manual.html#pdf-type">type</A><BR>
<A HREF="manual.html#pdf-xpcall">xpcall</A><BR>
<P>
<A HREF="manual.html#6.2">coroutine</A><BR>
<A HREF="manual.html#pdf-coroutine.create">coroutine.create</A><BR>
<A HREF="manual.html#pdf-coroutine.isyieldable">coroutine.isyieldable</A><BR>
<A HREF="manual.html#pdf-coroutine.resume">coroutine.resume</A><BR>
<A HREF="manual.html#pdf-coroutine.running">coroutine.running</A><BR>
<A HREF="manual.html#pdf-coroutine.status">coroutine.status</A><BR>
<A HREF="manual.html#pdf-coroutine.wrap">coroutine.wrap</A><BR>
<A HREF="manual.html#pdf-coroutine.yield">coroutine.yield</A><BR>
<P>
<A HREF="manual.html#6.10">debug</A><BR>
<A HREF="manual.html#pdf-debug.debug">debug.debug</A><BR>
<A HREF="manual.html#pdf-debug.gethook">debug.gethook</A><BR>
<A HREF="manual.html#pdf-debug.getinfo">debug.getinfo</A><BR>
<A HREF="manual.html#pdf-debug.getlocal">debug.getlocal</A><BR>
<A HREF="manual.html#pdf-debug.getmetatable">debug.getmetatable</A><BR>
<A HREF="manual.html#pdf-debug.getregistry">debug.getregistry</A><BR>
<A HREF="manual.html#pdf-debug.getupvalue">debug.getupvalue</A><BR>
<A HREF="manual.html#pdf-debug.getuservalue">debug.getuservalue</A><BR>
<A HREF="manual.html#pdf-debug.sethook">debug.sethook</A><BR>
<A HREF="manual.html#pdf-debug.setlocal">debug.setlocal</A><BR>
<A HREF="manual.html#pdf-debug.setmetatable">debug.setmetatable</A><BR>
<A HREF="manual.html#pdf-debug.setupvalue">debug.setupvalue</A><BR>
<A HREF="manual.html#pdf-debug.setuservalue">debug.setuservalue</A><BR>
<A HREF="manual.html#pdf-debug.traceback">debug.traceback</A><BR>
<A HREF="manual.html#pdf-debug.upvalueid">debug.upvalueid</A><BR>
<A HREF="manual.html#pdf-debug.upvaluejoin">debug.upvaluejoin</A><BR>
<P>
<A HREF="manual.html#6.8">io</A><BR>
<A HREF="manual.html#pdf-io.close">io.close</A><BR>
<A HREF="manual.html#pdf-io.flush">io.flush</A><BR>
<A HREF="manual.html#pdf-io.input">io.input</A><BR>
<A HREF="manual.html#pdf-io.lines">io.lines</A><BR>
<A HREF="manual.html#pdf-io.open">io.open</A><BR>
<A HREF="manual.html#pdf-io.output">io.output</A><BR>
<A HREF="manual.html#pdf-io.popen">io.popen</A><BR>
<A HREF="manual.html#pdf-io.read">io.read</A><BR>
<A HREF="manual.html#pdf-io.stderr">io.stderr</A><BR>
<A HREF="manual.html#pdf-io.stdin">io.stdin</A><BR>
<A HREF="manual.html#pdf-io.stdout">io.stdout</A><BR>
<A HREF="manual.html#pdf-io.tmpfile">io.tmpfile</A><BR>
<A HREF="manual.html#pdf-io.type">io.type</A><BR>
<A HREF="manual.html#pdf-io.write">io.write</A><BR>
<A HREF="manual.html#pdf-file:close">file:close</A><BR>
<A HREF="manual.html#pdf-file:flush">file:flush</A><BR>
<A HREF="manual.html#pdf-file:lines">file:lines</A><BR>
<A HREF="manual.html#pdf-file:read">file:read</A><BR>
<A HREF="manual.html#pdf-file:seek">file:seek</A><BR>
<A HREF="manual.html#pdf-file:setvbuf">file:setvbuf</A><BR>
<A HREF="manual.html#pdf-file:write">file:write</A><BR>
</TD>
<TD>
<H3>&nbsp;</H3>
<P>
<A HREF="manual.html#6.7">math</A><BR>
<A HREF="manual.html#pdf-math.abs">math.abs</A><BR>
<A HREF="manual.html#pdf-math.acos">math.acos</A><BR>
<A HREF="manual.html#pdf-math.asin">math.asin</A><BR>
<A HREF="manual.html#pdf-math.atan">math.atan</A><BR>
<A HREF="manual.html#pdf-math.ceil">math.ceil</A><BR>
<A HREF="manual.html#pdf-math.cos">math.cos</A><BR>
<A HREF="manual.html#pdf-math.deg">math.deg</A><BR>
<A HREF="manual.html#pdf-math.exp">math.exp</A><BR>
<A HREF="manual.html#pdf-math.floor">math.floor</A><BR>
<A HREF="manual.html#pdf-math.fmod">math.fmod</A><BR>
<A HREF="manual.html#pdf-math.huge">math.huge</A><BR>
<A HREF="manual.html#pdf-math.log">math.log</A><BR>
<A HREF="manual.html#pdf-math.max">math.max</A><BR>
<A HREF="manual.html#pdf-math.maxinteger">math.maxinteger</A><BR>
<A HREF="manual.html#pdf-math.min">math.min</A><BR>
<A HREF="manual.html#pdf-math.mininteger">math.mininteger</A><BR>
<A HREF="manual.html#pdf-math.modf">math.modf</A><BR>
<A HREF="manual.html#pdf-math.pi">math.pi</A><BR>
<A HREF="manual.html#pdf-math.rad">math.rad</A><BR>
<A HREF="manual.html#pdf-math.random">math.random</A><BR>
<A HREF="manual.html#pdf-math.randomseed">math.randomseed</A><BR>
<A HREF="manual.html#pdf-math.sin">math.sin</A><BR>
<A HREF="manual.html#pdf-math.sqrt">math.sqrt</A><BR>
<A HREF="manual.html#pdf-math.tan">math.tan</A><BR>
<A HREF="manual.html#pdf-math.tointeger">math.tointeger</A><BR>
<A HREF="manual.html#pdf-math.type">math.type</A><BR>
<A HREF="manual.html#pdf-math.ult">math.ult</A><BR>
<P>
<A HREF="manual.html#6.9">os</A><BR>
<A HREF="manual.html#pdf-os.clock">os.clock</A><BR>
<A HREF="manual.html#pdf-os.date">os.date</A><BR>
<A HREF="manual.html#pdf-os.difftime">os.difftime</A><BR>
<A HREF="manual.html#pdf-os.execute">os.execute</A><BR>
<A HREF="manual.html#pdf-os.exit">os.exit</A><BR>
<A HREF="manual.html#pdf-os.getenv">os.getenv</A><BR>
<A HREF="manual.html#pdf-os.remove">os.remove</A><BR>
<A HREF="manual.html#pdf-os.rename">os.rename</A><BR>
<A HREF="manual.html#pdf-os.setlocale">os.setlocale</A><BR>
<A HREF="manual.html#pdf-os.time">os.time</A><BR>
<A HREF="manual.html#pdf-os.tmpname">os.tmpname</A><BR>
<P>
<A HREF="manual.html#6.3">package</A><BR>
<A HREF="manual.html#pdf-package.config">package.config</A><BR>
<A HREF="manual.html#pdf-package.cpath">package.cpath</A><BR>
<A HREF="manual.html#pdf-package.loaded">package.loaded</A><BR>
<A HREF="manual.html#pdf-package.loadlib">package.loadlib</A><BR>
<A HREF="manual.html#pdf-package.path">package.path</A><BR>
<A HREF="manual.html#pdf-package.preload">package.preload</A><BR>
<A HREF="manual.html#pdf-package.searchers">package.searchers</A><BR>
<A HREF="manual.html#pdf-package.searchpath">package.searchpath</A><BR>
<P>
<A HREF="manual.html#6.4">string</A><BR>
<A HREF="manual.html#pdf-string.byte">string.byte</A><BR>
<A HREF="manual.html#pdf-string.char">string.char</A><BR>
<A HREF="manual.html#pdf-string.dump">string.dump</A><BR>
<A HREF="manual.html#pdf-string.find">string.find</A><BR>
<A HREF="manual.html#pdf-string.format">string.format</A><BR>
<A HREF="manual.html#pdf-string.gmatch">string.gmatch</A><BR>
<A HREF="manual.html#pdf-string.gsub">string.gsub</A><BR>
<A HREF="manual.html#pdf-string.len">string.len</A><BR>
<A HREF="manual.html#pdf-string.lower">string.lower</A><BR>
<A HREF="manual.html#pdf-string.match">string.match</A><BR>
<A HREF="manual.html#pdf-string.pack">string.pack</A><BR>
<A HREF="manual.html#pdf-string.packsize">string.packsize</A><BR>
<A HREF="manual.html#pdf-string.rep">string.rep</A><BR>
<A HREF="manual.html#pdf-string.reverse">string.reverse</A><BR>
<A HREF="manual.html#pdf-string.sub">string.sub</A><BR>
<A HREF="manual.html#pdf-string.unpack">string.unpack</A><BR>
<A HREF="manual.html#pdf-string.upper">string.upper</A><BR>
<P>
<A HREF="manual.html#6.6">table</A><BR>
<A HREF="manual.html#pdf-table.concat">table.concat</A><BR>
<A HREF="manual.html#pdf-table.insert">table.insert</A><BR>
<A HREF="manual.html#pdf-table.move">table.move</A><BR>
<A HREF="manual.html#pdf-table.pack">table.pack</A><BR>
<A HREF="manual.html#pdf-table.remove">table.remove</A><BR>
<A HREF="manual.html#pdf-table.sort">table.sort</A><BR>
<A HREF="manual.html#pdf-table.unpack">table.unpack</A><BR>
<P>
<A HREF="manual.html#6.5">utf8</A><BR>
<A HREF="manual.html#pdf-utf8.char">utf8.char</A><BR>
<A HREF="manual.html#pdf-utf8.charpattern">utf8.charpattern</A><BR>
<A HREF="manual.html#pdf-utf8.codepoint">utf8.codepoint</A><BR>
<A HREF="manual.html#pdf-utf8.codes">utf8.codes</A><BR>
<A HREF="manual.html#pdf-utf8.len">utf8.len</A><BR>
<A HREF="manual.html#pdf-utf8.offset">utf8.offset</A><BR>
<H3><A NAME="env">environment<BR>variables</A></H3>
<A HREF="manual.html#pdf-LUA_CPATH">LUA_CPATH</A><BR>
<A HREF="manual.html#pdf-LUA_CPATH_5_3">LUA_CPATH_5_3</A><BR>
<A HREF="manual.html#pdf-LUA_INIT">LUA_INIT</A><BR>
<A HREF="manual.html#pdf-LUA_INIT_5_3">LUA_INIT_5_3</A><BR>
<A HREF="manual.html#pdf-LUA_PATH">LUA_PATH</A><BR>
<A HREF="manual.html#pdf-LUA_PATH_5_3">LUA_PATH_5_3</A><BR>
</TD>
<TD>
<H3><A NAME="api">C API</A></H3>
<P>
<A HREF="manual.html#lua_Alloc">lua_Alloc</A><BR>
<A HREF="manual.html#lua_CFunction">lua_CFunction</A><BR>
<A HREF="manual.html#lua_Debug">lua_Debug</A><BR>
<A HREF="manual.html#lua_Hook">lua_Hook</A><BR>
<A HREF="manual.html#lua_Integer">lua_Integer</A><BR>
<A HREF="manual.html#lua_KContext">lua_KContext</A><BR>
<A HREF="manual.html#lua_KFunction">lua_KFunction</A><BR>
<A HREF="manual.html#lua_Number">lua_Number</A><BR>
<A HREF="manual.html#lua_Reader">lua_Reader</A><BR>
<A HREF="manual.html#lua_State">lua_State</A><BR>
<A HREF="manual.html#lua_Unsigned">lua_Unsigned</A><BR>
<A HREF="manual.html#lua_Writer">lua_Writer</A><BR>
<P>
<A HREF="manual.html#lua_absindex">lua_absindex</A><BR>
<A HREF="manual.html#lua_arith">lua_arith</A><BR>
<A HREF="manual.html#lua_atpanic">lua_atpanic</A><BR>
<A HREF="manual.html#lua_call">lua_call</A><BR>
<A HREF="manual.html#lua_callk">lua_callk</A><BR>
<A HREF="manual.html#lua_checkstack">lua_checkstack</A><BR>
<A HREF="manual.html#lua_close">lua_close</A><BR>
<A HREF="manual.html#lua_compare">lua_compare</A><BR>
<A HREF="manual.html#lua_concat">lua_concat</A><BR>
<A HREF="manual.html#lua_copy">lua_copy</A><BR>
<A HREF="manual.html#lua_createtable">lua_createtable</A><BR>
<A HREF="manual.html#lua_dump">lua_dump</A><BR>
<A HREF="manual.html#lua_error">lua_error</A><BR>
<A HREF="manual.html#lua_gc">lua_gc</A><BR>
<A HREF="manual.html#lua_getallocf">lua_getallocf</A><BR>
<A HREF="manual.html#lua_getextraspace">lua_getextraspace</A><BR>
<A HREF="manual.html#lua_getfield">lua_getfield</A><BR>
<A HREF="manual.html#lua_getglobal">lua_getglobal</A><BR>
<A HREF="manual.html#lua_gethook">lua_gethook</A><BR>
<A HREF="manual.html#lua_gethookcount">lua_gethookcount</A><BR>
<A HREF="manual.html#lua_gethookmask">lua_gethookmask</A><BR>
<A HREF="manual.html#lua_geti">lua_geti</A><BR>
<A HREF="manual.html#lua_getinfo">lua_getinfo</A><BR>
<A HREF="manual.html#lua_getlocal">lua_getlocal</A><BR>
<A HREF="manual.html#lua_getmetatable">lua_getmetatable</A><BR>
<A HREF="manual.html#lua_getstack">lua_getstack</A><BR>
<A HREF="manual.html#lua_gettable">lua_gettable</A><BR>
<A HREF="manual.html#lua_gettop">lua_gettop</A><BR>
<A HREF="manual.html#lua_getupvalue">lua_getupvalue</A><BR>
<A HREF="manual.html#lua_getuservalue">lua_getuservalue</A><BR>
<A HREF="manual.html#lua_insert">lua_insert</A><BR>
<A HREF="manual.html#lua_isboolean">lua_isboolean</A><BR>
<A HREF="manual.html#lua_iscfunction">lua_iscfunction</A><BR>
<A HREF="manual.html#lua_isfunction">lua_isfunction</A><BR>
<A HREF="manual.html#lua_isinteger">lua_isinteger</A><BR>
<A HREF="manual.html#lua_islightuserdata">lua_islightuserdata</A><BR>
<A HREF="manual.html#lua_isnil">lua_isnil</A><BR>
<A HREF="manual.html#lua_isnone">lua_isnone</A><BR>
<A HREF="manual.html#lua_isnoneornil">lua_isnoneornil</A><BR>
<A HREF="manual.html#lua_isnumber">lua_isnumber</A><BR>
<A HREF="manual.html#lua_isstring">lua_isstring</A><BR>
<A HREF="manual.html#lua_istable">lua_istable</A><BR>
<A HREF="manual.html#lua_isthread">lua_isthread</A><BR>
<A HREF="manual.html#lua_isuserdata">lua_isuserdata</A><BR>
<A HREF="manual.html#lua_isyieldable">lua_isyieldable</A><BR>
<A HREF="manual.html#lua_len">lua_len</A><BR>
<A HREF="manual.html#lua_load">lua_load</A><BR>
<A HREF="manual.html#lua_newstate">lua_newstate</A><BR>
<A HREF="manual.html#lua_newtable">lua_newtable</A><BR>
<A HREF="manual.html#lua_newthread">lua_newthread</A><BR>
<A HREF="manual.html#lua_newuserdata">lua_newuserdata</A><BR>
<A HREF="manual.html#lua_next">lua_next</A><BR>
<A HREF="manual.html#lua_numbertointeger">lua_numbertointeger</A><BR>
<A HREF="manual.html#lua_pcall">lua_pcall</A><BR>
<A HREF="manual.html#lua_pcallk">lua_pcallk</A><BR>
<A HREF="manual.html#lua_pop">lua_pop</A><BR>
<A HREF="manual.html#lua_pushboolean">lua_pushboolean</A><BR>
<A HREF="manual.html#lua_pushcclosure">lua_pushcclosure</A><BR>
<A HREF="manual.html#lua_pushcfunction">lua_pushcfunction</A><BR>
<A HREF="manual.html#lua_pushfstring">lua_pushfstring</A><BR>
<A HREF="manual.html#lua_pushglobaltable">lua_pushglobaltable</A><BR>
<A HREF="manual.html#lua_pushinteger">lua_pushinteger</A><BR>
<A HREF="manual.html#lua_pushlightuserdata">lua_pushlightuserdata</A><BR>
<A HREF="manual.html#lua_pushliteral">lua_pushliteral</A><BR>
<A HREF="manual.html#lua_pushlstring">lua_pushlstring</A><BR>
<A HREF="manual.html#lua_pushnil">lua_pushnil</A><BR>
<A HREF="manual.html#lua_pushnumber">lua_pushnumber</A><BR>
<A HREF="manual.html#lua_pushstring">lua_pushstring</A><BR>
<A HREF="manual.html#lua_pushthread">lua_pushthread</A><BR>
<A HREF="manual.html#lua_pushvalue">lua_pushvalue</A><BR>
<A HREF="manual.html#lua_pushvfstring">lua_pushvfstring</A><BR>
<A HREF="manual.html#lua_rawequal">lua_rawequal</A><BR>
<A HREF="manual.html#lua_rawget">lua_rawget</A><BR>
<A HREF="manual.html#lua_rawgeti">lua_rawgeti</A><BR>
<A HREF="manual.html#lua_rawgetp">lua_rawgetp</A><BR>
<A HREF="manual.html#lua_rawlen">lua_rawlen</A><BR>
<A HREF="manual.html#lua_rawset">lua_rawset</A><BR>
<A HREF="manual.html#lua_rawseti">lua_rawseti</A><BR>
<A HREF="manual.html#lua_rawsetp">lua_rawsetp</A><BR>
<A HREF="manual.html#lua_register">lua_register</A><BR>
<A HREF="manual.html#lua_remove">lua_remove</A><BR>
<A HREF="manual.html#lua_replace">lua_replace</A><BR>
<A HREF="manual.html#lua_resume">lua_resume</A><BR>
<A HREF="manual.html#lua_rotate">lua_rotate</A><BR>
<A HREF="manual.html#lua_setallocf">lua_setallocf</A><BR>
<A HREF="manual.html#lua_setfield">lua_setfield</A><BR>
<A HREF="manual.html#lua_setglobal">lua_setglobal</A><BR>
<A HREF="manual.html#lua_sethook">lua_sethook</A><BR>
<A HREF="manual.html#lua_seti">lua_seti</A><BR>
<A HREF="manual.html#lua_setlocal">lua_setlocal</A><BR>
<A HREF="manual.html#lua_setmetatable">lua_setmetatable</A><BR>
<A HREF="manual.html#lua_settable">lua_settable</A><BR>
<A HREF="manual.html#lua_settop">lua_settop</A><BR>
<A HREF="manual.html#lua_setupvalue">lua_setupvalue</A><BR>
<A HREF="manual.html#lua_setuservalue">lua_setuservalue</A><BR>
<A HREF="manual.html#lua_status">lua_status</A><BR>
<A HREF="manual.html#lua_stringtonumber">lua_stringtonumber</A><BR>
<A HREF="manual.html#lua_toboolean">lua_toboolean</A><BR>
<A HREF="manual.html#lua_tocfunction">lua_tocfunction</A><BR>
<A HREF="manual.html#lua_tointeger">lua_tointeger</A><BR>
<A HREF="manual.html#lua_tointegerx">lua_tointegerx</A><BR>
<A HREF="manual.html#lua_tolstring">lua_tolstring</A><BR>
<A HREF="manual.html#lua_tonumber">lua_tonumber</A><BR>
<A HREF="manual.html#lua_tonumberx">lua_tonumberx</A><BR>
<A HREF="manual.html#lua_topointer">lua_topointer</A><BR>
<A HREF="manual.html#lua_tostring">lua_tostring</A><BR>
<A HREF="manual.html#lua_tothread">lua_tothread</A><BR>
<A HREF="manual.html#lua_touserdata">lua_touserdata</A><BR>
<A HREF="manual.html#lua_type">lua_type</A><BR>
<A HREF="manual.html#lua_typename">lua_typename</A><BR>
<A HREF="manual.html#lua_upvalueid">lua_upvalueid</A><BR>
<A HREF="manual.html#lua_upvalueindex">lua_upvalueindex</A><BR>
<A HREF="manual.html#lua_upvaluejoin">lua_upvaluejoin</A><BR>
<A HREF="manual.html#lua_version">lua_version</A><BR>
<A HREF="manual.html#lua_xmove">lua_xmove</A><BR>
<A HREF="manual.html#lua_yield">lua_yield</A><BR>
<A HREF="manual.html#lua_yieldk">lua_yieldk</A><BR>
</TD>
<TD>
<H3><A NAME="auxlib">auxiliary library</A></H3>
<P>
<A HREF="manual.html#luaL_Buffer">luaL_Buffer</A><BR>
<A HREF="manual.html#luaL_Reg">luaL_Reg</A><BR>
<A HREF="manual.html#luaL_Stream">luaL_Stream</A><BR>
<P>
<A HREF="manual.html#luaL_addchar">luaL_addchar</A><BR>
<A HREF="manual.html#luaL_addlstring">luaL_addlstring</A><BR>
<A HREF="manual.html#luaL_addsize">luaL_addsize</A><BR>
<A HREF="manual.html#luaL_addstring">luaL_addstring</A><BR>
<A HREF="manual.html#luaL_addvalue">luaL_addvalue</A><BR>
<A HREF="manual.html#luaL_argcheck">luaL_argcheck</A><BR>
<A HREF="manual.html#luaL_argerror">luaL_argerror</A><BR>
<A HREF="manual.html#luaL_buffinit">luaL_buffinit</A><BR>
<A HREF="manual.html#luaL_buffinitsize">luaL_buffinitsize</A><BR>
<A HREF="manual.html#luaL_callmeta">luaL_callmeta</A><BR>
<A HREF="manual.html#luaL_checkany">luaL_checkany</A><BR>
<A HREF="manual.html#luaL_checkinteger">luaL_checkinteger</A><BR>
<A HREF="manual.html#luaL_checklstring">luaL_checklstring</A><BR>
<A HREF="manual.html#luaL_checknumber">luaL_checknumber</A><BR>
<A HREF="manual.html#luaL_checkoption">luaL_checkoption</A><BR>
<A HREF="manual.html#luaL_checkstack">luaL_checkstack</A><BR>
<A HREF="manual.html#luaL_checkstring">luaL_checkstring</A><BR>
<A HREF="manual.html#luaL_checktype">luaL_checktype</A><BR>
<A HREF="manual.html#luaL_checkudata">luaL_checkudata</A><BR>
<A HREF="manual.html#luaL_checkversion">luaL_checkversion</A><BR>
<A HREF="manual.html#luaL_dofile">luaL_dofile</A><BR>
<A HREF="manual.html#luaL_dostring">luaL_dostring</A><BR>
<A HREF="manual.html#luaL_error">luaL_error</A><BR>
<A HREF="manual.html#luaL_execresult">luaL_execresult</A><BR>
<A HREF="manual.html#luaL_fileresult">luaL_fileresult</A><BR>
<A HREF="manual.html#luaL_getmetafield">luaL_getmetafield</A><BR>
<A HREF="manual.html#luaL_getmetatable">luaL_getmetatable</A><BR>
<A HREF="manual.html#luaL_getsubtable">luaL_getsubtable</A><BR>
<A HREF="manual.html#luaL_gsub">luaL_gsub</A><BR>
<A HREF="manual.html#luaL_len">luaL_len</A><BR>
<A HREF="manual.html#luaL_loadbuffer">luaL_loadbuffer</A><BR>
<A HREF="manual.html#luaL_loadbufferx">luaL_loadbufferx</A><BR>
<A HREF="manual.html#luaL_loadfile">luaL_loadfile</A><BR>
<A HREF="manual.html#luaL_loadfilex">luaL_loadfilex</A><BR>
<A HREF="manual.html#luaL_loadstring">luaL_loadstring</A><BR>
<A HREF="manual.html#luaL_newlib">luaL_newlib</A><BR>
<A HREF="manual.html#luaL_newlibtable">luaL_newlibtable</A><BR>
<A HREF="manual.html#luaL_newmetatable">luaL_newmetatable</A><BR>
<A HREF="manual.html#luaL_newstate">luaL_newstate</A><BR>
<A HREF="manual.html#luaL_openlibs">luaL_openlibs</A><BR>
<A HREF="manual.html#luaL_optinteger">luaL_optinteger</A><BR>
<A HREF="manual.html#luaL_optlstring">luaL_optlstring</A><BR>
<A HREF="manual.html#luaL_optnumber">luaL_optnumber</A><BR>
<A HREF="manual.html#luaL_optstring">luaL_optstring</A><BR>
<A HREF="manual.html#luaL_prepbuffer">luaL_prepbuffer</A><BR>
<A HREF="manual.html#luaL_prepbuffsize">luaL_prepbuffsize</A><BR>
<A HREF="manual.html#luaL_pushresult">luaL_pushresult</A><BR>
<A HREF="manual.html#luaL_pushresultsize">luaL_pushresultsize</A><BR>
<A HREF="manual.html#luaL_ref">luaL_ref</A><BR>
<A HREF="manual.html#luaL_requiref">luaL_requiref</A><BR>
<A HREF="manual.html#luaL_setfuncs">luaL_setfuncs</A><BR>
<A HREF="manual.html#luaL_setmetatable">luaL_setmetatable</A><BR>
<A HREF="manual.html#luaL_testudata">luaL_testudata</A><BR>
<A HREF="manual.html#luaL_tolstring">luaL_tolstring</A><BR>
<A HREF="manual.html#luaL_traceback">luaL_traceback</A><BR>
<A HREF="manual.html#luaL_typename">luaL_typename</A><BR>
<A HREF="manual.html#luaL_unref">luaL_unref</A><BR>
<A HREF="manual.html#luaL_where">luaL_where</A><BR>
<H3><A NAME="library">standard library</A></H3>
<P>
<A HREF="manual.html#pdf-luaopen_base">luaopen_base</A><BR>
<A HREF="manual.html#pdf-luaopen_coroutine">luaopen_coroutine</A><BR>
<A HREF="manual.html#pdf-luaopen_debug">luaopen_debug</A><BR>
<A HREF="manual.html#pdf-luaopen_io">luaopen_io</A><BR>
<A HREF="manual.html#pdf-luaopen_math">luaopen_math</A><BR>
<A HREF="manual.html#pdf-luaopen_os">luaopen_os</A><BR>
<A HREF="manual.html#pdf-luaopen_package">luaopen_package</A><BR>
<A HREF="manual.html#pdf-luaopen_string">luaopen_string</A><BR>
<A HREF="manual.html#pdf-luaopen_table">luaopen_table</A><BR>
<A HREF="manual.html#pdf-luaopen_utf8">luaopen_utf8</A><BR>
<H3><A NAME="constants">constants</A></H3>
<A HREF="manual.html#pdf-LUA_ERRERR">LUA_ERRERR</A><BR>
<A HREF="manual.html#pdf-LUA_ERRFILE">LUA_ERRFILE</A><BR>
<A HREF="manual.html#pdf-LUA_ERRGCMM">LUA_ERRGCMM</A><BR>
<A HREF="manual.html#pdf-LUA_ERRMEM">LUA_ERRMEM</A><BR>
<A HREF="manual.html#pdf-LUA_ERRRUN">LUA_ERRRUN</A><BR>
<A HREF="manual.html#pdf-LUA_ERRSYNTAX">LUA_ERRSYNTAX</A><BR>
<A HREF="manual.html#pdf-LUA_HOOKCALL">LUA_HOOKCALL</A><BR>
<A HREF="manual.html#pdf-LUA_HOOKCOUNT">LUA_HOOKCOUNT</A><BR>
<A HREF="manual.html#pdf-LUA_HOOKLINE">LUA_HOOKLINE</A><BR>
<A HREF="manual.html#pdf-LUA_HOOKRET">LUA_HOOKRET</A><BR>
<A HREF="manual.html#pdf-LUA_HOOKTAILCALL">LUA_HOOKTAILCALL</A><BR>
<A HREF="manual.html#pdf-LUA_MASKCALL">LUA_MASKCALL</A><BR>
<A HREF="manual.html#pdf-LUA_MASKCOUNT">LUA_MASKCOUNT</A><BR>
<A HREF="manual.html#pdf-LUA_MASKLINE">LUA_MASKLINE</A><BR>
<A HREF="manual.html#pdf-LUA_MASKRET">LUA_MASKRET</A><BR>
<A HREF="manual.html#pdf-LUA_MAXINTEGER">LUA_MAXINTEGER</A><BR>
<A HREF="manual.html#pdf-LUA_MININTEGER">LUA_MININTEGER</A><BR>
<A HREF="manual.html#pdf-LUA_MINSTACK">LUA_MINSTACK</A><BR>
<A HREF="manual.html#pdf-LUA_MULTRET">LUA_MULTRET</A><BR>
<A HREF="manual.html#pdf-LUA_NOREF">LUA_NOREF</A><BR>
<A HREF="manual.html#pdf-LUA_OK">LUA_OK</A><BR>
<A HREF="manual.html#pdf-LUA_OPADD">LUA_OPADD</A><BR>
<A HREF="manual.html#pdf-LUA_OPBAND">LUA_OPBAND</A><BR>
<A HREF="manual.html#pdf-LUA_OPBNOT">LUA_OPBNOT</A><BR>
<A HREF="manual.html#pdf-LUA_OPBOR">LUA_OPBOR</A><BR>
<A HREF="manual.html#pdf-LUA_OPBXOR">LUA_OPBXOR</A><BR>
<A HREF="manual.html#pdf-LUA_OPDIV">LUA_OPDIV</A><BR>
<A HREF="manual.html#pdf-LUA_OPEQ">LUA_OPEQ</A><BR>
<A HREF="manual.html#pdf-LUA_OPIDIV">LUA_OPIDIV</A><BR>
<A HREF="manual.html#pdf-LUA_OPLE">LUA_OPLE</A><BR>
<A HREF="manual.html#pdf-LUA_OPLT">LUA_OPLT</A><BR>
<A HREF="manual.html#pdf-LUA_OPMOD">LUA_OPMOD</A><BR>
<A HREF="manual.html#pdf-LUA_OPMUL">LUA_OPMUL</A><BR>
<A HREF="manual.html#pdf-LUA_OPPOW">LUA_OPPOW</A><BR>
<A HREF="manual.html#pdf-LUA_OPSHL">LUA_OPSHL</A><BR>
<A HREF="manual.html#pdf-LUA_OPSHR">LUA_OPSHR</A><BR>
<A HREF="manual.html#pdf-LUA_OPSUB">LUA_OPSUB</A><BR>
<A HREF="manual.html#pdf-LUA_OPUNM">LUA_OPUNM</A><BR>
<A HREF="manual.html#pdf-LUA_REFNIL">LUA_REFNIL</A><BR>
<A HREF="manual.html#pdf-LUA_REGISTRYINDEX">LUA_REGISTRYINDEX</A><BR>
<A HREF="manual.html#pdf-LUA_RIDX_GLOBALS">LUA_RIDX_GLOBALS</A><BR>
<A HREF="manual.html#pdf-LUA_RIDX_MAINTHREAD">LUA_RIDX_MAINTHREAD</A><BR>
<A HREF="manual.html#pdf-LUA_TBOOLEAN">LUA_TBOOLEAN</A><BR>
<A HREF="manual.html#pdf-LUA_TFUNCTION">LUA_TFUNCTION</A><BR>
<A HREF="manual.html#pdf-LUA_TLIGHTUSERDATA">LUA_TLIGHTUSERDATA</A><BR>
<A HREF="manual.html#pdf-LUA_TNIL">LUA_TNIL</A><BR>
<A HREF="manual.html#pdf-LUA_TNONE">LUA_TNONE</A><BR>
<A HREF="manual.html#pdf-LUA_TNUMBER">LUA_TNUMBER</A><BR>
<A HREF="manual.html#pdf-LUA_TSTRING">LUA_TSTRING</A><BR>
<A HREF="manual.html#pdf-LUA_TTABLE">LUA_TTABLE</A><BR>
<A HREF="manual.html#pdf-LUA_TTHREAD">LUA_TTHREAD</A><BR>
<A HREF="manual.html#pdf-LUA_TUSERDATA">LUA_TUSERDATA</A><BR>
<A HREF="manual.html#pdf-LUA_USE_APICHECK">LUA_USE_APICHECK</A><BR>
<A HREF="manual.html#pdf-LUA_YIELD">LUA_YIELD</A><BR>
<A HREF="manual.html#pdf-LUAL_BUFFERSIZE">LUAL_BUFFERSIZE</A><BR>
</TD>
</TR>
</TABLE>
<HR>
<SMALL CLASS="footer">
Last update:
Tue Dec 9 21:26:07 BRST 2014
</SMALL>
<!--
Last change: updated for Lua 5.3.0 (final)
-->
</BODY>
</HTML>

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.TH LUA 1 "$Date: 2014/12/10 15:55:45 $"
.SH NAME
lua \- Lua interpreter
.SH SYNOPSIS
.B lua
[
.I options
]
[
.I script
[
.I args
]
]
.SH DESCRIPTION
.B lua
is the standalone Lua interpreter.
It loads and executes Lua programs,
either in textual source form or
in precompiled binary form.
(Precompiled binaries are output by
.BR luac ,
the Lua compiler.)
.B lua
can be used as a batch interpreter and also interactively.
.LP
The given
.I options
are handled in order and then
the Lua program in file
.I script
is loaded and executed.
The given
.I args
are available to
.I script
as strings in a global table named
.BR arg .
If no options or arguments are given,
then
.B "\-v \-i"
is assumed when the standard input is a terminal;
otherwise,
.B "\-"
is assumed.
.LP
In interactive mode,
.B lua
prompts the user,
reads lines from the standard input,
and executes them as they are read.
If the line contains an expression or list of expressions,
then the line is evaluated and the results are printed.
If a line does not contain a complete statement,
then a secondary prompt is displayed and
lines are read until a complete statement is formed or
a syntax error is found.
.LP
At the very start,
before even handling the command line,
.B lua
checks the contents of the environment variables
.B LUA_INIT_5_3
or
.BR LUA_INIT ,
in that order.
If the contents is of the form
.RI '@ filename ',
then
.I filename
is executed.
Otherwise, the string is assumed to be a Lua statement and is executed.
.SH OPTIONS
.TP
.BI \-e " stat"
execute statement
.IR stat .
.TP
.B \-i
enter interactive mode after executing
.IR script .
.TP
.BI \-l " name"
execute the equivalent of
.IB name =require(' name ')
before executing
.IR script .
.TP
.B \-v
show version information.
.TP
.B \-E
ignore environment variables.
.TP
.B \-\-
stop handling options.
.TP
.B \-
stop handling options and execute the standard input as a file.
.SH "SEE ALSO"
.BR luac (1)
.br
The documentation at lua.org,
especially section 7 of the reference manual.
.SH DIAGNOSTICS
Error messages should be self explanatory.
.SH AUTHORS
R. Ierusalimschy,
L. H. de Figueiredo,
W. Celes
.\" EOF

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html {
background-color: #F8F8F8 ;
}
body {
border: solid #a0a0a0 1px ;
border-radius: 20px ;
padding: 26px ;
margin: 16px ;
color: #000000 ;
background-color: #FFFFFF ;
font-family: Helvetica, Arial, sans-serif ;
text-align: justify ;
}
h1, h2, h3, h4 {
font-family: Verdana, Geneva, sans-serif ;
font-weight: normal ;
font-style: normal ;
}
h2 {
padding-top: 0.4em ;
padding-bottom: 0.4em ;
padding-left: 0.8em ;
padding-right: 0.8em ;
background-color: #D0D0FF ;
border-radius: 8px ;
border: solid #a0a0a0 1px ;
}
h3 {
padding-left: 0.5em ;
border-left: solid #D0D0FF 1em ;
}
table h3 {
padding-left: 0px ;
border-left: none ;
}
a:link {
color: #000080 ;
background-color: inherit ;
text-decoration: none ;
}
a:visited {
background-color: inherit ;
text-decoration: none ;
}
a:link:hover, a:visited:hover {
color: #000080 ;
background-color: #D0D0FF ;
border-radius: 4px;
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h1 a img {
vertical-align: text-bottom ;
}
hr {
border: 0 ;
height: 1px ;
color: #a0a0a0 ;
background-color: #a0a0a0 ;
display: none ;
}
table hr {
display: block ;
}
:target {
background-color: #F8F8F8 ;
padding: 8px ;
border: solid #a0a0a0 2px ;
border-radius: 8px ;
}
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color: gray ;
font-size: x-small ;
}
input[type=text] {
border: solid #a0a0a0 2px ;
border-radius: 2em ;
background-image: url('images/search.png') ;
background-repeat: no-repeat ;
background-position: 4px center ;
padding-left: 20px ;
height: 2em ;
}
pre.session {
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padding: 1em ;
border-radius: 8px ;
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.\" $Id: luac.man,v 1.29 2011/11/16 13:53:40 lhf Exp $
.TH LUAC 1 "$Date: 2011/11/16 13:53:40 $"
.SH NAME
luac \- Lua compiler
.SH SYNOPSIS
.B luac
[
.I options
] [
.I filenames
]
.SH DESCRIPTION
.B luac
is the Lua compiler.
It translates programs written in the Lua programming language
into binary files containing precompiled chunks
that can be later loaded and executed.
.LP
The main advantages of precompiling chunks are:
faster loading,
protecting source code from accidental user changes,
and
off-line syntax checking.
Precompiling does not imply faster execution
because in Lua chunks are always compiled into bytecodes before being executed.
.B luac
simply allows those bytecodes to be saved in a file for later execution.
Precompiled chunks are not necessarily smaller than the corresponding source.
The main goal in precompiling is faster loading.
.LP
In the command line,
you can mix
text files containing Lua source and
binary files containing precompiled chunks.
.B luac
produces a single output file containing the combined bytecodes
for all files given.
Executing the combined file is equivalent to executing the given files.
By default,
the output file is named
.BR luac.out ,
but you can change this with the
.B \-o
option.
.LP
Precompiled chunks are
.I not
portable across different architectures.
Moreover,
the internal format of precompiled chunks
is likely to change when a new version of Lua is released.
Make sure you save the source files of all Lua programs that you precompile.
.LP
.SH OPTIONS
.TP
.B \-l
produce a listing of the compiled bytecode for Lua's virtual machine.
Listing bytecodes is useful to learn about Lua's virtual machine.
If no files are given, then
.B luac
loads
.B luac.out
and lists its contents.
Use
.B \-l \-l
for a full listing.
.TP
.BI \-o " file"
output to
.IR file ,
instead of the default
.BR luac.out .
(You can use
.B "'\-'"
for standard output,
but not on platforms that open standard output in text mode.)
The output file may be one of the given files because
all files are loaded before the output file is written.
Be careful not to overwrite precious files.
.TP
.B \-p
load files but do not generate any output file.
Used mainly for syntax checking and for testing precompiled chunks:
corrupted files will probably generate errors when loaded.
If no files are given, then
.B luac
loads
.B luac.out
and tests its contents.
No messages are displayed if the file loads without errors.
.TP
.B \-s
strip debug information before writing the output file.
This saves some space in very large chunks,
but if errors occur when running a stripped chunk,
then the error messages may not contain the full information they usually do.
In particular,
line numbers and names of local variables are lost.
.TP
.B \-v
show version information.
.TP
.B \-\-
stop handling options.
.TP
.B \-
stop handling options and process standard input.
.SH "SEE ALSO"
.BR lua (1)
.br
The documentation at lua.org.
.SH DIAGNOSTICS
Error messages should be self explanatory.
.SH AUTHORS
R. Ierusalimschy,
L. H. de Figueiredo,
W. Celes
.\" EOF

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font-style: normal ;
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border: solid #000080 1px ;
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<HTML>
<HEAD>
<TITLE>Lua 5.3 readme</TITLE>
<LINK REL="stylesheet" TYPE="text/css" HREF="lua.css">
<META HTTP-EQUIV="content-type" CONTENT="text/html; charset=iso-8859-1">
<STYLE TYPE="text/css">
blockquote, .display {
border: solid #a0a0a0 2px ;
padding: 1em ;
margin: 0px ;
border-radius: 8px ;
}
.display {
word-spacing: 0.25em ;
}
dl.display dd {
padding-bottom: 0.2em ;
}
tt, kbd, code {
font-size: 12pt ;
}
</STYLE>
</HEAD>
<BODY>
<HR>
<H1>
<A HREF="http://www.lua.org/"><IMG SRC="logo.gif" ALT="Lua" BORDER=0></A>
Welcome to Lua 5.3.0
</H1>
<P>
<A HREF="#about">about</A>
&middot;
<A HREF="#install">installation</A>
&middot;
<A HREF="#changes">changes</A>
&middot;
<A HREF="#license">license</A>
&middot;
<A HREF="contents.html">reference manual</A>
<H2><A NAME="about">About Lua</A></H2>
<P>
Lua is a powerful, fast, lightweight, embeddable scripting language
developed by a
<A HREF="http://www.lua.org/authors.html">team</A>
at
<A HREF="http://www.puc-rio.br/">PUC-Rio</A>,
the Pontifical Catholic University of Rio de Janeiro in Brazil.
Lua is
<A HREF="#license">free software</A>
used in many products and projects around the world.
<P>
Lua's
<A HREF="http://www.lua.org/">official web site</A>
provides complete information
about Lua,
including
an
<A HREF="http://www.lua.org/about.html">executive summary</A>
and
updated
<A HREF="http://www.lua.org/docs.html">documentation</A>,
especially the
<A HREF="http://www.lua.org/manual/5.3/">reference manual</A>,
which may differ slightly from the
<A HREF="contents.html">local copy</A>
distributed in this package.
<H2><A NAME="install">Installing Lua</A></H2>
<P>
Lua is distributed in
<A HREF="http://www.lua.org/ftp/">source</A>
form.
You need to build it before using it.
Building Lua should be straightforward
because
Lua is implemented in pure ANSI C and compiles unmodified in all known
platforms that have an ANSI C compiler.
Lua also compiles unmodified as C++.
The instructions given below for building Lua are for Unix-like platforms.
See also
<A HREF="#other">instructions for other systems</A>
and
<A HREF="#customization">customization options</A>.
<P>
If you don't have the time or the inclination to compile Lua yourself,
get a binary from
<A HREF="http://lua-users.org/wiki/LuaBinaries">LuaBinaries</A>.
Try also
<A HREF="http://luadist.org/">LuaDist</A>,
a multi-platform distribution of Lua that includes batteries.
<H3>Building Lua</H3>
<P>
In most Unix-like platforms, simply do "<KBD>make</KBD>" with a suitable target.
Here are the details.
<OL>
<LI>
Open a terminal window and move to
the top-level directory, which is named <TT>lua-5.3.0</TT>.
The <TT>Makefile</TT> there controls both the build process and the installation process.
<P>
<LI>
Do "<KBD>make</KBD>" and see if your platform is listed.
The platforms currently supported are:
<P>
<P CLASS="display">
aix bsd c89 freebsd generic linux macosx mingw posix solaris
</P>
<P>
If your platform is listed, just do "<KBD>make xxx</KBD>", where xxx
is your platform name.
<P>
If your platform is not listed, try the closest one or posix, generic,
c89, in this order.
<P>
<LI>
The compilation takes only a few moments
and produces three files in the <TT>src</TT> directory:
lua (the interpreter),
luac (the compiler),
and liblua.a (the library).
<P>
<LI>
To check that Lua has been built correctly, do "<KBD>make test</KBD>"
after building Lua. This will run the interpreter and print its version.
</OL>
<P>
If you're running Linux and get compilation errors,
make sure you have installed the <TT>readline</TT> development package.
If you get link errors after that,
then try "<KBD>make linux MYLIBS=-ltermcap</KBD>".
<H3>Installing Lua</H3>
<P>
Once you have built Lua, you may want to install it in an official
place in your system. In this case, do "<KBD>make install</KBD>". The official
place and the way to install files are defined in the <TT>Makefile</TT>. You'll
probably need the right permissions to install files.
<P>
To build and install Lua in one step, do "<KBD>make xxx install</KBD>",
where xxx is your platform name.
<P>
To install Lua locally, do "<KBD>make local</KBD>".
This will create a directory <TT>install</TT> with subdirectories
<TT>bin</TT>, <TT>include</TT>, <TT>lib</TT>, <TT>man</TT>, <TT>share</TT>,
and install Lua as listed below.
To install Lua locally, but in some other directory, do
"<KBD>make install INSTALL_TOP=xxx</KBD>", where xxx is your chosen directory.
The installation starts in the <TT>src</TT> and <TT>doc</TT> directories,
so take care if <TT>INSTALL_TOP</TT> is not an absolute path.
<DL CLASS="display">
<DT>
bin:
<DD>
lua luac
<DT>
include:
<DD>
lauxlib.h lua.h lua.hpp luaconf.h lualib.h
<DT>
lib:
<DD>
liblua.a
<DT>
man/man1:
<DD>
lua.1 luac.1
</DL>
<P>
These are the only directories you need for development.
If you only want to run Lua programs,
you only need the files in <TT>bin</TT> and <TT>man</TT>.
The files in <TT>include</TT> and <TT>lib</TT> are needed for
embedding Lua in C or C++ programs.
<H3><A NAME="customization">Customization</A></H3>
<P>
Three kinds of things can be customized by editing a file:
<UL>
<LI> Where and how to install Lua &mdash; edit <TT>Makefile</TT>.
<LI> How to build Lua &mdash; edit <TT>src/Makefile</TT>.
<LI> Lua features &mdash; edit <TT>src/luaconf.h</TT>.
</UL>
<P>
You don't actually need to edit the Makefiles because you may set the
relevant variables in the command line when invoking make.
Nevertheless, it's probably best to edit and save the Makefiles to
record the changes you've made.
<P>
On the other hand, if you need to customize some Lua features, you'll need
to edit <TT>src/luaconf.h</TT> before building and installing Lua.
The edited file will be the one installed, and
it will be used by any Lua clients that you build, to ensure consistency.
Further customization is available to experts by editing the Lua sources.
<H3><A NAME="other">Building Lua on other systems</A></H3>
<P>
If you're not using the usual Unix tools, then the instructions for
building Lua depend on the compiler you use. You'll need to create
projects (or whatever your compiler uses) for building the library,
the interpreter, and the compiler, as follows:
<DL CLASS="display">
<DT>
library:
<DD>
lapi.c lcode.c lctype.c ldebug.c ldo.c ldump.c lfunc.c lgc.c llex.c
lmem.c lobject.c lopcodes.c lparser.c lstate.c lstring.c ltable.c
ltm.c lundump.c lvm.c lzio.c
lauxlib.c lbaselib.c lbitlib.c lcorolib.c ldblib.c liolib.c
lmathlib.c loslib.c lstrlib.c ltablib.c lutf8lib.c loadlib.c linit.c
<DT>
interpreter:
<DD>
library, lua.c
<DT>
compiler:
<DD>
library, luac.c
</DL>
<P>
To use Lua as a library in your own programs you'll need to know how to
create and use libraries with your compiler. Moreover, to dynamically load
C libraries for Lua you'll need to know how to create dynamic libraries
and you'll need to make sure that the Lua API functions are accessible to
those dynamic libraries &mdash; but <EM>don't</EM> link the Lua library
into each dynamic library. For Unix, we recommend that the Lua library
be linked statically into the host program and its symbols exported for
dynamic linking; <TT>src/Makefile</TT> does this for the Lua interpreter.
For Windows, we recommend that the Lua library be a DLL.
In all cases, the compiler luac should be linked statically.
<P>
As mentioned above, you may edit <TT>src/luaconf.h</TT> to customize
some features before building Lua.
<H2><A NAME="changes">Changes since Lua 5.2</A></H2>
<P>
Here are the main changes introduced in Lua 5.3.
The
<A HREF="contents.html">reference manual</A>
lists the
<A HREF="manual.html#8">incompatibilities</A> that had to be introduced.
<H3>Main changes</H3>
<UL>
<LI> integers (64-bit by default)
<LI> official support for 32-bit numbers
<LI> bitwise operators
<LI> basic utf-8 support
<LI> functions for packing and unpacking values
</UL>
Here are the other changes introduced in Lua 5.3:
<H3>Language</H3>
<UL>
<LI> userdata can have any Lua value as uservalue
<LI> integer division
<LI> more flexible rules for some metamethods
</UL>
<H3>Libraries</H3>
<UL>
<LI> <CODE>ipairs</CODE> and the table library respect metamethods
<LI> strip option in <CODE>string.dump</CODE>
<LI> table library respects metamethods
<LI> new function <CODE>table.move</CODE>
<LI> new function <CODE>string.pack</CODE>
<LI> new function <CODE>string.unpack</CODE>
<LI> new function <CODE>string.packsize</CODE>
</UL>
<H3>C API</H3>
<UL>
<LI> simpler API for continuation functions in C
<LI> <CODE>lua_gettable</CODE> and similar functions return type of resulted value
<LI> strip option in <CODE>lua_dump</CODE>
<LI> new function: <CODE>lua_geti</CODE>
<LI> new function: <CODE>lua_seti</CODE>
<LI> new function: <CODE>lua_isyieldable</CODE>
<LI> new function: <CODE>lua_numbertointeger</CODE>
<LI> new function: <CODE>lua_rotate</CODE>
<LI> new function: <CODE>lua_stringtonumber</CODE>
</UL>
<H3>Lua standalone interpreter</H3>
<UL>
<LI> can be used as calculator; no need to prefix with '='
<LI> <CODE>arg</CODE> table available to all code
</UL>
<H2><A NAME="license">License</A></H2>
<A HREF="http://www.opensource.org/docs/definition.php">
<IMG SRC="osi-certified-72x60.png" ALIGN="right" BORDER="0" ALT="[osi certified]" STYLE="padding-left: 30px ;">
</A>
<P>
Lua is free software distributed under the terms of the
<A HREF="http://www.opensource.org/licenses/mit-license.html">MIT license</A>
reproduced below;
it may be used for any purpose, including commercial purposes,
at absolutely no cost without having to ask us.
The only requirement is that if you do use Lua,
then you should give us credit by including the appropriate copyright notice somewhere in your product or its documentation.
For details, see
<A HREF="http://www.lua.org/license.html">this</A>.
<BLOCKQUOTE STYLE="padding-bottom: 0em">
Copyright &copy; 1994&ndash;2015 Lua.org, PUC-Rio.
<P>
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
<P>
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
<P>
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
</BLOCKQUOTE>
<P>
<HR>
<SMALL CLASS="footer">
Last update:
Fri Dec 12 09:58:42 BRST 2014
</SMALL>
<!--
Last change: updated for Lua 5.3.0 (final)
-->
</BODY>
</HTML>

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# Makefile for building Lua
# See ../doc/readme.html for installation and customization instructions.
# == CHANGE THE SETTINGS BELOW TO SUIT YOUR ENVIRONMENT =======================
# Your platform. See PLATS for possible values.
PLAT= none
CC= gcc -std=gnu99
CFLAGS= -O2 -Wall -Wextra -DLUA_COMPAT_5_2 $(SYSCFLAGS) $(MYCFLAGS)
LDFLAGS= $(SYSLDFLAGS) $(MYLDFLAGS)
LIBS= -lm $(SYSLIBS) $(MYLIBS)
AR= ar rcu
RANLIB= ranlib
RM= rm -f
SYSCFLAGS=
SYSLDFLAGS=
SYSLIBS=
MYCFLAGS=
MYLDFLAGS=
MYLIBS=
MYOBJS=
# == END OF USER SETTINGS -- NO NEED TO CHANGE ANYTHING BELOW THIS LINE =======
PLATS= aix bsd c89 freebsd generic linux macosx mingw posix solaris
LUA_A= liblua.a
CORE_O= lapi.o lcode.o lctype.o ldebug.o ldo.o ldump.o lfunc.o lgc.o llex.o \
lmem.o lobject.o lopcodes.o lparser.o lstate.o lstring.o ltable.o \
ltm.o lundump.o lvm.o lzio.o
LIB_O= lauxlib.o lbaselib.o lbitlib.o lcorolib.o ldblib.o liolib.o \
lmathlib.o loslib.o lstrlib.o ltablib.o lutf8lib.o loadlib.o linit.o
BASE_O= $(CORE_O) $(LIB_O) $(MYOBJS)
LUA_T= lua
LUA_O= lua.o
LUAC_T= luac
LUAC_O= luac.o
ALL_O= $(BASE_O) $(LUA_O) $(LUAC_O)
ALL_T= $(LUA_A) $(LUA_T) $(LUAC_T)
ALL_A= $(LUA_A)
# Targets start here.
default: $(PLAT)
all: $(ALL_T)
o: $(ALL_O)
a: $(ALL_A)
$(LUA_A): $(BASE_O)
$(AR) $@ $(BASE_O)
$(RANLIB) $@
$(LUA_T): $(LUA_O) $(LUA_A)
$(CC) -o $@ $(LDFLAGS) $(LUA_O) $(LUA_A) $(LIBS)
$(LUAC_T): $(LUAC_O) $(LUA_A)
$(CC) -o $@ $(LDFLAGS) $(LUAC_O) $(LUA_A) $(LIBS)
clean:
$(RM) $(ALL_T) $(ALL_O)
depend:
@$(CC) $(CFLAGS) -MM l*.c
echo:
@echo "PLAT= $(PLAT)"
@echo "CC= $(CC)"
@echo "CFLAGS= $(CFLAGS)"
@echo "LDFLAGS= $(SYSLDFLAGS)"
@echo "LIBS= $(LIBS)"
@echo "AR= $(AR)"
@echo "RANLIB= $(RANLIB)"
@echo "RM= $(RM)"
# Convenience targets for popular platforms
ALL= all
none:
@echo "Please do 'make PLATFORM' where PLATFORM is one of these:"
@echo " $(PLATS)"
aix:
$(MAKE) $(ALL) CC="xlc" CFLAGS="-O2 -DLUA_USE_POSIX -DLUA_USE_DLOPEN" SYSLIBS="-ldl" SYSLDFLAGS="-brtl -bexpall"
bsd:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_POSIX -DLUA_USE_DLOPEN" SYSLIBS="-Wl,-E"
c89:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_C89" CC="gcc -std=c89"
@echo ''
@echo '*** C89 does not guarantee 64-bit integers for Lua.'
@echo ''
freebsd:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_LINUX" SYSLIBS="-Wl,-E -lreadline"
generic: $(ALL)
linux:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_LINUX" SYSLIBS="-Wl,-E -ldl -lreadline"
macosx:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_MACOSX" SYSLIBS="-lreadline" CC=cc
mingw:
$(MAKE) "LUA_A=lua53.dll" "LUA_T=lua.exe" \
"AR=$(CC) -shared -o" "RANLIB=strip --strip-unneeded" \
"SYSCFLAGS=-DLUA_BUILD_AS_DLL" "SYSLIBS=" "SYSLDFLAGS=-s" lua.exe
$(MAKE) "LUAC_T=luac.exe" luac.exe
posix:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_POSIX"
solaris:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_POSIX -DLUA_USE_DLOPEN -D_REENTRANT" SYSLIBS="-ldl"
# list targets that do not create files (but not all makes understand .PHONY)
.PHONY: all $(PLATS) default o a clean depend echo none
# DO NOT DELETE
lapi.o: lapi.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
lobject.h ltm.h lzio.h lmem.h ldebug.h ldo.h lfunc.h lgc.h lstring.h \
ltable.h lundump.h lvm.h
lauxlib.o: lauxlib.c lprefix.h lua.h luaconf.h lauxlib.h
lbaselib.o: lbaselib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
lbitlib.o: lbitlib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
lcode.o: lcode.c lprefix.h lua.h luaconf.h lcode.h llex.h lobject.h \
llimits.h lzio.h lmem.h lopcodes.h lparser.h ldebug.h lstate.h ltm.h \
ldo.h lgc.h lstring.h ltable.h lvm.h
lcorolib.o: lcorolib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
lctype.o: lctype.c lprefix.h lctype.h lua.h luaconf.h llimits.h
ldblib.o: ldblib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
ldebug.o: ldebug.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
lobject.h ltm.h lzio.h lmem.h lcode.h llex.h lopcodes.h lparser.h \
ldebug.h ldo.h lfunc.h lstring.h lgc.h ltable.h lvm.h
ldo.o: ldo.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
lobject.h ltm.h lzio.h lmem.h ldebug.h ldo.h lfunc.h lgc.h lopcodes.h \
lparser.h lstring.h ltable.h lundump.h lvm.h
ldump.o: ldump.c lprefix.h lua.h luaconf.h lobject.h llimits.h lstate.h \
ltm.h lzio.h lmem.h lundump.h
lfunc.o: lfunc.c lprefix.h lua.h luaconf.h lfunc.h lobject.h llimits.h \
lgc.h lstate.h ltm.h lzio.h lmem.h
lgc.o: lgc.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lgc.h lstring.h ltable.h
linit.o: linit.c lprefix.h lua.h luaconf.h lualib.h lauxlib.h
liolib.o: liolib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
llex.o: llex.c lprefix.h lua.h luaconf.h lctype.h llimits.h ldo.h \
lobject.h lstate.h ltm.h lzio.h lmem.h lgc.h llex.h lparser.h lstring.h \
ltable.h
lmathlib.o: lmathlib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
lmem.o: lmem.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lgc.h
loadlib.o: loadlib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
lobject.o: lobject.c lprefix.h lua.h luaconf.h lctype.h llimits.h \
ldebug.h lstate.h lobject.h ltm.h lzio.h lmem.h ldo.h lstring.h lgc.h \
lvm.h
lopcodes.o: lopcodes.c lprefix.h lopcodes.h llimits.h lua.h luaconf.h
loslib.o: loslib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
lparser.o: lparser.c lprefix.h lua.h luaconf.h lcode.h llex.h lobject.h \
llimits.h lzio.h lmem.h lopcodes.h lparser.h ldebug.h lstate.h ltm.h \
ldo.h lfunc.h lstring.h lgc.h ltable.h
lstate.o: lstate.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
lobject.h ltm.h lzio.h lmem.h ldebug.h ldo.h lfunc.h lgc.h llex.h \
lstring.h ltable.h
lstring.o: lstring.c lprefix.h lua.h luaconf.h ldebug.h lstate.h \
lobject.h llimits.h ltm.h lzio.h lmem.h ldo.h lstring.h lgc.h
lstrlib.o: lstrlib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
ltable.o: ltable.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lgc.h lstring.h ltable.h lvm.h
ltablib.o: ltablib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
ltm.o: ltm.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lstring.h lgc.h ltable.h lvm.h
lua.o: lua.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
luac.o: luac.c lprefix.h lua.h luaconf.h lauxlib.h lobject.h llimits.h \
lstate.h ltm.h lzio.h lmem.h lundump.h ldebug.h lopcodes.h
lundump.o: lundump.c lprefix.h lua.h luaconf.h ldebug.h lstate.h \
lobject.h llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lstring.h lgc.h \
lundump.h
lutf8lib.o: lutf8lib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
lvm.o: lvm.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lgc.h lopcodes.h lstring.h \
ltable.h lvm.h
lzio.o: lzio.c lprefix.h lua.h luaconf.h llimits.h lmem.h lstate.h \
lobject.h ltm.h lzio.h
# (end of Makefile)

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/*
** $Id: lapi.h,v 2.8 2014/07/15 21:26:50 roberto Exp $
** Auxiliary functions from Lua API
** See Copyright Notice in lua.h
*/
#ifndef lapi_h
#define lapi_h
#include "llimits.h"
#include "lstate.h"
#define api_incr_top(L) {L->top++; api_check(L->top <= L->ci->top, \
"stack overflow");}
#define adjustresults(L,nres) \
{ if ((nres) == LUA_MULTRET && L->ci->top < L->top) L->ci->top = L->top; }
#define api_checknelems(L,n) api_check((n) < (L->top - L->ci->func), \
"not enough elements in the stack")
#endif

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/*
** $Id: lauxlib.c,v 1.279 2014/12/14 18:32:26 roberto Exp $
** Auxiliary functions for building Lua libraries
** See Copyright Notice in lua.h
*/
#define lauxlib_c
#define LUA_LIB
#include "lprefix.h"
#include <errno.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
/* This file uses only the official API of Lua.
** Any function declared here could be written as an application function.
*/
#include "lua.h"
#include "lauxlib.h"
/*
** {======================================================
** Traceback
** =======================================================
*/
#define LEVELS1 12 /* size of the first part of the stack */
#define LEVELS2 10 /* size of the second part of the stack */
/*
** search for 'objidx' in table at index -1.
** return 1 + string at top if find a good name.
*/
static int findfield (lua_State *L, int objidx, int level) {
if (level == 0 || !lua_istable(L, -1))
return 0; /* not found */
lua_pushnil(L); /* start 'next' loop */
while (lua_next(L, -2)) { /* for each pair in table */
if (lua_type(L, -2) == LUA_TSTRING) { /* ignore non-string keys */
if (lua_rawequal(L, objidx, -1)) { /* found object? */
lua_pop(L, 1); /* remove value (but keep name) */
return 1;
}
else if (findfield(L, objidx, level - 1)) { /* try recursively */
lua_remove(L, -2); /* remove table (but keep name) */
lua_pushliteral(L, ".");
lua_insert(L, -2); /* place '.' between the two names */
lua_concat(L, 3);
return 1;
}
}
lua_pop(L, 1); /* remove value */
}
return 0; /* not found */
}
/*
** Search for a name for a function in all loaded modules
** (registry._LOADED).
*/
static int pushglobalfuncname (lua_State *L, lua_Debug *ar) {
int top = lua_gettop(L);
lua_getinfo(L, "f", ar); /* push function */
lua_getfield(L, LUA_REGISTRYINDEX, "_LOADED");
if (findfield(L, top + 1, 2)) {
const char *name = lua_tostring(L, -1);
if (strncmp(name, "_G.", 3) == 0) { /* name start with '_G.'? */
lua_pushstring(L, name + 3); /* push name without prefix */
lua_remove(L, -2); /* remove original name */
}
lua_copy(L, -1, top + 1); /* move name to proper place */
lua_pop(L, 2); /* remove pushed values */
return 1;
}
else {
lua_settop(L, top); /* remove function and global table */
return 0;
}
}
static void pushfuncname (lua_State *L, lua_Debug *ar) {
if (pushglobalfuncname(L, ar)) { /* try first a global name */
lua_pushfstring(L, "function '%s'", lua_tostring(L, -1));
lua_remove(L, -2); /* remove name */
}
else if (*ar->namewhat != '\0') /* is there a name from code? */
lua_pushfstring(L, "%s '%s'", ar->namewhat, ar->name); /* use it */
else if (*ar->what == 'm') /* main? */
lua_pushliteral(L, "main chunk");
else if (*ar->what != 'C') /* for Lua functions, use <file:line> */
lua_pushfstring(L, "function <%s:%d>", ar->short_src, ar->linedefined);
else /* nothing left... */
lua_pushliteral(L, "?");
}
static int countlevels (lua_State *L) {
lua_Debug ar;
int li = 1, le = 1;
/* find an upper bound */
while (lua_getstack(L, le, &ar)) { li = le; le *= 2; }
/* do a binary search */
while (li < le) {
int m = (li + le)/2;
if (lua_getstack(L, m, &ar)) li = m + 1;
else le = m;
}
return le - 1;
}
LUALIB_API void luaL_traceback (lua_State *L, lua_State *L1,
const char *msg, int level) {
lua_Debug ar;
int top = lua_gettop(L);
int numlevels = countlevels(L1);
int mark = (numlevels > LEVELS1 + LEVELS2) ? LEVELS1 : 0;
if (msg) lua_pushfstring(L, "%s\n", msg);
lua_pushliteral(L, "stack traceback:");
while (lua_getstack(L1, level++, &ar)) {
if (level == mark) { /* too many levels? */
lua_pushliteral(L, "\n\t..."); /* add a '...' */
level = numlevels - LEVELS2; /* and skip to last ones */
}
else {
lua_getinfo(L1, "Slnt", &ar);
lua_pushfstring(L, "\n\t%s:", ar.short_src);
if (ar.currentline > 0)
lua_pushfstring(L, "%d:", ar.currentline);
lua_pushliteral(L, " in ");
pushfuncname(L, &ar);
if (ar.istailcall)
lua_pushliteral(L, "\n\t(...tail calls...)");
lua_concat(L, lua_gettop(L) - top);
}
}
lua_concat(L, lua_gettop(L) - top);
}
/* }====================================================== */
/*
** {======================================================
** Error-report functions
** =======================================================
*/
LUALIB_API int luaL_argerror (lua_State *L, int arg, const char *extramsg) {
lua_Debug ar;
if (!lua_getstack(L, 0, &ar)) /* no stack frame? */
return luaL_error(L, "bad argument #%d (%s)", arg, extramsg);
lua_getinfo(L, "n", &ar);
if (strcmp(ar.namewhat, "method") == 0) {
arg--; /* do not count 'self' */
if (arg == 0) /* error is in the self argument itself? */
return luaL_error(L, "calling '%s' on bad self (%s)",
ar.name, extramsg);
}
if (ar.name == NULL)
ar.name = (pushglobalfuncname(L, &ar)) ? lua_tostring(L, -1) : "?";
return luaL_error(L, "bad argument #%d to '%s' (%s)",
arg, ar.name, extramsg);
}
static int typeerror (lua_State *L, int arg, const char *tname) {
const char *msg;
const char *typearg; /* name for the type of the actual argument */
if (luaL_getmetafield(L, arg, "__name") == LUA_TSTRING)
typearg = lua_tostring(L, -1); /* use the given type name */
else if (lua_type(L, arg) == LUA_TLIGHTUSERDATA)
typearg = "light userdata"; /* special name for messages */
else
typearg = luaL_typename(L, arg); /* standard name */
msg = lua_pushfstring(L, "%s expected, got %s", tname, typearg);
return luaL_argerror(L, arg, msg);
}
static void tag_error (lua_State *L, int arg, int tag) {
typeerror(L, arg, lua_typename(L, tag));
}
LUALIB_API void luaL_where (lua_State *L, int level) {
lua_Debug ar;
if (lua_getstack(L, level, &ar)) { /* check function at level */
lua_getinfo(L, "Sl", &ar); /* get info about it */
if (ar.currentline > 0) { /* is there info? */
lua_pushfstring(L, "%s:%d: ", ar.short_src, ar.currentline);
return;
}
}
lua_pushliteral(L, ""); /* else, no information available... */
}
LUALIB_API int luaL_error (lua_State *L, const char *fmt, ...) {
va_list argp;
va_start(argp, fmt);
luaL_where(L, 1);
lua_pushvfstring(L, fmt, argp);
va_end(argp);
lua_concat(L, 2);
return lua_error(L);
}
LUALIB_API int luaL_fileresult (lua_State *L, int stat, const char *fname) {
int en = errno; /* calls to Lua API may change this value */
if (stat) {
lua_pushboolean(L, 1);
return 1;
}
else {
lua_pushnil(L);
if (fname)
lua_pushfstring(L, "%s: %s", fname, strerror(en));
else
lua_pushstring(L, strerror(en));
lua_pushinteger(L, en);
return 3;
}
}
#if !defined(l_inspectstat) /* { */
#if defined(LUA_USE_POSIX)
#include <sys/wait.h>
/*
** use appropriate macros to interpret 'pclose' return status
*/
#define l_inspectstat(stat,what) \
if (WIFEXITED(stat)) { stat = WEXITSTATUS(stat); } \
else if (WIFSIGNALED(stat)) { stat = WTERMSIG(stat); what = "signal"; }
#else
#define l_inspectstat(stat,what) /* no op */
#endif
#endif /* } */
LUALIB_API int luaL_execresult (lua_State *L, int stat) {
const char *what = "exit"; /* type of termination */
if (stat == -1) /* error? */
return luaL_fileresult(L, 0, NULL);
else {
l_inspectstat(stat, what); /* interpret result */
if (*what == 'e' && stat == 0) /* successful termination? */
lua_pushboolean(L, 1);
else
lua_pushnil(L);
lua_pushstring(L, what);
lua_pushinteger(L, stat);
return 3; /* return true/nil,what,code */
}
}
/* }====================================================== */
/*
** {======================================================
** Userdata's metatable manipulation
** =======================================================
*/
LUALIB_API int luaL_newmetatable (lua_State *L, const char *tname) {
if (luaL_getmetatable(L, tname)) /* name already in use? */
return 0; /* leave previous value on top, but return 0 */
lua_pop(L, 1);
lua_newtable(L); /* create metatable */
lua_pushstring(L, tname);
lua_setfield(L, -2, "__name"); /* metatable.__name = tname */
lua_pushvalue(L, -1);
lua_setfield(L, LUA_REGISTRYINDEX, tname); /* registry.name = metatable */
return 1;
}
LUALIB_API void luaL_setmetatable (lua_State *L, const char *tname) {
luaL_getmetatable(L, tname);
lua_setmetatable(L, -2);
}
LUALIB_API void *luaL_testudata (lua_State *L, int ud, const char *tname) {
void *p = lua_touserdata(L, ud);
if (p != NULL) { /* value is a userdata? */
if (lua_getmetatable(L, ud)) { /* does it have a metatable? */
luaL_getmetatable(L, tname); /* get correct metatable */
if (!lua_rawequal(L, -1, -2)) /* not the same? */
p = NULL; /* value is a userdata with wrong metatable */
lua_pop(L, 2); /* remove both metatables */
return p;
}
}
return NULL; /* value is not a userdata with a metatable */
}
LUALIB_API void *luaL_checkudata (lua_State *L, int ud, const char *tname) {
void *p = luaL_testudata(L, ud, tname);
if (p == NULL) typeerror(L, ud, tname);
return p;
}
/* }====================================================== */
/*
** {======================================================
** Argument check functions
** =======================================================
*/
LUALIB_API int luaL_checkoption (lua_State *L, int arg, const char *def,
const char *const lst[]) {
const char *name = (def) ? luaL_optstring(L, arg, def) :
luaL_checkstring(L, arg);
int i;
for (i=0; lst[i]; i++)
if (strcmp(lst[i], name) == 0)
return i;
return luaL_argerror(L, arg,
lua_pushfstring(L, "invalid option '%s'", name));
}
LUALIB_API void luaL_checkstack (lua_State *L, int space, const char *msg) {
/* keep some extra space to run error routines, if needed */
const int extra = LUA_MINSTACK;
if (!lua_checkstack(L, space + extra)) {
if (msg)
luaL_error(L, "stack overflow (%s)", msg);
else
luaL_error(L, "stack overflow");
}
}
LUALIB_API void luaL_checktype (lua_State *L, int arg, int t) {
if (lua_type(L, arg) != t)
tag_error(L, arg, t);
}
LUALIB_API void luaL_checkany (lua_State *L, int arg) {
if (lua_type(L, arg) == LUA_TNONE)
luaL_argerror(L, arg, "value expected");
}
LUALIB_API const char *luaL_checklstring (lua_State *L, int arg, size_t *len) {
const char *s = lua_tolstring(L, arg, len);
if (!s) tag_error(L, arg, LUA_TSTRING);
return s;
}
LUALIB_API const char *luaL_optlstring (lua_State *L, int arg,
const char *def, size_t *len) {
if (lua_isnoneornil(L, arg)) {
if (len)
*len = (def ? strlen(def) : 0);
return def;
}
else return luaL_checklstring(L, arg, len);
}
LUALIB_API lua_Number luaL_checknumber (lua_State *L, int arg) {
int isnum;
lua_Number d = lua_tonumberx(L, arg, &isnum);
if (!isnum)
tag_error(L, arg, LUA_TNUMBER);
return d;
}
LUALIB_API lua_Number luaL_optnumber (lua_State *L, int arg, lua_Number def) {
return luaL_opt(L, luaL_checknumber, arg, def);
}
static void interror (lua_State *L, int arg) {
if (lua_isnumber(L, arg))
luaL_argerror(L, arg, "number has no integer representation");
else
tag_error(L, arg, LUA_TNUMBER);
}
LUALIB_API lua_Integer luaL_checkinteger (lua_State *L, int arg) {
int isnum;
lua_Integer d = lua_tointegerx(L, arg, &isnum);
if (!isnum) {
interror(L, arg);
}
return d;
}
LUALIB_API lua_Integer luaL_optinteger (lua_State *L, int arg,
lua_Integer def) {
return luaL_opt(L, luaL_checkinteger, arg, def);
}
/* }====================================================== */
/*
** {======================================================
** Generic Buffer manipulation
** =======================================================
*/
/*
** check whether buffer is using a userdata on the stack as a temporary
** buffer
*/
#define buffonstack(B) ((B)->b != (B)->initb)
/*
** returns a pointer to a free area with at least 'sz' bytes
*/
LUALIB_API char *luaL_prepbuffsize (luaL_Buffer *B, size_t sz) {
lua_State *L = B->L;
if (B->size - B->n < sz) { /* not enough space? */
char *newbuff;
size_t newsize = B->size * 2; /* double buffer size */
if (newsize - B->n < sz) /* not big enough? */
newsize = B->n + sz;
if (newsize < B->n || newsize - B->n < sz)
luaL_error(L, "buffer too large");
/* create larger buffer */
newbuff = (char *)lua_newuserdata(L, newsize * sizeof(char));
/* move content to new buffer */
memcpy(newbuff, B->b, B->n * sizeof(char));
if (buffonstack(B))
lua_remove(L, -2); /* remove old buffer */
B->b = newbuff;
B->size = newsize;
}
return &B->b[B->n];
}
LUALIB_API void luaL_addlstring (luaL_Buffer *B, const char *s, size_t l) {
char *b = luaL_prepbuffsize(B, l);
memcpy(b, s, l * sizeof(char));
luaL_addsize(B, l);
}
LUALIB_API void luaL_addstring (luaL_Buffer *B, const char *s) {
luaL_addlstring(B, s, strlen(s));
}
LUALIB_API void luaL_pushresult (luaL_Buffer *B) {
lua_State *L = B->L;
lua_pushlstring(L, B->b, B->n);
if (buffonstack(B))
lua_remove(L, -2); /* remove old buffer */
}
LUALIB_API void luaL_pushresultsize (luaL_Buffer *B, size_t sz) {
luaL_addsize(B, sz);
luaL_pushresult(B);
}
LUALIB_API void luaL_addvalue (luaL_Buffer *B) {
lua_State *L = B->L;
size_t l;
const char *s = lua_tolstring(L, -1, &l);
if (buffonstack(B))
lua_insert(L, -2); /* put value below buffer */
luaL_addlstring(B, s, l);
lua_remove(L, (buffonstack(B)) ? -2 : -1); /* remove value */
}
LUALIB_API void luaL_buffinit (lua_State *L, luaL_Buffer *B) {
B->L = L;
B->b = B->initb;
B->n = 0;
B->size = LUAL_BUFFERSIZE;
}
LUALIB_API char *luaL_buffinitsize (lua_State *L, luaL_Buffer *B, size_t sz) {
luaL_buffinit(L, B);
return luaL_prepbuffsize(B, sz);
}
/* }====================================================== */
/*
** {======================================================
** Reference system
** =======================================================
*/
/* index of free-list header */
#define freelist 0
LUALIB_API int luaL_ref (lua_State *L, int t) {
int ref;
if (lua_isnil(L, -1)) {
lua_pop(L, 1); /* remove from stack */
return LUA_REFNIL; /* 'nil' has a unique fixed reference */
}
t = lua_absindex(L, t);
lua_rawgeti(L, t, freelist); /* get first free element */
ref = (int)lua_tointeger(L, -1); /* ref = t[freelist] */
lua_pop(L, 1); /* remove it from stack */
if (ref != 0) { /* any free element? */
lua_rawgeti(L, t, ref); /* remove it from list */
lua_rawseti(L, t, freelist); /* (t[freelist] = t[ref]) */
}
else /* no free elements */
ref = (int)lua_rawlen(L, t) + 1; /* get a new reference */
lua_rawseti(L, t, ref);
return ref;
}
LUALIB_API void luaL_unref (lua_State *L, int t, int ref) {
if (ref >= 0) {
t = lua_absindex(L, t);
lua_rawgeti(L, t, freelist);
lua_rawseti(L, t, ref); /* t[ref] = t[freelist] */
lua_pushinteger(L, ref);
lua_rawseti(L, t, freelist); /* t[freelist] = ref */
}
}
/* }====================================================== */
/*
** {======================================================
** Load functions
** =======================================================
*/
typedef struct LoadF {
int n; /* number of pre-read characters */
FILE *f; /* file being read */
char buff[BUFSIZ]; /* area for reading file */
} LoadF;
static const char *getF (lua_State *L, void *ud, size_t *size) {
LoadF *lf = (LoadF *)ud;
(void)L; /* not used */
if (lf->n > 0) { /* are there pre-read characters to be read? */
*size = lf->n; /* return them (chars already in buffer) */
lf->n = 0; /* no more pre-read characters */
}
else { /* read a block from file */
/* 'fread' can return > 0 *and* set the EOF flag. If next call to
'getF' called 'fread', it might still wait for user input.
The next check avoids this problem. */
if (feof(lf->f)) return NULL;
*size = fread(lf->buff, 1, sizeof(lf->buff), lf->f); /* read block */
}
return lf->buff;
}
static int errfile (lua_State *L, const char *what, int fnameindex) {
const char *serr = strerror(errno);
const char *filename = lua_tostring(L, fnameindex) + 1;
lua_pushfstring(L, "cannot %s %s: %s", what, filename, serr);
lua_remove(L, fnameindex);
return LUA_ERRFILE;
}
static int skipBOM (LoadF *lf) {
const char *p = "\xEF\xBB\xBF"; /* Utf8 BOM mark */
int c;
lf->n = 0;
do {
c = getc(lf->f);
if (c == EOF || c != *(const unsigned char *)p++) return c;
lf->buff[lf->n++] = c; /* to be read by the parser */
} while (*p != '\0');
lf->n = 0; /* prefix matched; discard it */
return getc(lf->f); /* return next character */
}
/*
** reads the first character of file 'f' and skips an optional BOM mark
** in its beginning plus its first line if it starts with '#'. Returns
** true if it skipped the first line. In any case, '*cp' has the
** first "valid" character of the file (after the optional BOM and
** a first-line comment).
*/
static int skipcomment (LoadF *lf, int *cp) {
int c = *cp = skipBOM(lf);
if (c == '#') { /* first line is a comment (Unix exec. file)? */
do { /* skip first line */
c = getc(lf->f);
} while (c != EOF && c != '\n') ;
*cp = getc(lf->f); /* skip end-of-line, if present */
return 1; /* there was a comment */
}
else return 0; /* no comment */
}
LUALIB_API int luaL_loadfilex (lua_State *L, const char *filename,
const char *mode) {
LoadF lf;
int status, readstatus;
int c;
int fnameindex = lua_gettop(L) + 1; /* index of filename on the stack */
if (filename == NULL) {
lua_pushliteral(L, "=stdin");
lf.f = stdin;
}
else {
lua_pushfstring(L, "@%s", filename);
lf.f = fopen(filename, "r");
if (lf.f == NULL) return errfile(L, "open", fnameindex);
}
if (skipcomment(&lf, &c)) /* read initial portion */
lf.buff[lf.n++] = '\n'; /* add line to correct line numbers */
if (c == LUA_SIGNATURE[0] && filename) { /* binary file? */
lf.f = freopen(filename, "rb", lf.f); /* reopen in binary mode */
if (lf.f == NULL) return errfile(L, "reopen", fnameindex);
skipcomment(&lf, &c); /* re-read initial portion */
}
if (c != EOF)
lf.buff[lf.n++] = c; /* 'c' is the first character of the stream */
status = lua_load(L, getF, &lf, lua_tostring(L, -1), mode);
readstatus = ferror(lf.f);
if (filename) fclose(lf.f); /* close file (even in case of errors) */
if (readstatus) {
lua_settop(L, fnameindex); /* ignore results from 'lua_load' */
return errfile(L, "read", fnameindex);
}
lua_remove(L, fnameindex);
return status;
}
typedef struct LoadS {
const char *s;
size_t size;
} LoadS;
static const char *getS (lua_State *L, void *ud, size_t *size) {
LoadS *ls = (LoadS *)ud;
(void)L; /* not used */
if (ls->size == 0) return NULL;
*size = ls->size;
ls->size = 0;
return ls->s;
}
LUALIB_API int luaL_loadbufferx (lua_State *L, const char *buff, size_t size,
const char *name, const char *mode) {
LoadS ls;
ls.s = buff;
ls.size = size;
return lua_load(L, getS, &ls, name, mode);
}
LUALIB_API int luaL_loadstring (lua_State *L, const char *s) {
return luaL_loadbuffer(L, s, strlen(s), s);
}
/* }====================================================== */
LUALIB_API int luaL_getmetafield (lua_State *L, int obj, const char *event) {
if (!lua_getmetatable(L, obj)) /* no metatable? */
return LUA_TNIL;
else {
int tt;
lua_pushstring(L, event);
tt = lua_rawget(L, -2);
if (tt == LUA_TNIL) /* is metafield nil? */
lua_pop(L, 2); /* remove metatable and metafield */
else
lua_remove(L, -2); /* remove only metatable */
return tt; /* return metafield type */
}
}
LUALIB_API int luaL_callmeta (lua_State *L, int obj, const char *event) {
obj = lua_absindex(L, obj);
if (luaL_getmetafield(L, obj, event) == LUA_TNIL) /* no metafield? */
return 0;
lua_pushvalue(L, obj);
lua_call(L, 1, 1);
return 1;
}
LUALIB_API lua_Integer luaL_len (lua_State *L, int idx) {
lua_Integer l;
int isnum;
lua_len(L, idx);
l = lua_tointegerx(L, -1, &isnum);
if (!isnum)
luaL_error(L, "object length is not an integer");
lua_pop(L, 1); /* remove object */
return l;
}
LUALIB_API const char *luaL_tolstring (lua_State *L, int idx, size_t *len) {
if (!luaL_callmeta(L, idx, "__tostring")) { /* no metafield? */
switch (lua_type(L, idx)) {
case LUA_TNUMBER: {
if (lua_isinteger(L, idx))
lua_pushfstring(L, "%I", lua_tointeger(L, idx));
else
lua_pushfstring(L, "%f", lua_tonumber(L, idx));
break;
}
case LUA_TSTRING:
lua_pushvalue(L, idx);
break;
case LUA_TBOOLEAN:
lua_pushstring(L, (lua_toboolean(L, idx) ? "true" : "false"));
break;
case LUA_TNIL:
lua_pushliteral(L, "nil");
break;
default:
lua_pushfstring(L, "%s: %p", luaL_typename(L, idx),
lua_topointer(L, idx));
break;
}
}
return lua_tolstring(L, -1, len);
}
/*
** {======================================================
** Compatibility with 5.1 module functions
** =======================================================
*/
#if defined(LUA_COMPAT_MODULE)
static const char *luaL_findtable (lua_State *L, int idx,
const char *fname, int szhint) {
const char *e;
if (idx) lua_pushvalue(L, idx);
do {
e = strchr(fname, '.');
if (e == NULL) e = fname + strlen(fname);
lua_pushlstring(L, fname, e - fname);
if (lua_rawget(L, -2) == LUA_TNIL) { /* no such field? */
lua_pop(L, 1); /* remove this nil */
lua_createtable(L, 0, (*e == '.' ? 1 : szhint)); /* new table for field */
lua_pushlstring(L, fname, e - fname);
lua_pushvalue(L, -2);
lua_settable(L, -4); /* set new table into field */
}
else if (!lua_istable(L, -1)) { /* field has a non-table value? */
lua_pop(L, 2); /* remove table and value */
return fname; /* return problematic part of the name */
}
lua_remove(L, -2); /* remove previous table */
fname = e + 1;
} while (*e == '.');
return NULL;
}
/*
** Count number of elements in a luaL_Reg list.
*/
static int libsize (const luaL_Reg *l) {
int size = 0;
for (; l && l->name; l++) size++;
return size;
}
/*
** Find or create a module table with a given name. The function
** first looks at the _LOADED table and, if that fails, try a
** global variable with that name. In any case, leaves on the stack
** the module table.
*/
LUALIB_API void luaL_pushmodule (lua_State *L, const char *modname,
int sizehint) {
luaL_findtable(L, LUA_REGISTRYINDEX, "_LOADED", 1); /* get _LOADED table */
if (lua_getfield(L, -1, modname) != LUA_TTABLE) { /* no _LOADED[modname]? */
lua_pop(L, 1); /* remove previous result */
/* try global variable (and create one if it does not exist) */
lua_pushglobaltable(L);
if (luaL_findtable(L, 0, modname, sizehint) != NULL)
luaL_error(L, "name conflict for module '%s'", modname);
lua_pushvalue(L, -1);
lua_setfield(L, -3, modname); /* _LOADED[modname] = new table */
}
lua_remove(L, -2); /* remove _LOADED table */
}
LUALIB_API void luaL_openlib (lua_State *L, const char *libname,
const luaL_Reg *l, int nup) {
luaL_checkversion(L);
if (libname) {
luaL_pushmodule(L, libname, libsize(l)); /* get/create library table */
lua_insert(L, -(nup + 1)); /* move library table to below upvalues */
}
if (l)
luaL_setfuncs(L, l, nup);
else
lua_pop(L, nup); /* remove upvalues */
}
#endif
/* }====================================================== */
/*
** set functions from list 'l' into table at top - 'nup'; each
** function gets the 'nup' elements at the top as upvalues.
** Returns with only the table at the stack.
*/
LUALIB_API void luaL_setfuncs (lua_State *L, const luaL_Reg *l, int nup) {
luaL_checkstack(L, nup, "too many upvalues");
for (; l->name != NULL; l++) { /* fill the table with given functions */
int i;
for (i = 0; i < nup; i++) /* copy upvalues to the top */
lua_pushvalue(L, -nup);
lua_pushcclosure(L, l->func, nup); /* closure with those upvalues */
lua_setfield(L, -(nup + 2), l->name);
}
lua_pop(L, nup); /* remove upvalues */
}
/*
** ensure that stack[idx][fname] has a table and push that table
** into the stack
*/
LUALIB_API int luaL_getsubtable (lua_State *L, int idx, const char *fname) {
if (lua_getfield(L, idx, fname) == LUA_TTABLE)
return 1; /* table already there */
else {
lua_pop(L, 1); /* remove previous result */
idx = lua_absindex(L, idx);
lua_newtable(L);
lua_pushvalue(L, -1); /* copy to be left at top */
lua_setfield(L, idx, fname); /* assign new table to field */
return 0; /* false, because did not find table there */
}
}
/*
** Stripped-down 'require': After checking "loaded" table, calls 'openf'
** to open a module, registers the result in 'package.loaded' table and,
** if 'glb' is true, also registers the result in the global table.
** Leaves resulting module on the top.
*/
LUALIB_API void luaL_requiref (lua_State *L, const char *modname,
lua_CFunction openf, int glb) {
luaL_getsubtable(L, LUA_REGISTRYINDEX, "_LOADED");
lua_getfield(L, -1, modname); /* _LOADED[modname] */
if (!lua_toboolean(L, -1)) { /* package not already loaded? */
lua_pop(L, 1); /* remove field */
lua_pushcfunction(L, openf);
lua_pushstring(L, modname); /* argument to open function */
lua_call(L, 1, 1); /* call 'openf' to open module */
lua_pushvalue(L, -1); /* make copy of module (call result) */
lua_setfield(L, -3, modname); /* _LOADED[modname] = module */
}
lua_remove(L, -2); /* remove _LOADED table */
if (glb) {
lua_pushvalue(L, -1); /* copy of module */
lua_setglobal(L, modname); /* _G[modname] = module */
}
}
LUALIB_API const char *luaL_gsub (lua_State *L, const char *s, const char *p,
const char *r) {
const char *wild;
size_t l = strlen(p);
luaL_Buffer b;
luaL_buffinit(L, &b);
while ((wild = strstr(s, p)) != NULL) {
luaL_addlstring(&b, s, wild - s); /* push prefix */
luaL_addstring(&b, r); /* push replacement in place of pattern */
s = wild + l; /* continue after 'p' */
}
luaL_addstring(&b, s); /* push last suffix */
luaL_pushresult(&b);
return lua_tostring(L, -1);
}
static void *l_alloc (void *ud, void *ptr, size_t osize, size_t nsize) {
(void)ud; (void)osize; /* not used */
if (nsize == 0) {
free(ptr);
return NULL;
}
else
return realloc(ptr, nsize);
}
static int panic (lua_State *L) {
lua_writestringerror("PANIC: unprotected error in call to Lua API (%s)\n",
lua_tostring(L, -1));
return 0; /* return to Lua to abort */
}
LUALIB_API lua_State *luaL_newstate (void) {
lua_State *L = lua_newstate(l_alloc, NULL);
if (L) lua_atpanic(L, &panic);
return L;
}
LUALIB_API void luaL_checkversion_ (lua_State *L, lua_Number ver, size_t sz) {
const lua_Number *v = lua_version(L);
if (sz != LUAL_NUMSIZES) /* check numeric types */
luaL_error(L, "core and library have incompatible numeric types");
if (v != lua_version(NULL))
luaL_error(L, "multiple Lua VMs detected");
else if (*v != ver)
luaL_error(L, "version mismatch: app. needs %f, Lua core provides %f",
ver, *v);
}

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/*
** $Id: lauxlib.h,v 1.128 2014/10/29 16:11:17 roberto Exp $
** Auxiliary functions for building Lua libraries
** See Copyright Notice in lua.h
*/
#ifndef lauxlib_h
#define lauxlib_h
#include <stddef.h>
#include <stdio.h>
#include "lua.h"
/* extra error code for 'luaL_load' */
#define LUA_ERRFILE (LUA_ERRERR+1)
typedef struct luaL_Reg {
const char *name;
lua_CFunction func;
} luaL_Reg;
#define LUAL_NUMSIZES (sizeof(lua_Integer)*16 + sizeof(lua_Number))
LUALIB_API void (luaL_checkversion_) (lua_State *L, lua_Number ver, size_t sz);
#define luaL_checkversion(L) \
luaL_checkversion_(L, LUA_VERSION_NUM, LUAL_NUMSIZES)
LUALIB_API int (luaL_getmetafield) (lua_State *L, int obj, const char *e);
LUALIB_API int (luaL_callmeta) (lua_State *L, int obj, const char *e);
LUALIB_API const char *(luaL_tolstring) (lua_State *L, int idx, size_t *len);
LUALIB_API int (luaL_argerror) (lua_State *L, int arg, const char *extramsg);
LUALIB_API const char *(luaL_checklstring) (lua_State *L, int arg,
size_t *l);
LUALIB_API const char *(luaL_optlstring) (lua_State *L, int arg,
const char *def, size_t *l);
LUALIB_API lua_Number (luaL_checknumber) (lua_State *L, int arg);
LUALIB_API lua_Number (luaL_optnumber) (lua_State *L, int arg, lua_Number def);
LUALIB_API lua_Integer (luaL_checkinteger) (lua_State *L, int arg);
LUALIB_API lua_Integer (luaL_optinteger) (lua_State *L, int arg,
lua_Integer def);
LUALIB_API void (luaL_checkstack) (lua_State *L, int sz, const char *msg);
LUALIB_API void (luaL_checktype) (lua_State *L, int arg, int t);
LUALIB_API void (luaL_checkany) (lua_State *L, int arg);
LUALIB_API int (luaL_newmetatable) (lua_State *L, const char *tname);
LUALIB_API void (luaL_setmetatable) (lua_State *L, const char *tname);
LUALIB_API void *(luaL_testudata) (lua_State *L, int ud, const char *tname);
LUALIB_API void *(luaL_checkudata) (lua_State *L, int ud, const char *tname);
LUALIB_API void (luaL_where) (lua_State *L, int lvl);
LUALIB_API int (luaL_error) (lua_State *L, const char *fmt, ...);
LUALIB_API int (luaL_checkoption) (lua_State *L, int arg, const char *def,
const char *const lst[]);
LUALIB_API int (luaL_fileresult) (lua_State *L, int stat, const char *fname);
LUALIB_API int (luaL_execresult) (lua_State *L, int stat);
/* pre-defined references */
#define LUA_NOREF (-2)
#define LUA_REFNIL (-1)
LUALIB_API int (luaL_ref) (lua_State *L, int t);
LUALIB_API void (luaL_unref) (lua_State *L, int t, int ref);
LUALIB_API int (luaL_loadfilex) (lua_State *L, const char *filename,
const char *mode);
#define luaL_loadfile(L,f) luaL_loadfilex(L,f,NULL)
LUALIB_API int (luaL_loadbufferx) (lua_State *L, const char *buff, size_t sz,
const char *name, const char *mode);
LUALIB_API int (luaL_loadstring) (lua_State *L, const char *s);
LUALIB_API lua_State *(luaL_newstate) (void);
LUALIB_API lua_Integer (luaL_len) (lua_State *L, int idx);
LUALIB_API const char *(luaL_gsub) (lua_State *L, const char *s, const char *p,
const char *r);
LUALIB_API void (luaL_setfuncs) (lua_State *L, const luaL_Reg *l, int nup);
LUALIB_API int (luaL_getsubtable) (lua_State *L, int idx, const char *fname);
LUALIB_API void (luaL_traceback) (lua_State *L, lua_State *L1,
const char *msg, int level);
LUALIB_API void (luaL_requiref) (lua_State *L, const char *modname,
lua_CFunction openf, int glb);
/*
** ===============================================================
** some useful macros
** ===============================================================
*/
#define luaL_newlibtable(L,l) \
lua_createtable(L, 0, sizeof(l)/sizeof((l)[0]) - 1)
#define luaL_newlib(L,l) \
(luaL_checkversion(L), luaL_newlibtable(L,l), luaL_setfuncs(L,l,0))
#define luaL_argcheck(L, cond,arg,extramsg) \
((void)((cond) || luaL_argerror(L, (arg), (extramsg))))
#define luaL_checkstring(L,n) (luaL_checklstring(L, (n), NULL))
#define luaL_optstring(L,n,d) (luaL_optlstring(L, (n), (d), NULL))
#define luaL_typename(L,i) lua_typename(L, lua_type(L,(i)))
#define luaL_dofile(L, fn) \
(luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0))
#define luaL_dostring(L, s) \
(luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0))
#define luaL_getmetatable(L,n) (lua_getfield(L, LUA_REGISTRYINDEX, (n)))
#define luaL_opt(L,f,n,d) (lua_isnoneornil(L,(n)) ? (d) : f(L,(n)))
#define luaL_loadbuffer(L,s,sz,n) luaL_loadbufferx(L,s,sz,n,NULL)
/*
** {======================================================
** Generic Buffer manipulation
** =======================================================
*/
typedef struct luaL_Buffer {
char *b; /* buffer address */
size_t size; /* buffer size */
size_t n; /* number of characters in buffer */
lua_State *L;
char initb[LUAL_BUFFERSIZE]; /* initial buffer */
} luaL_Buffer;
#define luaL_addchar(B,c) \
((void)((B)->n < (B)->size || luaL_prepbuffsize((B), 1)), \
((B)->b[(B)->n++] = (c)))
#define luaL_addsize(B,s) ((B)->n += (s))
LUALIB_API void (luaL_buffinit) (lua_State *L, luaL_Buffer *B);
LUALIB_API char *(luaL_prepbuffsize) (luaL_Buffer *B, size_t sz);
LUALIB_API void (luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l);
LUALIB_API void (luaL_addstring) (luaL_Buffer *B, const char *s);
LUALIB_API void (luaL_addvalue) (luaL_Buffer *B);
LUALIB_API void (luaL_pushresult) (luaL_Buffer *B);
LUALIB_API void (luaL_pushresultsize) (luaL_Buffer *B, size_t sz);
LUALIB_API char *(luaL_buffinitsize) (lua_State *L, luaL_Buffer *B, size_t sz);
#define luaL_prepbuffer(B) luaL_prepbuffsize(B, LUAL_BUFFERSIZE)
/* }====================================================== */
/*
** {======================================================
** File handles for IO library
** =======================================================
*/
/*
** A file handle is a userdata with metatable 'LUA_FILEHANDLE' and
** initial structure 'luaL_Stream' (it may contain other fields
** after that initial structure).
*/
#define LUA_FILEHANDLE "FILE*"
typedef struct luaL_Stream {
FILE *f; /* stream (NULL for incompletely created streams) */
lua_CFunction closef; /* to close stream (NULL for closed streams) */
} luaL_Stream;
/* }====================================================== */
/* compatibility with old module system */
#if defined(LUA_COMPAT_MODULE)
LUALIB_API void (luaL_pushmodule) (lua_State *L, const char *modname,
int sizehint);
LUALIB_API void (luaL_openlib) (lua_State *L, const char *libname,
const luaL_Reg *l, int nup);
#define luaL_register(L,n,l) (luaL_openlib(L,(n),(l),0))
#endif
/*
** {==================================================================
** "Abstraction Layer" for basic report of messages and errors
** ===================================================================
*/
/* print a string */
#if !defined(lua_writestring)
#define lua_writestring(s,l) fwrite((s), sizeof(char), (l), stdout)
#endif
/* print a newline and flush the output */
#if !defined(lua_writeline)
#define lua_writeline() (lua_writestring("\n", 1), fflush(stdout))
#endif
/* print an error message */
#if !defined(lua_writestringerror)
#define lua_writestringerror(s,p) \
(fprintf(stderr, (s), (p)), fflush(stderr))
#endif
/* }================================================================== */
/*
** {============================================================
** Compatibility with deprecated conversions
** =============================================================
*/
#if defined(LUA_COMPAT_APIINTCASTS)
#define luaL_checkunsigned(L,a) ((lua_Unsigned)luaL_checkinteger(L,a))
#define luaL_optunsigned(L,a,d) \
((lua_Unsigned)luaL_optinteger(L,a,(lua_Integer)(d)))
#define luaL_checkint(L,n) ((int)luaL_checkinteger(L, (n)))
#define luaL_optint(L,n,d) ((int)luaL_optinteger(L, (n), (d)))
#define luaL_checklong(L,n) ((long)luaL_checkinteger(L, (n)))
#define luaL_optlong(L,n,d) ((long)luaL_optinteger(L, (n), (d)))
#endif
/* }============================================================ */
#endif

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/*
** $Id: lbaselib.c,v 1.309 2014/12/10 12:26:42 roberto Exp $
** Basic library
** See Copyright Notice in lua.h
*/
#define lbaselib_c
#define LUA_LIB
#include "lprefix.h"
#include <ctype.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
static int luaB_print (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
int i;
lua_getglobal(L, "tostring");
for (i=1; i<=n; i++) {
const char *s;
size_t l;
lua_pushvalue(L, -1); /* function to be called */
lua_pushvalue(L, i); /* value to print */
lua_call(L, 1, 1);
s = lua_tolstring(L, -1, &l); /* get result */
if (s == NULL)
return luaL_error(L, "'tostring' must return a string to 'print'");
if (i>1) lua_writestring("\t", 1);
lua_writestring(s, l);
lua_pop(L, 1); /* pop result */
}
lua_writeline();
return 0;
}
#define SPACECHARS " \f\n\r\t\v"
static const char *b_str2int (const char *s, int base, lua_Integer *pn) {
lua_Unsigned n = 0;
int neg = 0;
s += strspn(s, SPACECHARS); /* skip initial spaces */
if (*s == '-') { s++; neg = 1; } /* handle signal */
else if (*s == '+') s++;
if (!isalnum((unsigned char)*s)) /* no digit? */
return NULL;
do {
int digit = (isdigit((unsigned char)*s)) ? *s - '0'
: toupper((unsigned char)*s) - 'A' + 10;
if (digit >= base) return NULL; /* invalid numeral */
n = n * base + digit;
s++;
} while (isalnum((unsigned char)*s));
s += strspn(s, SPACECHARS); /* skip trailing spaces */
*pn = (lua_Integer)((neg) ? (0u - n) : n);
return s;
}
static int luaB_tonumber (lua_State *L) {
if (lua_isnoneornil(L, 2)) { /* standard conversion? */
luaL_checkany(L, 1);
if (lua_type(L, 1) == LUA_TNUMBER) { /* already a number? */
lua_settop(L, 1); /* yes; return it */
return 1;
}
else {
size_t l;
const char *s = lua_tolstring(L, 1, &l);
if (s != NULL && lua_stringtonumber(L, s) == l + 1)
return 1; /* successful conversion to number */
/* else not a number */
}
}
else {
size_t l;
const char *s;
lua_Integer n = 0; /* to avoid warnings */
lua_Integer base = luaL_checkinteger(L, 2);
luaL_checktype(L, 1, LUA_TSTRING); /* before 'luaL_checklstring'! */
s = luaL_checklstring(L, 1, &l);
luaL_argcheck(L, 2 <= base && base <= 36, 2, "base out of range");
if (b_str2int(s, (int)base, &n) == s + l) {
lua_pushinteger(L, n);
return 1;
} /* else not a number */
} /* else not a number */
lua_pushnil(L); /* not a number */
return 1;
}
static int luaB_error (lua_State *L) {
int level = (int)luaL_optinteger(L, 2, 1);
lua_settop(L, 1);
if (lua_isstring(L, 1) && level > 0) { /* add extra information? */
luaL_where(L, level);
lua_pushvalue(L, 1);
lua_concat(L, 2);
}
return lua_error(L);
}
static int luaB_getmetatable (lua_State *L) {
luaL_checkany(L, 1);
if (!lua_getmetatable(L, 1)) {
lua_pushnil(L);
return 1; /* no metatable */
}
luaL_getmetafield(L, 1, "__metatable");
return 1; /* returns either __metatable field (if present) or metatable */
}
static int luaB_setmetatable (lua_State *L) {
int t = lua_type(L, 2);
luaL_checktype(L, 1, LUA_TTABLE);
luaL_argcheck(L, t == LUA_TNIL || t == LUA_TTABLE, 2,
"nil or table expected");
if (luaL_getmetafield(L, 1, "__metatable") != LUA_TNIL)
return luaL_error(L, "cannot change a protected metatable");
lua_settop(L, 2);
lua_setmetatable(L, 1);
return 1;
}
static int luaB_rawequal (lua_State *L) {
luaL_checkany(L, 1);
luaL_checkany(L, 2);
lua_pushboolean(L, lua_rawequal(L, 1, 2));
return 1;
}
static int luaB_rawlen (lua_State *L) {
int t = lua_type(L, 1);
luaL_argcheck(L, t == LUA_TTABLE || t == LUA_TSTRING, 1,
"table or string expected");
lua_pushinteger(L, lua_rawlen(L, 1));
return 1;
}
static int luaB_rawget (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
luaL_checkany(L, 2);
lua_settop(L, 2);
lua_rawget(L, 1);
return 1;
}
static int luaB_rawset (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
luaL_checkany(L, 2);
luaL_checkany(L, 3);
lua_settop(L, 3);
lua_rawset(L, 1);
return 1;
}
static int luaB_collectgarbage (lua_State *L) {
static const char *const opts[] = {"stop", "restart", "collect",
"count", "step", "setpause", "setstepmul",
"isrunning", NULL};
static const int optsnum[] = {LUA_GCSTOP, LUA_GCRESTART, LUA_GCCOLLECT,
LUA_GCCOUNT, LUA_GCSTEP, LUA_GCSETPAUSE, LUA_GCSETSTEPMUL,
LUA_GCISRUNNING};
int o = optsnum[luaL_checkoption(L, 1, "collect", opts)];
int ex = (int)luaL_optinteger(L, 2, 0);
int res = lua_gc(L, o, ex);
switch (o) {
case LUA_GCCOUNT: {
int b = lua_gc(L, LUA_GCCOUNTB, 0);
lua_pushnumber(L, (lua_Number)res + ((lua_Number)b/1024));
return 1;
}
case LUA_GCSTEP: case LUA_GCISRUNNING: {
lua_pushboolean(L, res);
return 1;
}
default: {
lua_pushinteger(L, res);
return 1;
}
}
}
/*
** This function has all type names as upvalues, to maximize performance.
*/
static int luaB_type (lua_State *L) {
luaL_checkany(L, 1);
lua_pushvalue(L, lua_upvalueindex(lua_type(L, 1) + 1));
return 1;
}
static int pairsmeta (lua_State *L, const char *method, int iszero,
lua_CFunction iter) {
if (luaL_getmetafield(L, 1, method) == LUA_TNIL) { /* no metamethod? */
luaL_checktype(L, 1, LUA_TTABLE); /* argument must be a table */
lua_pushcfunction(L, iter); /* will return generator, */
lua_pushvalue(L, 1); /* state, */
if (iszero) lua_pushinteger(L, 0); /* and initial value */
else lua_pushnil(L);
}
else {
lua_pushvalue(L, 1); /* argument 'self' to metamethod */
lua_call(L, 1, 3); /* get 3 values from metamethod */
}
return 3;
}
static int luaB_next (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
lua_settop(L, 2); /* create a 2nd argument if there isn't one */
if (lua_next(L, 1))
return 2;
else {
lua_pushnil(L);
return 1;
}
}
static int luaB_pairs (lua_State *L) {
return pairsmeta(L, "__pairs", 0, luaB_next);
}
/*
** Traversal function for 'ipairs' for raw tables
*/
static int ipairsaux_raw (lua_State *L) {
lua_Integer i = luaL_checkinteger(L, 2) + 1;
luaL_checktype(L, 1, LUA_TTABLE);
lua_pushinteger(L, i);
return (lua_rawgeti(L, 1, i) == LUA_TNIL) ? 1 : 2;
}
/*
** Traversal function for 'ipairs' for tables with metamethods
*/
static int ipairsaux (lua_State *L) {
lua_Integer i = luaL_checkinteger(L, 2) + 1;
lua_pushinteger(L, i);
return (lua_geti(L, 1, i) == LUA_TNIL) ? 1 : 2;
}
/*
** This function will use either 'ipairsaux' or 'ipairsaux_raw' to
** traverse a table, depending on whether the table has metamethods
** that can affect the traversal.
*/
static int luaB_ipairs (lua_State *L) {
lua_CFunction iter = (luaL_getmetafield(L, 1, "__index") != LUA_TNIL)
? ipairsaux : ipairsaux_raw;
#if defined(LUA_COMPAT_IPAIRS)
return pairsmeta(L, "__ipairs", 1, iter);
#else
luaL_checkany(L, 1);
lua_pushcfunction(L, iter); /* iteration function */
lua_pushvalue(L, 1); /* state */
lua_pushinteger(L, 0); /* initial value */
return 3;
#endif
}
static int load_aux (lua_State *L, int status, int envidx) {
if (status == LUA_OK) {
if (envidx != 0) { /* 'env' parameter? */
lua_pushvalue(L, envidx); /* environment for loaded function */
if (!lua_setupvalue(L, -2, 1)) /* set it as 1st upvalue */
lua_pop(L, 1); /* remove 'env' if not used by previous call */
}
return 1;
}
else { /* error (message is on top of the stack) */
lua_pushnil(L);
lua_insert(L, -2); /* put before error message */
return 2; /* return nil plus error message */
}
}
static int luaB_loadfile (lua_State *L) {
const char *fname = luaL_optstring(L, 1, NULL);
const char *mode = luaL_optstring(L, 2, NULL);
int env = (!lua_isnone(L, 3) ? 3 : 0); /* 'env' index or 0 if no 'env' */
int status = luaL_loadfilex(L, fname, mode);
return load_aux(L, status, env);
}
/*
** {======================================================
** Generic Read function
** =======================================================
*/
/*
** reserved slot, above all arguments, to hold a copy of the returned
** string to avoid it being collected while parsed. 'load' has four
** optional arguments (chunk, source name, mode, and environment).
*/
#define RESERVEDSLOT 5
/*
** Reader for generic 'load' function: 'lua_load' uses the
** stack for internal stuff, so the reader cannot change the
** stack top. Instead, it keeps its resulting string in a
** reserved slot inside the stack.
*/
static const char *generic_reader (lua_State *L, void *ud, size_t *size) {
(void)(ud); /* not used */
luaL_checkstack(L, 2, "too many nested functions");
lua_pushvalue(L, 1); /* get function */
lua_call(L, 0, 1); /* call it */
if (lua_isnil(L, -1)) {
lua_pop(L, 1); /* pop result */
*size = 0;
return NULL;
}
else if (!lua_isstring(L, -1))
luaL_error(L, "reader function must return a string");
lua_replace(L, RESERVEDSLOT); /* save string in reserved slot */
return lua_tolstring(L, RESERVEDSLOT, size);
}
static int luaB_load (lua_State *L) {
int status;
size_t l;
const char *s = lua_tolstring(L, 1, &l);
const char *mode = luaL_optstring(L, 3, "bt");
int env = (!lua_isnone(L, 4) ? 4 : 0); /* 'env' index or 0 if no 'env' */
if (s != NULL) { /* loading a string? */
const char *chunkname = luaL_optstring(L, 2, s);
status = luaL_loadbufferx(L, s, l, chunkname, mode);
}
else { /* loading from a reader function */
const char *chunkname = luaL_optstring(L, 2, "=(load)");
luaL_checktype(L, 1, LUA_TFUNCTION);
lua_settop(L, RESERVEDSLOT); /* create reserved slot */
status = lua_load(L, generic_reader, NULL, chunkname, mode);
}
return load_aux(L, status, env);
}
/* }====================================================== */
static int dofilecont (lua_State *L, int d1, lua_KContext d2) {
(void)d1; (void)d2; /* only to match 'lua_Kfunction' prototype */
return lua_gettop(L) - 1;
}
static int luaB_dofile (lua_State *L) {
const char *fname = luaL_optstring(L, 1, NULL);
lua_settop(L, 1);
if (luaL_loadfile(L, fname) != LUA_OK)
return lua_error(L);
lua_callk(L, 0, LUA_MULTRET, 0, dofilecont);
return dofilecont(L, 0, 0);
}
static int luaB_assert (lua_State *L) {
if (lua_toboolean(L, 1)) /* condition is true? */
return lua_gettop(L); /* return all arguments */
else { /* error */
luaL_checkany(L, 1); /* there must be a condition */
lua_remove(L, 1); /* remove it */
lua_pushliteral(L, "assertion failed!"); /* default message */
lua_settop(L, 1); /* leave only message (default if no other one) */
return luaB_error(L); /* call 'error' */
}
}
static int luaB_select (lua_State *L) {
int n = lua_gettop(L);
if (lua_type(L, 1) == LUA_TSTRING && *lua_tostring(L, 1) == '#') {
lua_pushinteger(L, n-1);
return 1;
}
else {
lua_Integer i = luaL_checkinteger(L, 1);
if (i < 0) i = n + i;
else if (i > n) i = n;
luaL_argcheck(L, 1 <= i, 1, "index out of range");
return n - (int)i;
}
}
/*
** Continuation function for 'pcall' and 'xpcall'. Both functions
** already pushed a 'true' before doing the call, so in case of success
** 'finishpcall' only has to return everything in the stack minus
** 'extra' values (where 'extra' is exactly the number of items to be
** ignored).
*/
static int finishpcall (lua_State *L, int status, lua_KContext extra) {
if (status != LUA_OK && status != LUA_YIELD) { /* error? */
lua_pushboolean(L, 0); /* first result (false) */
lua_pushvalue(L, -2); /* error message */
return 2; /* return false, msg */
}
else
return lua_gettop(L) - (int)extra; /* return all results */
}
static int luaB_pcall (lua_State *L) {
int status;
luaL_checkany(L, 1);
lua_pushboolean(L, 1); /* first result if no errors */
lua_insert(L, 1); /* put it in place */
status = lua_pcallk(L, lua_gettop(L) - 2, LUA_MULTRET, 0, 0, finishpcall);
return finishpcall(L, status, 0);
}
/*
** Do a protected call with error handling. After 'lua_rotate', the
** stack will have <f, err, true, f, [args...]>; so, the function passes
** 2 to 'finishpcall' to skip the 2 first values when returning results.
*/
static int luaB_xpcall (lua_State *L) {
int status;
int n = lua_gettop(L);
luaL_checktype(L, 2, LUA_TFUNCTION); /* check error function */
lua_pushboolean(L, 1); /* first result */
lua_pushvalue(L, 1); /* function */
lua_rotate(L, 3, 2); /* move them below function's arguments */
status = lua_pcallk(L, n - 2, LUA_MULTRET, 2, 2, finishpcall);
return finishpcall(L, status, 2);
}
static int luaB_tostring (lua_State *L) {
luaL_checkany(L, 1);
luaL_tolstring(L, 1, NULL);
return 1;
}
static const luaL_Reg base_funcs[] = {
{"assert", luaB_assert},
{"collectgarbage", luaB_collectgarbage},
{"dofile", luaB_dofile},
{"error", luaB_error},
{"getmetatable", luaB_getmetatable},
{"ipairs", luaB_ipairs},
{"loadfile", luaB_loadfile},
{"load", luaB_load},
#if defined(LUA_COMPAT_LOADSTRING)
{"loadstring", luaB_load},
#endif
{"next", luaB_next},
{"pairs", luaB_pairs},
{"pcall", luaB_pcall},
{"print", luaB_print},
{"rawequal", luaB_rawequal},
{"rawlen", luaB_rawlen},
{"rawget", luaB_rawget},
{"rawset", luaB_rawset},
{"select", luaB_select},
{"setmetatable", luaB_setmetatable},
{"tonumber", luaB_tonumber},
{"tostring", luaB_tostring},
{"xpcall", luaB_xpcall},
/* placeholders */
{"type", NULL},
{"_G", NULL},
{"_VERSION", NULL},
{NULL, NULL}
};
LUAMOD_API int luaopen_base (lua_State *L) {
int i;
/* open lib into global table */
lua_pushglobaltable(L);
luaL_setfuncs(L, base_funcs, 0);
/* set global _G */
lua_pushvalue(L, -1);
lua_setfield(L, -2, "_G");
/* set global _VERSION */
lua_pushliteral(L, LUA_VERSION);
lua_setfield(L, -2, "_VERSION");
/* set function 'type' with proper upvalues */
for (i = 0; i < LUA_NUMTAGS; i++) /* push all type names as upvalues */
lua_pushstring(L, lua_typename(L, i));
lua_pushcclosure(L, luaB_type, LUA_NUMTAGS);
lua_setfield(L, -2, "type");
return 1;
}

230
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/*
** $Id: lbitlib.c,v 1.28 2014/11/02 19:19:04 roberto Exp $
** Standard library for bitwise operations
** See Copyright Notice in lua.h
*/
#define lbitlib_c
#define LUA_LIB
#include "lprefix.h"
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#if defined(LUA_COMPAT_BITLIB) /* { */
/* number of bits to consider in a number */
#if !defined(LUA_NBITS)
#define LUA_NBITS 32
#endif
/*
** a lua_Unsigned with its first LUA_NBITS bits equal to 1. (Shift must
** be made in two parts to avoid problems when LUA_NBITS is equal to the
** number of bits in a lua_Unsigned.)
*/
#define ALLONES (~(((~(lua_Unsigned)0) << (LUA_NBITS - 1)) << 1))
/* macro to trim extra bits */
#define trim(x) ((x) & ALLONES)
/* builds a number with 'n' ones (1 <= n <= LUA_NBITS) */
#define mask(n) (~((ALLONES << 1) << ((n) - 1)))
static lua_Unsigned andaux (lua_State *L) {
int i, n = lua_gettop(L);
lua_Unsigned r = ~(lua_Unsigned)0;
for (i = 1; i <= n; i++)
r &= luaL_checkunsigned(L, i);
return trim(r);
}
static int b_and (lua_State *L) {
lua_Unsigned r = andaux(L);
lua_pushunsigned(L, r);
return 1;
}
static int b_test (lua_State *L) {
lua_Unsigned r = andaux(L);
lua_pushboolean(L, r != 0);
return 1;
}
static int b_or (lua_State *L) {
int i, n = lua_gettop(L);
lua_Unsigned r = 0;
for (i = 1; i <= n; i++)
r |= luaL_checkunsigned(L, i);
lua_pushunsigned(L, trim(r));
return 1;
}
static int b_xor (lua_State *L) {
int i, n = lua_gettop(L);
lua_Unsigned r = 0;
for (i = 1; i <= n; i++)
r ^= luaL_checkunsigned(L, i);
lua_pushunsigned(L, trim(r));
return 1;
}
static int b_not (lua_State *L) {
lua_Unsigned r = ~luaL_checkunsigned(L, 1);
lua_pushunsigned(L, trim(r));
return 1;
}
static int b_shift (lua_State *L, lua_Unsigned r, lua_Integer i) {
if (i < 0) { /* shift right? */
i = -i;
r = trim(r);
if (i >= LUA_NBITS) r = 0;
else r >>= i;
}
else { /* shift left */
if (i >= LUA_NBITS) r = 0;
else r <<= i;
r = trim(r);
}
lua_pushunsigned(L, r);
return 1;
}
static int b_lshift (lua_State *L) {
return b_shift(L, luaL_checkunsigned(L, 1), luaL_checkinteger(L, 2));
}
static int b_rshift (lua_State *L) {
return b_shift(L, luaL_checkunsigned(L, 1), -luaL_checkinteger(L, 2));
}
static int b_arshift (lua_State *L) {
lua_Unsigned r = luaL_checkunsigned(L, 1);
lua_Integer i = luaL_checkinteger(L, 2);
if (i < 0 || !(r & ((lua_Unsigned)1 << (LUA_NBITS - 1))))
return b_shift(L, r, -i);
else { /* arithmetic shift for 'negative' number */
if (i >= LUA_NBITS) r = ALLONES;
else
r = trim((r >> i) | ~(trim(~(lua_Unsigned)0) >> i)); /* add signal bit */
lua_pushunsigned(L, r);
return 1;
}
}
static int b_rot (lua_State *L, lua_Integer d) {
lua_Unsigned r = luaL_checkunsigned(L, 1);
int i = d & (LUA_NBITS - 1); /* i = d % NBITS */
r = trim(r);
if (i != 0) /* avoid undefined shift of LUA_NBITS when i == 0 */
r = (r << i) | (r >> (LUA_NBITS - i));
lua_pushunsigned(L, trim(r));
return 1;
}
static int b_lrot (lua_State *L) {
return b_rot(L, luaL_checkinteger(L, 2));
}
static int b_rrot (lua_State *L) {
return b_rot(L, -luaL_checkinteger(L, 2));
}
/*
** get field and width arguments for field-manipulation functions,
** checking whether they are valid.
** ('luaL_error' called without 'return' to avoid later warnings about
** 'width' being used uninitialized.)
*/
static int fieldargs (lua_State *L, int farg, int *width) {
lua_Integer f = luaL_checkinteger(L, farg);
lua_Integer w = luaL_optinteger(L, farg + 1, 1);
luaL_argcheck(L, 0 <= f, farg, "field cannot be negative");
luaL_argcheck(L, 0 < w, farg + 1, "width must be positive");
if (f + w > LUA_NBITS)
luaL_error(L, "trying to access non-existent bits");
*width = (int)w;
return (int)f;
}
static int b_extract (lua_State *L) {
int w;
lua_Unsigned r = trim(luaL_checkunsigned(L, 1));
int f = fieldargs(L, 2, &w);
r = (r >> f) & mask(w);
lua_pushunsigned(L, r);
return 1;
}
static int b_replace (lua_State *L) {
int w;
lua_Unsigned r = trim(luaL_checkunsigned(L, 1));
lua_Unsigned v = luaL_checkunsigned(L, 2);
int f = fieldargs(L, 3, &w);
int m = mask(w);
v &= m; /* erase bits outside given width */
r = (r & ~(m << f)) | (v << f);
lua_pushunsigned(L, r);
return 1;
}
static const luaL_Reg bitlib[] = {
{"arshift", b_arshift},
{"band", b_and},
{"bnot", b_not},
{"bor", b_or},
{"bxor", b_xor},
{"btest", b_test},
{"extract", b_extract},
{"lrotate", b_lrot},
{"lshift", b_lshift},
{"replace", b_replace},
{"rrotate", b_rrot},
{"rshift", b_rshift},
{NULL, NULL}
};
LUAMOD_API int luaopen_bit32 (lua_State *L) {
luaL_newlib(L, bitlib);
return 1;
}
#else /* }{ */
LUAMOD_API int luaopen_bit32 (lua_State *L) {
return luaL_error(L, "library 'bit32' has been deprecated");
}
#endif /* } */

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/*
** $Id: lcode.c,v 2.99 2014/12/29 16:49:25 roberto Exp $
** Code generator for Lua
** See Copyright Notice in lua.h
*/
#define lcode_c
#define LUA_CORE
#include "lprefix.h"
#include <math.h>
#include <stdlib.h>
#include "lua.h"
#include "lcode.h"
#include "ldebug.h"
#include "ldo.h"
#include "lgc.h"
#include "llex.h"
#include "lmem.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lparser.h"
#include "lstring.h"
#include "ltable.h"
#include "lvm.h"
/* Maximum number of registers in a Lua function */
#define MAXREGS 250
#define hasjumps(e) ((e)->t != (e)->f)
static int tonumeral(expdesc *e, TValue *v) {
if (e->t != NO_JUMP || e->f != NO_JUMP)
return 0; /* not a numeral */
switch (e->k) {
case VKINT:
if (v) setivalue(v, e->u.ival);
return 1;
case VKFLT:
if (v) setfltvalue(v, e->u.nval);
return 1;
default: return 0;
}
}
void luaK_nil (FuncState *fs, int from, int n) {
Instruction *previous;
int l = from + n - 1; /* last register to set nil */
if (fs->pc > fs->lasttarget) { /* no jumps to current position? */
previous = &fs->f->code[fs->pc-1];
if (GET_OPCODE(*previous) == OP_LOADNIL) {
int pfrom = GETARG_A(*previous);
int pl = pfrom + GETARG_B(*previous);
if ((pfrom <= from && from <= pl + 1) ||
(from <= pfrom && pfrom <= l + 1)) { /* can connect both? */
if (pfrom < from) from = pfrom; /* from = min(from, pfrom) */
if (pl > l) l = pl; /* l = max(l, pl) */
SETARG_A(*previous, from);
SETARG_B(*previous, l - from);
return;
}
} /* else go through */
}
luaK_codeABC(fs, OP_LOADNIL, from, n - 1, 0); /* else no optimization */
}
int luaK_jump (FuncState *fs) {
int jpc = fs->jpc; /* save list of jumps to here */
int j;
fs->jpc = NO_JUMP;
j = luaK_codeAsBx(fs, OP_JMP, 0, NO_JUMP);
luaK_concat(fs, &j, jpc); /* keep them on hold */
return j;
}
void luaK_ret (FuncState *fs, int first, int nret) {
luaK_codeABC(fs, OP_RETURN, first, nret+1, 0);
}
static int condjump (FuncState *fs, OpCode op, int A, int B, int C) {
luaK_codeABC(fs, op, A, B, C);
return luaK_jump(fs);
}
static void fixjump (FuncState *fs, int pc, int dest) {
Instruction *jmp = &fs->f->code[pc];
int offset = dest-(pc+1);
lua_assert(dest != NO_JUMP);
if (abs(offset) > MAXARG_sBx)
luaX_syntaxerror(fs->ls, "control structure too long");
SETARG_sBx(*jmp, offset);
}
/*
** returns current 'pc' and marks it as a jump target (to avoid wrong
** optimizations with consecutive instructions not in the same basic block).
*/
int luaK_getlabel (FuncState *fs) {
fs->lasttarget = fs->pc;
return fs->pc;
}
static int getjump (FuncState *fs, int pc) {
int offset = GETARG_sBx(fs->f->code[pc]);
if (offset == NO_JUMP) /* point to itself represents end of list */
return NO_JUMP; /* end of list */
else
return (pc+1)+offset; /* turn offset into absolute position */
}
static Instruction *getjumpcontrol (FuncState *fs, int pc) {
Instruction *pi = &fs->f->code[pc];
if (pc >= 1 && testTMode(GET_OPCODE(*(pi-1))))
return pi-1;
else
return pi;
}
/*
** check whether list has any jump that do not produce a value
** (or produce an inverted value)
*/
static int need_value (FuncState *fs, int list) {
for (; list != NO_JUMP; list = getjump(fs, list)) {
Instruction i = *getjumpcontrol(fs, list);
if (GET_OPCODE(i) != OP_TESTSET) return 1;
}
return 0; /* not found */
}
static int patchtestreg (FuncState *fs, int node, int reg) {
Instruction *i = getjumpcontrol(fs, node);
if (GET_OPCODE(*i) != OP_TESTSET)
return 0; /* cannot patch other instructions */
if (reg != NO_REG && reg != GETARG_B(*i))
SETARG_A(*i, reg);
else /* no register to put value or register already has the value */
*i = CREATE_ABC(OP_TEST, GETARG_B(*i), 0, GETARG_C(*i));
return 1;
}
static void removevalues (FuncState *fs, int list) {
for (; list != NO_JUMP; list = getjump(fs, list))
patchtestreg(fs, list, NO_REG);
}
static void patchlistaux (FuncState *fs, int list, int vtarget, int reg,
int dtarget) {
while (list != NO_JUMP) {
int next = getjump(fs, list);
if (patchtestreg(fs, list, reg))
fixjump(fs, list, vtarget);
else
fixjump(fs, list, dtarget); /* jump to default target */
list = next;
}
}
static void dischargejpc (FuncState *fs) {
patchlistaux(fs, fs->jpc, fs->pc, NO_REG, fs->pc);
fs->jpc = NO_JUMP;
}
void luaK_patchlist (FuncState *fs, int list, int target) {
if (target == fs->pc)
luaK_patchtohere(fs, list);
else {
lua_assert(target < fs->pc);
patchlistaux(fs, list, target, NO_REG, target);
}
}
void luaK_patchclose (FuncState *fs, int list, int level) {
level++; /* argument is +1 to reserve 0 as non-op */
while (list != NO_JUMP) {
int next = getjump(fs, list);
lua_assert(GET_OPCODE(fs->f->code[list]) == OP_JMP &&
(GETARG_A(fs->f->code[list]) == 0 ||
GETARG_A(fs->f->code[list]) >= level));
SETARG_A(fs->f->code[list], level);
list = next;
}
}
void luaK_patchtohere (FuncState *fs, int list) {
luaK_getlabel(fs);
luaK_concat(fs, &fs->jpc, list);
}
void luaK_concat (FuncState *fs, int *l1, int l2) {
if (l2 == NO_JUMP) return;
else if (*l1 == NO_JUMP)
*l1 = l2;
else {
int list = *l1;
int next;
while ((next = getjump(fs, list)) != NO_JUMP) /* find last element */
list = next;
fixjump(fs, list, l2);
}
}
static int luaK_code (FuncState *fs, Instruction i) {
Proto *f = fs->f;
dischargejpc(fs); /* 'pc' will change */
/* put new instruction in code array */
luaM_growvector(fs->ls->L, f->code, fs->pc, f->sizecode, Instruction,
MAX_INT, "opcodes");
f->code[fs->pc] = i;
/* save corresponding line information */
luaM_growvector(fs->ls->L, f->lineinfo, fs->pc, f->sizelineinfo, int,
MAX_INT, "opcodes");
f->lineinfo[fs->pc] = fs->ls->lastline;
return fs->pc++;
}
int luaK_codeABC (FuncState *fs, OpCode o, int a, int b, int c) {
lua_assert(getOpMode(o) == iABC);
lua_assert(getBMode(o) != OpArgN || b == 0);
lua_assert(getCMode(o) != OpArgN || c == 0);
lua_assert(a <= MAXARG_A && b <= MAXARG_B && c <= MAXARG_C);
return luaK_code(fs, CREATE_ABC(o, a, b, c));
}
int luaK_codeABx (FuncState *fs, OpCode o, int a, unsigned int bc) {
lua_assert(getOpMode(o) == iABx || getOpMode(o) == iAsBx);
lua_assert(getCMode(o) == OpArgN);
lua_assert(a <= MAXARG_A && bc <= MAXARG_Bx);
return luaK_code(fs, CREATE_ABx(o, a, bc));
}
static int codeextraarg (FuncState *fs, int a) {
lua_assert(a <= MAXARG_Ax);
return luaK_code(fs, CREATE_Ax(OP_EXTRAARG, a));
}
int luaK_codek (FuncState *fs, int reg, int k) {
if (k <= MAXARG_Bx)
return luaK_codeABx(fs, OP_LOADK, reg, k);
else {
int p = luaK_codeABx(fs, OP_LOADKX, reg, 0);
codeextraarg(fs, k);
return p;
}
}
void luaK_checkstack (FuncState *fs, int n) {
int newstack = fs->freereg + n;
if (newstack > fs->f->maxstacksize) {
if (newstack >= MAXREGS)
luaX_syntaxerror(fs->ls, "function or expression too complex");
fs->f->maxstacksize = cast_byte(newstack);
}
}
void luaK_reserveregs (FuncState *fs, int n) {
luaK_checkstack(fs, n);
fs->freereg += n;
}
static void freereg (FuncState *fs, int reg) {
if (!ISK(reg) && reg >= fs->nactvar) {
fs->freereg--;
lua_assert(reg == fs->freereg);
}
}
static void freeexp (FuncState *fs, expdesc *e) {
if (e->k == VNONRELOC)
freereg(fs, e->u.info);
}
/*
** Use scanner's table to cache position of constants in constant list
** and try to reuse constants
*/
static int addk (FuncState *fs, TValue *key, TValue *v) {
lua_State *L = fs->ls->L;
Proto *f = fs->f;
TValue *idx = luaH_set(L, fs->ls->h, key); /* index scanner table */
int k, oldsize;
if (ttisinteger(idx)) { /* is there an index there? */
k = cast_int(ivalue(idx));
/* correct value? (warning: must distinguish floats from integers!) */
if (k < fs->nk && ttype(&f->k[k]) == ttype(v) &&
luaV_rawequalobj(&f->k[k], v))
return k; /* reuse index */
}
/* constant not found; create a new entry */
oldsize = f->sizek;
k = fs->nk;
/* numerical value does not need GC barrier;
table has no metatable, so it does not need to invalidate cache */
setivalue(idx, k);
luaM_growvector(L, f->k, k, f->sizek, TValue, MAXARG_Ax, "constants");
while (oldsize < f->sizek) setnilvalue(&f->k[oldsize++]);
setobj(L, &f->k[k], v);
fs->nk++;
luaC_barrier(L, f, v);
return k;
}
int luaK_stringK (FuncState *fs, TString *s) {
TValue o;
setsvalue(fs->ls->L, &o, s);
return addk(fs, &o, &o);
}
/*
** Integers use userdata as keys to avoid collision with floats with same
** value; conversion to 'void*' used only for hashing, no "precision"
** problems
*/
int luaK_intK (FuncState *fs, lua_Integer n) {
TValue k, o;
setpvalue(&k, cast(void*, cast(size_t, n)));
setivalue(&o, n);
return addk(fs, &k, &o);
}
static int luaK_numberK (FuncState *fs, lua_Number r) {
TValue o;
setfltvalue(&o, r);
return addk(fs, &o, &o);
}
static int boolK (FuncState *fs, int b) {
TValue o;
setbvalue(&o, b);
return addk(fs, &o, &o);
}
static int nilK (FuncState *fs) {
TValue k, v;
setnilvalue(&v);
/* cannot use nil as key; instead use table itself to represent nil */
sethvalue(fs->ls->L, &k, fs->ls->h);
return addk(fs, &k, &v);
}
void luaK_setreturns (FuncState *fs, expdesc *e, int nresults) {
if (e->k == VCALL) { /* expression is an open function call? */
SETARG_C(getcode(fs, e), nresults+1);
}
else if (e->k == VVARARG) {
SETARG_B(getcode(fs, e), nresults+1);
SETARG_A(getcode(fs, e), fs->freereg);
luaK_reserveregs(fs, 1);
}
}
void luaK_setoneret (FuncState *fs, expdesc *e) {
if (e->k == VCALL) { /* expression is an open function call? */
e->k = VNONRELOC;
e->u.info = GETARG_A(getcode(fs, e));
}
else if (e->k == VVARARG) {
SETARG_B(getcode(fs, e), 2);
e->k = VRELOCABLE; /* can relocate its simple result */
}
}
void luaK_dischargevars (FuncState *fs, expdesc *e) {
switch (e->k) {
case VLOCAL: {
e->k = VNONRELOC;
break;
}
case VUPVAL: {
e->u.info = luaK_codeABC(fs, OP_GETUPVAL, 0, e->u.info, 0);
e->k = VRELOCABLE;
break;
}
case VINDEXED: {
OpCode op = OP_GETTABUP; /* assume 't' is in an upvalue */
freereg(fs, e->u.ind.idx);
if (e->u.ind.vt == VLOCAL) { /* 't' is in a register? */
freereg(fs, e->u.ind.t);
op = OP_GETTABLE;
}
e->u.info = luaK_codeABC(fs, op, 0, e->u.ind.t, e->u.ind.idx);
e->k = VRELOCABLE;
break;
}
case VVARARG:
case VCALL: {
luaK_setoneret(fs, e);
break;
}
default: break; /* there is one value available (somewhere) */
}
}
static int code_label (FuncState *fs, int A, int b, int jump) {
luaK_getlabel(fs); /* those instructions may be jump targets */
return luaK_codeABC(fs, OP_LOADBOOL, A, b, jump);
}
static void discharge2reg (FuncState *fs, expdesc *e, int reg) {
luaK_dischargevars(fs, e);
switch (e->k) {
case VNIL: {
luaK_nil(fs, reg, 1);
break;
}
case VFALSE: case VTRUE: {
luaK_codeABC(fs, OP_LOADBOOL, reg, e->k == VTRUE, 0);
break;
}
case VK: {
luaK_codek(fs, reg, e->u.info);
break;
}
case VKFLT: {
luaK_codek(fs, reg, luaK_numberK(fs, e->u.nval));
break;
}
case VKINT: {
luaK_codek(fs, reg, luaK_intK(fs, e->u.ival));
break;
}
case VRELOCABLE: {
Instruction *pc = &getcode(fs, e);
SETARG_A(*pc, reg);
break;
}
case VNONRELOC: {
if (reg != e->u.info)
luaK_codeABC(fs, OP_MOVE, reg, e->u.info, 0);
break;
}
default: {
lua_assert(e->k == VVOID || e->k == VJMP);
return; /* nothing to do... */
}
}
e->u.info = reg;
e->k = VNONRELOC;
}
static void discharge2anyreg (FuncState *fs, expdesc *e) {
if (e->k != VNONRELOC) {
luaK_reserveregs(fs, 1);
discharge2reg(fs, e, fs->freereg-1);
}
}
static void exp2reg (FuncState *fs, expdesc *e, int reg) {
discharge2reg(fs, e, reg);
if (e->k == VJMP)
luaK_concat(fs, &e->t, e->u.info); /* put this jump in 't' list */
if (hasjumps(e)) {
int final; /* position after whole expression */
int p_f = NO_JUMP; /* position of an eventual LOAD false */
int p_t = NO_JUMP; /* position of an eventual LOAD true */
if (need_value(fs, e->t) || need_value(fs, e->f)) {
int fj = (e->k == VJMP) ? NO_JUMP : luaK_jump(fs);
p_f = code_label(fs, reg, 0, 1);
p_t = code_label(fs, reg, 1, 0);
luaK_patchtohere(fs, fj);
}
final = luaK_getlabel(fs);
patchlistaux(fs, e->f, final, reg, p_f);
patchlistaux(fs, e->t, final, reg, p_t);
}
e->f = e->t = NO_JUMP;
e->u.info = reg;
e->k = VNONRELOC;
}
void luaK_exp2nextreg (FuncState *fs, expdesc *e) {
luaK_dischargevars(fs, e);
freeexp(fs, e);
luaK_reserveregs(fs, 1);
exp2reg(fs, e, fs->freereg - 1);
}
int luaK_exp2anyreg (FuncState *fs, expdesc *e) {
luaK_dischargevars(fs, e);
if (e->k == VNONRELOC) {
if (!hasjumps(e)) return e->u.info; /* exp is already in a register */
if (e->u.info >= fs->nactvar) { /* reg. is not a local? */
exp2reg(fs, e, e->u.info); /* put value on it */
return e->u.info;
}
}
luaK_exp2nextreg(fs, e); /* default */
return e->u.info;
}
void luaK_exp2anyregup (FuncState *fs, expdesc *e) {
if (e->k != VUPVAL || hasjumps(e))
luaK_exp2anyreg(fs, e);
}
void luaK_exp2val (FuncState *fs, expdesc *e) {
if (hasjumps(e))
luaK_exp2anyreg(fs, e);
else
luaK_dischargevars(fs, e);
}
int luaK_exp2RK (FuncState *fs, expdesc *e) {
luaK_exp2val(fs, e);
switch (e->k) {
case VTRUE:
case VFALSE:
case VNIL: {
if (fs->nk <= MAXINDEXRK) { /* constant fits in RK operand? */
e->u.info = (e->k == VNIL) ? nilK(fs) : boolK(fs, (e->k == VTRUE));
e->k = VK;
return RKASK(e->u.info);
}
else break;
}
case VKINT: {
e->u.info = luaK_intK(fs, e->u.ival);
e->k = VK;
goto vk;
}
case VKFLT: {
e->u.info = luaK_numberK(fs, e->u.nval);
e->k = VK;
/* go through */
}
case VK: {
vk:
if (e->u.info <= MAXINDEXRK) /* constant fits in 'argC'? */
return RKASK(e->u.info);
else break;
}
default: break;
}
/* not a constant in the right range: put it in a register */
return luaK_exp2anyreg(fs, e);
}
void luaK_storevar (FuncState *fs, expdesc *var, expdesc *ex) {
switch (var->k) {
case VLOCAL: {
freeexp(fs, ex);
exp2reg(fs, ex, var->u.info);
return;
}
case VUPVAL: {
int e = luaK_exp2anyreg(fs, ex);
luaK_codeABC(fs, OP_SETUPVAL, e, var->u.info, 0);
break;
}
case VINDEXED: {
OpCode op = (var->u.ind.vt == VLOCAL) ? OP_SETTABLE : OP_SETTABUP;
int e = luaK_exp2RK(fs, ex);
luaK_codeABC(fs, op, var->u.ind.t, var->u.ind.idx, e);
break;
}
default: {
lua_assert(0); /* invalid var kind to store */
break;
}
}
freeexp(fs, ex);
}
void luaK_self (FuncState *fs, expdesc *e, expdesc *key) {
int ereg;
luaK_exp2anyreg(fs, e);
ereg = e->u.info; /* register where 'e' was placed */
freeexp(fs, e);
e->u.info = fs->freereg; /* base register for op_self */
e->k = VNONRELOC;
luaK_reserveregs(fs, 2); /* function and 'self' produced by op_self */
luaK_codeABC(fs, OP_SELF, e->u.info, ereg, luaK_exp2RK(fs, key));
freeexp(fs, key);
}
static void invertjump (FuncState *fs, expdesc *e) {
Instruction *pc = getjumpcontrol(fs, e->u.info);
lua_assert(testTMode(GET_OPCODE(*pc)) && GET_OPCODE(*pc) != OP_TESTSET &&
GET_OPCODE(*pc) != OP_TEST);
SETARG_A(*pc, !(GETARG_A(*pc)));
}
static int jumponcond (FuncState *fs, expdesc *e, int cond) {
if (e->k == VRELOCABLE) {
Instruction ie = getcode(fs, e);
if (GET_OPCODE(ie) == OP_NOT) {
fs->pc--; /* remove previous OP_NOT */
return condjump(fs, OP_TEST, GETARG_B(ie), 0, !cond);
}
/* else go through */
}
discharge2anyreg(fs, e);
freeexp(fs, e);
return condjump(fs, OP_TESTSET, NO_REG, e->u.info, cond);
}
void luaK_goiftrue (FuncState *fs, expdesc *e) {
int pc; /* pc of last jump */
luaK_dischargevars(fs, e);
switch (e->k) {
case VJMP: {
invertjump(fs, e);
pc = e->u.info;
break;
}
case VK: case VKFLT: case VKINT: case VTRUE: {
pc = NO_JUMP; /* always true; do nothing */
break;
}
default: {
pc = jumponcond(fs, e, 0);
break;
}
}
luaK_concat(fs, &e->f, pc); /* insert last jump in 'f' list */
luaK_patchtohere(fs, e->t);
e->t = NO_JUMP;
}
void luaK_goiffalse (FuncState *fs, expdesc *e) {
int pc; /* pc of last jump */
luaK_dischargevars(fs, e);
switch (e->k) {
case VJMP: {
pc = e->u.info;
break;
}
case VNIL: case VFALSE: {
pc = NO_JUMP; /* always false; do nothing */
break;
}
default: {
pc = jumponcond(fs, e, 1);
break;
}
}
luaK_concat(fs, &e->t, pc); /* insert last jump in 't' list */
luaK_patchtohere(fs, e->f);
e->f = NO_JUMP;
}
static void codenot (FuncState *fs, expdesc *e) {
luaK_dischargevars(fs, e);
switch (e->k) {
case VNIL: case VFALSE: {
e->k = VTRUE;
break;
}
case VK: case VKFLT: case VKINT: case VTRUE: {
e->k = VFALSE;
break;
}
case VJMP: {
invertjump(fs, e);
break;
}
case VRELOCABLE:
case VNONRELOC: {
discharge2anyreg(fs, e);
freeexp(fs, e);
e->u.info = luaK_codeABC(fs, OP_NOT, 0, e->u.info, 0);
e->k = VRELOCABLE;
break;
}
default: {
lua_assert(0); /* cannot happen */
break;
}
}
/* interchange true and false lists */
{ int temp = e->f; e->f = e->t; e->t = temp; }
removevalues(fs, e->f);
removevalues(fs, e->t);
}
void luaK_indexed (FuncState *fs, expdesc *t, expdesc *k) {
lua_assert(!hasjumps(t));
t->u.ind.t = t->u.info;
t->u.ind.idx = luaK_exp2RK(fs, k);
t->u.ind.vt = (t->k == VUPVAL) ? VUPVAL
: check_exp(vkisinreg(t->k), VLOCAL);
t->k = VINDEXED;
}
/*
** return false if folding can raise an error
*/
static int validop (int op, TValue *v1, TValue *v2) {
switch (op) {
case LUA_OPBAND: case LUA_OPBOR: case LUA_OPBXOR:
case LUA_OPSHL: case LUA_OPSHR: case LUA_OPBNOT: { /* conversion errors */
lua_Integer i;
return (tointeger(v1, &i) && tointeger(v2, &i));
}
case LUA_OPDIV: case LUA_OPIDIV: case LUA_OPMOD: /* division by 0 */
return (nvalue(v2) != 0);
default: return 1; /* everything else is valid */
}
}
/*
** Try to "constant-fold" an operation; return 1 iff successful
*/
static int constfolding (FuncState *fs, int op, expdesc *e1, expdesc *e2) {
TValue v1, v2, res;
if (!tonumeral(e1, &v1) || !tonumeral(e2, &v2) || !validop(op, &v1, &v2))
return 0; /* non-numeric operands or not safe to fold */
luaO_arith(fs->ls->L, op, &v1, &v2, &res); /* does operation */
if (ttisinteger(&res)) {
e1->k = VKINT;
e1->u.ival = ivalue(&res);
}
else { /* folds neither NaN nor 0.0 (to avoid collapsing with -0.0) */
lua_Number n = fltvalue(&res);
if (luai_numisnan(n) || n == 0)
return 0;
e1->k = VKFLT;
e1->u.nval = n;
}
return 1;
}
/*
** Code for binary and unary expressions that "produce values"
** (arithmetic operations, bitwise operations, concat, length). First
** try to do constant folding (only for numeric [arithmetic and
** bitwise] operations, which is what 'lua_arith' accepts).
** Expression to produce final result will be encoded in 'e1'.
*/
static void codeexpval (FuncState *fs, OpCode op,
expdesc *e1, expdesc *e2, int line) {
lua_assert(op >= OP_ADD);
if (op <= OP_BNOT && constfolding(fs, op - OP_ADD + LUA_OPADD, e1, e2))
return; /* result has been folded */
else {
int o1, o2;
/* move operands to registers (if needed) */
if (op == OP_UNM || op == OP_BNOT || op == OP_LEN) { /* unary op? */
o2 = 0; /* no second expression */
o1 = luaK_exp2anyreg(fs, e1); /* cannot operate on constants */
}
else { /* regular case (binary operators) */
o2 = luaK_exp2RK(fs, e2); /* both operands are "RK" */
o1 = luaK_exp2RK(fs, e1);
}
if (o1 > o2) { /* free registers in proper order */
freeexp(fs, e1);
freeexp(fs, e2);
}
else {
freeexp(fs, e2);
freeexp(fs, e1);
}
e1->u.info = luaK_codeABC(fs, op, 0, o1, o2); /* generate opcode */
e1->k = VRELOCABLE; /* all those operations are relocable */
luaK_fixline(fs, line);
}
}
static void codecomp (FuncState *fs, OpCode op, int cond, expdesc *e1,
expdesc *e2) {
int o1 = luaK_exp2RK(fs, e1);
int o2 = luaK_exp2RK(fs, e2);
freeexp(fs, e2);
freeexp(fs, e1);
if (cond == 0 && op != OP_EQ) {
int temp; /* exchange args to replace by '<' or '<=' */
temp = o1; o1 = o2; o2 = temp; /* o1 <==> o2 */
cond = 1;
}
e1->u.info = condjump(fs, op, cond, o1, o2);
e1->k = VJMP;
}
void luaK_prefix (FuncState *fs, UnOpr op, expdesc *e, int line) {
expdesc e2;
e2.t = e2.f = NO_JUMP; e2.k = VKINT; e2.u.ival = 0;
switch (op) {
case OPR_MINUS: case OPR_BNOT: case OPR_LEN: {
codeexpval(fs, cast(OpCode, (op - OPR_MINUS) + OP_UNM), e, &e2, line);
break;
}
case OPR_NOT: codenot(fs, e); break;
default: lua_assert(0);
}
}
void luaK_infix (FuncState *fs, BinOpr op, expdesc *v) {
switch (op) {
case OPR_AND: {
luaK_goiftrue(fs, v);
break;
}
case OPR_OR: {
luaK_goiffalse(fs, v);
break;
}
case OPR_CONCAT: {
luaK_exp2nextreg(fs, v); /* operand must be on the 'stack' */
break;
}
case OPR_ADD: case OPR_SUB:
case OPR_MUL: case OPR_DIV: case OPR_IDIV:
case OPR_MOD: case OPR_POW:
case OPR_BAND: case OPR_BOR: case OPR_BXOR:
case OPR_SHL: case OPR_SHR: {
if (!tonumeral(v, NULL)) luaK_exp2RK(fs, v);
break;
}
default: {
luaK_exp2RK(fs, v);
break;
}
}
}
void luaK_posfix (FuncState *fs, BinOpr op,
expdesc *e1, expdesc *e2, int line) {
switch (op) {
case OPR_AND: {
lua_assert(e1->t == NO_JUMP); /* list must be closed */
luaK_dischargevars(fs, e2);
luaK_concat(fs, &e2->f, e1->f);
*e1 = *e2;
break;
}
case OPR_OR: {
lua_assert(e1->f == NO_JUMP); /* list must be closed */
luaK_dischargevars(fs, e2);
luaK_concat(fs, &e2->t, e1->t);
*e1 = *e2;
break;
}
case OPR_CONCAT: {
luaK_exp2val(fs, e2);
if (e2->k == VRELOCABLE && GET_OPCODE(getcode(fs, e2)) == OP_CONCAT) {
lua_assert(e1->u.info == GETARG_B(getcode(fs, e2))-1);
freeexp(fs, e1);
SETARG_B(getcode(fs, e2), e1->u.info);
e1->k = VRELOCABLE; e1->u.info = e2->u.info;
}
else {
luaK_exp2nextreg(fs, e2); /* operand must be on the 'stack' */
codeexpval(fs, OP_CONCAT, e1, e2, line);
}
break;
}
case OPR_ADD: case OPR_SUB: case OPR_MUL: case OPR_DIV:
case OPR_IDIV: case OPR_MOD: case OPR_POW:
case OPR_BAND: case OPR_BOR: case OPR_BXOR:
case OPR_SHL: case OPR_SHR: {
codeexpval(fs, cast(OpCode, (op - OPR_ADD) + OP_ADD), e1, e2, line);
break;
}
case OPR_EQ: case OPR_LT: case OPR_LE: {
codecomp(fs, cast(OpCode, op - OPR_EQ + OP_EQ), 1, e1, e2);
break;
}
case OPR_NE: case OPR_GT: case OPR_GE: {
codecomp(fs, cast(OpCode, op - OPR_NE + OP_EQ), 0, e1, e2);
break;
}
default: lua_assert(0);
}
}
void luaK_fixline (FuncState *fs, int line) {
fs->f->lineinfo[fs->pc - 1] = line;
}
void luaK_setlist (FuncState *fs, int base, int nelems, int tostore) {
int c = (nelems - 1)/LFIELDS_PER_FLUSH + 1;
int b = (tostore == LUA_MULTRET) ? 0 : tostore;
lua_assert(tostore != 0);
if (c <= MAXARG_C)
luaK_codeABC(fs, OP_SETLIST, base, b, c);
else if (c <= MAXARG_Ax) {
luaK_codeABC(fs, OP_SETLIST, base, b, 0);
codeextraarg(fs, c);
}
else
luaX_syntaxerror(fs->ls, "constructor too long");
fs->freereg = base + 1; /* free registers with list values */
}

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@ -0,0 +1,87 @@
/*
** $Id: lcode.h,v 1.63 2013/12/30 20:47:58 roberto Exp $
** Code generator for Lua
** See Copyright Notice in lua.h
*/
#ifndef lcode_h
#define lcode_h
#include "llex.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lparser.h"
/*
** Marks the end of a patch list. It is an invalid value both as an absolute
** address, and as a list link (would link an element to itself).
*/
#define NO_JUMP (-1)
/*
** grep "ORDER OPR" if you change these enums (ORDER OP)
*/
typedef enum BinOpr {
OPR_ADD, OPR_SUB, OPR_MUL, OPR_MOD, OPR_POW,
OPR_DIV,
OPR_IDIV,
OPR_BAND, OPR_BOR, OPR_BXOR,
OPR_SHL, OPR_SHR,
OPR_CONCAT,
OPR_EQ, OPR_LT, OPR_LE,
OPR_NE, OPR_GT, OPR_GE,
OPR_AND, OPR_OR,
OPR_NOBINOPR
} BinOpr;
typedef enum UnOpr { OPR_MINUS, OPR_BNOT, OPR_NOT, OPR_LEN, OPR_NOUNOPR } UnOpr;
#define getcode(fs,e) ((fs)->f->code[(e)->u.info])
#define luaK_codeAsBx(fs,o,A,sBx) luaK_codeABx(fs,o,A,(sBx)+MAXARG_sBx)
#define luaK_setmultret(fs,e) luaK_setreturns(fs, e, LUA_MULTRET)
#define luaK_jumpto(fs,t) luaK_patchlist(fs, luaK_jump(fs), t)
LUAI_FUNC int luaK_codeABx (FuncState *fs, OpCode o, int A, unsigned int Bx);
LUAI_FUNC int luaK_codeABC (FuncState *fs, OpCode o, int A, int B, int C);
LUAI_FUNC int luaK_codek (FuncState *fs, int reg, int k);
LUAI_FUNC void luaK_fixline (FuncState *fs, int line);
LUAI_FUNC void luaK_nil (FuncState *fs, int from, int n);
LUAI_FUNC void luaK_reserveregs (FuncState *fs, int n);
LUAI_FUNC void luaK_checkstack (FuncState *fs, int n);
LUAI_FUNC int luaK_stringK (FuncState *fs, TString *s);
LUAI_FUNC int luaK_intK (FuncState *fs, lua_Integer n);
LUAI_FUNC void luaK_dischargevars (FuncState *fs, expdesc *e);
LUAI_FUNC int luaK_exp2anyreg (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_exp2anyregup (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_exp2nextreg (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_exp2val (FuncState *fs, expdesc *e);
LUAI_FUNC int luaK_exp2RK (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_self (FuncState *fs, expdesc *e, expdesc *key);
LUAI_FUNC void luaK_indexed (FuncState *fs, expdesc *t, expdesc *k);
LUAI_FUNC void luaK_goiftrue (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_goiffalse (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_storevar (FuncState *fs, expdesc *var, expdesc *e);
LUAI_FUNC void luaK_setreturns (FuncState *fs, expdesc *e, int nresults);
LUAI_FUNC void luaK_setoneret (FuncState *fs, expdesc *e);
LUAI_FUNC int luaK_jump (FuncState *fs);
LUAI_FUNC void luaK_ret (FuncState *fs, int first, int nret);
LUAI_FUNC void luaK_patchlist (FuncState *fs, int list, int target);
LUAI_FUNC void luaK_patchtohere (FuncState *fs, int list);
LUAI_FUNC void luaK_patchclose (FuncState *fs, int list, int level);
LUAI_FUNC void luaK_concat (FuncState *fs, int *l1, int l2);
LUAI_FUNC int luaK_getlabel (FuncState *fs);
LUAI_FUNC void luaK_prefix (FuncState *fs, UnOpr op, expdesc *v, int line);
LUAI_FUNC void luaK_infix (FuncState *fs, BinOpr op, expdesc *v);
LUAI_FUNC void luaK_posfix (FuncState *fs, BinOpr op, expdesc *v1,
expdesc *v2, int line);
LUAI_FUNC void luaK_setlist (FuncState *fs, int base, int nelems, int tostore);
#endif

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/*
** $Id: lcorolib.c,v 1.9 2014/11/02 19:19:04 roberto Exp $
** Coroutine Library
** See Copyright Notice in lua.h
*/
#define lcorolib_c
#define LUA_LIB
#include "lprefix.h"
#include <stdlib.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
static lua_State *getco (lua_State *L) {
lua_State *co = lua_tothread(L, 1);
luaL_argcheck(L, co, 1, "thread expected");
return co;
}
static int auxresume (lua_State *L, lua_State *co, int narg) {
int status;
if (!lua_checkstack(co, narg)) {
lua_pushliteral(L, "too many arguments to resume");
return -1; /* error flag */
}
if (lua_status(co) == LUA_OK && lua_gettop(co) == 0) {
lua_pushliteral(L, "cannot resume dead coroutine");
return -1; /* error flag */
}
lua_xmove(L, co, narg);
status = lua_resume(co, L, narg);
if (status == LUA_OK || status == LUA_YIELD) {
int nres = lua_gettop(co);
if (!lua_checkstack(L, nres + 1)) {
lua_pop(co, nres); /* remove results anyway */
lua_pushliteral(L, "too many results to resume");
return -1; /* error flag */
}
lua_xmove(co, L, nres); /* move yielded values */
return nres;
}
else {
lua_xmove(co, L, 1); /* move error message */
return -1; /* error flag */
}
}
static int luaB_coresume (lua_State *L) {
lua_State *co = getco(L);
int r;
r = auxresume(L, co, lua_gettop(L) - 1);
if (r < 0) {
lua_pushboolean(L, 0);
lua_insert(L, -2);
return 2; /* return false + error message */
}
else {
lua_pushboolean(L, 1);
lua_insert(L, -(r + 1));
return r + 1; /* return true + 'resume' returns */
}
}
static int luaB_auxwrap (lua_State *L) {
lua_State *co = lua_tothread(L, lua_upvalueindex(1));
int r = auxresume(L, co, lua_gettop(L));
if (r < 0) {
if (lua_isstring(L, -1)) { /* error object is a string? */
luaL_where(L, 1); /* add extra info */
lua_insert(L, -2);
lua_concat(L, 2);
}
return lua_error(L); /* propagate error */
}
return r;
}
static int luaB_cocreate (lua_State *L) {
lua_State *NL;
luaL_checktype(L, 1, LUA_TFUNCTION);
NL = lua_newthread(L);
lua_pushvalue(L, 1); /* move function to top */
lua_xmove(L, NL, 1); /* move function from L to NL */
return 1;
}
static int luaB_cowrap (lua_State *L) {
luaB_cocreate(L);
lua_pushcclosure(L, luaB_auxwrap, 1);
return 1;
}
static int luaB_yield (lua_State *L) {
return lua_yield(L, lua_gettop(L));
}
static int luaB_costatus (lua_State *L) {
lua_State *co = getco(L);
if (L == co) lua_pushliteral(L, "running");
else {
switch (lua_status(co)) {
case LUA_YIELD:
lua_pushliteral(L, "suspended");
break;
case LUA_OK: {
lua_Debug ar;
if (lua_getstack(co, 0, &ar) > 0) /* does it have frames? */
lua_pushliteral(L, "normal"); /* it is running */
else if (lua_gettop(co) == 0)
lua_pushliteral(L, "dead");
else
lua_pushliteral(L, "suspended"); /* initial state */
break;
}
default: /* some error occurred */
lua_pushliteral(L, "dead");
break;
}
}
return 1;
}
static int luaB_yieldable (lua_State *L) {
lua_pushboolean(L, lua_isyieldable(L));
return 1;
}
static int luaB_corunning (lua_State *L) {
int ismain = lua_pushthread(L);
lua_pushboolean(L, ismain);
return 2;
}
static const luaL_Reg co_funcs[] = {
{"create", luaB_cocreate},
{"resume", luaB_coresume},
{"running", luaB_corunning},
{"status", luaB_costatus},
{"wrap", luaB_cowrap},
{"yield", luaB_yield},
{"isyieldable", luaB_yieldable},
{NULL, NULL}
};
LUAMOD_API int luaopen_coroutine (lua_State *L) {
luaL_newlib(L, co_funcs);
return 1;
}

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/*
** $Id: lctype.c,v 1.12 2014/11/02 19:19:04 roberto Exp $
** 'ctype' functions for Lua
** See Copyright Notice in lua.h
*/
#define lctype_c
#define LUA_CORE
#include "lprefix.h"
#include "lctype.h"
#if !LUA_USE_CTYPE /* { */
#include <limits.h>
LUAI_DDEF const lu_byte luai_ctype_[UCHAR_MAX + 2] = {
0x00, /* EOZ */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 0. */
0x00, 0x08, 0x08, 0x08, 0x08, 0x08, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 1. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x0c, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, /* 2. */
0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
0x16, 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, /* 3. */
0x16, 0x16, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
0x04, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x05, /* 4. */
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, /* 5. */
0x05, 0x05, 0x05, 0x04, 0x04, 0x04, 0x04, 0x05,
0x04, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x05, /* 6. */
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, /* 7. */
0x05, 0x05, 0x05, 0x04, 0x04, 0x04, 0x04, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 8. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 9. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* a. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* b. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* c. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* d. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* e. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* f. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
#endif /* } */

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/*
** $Id: lctype.h,v 1.12 2011/07/15 12:50:29 roberto Exp $
** 'ctype' functions for Lua
** See Copyright Notice in lua.h
*/
#ifndef lctype_h
#define lctype_h
#include "lua.h"
/*
** WARNING: the functions defined here do not necessarily correspond
** to the similar functions in the standard C ctype.h. They are
** optimized for the specific needs of Lua
*/
#if !defined(LUA_USE_CTYPE)
#if 'A' == 65 && '0' == 48
/* ASCII case: can use its own tables; faster and fixed */
#define LUA_USE_CTYPE 0
#else
/* must use standard C ctype */
#define LUA_USE_CTYPE 1
#endif
#endif
#if !LUA_USE_CTYPE /* { */
#include <limits.h>
#include "llimits.h"
#define ALPHABIT 0
#define DIGITBIT 1
#define PRINTBIT 2
#define SPACEBIT 3
#define XDIGITBIT 4
#define MASK(B) (1 << (B))
/*
** add 1 to char to allow index -1 (EOZ)
*/
#define testprop(c,p) (luai_ctype_[(c)+1] & (p))
/*
** 'lalpha' (Lua alphabetic) and 'lalnum' (Lua alphanumeric) both include '_'
*/
#define lislalpha(c) testprop(c, MASK(ALPHABIT))
#define lislalnum(c) testprop(c, (MASK(ALPHABIT) | MASK(DIGITBIT)))
#define lisdigit(c) testprop(c, MASK(DIGITBIT))
#define lisspace(c) testprop(c, MASK(SPACEBIT))
#define lisprint(c) testprop(c, MASK(PRINTBIT))
#define lisxdigit(c) testprop(c, MASK(XDIGITBIT))
/*
** this 'ltolower' only works for alphabetic characters
*/
#define ltolower(c) ((c) | ('A' ^ 'a'))
/* two more entries for 0 and -1 (EOZ) */
LUAI_DDEC const lu_byte luai_ctype_[UCHAR_MAX + 2];
#else /* }{ */
/*
** use standard C ctypes
*/
#include <ctype.h>
#define lislalpha(c) (isalpha(c) || (c) == '_')
#define lislalnum(c) (isalnum(c) || (c) == '_')
#define lisdigit(c) (isdigit(c))
#define lisspace(c) (isspace(c))
#define lisprint(c) (isprint(c))
#define lisxdigit(c) (isxdigit(c))
#define ltolower(c) (tolower(c))
#endif /* } */
#endif

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/*
** $Id: ldblib.c,v 1.148 2015/01/02 12:52:22 roberto Exp $
** Interface from Lua to its debug API
** See Copyright Notice in lua.h
*/
#define ldblib_c
#define LUA_LIB
#include "lprefix.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
/*
** The hook table at registry[&HOOKKEY] maps threads to their current
** hook function. (We only need the unique address of 'HOOKKEY'.)
*/
static const int HOOKKEY = 0;
static int db_getregistry (lua_State *L) {
lua_pushvalue(L, LUA_REGISTRYINDEX);
return 1;
}
static int db_getmetatable (lua_State *L) {
luaL_checkany(L, 1);
if (!lua_getmetatable(L, 1)) {
lua_pushnil(L); /* no metatable */
}
return 1;
}
static int db_setmetatable (lua_State *L) {
int t = lua_type(L, 2);
luaL_argcheck(L, t == LUA_TNIL || t == LUA_TTABLE, 2,
"nil or table expected");
lua_settop(L, 2);
lua_setmetatable(L, 1);
return 1; /* return 1st argument */
}
static int db_getuservalue (lua_State *L) {
if (lua_type(L, 1) != LUA_TUSERDATA)
lua_pushnil(L);
else
lua_getuservalue(L, 1);
return 1;
}
static int db_setuservalue (lua_State *L) {
luaL_checktype(L, 1, LUA_TUSERDATA);
luaL_checkany(L, 2);
lua_settop(L, 2);
lua_setuservalue(L, 1);
return 1;
}
/*
** Auxiliary function used by several library functions: check for
** an optional thread as function's first argument and set 'arg' with
** 1 if this argument is present (so that functions can skip it to
** access their other arguments)
*/
static lua_State *getthread (lua_State *L, int *arg) {
if (lua_isthread(L, 1)) {
*arg = 1;
return lua_tothread(L, 1);
}
else {
*arg = 0;
return L; /* function will operate over current thread */
}
}
/*
** Variations of 'lua_settable', used by 'db_getinfo' to put results
** from 'lua_getinfo' into result table. Key is always a string;
** value can be a string, an int, or a boolean.
*/
static void settabss (lua_State *L, const char *k, const char *v) {
lua_pushstring(L, v);
lua_setfield(L, -2, k);
}
static void settabsi (lua_State *L, const char *k, int v) {
lua_pushinteger(L, v);
lua_setfield(L, -2, k);
}
static void settabsb (lua_State *L, const char *k, int v) {
lua_pushboolean(L, v);
lua_setfield(L, -2, k);
}
/*
** In function 'db_getinfo', the call to 'lua_getinfo' may push
** results on the stack; later it creates the result table to put
** these objects. Function 'treatstackoption' puts the result from
** 'lua_getinfo' on top of the result table so that it can call
** 'lua_setfield'.
*/
static void treatstackoption (lua_State *L, lua_State *L1, const char *fname) {
if (L == L1)
lua_rotate(L, -2, 1); /* exchange object and table */
else
lua_xmove(L1, L, 1); /* move object to the "main" stack */
lua_setfield(L, -2, fname); /* put object into table */
}
/*
** Calls 'lua_getinfo' and collects all results in a new table.
*/
static int db_getinfo (lua_State *L) {
lua_Debug ar;
int arg;
lua_State *L1 = getthread(L, &arg);
const char *options = luaL_optstring(L, arg+2, "flnStu");
if (lua_isfunction(L, arg + 1)) { /* info about a function? */
options = lua_pushfstring(L, ">%s", options); /* add '>' to 'options' */
lua_pushvalue(L, arg + 1); /* move function to 'L1' stack */
lua_xmove(L, L1, 1);
}
else { /* stack level */
if (!lua_getstack(L1, (int)luaL_checkinteger(L, arg + 1), &ar)) {
lua_pushnil(L); /* level out of range */
return 1;
}
}
if (!lua_getinfo(L1, options, &ar))
return luaL_argerror(L, arg+2, "invalid option");
lua_newtable(L); /* table to collect results */
if (strchr(options, 'S')) {
settabss(L, "source", ar.source);
settabss(L, "short_src", ar.short_src);
settabsi(L, "linedefined", ar.linedefined);
settabsi(L, "lastlinedefined", ar.lastlinedefined);
settabss(L, "what", ar.what);
}
if (strchr(options, 'l'))
settabsi(L, "currentline", ar.currentline);
if (strchr(options, 'u')) {
settabsi(L, "nups", ar.nups);
settabsi(L, "nparams", ar.nparams);
settabsb(L, "isvararg", ar.isvararg);
}
if (strchr(options, 'n')) {
settabss(L, "name", ar.name);
settabss(L, "namewhat", ar.namewhat);
}
if (strchr(options, 't'))
settabsb(L, "istailcall", ar.istailcall);
if (strchr(options, 'L'))
treatstackoption(L, L1, "activelines");
if (strchr(options, 'f'))
treatstackoption(L, L1, "func");
return 1; /* return table */
}
static int db_getlocal (lua_State *L) {
int arg;
lua_State *L1 = getthread(L, &arg);
lua_Debug ar;
const char *name;
int nvar = (int)luaL_checkinteger(L, arg + 2); /* local-variable index */
if (lua_isfunction(L, arg + 1)) { /* function argument? */
lua_pushvalue(L, arg + 1); /* push function */
lua_pushstring(L, lua_getlocal(L, NULL, nvar)); /* push local name */
return 1; /* return only name (there is no value) */
}
else { /* stack-level argument */
int level = (int)luaL_checkinteger(L, arg + 1);
if (!lua_getstack(L1, level, &ar)) /* out of range? */
return luaL_argerror(L, arg+1, "level out of range");
name = lua_getlocal(L1, &ar, nvar);
if (name) {
lua_xmove(L1, L, 1); /* move local value */
lua_pushstring(L, name); /* push name */
lua_rotate(L, -2, 1); /* re-order */
return 2;
}
else {
lua_pushnil(L); /* no name (nor value) */
return 1;
}
}
}
static int db_setlocal (lua_State *L) {
int arg;
const char *name;
lua_State *L1 = getthread(L, &arg);
lua_Debug ar;
int level = (int)luaL_checkinteger(L, arg + 1);
int nvar = (int)luaL_checkinteger(L, arg + 2);
if (!lua_getstack(L1, level, &ar)) /* out of range? */
return luaL_argerror(L, arg+1, "level out of range");
luaL_checkany(L, arg+3);
lua_settop(L, arg+3);
lua_xmove(L, L1, 1);
name = lua_setlocal(L1, &ar, nvar);
if (name == NULL)
lua_pop(L1, 1); /* pop value (if not popped by 'lua_setlocal') */
lua_pushstring(L, name);
return 1;
}
/*
** get (if 'get' is true) or set an upvalue from a closure
*/
static int auxupvalue (lua_State *L, int get) {
const char *name;
int n = (int)luaL_checkinteger(L, 2); /* upvalue index */
luaL_checktype(L, 1, LUA_TFUNCTION); /* closure */
name = get ? lua_getupvalue(L, 1, n) : lua_setupvalue(L, 1, n);
if (name == NULL) return 0;
lua_pushstring(L, name);
lua_insert(L, -(get+1)); /* no-op if get is false */
return get + 1;
}
static int db_getupvalue (lua_State *L) {
return auxupvalue(L, 1);
}
static int db_setupvalue (lua_State *L) {
luaL_checkany(L, 3);
return auxupvalue(L, 0);
}
/*
** Check whether a given upvalue from a given closure exists and
** returns its index
*/
static int checkupval (lua_State *L, int argf, int argnup) {
int nup = (int)luaL_checkinteger(L, argnup); /* upvalue index */
luaL_checktype(L, argf, LUA_TFUNCTION); /* closure */
luaL_argcheck(L, (lua_getupvalue(L, argf, nup) != NULL), argnup,
"invalid upvalue index");
return nup;
}
static int db_upvalueid (lua_State *L) {
int n = checkupval(L, 1, 2);
lua_pushlightuserdata(L, lua_upvalueid(L, 1, n));
return 1;
}
static int db_upvaluejoin (lua_State *L) {
int n1 = checkupval(L, 1, 2);
int n2 = checkupval(L, 3, 4);
luaL_argcheck(L, !lua_iscfunction(L, 1), 1, "Lua function expected");
luaL_argcheck(L, !lua_iscfunction(L, 3), 3, "Lua function expected");
lua_upvaluejoin(L, 1, n1, 3, n2);
return 0;
}
/*
** Call hook function registered at hook table for the current
** thread (if there is one)
*/
static void hookf (lua_State *L, lua_Debug *ar) {
static const char *const hooknames[] =
{"call", "return", "line", "count", "tail call"};
lua_rawgetp(L, LUA_REGISTRYINDEX, &HOOKKEY);
lua_pushthread(L);
if (lua_rawget(L, -2) == LUA_TFUNCTION) { /* is there a hook function? */
lua_pushstring(L, hooknames[(int)ar->event]); /* push event name */
if (ar->currentline >= 0)
lua_pushinteger(L, ar->currentline); /* push current line */
else lua_pushnil(L);
lua_assert(lua_getinfo(L, "lS", ar));
lua_call(L, 2, 0); /* call hook function */
}
}
/*
** Convert a string mask (for 'sethook') into a bit mask
*/
static int makemask (const char *smask, int count) {
int mask = 0;
if (strchr(smask, 'c')) mask |= LUA_MASKCALL;
if (strchr(smask, 'r')) mask |= LUA_MASKRET;
if (strchr(smask, 'l')) mask |= LUA_MASKLINE;
if (count > 0) mask |= LUA_MASKCOUNT;
return mask;
}
/*
** Convert a bit mask (for 'gethook') into a string mask
*/
static char *unmakemask (int mask, char *smask) {
int i = 0;
if (mask & LUA_MASKCALL) smask[i++] = 'c';
if (mask & LUA_MASKRET) smask[i++] = 'r';
if (mask & LUA_MASKLINE) smask[i++] = 'l';
smask[i] = '\0';
return smask;
}
static int db_sethook (lua_State *L) {
int arg, mask, count;
lua_Hook func;
lua_State *L1 = getthread(L, &arg);
if (lua_isnoneornil(L, arg+1)) { /* no hook? */
lua_settop(L, arg+1);
func = NULL; mask = 0; count = 0; /* turn off hooks */
}
else {
const char *smask = luaL_checkstring(L, arg+2);
luaL_checktype(L, arg+1, LUA_TFUNCTION);
count = (int)luaL_optinteger(L, arg + 3, 0);
func = hookf; mask = makemask(smask, count);
}
if (lua_rawgetp(L, LUA_REGISTRYINDEX, &HOOKKEY) == LUA_TNIL) {
lua_createtable(L, 0, 2); /* create a hook table */
lua_pushvalue(L, -1);
lua_rawsetp(L, LUA_REGISTRYINDEX, &HOOKKEY); /* set it in position */
lua_pushstring(L, "k");
lua_setfield(L, -2, "__mode"); /** hooktable.__mode = "k" */
lua_pushvalue(L, -1);
lua_setmetatable(L, -2); /* setmetatable(hooktable) = hooktable */
}
lua_pushthread(L1); lua_xmove(L1, L, 1); /* key (thread) */
lua_pushvalue(L, arg + 1); /* value (hook function) */
lua_rawset(L, -3); /* hooktable[L1] = new Lua hook */
lua_sethook(L1, func, mask, count);
return 0;
}
static int db_gethook (lua_State *L) {
int arg;
lua_State *L1 = getthread(L, &arg);
char buff[5];
int mask = lua_gethookmask(L1);
lua_Hook hook = lua_gethook(L1);
if (hook == NULL) /* no hook? */
lua_pushnil(L);
else if (hook != hookf) /* external hook? */
lua_pushliteral(L, "external hook");
else { /* hook table must exist */
lua_rawgetp(L, LUA_REGISTRYINDEX, &HOOKKEY);
lua_pushthread(L1); lua_xmove(L1, L, 1);
lua_rawget(L, -2); /* 1st result = hooktable[L1] */
lua_remove(L, -2); /* remove hook table */
}
lua_pushstring(L, unmakemask(mask, buff)); /* 2nd result = mask */
lua_pushinteger(L, lua_gethookcount(L1)); /* 3rd result = count */
return 3;
}
static int db_debug (lua_State *L) {
for (;;) {
char buffer[250];
lua_writestringerror("%s", "lua_debug> ");
if (fgets(buffer, sizeof(buffer), stdin) == 0 ||
strcmp(buffer, "cont\n") == 0)
return 0;
if (luaL_loadbuffer(L, buffer, strlen(buffer), "=(debug command)") ||
lua_pcall(L, 0, 0, 0))
lua_writestringerror("%s\n", lua_tostring(L, -1));
lua_settop(L, 0); /* remove eventual returns */
}
}
static int db_traceback (lua_State *L) {
int arg;
lua_State *L1 = getthread(L, &arg);
const char *msg = lua_tostring(L, arg + 1);
if (msg == NULL && !lua_isnoneornil(L, arg + 1)) /* non-string 'msg'? */
lua_pushvalue(L, arg + 1); /* return it untouched */
else {
int level = (int)luaL_optinteger(L, arg + 2, (L == L1) ? 1 : 0);
luaL_traceback(L, L1, msg, level);
}
return 1;
}
static const luaL_Reg dblib[] = {
{"debug", db_debug},
{"getuservalue", db_getuservalue},
{"gethook", db_gethook},
{"getinfo", db_getinfo},
{"getlocal", db_getlocal},
{"getregistry", db_getregistry},
{"getmetatable", db_getmetatable},
{"getupvalue", db_getupvalue},
{"upvaluejoin", db_upvaluejoin},
{"upvalueid", db_upvalueid},
{"setuservalue", db_setuservalue},
{"sethook", db_sethook},
{"setlocal", db_setlocal},
{"setmetatable", db_setmetatable},
{"setupvalue", db_setupvalue},
{"traceback", db_traceback},
{NULL, NULL}
};
LUAMOD_API int luaopen_debug (lua_State *L) {
luaL_newlib(L, dblib);
return 1;
}

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src/ldebug.c Normal file
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@ -0,0 +1,643 @@
/*
** $Id: ldebug.c,v 2.110 2015/01/02 12:52:22 roberto Exp $
** Debug Interface
** See Copyright Notice in lua.h
*/
#define ldebug_c
#define LUA_CORE
#include "lprefix.h"
#include <stdarg.h>
#include <stddef.h>
#include <string.h>
#include "lua.h"
#include "lapi.h"
#include "lcode.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#include "lvm.h"
#define noLuaClosure(f) ((f) == NULL || (f)->c.tt == LUA_TCCL)
static const char *getfuncname (lua_State *L, CallInfo *ci, const char **name);
static int currentpc (CallInfo *ci) {
lua_assert(isLua(ci));
return pcRel(ci->u.l.savedpc, ci_func(ci)->p);
}
static int currentline (CallInfo *ci) {
return getfuncline(ci_func(ci)->p, currentpc(ci));
}
/*
** this function can be called asynchronous (e.g. during a signal)
*/
LUA_API void lua_sethook (lua_State *L, lua_Hook func, int mask, int count) {
if (func == NULL || mask == 0) { /* turn off hooks? */
mask = 0;
func = NULL;
}
if (isLua(L->ci))
L->oldpc = L->ci->u.l.savedpc;
L->hook = func;
L->basehookcount = count;
resethookcount(L);
L->hookmask = cast_byte(mask);
}
LUA_API lua_Hook lua_gethook (lua_State *L) {
return L->hook;
}
LUA_API int lua_gethookmask (lua_State *L) {
return L->hookmask;
}
LUA_API int lua_gethookcount (lua_State *L) {
return L->basehookcount;
}
LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar) {
int status;
CallInfo *ci;
if (level < 0) return 0; /* invalid (negative) level */
lua_lock(L);
for (ci = L->ci; level > 0 && ci != &L->base_ci; ci = ci->previous)
level--;
if (level == 0 && ci != &L->base_ci) { /* level found? */
status = 1;
ar->i_ci = ci;
}
else status = 0; /* no such level */
lua_unlock(L);
return status;
}
static const char *upvalname (Proto *p, int uv) {
TString *s = check_exp(uv < p->sizeupvalues, p->upvalues[uv].name);
if (s == NULL) return "?";
else return getstr(s);
}
static const char *findvararg (CallInfo *ci, int n, StkId *pos) {
int nparams = clLvalue(ci->func)->p->numparams;
if (n >= ci->u.l.base - ci->func - nparams)
return NULL; /* no such vararg */
else {
*pos = ci->func + nparams + n;
return "(*vararg)"; /* generic name for any vararg */
}
}
static const char *findlocal (lua_State *L, CallInfo *ci, int n,
StkId *pos) {
const char *name = NULL;
StkId base;
if (isLua(ci)) {
if (n < 0) /* access to vararg values? */
return findvararg(ci, -n, pos);
else {
base = ci->u.l.base;
name = luaF_getlocalname(ci_func(ci)->p, n, currentpc(ci));
}
}
else
base = ci->func + 1;
if (name == NULL) { /* no 'standard' name? */
StkId limit = (ci == L->ci) ? L->top : ci->next->func;
if (limit - base >= n && n > 0) /* is 'n' inside 'ci' stack? */
name = "(*temporary)"; /* generic name for any valid slot */
else
return NULL; /* no name */
}
*pos = base + (n - 1);
return name;
}
LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n) {
const char *name;
lua_lock(L);
if (ar == NULL) { /* information about non-active function? */
if (!isLfunction(L->top - 1)) /* not a Lua function? */
name = NULL;
else /* consider live variables at function start (parameters) */
name = luaF_getlocalname(clLvalue(L->top - 1)->p, n, 0);
}
else { /* active function; get information through 'ar' */
StkId pos = 0; /* to avoid warnings */
name = findlocal(L, ar->i_ci, n, &pos);
if (name) {
setobj2s(L, L->top, pos);
api_incr_top(L);
}
}
lua_unlock(L);
return name;
}
LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n) {
StkId pos = 0; /* to avoid warnings */
const char *name = findlocal(L, ar->i_ci, n, &pos);
lua_lock(L);
if (name) {
setobjs2s(L, pos, L->top - 1);
L->top--; /* pop value */
}
lua_unlock(L);
return name;
}
static void funcinfo (lua_Debug *ar, Closure *cl) {
if (noLuaClosure(cl)) {
ar->source = "=[C]";
ar->linedefined = -1;
ar->lastlinedefined = -1;
ar->what = "C";
}
else {
Proto *p = cl->l.p;
ar->source = p->source ? getstr(p->source) : "=?";
ar->linedefined = p->linedefined;
ar->lastlinedefined = p->lastlinedefined;
ar->what = (ar->linedefined == 0) ? "main" : "Lua";
}
luaO_chunkid(ar->short_src, ar->source, LUA_IDSIZE);
}
static void collectvalidlines (lua_State *L, Closure *f) {
if (noLuaClosure(f)) {
setnilvalue(L->top);
api_incr_top(L);
}
else {
int i;
TValue v;
int *lineinfo = f->l.p->lineinfo;
Table *t = luaH_new(L); /* new table to store active lines */
sethvalue(L, L->top, t); /* push it on stack */
api_incr_top(L);
setbvalue(&v, 1); /* boolean 'true' to be the value of all indices */
for (i = 0; i < f->l.p->sizelineinfo; i++) /* for all lines with code */
luaH_setint(L, t, lineinfo[i], &v); /* table[line] = true */
}
}
static int auxgetinfo (lua_State *L, const char *what, lua_Debug *ar,
Closure *f, CallInfo *ci) {
int status = 1;
for (; *what; what++) {
switch (*what) {
case 'S': {
funcinfo(ar, f);
break;
}
case 'l': {
ar->currentline = (ci && isLua(ci)) ? currentline(ci) : -1;
break;
}
case 'u': {
ar->nups = (f == NULL) ? 0 : f->c.nupvalues;
if (noLuaClosure(f)) {
ar->isvararg = 1;
ar->nparams = 0;
}
else {
ar->isvararg = f->l.p->is_vararg;
ar->nparams = f->l.p->numparams;
}
break;
}
case 't': {
ar->istailcall = (ci) ? ci->callstatus & CIST_TAIL : 0;
break;
}
case 'n': {
/* calling function is a known Lua function? */
if (ci && !(ci->callstatus & CIST_TAIL) && isLua(ci->previous))
ar->namewhat = getfuncname(L, ci->previous, &ar->name);
else
ar->namewhat = NULL;
if (ar->namewhat == NULL) {
ar->namewhat = ""; /* not found */
ar->name = NULL;
}
break;
}
case 'L':
case 'f': /* handled by lua_getinfo */
break;
default: status = 0; /* invalid option */
}
}
return status;
}
LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar) {
int status;
Closure *cl;
CallInfo *ci;
StkId func;
lua_lock(L);
if (*what == '>') {
ci = NULL;
func = L->top - 1;
api_check(ttisfunction(func), "function expected");
what++; /* skip the '>' */
L->top--; /* pop function */
}
else {
ci = ar->i_ci;
func = ci->func;
lua_assert(ttisfunction(ci->func));
}
cl = ttisclosure(func) ? clvalue(func) : NULL;
status = auxgetinfo(L, what, ar, cl, ci);
if (strchr(what, 'f')) {
setobjs2s(L, L->top, func);
api_incr_top(L);
}
if (strchr(what, 'L'))
collectvalidlines(L, cl);
lua_unlock(L);
return status;
}
/*
** {======================================================
** Symbolic Execution
** =======================================================
*/
static const char *getobjname (Proto *p, int lastpc, int reg,
const char **name);
/*
** find a "name" for the RK value 'c'
*/
static void kname (Proto *p, int pc, int c, const char **name) {
if (ISK(c)) { /* is 'c' a constant? */
TValue *kvalue = &p->k[INDEXK(c)];
if (ttisstring(kvalue)) { /* literal constant? */
*name = svalue(kvalue); /* it is its own name */
return;
}
/* else no reasonable name found */
}
else { /* 'c' is a register */
const char *what = getobjname(p, pc, c, name); /* search for 'c' */
if (what && *what == 'c') { /* found a constant name? */
return; /* 'name' already filled */
}
/* else no reasonable name found */
}
*name = "?"; /* no reasonable name found */
}
static int filterpc (int pc, int jmptarget) {
if (pc < jmptarget) /* is code conditional (inside a jump)? */
return -1; /* cannot know who sets that register */
else return pc; /* current position sets that register */
}
/*
** try to find last instruction before 'lastpc' that modified register 'reg'
*/
static int findsetreg (Proto *p, int lastpc, int reg) {
int pc;
int setreg = -1; /* keep last instruction that changed 'reg' */
int jmptarget = 0; /* any code before this address is conditional */
for (pc = 0; pc < lastpc; pc++) {
Instruction i = p->code[pc];
OpCode op = GET_OPCODE(i);
int a = GETARG_A(i);
switch (op) {
case OP_LOADNIL: {
int b = GETARG_B(i);
if (a <= reg && reg <= a + b) /* set registers from 'a' to 'a+b' */
setreg = filterpc(pc, jmptarget);
break;
}
case OP_TFORCALL: {
if (reg >= a + 2) /* affect all regs above its base */
setreg = filterpc(pc, jmptarget);
break;
}
case OP_CALL:
case OP_TAILCALL: {
if (reg >= a) /* affect all registers above base */
setreg = filterpc(pc, jmptarget);
break;
}
case OP_JMP: {
int b = GETARG_sBx(i);
int dest = pc + 1 + b;
/* jump is forward and do not skip 'lastpc'? */
if (pc < dest && dest <= lastpc) {
if (dest > jmptarget)
jmptarget = dest; /* update 'jmptarget' */
}
break;
}
default:
if (testAMode(op) && reg == a) /* any instruction that set A */
setreg = filterpc(pc, jmptarget);
break;
}
}
return setreg;
}
static const char *getobjname (Proto *p, int lastpc, int reg,
const char **name) {
int pc;
*name = luaF_getlocalname(p, reg + 1, lastpc);
if (*name) /* is a local? */
return "local";
/* else try symbolic execution */
pc = findsetreg(p, lastpc, reg);
if (pc != -1) { /* could find instruction? */
Instruction i = p->code[pc];
OpCode op = GET_OPCODE(i);
switch (op) {
case OP_MOVE: {
int b = GETARG_B(i); /* move from 'b' to 'a' */
if (b < GETARG_A(i))
return getobjname(p, pc, b, name); /* get name for 'b' */
break;
}
case OP_GETTABUP:
case OP_GETTABLE: {
int k = GETARG_C(i); /* key index */
int t = GETARG_B(i); /* table index */
const char *vn = (op == OP_GETTABLE) /* name of indexed variable */
? luaF_getlocalname(p, t + 1, pc)
: upvalname(p, t);
kname(p, pc, k, name);
return (vn && strcmp(vn, LUA_ENV) == 0) ? "global" : "field";
}
case OP_GETUPVAL: {
*name = upvalname(p, GETARG_B(i));
return "upvalue";
}
case OP_LOADK:
case OP_LOADKX: {
int b = (op == OP_LOADK) ? GETARG_Bx(i)
: GETARG_Ax(p->code[pc + 1]);
if (ttisstring(&p->k[b])) {
*name = svalue(&p->k[b]);
return "constant";
}
break;
}
case OP_SELF: {
int k = GETARG_C(i); /* key index */
kname(p, pc, k, name);
return "method";
}
default: break; /* go through to return NULL */
}
}
return NULL; /* could not find reasonable name */
}
static const char *getfuncname (lua_State *L, CallInfo *ci, const char **name) {
TMS tm = (TMS)0; /* to avoid warnings */
Proto *p = ci_func(ci)->p; /* calling function */
int pc = currentpc(ci); /* calling instruction index */
Instruction i = p->code[pc]; /* calling instruction */
if (ci->callstatus & CIST_HOOKED) { /* was it called inside a hook? */
*name = "?";
return "hook";
}
switch (GET_OPCODE(i)) {
case OP_CALL:
case OP_TAILCALL: /* get function name */
return getobjname(p, pc, GETARG_A(i), name);
case OP_TFORCALL: { /* for iterator */
*name = "for iterator";
return "for iterator";
}
/* all other instructions can call only through metamethods */
case OP_SELF: case OP_GETTABUP: case OP_GETTABLE:
tm = TM_INDEX;
break;
case OP_SETTABUP: case OP_SETTABLE:
tm = TM_NEWINDEX;
break;
case OP_ADD: case OP_SUB: case OP_MUL: case OP_MOD:
case OP_POW: case OP_DIV: case OP_IDIV: case OP_BAND:
case OP_BOR: case OP_BXOR: case OP_SHL: case OP_SHR: {
int offset = cast_int(GET_OPCODE(i)) - cast_int(OP_ADD); /* ORDER OP */
tm = cast(TMS, offset + cast_int(TM_ADD)); /* ORDER TM */
break;
}
case OP_UNM: tm = TM_UNM; break;
case OP_BNOT: tm = TM_BNOT; break;
case OP_LEN: tm = TM_LEN; break;
case OP_CONCAT: tm = TM_CONCAT; break;
case OP_EQ: tm = TM_EQ; break;
case OP_LT: tm = TM_LT; break;
case OP_LE: tm = TM_LE; break;
default: lua_assert(0); /* other instructions cannot call a function */
}
*name = getstr(G(L)->tmname[tm]);
return "metamethod";
}
/* }====================================================== */
/*
** The subtraction of two potentially unrelated pointers is
** not ISO C, but it should not crash a program; the subsequent
** checks are ISO C and ensure a correct result.
*/
static int isinstack (CallInfo *ci, const TValue *o) {
ptrdiff_t i = o - ci->u.l.base;
return (0 <= i && i < (ci->top - ci->u.l.base) && ci->u.l.base + i == o);
}
/*
** Checks whether value 'o' came from an upvalue. (That can only happen
** with instructions OP_GETTABUP/OP_SETTABUP, which operate directly on
** upvalues.)
*/
static const char *getupvalname (CallInfo *ci, const TValue *o,
const char **name) {
LClosure *c = ci_func(ci);
int i;
for (i = 0; i < c->nupvalues; i++) {
if (c->upvals[i]->v == o) {
*name = upvalname(c->p, i);
return "upvalue";
}
}
return NULL;
}
static const char *varinfo (lua_State *L, const TValue *o) {
const char *name = NULL; /* to avoid warnings */
CallInfo *ci = L->ci;
const char *kind = NULL;
if (isLua(ci)) {
kind = getupvalname(ci, o, &name); /* check whether 'o' is an upvalue */
if (!kind && isinstack(ci, o)) /* no? try a register */
kind = getobjname(ci_func(ci)->p, currentpc(ci),
cast_int(o - ci->u.l.base), &name);
}
return (kind) ? luaO_pushfstring(L, " (%s '%s')", kind, name) : "";
}
l_noret luaG_typeerror (lua_State *L, const TValue *o, const char *op) {
const char *t = objtypename(o);
luaG_runerror(L, "attempt to %s a %s value%s", op, t, varinfo(L, o));
}
l_noret luaG_concaterror (lua_State *L, const TValue *p1, const TValue *p2) {
if (ttisstring(p1) || cvt2str(p1)) p1 = p2;
luaG_typeerror(L, p1, "concatenate");
}
l_noret luaG_opinterror (lua_State *L, const TValue *p1,
const TValue *p2, const char *msg) {
lua_Number temp;
if (!tonumber(p1, &temp)) /* first operand is wrong? */
p2 = p1; /* now second is wrong */
luaG_typeerror(L, p2, msg);
}
/*
** Error when both values are convertible to numbers, but not to integers
*/
l_noret luaG_tointerror (lua_State *L, const TValue *p1, const TValue *p2) {
lua_Integer temp;
if (!tointeger(p1, &temp))
p2 = p1;
luaG_runerror(L, "number%s has no integer representation", varinfo(L, p2));
}
l_noret luaG_ordererror (lua_State *L, const TValue *p1, const TValue *p2) {
const char *t1 = objtypename(p1);
const char *t2 = objtypename(p2);
if (t1 == t2)
luaG_runerror(L, "attempt to compare two %s values", t1);
else
luaG_runerror(L, "attempt to compare %s with %s", t1, t2);
}
static void addinfo (lua_State *L, const char *msg) {
CallInfo *ci = L->ci;
if (isLua(ci)) { /* is Lua code? */
char buff[LUA_IDSIZE]; /* add file:line information */
int line = currentline(ci);
TString *src = ci_func(ci)->p->source;
if (src)
luaO_chunkid(buff, getstr(src), LUA_IDSIZE);
else { /* no source available; use "?" instead */
buff[0] = '?'; buff[1] = '\0';
}
luaO_pushfstring(L, "%s:%d: %s", buff, line, msg);
}
}
l_noret luaG_errormsg (lua_State *L) {
if (L->errfunc != 0) { /* is there an error handling function? */
StkId errfunc = restorestack(L, L->errfunc);
setobjs2s(L, L->top, L->top - 1); /* move argument */
setobjs2s(L, L->top - 1, errfunc); /* push function */
L->top++; /* assume EXTRA_STACK */
luaD_call(L, L->top - 2, 1, 0); /* call it */
}
luaD_throw(L, LUA_ERRRUN);
}
l_noret luaG_runerror (lua_State *L, const char *fmt, ...) {
va_list argp;
va_start(argp, fmt);
addinfo(L, luaO_pushvfstring(L, fmt, argp));
va_end(argp);
luaG_errormsg(L);
}
void luaG_traceexec (lua_State *L) {
CallInfo *ci = L->ci;
lu_byte mask = L->hookmask;
int counthook = ((mask & LUA_MASKCOUNT) && L->hookcount == 0);
if (counthook)
resethookcount(L); /* reset count */
if (ci->callstatus & CIST_HOOKYIELD) { /* called hook last time? */
ci->callstatus &= ~CIST_HOOKYIELD; /* erase mark */
return; /* do not call hook again (VM yielded, so it did not move) */
}
if (counthook)
luaD_hook(L, LUA_HOOKCOUNT, -1); /* call count hook */
if (mask & LUA_MASKLINE) {
Proto *p = ci_func(ci)->p;
int npc = pcRel(ci->u.l.savedpc, p);
int newline = getfuncline(p, npc);
if (npc == 0 || /* call linehook when enter a new function, */
ci->u.l.savedpc <= L->oldpc || /* when jump back (loop), or when */
newline != getfuncline(p, pcRel(L->oldpc, p))) /* enter a new line */
luaD_hook(L, LUA_HOOKLINE, newline); /* call line hook */
}
L->oldpc = ci->u.l.savedpc;
if (L->status == LUA_YIELD) { /* did hook yield? */
if (counthook)
L->hookcount = 1; /* undo decrement to zero */
ci->u.l.savedpc--; /* undo increment (resume will increment it again) */
ci->callstatus |= CIST_HOOKYIELD; /* mark that it yielded */
ci->func = L->top - 1; /* protect stack below results */
luaD_throw(L, LUA_YIELD);
}
}

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/*
** $Id: ldebug.h,v 2.12 2014/11/10 14:46:05 roberto Exp $
** Auxiliary functions from Debug Interface module
** See Copyright Notice in lua.h
*/
#ifndef ldebug_h
#define ldebug_h
#include "lstate.h"
#define pcRel(pc, p) (cast(int, (pc) - (p)->code) - 1)
#define getfuncline(f,pc) (((f)->lineinfo) ? (f)->lineinfo[pc] : -1)
#define resethookcount(L) (L->hookcount = L->basehookcount)
/* Active Lua function (given call info) */
#define ci_func(ci) (clLvalue((ci)->func))
LUAI_FUNC l_noret luaG_typeerror (lua_State *L, const TValue *o,
const char *opname);
LUAI_FUNC l_noret luaG_concaterror (lua_State *L, const TValue *p1,
const TValue *p2);
LUAI_FUNC l_noret luaG_opinterror (lua_State *L, const TValue *p1,
const TValue *p2,
const char *msg);
LUAI_FUNC l_noret luaG_tointerror (lua_State *L, const TValue *p1,
const TValue *p2);
LUAI_FUNC l_noret luaG_ordererror (lua_State *L, const TValue *p1,
const TValue *p2);
LUAI_FUNC l_noret luaG_runerror (lua_State *L, const char *fmt, ...);
LUAI_FUNC l_noret luaG_errormsg (lua_State *L);
LUAI_FUNC void luaG_traceexec (lua_State *L);
#endif

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/*
** $Id: ldo.c,v 2.135 2014/11/11 17:13:39 roberto Exp $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
#define ldo_c
#define LUA_CORE
#include "lprefix.h"
#include <setjmp.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lapi.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lparser.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#include "lundump.h"
#include "lvm.h"
#include "lzio.h"
#define errorstatus(s) ((s) > LUA_YIELD)
/*
** {======================================================
** Error-recovery functions
** =======================================================
*/
/*
** LUAI_THROW/LUAI_TRY define how Lua does exception handling. By
** default, Lua handles errors with exceptions when compiling as
** C++ code, with _longjmp/_setjmp when asked to use them, and with
** longjmp/setjmp otherwise.
*/
#if !defined(LUAI_THROW) /* { */
#if defined(__cplusplus) && !defined(LUA_USE_LONGJMP) /* { */
/* C++ exceptions */
#define LUAI_THROW(L,c) throw(c)
#define LUAI_TRY(L,c,a) \
try { a } catch(...) { if ((c)->status == 0) (c)->status = -1; }
#define luai_jmpbuf int /* dummy variable */
#elif defined(LUA_USE_POSIX) /* }{ */
/* in POSIX, try _longjmp/_setjmp (more efficient) */
#define LUAI_THROW(L,c) _longjmp((c)->b, 1)
#define LUAI_TRY(L,c,a) if (_setjmp((c)->b) == 0) { a }
#define luai_jmpbuf jmp_buf
#else /* }{ */
/* ISO C handling with long jumps */
#define LUAI_THROW(L,c) longjmp((c)->b, 1)
#define LUAI_TRY(L,c,a) if (setjmp((c)->b) == 0) { a }
#define luai_jmpbuf jmp_buf
#endif /* } */
#endif /* } */
/* chain list of long jump buffers */
struct lua_longjmp {
struct lua_longjmp *previous;
luai_jmpbuf b;
volatile int status; /* error code */
};
static void seterrorobj (lua_State *L, int errcode, StkId oldtop) {
switch (errcode) {
case LUA_ERRMEM: { /* memory error? */
setsvalue2s(L, oldtop, G(L)->memerrmsg); /* reuse preregistered msg. */
break;
}
case LUA_ERRERR: {
setsvalue2s(L, oldtop, luaS_newliteral(L, "error in error handling"));
break;
}
default: {
setobjs2s(L, oldtop, L->top - 1); /* error message on current top */
break;
}
}
L->top = oldtop + 1;
}
l_noret luaD_throw (lua_State *L, int errcode) {
if (L->errorJmp) { /* thread has an error handler? */
L->errorJmp->status = errcode; /* set status */
LUAI_THROW(L, L->errorJmp); /* jump to it */
}
else { /* thread has no error handler */
global_State *g = G(L);
L->status = cast_byte(errcode); /* mark it as dead */
if (g->mainthread->errorJmp) { /* main thread has a handler? */
setobjs2s(L, g->mainthread->top++, L->top - 1); /* copy error obj. */
luaD_throw(g->mainthread, errcode); /* re-throw in main thread */
}
else { /* no handler at all; abort */
if (g->panic) { /* panic function? */
seterrorobj(L, errcode, L->top); /* assume EXTRA_STACK */
if (L->ci->top < L->top)
L->ci->top = L->top; /* pushing msg. can break this invariant */
lua_unlock(L);
g->panic(L); /* call panic function (last chance to jump out) */
}
abort();
}
}
}
int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud) {
unsigned short oldnCcalls = L->nCcalls;
struct lua_longjmp lj;
lj.status = LUA_OK;
lj.previous = L->errorJmp; /* chain new error handler */
L->errorJmp = &lj;
LUAI_TRY(L, &lj,
(*f)(L, ud);
);
L->errorJmp = lj.previous; /* restore old error handler */
L->nCcalls = oldnCcalls;
return lj.status;
}
/* }====================================================== */
static void correctstack (lua_State *L, TValue *oldstack) {
CallInfo *ci;
UpVal *up;
L->top = (L->top - oldstack) + L->stack;
for (up = L->openupval; up != NULL; up = up->u.open.next)
up->v = (up->v - oldstack) + L->stack;
for (ci = L->ci; ci != NULL; ci = ci->previous) {
ci->top = (ci->top - oldstack) + L->stack;
ci->func = (ci->func - oldstack) + L->stack;
if (isLua(ci))
ci->u.l.base = (ci->u.l.base - oldstack) + L->stack;
}
}
/* some space for error handling */
#define ERRORSTACKSIZE (LUAI_MAXSTACK + 200)
void luaD_reallocstack (lua_State *L, int newsize) {
TValue *oldstack = L->stack;
int lim = L->stacksize;
lua_assert(newsize <= LUAI_MAXSTACK || newsize == ERRORSTACKSIZE);
lua_assert(L->stack_last - L->stack == L->stacksize - EXTRA_STACK);
luaM_reallocvector(L, L->stack, L->stacksize, newsize, TValue);
for (; lim < newsize; lim++)
setnilvalue(L->stack + lim); /* erase new segment */
L->stacksize = newsize;
L->stack_last = L->stack + newsize - EXTRA_STACK;
correctstack(L, oldstack);
}
void luaD_growstack (lua_State *L, int n) {
int size = L->stacksize;
if (size > LUAI_MAXSTACK) /* error after extra size? */
luaD_throw(L, LUA_ERRERR);
else {
int needed = cast_int(L->top - L->stack) + n + EXTRA_STACK;
int newsize = 2 * size;
if (newsize > LUAI_MAXSTACK) newsize = LUAI_MAXSTACK;
if (newsize < needed) newsize = needed;
if (newsize > LUAI_MAXSTACK) { /* stack overflow? */
luaD_reallocstack(L, ERRORSTACKSIZE);
luaG_runerror(L, "stack overflow");
}
else
luaD_reallocstack(L, newsize);
}
}
static int stackinuse (lua_State *L) {
CallInfo *ci;
StkId lim = L->top;
for (ci = L->ci; ci != NULL; ci = ci->previous) {
lua_assert(ci->top <= L->stack_last);
if (lim < ci->top) lim = ci->top;
}
return cast_int(lim - L->stack) + 1; /* part of stack in use */
}
void luaD_shrinkstack (lua_State *L) {
int inuse = stackinuse(L);
int goodsize = inuse + (inuse / 8) + 2*EXTRA_STACK;
if (goodsize > LUAI_MAXSTACK) goodsize = LUAI_MAXSTACK;
if (L->stacksize > LUAI_MAXSTACK) /* was handling stack overflow? */
luaE_freeCI(L); /* free all CIs (list grew because of an error) */
else
luaE_shrinkCI(L); /* shrink list */
if (inuse > LUAI_MAXSTACK || /* still handling stack overflow? */
goodsize >= L->stacksize) /* would grow instead of shrink? */
condmovestack(L); /* don't change stack (change only for debugging) */
else
luaD_reallocstack(L, goodsize); /* shrink it */
}
void luaD_hook (lua_State *L, int event, int line) {
lua_Hook hook = L->hook;
if (hook && L->allowhook) {
CallInfo *ci = L->ci;
ptrdiff_t top = savestack(L, L->top);
ptrdiff_t ci_top = savestack(L, ci->top);
lua_Debug ar;
ar.event = event;
ar.currentline = line;
ar.i_ci = ci;
luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */
ci->top = L->top + LUA_MINSTACK;
lua_assert(ci->top <= L->stack_last);
L->allowhook = 0; /* cannot call hooks inside a hook */
ci->callstatus |= CIST_HOOKED;
lua_unlock(L);
(*hook)(L, &ar);
lua_lock(L);
lua_assert(!L->allowhook);
L->allowhook = 1;
ci->top = restorestack(L, ci_top);
L->top = restorestack(L, top);
ci->callstatus &= ~CIST_HOOKED;
}
}
static void callhook (lua_State *L, CallInfo *ci) {
int hook = LUA_HOOKCALL;
ci->u.l.savedpc++; /* hooks assume 'pc' is already incremented */
if (isLua(ci->previous) &&
GET_OPCODE(*(ci->previous->u.l.savedpc - 1)) == OP_TAILCALL) {
ci->callstatus |= CIST_TAIL;
hook = LUA_HOOKTAILCALL;
}
luaD_hook(L, hook, -1);
ci->u.l.savedpc--; /* correct 'pc' */
}
static StkId adjust_varargs (lua_State *L, Proto *p, int actual) {
int i;
int nfixargs = p->numparams;
StkId base, fixed;
lua_assert(actual >= nfixargs);
/* move fixed parameters to final position */
luaD_checkstack(L, p->maxstacksize); /* check again for new 'base' */
fixed = L->top - actual; /* first fixed argument */
base = L->top; /* final position of first argument */
for (i=0; i<nfixargs; i++) {
setobjs2s(L, L->top++, fixed + i);
setnilvalue(fixed + i);
}
return base;
}
/*
** Check whether __call metafield of 'func' is a function. If so, put
** it in stack below original 'func' so that 'luaD_precall' can call
** it. Raise an error if __call metafield is not a function.
*/
static void tryfuncTM (lua_State *L, StkId func) {
const TValue *tm = luaT_gettmbyobj(L, func, TM_CALL);
StkId p;
if (!ttisfunction(tm))
luaG_typeerror(L, func, "call");
/* Open a hole inside the stack at 'func' */
for (p = L->top; p > func; p--)
setobjs2s(L, p, p-1);
L->top++; /* slot ensured by caller */
setobj2s(L, func, tm); /* tag method is the new function to be called */
}
#define next_ci(L) (L->ci = (L->ci->next ? L->ci->next : luaE_extendCI(L)))
/*
** returns true if function has been executed (C function)
*/
int luaD_precall (lua_State *L, StkId func, int nresults) {
lua_CFunction f;
CallInfo *ci;
int n; /* number of arguments (Lua) or returns (C) */
ptrdiff_t funcr = savestack(L, func);
switch (ttype(func)) {
case LUA_TLCF: /* light C function */
f = fvalue(func);
goto Cfunc;
case LUA_TCCL: { /* C closure */
f = clCvalue(func)->f;
Cfunc:
luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */
ci = next_ci(L); /* now 'enter' new function */
ci->nresults = nresults;
ci->func = restorestack(L, funcr);
ci->top = L->top + LUA_MINSTACK;
lua_assert(ci->top <= L->stack_last);
ci->callstatus = 0;
luaC_checkGC(L); /* stack grow uses memory */
if (L->hookmask & LUA_MASKCALL)
luaD_hook(L, LUA_HOOKCALL, -1);
lua_unlock(L);
n = (*f)(L); /* do the actual call */
lua_lock(L);
api_checknelems(L, n);
luaD_poscall(L, L->top - n);
return 1;
}
case LUA_TLCL: { /* Lua function: prepare its call */
StkId base;
Proto *p = clLvalue(func)->p;
n = cast_int(L->top - func) - 1; /* number of real arguments */
luaD_checkstack(L, p->maxstacksize);
for (; n < p->numparams; n++)
setnilvalue(L->top++); /* complete missing arguments */
if (!p->is_vararg) {
func = restorestack(L, funcr);
base = func + 1;
}
else {
base = adjust_varargs(L, p, n);
func = restorestack(L, funcr); /* previous call can change stack */
}
ci = next_ci(L); /* now 'enter' new function */
ci->nresults = nresults;
ci->func = func;
ci->u.l.base = base;
ci->top = base + p->maxstacksize;
lua_assert(ci->top <= L->stack_last);
ci->u.l.savedpc = p->code; /* starting point */
ci->callstatus = CIST_LUA;
L->top = ci->top;
luaC_checkGC(L); /* stack grow uses memory */
if (L->hookmask & LUA_MASKCALL)
callhook(L, ci);
return 0;
}
default: { /* not a function */
luaD_checkstack(L, 1); /* ensure space for metamethod */
func = restorestack(L, funcr); /* previous call may change stack */
tryfuncTM(L, func); /* try to get '__call' metamethod */
return luaD_precall(L, func, nresults); /* now it must be a function */
}
}
}
int luaD_poscall (lua_State *L, StkId firstResult) {
StkId res;
int wanted, i;
CallInfo *ci = L->ci;
if (L->hookmask & (LUA_MASKRET | LUA_MASKLINE)) {
if (L->hookmask & LUA_MASKRET) {
ptrdiff_t fr = savestack(L, firstResult); /* hook may change stack */
luaD_hook(L, LUA_HOOKRET, -1);
firstResult = restorestack(L, fr);
}
L->oldpc = ci->previous->u.l.savedpc; /* 'oldpc' for caller function */
}
res = ci->func; /* res == final position of 1st result */
wanted = ci->nresults;
L->ci = ci = ci->previous; /* back to caller */
/* move results to correct place */
for (i = wanted; i != 0 && firstResult < L->top; i--)
setobjs2s(L, res++, firstResult++);
while (i-- > 0)
setnilvalue(res++);
L->top = res;
return (wanted - LUA_MULTRET); /* 0 iff wanted == LUA_MULTRET */
}
/*
** Call a function (C or Lua). The function to be called is at *func.
** The arguments are on the stack, right after the function.
** When returns, all the results are on the stack, starting at the original
** function position.
*/
void luaD_call (lua_State *L, StkId func, int nResults, int allowyield) {
if (++L->nCcalls >= LUAI_MAXCCALLS) {
if (L->nCcalls == LUAI_MAXCCALLS)
luaG_runerror(L, "C stack overflow");
else if (L->nCcalls >= (LUAI_MAXCCALLS + (LUAI_MAXCCALLS>>3)))
luaD_throw(L, LUA_ERRERR); /* error while handing stack error */
}
if (!allowyield) L->nny++;
if (!luaD_precall(L, func, nResults)) /* is a Lua function? */
luaV_execute(L); /* call it */
if (!allowyield) L->nny--;
L->nCcalls--;
}
/*
** Completes the execution of an interrupted C function, calling its
** continuation function.
*/
static void finishCcall (lua_State *L, int status) {
CallInfo *ci = L->ci;
int n;
/* must have a continuation and must be able to call it */
lua_assert(ci->u.c.k != NULL && L->nny == 0);
/* error status can only happen in a protected call */
lua_assert((ci->callstatus & CIST_YPCALL) || status == LUA_YIELD);
if (ci->callstatus & CIST_YPCALL) { /* was inside a pcall? */
ci->callstatus &= ~CIST_YPCALL; /* finish 'lua_pcall' */
L->errfunc = ci->u.c.old_errfunc;
}
/* finish 'lua_callk'/'lua_pcall'; CIST_YPCALL and 'errfunc' already
handled */
adjustresults(L, ci->nresults);
/* call continuation function */
lua_unlock(L);
n = (*ci->u.c.k)(L, status, ci->u.c.ctx);
lua_lock(L);
api_checknelems(L, n);
/* finish 'luaD_precall' */
luaD_poscall(L, L->top - n);
}
/*
** Executes "full continuation" (everything in the stack) of a
** previously interrupted coroutine until the stack is empty (or another
** interruption long-jumps out of the loop). If the coroutine is
** recovering from an error, 'ud' points to the error status, which must
** be passed to the first continuation function (otherwise the default
** status is LUA_YIELD).
*/
static void unroll (lua_State *L, void *ud) {
if (ud != NULL) /* error status? */
finishCcall(L, *(int *)ud); /* finish 'lua_pcallk' callee */
while (L->ci != &L->base_ci) { /* something in the stack */
if (!isLua(L->ci)) /* C function? */
finishCcall(L, LUA_YIELD); /* complete its execution */
else { /* Lua function */
luaV_finishOp(L); /* finish interrupted instruction */
luaV_execute(L); /* execute down to higher C 'boundary' */
}
}
}
/*
** Try to find a suspended protected call (a "recover point") for the
** given thread.
*/
static CallInfo *findpcall (lua_State *L) {
CallInfo *ci;
for (ci = L->ci; ci != NULL; ci = ci->previous) { /* search for a pcall */
if (ci->callstatus & CIST_YPCALL)
return ci;
}
return NULL; /* no pending pcall */
}
/*
** Recovers from an error in a coroutine. Finds a recover point (if
** there is one) and completes the execution of the interrupted
** 'luaD_pcall'. If there is no recover point, returns zero.
*/
static int recover (lua_State *L, int status) {
StkId oldtop;
CallInfo *ci = findpcall(L);
if (ci == NULL) return 0; /* no recovery point */
/* "finish" luaD_pcall */
oldtop = restorestack(L, ci->extra);
luaF_close(L, oldtop);
seterrorobj(L, status, oldtop);
L->ci = ci;
L->allowhook = getoah(ci->callstatus); /* restore original 'allowhook' */
L->nny = 0; /* should be zero to be yieldable */
luaD_shrinkstack(L);
L->errfunc = ci->u.c.old_errfunc;
return 1; /* continue running the coroutine */
}
/*
** signal an error in the call to 'resume', not in the execution of the
** coroutine itself. (Such errors should not be handled by any coroutine
** error handler and should not kill the coroutine.)
*/
static l_noret resume_error (lua_State *L, const char *msg, StkId firstArg) {
L->top = firstArg; /* remove args from the stack */
setsvalue2s(L, L->top, luaS_new(L, msg)); /* push error message */
api_incr_top(L);
luaD_throw(L, -1); /* jump back to 'lua_resume' */
}
/*
** Do the work for 'lua_resume' in protected mode. Most of the work
** depends on the status of the coroutine: initial state, suspended
** inside a hook, or regularly suspended (optionally with a continuation
** function), plus erroneous cases: non-suspended coroutine or dead
** coroutine.
*/
static void resume (lua_State *L, void *ud) {
int nCcalls = L->nCcalls;
StkId firstArg = cast(StkId, ud);
CallInfo *ci = L->ci;
if (nCcalls >= LUAI_MAXCCALLS)
resume_error(L, "C stack overflow", firstArg);
if (L->status == LUA_OK) { /* may be starting a coroutine */
if (ci != &L->base_ci) /* not in base level? */
resume_error(L, "cannot resume non-suspended coroutine", firstArg);
/* coroutine is in base level; start running it */
if (!luaD_precall(L, firstArg - 1, LUA_MULTRET)) /* Lua function? */
luaV_execute(L); /* call it */
}
else if (L->status != LUA_YIELD)
resume_error(L, "cannot resume dead coroutine", firstArg);
else { /* resuming from previous yield */
L->status = LUA_OK; /* mark that it is running (again) */
ci->func = restorestack(L, ci->extra);
if (isLua(ci)) /* yielded inside a hook? */
luaV_execute(L); /* just continue running Lua code */
else { /* 'common' yield */
if (ci->u.c.k != NULL) { /* does it have a continuation function? */
int n;
lua_unlock(L);
n = (*ci->u.c.k)(L, LUA_YIELD, ci->u.c.ctx); /* call continuation */
lua_lock(L);
api_checknelems(L, n);
firstArg = L->top - n; /* yield results come from continuation */
}
luaD_poscall(L, firstArg); /* finish 'luaD_precall' */
}
unroll(L, NULL); /* run continuation */
}
lua_assert(nCcalls == L->nCcalls);
}
LUA_API int lua_resume (lua_State *L, lua_State *from, int nargs) {
int status;
int oldnny = L->nny; /* save "number of non-yieldable" calls */
lua_lock(L);
luai_userstateresume(L, nargs);
L->nCcalls = (from) ? from->nCcalls + 1 : 1;
L->nny = 0; /* allow yields */
api_checknelems(L, (L->status == LUA_OK) ? nargs + 1 : nargs);
status = luaD_rawrunprotected(L, resume, L->top - nargs);
if (status == -1) /* error calling 'lua_resume'? */
status = LUA_ERRRUN;
else { /* continue running after recoverable errors */
while (errorstatus(status) && recover(L, status)) {
/* unroll continuation */
status = luaD_rawrunprotected(L, unroll, &status);
}
if (errorstatus(status)) { /* unrecoverable error? */
L->status = cast_byte(status); /* mark thread as 'dead' */
seterrorobj(L, status, L->top); /* push error message */
L->ci->top = L->top;
}
else lua_assert(status == L->status); /* normal end or yield */
}
L->nny = oldnny; /* restore 'nny' */
L->nCcalls--;
lua_assert(L->nCcalls == ((from) ? from->nCcalls : 0));
lua_unlock(L);
return status;
}
LUA_API int lua_isyieldable (lua_State *L) {
return (L->nny == 0);
}
LUA_API int lua_yieldk (lua_State *L, int nresults, lua_KContext ctx,
lua_KFunction k) {
CallInfo *ci = L->ci;
luai_userstateyield(L, nresults);
lua_lock(L);
api_checknelems(L, nresults);
if (L->nny > 0) {
if (L != G(L)->mainthread)
luaG_runerror(L, "attempt to yield across a C-call boundary");
else
luaG_runerror(L, "attempt to yield from outside a coroutine");
}
L->status = LUA_YIELD;
ci->extra = savestack(L, ci->func); /* save current 'func' */
if (isLua(ci)) { /* inside a hook? */
api_check(k == NULL, "hooks cannot continue after yielding");
}
else {
if ((ci->u.c.k = k) != NULL) /* is there a continuation? */
ci->u.c.ctx = ctx; /* save context */
ci->func = L->top - nresults - 1; /* protect stack below results */
luaD_throw(L, LUA_YIELD);
}
lua_assert(ci->callstatus & CIST_HOOKED); /* must be inside a hook */
lua_unlock(L);
return 0; /* return to 'luaD_hook' */
}
int luaD_pcall (lua_State *L, Pfunc func, void *u,
ptrdiff_t old_top, ptrdiff_t ef) {
int status;
CallInfo *old_ci = L->ci;
lu_byte old_allowhooks = L->allowhook;
unsigned short old_nny = L->nny;
ptrdiff_t old_errfunc = L->errfunc;
L->errfunc = ef;
status = luaD_rawrunprotected(L, func, u);
if (status != LUA_OK) { /* an error occurred? */
StkId oldtop = restorestack(L, old_top);
luaF_close(L, oldtop); /* close possible pending closures */
seterrorobj(L, status, oldtop);
L->ci = old_ci;
L->allowhook = old_allowhooks;
L->nny = old_nny;
luaD_shrinkstack(L);
}
L->errfunc = old_errfunc;
return status;
}
/*
** Execute a protected parser.
*/
struct SParser { /* data to 'f_parser' */
ZIO *z;
Mbuffer buff; /* dynamic structure used by the scanner */
Dyndata dyd; /* dynamic structures used by the parser */
const char *mode;
const char *name;
};
static void checkmode (lua_State *L, const char *mode, const char *x) {
if (mode && strchr(mode, x[0]) == NULL) {
luaO_pushfstring(L,
"attempt to load a %s chunk (mode is '%s')", x, mode);
luaD_throw(L, LUA_ERRSYNTAX);
}
}
static void f_parser (lua_State *L, void *ud) {
LClosure *cl;
struct SParser *p = cast(struct SParser *, ud);
int c = zgetc(p->z); /* read first character */
if (c == LUA_SIGNATURE[0]) {
checkmode(L, p->mode, "binary");
cl = luaU_undump(L, p->z, &p->buff, p->name);
}
else {
checkmode(L, p->mode, "text");
cl = luaY_parser(L, p->z, &p->buff, &p->dyd, p->name, c);
}
lua_assert(cl->nupvalues == cl->p->sizeupvalues);
luaF_initupvals(L, cl);
}
int luaD_protectedparser (lua_State *L, ZIO *z, const char *name,
const char *mode) {
struct SParser p;
int status;
L->nny++; /* cannot yield during parsing */
p.z = z; p.name = name; p.mode = mode;
p.dyd.actvar.arr = NULL; p.dyd.actvar.size = 0;
p.dyd.gt.arr = NULL; p.dyd.gt.size = 0;
p.dyd.label.arr = NULL; p.dyd.label.size = 0;
luaZ_initbuffer(L, &p.buff);
status = luaD_pcall(L, f_parser, &p, savestack(L, L->top), L->errfunc);
luaZ_freebuffer(L, &p.buff);
luaM_freearray(L, p.dyd.actvar.arr, p.dyd.actvar.size);
luaM_freearray(L, p.dyd.gt.arr, p.dyd.gt.size);
luaM_freearray(L, p.dyd.label.arr, p.dyd.label.size);
L->nny--;
return status;
}

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/*
** $Id: ldo.h,v 2.21 2014/10/25 11:50:46 roberto Exp $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
#ifndef ldo_h
#define ldo_h
#include "lobject.h"
#include "lstate.h"
#include "lzio.h"
#define luaD_checkstack(L,n) if (L->stack_last - L->top <= (n)) \
luaD_growstack(L, n); else condmovestack(L);
#define incr_top(L) {L->top++; luaD_checkstack(L,0);}
#define savestack(L,p) ((char *)(p) - (char *)L->stack)
#define restorestack(L,n) ((TValue *)((char *)L->stack + (n)))
/* type of protected functions, to be ran by 'runprotected' */
typedef void (*Pfunc) (lua_State *L, void *ud);
LUAI_FUNC int luaD_protectedparser (lua_State *L, ZIO *z, const char *name,
const char *mode);
LUAI_FUNC void luaD_hook (lua_State *L, int event, int line);
LUAI_FUNC int luaD_precall (lua_State *L, StkId func, int nresults);
LUAI_FUNC void luaD_call (lua_State *L, StkId func, int nResults,
int allowyield);
LUAI_FUNC int luaD_pcall (lua_State *L, Pfunc func, void *u,
ptrdiff_t oldtop, ptrdiff_t ef);
LUAI_FUNC int luaD_poscall (lua_State *L, StkId firstResult);
LUAI_FUNC void luaD_reallocstack (lua_State *L, int newsize);
LUAI_FUNC void luaD_growstack (lua_State *L, int n);
LUAI_FUNC void luaD_shrinkstack (lua_State *L);
LUAI_FUNC l_noret luaD_throw (lua_State *L, int errcode);
LUAI_FUNC int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud);
#endif

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/*
** $Id: ldump.c,v 2.34 2014/11/02 19:19:04 roberto Exp $
** save precompiled Lua chunks
** See Copyright Notice in lua.h
*/
#define ldump_c
#define LUA_CORE
#include "lprefix.h"
#include <stddef.h>
#include "lua.h"
#include "lobject.h"
#include "lstate.h"
#include "lundump.h"
typedef struct {
lua_State *L;
lua_Writer writer;
void *data;
int strip;
int status;
} DumpState;
/*
** All high-level dumps go through DumpVector; you can change it to
** change the endianness of the result
*/
#define DumpVector(v,n,D) DumpBlock(v,(n)*sizeof((v)[0]),D)
#define DumpLiteral(s,D) DumpBlock(s, sizeof(s) - sizeof(char), D)
static void DumpBlock (const void *b, size_t size, DumpState *D) {
if (D->status == 0) {
lua_unlock(D->L);
D->status = (*D->writer)(D->L, b, size, D->data);
lua_lock(D->L);
}
}
#define DumpVar(x,D) DumpVector(&x,1,D)
static void DumpByte (int y, DumpState *D) {
lu_byte x = (lu_byte)y;
DumpVar(x, D);
}
static void DumpInt (int x, DumpState *D) {
DumpVar(x, D);
}
static void DumpNumber (lua_Number x, DumpState *D) {
DumpVar(x, D);
}
static void DumpInteger (lua_Integer x, DumpState *D) {
DumpVar(x, D);
}
static void DumpString (const TString *s, DumpState *D) {
if (s == NULL)
DumpByte(0, D);
else {
size_t size = s->len + 1; /* include trailing '\0' */
if (size < 0xFF)
DumpByte(cast_int(size), D);
else {
DumpByte(0xFF, D);
DumpVar(size, D);
}
DumpVector(getstr(s), size - 1, D); /* no need to save '\0' */
}
}
static void DumpCode (const Proto *f, DumpState *D) {
DumpInt(f->sizecode, D);
DumpVector(f->code, f->sizecode, D);
}
static void DumpFunction(const Proto *f, TString *psource, DumpState *D);
static void DumpConstants (const Proto *f, DumpState *D) {
int i;
int n = f->sizek;
DumpInt(n, D);
for (i = 0; i < n; i++) {
const TValue *o = &f->k[i];
DumpByte(ttype(o), D);
switch (ttype(o)) {
case LUA_TNIL:
break;
case LUA_TBOOLEAN:
DumpByte(bvalue(o), D);
break;
case LUA_TNUMFLT:
DumpNumber(fltvalue(o), D);
break;
case LUA_TNUMINT:
DumpInteger(ivalue(o), D);
break;
case LUA_TSHRSTR:
case LUA_TLNGSTR:
DumpString(tsvalue(o), D);
break;
default:
lua_assert(0);
}
}
}
static void DumpProtos (const Proto *f, DumpState *D) {
int i;
int n = f->sizep;
DumpInt(n, D);
for (i = 0; i < n; i++)
DumpFunction(f->p[i], f->source, D);
}
static void DumpUpvalues (const Proto *f, DumpState *D) {
int i, n = f->sizeupvalues;
DumpInt(n, D);
for (i = 0; i < n; i++) {
DumpByte(f->upvalues[i].instack, D);
DumpByte(f->upvalues[i].idx, D);
}
}
static void DumpDebug (const Proto *f, DumpState *D) {
int i, n;
n = (D->strip) ? 0 : f->sizelineinfo;
DumpInt(n, D);
DumpVector(f->lineinfo, n, D);
n = (D->strip) ? 0 : f->sizelocvars;
DumpInt(n, D);
for (i = 0; i < n; i++) {
DumpString(f->locvars[i].varname, D);
DumpInt(f->locvars[i].startpc, D);
DumpInt(f->locvars[i].endpc, D);
}
n = (D->strip) ? 0 : f->sizeupvalues;
DumpInt(n, D);
for (i = 0; i < n; i++)
DumpString(f->upvalues[i].name, D);
}
static void DumpFunction (const Proto *f, TString *psource, DumpState *D) {
if (D->strip || f->source == psource)
DumpString(NULL, D); /* no debug info or same source as its parent */
else
DumpString(f->source, D);
DumpInt(f->linedefined, D);
DumpInt(f->lastlinedefined, D);
DumpByte(f->numparams, D);
DumpByte(f->is_vararg, D);
DumpByte(f->maxstacksize, D);
DumpCode(f, D);
DumpConstants(f, D);
DumpUpvalues(f, D);
DumpProtos(f, D);
DumpDebug(f, D);
}
static void DumpHeader (DumpState *D) {
DumpLiteral(LUA_SIGNATURE, D);
DumpByte(LUAC_VERSION, D);
DumpByte(LUAC_FORMAT, D);
DumpLiteral(LUAC_DATA, D);
DumpByte(sizeof(int), D);
DumpByte(sizeof(size_t), D);
DumpByte(sizeof(Instruction), D);
DumpByte(sizeof(lua_Integer), D);
DumpByte(sizeof(lua_Number), D);
DumpInteger(LUAC_INT, D);
DumpNumber(LUAC_NUM, D);
}
/*
** dump Lua function as precompiled chunk
*/
int luaU_dump(lua_State *L, const Proto *f, lua_Writer w, void *data,
int strip) {
DumpState D;
D.L = L;
D.writer = w;
D.data = data;
D.strip = strip;
D.status = 0;
DumpHeader(&D);
DumpByte(f->sizeupvalues, &D);
DumpFunction(f, NULL, &D);
return D.status;
}

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/*
** $Id: lfunc.c,v 2.45 2014/11/02 19:19:04 roberto Exp $
** Auxiliary functions to manipulate prototypes and closures
** See Copyright Notice in lua.h
*/
#define lfunc_c
#define LUA_CORE
#include "lprefix.h"
#include <stddef.h>
#include "lua.h"
#include "lfunc.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
CClosure *luaF_newCclosure (lua_State *L, int n) {
GCObject *o = luaC_newobj(L, LUA_TCCL, sizeCclosure(n));
CClosure *c = gco2ccl(o);
c->nupvalues = cast_byte(n);
return c;
}
LClosure *luaF_newLclosure (lua_State *L, int n) {
GCObject *o = luaC_newobj(L, LUA_TLCL, sizeLclosure(n));
LClosure *c = gco2lcl(o);
c->p = NULL;
c->nupvalues = cast_byte(n);
while (n--) c->upvals[n] = NULL;
return c;
}
/*
** fill a closure with new closed upvalues
*/
void luaF_initupvals (lua_State *L, LClosure *cl) {
int i;
for (i = 0; i < cl->nupvalues; i++) {
UpVal *uv = luaM_new(L, UpVal);
uv->refcount = 1;
uv->v = &uv->u.value; /* make it closed */
setnilvalue(uv->v);
cl->upvals[i] = uv;
}
}
UpVal *luaF_findupval (lua_State *L, StkId level) {
UpVal **pp = &L->openupval;
UpVal *p;
UpVal *uv;
lua_assert(isintwups(L) || L->openupval == NULL);
while (*pp != NULL && (p = *pp)->v >= level) {
lua_assert(upisopen(p));
if (p->v == level) /* found a corresponding upvalue? */
return p; /* return it */
pp = &p->u.open.next;
}
/* not found: create a new upvalue */
uv = luaM_new(L, UpVal);
uv->refcount = 0;
uv->u.open.next = *pp; /* link it to list of open upvalues */
uv->u.open.touched = 1;
*pp = uv;
uv->v = level; /* current value lives in the stack */
if (!isintwups(L)) { /* thread not in list of threads with upvalues? */
L->twups = G(L)->twups; /* link it to the list */
G(L)->twups = L;
}
return uv;
}
void luaF_close (lua_State *L, StkId level) {
UpVal *uv;
while (L->openupval != NULL && (uv = L->openupval)->v >= level) {
lua_assert(upisopen(uv));
L->openupval = uv->u.open.next; /* remove from 'open' list */
if (uv->refcount == 0) /* no references? */
luaM_free(L, uv); /* free upvalue */
else {
setobj(L, &uv->u.value, uv->v); /* move value to upvalue slot */
uv->v = &uv->u.value; /* now current value lives here */
luaC_upvalbarrier(L, uv);
}
}
}
Proto *luaF_newproto (lua_State *L) {
GCObject *o = luaC_newobj(L, LUA_TPROTO, sizeof(Proto));
Proto *f = gco2p(o);
f->k = NULL;
f->sizek = 0;
f->p = NULL;
f->sizep = 0;
f->code = NULL;
f->cache = NULL;
f->sizecode = 0;
f->lineinfo = NULL;
f->sizelineinfo = 0;
f->upvalues = NULL;
f->sizeupvalues = 0;
f->numparams = 0;
f->is_vararg = 0;
f->maxstacksize = 0;
f->locvars = NULL;
f->sizelocvars = 0;
f->linedefined = 0;
f->lastlinedefined = 0;
f->source = NULL;
return f;
}
void luaF_freeproto (lua_State *L, Proto *f) {
luaM_freearray(L, f->code, f->sizecode);
luaM_freearray(L, f->p, f->sizep);
luaM_freearray(L, f->k, f->sizek);
luaM_freearray(L, f->lineinfo, f->sizelineinfo);
luaM_freearray(L, f->locvars, f->sizelocvars);
luaM_freearray(L, f->upvalues, f->sizeupvalues);
luaM_free(L, f);
}
/*
** Look for n-th local variable at line 'line' in function 'func'.
** Returns NULL if not found.
*/
const char *luaF_getlocalname (const Proto *f, int local_number, int pc) {
int i;
for (i = 0; i<f->sizelocvars && f->locvars[i].startpc <= pc; i++) {
if (pc < f->locvars[i].endpc) { /* is variable active? */
local_number--;
if (local_number == 0)
return getstr(f->locvars[i].varname);
}
}
return NULL; /* not found */
}

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/*
** $Id: lfunc.h,v 2.14 2014/06/19 18:27:20 roberto Exp $
** Auxiliary functions to manipulate prototypes and closures
** See Copyright Notice in lua.h
*/
#ifndef lfunc_h
#define lfunc_h
#include "lobject.h"
#define sizeCclosure(n) (cast(int, sizeof(CClosure)) + \
cast(int, sizeof(TValue)*((n)-1)))
#define sizeLclosure(n) (cast(int, sizeof(LClosure)) + \
cast(int, sizeof(TValue *)*((n)-1)))
/* test whether thread is in 'twups' list */
#define isintwups(L) (L->twups != L)
/*
** Upvalues for Lua closures
*/
struct UpVal {
TValue *v; /* points to stack or to its own value */
lu_mem refcount; /* reference counter */
union {
struct { /* (when open) */
UpVal *next; /* linked list */
int touched; /* mark to avoid cycles with dead threads */
} open;
TValue value; /* the value (when closed) */
} u;
};
#define upisopen(up) ((up)->v != &(up)->u.value)
LUAI_FUNC Proto *luaF_newproto (lua_State *L);
LUAI_FUNC CClosure *luaF_newCclosure (lua_State *L, int nelems);
LUAI_FUNC LClosure *luaF_newLclosure (lua_State *L, int nelems);
LUAI_FUNC void luaF_initupvals (lua_State *L, LClosure *cl);
LUAI_FUNC UpVal *luaF_findupval (lua_State *L, StkId level);
LUAI_FUNC void luaF_close (lua_State *L, StkId level);
LUAI_FUNC void luaF_freeproto (lua_State *L, Proto *f);
LUAI_FUNC const char *luaF_getlocalname (const Proto *func, int local_number,
int pc);
#endif

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/*
** $Id: lgc.h,v 2.86 2014/10/25 11:50:46 roberto Exp $
** Garbage Collector
** See Copyright Notice in lua.h
*/
#ifndef lgc_h
#define lgc_h
#include "lobject.h"
#include "lstate.h"
/*
** Collectable objects may have one of three colors: white, which
** means the object is not marked; gray, which means the
** object is marked, but its references may be not marked; and
** black, which means that the object and all its references are marked.
** The main invariant of the garbage collector, while marking objects,
** is that a black object can never point to a white one. Moreover,
** any gray object must be in a "gray list" (gray, grayagain, weak,
** allweak, ephemeron) so that it can be visited again before finishing
** the collection cycle. These lists have no meaning when the invariant
** is not being enforced (e.g., sweep phase).
*/
/* how much to allocate before next GC step */
#if !defined(GCSTEPSIZE)
/* ~100 small strings */
#define GCSTEPSIZE (cast_int(100 * sizeof(TString)))
#endif
/*
** Possible states of the Garbage Collector
*/
#define GCSpropagate 0
#define GCSatomic 1
#define GCSswpallgc 2
#define GCSswpfinobj 3
#define GCSswptobefnz 4
#define GCSswpend 5
#define GCScallfin 6
#define GCSpause 7
#define issweepphase(g) \
(GCSswpallgc <= (g)->gcstate && (g)->gcstate <= GCSswpend)
/*
** macro to tell when main invariant (white objects cannot point to black
** ones) must be kept. During a collection, the sweep
** phase may break the invariant, as objects turned white may point to
** still-black objects. The invariant is restored when sweep ends and
** all objects are white again.
*/
#define keepinvariant(g) ((g)->gcstate <= GCSatomic)
/*
** some useful bit tricks
*/
#define resetbits(x,m) ((x) &= cast(lu_byte, ~(m)))
#define setbits(x,m) ((x) |= (m))
#define testbits(x,m) ((x) & (m))
#define bitmask(b) (1<<(b))
#define bit2mask(b1,b2) (bitmask(b1) | bitmask(b2))
#define l_setbit(x,b) setbits(x, bitmask(b))
#define resetbit(x,b) resetbits(x, bitmask(b))
#define testbit(x,b) testbits(x, bitmask(b))
/* Layout for bit use in 'marked' field: */
#define WHITE0BIT 0 /* object is white (type 0) */
#define WHITE1BIT 1 /* object is white (type 1) */
#define BLACKBIT 2 /* object is black */
#define FINALIZEDBIT 3 /* object has been marked for finalization */
/* bit 7 is currently used by tests (luaL_checkmemory) */
#define WHITEBITS bit2mask(WHITE0BIT, WHITE1BIT)
#define iswhite(x) testbits((x)->marked, WHITEBITS)
#define isblack(x) testbit((x)->marked, BLACKBIT)
#define isgray(x) /* neither white nor black */ \
(!testbits((x)->marked, WHITEBITS | bitmask(BLACKBIT)))
#define tofinalize(x) testbit((x)->marked, FINALIZEDBIT)
#define otherwhite(g) ((g)->currentwhite ^ WHITEBITS)
#define isdeadm(ow,m) (!(((m) ^ WHITEBITS) & (ow)))
#define isdead(g,v) isdeadm(otherwhite(g), (v)->marked)
#define changewhite(x) ((x)->marked ^= WHITEBITS)
#define gray2black(x) l_setbit((x)->marked, BLACKBIT)
#define luaC_white(g) cast(lu_byte, (g)->currentwhite & WHITEBITS)
#define luaC_condGC(L,c) \
{if (G(L)->GCdebt > 0) {c;}; condchangemem(L);}
#define luaC_checkGC(L) luaC_condGC(L, luaC_step(L);)
#define luaC_barrier(L,p,v) { \
if (iscollectable(v) && isblack(p) && iswhite(gcvalue(v))) \
luaC_barrier_(L,obj2gco(p),gcvalue(v)); }
#define luaC_barrierback(L,p,v) { \
if (iscollectable(v) && isblack(p) && iswhite(gcvalue(v))) \
luaC_barrierback_(L,p); }
#define luaC_objbarrier(L,p,o) { \
if (isblack(p) && iswhite(o)) \
luaC_barrier_(L,obj2gco(p),obj2gco(o)); }
#define luaC_upvalbarrier(L,uv) \
{ if (iscollectable((uv)->v) && !upisopen(uv)) \
luaC_upvalbarrier_(L,uv); }
LUAI_FUNC void luaC_fix (lua_State *L, GCObject *o);
LUAI_FUNC void luaC_freeallobjects (lua_State *L);
LUAI_FUNC void luaC_step (lua_State *L);
LUAI_FUNC void luaC_runtilstate (lua_State *L, int statesmask);
LUAI_FUNC void luaC_fullgc (lua_State *L, int isemergency);
LUAI_FUNC GCObject *luaC_newobj (lua_State *L, int tt, size_t sz);
LUAI_FUNC void luaC_barrier_ (lua_State *L, GCObject *o, GCObject *v);
LUAI_FUNC void luaC_barrierback_ (lua_State *L, Table *o);
LUAI_FUNC void luaC_upvalbarrier_ (lua_State *L, UpVal *uv);
LUAI_FUNC void luaC_checkfinalizer (lua_State *L, GCObject *o, Table *mt);
LUAI_FUNC void luaC_upvdeccount (lua_State *L, UpVal *uv);
#endif

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/*
** $Id: linit.c,v 1.38 2015/01/05 13:48:33 roberto Exp $
** Initialization of libraries for lua.c and other clients
** See Copyright Notice in lua.h
*/
#define linit_c
#define LUA_LIB
/*
** If you embed Lua in your program and need to open the standard
** libraries, call luaL_openlibs in your program. If you need a
** different set of libraries, copy this file to your project and edit
** it to suit your needs.
**
** You can also *preload* libraries, so that a later 'require' can
** open the library, which is already linked to the application.
** For that, do the following code:
**
** luaL_getsubtable(L, LUA_REGISTRYINDEX, "_PRELOAD");
** lua_pushcfunction(L, luaopen_modname);
** lua_setfield(L, -2, modname);
** lua_pop(L, 1); // remove _PRELOAD table
*/
#include "lprefix.h"
#include <stddef.h>
#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
/*
** these libs are loaded by lua.c and are readily available to any Lua
** program
*/
static const luaL_Reg loadedlibs[] = {
{"_G", luaopen_base},
{LUA_LOADLIBNAME, luaopen_package},
{LUA_COLIBNAME, luaopen_coroutine},
{LUA_TABLIBNAME, luaopen_table},
{LUA_IOLIBNAME, luaopen_io},
{LUA_OSLIBNAME, luaopen_os},
{LUA_STRLIBNAME, luaopen_string},
{LUA_MATHLIBNAME, luaopen_math},
{LUA_UTF8LIBNAME, luaopen_utf8},
{LUA_DBLIBNAME, luaopen_debug},
#if defined(LUA_COMPAT_BITLIB)
{LUA_BITLIBNAME, luaopen_bit32},
#endif
{NULL, NULL}
};
LUALIB_API void luaL_openlibs (lua_State *L) {
const luaL_Reg *lib;
/* "require" functions from 'loadedlibs' and set results to global table */
for (lib = loadedlibs; lib->func; lib++) {
luaL_requiref(L, lib->name, lib->func, 1);
lua_pop(L, 1); /* remove lib */
}
}

757
src/liolib.c Normal file
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@ -0,0 +1,757 @@
/*
** $Id: liolib.c,v 2.142 2015/01/02 12:50:28 roberto Exp $
** Standard I/O (and system) library
** See Copyright Notice in lua.h
*/
#define liolib_c
#define LUA_LIB
#include "lprefix.h"
#include <ctype.h>
#include <errno.h>
#include <locale.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#if !defined(l_checkmode)
/*
** Check whether 'mode' matches '[rwa]%+?b?'.
** Change this macro to accept other modes for 'fopen' besides
** the standard ones.
*/
#define l_checkmode(mode) \
(*mode != '\0' && strchr("rwa", *(mode++)) != NULL && \
(*mode != '+' || ++mode) && /* skip if char is '+' */ \
(*mode != 'b' || ++mode) && /* skip if char is 'b' */ \
(*mode == '\0'))
#endif
/*
** {======================================================
** l_popen spawns a new process connected to the current
** one through the file streams.
** =======================================================
*/
#if !defined(l_popen) /* { */
#if defined(LUA_USE_POSIX) /* { */
#define l_popen(L,c,m) (fflush(NULL), popen(c,m))
#define l_pclose(L,file) (pclose(file))
#elif defined(LUA_USE_WINDOWS) /* }{ */
#define l_popen(L,c,m) (_popen(c,m))
#define l_pclose(L,file) (_pclose(file))
#else /* }{ */
/* ISO C definitions */
#define l_popen(L,c,m) \
((void)((void)c, m), \
luaL_error(L, "'popen' not supported"), \
(FILE*)0)
#define l_pclose(L,file) ((void)L, (void)file, -1)
#endif /* } */
#endif /* } */
/* }====================================================== */
#if !defined(l_getc) /* { */
#if defined(LUA_USE_POSIX)
#define l_getc(f) getc_unlocked(f)
#define l_lockfile(f) flockfile(f)
#define l_unlockfile(f) funlockfile(f)
#else
#define l_getc(f) getc(f)
#define l_lockfile(f) ((void)0)
#define l_unlockfile(f) ((void)0)
#endif
#endif /* } */
/*
** {======================================================
** l_fseek: configuration for longer offsets
** =======================================================
*/
#if !defined(l_fseek) /* { */
#if defined(LUA_USE_POSIX) /* { */
#include <sys/types.h>
#define l_fseek(f,o,w) fseeko(f,o,w)
#define l_ftell(f) ftello(f)
#define l_seeknum off_t
#elif defined(LUA_USE_WINDOWS) && !defined(_CRTIMP_TYPEINFO) \
&& defined(_MSC_VER) && (_MSC_VER >= 1400) /* }{ */
/* Windows (but not DDK) and Visual C++ 2005 or higher */
#define l_fseek(f,o,w) _fseeki64(f,o,w)
#define l_ftell(f) _ftelli64(f)
#define l_seeknum __int64
#else /* }{ */
/* ISO C definitions */
#define l_fseek(f,o,w) fseek(f,o,w)
#define l_ftell(f) ftell(f)
#define l_seeknum long
#endif /* } */
#endif /* } */
/* }====================================================== */
#define IO_PREFIX "_IO_"
#define IOPREF_LEN (sizeof(IO_PREFIX)/sizeof(char) - 1)
#define IO_INPUT (IO_PREFIX "input")
#define IO_OUTPUT (IO_PREFIX "output")
typedef luaL_Stream LStream;
#define tolstream(L) ((LStream *)luaL_checkudata(L, 1, LUA_FILEHANDLE))
#define isclosed(p) ((p)->closef == NULL)
static int io_type (lua_State *L) {
LStream *p;
luaL_checkany(L, 1);
p = (LStream *)luaL_testudata(L, 1, LUA_FILEHANDLE);
if (p == NULL)
lua_pushnil(L); /* not a file */
else if (isclosed(p))
lua_pushliteral(L, "closed file");
else
lua_pushliteral(L, "file");
return 1;
}
static int f_tostring (lua_State *L) {
LStream *p = tolstream(L);
if (isclosed(p))
lua_pushliteral(L, "file (closed)");
else
lua_pushfstring(L, "file (%p)", p->f);
return 1;
}
static FILE *tofile (lua_State *L) {
LStream *p = tolstream(L);
if (isclosed(p))
luaL_error(L, "attempt to use a closed file");
lua_assert(p->f);
return p->f;
}
/*
** When creating file handles, always creates a 'closed' file handle
** before opening the actual file; so, if there is a memory error, the
** file is not left opened.
*/
static LStream *newprefile (lua_State *L) {
LStream *p = (LStream *)lua_newuserdata(L, sizeof(LStream));
p->closef = NULL; /* mark file handle as 'closed' */
luaL_setmetatable(L, LUA_FILEHANDLE);
return p;
}
/*
** Calls the 'close' function from a file handle. The 'volatile' avoids
** a bug in some versions of the Clang compiler (e.g., clang 3.0 for
** 32 bits).
*/
static int aux_close (lua_State *L) {
LStream *p = tolstream(L);
volatile lua_CFunction cf = p->closef;
p->closef = NULL; /* mark stream as closed */
return (*cf)(L); /* close it */
}
static int io_close (lua_State *L) {
if (lua_isnone(L, 1)) /* no argument? */
lua_getfield(L, LUA_REGISTRYINDEX, IO_OUTPUT); /* use standard output */
tofile(L); /* make sure argument is an open stream */
return aux_close(L);
}
static int f_gc (lua_State *L) {
LStream *p = tolstream(L);
if (!isclosed(p) && p->f != NULL)
aux_close(L); /* ignore closed and incompletely open files */
return 0;
}
/*
** function to close regular files
*/
static int io_fclose (lua_State *L) {
LStream *p = tolstream(L);
int res = fclose(p->f);
return luaL_fileresult(L, (res == 0), NULL);
}
static LStream *newfile (lua_State *L) {
LStream *p = newprefile(L);
p->f = NULL;
p->closef = &io_fclose;
return p;
}
static void opencheck (lua_State *L, const char *fname, const char *mode) {
LStream *p = newfile(L);
p->f = fopen(fname, mode);
if (p->f == NULL)
luaL_error(L, "cannot open file '%s' (%s)", fname, strerror(errno));
}
static int io_open (lua_State *L) {
const char *filename = luaL_checkstring(L, 1);
const char *mode = luaL_optstring(L, 2, "r");
LStream *p = newfile(L);
const char *md = mode; /* to traverse/check mode */
luaL_argcheck(L, l_checkmode(md), 2, "invalid mode");
p->f = fopen(filename, mode);
return (p->f == NULL) ? luaL_fileresult(L, 0, filename) : 1;
}
/*
** function to close 'popen' files
*/
static int io_pclose (lua_State *L) {
LStream *p = tolstream(L);
return luaL_execresult(L, l_pclose(L, p->f));
}
static int io_popen (lua_State *L) {
const char *filename = luaL_checkstring(L, 1);
const char *mode = luaL_optstring(L, 2, "r");
LStream *p = newprefile(L);
p->f = l_popen(L, filename, mode);
p->closef = &io_pclose;
return (p->f == NULL) ? luaL_fileresult(L, 0, filename) : 1;
}
static int io_tmpfile (lua_State *L) {
LStream *p = newfile(L);
p->f = tmpfile();
return (p->f == NULL) ? luaL_fileresult(L, 0, NULL) : 1;
}
static FILE *getiofile (lua_State *L, const char *findex) {
LStream *p;
lua_getfield(L, LUA_REGISTRYINDEX, findex);
p = (LStream *)lua_touserdata(L, -1);
if (isclosed(p))
luaL_error(L, "standard %s file is closed", findex + IOPREF_LEN);
return p->f;
}
static int g_iofile (lua_State *L, const char *f, const char *mode) {
if (!lua_isnoneornil(L, 1)) {
const char *filename = lua_tostring(L, 1);
if (filename)
opencheck(L, filename, mode);
else {
tofile(L); /* check that it's a valid file handle */
lua_pushvalue(L, 1);
}
lua_setfield(L, LUA_REGISTRYINDEX, f);
}
/* return current value */
lua_getfield(L, LUA_REGISTRYINDEX, f);
return 1;
}
static int io_input (lua_State *L) {
return g_iofile(L, IO_INPUT, "r");
}
static int io_output (lua_State *L) {
return g_iofile(L, IO_OUTPUT, "w");
}
static int io_readline (lua_State *L);
static void aux_lines (lua_State *L, int toclose) {
int n = lua_gettop(L) - 1; /* number of arguments to read */
lua_pushinteger(L, n); /* number of arguments to read */
lua_pushboolean(L, toclose); /* close/not close file when finished */
lua_rotate(L, 2, 2); /* move 'n' and 'toclose' to their positions */
lua_pushcclosure(L, io_readline, 3 + n);
}
static int f_lines (lua_State *L) {
tofile(L); /* check that it's a valid file handle */
aux_lines(L, 0);
return 1;
}
static int io_lines (lua_State *L) {
int toclose;
if (lua_isnone(L, 1)) lua_pushnil(L); /* at least one argument */
if (lua_isnil(L, 1)) { /* no file name? */
lua_getfield(L, LUA_REGISTRYINDEX, IO_INPUT); /* get default input */
lua_replace(L, 1); /* put it at index 1 */
tofile(L); /* check that it's a valid file handle */
toclose = 0; /* do not close it after iteration */
}
else { /* open a new file */
const char *filename = luaL_checkstring(L, 1);
opencheck(L, filename, "r");
lua_replace(L, 1); /* put file at index 1 */
toclose = 1; /* close it after iteration */
}
aux_lines(L, toclose);
return 1;
}
/*
** {======================================================
** READ
** =======================================================
*/
/* maximum length of a numeral */
#define MAXRN 200
/* auxiliary structure used by 'read_number' */
typedef struct {
FILE *f; /* file being read */
int c; /* current character (look ahead) */
int n; /* number of elements in buffer 'buff' */
char buff[MAXRN + 1]; /* +1 for ending '\0' */
} RN;
/*
** Add current char to buffer (if not out of space) and read next one
*/
static int nextc (RN *rn) {
if (rn->n >= MAXRN) { /* buffer overflow? */
rn->buff[0] = '\0'; /* invalidate result */
return 0; /* fail */
}
else {
rn->buff[rn->n++] = rn->c; /* save current char */
rn->c = l_getc(rn->f); /* read next one */
return 1;
}
}
/*
** Accept current char if it is in 'set' (of size 1 or 2)
*/
static int test2 (RN *rn, const char *set) {
if (rn->c == set[0] || (rn->c == set[1] && rn->c != '\0'))
return nextc(rn);
else return 0;
}
/*
** Read a sequence of (hex)digits
*/
static int readdigits (RN *rn, int hex) {
int count = 0;
while ((hex ? isxdigit(rn->c) : isdigit(rn->c)) && nextc(rn))
count++;
return count;
}
/* access to locale "radix character" (decimal point) */
#if !defined(l_getlocaledecpoint)
#define l_getlocaledecpoint() (localeconv()->decimal_point[0])
#endif
/*
** Read a number: first reads a valid prefix of a numeral into a buffer.
** Then it calls 'lua_stringtonumber' to check whether the format is
** correct and to convert it to a Lua number
*/
static int read_number (lua_State *L, FILE *f) {
RN rn;
int count = 0;
int hex = 0;
char decp[2] = ".";
rn.f = f; rn.n = 0;
decp[0] = l_getlocaledecpoint(); /* get decimal point from locale */
l_lockfile(rn.f);
do { rn.c = l_getc(rn.f); } while (isspace(rn.c)); /* skip spaces */
test2(&rn, "-+"); /* optional signal */
if (test2(&rn, "0")) {
if (test2(&rn, "xX")) hex = 1; /* numeral is hexadecimal */
else count = 1; /* count initial '0' as a valid digit */
}
count += readdigits(&rn, hex); /* integral part */
if (test2(&rn, decp)) /* decimal point? */
count += readdigits(&rn, hex); /* fractional part */
if (count > 0 && test2(&rn, (hex ? "pP" : "eE"))) { /* exponent mark? */
test2(&rn, "-+"); /* exponent signal */
readdigits(&rn, 0); /* exponent digits */
}
ungetc(rn.c, rn.f); /* unread look-ahead char */
l_unlockfile(rn.f);
rn.buff[rn.n] = '\0'; /* finish string */
if (lua_stringtonumber(L, rn.buff)) /* is this a valid number? */
return 1; /* ok */
else { /* invalid format */
lua_pushnil(L); /* "result" to be removed */
return 0; /* read fails */
}
}
static int test_eof (lua_State *L, FILE *f) {
int c = getc(f);
ungetc(c, f); /* no-op when c == EOF */
lua_pushlstring(L, NULL, 0);
return (c != EOF);
}
static int read_line (lua_State *L, FILE *f, int chop) {
luaL_Buffer b;
int c = '\0';
luaL_buffinit(L, &b);
while (c != EOF && c != '\n') { /* repeat until end of line */
char *buff = luaL_prepbuffer(&b); /* pre-allocate buffer */
int i = 0;
l_lockfile(f); /* no memory errors can happen inside the lock */
while (i < LUAL_BUFFERSIZE && (c = l_getc(f)) != EOF && c != '\n')
buff[i++] = c;
l_unlockfile(f);
luaL_addsize(&b, i);
}
if (!chop && c == '\n') /* want a newline and have one? */
luaL_addchar(&b, c); /* add ending newline to result */
luaL_pushresult(&b); /* close buffer */
/* return ok if read something (either a newline or something else) */
return (c == '\n' || lua_rawlen(L, -1) > 0);
}
static void read_all (lua_State *L, FILE *f) {
size_t nr;
luaL_Buffer b;
luaL_buffinit(L, &b);
do { /* read file in chunks of LUAL_BUFFERSIZE bytes */
char *p = luaL_prepbuffsize(&b, LUAL_BUFFERSIZE);
nr = fread(p, sizeof(char), LUAL_BUFFERSIZE, f);
luaL_addsize(&b, nr);
} while (nr == LUAL_BUFFERSIZE);
luaL_pushresult(&b); /* close buffer */
}
static int read_chars (lua_State *L, FILE *f, size_t n) {
size_t nr; /* number of chars actually read */
char *p;
luaL_Buffer b;
luaL_buffinit(L, &b);
p = luaL_prepbuffsize(&b, n); /* prepare buffer to read whole block */
nr = fread(p, sizeof(char), n, f); /* try to read 'n' chars */
luaL_addsize(&b, nr);
luaL_pushresult(&b); /* close buffer */
return (nr > 0); /* true iff read something */
}
static int g_read (lua_State *L, FILE *f, int first) {
int nargs = lua_gettop(L) - 1;
int success;
int n;
clearerr(f);
if (nargs == 0) { /* no arguments? */
success = read_line(L, f, 1);
n = first+1; /* to return 1 result */
}
else { /* ensure stack space for all results and for auxlib's buffer */
luaL_checkstack(L, nargs+LUA_MINSTACK, "too many arguments");
success = 1;
for (n = first; nargs-- && success; n++) {
if (lua_type(L, n) == LUA_TNUMBER) {
size_t l = (size_t)luaL_checkinteger(L, n);
success = (l == 0) ? test_eof(L, f) : read_chars(L, f, l);
}
else {
const char *p = luaL_checkstring(L, n);
if (*p == '*') p++; /* skip optional '*' (for compatibility) */
switch (*p) {
case 'n': /* number */
success = read_number(L, f);
break;
case 'l': /* line */
success = read_line(L, f, 1);
break;
case 'L': /* line with end-of-line */
success = read_line(L, f, 0);
break;
case 'a': /* file */
read_all(L, f); /* read entire file */
success = 1; /* always success */
break;
default:
return luaL_argerror(L, n, "invalid format");
}
}
}
}
if (ferror(f))
return luaL_fileresult(L, 0, NULL);
if (!success) {
lua_pop(L, 1); /* remove last result */
lua_pushnil(L); /* push nil instead */
}
return n - first;
}
static int io_read (lua_State *L) {
return g_read(L, getiofile(L, IO_INPUT), 1);
}
static int f_read (lua_State *L) {
return g_read(L, tofile(L), 2);
}
static int io_readline (lua_State *L) {
LStream *p = (LStream *)lua_touserdata(L, lua_upvalueindex(1));
int i;
int n = (int)lua_tointeger(L, lua_upvalueindex(2));
if (isclosed(p)) /* file is already closed? */
return luaL_error(L, "file is already closed");
lua_settop(L , 1);
luaL_checkstack(L, n, "too many arguments");
for (i = 1; i <= n; i++) /* push arguments to 'g_read' */
lua_pushvalue(L, lua_upvalueindex(3 + i));
n = g_read(L, p->f, 2); /* 'n' is number of results */
lua_assert(n > 0); /* should return at least a nil */
if (lua_toboolean(L, -n)) /* read at least one value? */
return n; /* return them */
else { /* first result is nil: EOF or error */
if (n > 1) { /* is there error information? */
/* 2nd result is error message */
return luaL_error(L, "%s", lua_tostring(L, -n + 1));
}
if (lua_toboolean(L, lua_upvalueindex(3))) { /* generator created file? */
lua_settop(L, 0);
lua_pushvalue(L, lua_upvalueindex(1));
aux_close(L); /* close it */
}
return 0;
}
}
/* }====================================================== */
static int g_write (lua_State *L, FILE *f, int arg) {
int nargs = lua_gettop(L) - arg;
int status = 1;
for (; nargs--; arg++) {
if (lua_type(L, arg) == LUA_TNUMBER) {
/* optimization: could be done exactly as for strings */
int len = lua_isinteger(L, arg)
? fprintf(f, LUA_INTEGER_FMT, lua_tointeger(L, arg))
: fprintf(f, LUA_NUMBER_FMT, lua_tonumber(L, arg));
status = status && (len > 0);
}
else {
size_t l;
const char *s = luaL_checklstring(L, arg, &l);
status = status && (fwrite(s, sizeof(char), l, f) == l);
}
}
if (status) return 1; /* file handle already on stack top */
else return luaL_fileresult(L, status, NULL);
}
static int io_write (lua_State *L) {
return g_write(L, getiofile(L, IO_OUTPUT), 1);
}
static int f_write (lua_State *L) {
FILE *f = tofile(L);
lua_pushvalue(L, 1); /* push file at the stack top (to be returned) */
return g_write(L, f, 2);
}
static int f_seek (lua_State *L) {
static const int mode[] = {SEEK_SET, SEEK_CUR, SEEK_END};
static const char *const modenames[] = {"set", "cur", "end", NULL};
FILE *f = tofile(L);
int op = luaL_checkoption(L, 2, "cur", modenames);
lua_Integer p3 = luaL_optinteger(L, 3, 0);
l_seeknum offset = (l_seeknum)p3;
luaL_argcheck(L, (lua_Integer)offset == p3, 3,
"not an integer in proper range");
op = l_fseek(f, offset, mode[op]);
if (op)
return luaL_fileresult(L, 0, NULL); /* error */
else {
lua_pushinteger(L, (lua_Integer)l_ftell(f));
return 1;
}
}
static int f_setvbuf (lua_State *L) {
static const int mode[] = {_IONBF, _IOFBF, _IOLBF};
static const char *const modenames[] = {"no", "full", "line", NULL};
FILE *f = tofile(L);
int op = luaL_checkoption(L, 2, NULL, modenames);
lua_Integer sz = luaL_optinteger(L, 3, LUAL_BUFFERSIZE);
int res = setvbuf(f, NULL, mode[op], (size_t)sz);
return luaL_fileresult(L, res == 0, NULL);
}
static int io_flush (lua_State *L) {
return luaL_fileresult(L, fflush(getiofile(L, IO_OUTPUT)) == 0, NULL);
}
static int f_flush (lua_State *L) {
return luaL_fileresult(L, fflush(tofile(L)) == 0, NULL);
}
/*
** functions for 'io' library
*/
static const luaL_Reg iolib[] = {
{"close", io_close},
{"flush", io_flush},
{"input", io_input},
{"lines", io_lines},
{"open", io_open},
{"output", io_output},
{"popen", io_popen},
{"read", io_read},
{"tmpfile", io_tmpfile},
{"type", io_type},
{"write", io_write},
{NULL, NULL}
};
/*
** methods for file handles
*/
static const luaL_Reg flib[] = {
{"close", io_close},
{"flush", f_flush},
{"lines", f_lines},
{"read", f_read},
{"seek", f_seek},
{"setvbuf", f_setvbuf},
{"write", f_write},
{"__gc", f_gc},
{"__tostring", f_tostring},
{NULL, NULL}
};
static void createmeta (lua_State *L) {
luaL_newmetatable(L, LUA_FILEHANDLE); /* create metatable for file handles */
lua_pushvalue(L, -1); /* push metatable */
lua_setfield(L, -2, "__index"); /* metatable.__index = metatable */
luaL_setfuncs(L, flib, 0); /* add file methods to new metatable */
lua_pop(L, 1); /* pop new metatable */
}
/*
** function to (not) close the standard files stdin, stdout, and stderr
*/
static int io_noclose (lua_State *L) {
LStream *p = tolstream(L);
p->closef = &io_noclose; /* keep file opened */
lua_pushnil(L);
lua_pushliteral(L, "cannot close standard file");
return 2;
}
static void createstdfile (lua_State *L, FILE *f, const char *k,
const char *fname) {
LStream *p = newprefile(L);
p->f = f;
p->closef = &io_noclose;
if (k != NULL) {
lua_pushvalue(L, -1);
lua_setfield(L, LUA_REGISTRYINDEX, k); /* add file to registry */
}
lua_setfield(L, -2, fname); /* add file to module */
}
LUAMOD_API int luaopen_io (lua_State *L) {
luaL_newlib(L, iolib); /* new module */
createmeta(L);
/* create (and set) default files */
createstdfile(L, stdin, IO_INPUT, "stdin");
createstdfile(L, stdout, IO_OUTPUT, "stdout");
createstdfile(L, stderr, NULL, "stderr");
return 1;
}

602
src/llex.c Normal file
View File

@ -0,0 +1,602 @@
/*
** $Id: llex.c,v 2.89 2014/11/14 16:06:09 roberto Exp $
** Lexical Analyzer
** See Copyright Notice in lua.h
*/
#define llex_c
#define LUA_CORE
#include "lprefix.h"
#include <locale.h>
#include <string.h>
#include "lua.h"
#include "lctype.h"
#include "ldo.h"
#include "lgc.h"
#include "llex.h"
#include "lobject.h"
#include "lparser.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "lzio.h"
#define next(ls) (ls->current = zgetc(ls->z))
#define currIsNewline(ls) (ls->current == '\n' || ls->current == '\r')
/* ORDER RESERVED */
static const char *const luaX_tokens [] = {
"and", "break", "do", "else", "elseif",
"end", "false", "for", "function", "goto", "if",
"in", "local", "nil", "not", "or", "repeat",
"return", "then", "true", "until", "while",
"//", "..", "...", "==", ">=", "<=", "~=",
"<<", ">>", "::", "<eof>",
"<number>", "<integer>", "<name>", "<string>"
};
#define save_and_next(ls) (save(ls, ls->current), next(ls))
static l_noret lexerror (LexState *ls, const char *msg, int token);
static void save (LexState *ls, int c) {
Mbuffer *b = ls->buff;
if (luaZ_bufflen(b) + 1 > luaZ_sizebuffer(b)) {
size_t newsize;
if (luaZ_sizebuffer(b) >= MAX_SIZE/2)
lexerror(ls, "lexical element too long", 0);
newsize = luaZ_sizebuffer(b) * 2;
luaZ_resizebuffer(ls->L, b, newsize);
}
b->buffer[luaZ_bufflen(b)++] = cast(char, c);
}
void luaX_init (lua_State *L) {
int i;
TString *e = luaS_new(L, LUA_ENV); /* create env name */
luaC_fix(L, obj2gco(e)); /* never collect this name */
for (i=0; i<NUM_RESERVED; i++) {
TString *ts = luaS_new(L, luaX_tokens[i]);
luaC_fix(L, obj2gco(ts)); /* reserved words are never collected */
ts->extra = cast_byte(i+1); /* reserved word */
}
}
const char *luaX_token2str (LexState *ls, int token) {
if (token < FIRST_RESERVED) { /* single-byte symbols? */
lua_assert(token == cast_uchar(token));
return luaO_pushfstring(ls->L, "'%c'", token);
}
else {
const char *s = luaX_tokens[token - FIRST_RESERVED];
if (token < TK_EOS) /* fixed format (symbols and reserved words)? */
return luaO_pushfstring(ls->L, "'%s'", s);
else /* names, strings, and numerals */
return s;
}
}
static const char *txtToken (LexState *ls, int token) {
switch (token) {
case TK_NAME: case TK_STRING:
case TK_FLT: case TK_INT:
save(ls, '\0');
return luaO_pushfstring(ls->L, "'%s'", luaZ_buffer(ls->buff));
default:
return luaX_token2str(ls, token);
}
}
static l_noret lexerror (LexState *ls, const char *msg, int token) {
char buff[LUA_IDSIZE];
luaO_chunkid(buff, getstr(ls->source), LUA_IDSIZE);
msg = luaO_pushfstring(ls->L, "%s:%d: %s", buff, ls->linenumber, msg);
if (token)
luaO_pushfstring(ls->L, "%s near %s", msg, txtToken(ls, token));
luaD_throw(ls->L, LUA_ERRSYNTAX);
}
l_noret luaX_syntaxerror (LexState *ls, const char *msg) {
lexerror(ls, msg, ls->t.token);
}
/*
** creates a new string and anchors it in scanner's table so that
** it will not be collected until the end of the compilation
** (by that time it should be anchored somewhere)
*/
TString *luaX_newstring (LexState *ls, const char *str, size_t l) {
lua_State *L = ls->L;
TValue *o; /* entry for 'str' */
TString *ts = luaS_newlstr(L, str, l); /* create new string */
setsvalue2s(L, L->top++, ts); /* temporarily anchor it in stack */
o = luaH_set(L, ls->h, L->top - 1);
if (ttisnil(o)) { /* not in use yet? */
/* boolean value does not need GC barrier;
table has no metatable, so it does not need to invalidate cache */
setbvalue(o, 1); /* t[string] = true */
luaC_checkGC(L);
}
else { /* string already present */
ts = tsvalue(keyfromval(o)); /* re-use value previously stored */
}
L->top--; /* remove string from stack */
return ts;
}
/*
** increment line number and skips newline sequence (any of
** \n, \r, \n\r, or \r\n)
*/
static void inclinenumber (LexState *ls) {
int old = ls->current;
lua_assert(currIsNewline(ls));
next(ls); /* skip '\n' or '\r' */
if (currIsNewline(ls) && ls->current != old)
next(ls); /* skip '\n\r' or '\r\n' */
if (++ls->linenumber >= MAX_INT)
lexerror(ls, "chunk has too many lines", 0);
}
void luaX_setinput (lua_State *L, LexState *ls, ZIO *z, TString *source,
int firstchar) {
ls->t.token = 0;
ls->decpoint = '.';
ls->L = L;
ls->current = firstchar;
ls->lookahead.token = TK_EOS; /* no look-ahead token */
ls->z = z;
ls->fs = NULL;
ls->linenumber = 1;
ls->lastline = 1;
ls->source = source;
ls->envn = luaS_new(L, LUA_ENV); /* get env name */
luaZ_resizebuffer(ls->L, ls->buff, LUA_MINBUFFER); /* initialize buffer */
}
/*
** =======================================================
** LEXICAL ANALYZER
** =======================================================
*/
static int check_next1 (LexState *ls, int c) {
if (ls->current == c) {
next(ls);
return 1;
}
else return 0;
}
/*
** Check whether current char is in set 'set' (with two chars) and
** saves it
*/
static int check_next2 (LexState *ls, const char *set) {
lua_assert(set[2] == '\0');
if (ls->current == set[0] || ls->current == set[1]) {
save_and_next(ls);
return 1;
}
else return 0;
}
/*
** change all characters 'from' in buffer to 'to'
*/
static void buffreplace (LexState *ls, char from, char to) {
if (from != to) {
size_t n = luaZ_bufflen(ls->buff);
char *p = luaZ_buffer(ls->buff);
while (n--)
if (p[n] == from) p[n] = to;
}
}
#if !defined(l_getlocaledecpoint)
#define l_getlocaledecpoint() (localeconv()->decimal_point[0])
#endif
#define buff2num(b,o) (luaO_str2num(luaZ_buffer(b), o) != 0)
/*
** in case of format error, try to change decimal point separator to
** the one defined in the current locale and check again
*/
static void trydecpoint (LexState *ls, TValue *o) {
char old = ls->decpoint;
ls->decpoint = l_getlocaledecpoint();
buffreplace(ls, old, ls->decpoint); /* try new decimal separator */
if (!buff2num(ls->buff, o)) {
/* format error with correct decimal point: no more options */
buffreplace(ls, ls->decpoint, '.'); /* undo change (for error message) */
lexerror(ls, "malformed number", TK_FLT);
}
}
/* LUA_NUMBER */
/*
** this function is quite liberal in what it accepts, as 'luaO_str2num'
** will reject ill-formed numerals.
*/
static int read_numeral (LexState *ls, SemInfo *seminfo) {
TValue obj;
const char *expo = "Ee";
int first = ls->current;
lua_assert(lisdigit(ls->current));
save_and_next(ls);
if (first == '0' && check_next2(ls, "xX")) /* hexadecimal? */
expo = "Pp";
for (;;) {
if (check_next2(ls, expo)) /* exponent part? */
check_next2(ls, "-+"); /* optional exponent sign */
if (lisxdigit(ls->current))
save_and_next(ls);
else if (ls->current == '.')
save_and_next(ls);
else break;
}
save(ls, '\0');
buffreplace(ls, '.', ls->decpoint); /* follow locale for decimal point */
if (!buff2num(ls->buff, &obj)) /* format error? */
trydecpoint(ls, &obj); /* try to update decimal point separator */
if (ttisinteger(&obj)) {
seminfo->i = ivalue(&obj);
return TK_INT;
}
else {
lua_assert(ttisfloat(&obj));
seminfo->r = fltvalue(&obj);
return TK_FLT;
}
}
/*
** skip a sequence '[=*[' or ']=*]' and return its number of '='s or
** -1 if sequence is malformed
*/
static int skip_sep (LexState *ls) {
int count = 0;
int s = ls->current;
lua_assert(s == '[' || s == ']');
save_and_next(ls);
while (ls->current == '=') {
save_and_next(ls);
count++;
}
return (ls->current == s) ? count : (-count) - 1;
}
static void read_long_string (LexState *ls, SemInfo *seminfo, int sep) {
int line = ls->linenumber; /* initial line (for error message) */
save_and_next(ls); /* skip 2nd '[' */
if (currIsNewline(ls)) /* string starts with a newline? */
inclinenumber(ls); /* skip it */
for (;;) {
switch (ls->current) {
case EOZ: { /* error */
const char *what = (seminfo ? "string" : "comment");
const char *msg = luaO_pushfstring(ls->L,
"unfinished long %s (starting at line %d)", what, line);
lexerror(ls, msg, TK_EOS);
break; /* to avoid warnings */
}
case ']': {
if (skip_sep(ls) == sep) {
save_and_next(ls); /* skip 2nd ']' */
goto endloop;
}
break;
}
case '\n': case '\r': {
save(ls, '\n');
inclinenumber(ls);
if (!seminfo) luaZ_resetbuffer(ls->buff); /* avoid wasting space */
break;
}
default: {
if (seminfo) save_and_next(ls);
else next(ls);
}
}
} endloop:
if (seminfo)
seminfo->ts = luaX_newstring(ls, luaZ_buffer(ls->buff) + (2 + sep),
luaZ_bufflen(ls->buff) - 2*(2 + sep));
}
static void esccheck (LexState *ls, int c, const char *msg) {
if (!c) {
if (ls->current != EOZ)
save_and_next(ls); /* add current to buffer for error message */
lexerror(ls, msg, TK_STRING);
}
}
static int gethexa (LexState *ls) {
save_and_next(ls);
esccheck (ls, lisxdigit(ls->current), "hexadecimal digit expected");
return luaO_hexavalue(ls->current);
}
static int readhexaesc (LexState *ls) {
int r = gethexa(ls);
r = (r << 4) + gethexa(ls);
luaZ_buffremove(ls->buff, 2); /* remove saved chars from buffer */
return r;
}
static unsigned long readutf8esc (LexState *ls) {
unsigned long r;
int i = 4; /* chars to be removed: '\', 'u', '{', and first digit */
save_and_next(ls); /* skip 'u' */
esccheck(ls, ls->current == '{', "missing '{'");
r = gethexa(ls); /* must have at least one digit */
while ((save_and_next(ls), lisxdigit(ls->current))) {
i++;
r = (r << 4) + luaO_hexavalue(ls->current);
esccheck(ls, r <= 0x10FFFF, "UTF-8 value too large");
}
esccheck(ls, ls->current == '}', "missing '}'");
next(ls); /* skip '}' */
luaZ_buffremove(ls->buff, i); /* remove saved chars from buffer */
return r;
}
static void utf8esc (LexState *ls) {
char buff[UTF8BUFFSZ];
int n = luaO_utf8esc(buff, readutf8esc(ls));
for (; n > 0; n--) /* add 'buff' to string */
save(ls, buff[UTF8BUFFSZ - n]);
}
static int readdecesc (LexState *ls) {
int i;
int r = 0; /* result accumulator */
for (i = 0; i < 3 && lisdigit(ls->current); i++) { /* read up to 3 digits */
r = 10*r + ls->current - '0';
save_and_next(ls);
}
esccheck(ls, r <= UCHAR_MAX, "decimal escape too large");
luaZ_buffremove(ls->buff, i); /* remove read digits from buffer */
return r;
}
static void read_string (LexState *ls, int del, SemInfo *seminfo) {
save_and_next(ls); /* keep delimiter (for error messages) */
while (ls->current != del) {
switch (ls->current) {
case EOZ:
lexerror(ls, "unfinished string", TK_EOS);
break; /* to avoid warnings */
case '\n':
case '\r':
lexerror(ls, "unfinished string", TK_STRING);
break; /* to avoid warnings */
case '\\': { /* escape sequences */
int c; /* final character to be saved */
save_and_next(ls); /* keep '\\' for error messages */
switch (ls->current) {
case 'a': c = '\a'; goto read_save;
case 'b': c = '\b'; goto read_save;
case 'f': c = '\f'; goto read_save;
case 'n': c = '\n'; goto read_save;
case 'r': c = '\r'; goto read_save;
case 't': c = '\t'; goto read_save;
case 'v': c = '\v'; goto read_save;
case 'x': c = readhexaesc(ls); goto read_save;
case 'u': utf8esc(ls); goto no_save;
case '\n': case '\r':
inclinenumber(ls); c = '\n'; goto only_save;
case '\\': case '\"': case '\'':
c = ls->current; goto read_save;
case EOZ: goto no_save; /* will raise an error next loop */
case 'z': { /* zap following span of spaces */
luaZ_buffremove(ls->buff, 1); /* remove '\\' */
next(ls); /* skip the 'z' */
while (lisspace(ls->current)) {
if (currIsNewline(ls)) inclinenumber(ls);
else next(ls);
}
goto no_save;
}
default: {
esccheck(ls, lisdigit(ls->current), "invalid escape sequence");
c = readdecesc(ls); /* digital escape '\ddd' */
goto only_save;
}
}
read_save:
next(ls);
/* go through */
only_save:
luaZ_buffremove(ls->buff, 1); /* remove '\\' */
save(ls, c);
/* go through */
no_save: break;
}
default:
save_and_next(ls);
}
}
save_and_next(ls); /* skip delimiter */
seminfo->ts = luaX_newstring(ls, luaZ_buffer(ls->buff) + 1,
luaZ_bufflen(ls->buff) - 2);
}
static int llex (LexState *ls, SemInfo *seminfo) {
luaZ_resetbuffer(ls->buff);
for (;;) {
switch (ls->current) {
case '\n': case '\r': { /* line breaks */
inclinenumber(ls);
break;
}
case ' ': case '\f': case '\t': case '\v': { /* spaces */
next(ls);
break;
}
case '-': { /* '-' or '--' (comment) */
next(ls);
if (ls->current != '-') return '-';
/* else is a comment */
next(ls);
if (ls->current == '[') { /* long comment? */
int sep = skip_sep(ls);
luaZ_resetbuffer(ls->buff); /* 'skip_sep' may dirty the buffer */
if (sep >= 0) {
read_long_string(ls, NULL, sep); /* skip long comment */
luaZ_resetbuffer(ls->buff); /* previous call may dirty the buff. */
break;
}
}
/* else short comment */
while (!currIsNewline(ls) && ls->current != EOZ)
next(ls); /* skip until end of line (or end of file) */
break;
}
case '[': { /* long string or simply '[' */
int sep = skip_sep(ls);
if (sep >= 0) {
read_long_string(ls, seminfo, sep);
return TK_STRING;
}
else if (sep == -1) return '[';
else lexerror(ls, "invalid long string delimiter", TK_STRING);
}
case '=': {
next(ls);
if (check_next1(ls, '=')) return TK_EQ;
else return '=';
}
case '<': {
next(ls);
if (check_next1(ls, '=')) return TK_LE;
else if (check_next1(ls, '<')) return TK_SHL;
else return '<';
}
case '>': {
next(ls);
if (check_next1(ls, '=')) return TK_GE;
else if (check_next1(ls, '>')) return TK_SHR;
else return '>';
}
case '/': {
next(ls);
if (check_next1(ls, '/')) return TK_IDIV;
else return '/';
}
case '~': {
next(ls);
if (check_next1(ls, '=')) return TK_NE;
else return '~';
}
case ':': {
next(ls);
if (check_next1(ls, ':')) return TK_DBCOLON;
else return ':';
}
case '"': case '\'': { /* short literal strings */
read_string(ls, ls->current, seminfo);
return TK_STRING;
}
case '.': { /* '.', '..', '...', or number */
save_and_next(ls);
if (check_next1(ls, '.')) {
if (check_next1(ls, '.'))
return TK_DOTS; /* '...' */
else return TK_CONCAT; /* '..' */
}
else if (!lisdigit(ls->current)) return '.';
else return read_numeral(ls, seminfo);
}
case '0': case '1': case '2': case '3': case '4':
case '5': case '6': case '7': case '8': case '9': {
return read_numeral(ls, seminfo);
}
case EOZ: {
return TK_EOS;
}
default: {
if (lislalpha(ls->current)) { /* identifier or reserved word? */
TString *ts;
do {
save_and_next(ls);
} while (lislalnum(ls->current));
ts = luaX_newstring(ls, luaZ_buffer(ls->buff),
luaZ_bufflen(ls->buff));
seminfo->ts = ts;
if (isreserved(ts)) /* reserved word? */
return ts->extra - 1 + FIRST_RESERVED;
else {
return TK_NAME;
}
}
else { /* single-char tokens (+ - / ...) */
int c = ls->current;
next(ls);
return c;
}
}
}
}
}
void luaX_next (LexState *ls) {
ls->lastline = ls->linenumber;
if (ls->lookahead.token != TK_EOS) { /* is there a look-ahead token? */
ls->t = ls->lookahead; /* use this one */
ls->lookahead.token = TK_EOS; /* and discharge it */
}
else
ls->t.token = llex(ls, &ls->t.seminfo); /* read next token */
}
int luaX_lookahead (LexState *ls) {
lua_assert(ls->lookahead.token == TK_EOS);
ls->lookahead.token = llex(ls, &ls->lookahead.seminfo);
return ls->lookahead.token;
}

86
src/llex.h Normal file
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@ -0,0 +1,86 @@
/*
** $Id: llex.h,v 1.78 2014/10/29 15:38:24 roberto Exp $
** Lexical Analyzer
** See Copyright Notice in lua.h
*/
#ifndef llex_h
#define llex_h
#include "lobject.h"
#include "lzio.h"
#define FIRST_RESERVED 257
#if !defined(LUA_ENV)
#define LUA_ENV "_ENV"
#endif
/*
* WARNING: if you change the order of this enumeration,
* grep "ORDER RESERVED"
*/
enum RESERVED {
/* terminal symbols denoted by reserved words */
TK_AND = FIRST_RESERVED, TK_BREAK,
TK_DO, TK_ELSE, TK_ELSEIF, TK_END, TK_FALSE, TK_FOR, TK_FUNCTION,
TK_GOTO, TK_IF, TK_IN, TK_LOCAL, TK_NIL, TK_NOT, TK_OR, TK_REPEAT,
TK_RETURN, TK_THEN, TK_TRUE, TK_UNTIL, TK_WHILE,
/* other terminal symbols */
TK_IDIV, TK_CONCAT, TK_DOTS, TK_EQ, TK_GE, TK_LE, TK_NE,
TK_SHL, TK_SHR,
TK_DBCOLON, TK_EOS,
TK_FLT, TK_INT, TK_NAME, TK_STRING
};
/* number of reserved words */
#define NUM_RESERVED (cast(int, TK_WHILE-FIRST_RESERVED+1))
typedef union {
lua_Number r;
lua_Integer i;
TString *ts;
} SemInfo; /* semantics information */
typedef struct Token {
int token;
SemInfo seminfo;
} Token;
/* state of the lexer plus state of the parser when shared by all
functions */
typedef struct LexState {
int current; /* current character (charint) */
int linenumber; /* input line counter */
int lastline; /* line of last token 'consumed' */
Token t; /* current token */
Token lookahead; /* look ahead token */
struct FuncState *fs; /* current function (parser) */
struct lua_State *L;
ZIO *z; /* input stream */
Mbuffer *buff; /* buffer for tokens */
Table *h; /* to avoid collection/reuse strings */
struct Dyndata *dyd; /* dynamic structures used by the parser */
TString *source; /* current source name */
TString *envn; /* environment variable name */
char decpoint; /* locale decimal point */
} LexState;
LUAI_FUNC void luaX_init (lua_State *L);
LUAI_FUNC void luaX_setinput (lua_State *L, LexState *ls, ZIO *z,
TString *source, int firstchar);
LUAI_FUNC TString *luaX_newstring (LexState *ls, const char *str, size_t l);
LUAI_FUNC void luaX_next (LexState *ls);
LUAI_FUNC int luaX_lookahead (LexState *ls);
LUAI_FUNC l_noret luaX_syntaxerror (LexState *ls, const char *s);
LUAI_FUNC const char *luaX_token2str (LexState *ls, int token);
#endif

242
src/llimits.h Normal file
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@ -0,0 +1,242 @@
/*
** $Id: llimits.h,v 1.125 2014/12/19 13:30:23 roberto Exp $
** Limits, basic types, and some other 'installation-dependent' definitions
** See Copyright Notice in lua.h
*/
#ifndef llimits_h
#define llimits_h
#include <limits.h>
#include <stddef.h>
#include "lua.h"
/*
** 'lu_mem' and 'l_mem' are unsigned/signed integers big enough to count
** the total memory used by Lua (in bytes). Usually, 'size_t' and
** 'ptrdiff_t' should work, but we use 'long' for 16-bit machines.
*/
#if defined(LUAI_MEM) /* { external definitions? */
typedef LUAI_UMEM lu_mem;
typedef LUAI_MEM l_mem;
#elif LUAI_BITSINT >= 32 /* }{ */
typedef size_t lu_mem;
typedef ptrdiff_t l_mem;
#else /* 16-bit ints */ /* }{ */
typedef unsigned long lu_mem;
typedef long l_mem;
#endif /* } */
/* chars used as small naturals (so that 'char' is reserved for characters) */
typedef unsigned char lu_byte;
/* maximum value for size_t */
#define MAX_SIZET ((size_t)(~(size_t)0))
/* maximum size visible for Lua (must be representable in a lua_Integer */
#define MAX_SIZE (sizeof(size_t) < sizeof(lua_Integer) ? MAX_SIZET \
: (size_t)(LUA_MAXINTEGER))
#define MAX_LUMEM ((lu_mem)(~(lu_mem)0))
#define MAX_LMEM ((l_mem)(MAX_LUMEM >> 1))
#define MAX_INT INT_MAX /* maximum value of an int */
/*
** conversion of pointer to integer:
** this is for hashing only; there is no problem if the integer
** cannot hold the whole pointer value
*/
#define point2int(p) ((unsigned int)((size_t)(p) & UINT_MAX))
/* type to ensure maximum alignment */
#if defined(LUAI_USER_ALIGNMENT_T)
typedef LUAI_USER_ALIGNMENT_T L_Umaxalign;
#else
typedef union { double u; void *s; lua_Integer i; long l; } L_Umaxalign;
#endif
/* types of 'usual argument conversions' for lua_Number and lua_Integer */
typedef LUAI_UACNUMBER l_uacNumber;
typedef LUAI_UACINT l_uacInt;
/* internal assertions for in-house debugging */
#if defined(lua_assert)
#define check_exp(c,e) (lua_assert(c), (e))
/* to avoid problems with conditions too long */
#define lua_longassert(c) { if (!(c)) lua_assert(0); }
#else
#define lua_assert(c) ((void)0)
#define check_exp(c,e) (e)
#define lua_longassert(c) ((void)0)
#endif
/*
** assertion for checking API calls
*/
#if defined(LUA_USE_APICHECK)
#include <assert.h>
#define luai_apicheck(e) assert(e)
#else
#define luai_apicheck(e) lua_assert(e)
#endif
#define api_check(e,msg) luai_apicheck((e) && msg)
#if !defined(UNUSED)
#define UNUSED(x) ((void)(x)) /* to avoid warnings */
#endif
#define cast(t, exp) ((t)(exp))
#define cast_void(i) cast(void, (i))
#define cast_byte(i) cast(lu_byte, (i))
#define cast_num(i) cast(lua_Number, (i))
#define cast_int(i) cast(int, (i))
#define cast_uchar(i) cast(unsigned char, (i))
/* cast a signed lua_Integer to lua_Unsigned */
#if !defined(l_castS2U)
#define l_castS2U(i) ((lua_Unsigned)(i))
#endif
/*
** cast a lua_Unsigned to a signed lua_Integer; this cast is
** not strict ISO C, but two-complement architectures should
** work fine.
*/
#if !defined(l_castU2S)
#define l_castU2S(i) ((lua_Integer)(i))
#endif
/*
** non-return type
*/
#if defined(__GNUC__)
#define l_noret void __attribute__((noreturn))
#elif defined(_MSC_VER) && _MSC_VER >= 1200
#define l_noret void __declspec(noreturn)
#else
#define l_noret void
#endif
/*
** maximum depth for nested C calls and syntactical nested non-terminals
** in a program. (Value must fit in an unsigned short int.)
*/
#if !defined(LUAI_MAXCCALLS)
#define LUAI_MAXCCALLS 200
#endif
/*
** maximum number of upvalues in a closure (both C and Lua). (Value
** must fit in an unsigned char.)
*/
#define MAXUPVAL UCHAR_MAX
/*
** type for virtual-machine instructions;
** must be an unsigned with (at least) 4 bytes (see details in lopcodes.h)
*/
#if LUAI_BITSINT >= 32
typedef unsigned int Instruction;
#else
typedef unsigned long Instruction;
#endif
/* minimum size for the string table (must be power of 2) */
#if !defined(MINSTRTABSIZE)
#define MINSTRTABSIZE 64 /* minimum size for "predefined" strings */
#endif
/* minimum size for string buffer */
#if !defined(LUA_MINBUFFER)
#define LUA_MINBUFFER 32
#endif
#if !defined(lua_lock)
#define lua_lock(L) ((void) 0)
#define lua_unlock(L) ((void) 0)
#endif
#if !defined(luai_threadyield)
#define luai_threadyield(L) {lua_unlock(L); lua_lock(L);}
#endif
/*
** these macros allow user-specific actions on threads when you defined
** LUAI_EXTRASPACE and need to do something extra when a thread is
** created/deleted/resumed/yielded.
*/
#if !defined(luai_userstateopen)
#define luai_userstateopen(L) ((void)L)
#endif
#if !defined(luai_userstateclose)
#define luai_userstateclose(L) ((void)L)
#endif
#if !defined(luai_userstatethread)
#define luai_userstatethread(L,L1) ((void)L)
#endif
#if !defined(luai_userstatefree)
#define luai_userstatefree(L,L1) ((void)L)
#endif
#if !defined(luai_userstateresume)
#define luai_userstateresume(L,n) ((void)L)
#endif
#if !defined(luai_userstateyield)
#define luai_userstateyield(L,n) ((void)L)
#endif
/*
** macro to control inclusion of some hard tests on stack reallocation
*/
#if !defined(HARDSTACKTESTS)
#define condmovestack(L) ((void)0)
#else
/* realloc stack keeping its size */
#define condmovestack(L) luaD_reallocstack((L), (L)->stacksize)
#endif
#if !defined(HARDMEMTESTS)
#define condchangemem(L) condmovestack(L)
#else
#define condchangemem(L) \
((void)(!(G(L)->gcrunning) || (luaC_fullgc(L, 0), 1)))
#endif
#endif

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/*
** $Id: lmathlib.c,v 1.114 2014/12/27 20:32:26 roberto Exp $
** Standard mathematical library
** See Copyright Notice in lua.h
*/
#define lmathlib_c
#define LUA_LIB
#include "lprefix.h"
#include <stdlib.h>
#include <math.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#undef PI
#define PI (l_mathop(3.141592653589793238462643383279502884))
#if !defined(l_rand) /* { */
#if defined(LUA_USE_POSIX)
#define l_rand() random()
#define l_srand(x) srandom(x)
#define L_RANDMAX 2147483647 /* (2^31 - 1), following POSIX */
#else
#define l_rand() rand()
#define l_srand(x) srand(x)
#define L_RANDMAX RAND_MAX
#endif
#endif /* } */
static int math_abs (lua_State *L) {
if (lua_isinteger(L, 1)) {
lua_Integer n = lua_tointeger(L, 1);
if (n < 0) n = (lua_Integer)(0u - n);
lua_pushinteger(L, n);
}
else
lua_pushnumber(L, l_mathop(fabs)(luaL_checknumber(L, 1)));
return 1;
}
static int math_sin (lua_State *L) {
lua_pushnumber(L, l_mathop(sin)(luaL_checknumber(L, 1)));
return 1;
}
static int math_cos (lua_State *L) {
lua_pushnumber(L, l_mathop(cos)(luaL_checknumber(L, 1)));
return 1;
}
static int math_tan (lua_State *L) {
lua_pushnumber(L, l_mathop(tan)(luaL_checknumber(L, 1)));
return 1;
}
static int math_asin (lua_State *L) {
lua_pushnumber(L, l_mathop(asin)(luaL_checknumber(L, 1)));
return 1;
}
static int math_acos (lua_State *L) {
lua_pushnumber(L, l_mathop(acos)(luaL_checknumber(L, 1)));
return 1;
}
static int math_atan (lua_State *L) {
lua_Number y = luaL_checknumber(L, 1);
lua_Number x = luaL_optnumber(L, 2, 1);
lua_pushnumber(L, l_mathop(atan2)(y, x));
return 1;
}
static int math_toint (lua_State *L) {
int valid;
lua_Integer n = lua_tointegerx(L, 1, &valid);
if (valid)
lua_pushinteger(L, n);
else {
luaL_checkany(L, 1);
lua_pushnil(L); /* value is not convertible to integer */
}
return 1;
}
static void pushnumint (lua_State *L, lua_Number d) {
lua_Integer n;
if (lua_numbertointeger(d, &n)) /* does 'd' fit in an integer? */
lua_pushinteger(L, n); /* result is integer */
else
lua_pushnumber(L, d); /* result is float */
}
static int math_floor (lua_State *L) {
if (lua_isinteger(L, 1))
lua_settop(L, 1); /* integer is its own floor */
else {
lua_Number d = l_mathop(floor)(luaL_checknumber(L, 1));
pushnumint(L, d);
}
return 1;
}
static int math_ceil (lua_State *L) {
if (lua_isinteger(L, 1))
lua_settop(L, 1); /* integer is its own ceil */
else {
lua_Number d = l_mathop(ceil)(luaL_checknumber(L, 1));
pushnumint(L, d);
}
return 1;
}
static int math_fmod (lua_State *L) {
if (lua_isinteger(L, 1) && lua_isinteger(L, 2)) {
lua_Integer d = lua_tointeger(L, 2);
if ((lua_Unsigned)d + 1u <= 1u) { /* special cases: -1 or 0 */
luaL_argcheck(L, d != 0, 2, "zero");
lua_pushinteger(L, 0); /* avoid overflow with 0x80000... / -1 */
}
else
lua_pushinteger(L, lua_tointeger(L, 1) % d);
}
else
lua_pushnumber(L, l_mathop(fmod)(luaL_checknumber(L, 1),
luaL_checknumber(L, 2)));
return 1;
}
/*
** next function does not use 'modf', avoiding problems with 'double*'
** (which is not compatible with 'float*') when lua_Number is not
** 'double'.
*/
static int math_modf (lua_State *L) {
if (lua_isinteger(L ,1)) {
lua_settop(L, 1); /* number is its own integer part */
lua_pushnumber(L, 0); /* no fractional part */
}
else {
lua_Number n = luaL_checknumber(L, 1);
/* integer part (rounds toward zero) */
lua_Number ip = (n < 0) ? l_mathop(ceil)(n) : l_mathop(floor)(n);
pushnumint(L, ip);
/* fractional part (test needed for inf/-inf) */
lua_pushnumber(L, (n == ip) ? l_mathop(0.0) : (n - ip));
}
return 2;
}
static int math_sqrt (lua_State *L) {
lua_pushnumber(L, l_mathop(sqrt)(luaL_checknumber(L, 1)));
return 1;
}
static int math_ult (lua_State *L) {
lua_Integer a = luaL_checkinteger(L, 1);
lua_Integer b = luaL_checkinteger(L, 2);
lua_pushboolean(L, (lua_Unsigned)a < (lua_Unsigned)b);
return 1;
}
static int math_log (lua_State *L) {
lua_Number x = luaL_checknumber(L, 1);
lua_Number res;
if (lua_isnoneornil(L, 2))
res = l_mathop(log)(x);
else {
lua_Number base = luaL_checknumber(L, 2);
if (base == 10.0) res = l_mathop(log10)(x);
else res = l_mathop(log)(x)/l_mathop(log)(base);
}
lua_pushnumber(L, res);
return 1;
}
static int math_exp (lua_State *L) {
lua_pushnumber(L, l_mathop(exp)(luaL_checknumber(L, 1)));
return 1;
}
static int math_deg (lua_State *L) {
lua_pushnumber(L, luaL_checknumber(L, 1) * (l_mathop(180.0) / PI));
return 1;
}
static int math_rad (lua_State *L) {
lua_pushnumber(L, luaL_checknumber(L, 1) * (PI / l_mathop(180.0)));
return 1;
}
static int math_min (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
int imin = 1; /* index of current minimum value */
int i;
luaL_argcheck(L, n >= 1, 1, "value expected");
for (i = 2; i <= n; i++) {
if (lua_compare(L, i, imin, LUA_OPLT))
imin = i;
}
lua_pushvalue(L, imin);
return 1;
}
static int math_max (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
int imax = 1; /* index of current maximum value */
int i;
luaL_argcheck(L, n >= 1, 1, "value expected");
for (i = 2; i <= n; i++) {
if (lua_compare(L, imax, i, LUA_OPLT))
imax = i;
}
lua_pushvalue(L, imax);
return 1;
}
/*
** This function uses 'double' (instead of 'lua_Number') to ensure that
** all bits from 'l_rand' can be represented, and that 'RANDMAX + 1.0'
** will keep full precision (ensuring that 'r' is always less than 1.0.)
*/
static int math_random (lua_State *L) {
lua_Integer low, up;
double r = (double)l_rand() * (1.0 / ((double)L_RANDMAX + 1.0));
switch (lua_gettop(L)) { /* check number of arguments */
case 0: { /* no arguments */
lua_pushnumber(L, (lua_Number)r); /* Number between 0 and 1 */
return 1;
}
case 1: { /* only upper limit */
low = 1;
up = luaL_checkinteger(L, 1);
break;
}
case 2: { /* lower and upper limits */
low = luaL_checkinteger(L, 1);
up = luaL_checkinteger(L, 2);
break;
}
default: return luaL_error(L, "wrong number of arguments");
}
/* random integer in the interval [low, up] */
luaL_argcheck(L, low <= up, 1, "interval is empty");
luaL_argcheck(L, low >= 0 || up <= LUA_MAXINTEGER + low, 1,
"interval too large");
r *= (double)(up - low) + 1.0;
lua_pushinteger(L, (lua_Integer)r + low);
return 1;
}
static int math_randomseed (lua_State *L) {
l_srand((unsigned int)(lua_Integer)luaL_checknumber(L, 1));
(void)rand(); /* discard first value to avoid undesirable correlations */
return 0;
}
static int math_type (lua_State *L) {
if (lua_type(L, 1) == LUA_TNUMBER) {
if (lua_isinteger(L, 1))
lua_pushliteral(L, "integer");
else
lua_pushliteral(L, "float");
}
else {
luaL_checkany(L, 1);
lua_pushnil(L);
}
return 1;
}
/*
** {==================================================================
** Deprecated functions (for compatibility only)
** ===================================================================
*/
#if defined(LUA_COMPAT_MATHLIB)
static int math_cosh (lua_State *L) {
lua_pushnumber(L, l_mathop(cosh)(luaL_checknumber(L, 1)));
return 1;
}
static int math_sinh (lua_State *L) {
lua_pushnumber(L, l_mathop(sinh)(luaL_checknumber(L, 1)));
return 1;
}
static int math_tanh (lua_State *L) {
lua_pushnumber(L, l_mathop(tanh)(luaL_checknumber(L, 1)));
return 1;
}
static int math_pow (lua_State *L) {
lua_Number x = luaL_checknumber(L, 1);
lua_Number y = luaL_checknumber(L, 2);
lua_pushnumber(L, l_mathop(pow)(x, y));
return 1;
}
static int math_frexp (lua_State *L) {
int e;
lua_pushnumber(L, l_mathop(frexp)(luaL_checknumber(L, 1), &e));
lua_pushinteger(L, e);
return 2;
}
static int math_ldexp (lua_State *L) {
lua_Number x = luaL_checknumber(L, 1);
int ep = (int)luaL_checkinteger(L, 2);
lua_pushnumber(L, l_mathop(ldexp)(x, ep));
return 1;
}
static int math_log10 (lua_State *L) {
lua_pushnumber(L, l_mathop(log10)(luaL_checknumber(L, 1)));
return 1;
}
#endif
/* }================================================================== */
static const luaL_Reg mathlib[] = {
{"abs", math_abs},
{"acos", math_acos},
{"asin", math_asin},
{"atan", math_atan},
{"ceil", math_ceil},
{"cos", math_cos},
{"deg", math_deg},
{"exp", math_exp},
{"tointeger", math_toint},
{"floor", math_floor},
{"fmod", math_fmod},
{"ult", math_ult},
{"log", math_log},
{"max", math_max},
{"min", math_min},
{"modf", math_modf},
{"rad", math_rad},
{"random", math_random},
{"randomseed", math_randomseed},
{"sin", math_sin},
{"sqrt", math_sqrt},
{"tan", math_tan},
{"type", math_type},
#if defined(LUA_COMPAT_MATHLIB)
{"atan2", math_atan},
{"cosh", math_cosh},
{"sinh", math_sinh},
{"tanh", math_tanh},
{"pow", math_pow},
{"frexp", math_frexp},
{"ldexp", math_ldexp},
{"log10", math_log10},
#endif
/* placeholders */
{"pi", NULL},
{"huge", NULL},
{"maxinteger", NULL},
{"mininteger", NULL},
{NULL, NULL}
};
/*
** Open math library
*/
LUAMOD_API int luaopen_math (lua_State *L) {
luaL_newlib(L, mathlib);
lua_pushnumber(L, PI);
lua_setfield(L, -2, "pi");
lua_pushnumber(L, (lua_Number)HUGE_VAL);
lua_setfield(L, -2, "huge");
lua_pushinteger(L, LUA_MAXINTEGER);
lua_setfield(L, -2, "maxinteger");
lua_pushinteger(L, LUA_MININTEGER);
lua_setfield(L, -2, "mininteger");
return 1;
}

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/*
** $Id: lmem.c,v 1.89 2014/11/02 19:33:33 roberto Exp $
** Interface to Memory Manager
** See Copyright Notice in lua.h
*/
#define lmem_c
#define LUA_CORE
#include "lprefix.h"
#include <stddef.h>
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
/*
** About the realloc function:
** void * frealloc (void *ud, void *ptr, size_t osize, size_t nsize);
** ('osize' is the old size, 'nsize' is the new size)
**
** * frealloc(ud, NULL, x, s) creates a new block of size 's' (no
** matter 'x').
**
** * frealloc(ud, p, x, 0) frees the block 'p'
** (in this specific case, frealloc must return NULL);
** particularly, frealloc(ud, NULL, 0, 0) does nothing
** (which is equivalent to free(NULL) in ISO C)
**
** frealloc returns NULL if it cannot create or reallocate the area
** (any reallocation to an equal or smaller size cannot fail!)
*/
#define MINSIZEARRAY 4
void *luaM_growaux_ (lua_State *L, void *block, int *size, size_t size_elems,
int limit, const char *what) {
void *newblock;
int newsize;
if (*size >= limit/2) { /* cannot double it? */
if (*size >= limit) /* cannot grow even a little? */
luaG_runerror(L, "too many %s (limit is %d)", what, limit);
newsize = limit; /* still have at least one free place */
}
else {
newsize = (*size)*2;
if (newsize < MINSIZEARRAY)
newsize = MINSIZEARRAY; /* minimum size */
}
newblock = luaM_reallocv(L, block, *size, newsize, size_elems);
*size = newsize; /* update only when everything else is OK */
return newblock;
}
l_noret luaM_toobig (lua_State *L) {
luaG_runerror(L, "memory allocation error: block too big");
}
/*
** generic allocation routine.
*/
void *luaM_realloc_ (lua_State *L, void *block, size_t osize, size_t nsize) {
void *newblock;
global_State *g = G(L);
size_t realosize = (block) ? osize : 0;
lua_assert((realosize == 0) == (block == NULL));
#if defined(HARDMEMTESTS)
if (nsize > realosize && g->gcrunning)
luaC_fullgc(L, 1); /* force a GC whenever possible */
#endif
newblock = (*g->frealloc)(g->ud, block, osize, nsize);
if (newblock == NULL && nsize > 0) {
api_check( nsize > realosize,
"realloc cannot fail when shrinking a block");
luaC_fullgc(L, 1); /* try to free some memory... */
newblock = (*g->frealloc)(g->ud, block, osize, nsize); /* try again */
if (newblock == NULL)
luaD_throw(L, LUA_ERRMEM);
}
lua_assert((nsize == 0) == (newblock == NULL));
g->GCdebt = (g->GCdebt + nsize) - realosize;
return newblock;
}

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/*
** $Id: lmem.h,v 1.43 2014/12/19 17:26:14 roberto Exp $
** Interface to Memory Manager
** See Copyright Notice in lua.h
*/
#ifndef lmem_h
#define lmem_h
#include <stddef.h>
#include "llimits.h"
#include "lua.h"
/*
** This macro reallocs a vector 'b' from 'on' to 'n' elements, where
** each element has size 'e'. In case of arithmetic overflow of the
** product 'n'*'e', it raises an error (calling 'luaM_toobig'). Because
** 'e' is always constant, it avoids the runtime division MAX_SIZET/(e).
**
** (The macro is somewhat complex to avoid warnings: The 'sizeof'
** comparison avoids a runtime comparison when overflow cannot occur.
** The compiler should be able to optimize the real test by itself, but
** when it does it, it may give a warning about "comparison is always
** false due to limited range of data type"; the +1 tricks the compiler,
** avoiding this warning but also this optimization.)
*/
#define luaM_reallocv(L,b,on,n,e) \
(((sizeof(n) >= sizeof(size_t) && cast(size_t, (n)) + 1 > MAX_SIZET/(e)) \
? luaM_toobig(L) : cast_void(0)) , \
luaM_realloc_(L, (b), (on)*(e), (n)*(e)))
/*
** Arrays of chars do not need any test
*/
#define luaM_reallocvchar(L,b,on,n) \
cast(char *, luaM_realloc_(L, (b), (on)*sizeof(char), (n)*sizeof(char)))
#define luaM_freemem(L, b, s) luaM_realloc_(L, (b), (s), 0)
#define luaM_free(L, b) luaM_realloc_(L, (b), sizeof(*(b)), 0)
#define luaM_freearray(L, b, n) luaM_realloc_(L, (b), (n)*sizeof(*(b)), 0)
#define luaM_malloc(L,s) luaM_realloc_(L, NULL, 0, (s))
#define luaM_new(L,t) cast(t *, luaM_malloc(L, sizeof(t)))
#define luaM_newvector(L,n,t) \
cast(t *, luaM_reallocv(L, NULL, 0, n, sizeof(t)))
#define luaM_newobject(L,tag,s) luaM_realloc_(L, NULL, tag, (s))
#define luaM_growvector(L,v,nelems,size,t,limit,e) \
if ((nelems)+1 > (size)) \
((v)=cast(t *, luaM_growaux_(L,v,&(size),sizeof(t),limit,e)))
#define luaM_reallocvector(L, v,oldn,n,t) \
((v)=cast(t *, luaM_reallocv(L, v, oldn, n, sizeof(t))))
LUAI_FUNC l_noret luaM_toobig (lua_State *L);
/* not to be called directly */
LUAI_FUNC void *luaM_realloc_ (lua_State *L, void *block, size_t oldsize,
size_t size);
LUAI_FUNC void *luaM_growaux_ (lua_State *L, void *block, int *size,
size_t size_elem, int limit,
const char *what);
#endif

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/*
** $Id: loadlib.c,v 1.124 2015/01/05 13:51:39 roberto Exp $
** Dynamic library loader for Lua
** See Copyright Notice in lua.h
**
** This module contains an implementation of loadlib for Unix systems
** that have dlfcn, an implementation for Windows, and a stub for other
** systems.
*/
#define loadlib_c
#define LUA_LIB
#include "lprefix.h"
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
/*
** LUA_PATH_VAR and LUA_CPATH_VAR are the names of the environment
** variables that Lua check to set its paths.
*/
#if !defined(LUA_PATH_VAR)
#define LUA_PATH_VAR "LUA_PATH"
#endif
#if !defined(LUA_CPATH_VAR)
#define LUA_CPATH_VAR "LUA_CPATH"
#endif
#define LUA_PATHSUFFIX "_" LUA_VERSION_MAJOR "_" LUA_VERSION_MINOR
#define LUA_PATHVARVERSION LUA_PATH_VAR LUA_PATHSUFFIX
#define LUA_CPATHVARVERSION LUA_CPATH_VAR LUA_PATHSUFFIX
/*
** LUA_PATH_SEP is the character that separates templates in a path.
** LUA_PATH_MARK is the string that marks the substitution points in a
** template.
** LUA_EXEC_DIR in a Windows path is replaced by the executable's
** directory.
** LUA_IGMARK is a mark to ignore all before it when building the
** luaopen_ function name.
*/
#if !defined (LUA_PATH_SEP)
#define LUA_PATH_SEP ";"
#endif
#if !defined (LUA_PATH_MARK)
#define LUA_PATH_MARK "?"
#endif
#if !defined (LUA_EXEC_DIR)
#define LUA_EXEC_DIR "!"
#endif
#if !defined (LUA_IGMARK)
#define LUA_IGMARK "-"
#endif
/*
** LUA_CSUBSEP is the character that replaces dots in submodule names
** when searching for a C loader.
** LUA_LSUBSEP is the character that replaces dots in submodule names
** when searching for a Lua loader.
*/
#if !defined(LUA_CSUBSEP)
#define LUA_CSUBSEP LUA_DIRSEP
#endif
#if !defined(LUA_LSUBSEP)
#define LUA_LSUBSEP LUA_DIRSEP
#endif
/* prefix for open functions in C libraries */
#define LUA_POF "luaopen_"
/* separator for open functions in C libraries */
#define LUA_OFSEP "_"
/*
** unique key for table in the registry that keeps handles
** for all loaded C libraries
*/
static const int CLIBS = 0;
#define LIB_FAIL "open"
#define setprogdir(L) ((void)0)
/*
** system-dependent functions
*/
/*
** unload library 'lib'
*/
static void lsys_unloadlib (void *lib);
/*
** load C library in file 'path'. If 'seeglb', load with all names in
** the library global.
** Returns the library; in case of error, returns NULL plus an
** error string in the stack.
*/
static void *lsys_load (lua_State *L, const char *path, int seeglb);
/*
** Try to find a function named 'sym' in library 'lib'.
** Returns the function; in case of error, returns NULL plus an
** error string in the stack.
*/
static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym);
#if defined(LUA_USE_DLOPEN) /* { */
/*
** {========================================================================
** This is an implementation of loadlib based on the dlfcn interface.
** The dlfcn interface is available in Linux, SunOS, Solaris, IRIX, FreeBSD,
** NetBSD, AIX 4.2, HPUX 11, and probably most other Unix flavors, at least
** as an emulation layer on top of native functions.
** =========================================================================
*/
#include <dlfcn.h>
/*
** Macro to covert pointer to void* to pointer to function. This cast
** is undefined according to ISO C, but POSIX assumes that it must work.
** (The '__extension__' in gnu compilers is only to avoid warnings.)
*/
#if defined(__GNUC__)
#define cast_func(p) (__extension__ (lua_CFunction)(p))
#else
#define cast_func(p) ((lua_CFunction)(p))
#endif
static void lsys_unloadlib (void *lib) {
dlclose(lib);
}
static void *lsys_load (lua_State *L, const char *path, int seeglb) {
void *lib = dlopen(path, RTLD_NOW | (seeglb ? RTLD_GLOBAL : RTLD_LOCAL));
if (lib == NULL) lua_pushstring(L, dlerror());
return lib;
}
static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym) {
lua_CFunction f = cast_func(dlsym(lib, sym));
if (f == NULL) lua_pushstring(L, dlerror());
return f;
}
/* }====================================================== */
#elif defined(LUA_DL_DLL) /* }{ */
/*
** {======================================================================
** This is an implementation of loadlib for Windows using native functions.
** =======================================================================
*/
#include <windows.h>
#undef setprogdir
/*
** optional flags for LoadLibraryEx
*/
#if !defined(LUA_LLE_FLAGS)
#define LUA_LLE_FLAGS 0
#endif
static void setprogdir (lua_State *L) {
char buff[MAX_PATH + 1];
char *lb;
DWORD nsize = sizeof(buff)/sizeof(char);
DWORD n = GetModuleFileNameA(NULL, buff, nsize);
if (n == 0 || n == nsize || (lb = strrchr(buff, '\\')) == NULL)
luaL_error(L, "unable to get ModuleFileName");
else {
*lb = '\0';
luaL_gsub(L, lua_tostring(L, -1), LUA_EXEC_DIR, buff);
lua_remove(L, -2); /* remove original string */
}
}
static void pusherror (lua_State *L) {
int error = GetLastError();
char buffer[128];
if (FormatMessageA(FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM,
NULL, error, 0, buffer, sizeof(buffer)/sizeof(char), NULL))
lua_pushstring(L, buffer);
else
lua_pushfstring(L, "system error %d\n", error);
}
static void lsys_unloadlib (void *lib) {
FreeLibrary((HMODULE)lib);
}
static void *lsys_load (lua_State *L, const char *path, int seeglb) {
HMODULE lib = LoadLibraryExA(path, NULL, LUA_LLE_FLAGS);
(void)(seeglb); /* not used: symbols are 'global' by default */
if (lib == NULL) pusherror(L);
return lib;
}
static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym) {
lua_CFunction f = (lua_CFunction)GetProcAddress((HMODULE)lib, sym);
if (f == NULL) pusherror(L);
return f;
}
/* }====================================================== */
#else /* }{ */
/*
** {======================================================
** Fallback for other systems
** =======================================================
*/
#undef LIB_FAIL
#define LIB_FAIL "absent"
#define DLMSG "dynamic libraries not enabled; check your Lua installation"
static void lsys_unloadlib (void *lib) {
(void)(lib); /* not used */
}
static void *lsys_load (lua_State *L, const char *path, int seeglb) {
(void)(path); (void)(seeglb); /* not used */
lua_pushliteral(L, DLMSG);
return NULL;
}
static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym) {
(void)(lib); (void)(sym); /* not used */
lua_pushliteral(L, DLMSG);
return NULL;
}
/* }====================================================== */
#endif /* } */
/*
** return registry.CLIBS[path]
*/
static void *checkclib (lua_State *L, const char *path) {
void *plib;
lua_rawgetp(L, LUA_REGISTRYINDEX, &CLIBS);
lua_getfield(L, -1, path);
plib = lua_touserdata(L, -1); /* plib = CLIBS[path] */
lua_pop(L, 2); /* pop CLIBS table and 'plib' */
return plib;
}
/*
** registry.CLIBS[path] = plib -- for queries
** registry.CLIBS[#CLIBS + 1] = plib -- also keep a list of all libraries
*/
static void addtoclib (lua_State *L, const char *path, void *plib) {
lua_rawgetp(L, LUA_REGISTRYINDEX, &CLIBS);
lua_pushlightuserdata(L, plib);
lua_pushvalue(L, -1);
lua_setfield(L, -3, path); /* CLIBS[path] = plib */
lua_rawseti(L, -2, luaL_len(L, -2) + 1); /* CLIBS[#CLIBS + 1] = plib */
lua_pop(L, 1); /* pop CLIBS table */
}
/*
** __gc tag method for CLIBS table: calls 'lsys_unloadlib' for all lib
** handles in list CLIBS
*/
static int gctm (lua_State *L) {
lua_Integer n = luaL_len(L, 1);
for (; n >= 1; n--) { /* for each handle, in reverse order */
lua_rawgeti(L, 1, n); /* get handle CLIBS[n] */
lsys_unloadlib(lua_touserdata(L, -1));
lua_pop(L, 1); /* pop handle */
}
return 0;
}
/* error codes for 'lookforfunc' */
#define ERRLIB 1
#define ERRFUNC 2
/*
** Look for a C function named 'sym' in a dynamically loaded library
** 'path'.
** First, check whether the library is already loaded; if not, try
** to load it.
** Then, if 'sym' is '*', return true (as library has been loaded).
** Otherwise, look for symbol 'sym' in the library and push a
** C function with that symbol.
** Return 0 and 'true' or a function in the stack; in case of
** errors, return an error code and an error message in the stack.
*/
static int lookforfunc (lua_State *L, const char *path, const char *sym) {
void *reg = checkclib(L, path); /* check loaded C libraries */
if (reg == NULL) { /* must load library? */
reg = lsys_load(L, path, *sym == '*'); /* global symbols if 'sym'=='*' */
if (reg == NULL) return ERRLIB; /* unable to load library */
addtoclib(L, path, reg);
}
if (*sym == '*') { /* loading only library (no function)? */
lua_pushboolean(L, 1); /* return 'true' */
return 0; /* no errors */
}
else {
lua_CFunction f = lsys_sym(L, reg, sym);
if (f == NULL)
return ERRFUNC; /* unable to find function */
lua_pushcfunction(L, f); /* else create new function */
return 0; /* no errors */
}
}
static int ll_loadlib (lua_State *L) {
const char *path = luaL_checkstring(L, 1);
const char *init = luaL_checkstring(L, 2);
int stat = lookforfunc(L, path, init);
if (stat == 0) /* no errors? */
return 1; /* return the loaded function */
else { /* error; error message is on stack top */
lua_pushnil(L);
lua_insert(L, -2);
lua_pushstring(L, (stat == ERRLIB) ? LIB_FAIL : "init");
return 3; /* return nil, error message, and where */
}
}
/*
** {======================================================
** 'require' function
** =======================================================
*/
static int readable (const char *filename) {
FILE *f = fopen(filename, "r"); /* try to open file */
if (f == NULL) return 0; /* open failed */
fclose(f);
return 1;
}
static const char *pushnexttemplate (lua_State *L, const char *path) {
const char *l;
while (*path == *LUA_PATH_SEP) path++; /* skip separators */
if (*path == '\0') return NULL; /* no more templates */
l = strchr(path, *LUA_PATH_SEP); /* find next separator */
if (l == NULL) l = path + strlen(path);
lua_pushlstring(L, path, l - path); /* template */
return l;
}
static const char *searchpath (lua_State *L, const char *name,
const char *path,
const char *sep,
const char *dirsep) {
luaL_Buffer msg; /* to build error message */
luaL_buffinit(L, &msg);
if (*sep != '\0') /* non-empty separator? */
name = luaL_gsub(L, name, sep, dirsep); /* replace it by 'dirsep' */
while ((path = pushnexttemplate(L, path)) != NULL) {
const char *filename = luaL_gsub(L, lua_tostring(L, -1),
LUA_PATH_MARK, name);
lua_remove(L, -2); /* remove path template */
if (readable(filename)) /* does file exist and is readable? */
return filename; /* return that file name */
lua_pushfstring(L, "\n\tno file '%s'", filename);
lua_remove(L, -2); /* remove file name */
luaL_addvalue(&msg); /* concatenate error msg. entry */
}
luaL_pushresult(&msg); /* create error message */
return NULL; /* not found */
}
static int ll_searchpath (lua_State *L) {
const char *f = searchpath(L, luaL_checkstring(L, 1),
luaL_checkstring(L, 2),
luaL_optstring(L, 3, "."),
luaL_optstring(L, 4, LUA_DIRSEP));
if (f != NULL) return 1;
else { /* error message is on top of the stack */
lua_pushnil(L);
lua_insert(L, -2);
return 2; /* return nil + error message */
}
}
static const char *findfile (lua_State *L, const char *name,
const char *pname,
const char *dirsep) {
const char *path;
lua_getfield(L, lua_upvalueindex(1), pname);
path = lua_tostring(L, -1);
if (path == NULL)
luaL_error(L, "'package.%s' must be a string", pname);
return searchpath(L, name, path, ".", dirsep);
}
static int checkload (lua_State *L, int stat, const char *filename) {
if (stat) { /* module loaded successfully? */
lua_pushstring(L, filename); /* will be 2nd argument to module */
return 2; /* return open function and file name */
}
else
return luaL_error(L, "error loading module '%s' from file '%s':\n\t%s",
lua_tostring(L, 1), filename, lua_tostring(L, -1));
}
static int searcher_Lua (lua_State *L) {
const char *filename;
const char *name = luaL_checkstring(L, 1);
filename = findfile(L, name, "path", LUA_LSUBSEP);
if (filename == NULL) return 1; /* module not found in this path */
return checkload(L, (luaL_loadfile(L, filename) == LUA_OK), filename);
}
/*
** Try to find a load function for module 'modname' at file 'filename'.
** First, change '.' to '_' in 'modname'; then, if 'modname' has
** the form X-Y (that is, it has an "ignore mark"), build a function
** name "luaopen_X" and look for it. (For compatibility, if that
** fails, it also tries "luaopen_Y".) If there is no ignore mark,
** look for a function named "luaopen_modname".
*/
static int loadfunc (lua_State *L, const char *filename, const char *modname) {
const char *openfunc;
const char *mark;
modname = luaL_gsub(L, modname, ".", LUA_OFSEP);
mark = strchr(modname, *LUA_IGMARK);
if (mark) {
int stat;
openfunc = lua_pushlstring(L, modname, mark - modname);
openfunc = lua_pushfstring(L, LUA_POF"%s", openfunc);
stat = lookforfunc(L, filename, openfunc);
if (stat != ERRFUNC) return stat;
modname = mark + 1; /* else go ahead and try old-style name */
}
openfunc = lua_pushfstring(L, LUA_POF"%s", modname);
return lookforfunc(L, filename, openfunc);
}
static int searcher_C (lua_State *L) {
const char *name = luaL_checkstring(L, 1);
const char *filename = findfile(L, name, "cpath", LUA_CSUBSEP);
if (filename == NULL) return 1; /* module not found in this path */
return checkload(L, (loadfunc(L, filename, name) == 0), filename);
}
static int searcher_Croot (lua_State *L) {
const char *filename;
const char *name = luaL_checkstring(L, 1);
const char *p = strchr(name, '.');
int stat;
if (p == NULL) return 0; /* is root */
lua_pushlstring(L, name, p - name);
filename = findfile(L, lua_tostring(L, -1), "cpath", LUA_CSUBSEP);
if (filename == NULL) return 1; /* root not found */
if ((stat = loadfunc(L, filename, name)) != 0) {
if (stat != ERRFUNC)
return checkload(L, 0, filename); /* real error */
else { /* open function not found */
lua_pushfstring(L, "\n\tno module '%s' in file '%s'", name, filename);
return 1;
}
}
lua_pushstring(L, filename); /* will be 2nd argument to module */
return 2;
}
static int searcher_preload (lua_State *L) {
const char *name = luaL_checkstring(L, 1);
lua_getfield(L, LUA_REGISTRYINDEX, "_PRELOAD");
if (lua_getfield(L, -1, name) == LUA_TNIL) /* not found? */
lua_pushfstring(L, "\n\tno field package.preload['%s']", name);
return 1;
}
static void findloader (lua_State *L, const char *name) {
int i;
luaL_Buffer msg; /* to build error message */
luaL_buffinit(L, &msg);
/* push 'package.searchers' to index 3 in the stack */
if (lua_getfield(L, lua_upvalueindex(1), "searchers") != LUA_TTABLE)
luaL_error(L, "'package.searchers' must be a table");
/* iterate over available searchers to find a loader */
for (i = 1; ; i++) {
if (lua_rawgeti(L, 3, i) == LUA_TNIL) { /* no more searchers? */
lua_pop(L, 1); /* remove nil */
luaL_pushresult(&msg); /* create error message */
luaL_error(L, "module '%s' not found:%s", name, lua_tostring(L, -1));
}
lua_pushstring(L, name);
lua_call(L, 1, 2); /* call it */
if (lua_isfunction(L, -2)) /* did it find a loader? */
return; /* module loader found */
else if (lua_isstring(L, -2)) { /* searcher returned error message? */
lua_pop(L, 1); /* remove extra return */
luaL_addvalue(&msg); /* concatenate error message */
}
else
lua_pop(L, 2); /* remove both returns */
}
}
static int ll_require (lua_State *L) {
const char *name = luaL_checkstring(L, 1);
lua_settop(L, 1); /* _LOADED table will be at index 2 */
lua_getfield(L, LUA_REGISTRYINDEX, "_LOADED");
lua_getfield(L, 2, name); /* _LOADED[name] */
if (lua_toboolean(L, -1)) /* is it there? */
return 1; /* package is already loaded */
/* else must load package */
lua_pop(L, 1); /* remove 'getfield' result */
findloader(L, name);
lua_pushstring(L, name); /* pass name as argument to module loader */
lua_insert(L, -2); /* name is 1st argument (before search data) */
lua_call(L, 2, 1); /* run loader to load module */
if (!lua_isnil(L, -1)) /* non-nil return? */
lua_setfield(L, 2, name); /* _LOADED[name] = returned value */
if (lua_getfield(L, 2, name) == LUA_TNIL) { /* module set no value? */
lua_pushboolean(L, 1); /* use true as result */
lua_pushvalue(L, -1); /* extra copy to be returned */
lua_setfield(L, 2, name); /* _LOADED[name] = true */
}
return 1;
}
/* }====================================================== */
/*
** {======================================================
** 'module' function
** =======================================================
*/
#if defined(LUA_COMPAT_MODULE)
/*
** changes the environment variable of calling function
*/
static void set_env (lua_State *L) {
lua_Debug ar;
if (lua_getstack(L, 1, &ar) == 0 ||
lua_getinfo(L, "f", &ar) == 0 || /* get calling function */
lua_iscfunction(L, -1))
luaL_error(L, "'module' not called from a Lua function");
lua_pushvalue(L, -2); /* copy new environment table to top */
lua_setupvalue(L, -2, 1);
lua_pop(L, 1); /* remove function */
}
static void dooptions (lua_State *L, int n) {
int i;
for (i = 2; i <= n; i++) {
if (lua_isfunction(L, i)) { /* avoid 'calling' extra info. */
lua_pushvalue(L, i); /* get option (a function) */
lua_pushvalue(L, -2); /* module */
lua_call(L, 1, 0);
}
}
}
static void modinit (lua_State *L, const char *modname) {
const char *dot;
lua_pushvalue(L, -1);
lua_setfield(L, -2, "_M"); /* module._M = module */
lua_pushstring(L, modname);
lua_setfield(L, -2, "_NAME");
dot = strrchr(modname, '.'); /* look for last dot in module name */
if (dot == NULL) dot = modname;
else dot++;
/* set _PACKAGE as package name (full module name minus last part) */
lua_pushlstring(L, modname, dot - modname);
lua_setfield(L, -2, "_PACKAGE");
}
static int ll_module (lua_State *L) {
const char *modname = luaL_checkstring(L, 1);
int lastarg = lua_gettop(L); /* last parameter */
luaL_pushmodule(L, modname, 1); /* get/create module table */
/* check whether table already has a _NAME field */
if (lua_getfield(L, -1, "_NAME") != LUA_TNIL)
lua_pop(L, 1); /* table is an initialized module */
else { /* no; initialize it */
lua_pop(L, 1);
modinit(L, modname);
}
lua_pushvalue(L, -1);
set_env(L);
dooptions(L, lastarg);
return 1;
}
static int ll_seeall (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
if (!lua_getmetatable(L, 1)) {
lua_createtable(L, 0, 1); /* create new metatable */
lua_pushvalue(L, -1);
lua_setmetatable(L, 1);
}
lua_pushglobaltable(L);
lua_setfield(L, -2, "__index"); /* mt.__index = _G */
return 0;
}
#endif
/* }====================================================== */
/* auxiliary mark (for internal use) */
#define AUXMARK "\1"
/*
** return registry.LUA_NOENV as a boolean
*/
static int noenv (lua_State *L) {
int b;
lua_getfield(L, LUA_REGISTRYINDEX, "LUA_NOENV");
b = lua_toboolean(L, -1);
lua_pop(L, 1); /* remove value */
return b;
}
static void setpath (lua_State *L, const char *fieldname, const char *envname1,
const char *envname2, const char *def) {
const char *path = getenv(envname1);
if (path == NULL) /* no environment variable? */
path = getenv(envname2); /* try alternative name */
if (path == NULL || noenv(L)) /* no environment variable? */
lua_pushstring(L, def); /* use default */
else {
/* replace ";;" by ";AUXMARK;" and then AUXMARK by default path */
path = luaL_gsub(L, path, LUA_PATH_SEP LUA_PATH_SEP,
LUA_PATH_SEP AUXMARK LUA_PATH_SEP);
luaL_gsub(L, path, AUXMARK, def);
lua_remove(L, -2);
}
setprogdir(L);
lua_setfield(L, -2, fieldname);
}
static const luaL_Reg pk_funcs[] = {
{"loadlib", ll_loadlib},
{"searchpath", ll_searchpath},
#if defined(LUA_COMPAT_MODULE)
{"seeall", ll_seeall},
#endif
/* placeholders */
{"preload", NULL},
{"cpath", NULL},
{"path", NULL},
{"searchers", NULL},
{"loaded", NULL},
{NULL, NULL}
};
static const luaL_Reg ll_funcs[] = {
#if defined(LUA_COMPAT_MODULE)
{"module", ll_module},
#endif
{"require", ll_require},
{NULL, NULL}
};
static void createsearcherstable (lua_State *L) {
static const lua_CFunction searchers[] =
{searcher_preload, searcher_Lua, searcher_C, searcher_Croot, NULL};
int i;
/* create 'searchers' table */
lua_createtable(L, sizeof(searchers)/sizeof(searchers[0]) - 1, 0);
/* fill it with pre-defined searchers */
for (i=0; searchers[i] != NULL; i++) {
lua_pushvalue(L, -2); /* set 'package' as upvalue for all searchers */
lua_pushcclosure(L, searchers[i], 1);
lua_rawseti(L, -2, i+1);
}
#if defined(LUA_COMPAT_LOADERS)
lua_pushvalue(L, -1); /* make a copy of 'searchers' table */
lua_setfield(L, -3, "loaders"); /* put it in field 'loaders' */
#endif
lua_setfield(L, -2, "searchers"); /* put it in field 'searchers' */
}
/*
** create table CLIBS to keep track of loaded C libraries,
** setting a finalizer to close all libraries when closing state.
*/
static void createclibstable (lua_State *L) {
lua_newtable(L); /* create CLIBS table */
lua_createtable(L, 0, 1); /* create metatable for CLIBS */
lua_pushcfunction(L, gctm);
lua_setfield(L, -2, "__gc"); /* set finalizer for CLIBS table */
lua_setmetatable(L, -2);
lua_rawsetp(L, LUA_REGISTRYINDEX, &CLIBS); /* set CLIBS table in registry */
}
LUAMOD_API int luaopen_package (lua_State *L) {
createclibstable(L);
luaL_newlib(L, pk_funcs); /* create 'package' table */
createsearcherstable(L);
/* set field 'path' */
setpath(L, "path", LUA_PATHVARVERSION, LUA_PATH_VAR, LUA_PATH_DEFAULT);
/* set field 'cpath' */
setpath(L, "cpath", LUA_CPATHVARVERSION, LUA_CPATH_VAR, LUA_CPATH_DEFAULT);
/* store config information */
lua_pushliteral(L, LUA_DIRSEP "\n" LUA_PATH_SEP "\n" LUA_PATH_MARK "\n"
LUA_EXEC_DIR "\n" LUA_IGMARK "\n");
lua_setfield(L, -2, "config");
/* set field 'loaded' */
luaL_getsubtable(L, LUA_REGISTRYINDEX, "_LOADED");
lua_setfield(L, -2, "loaded");
/* set field 'preload' */
luaL_getsubtable(L, LUA_REGISTRYINDEX, "_PRELOAD");
lua_setfield(L, -2, "preload");
lua_pushglobaltable(L);
lua_pushvalue(L, -2); /* set 'package' as upvalue for next lib */
luaL_setfuncs(L, ll_funcs, 1); /* open lib into global table */
lua_pop(L, 1); /* pop global table */
return 1; /* return 'package' table */
}

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/*
** $Id: lobject.c,v 2.101 2014/12/26 14:43:45 roberto Exp $
** Some generic functions over Lua objects
** See Copyright Notice in lua.h
*/
#define lobject_c
#define LUA_CORE
#include "lprefix.h"
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lctype.h"
#include "ldebug.h"
#include "ldo.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"
#include "lvm.h"
LUAI_DDEF const TValue luaO_nilobject_ = {NILCONSTANT};
/*
** converts an integer to a "floating point byte", represented as
** (eeeeexxx), where the real value is (1xxx) * 2^(eeeee - 1) if
** eeeee != 0 and (xxx) otherwise.
*/
int luaO_int2fb (unsigned int x) {
int e = 0; /* exponent */
if (x < 8) return x;
while (x >= 0x10) {
x = (x+1) >> 1;
e++;
}
return ((e+1) << 3) | (cast_int(x) - 8);
}
/* converts back */
int luaO_fb2int (int x) {
int e = (x >> 3) & 0x1f;
if (e == 0) return x;
else return ((x & 7) + 8) << (e - 1);
}
int luaO_ceillog2 (unsigned int x) {
static const lu_byte log_2[256] = {
0,1,2,2,3,3,3,3,4,4,4,4,4,4,4,4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,
6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,
7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8
};
int l = 0;
x--;
while (x >= 256) { l += 8; x >>= 8; }
return l + log_2[x];
}
static lua_Integer intarith (lua_State *L, int op, lua_Integer v1,
lua_Integer v2) {
switch (op) {
case LUA_OPADD: return intop(+, v1, v2);
case LUA_OPSUB:return intop(-, v1, v2);
case LUA_OPMUL:return intop(*, v1, v2);
case LUA_OPMOD: return luaV_mod(L, v1, v2);
case LUA_OPIDIV: return luaV_div(L, v1, v2);
case LUA_OPBAND: return intop(&, v1, v2);
case LUA_OPBOR: return intop(|, v1, v2);
case LUA_OPBXOR: return intop(^, v1, v2);
case LUA_OPSHL: return luaV_shiftl(v1, v2);
case LUA_OPSHR: return luaV_shiftl(v1, -v2);
case LUA_OPUNM: return intop(-, 0, v1);
case LUA_OPBNOT: return intop(^, ~l_castS2U(0), v1);
default: lua_assert(0); return 0;
}
}
static lua_Number numarith (lua_State *L, int op, lua_Number v1,
lua_Number v2) {
switch (op) {
case LUA_OPADD: return luai_numadd(L, v1, v2);
case LUA_OPSUB: return luai_numsub(L, v1, v2);
case LUA_OPMUL: return luai_nummul(L, v1, v2);
case LUA_OPDIV: return luai_numdiv(L, v1, v2);
case LUA_OPPOW: return luai_numpow(L, v1, v2);
case LUA_OPIDIV: return luai_numidiv(L, v1, v2);
case LUA_OPUNM: return luai_numunm(L, v1);
case LUA_OPMOD: {
lua_Number m;
luai_nummod(L, v1, v2, m);
return m;
}
default: lua_assert(0); return 0;
}
}
void luaO_arith (lua_State *L, int op, const TValue *p1, const TValue *p2,
TValue *res) {
switch (op) {
case LUA_OPBAND: case LUA_OPBOR: case LUA_OPBXOR:
case LUA_OPSHL: case LUA_OPSHR:
case LUA_OPBNOT: { /* operate only on integers */
lua_Integer i1; lua_Integer i2;
if (tointeger(p1, &i1) && tointeger(p2, &i2)) {
setivalue(res, intarith(L, op, i1, i2));
return;
}
else break; /* go to the end */
}
case LUA_OPDIV: case LUA_OPPOW: { /* operate only on floats */
lua_Number n1; lua_Number n2;
if (tonumber(p1, &n1) && tonumber(p2, &n2)) {
setfltvalue(res, numarith(L, op, n1, n2));
return;
}
else break; /* go to the end */
}
default: { /* other operations */
lua_Number n1; lua_Number n2;
if (ttisinteger(p1) && ttisinteger(p2)) {
setivalue(res, intarith(L, op, ivalue(p1), ivalue(p2)));
return;
}
else if (tonumber(p1, &n1) && tonumber(p2, &n2)) {
setfltvalue(res, numarith(L, op, n1, n2));
return;
}
else break; /* go to the end */
}
}
/* could not perform raw operation; try metamethod */
lua_assert(L != NULL); /* should not fail when folding (compile time) */
luaT_trybinTM(L, p1, p2, res, cast(TMS, op - LUA_OPADD + TM_ADD));
}
int luaO_hexavalue (int c) {
if (lisdigit(c)) return c - '0';
else return ltolower(c) - 'a' + 10;
}
static int isneg (const char **s) {
if (**s == '-') { (*s)++; return 1; }
else if (**s == '+') (*s)++;
return 0;
}
/*
** {==================================================================
** Lua's implementation for 'lua_strx2number'
** ===================================================================
*/
#if !defined(lua_strx2number)
#include <math.h>
/* maximum number of significant digits to read (to avoid overflows
even with single floats) */
#define MAXSIGDIG 30
/*
** convert an hexadecimal numeric string to a number, following
** C99 specification for 'strtod'
*/
static lua_Number lua_strx2number (const char *s, char **endptr) {
lua_Number r = 0.0; /* result (accumulator) */
int sigdig = 0; /* number of significant digits */
int nosigdig = 0; /* number of non-significant digits */
int e = 0; /* exponent correction */
int neg; /* 1 if number is negative */
int dot = 0; /* true after seen a dot */
*endptr = cast(char *, s); /* nothing is valid yet */
while (lisspace(cast_uchar(*s))) s++; /* skip initial spaces */
neg = isneg(&s); /* check signal */
if (!(*s == '0' && (*(s + 1) == 'x' || *(s + 1) == 'X'))) /* check '0x' */
return 0.0; /* invalid format (no '0x') */
for (s += 2; ; s++) { /* skip '0x' and read numeral */
if (*s == '.') {
if (dot) break; /* second dot? stop loop */
else dot = 1;
}
else if (lisxdigit(cast_uchar(*s))) {
if (sigdig == 0 && *s == '0') /* non-significant digit (zero)? */
nosigdig++;
else if (++sigdig <= MAXSIGDIG) /* can read it without overflow? */
r = (r * cast_num(16.0)) + luaO_hexavalue(*s);
else e++; /* too many digits; ignore, but still count for exponent */
if (dot) e--; /* decimal digit? correct exponent */
}
else break; /* neither a dot nor a digit */
}
if (nosigdig + sigdig == 0) /* no digits? */
return 0.0; /* invalid format */
*endptr = cast(char *, s); /* valid up to here */
e *= 4; /* each digit multiplies/divides value by 2^4 */
if (*s == 'p' || *s == 'P') { /* exponent part? */
int exp1 = 0; /* exponent value */
int neg1; /* exponent signal */
s++; /* skip 'p' */
neg1 = isneg(&s); /* signal */
if (!lisdigit(cast_uchar(*s)))
return 0.0; /* invalid; must have at least one digit */
while (lisdigit(cast_uchar(*s))) /* read exponent */
exp1 = exp1 * 10 + *(s++) - '0';
if (neg1) exp1 = -exp1;
e += exp1;
*endptr = cast(char *, s); /* valid up to here */
}
if (neg) r = -r;
return l_mathop(ldexp)(r, e);
}
#endif
/* }====================================================== */
static const char *l_str2d (const char *s, lua_Number *result) {
char *endptr;
if (strpbrk(s, "nN")) /* reject 'inf' and 'nan' */
return NULL;
else if (strpbrk(s, "xX")) /* hex? */
*result = lua_strx2number(s, &endptr);
else
*result = lua_str2number(s, &endptr);
if (endptr == s) return 0; /* nothing recognized */
while (lisspace(cast_uchar(*endptr))) endptr++;
return (*endptr == '\0' ? endptr : NULL); /* OK if no trailing characters */
}
static const char *l_str2int (const char *s, lua_Integer *result) {
lua_Unsigned a = 0;
int empty = 1;
int neg;
while (lisspace(cast_uchar(*s))) s++; /* skip initial spaces */
neg = isneg(&s);
if (s[0] == '0' &&
(s[1] == 'x' || s[1] == 'X')) { /* hex? */
s += 2; /* skip '0x' */
for (; lisxdigit(cast_uchar(*s)); s++) {
a = a * 16 + luaO_hexavalue(*s);
empty = 0;
}
}
else { /* decimal */
for (; lisdigit(cast_uchar(*s)); s++) {
a = a * 10 + *s - '0';
empty = 0;
}
}
while (lisspace(cast_uchar(*s))) s++; /* skip trailing spaces */
if (empty || *s != '\0') return NULL; /* something wrong in the numeral */
else {
*result = l_castU2S((neg) ? 0u - a : a);
return s;
}
}
size_t luaO_str2num (const char *s, TValue *o) {
lua_Integer i; lua_Number n;
const char *e;
if ((e = l_str2int(s, &i)) != NULL) { /* try as an integer */
setivalue(o, i);
}
else if ((e = l_str2d(s, &n)) != NULL) { /* else try as a float */
setfltvalue(o, n);
}
else
return 0; /* conversion failed */
return (e - s + 1); /* success; return string size */
}
int luaO_utf8esc (char *buff, unsigned long x) {
int n = 1; /* number of bytes put in buffer (backwards) */
lua_assert(x <= 0x10FFFF);
if (x < 0x80) /* ascii? */
buff[UTF8BUFFSZ - 1] = cast(char, x);
else { /* need continuation bytes */
unsigned int mfb = 0x3f; /* maximum that fits in first byte */
do { /* add continuation bytes */
buff[UTF8BUFFSZ - (n++)] = cast(char, 0x80 | (x & 0x3f));
x >>= 6; /* remove added bits */
mfb >>= 1; /* now there is one less bit available in first byte */
} while (x > mfb); /* still needs continuation byte? */
buff[UTF8BUFFSZ - n] = cast(char, (~mfb << 1) | x); /* add first byte */
}
return n;
}
/* maximum length of the conversion of a number to a string */
#define MAXNUMBER2STR 50
/*
** Convert a number object to a string
*/
void luaO_tostring (lua_State *L, StkId obj) {
char buff[MAXNUMBER2STR];
size_t len;
lua_assert(ttisnumber(obj));
if (ttisinteger(obj))
len = lua_integer2str(buff, ivalue(obj));
else {
len = lua_number2str(buff, fltvalue(obj));
#if !defined(LUA_COMPAT_FLOATSTRING)
if (buff[strspn(buff, "-0123456789")] == '\0') { /* looks like an int? */
buff[len++] = '.';
buff[len++] = '0'; /* adds '.0' to result */
}
#endif
}
setsvalue2s(L, obj, luaS_newlstr(L, buff, len));
}
static void pushstr (lua_State *L, const char *str, size_t l) {
setsvalue2s(L, L->top++, luaS_newlstr(L, str, l));
}
/* this function handles only '%d', '%c', '%f', '%p', and '%s'
conventional formats, plus Lua-specific '%I' and '%U' */
const char *luaO_pushvfstring (lua_State *L, const char *fmt, va_list argp) {
int n = 0;
for (;;) {
const char *e = strchr(fmt, '%');
if (e == NULL) break;
luaD_checkstack(L, 2); /* fmt + item */
pushstr(L, fmt, e - fmt);
switch (*(e+1)) {
case 's': {
const char *s = va_arg(argp, char *);
if (s == NULL) s = "(null)";
pushstr(L, s, strlen(s));
break;
}
case 'c': {
char buff = cast(char, va_arg(argp, int));
if (lisprint(cast_uchar(buff)))
pushstr(L, &buff, 1);
else /* non-printable character; print its code */
luaO_pushfstring(L, "<\\%d>", cast_uchar(buff));
break;
}
case 'd': {
setivalue(L->top++, va_arg(argp, int));
luaO_tostring(L, L->top - 1);
break;
}
case 'I': {
setivalue(L->top++, cast(lua_Integer, va_arg(argp, l_uacInt)));
luaO_tostring(L, L->top - 1);
break;
}
case 'f': {
setfltvalue(L->top++, cast_num(va_arg(argp, l_uacNumber)));
luaO_tostring(L, L->top - 1);
break;
}
case 'p': {
char buff[4*sizeof(void *) + 8]; /* should be enough space for a '%p' */
int l = sprintf(buff, "%p", va_arg(argp, void *));
pushstr(L, buff, l);
break;
}
case 'U': {
char buff[UTF8BUFFSZ];
int l = luaO_utf8esc(buff, cast(long, va_arg(argp, long)));
pushstr(L, buff + UTF8BUFFSZ - l, l);
break;
}
case '%': {
pushstr(L, "%", 1);
break;
}
default: {
luaG_runerror(L, "invalid option '%%%c' to 'lua_pushfstring'",
*(e + 1));
}
}
n += 2;
fmt = e+2;
}
luaD_checkstack(L, 1);
pushstr(L, fmt, strlen(fmt));
if (n > 0) luaV_concat(L, n + 1);
return svalue(L->top - 1);
}
const char *luaO_pushfstring (lua_State *L, const char *fmt, ...) {
const char *msg;
va_list argp;
va_start(argp, fmt);
msg = luaO_pushvfstring(L, fmt, argp);
va_end(argp);
return msg;
}
/* number of chars of a literal string without the ending \0 */
#define LL(x) (sizeof(x)/sizeof(char) - 1)
#define RETS "..."
#define PRE "[string \""
#define POS "\"]"
#define addstr(a,b,l) ( memcpy(a,b,(l) * sizeof(char)), a += (l) )
void luaO_chunkid (char *out, const char *source, size_t bufflen) {
size_t l = strlen(source);
if (*source == '=') { /* 'literal' source */
if (l <= bufflen) /* small enough? */
memcpy(out, source + 1, l * sizeof(char));
else { /* truncate it */
addstr(out, source + 1, bufflen - 1);
*out = '\0';
}
}
else if (*source == '@') { /* file name */
if (l <= bufflen) /* small enough? */
memcpy(out, source + 1, l * sizeof(char));
else { /* add '...' before rest of name */
addstr(out, RETS, LL(RETS));
bufflen -= LL(RETS);
memcpy(out, source + 1 + l - bufflen, bufflen * sizeof(char));
}
}
else { /* string; format as [string "source"] */
const char *nl = strchr(source, '\n'); /* find first new line (if any) */
addstr(out, PRE, LL(PRE)); /* add prefix */
bufflen -= LL(PRE RETS POS) + 1; /* save space for prefix+suffix+'\0' */
if (l < bufflen && nl == NULL) { /* small one-line source? */
addstr(out, source, l); /* keep it */
}
else {
if (nl != NULL) l = nl - source; /* stop at first newline */
if (l > bufflen) l = bufflen;
addstr(out, source, l);
addstr(out, RETS, LL(RETS));
}
memcpy(out, POS, (LL(POS) + 1) * sizeof(char));
}
}

540
src/lobject.h Normal file
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@ -0,0 +1,540 @@
/*
** $Id: lobject.h,v 2.106 2015/01/05 13:52:37 roberto Exp $
** Type definitions for Lua objects
** See Copyright Notice in lua.h
*/
#ifndef lobject_h
#define lobject_h
#include <stdarg.h>
#include "llimits.h"
#include "lua.h"
/*
** Extra tags for non-values
*/
#define LUA_TPROTO LUA_NUMTAGS
#define LUA_TDEADKEY (LUA_NUMTAGS+1)
/*
** number of all possible tags (including LUA_TNONE but excluding DEADKEY)
*/
#define LUA_TOTALTAGS (LUA_TPROTO + 2)
/*
** tags for Tagged Values have the following use of bits:
** bits 0-3: actual tag (a LUA_T* value)
** bits 4-5: variant bits
** bit 6: whether value is collectable
*/
#define VARBITS (3 << 4)
/*
** LUA_TFUNCTION variants:
** 0 - Lua function
** 1 - light C function
** 2 - regular C function (closure)
*/
/* Variant tags for functions */
#define LUA_TLCL (LUA_TFUNCTION | (0 << 4)) /* Lua closure */
#define LUA_TLCF (LUA_TFUNCTION | (1 << 4)) /* light C function */
#define LUA_TCCL (LUA_TFUNCTION | (2 << 4)) /* C closure */
/* Variant tags for strings */
#define LUA_TSHRSTR (LUA_TSTRING | (0 << 4)) /* short strings */
#define LUA_TLNGSTR (LUA_TSTRING | (1 << 4)) /* long strings */
/* Variant tags for numbers */
#define LUA_TNUMFLT (LUA_TNUMBER | (0 << 4)) /* float numbers */
#define LUA_TNUMINT (LUA_TNUMBER | (1 << 4)) /* integer numbers */
/* Bit mark for collectable types */
#define BIT_ISCOLLECTABLE (1 << 6)
/* mark a tag as collectable */
#define ctb(t) ((t) | BIT_ISCOLLECTABLE)
/*
** Common type for all collectable objects
*/
typedef struct GCObject GCObject;
/*
** Common Header for all collectable objects (in macro form, to be
** included in other objects)
*/
#define CommonHeader GCObject *next; lu_byte tt; lu_byte marked
/*
** Common type has only the common header
*/
struct GCObject {
CommonHeader;
};
/*
** Union of all Lua values
*/
typedef union Value Value;
/*
** Tagged Values. This is the basic representation of values in Lua,
** an actual value plus a tag with its type.
*/
#define TValuefields Value value_; int tt_
typedef struct lua_TValue TValue;
/* macro defining a nil value */
#define NILCONSTANT {NULL}, LUA_TNIL
#define val_(o) ((o)->value_)
/* raw type tag of a TValue */
#define rttype(o) ((o)->tt_)
/* tag with no variants (bits 0-3) */
#define novariant(x) ((x) & 0x0F)
/* type tag of a TValue (bits 0-3 for tags + variant bits 4-5) */
#define ttype(o) (rttype(o) & 0x3F)
/* type tag of a TValue with no variants (bits 0-3) */
#define ttnov(o) (novariant(rttype(o)))
/* Macros to test type */
#define checktag(o,t) (rttype(o) == (t))
#define checktype(o,t) (ttnov(o) == (t))
#define ttisnumber(o) checktype((o), LUA_TNUMBER)
#define ttisfloat(o) checktag((o), LUA_TNUMFLT)
#define ttisinteger(o) checktag((o), LUA_TNUMINT)
#define ttisnil(o) checktag((o), LUA_TNIL)
#define ttisboolean(o) checktag((o), LUA_TBOOLEAN)
#define ttislightuserdata(o) checktag((o), LUA_TLIGHTUSERDATA)
#define ttisstring(o) checktype((o), LUA_TSTRING)
#define ttisshrstring(o) checktag((o), ctb(LUA_TSHRSTR))
#define ttislngstring(o) checktag((o), ctb(LUA_TLNGSTR))
#define ttistable(o) checktag((o), ctb(LUA_TTABLE))
#define ttisfunction(o) checktype(o, LUA_TFUNCTION)
#define ttisclosure(o) ((rttype(o) & 0x1F) == LUA_TFUNCTION)
#define ttisCclosure(o) checktag((o), ctb(LUA_TCCL))
#define ttisLclosure(o) checktag((o), ctb(LUA_TLCL))
#define ttislcf(o) checktag((o), LUA_TLCF)
#define ttisfulluserdata(o) checktag((o), ctb(LUA_TUSERDATA))
#define ttisthread(o) checktag((o), ctb(LUA_TTHREAD))
#define ttisdeadkey(o) checktag((o), LUA_TDEADKEY)
/* Macros to access values */
#define ivalue(o) check_exp(ttisinteger(o), val_(o).i)
#define fltvalue(o) check_exp(ttisfloat(o), val_(o).n)
#define nvalue(o) check_exp(ttisnumber(o), \
(ttisinteger(o) ? cast_num(ivalue(o)) : fltvalue(o)))
#define gcvalue(o) check_exp(iscollectable(o), val_(o).gc)
#define pvalue(o) check_exp(ttislightuserdata(o), val_(o).p)
#define tsvalue(o) check_exp(ttisstring(o), gco2ts(val_(o).gc))
#define uvalue(o) check_exp(ttisfulluserdata(o), gco2u(val_(o).gc))
#define clvalue(o) check_exp(ttisclosure(o), gco2cl(val_(o).gc))
#define clLvalue(o) check_exp(ttisLclosure(o), gco2lcl(val_(o).gc))
#define clCvalue(o) check_exp(ttisCclosure(o), gco2ccl(val_(o).gc))
#define fvalue(o) check_exp(ttislcf(o), val_(o).f)
#define hvalue(o) check_exp(ttistable(o), gco2t(val_(o).gc))
#define bvalue(o) check_exp(ttisboolean(o), val_(o).b)
#define thvalue(o) check_exp(ttisthread(o), gco2th(val_(o).gc))
/* a dead value may get the 'gc' field, but cannot access its contents */
#define deadvalue(o) check_exp(ttisdeadkey(o), cast(void *, val_(o).gc))
#define l_isfalse(o) (ttisnil(o) || (ttisboolean(o) && bvalue(o) == 0))
#define iscollectable(o) (rttype(o) & BIT_ISCOLLECTABLE)
/* Macros for internal tests */
#define righttt(obj) (ttype(obj) == gcvalue(obj)->tt)
#define checkliveness(g,obj) \
lua_longassert(!iscollectable(obj) || \
(righttt(obj) && !isdead(g,gcvalue(obj))))
/* Macros to set values */
#define settt_(o,t) ((o)->tt_=(t))
#define setfltvalue(obj,x) \
{ TValue *io=(obj); val_(io).n=(x); settt_(io, LUA_TNUMFLT); }
#define setivalue(obj,x) \
{ TValue *io=(obj); val_(io).i=(x); settt_(io, LUA_TNUMINT); }
#define setnilvalue(obj) settt_(obj, LUA_TNIL)
#define setfvalue(obj,x) \
{ TValue *io=(obj); val_(io).f=(x); settt_(io, LUA_TLCF); }
#define setpvalue(obj,x) \
{ TValue *io=(obj); val_(io).p=(x); settt_(io, LUA_TLIGHTUSERDATA); }
#define setbvalue(obj,x) \
{ TValue *io=(obj); val_(io).b=(x); settt_(io, LUA_TBOOLEAN); }
#define setgcovalue(L,obj,x) \
{ TValue *io = (obj); GCObject *i_g=(x); \
val_(io).gc = i_g; settt_(io, ctb(i_g->tt)); }
#define setsvalue(L,obj,x) \
{ TValue *io = (obj); TString *x_ = (x); \
val_(io).gc = obj2gco(x_); settt_(io, ctb(x_->tt)); \
checkliveness(G(L),io); }
#define setuvalue(L,obj,x) \
{ TValue *io = (obj); Udata *x_ = (x); \
val_(io).gc = obj2gco(x_); settt_(io, ctb(LUA_TUSERDATA)); \
checkliveness(G(L),io); }
#define setthvalue(L,obj,x) \
{ TValue *io = (obj); lua_State *x_ = (x); \
val_(io).gc = obj2gco(x_); settt_(io, ctb(LUA_TTHREAD)); \
checkliveness(G(L),io); }
#define setclLvalue(L,obj,x) \
{ TValue *io = (obj); LClosure *x_ = (x); \
val_(io).gc = obj2gco(x_); settt_(io, ctb(LUA_TLCL)); \
checkliveness(G(L),io); }
#define setclCvalue(L,obj,x) \
{ TValue *io = (obj); CClosure *x_ = (x); \
val_(io).gc = obj2gco(x_); settt_(io, ctb(LUA_TCCL)); \
checkliveness(G(L),io); }
#define sethvalue(L,obj,x) \
{ TValue *io = (obj); Table *x_ = (x); \
val_(io).gc = obj2gco(x_); settt_(io, ctb(LUA_TTABLE)); \
checkliveness(G(L),io); }
#define setdeadvalue(obj) settt_(obj, LUA_TDEADKEY)
#define setobj(L,obj1,obj2) \
{ TValue *io1=(obj1); *io1 = *(obj2); \
(void)L; checkliveness(G(L),io1); }
/*
** different types of assignments, according to destination
*/
/* from stack to (same) stack */
#define setobjs2s setobj
/* to stack (not from same stack) */
#define setobj2s setobj
#define setsvalue2s setsvalue
#define sethvalue2s sethvalue
#define setptvalue2s setptvalue
/* from table to same table */
#define setobjt2t setobj
/* to table */
#define setobj2t setobj
/* to new object */
#define setobj2n setobj
#define setsvalue2n setsvalue
/*
** {======================================================
** types and prototypes
** =======================================================
*/
union Value {
GCObject *gc; /* collectable objects */
void *p; /* light userdata */
int b; /* booleans */
lua_CFunction f; /* light C functions */
lua_Integer i; /* integer numbers */
lua_Number n; /* float numbers */
};
struct lua_TValue {
TValuefields;
};
typedef TValue *StkId; /* index to stack elements */
/*
** Header for string value; string bytes follow the end of this structure
** (aligned according to 'UTString'; see next).
*/
typedef struct TString {
CommonHeader;
lu_byte extra; /* reserved words for short strings; "has hash" for longs */
unsigned int hash;
size_t len; /* number of characters in string */
struct TString *hnext; /* linked list for hash table */
} TString;
/*
** Ensures that address after this type is always fully aligned.
*/
typedef union UTString {
L_Umaxalign dummy; /* ensures maximum alignment for strings */
TString tsv;
} UTString;
/*
** Get the actual string (array of bytes) from a 'TString'.
** (Access to 'extra' ensures that value is really a 'TString'.)
*/
#define getaddrstr(ts) (cast(char *, (ts)) + sizeof(UTString))
#define getstr(ts) \
check_exp(sizeof((ts)->extra), cast(const char*, getaddrstr(ts)))
/* get the actual string (array of bytes) from a Lua value */
#define svalue(o) getstr(tsvalue(o))
/*
** Header for userdata; memory area follows the end of this structure
** (aligned according to 'UUdata'; see next).
*/
typedef struct Udata {
CommonHeader;
lu_byte ttuv_; /* user value's tag */
struct Table *metatable;
size_t len; /* number of bytes */
union Value user_; /* user value */
} Udata;
/*
** Ensures that address after this type is always fully aligned.
*/
typedef union UUdata {
L_Umaxalign dummy; /* ensures maximum alignment for 'local' udata */
Udata uv;
} UUdata;
/*
** Get the address of memory block inside 'Udata'.
** (Access to 'ttuv_' ensures that value is really a 'Udata'.)
*/
#define getudatamem(u) \
check_exp(sizeof((u)->ttuv_), (cast(char*, (u)) + sizeof(UUdata)))
#define setuservalue(L,u,o) \
{ const TValue *io=(o); Udata *iu = (u); \
iu->user_ = io->value_; iu->ttuv_ = io->tt_; \
checkliveness(G(L),io); }
#define getuservalue(L,u,o) \
{ TValue *io=(o); const Udata *iu = (u); \
io->value_ = iu->user_; io->tt_ = iu->ttuv_; \
checkliveness(G(L),io); }
/*
** Description of an upvalue for function prototypes
*/
typedef struct Upvaldesc {
TString *name; /* upvalue name (for debug information) */
lu_byte instack; /* whether it is in stack */
lu_byte idx; /* index of upvalue (in stack or in outer function's list) */
} Upvaldesc;
/*
** Description of a local variable for function prototypes
** (used for debug information)
*/
typedef struct LocVar {
TString *varname;
int startpc; /* first point where variable is active */
int endpc; /* first point where variable is dead */
} LocVar;
/*
** Function Prototypes
*/
typedef struct Proto {
CommonHeader;
lu_byte numparams; /* number of fixed parameters */
lu_byte is_vararg;
lu_byte maxstacksize; /* maximum stack used by this function */
int sizeupvalues; /* size of 'upvalues' */
int sizek; /* size of 'k' */
int sizecode;
int sizelineinfo;
int sizep; /* size of 'p' */
int sizelocvars;
int linedefined;
int lastlinedefined;
TValue *k; /* constants used by the function */
Instruction *code;
struct Proto **p; /* functions defined inside the function */
int *lineinfo; /* map from opcodes to source lines (debug information) */
LocVar *locvars; /* information about local variables (debug information) */
Upvaldesc *upvalues; /* upvalue information */
struct LClosure *cache; /* last created closure with this prototype */
TString *source; /* used for debug information */
GCObject *gclist;
} Proto;
/*
** Lua Upvalues
*/
typedef struct UpVal UpVal;
/*
** Closures
*/
#define ClosureHeader \
CommonHeader; lu_byte nupvalues; GCObject *gclist
typedef struct CClosure {
ClosureHeader;
lua_CFunction f;
TValue upvalue[1]; /* list of upvalues */
} CClosure;
typedef struct LClosure {
ClosureHeader;
struct Proto *p;
UpVal *upvals[1]; /* list of upvalues */
} LClosure;
typedef union Closure {
CClosure c;
LClosure l;
} Closure;
#define isLfunction(o) ttisLclosure(o)
#define getproto(o) (clLvalue(o)->p)
/*
** Tables
*/
typedef union TKey {
struct {
TValuefields;
int next; /* for chaining (offset for next node) */
} nk;
TValue tvk;
} TKey;
/* copy a value into a key without messing up field 'next' */
#define setnodekey(L,key,obj) \
{ TKey *k_=(key); const TValue *io_=(obj); \
k_->nk.value_ = io_->value_; k_->nk.tt_ = io_->tt_; \
(void)L; checkliveness(G(L),io_); }
typedef struct Node {
TValue i_val;
TKey i_key;
} Node;
typedef struct Table {
CommonHeader;
lu_byte flags; /* 1<<p means tagmethod(p) is not present */
lu_byte lsizenode; /* log2 of size of 'node' array */
unsigned int sizearray; /* size of 'array' array */
TValue *array; /* array part */
Node *node;
Node *lastfree; /* any free position is before this position */
struct Table *metatable;
GCObject *gclist;
} Table;
/*
** 'module' operation for hashing (size is always a power of 2)
*/
#define lmod(s,size) \
(check_exp((size&(size-1))==0, (cast(int, (s) & ((size)-1)))))
#define twoto(x) (1<<(x))
#define sizenode(t) (twoto((t)->lsizenode))
/*
** (address of) a fixed nil value
*/
#define luaO_nilobject (&luaO_nilobject_)
LUAI_DDEC const TValue luaO_nilobject_;
/* size of buffer for 'luaO_utf8esc' function */
#define UTF8BUFFSZ 8
LUAI_FUNC int luaO_int2fb (unsigned int x);
LUAI_FUNC int luaO_fb2int (int x);
LUAI_FUNC int luaO_utf8esc (char *buff, unsigned long x);
LUAI_FUNC int luaO_ceillog2 (unsigned int x);
LUAI_FUNC void luaO_arith (lua_State *L, int op, const TValue *p1,
const TValue *p2, TValue *res);
LUAI_FUNC size_t luaO_str2num (const char *s, TValue *o);
LUAI_FUNC int luaO_hexavalue (int c);
LUAI_FUNC void luaO_tostring (lua_State *L, StkId obj);
LUAI_FUNC const char *luaO_pushvfstring (lua_State *L, const char *fmt,
va_list argp);
LUAI_FUNC const char *luaO_pushfstring (lua_State *L, const char *fmt, ...);
LUAI_FUNC void luaO_chunkid (char *out, const char *source, size_t len);
#endif

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/*
** $Id: lopcodes.c,v 1.55 2015/01/05 13:48:33 roberto Exp $
** Opcodes for Lua virtual machine
** See Copyright Notice in lua.h
*/
#define lopcodes_c
#define LUA_CORE
#include "lprefix.h"
#include <stddef.h>
#include "lopcodes.h"
/* ORDER OP */
LUAI_DDEF const char *const luaP_opnames[NUM_OPCODES+1] = {
"MOVE",
"LOADK",
"LOADKX",
"LOADBOOL",
"LOADNIL",
"GETUPVAL",
"GETTABUP",
"GETTABLE",
"SETTABUP",
"SETUPVAL",
"SETTABLE",
"NEWTABLE",
"SELF",
"ADD",
"SUB",
"MUL",
"MOD",
"POW",
"DIV",
"IDIV",
"BAND",
"BOR",
"BXOR",
"SHL",
"SHR",
"UNM",
"BNOT",
"NOT",
"LEN",
"CONCAT",
"JMP",
"EQ",
"LT",
"LE",
"TEST",
"TESTSET",
"CALL",
"TAILCALL",
"RETURN",
"FORLOOP",
"FORPREP",
"TFORCALL",
"TFORLOOP",
"SETLIST",
"CLOSURE",
"VARARG",
"EXTRAARG",
NULL
};
#define opmode(t,a,b,c,m) (((t)<<7) | ((a)<<6) | ((b)<<4) | ((c)<<2) | (m))
LUAI_DDEF const lu_byte luaP_opmodes[NUM_OPCODES] = {
/* T A B C mode opcode */
opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_MOVE */
,opmode(0, 1, OpArgK, OpArgN, iABx) /* OP_LOADK */
,opmode(0, 1, OpArgN, OpArgN, iABx) /* OP_LOADKX */
,opmode(0, 1, OpArgU, OpArgU, iABC) /* OP_LOADBOOL */
,opmode(0, 1, OpArgU, OpArgN, iABC) /* OP_LOADNIL */
,opmode(0, 1, OpArgU, OpArgN, iABC) /* OP_GETUPVAL */
,opmode(0, 1, OpArgU, OpArgK, iABC) /* OP_GETTABUP */
,opmode(0, 1, OpArgR, OpArgK, iABC) /* OP_GETTABLE */
,opmode(0, 0, OpArgK, OpArgK, iABC) /* OP_SETTABUP */
,opmode(0, 0, OpArgU, OpArgN, iABC) /* OP_SETUPVAL */
,opmode(0, 0, OpArgK, OpArgK, iABC) /* OP_SETTABLE */
,opmode(0, 1, OpArgU, OpArgU, iABC) /* OP_NEWTABLE */
,opmode(0, 1, OpArgR, OpArgK, iABC) /* OP_SELF */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_ADD */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_SUB */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_MUL */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_MOD */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_POW */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_DIV */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_IDIV */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_BAND */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_BOR */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_BXOR */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_SHL */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_SHR */
,opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_UNM */
,opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_BNOT */
,opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_NOT */
,opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_LEN */
,opmode(0, 1, OpArgR, OpArgR, iABC) /* OP_CONCAT */
,opmode(0, 0, OpArgR, OpArgN, iAsBx) /* OP_JMP */
,opmode(1, 0, OpArgK, OpArgK, iABC) /* OP_EQ */
,opmode(1, 0, OpArgK, OpArgK, iABC) /* OP_LT */
,opmode(1, 0, OpArgK, OpArgK, iABC) /* OP_LE */
,opmode(1, 0, OpArgN, OpArgU, iABC) /* OP_TEST */
,opmode(1, 1, OpArgR, OpArgU, iABC) /* OP_TESTSET */
,opmode(0, 1, OpArgU, OpArgU, iABC) /* OP_CALL */
,opmode(0, 1, OpArgU, OpArgU, iABC) /* OP_TAILCALL */
,opmode(0, 0, OpArgU, OpArgN, iABC) /* OP_RETURN */
,opmode(0, 1, OpArgR, OpArgN, iAsBx) /* OP_FORLOOP */
,opmode(0, 1, OpArgR, OpArgN, iAsBx) /* OP_FORPREP */
,opmode(0, 0, OpArgN, OpArgU, iABC) /* OP_TFORCALL */
,opmode(0, 1, OpArgR, OpArgN, iAsBx) /* OP_TFORLOOP */
,opmode(0, 0, OpArgU, OpArgU, iABC) /* OP_SETLIST */
,opmode(0, 1, OpArgU, OpArgN, iABx) /* OP_CLOSURE */
,opmode(0, 1, OpArgU, OpArgN, iABC) /* OP_VARARG */
,opmode(0, 0, OpArgU, OpArgU, iAx) /* OP_EXTRAARG */
};

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/*
** $Id: lopcodes.h,v 1.148 2014/10/25 11:50:46 roberto Exp $
** Opcodes for Lua virtual machine
** See Copyright Notice in lua.h
*/
#ifndef lopcodes_h
#define lopcodes_h
#include "llimits.h"
/*===========================================================================
We assume that instructions are unsigned numbers.
All instructions have an opcode in the first 6 bits.
Instructions can have the following fields:
'A' : 8 bits
'B' : 9 bits
'C' : 9 bits
'Ax' : 26 bits ('A', 'B', and 'C' together)
'Bx' : 18 bits ('B' and 'C' together)
'sBx' : signed Bx
A signed argument is represented in excess K; that is, the number
value is the unsigned value minus K. K is exactly the maximum value
for that argument (so that -max is represented by 0, and +max is
represented by 2*max), which is half the maximum for the corresponding
unsigned argument.
===========================================================================*/
enum OpMode {iABC, iABx, iAsBx, iAx}; /* basic instruction format */
/*
** size and position of opcode arguments.
*/
#define SIZE_C 9
#define SIZE_B 9
#define SIZE_Bx (SIZE_C + SIZE_B)
#define SIZE_A 8
#define SIZE_Ax (SIZE_C + SIZE_B + SIZE_A)
#define SIZE_OP 6
#define POS_OP 0
#define POS_A (POS_OP + SIZE_OP)
#define POS_C (POS_A + SIZE_A)
#define POS_B (POS_C + SIZE_C)
#define POS_Bx POS_C
#define POS_Ax POS_A
/*
** limits for opcode arguments.
** we use (signed) int to manipulate most arguments,
** so they must fit in LUAI_BITSINT-1 bits (-1 for sign)
*/
#if SIZE_Bx < LUAI_BITSINT-1
#define MAXARG_Bx ((1<<SIZE_Bx)-1)
#define MAXARG_sBx (MAXARG_Bx>>1) /* 'sBx' is signed */
#else
#define MAXARG_Bx MAX_INT
#define MAXARG_sBx MAX_INT
#endif
#if SIZE_Ax < LUAI_BITSINT-1
#define MAXARG_Ax ((1<<SIZE_Ax)-1)
#else
#define MAXARG_Ax MAX_INT
#endif
#define MAXARG_A ((1<<SIZE_A)-1)
#define MAXARG_B ((1<<SIZE_B)-1)
#define MAXARG_C ((1<<SIZE_C)-1)
/* creates a mask with 'n' 1 bits at position 'p' */
#define MASK1(n,p) ((~((~(Instruction)0)<<(n)))<<(p))
/* creates a mask with 'n' 0 bits at position 'p' */
#define MASK0(n,p) (~MASK1(n,p))
/*
** the following macros help to manipulate instructions
*/
#define GET_OPCODE(i) (cast(OpCode, ((i)>>POS_OP) & MASK1(SIZE_OP,0)))
#define SET_OPCODE(i,o) ((i) = (((i)&MASK0(SIZE_OP,POS_OP)) | \
((cast(Instruction, o)<<POS_OP)&MASK1(SIZE_OP,POS_OP))))
#define getarg(i,pos,size) (cast(int, ((i)>>pos) & MASK1(size,0)))
#define setarg(i,v,pos,size) ((i) = (((i)&MASK0(size,pos)) | \
((cast(Instruction, v)<<pos)&MASK1(size,pos))))
#define GETARG_A(i) getarg(i, POS_A, SIZE_A)
#define SETARG_A(i,v) setarg(i, v, POS_A, SIZE_A)
#define GETARG_B(i) getarg(i, POS_B, SIZE_B)
#define SETARG_B(i,v) setarg(i, v, POS_B, SIZE_B)
#define GETARG_C(i) getarg(i, POS_C, SIZE_C)
#define SETARG_C(i,v) setarg(i, v, POS_C, SIZE_C)
#define GETARG_Bx(i) getarg(i, POS_Bx, SIZE_Bx)
#define SETARG_Bx(i,v) setarg(i, v, POS_Bx, SIZE_Bx)
#define GETARG_Ax(i) getarg(i, POS_Ax, SIZE_Ax)
#define SETARG_Ax(i,v) setarg(i, v, POS_Ax, SIZE_Ax)
#define GETARG_sBx(i) (GETARG_Bx(i)-MAXARG_sBx)
#define SETARG_sBx(i,b) SETARG_Bx((i),cast(unsigned int, (b)+MAXARG_sBx))
#define CREATE_ABC(o,a,b,c) ((cast(Instruction, o)<<POS_OP) \
| (cast(Instruction, a)<<POS_A) \
| (cast(Instruction, b)<<POS_B) \
| (cast(Instruction, c)<<POS_C))
#define CREATE_ABx(o,a,bc) ((cast(Instruction, o)<<POS_OP) \
| (cast(Instruction, a)<<POS_A) \
| (cast(Instruction, bc)<<POS_Bx))
#define CREATE_Ax(o,a) ((cast(Instruction, o)<<POS_OP) \
| (cast(Instruction, a)<<POS_Ax))
/*
** Macros to operate RK indices
*/
/* this bit 1 means constant (0 means register) */
#define BITRK (1 << (SIZE_B - 1))
/* test whether value is a constant */
#define ISK(x) ((x) & BITRK)
/* gets the index of the constant */
#define INDEXK(r) ((int)(r) & ~BITRK)
#define MAXINDEXRK (BITRK - 1)
/* code a constant index as a RK value */
#define RKASK(x) ((x) | BITRK)
/*
** invalid register that fits in 8 bits
*/
#define NO_REG MAXARG_A
/*
** R(x) - register
** Kst(x) - constant (in constant table)
** RK(x) == if ISK(x) then Kst(INDEXK(x)) else R(x)
*/
/*
** grep "ORDER OP" if you change these enums
*/
typedef enum {
/*----------------------------------------------------------------------
name args description
------------------------------------------------------------------------*/
OP_MOVE,/* A B R(A) := R(B) */
OP_LOADK,/* A Bx R(A) := Kst(Bx) */
OP_LOADKX,/* A R(A) := Kst(extra arg) */
OP_LOADBOOL,/* A B C R(A) := (Bool)B; if (C) pc++ */
OP_LOADNIL,/* A B R(A), R(A+1), ..., R(A+B) := nil */
OP_GETUPVAL,/* A B R(A) := UpValue[B] */
OP_GETTABUP,/* A B C R(A) := UpValue[B][RK(C)] */
OP_GETTABLE,/* A B C R(A) := R(B)[RK(C)] */
OP_SETTABUP,/* A B C UpValue[A][RK(B)] := RK(C) */
OP_SETUPVAL,/* A B UpValue[B] := R(A) */
OP_SETTABLE,/* A B C R(A)[RK(B)] := RK(C) */
OP_NEWTABLE,/* A B C R(A) := {} (size = B,C) */
OP_SELF,/* A B C R(A+1) := R(B); R(A) := R(B)[RK(C)] */
OP_ADD,/* A B C R(A) := RK(B) + RK(C) */
OP_SUB,/* A B C R(A) := RK(B) - RK(C) */
OP_MUL,/* A B C R(A) := RK(B) * RK(C) */
OP_MOD,/* A B C R(A) := RK(B) % RK(C) */
OP_POW,/* A B C R(A) := RK(B) ^ RK(C) */
OP_DIV,/* A B C R(A) := RK(B) / RK(C) */
OP_IDIV,/* A B C R(A) := RK(B) // RK(C) */
OP_BAND,/* A B C R(A) := RK(B) & RK(C) */
OP_BOR,/* A B C R(A) := RK(B) | RK(C) */
OP_BXOR,/* A B C R(A) := RK(B) ~ RK(C) */
OP_SHL,/* A B C R(A) := RK(B) << RK(C) */
OP_SHR,/* A B C R(A) := RK(B) >> RK(C) */
OP_UNM,/* A B R(A) := -R(B) */
OP_BNOT,/* A B R(A) := ~R(B) */
OP_NOT,/* A B R(A) := not R(B) */
OP_LEN,/* A B R(A) := length of R(B) */
OP_CONCAT,/* A B C R(A) := R(B).. ... ..R(C) */
OP_JMP,/* A sBx pc+=sBx; if (A) close all upvalues >= R(A - 1) */
OP_EQ,/* A B C if ((RK(B) == RK(C)) ~= A) then pc++ */
OP_LT,/* A B C if ((RK(B) < RK(C)) ~= A) then pc++ */
OP_LE,/* A B C if ((RK(B) <= RK(C)) ~= A) then pc++ */
OP_TEST,/* A C if not (R(A) <=> C) then pc++ */
OP_TESTSET,/* A B C if (R(B) <=> C) then R(A) := R(B) else pc++ */
OP_CALL,/* A B C R(A), ... ,R(A+C-2) := R(A)(R(A+1), ... ,R(A+B-1)) */
OP_TAILCALL,/* A B C return R(A)(R(A+1), ... ,R(A+B-1)) */
OP_RETURN,/* A B return R(A), ... ,R(A+B-2) (see note) */
OP_FORLOOP,/* A sBx R(A)+=R(A+2);
if R(A) <?= R(A+1) then { pc+=sBx; R(A+3)=R(A) }*/
OP_FORPREP,/* A sBx R(A)-=R(A+2); pc+=sBx */
OP_TFORCALL,/* A C R(A+3), ... ,R(A+2+C) := R(A)(R(A+1), R(A+2)); */
OP_TFORLOOP,/* A sBx if R(A+1) ~= nil then { R(A)=R(A+1); pc += sBx }*/
OP_SETLIST,/* A B C R(A)[(C-1)*FPF+i] := R(A+i), 1 <= i <= B */
OP_CLOSURE,/* A Bx R(A) := closure(KPROTO[Bx]) */
OP_VARARG,/* A B R(A), R(A+1), ..., R(A+B-2) = vararg */
OP_EXTRAARG/* Ax extra (larger) argument for previous opcode */
} OpCode;
#define NUM_OPCODES (cast(int, OP_EXTRAARG) + 1)
/*===========================================================================
Notes:
(*) In OP_CALL, if (B == 0) then B = top. If (C == 0), then 'top' is
set to last_result+1, so next open instruction (OP_CALL, OP_RETURN,
OP_SETLIST) may use 'top'.
(*) In OP_VARARG, if (B == 0) then use actual number of varargs and
set top (like in OP_CALL with C == 0).
(*) In OP_RETURN, if (B == 0) then return up to 'top'.
(*) In OP_SETLIST, if (B == 0) then B = 'top'; if (C == 0) then next
'instruction' is EXTRAARG(real C).
(*) In OP_LOADKX, the next 'instruction' is always EXTRAARG.
(*) For comparisons, A specifies what condition the test should accept
(true or false).
(*) All 'skips' (pc++) assume that next instruction is a jump.
===========================================================================*/
/*
** masks for instruction properties. The format is:
** bits 0-1: op mode
** bits 2-3: C arg mode
** bits 4-5: B arg mode
** bit 6: instruction set register A
** bit 7: operator is a test (next instruction must be a jump)
*/
enum OpArgMask {
OpArgN, /* argument is not used */
OpArgU, /* argument is used */
OpArgR, /* argument is a register or a jump offset */
OpArgK /* argument is a constant or register/constant */
};
LUAI_DDEC const lu_byte luaP_opmodes[NUM_OPCODES];
#define getOpMode(m) (cast(enum OpMode, luaP_opmodes[m] & 3))
#define getBMode(m) (cast(enum OpArgMask, (luaP_opmodes[m] >> 4) & 3))
#define getCMode(m) (cast(enum OpArgMask, (luaP_opmodes[m] >> 2) & 3))
#define testAMode(m) (luaP_opmodes[m] & (1 << 6))
#define testTMode(m) (luaP_opmodes[m] & (1 << 7))
LUAI_DDEC const char *const luaP_opnames[NUM_OPCODES+1]; /* opcode names */
/* number of list items to accumulate before a SETLIST instruction */
#define LFIELDS_PER_FLUSH 50
#endif

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/*
** $Id: loslib.c,v 1.54 2014/12/26 14:46:07 roberto Exp $
** Standard Operating System library
** See Copyright Notice in lua.h
*/
#define loslib_c
#define LUA_LIB
#include "lprefix.h"
#include <errno.h>
#include <locale.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#if !defined(LUA_STRFTIMEOPTIONS) /* { */
/*
** list of valid conversion specifiers for the 'strftime' function
*/
#if defined(LUA_USE_C89)
#define LUA_STRFTIMEOPTIONS { "aAbBcdHIjmMpSUwWxXyYz%", "" }
#else /* C99 specification */
#define LUA_STRFTIMEOPTIONS \
{ "aAbBcCdDeFgGhHIjmMnprRStTuUVwWxXyYzZ%", "", \
"E", "cCxXyY", \
"O", "deHImMSuUVwWy" }
#endif
#endif /* } */
#if !defined(l_time_t) /* { */
/*
** type to represent time_t in Lua
*/
#define l_timet lua_Integer
#define l_pushtime(L,t) lua_pushinteger(L,(lua_Integer)(t))
#define l_checktime(L,a) ((time_t)luaL_checkinteger(L,a))
#endif /* } */
#if !defined(lua_tmpnam) /* { */
/*
** By default, Lua uses tmpnam except when POSIX is available, where it
** uses mkstemp.
*/
#if defined(LUA_USE_POSIX) /* { */
#include <unistd.h>
#define LUA_TMPNAMBUFSIZE 32
#if !defined(LUA_TMPNAMTEMPLATE)
#define LUA_TMPNAMTEMPLATE "/tmp/lua_XXXXXX"
#endif
#define lua_tmpnam(b,e) { \
strcpy(b, LUA_TMPNAMTEMPLATE); \
e = mkstemp(b); \
if (e != -1) close(e); \
e = (e == -1); }
#else /* }{ */
/* ISO C definitions */
#define LUA_TMPNAMBUFSIZE L_tmpnam
#define lua_tmpnam(b,e) { e = (tmpnam(b) == NULL); }
#endif /* } */
#endif /* } */
#if !defined(l_gmtime) /* { */
/*
** By default, Lua uses gmtime/localtime, except when POSIX is available,
** where it uses gmtime_r/localtime_r
*/
#if defined(LUA_USE_POSIX) /* { */
#define l_gmtime(t,r) gmtime_r(t,r)
#define l_localtime(t,r) localtime_r(t,r)
#else /* }{ */
/* ISO C definitions */
#define l_gmtime(t,r) ((void)(r)->tm_sec, gmtime(t))
#define l_localtime(t,r) ((void)(r)->tm_sec, localtime(t))
#endif /* } */
#endif /* } */
static int os_execute (lua_State *L) {
const char *cmd = luaL_optstring(L, 1, NULL);
int stat = system(cmd);
if (cmd != NULL)
return luaL_execresult(L, stat);
else {
lua_pushboolean(L, stat); /* true if there is a shell */
return 1;
}
}
static int os_remove (lua_State *L) {
const char *filename = luaL_checkstring(L, 1);
return luaL_fileresult(L, remove(filename) == 0, filename);
}
static int os_rename (lua_State *L) {
const char *fromname = luaL_checkstring(L, 1);
const char *toname = luaL_checkstring(L, 2);
return luaL_fileresult(L, rename(fromname, toname) == 0, NULL);
}
static int os_tmpname (lua_State *L) {
char buff[LUA_TMPNAMBUFSIZE];
int err;
lua_tmpnam(buff, err);
if (err)
return luaL_error(L, "unable to generate a unique filename");
lua_pushstring(L, buff);
return 1;
}
static int os_getenv (lua_State *L) {
lua_pushstring(L, getenv(luaL_checkstring(L, 1))); /* if NULL push nil */
return 1;
}
static int os_clock (lua_State *L) {
lua_pushnumber(L, ((lua_Number)clock())/(lua_Number)CLOCKS_PER_SEC);
return 1;
}
/*
** {======================================================
** Time/Date operations
** { year=%Y, month=%m, day=%d, hour=%H, min=%M, sec=%S,
** wday=%w+1, yday=%j, isdst=? }
** =======================================================
*/
static void setfield (lua_State *L, const char *key, int value) {
lua_pushinteger(L, value);
lua_setfield(L, -2, key);
}
static void setboolfield (lua_State *L, const char *key, int value) {
if (value < 0) /* undefined? */
return; /* does not set field */
lua_pushboolean(L, value);
lua_setfield(L, -2, key);
}
static int getboolfield (lua_State *L, const char *key) {
int res;
res = (lua_getfield(L, -1, key) == LUA_TNIL) ? -1 : lua_toboolean(L, -1);
lua_pop(L, 1);
return res;
}
static int getfield (lua_State *L, const char *key, int d) {
int res, isnum;
lua_getfield(L, -1, key);
res = (int)lua_tointegerx(L, -1, &isnum);
if (!isnum) {
if (d < 0)
return luaL_error(L, "field '%s' missing in date table", key);
res = d;
}
lua_pop(L, 1);
return res;
}
static const char *checkoption (lua_State *L, const char *conv, char *buff) {
static const char *const options[] = LUA_STRFTIMEOPTIONS;
unsigned int i;
for (i = 0; i < sizeof(options)/sizeof(options[0]); i += 2) {
if (*conv != '\0' && strchr(options[i], *conv) != NULL) {
buff[1] = *conv;
if (*options[i + 1] == '\0') { /* one-char conversion specifier? */
buff[2] = '\0'; /* end buffer */
return conv + 1;
}
else if (*(conv + 1) != '\0' &&
strchr(options[i + 1], *(conv + 1)) != NULL) {
buff[2] = *(conv + 1); /* valid two-char conversion specifier */
buff[3] = '\0'; /* end buffer */
return conv + 2;
}
}
}
luaL_argerror(L, 1,
lua_pushfstring(L, "invalid conversion specifier '%%%s'", conv));
return conv; /* to avoid warnings */
}
static int os_date (lua_State *L) {
const char *s = luaL_optstring(L, 1, "%c");
time_t t = luaL_opt(L, l_checktime, 2, time(NULL));
struct tm tmr, *stm;
if (*s == '!') { /* UTC? */
stm = l_gmtime(&t, &tmr);
s++; /* skip '!' */
}
else
stm = l_localtime(&t, &tmr);
if (stm == NULL) /* invalid date? */
lua_pushnil(L);
else if (strcmp(s, "*t") == 0) {
lua_createtable(L, 0, 9); /* 9 = number of fields */
setfield(L, "sec", stm->tm_sec);
setfield(L, "min", stm->tm_min);
setfield(L, "hour", stm->tm_hour);
setfield(L, "day", stm->tm_mday);
setfield(L, "month", stm->tm_mon+1);
setfield(L, "year", stm->tm_year+1900);
setfield(L, "wday", stm->tm_wday+1);
setfield(L, "yday", stm->tm_yday+1);
setboolfield(L, "isdst", stm->tm_isdst);
}
else {
char cc[4];
luaL_Buffer b;
cc[0] = '%';
luaL_buffinit(L, &b);
while (*s) {
if (*s != '%') /* no conversion specifier? */
luaL_addchar(&b, *s++);
else {
size_t reslen;
char buff[200]; /* should be big enough for any conversion result */
s = checkoption(L, s + 1, cc);
reslen = strftime(buff, sizeof(buff), cc, stm);
luaL_addlstring(&b, buff, reslen);
}
}
luaL_pushresult(&b);
}
return 1;
}
static int os_time (lua_State *L) {
time_t t;
if (lua_isnoneornil(L, 1)) /* called without args? */
t = time(NULL); /* get current time */
else {
struct tm ts;
luaL_checktype(L, 1, LUA_TTABLE);
lua_settop(L, 1); /* make sure table is at the top */
ts.tm_sec = getfield(L, "sec", 0);
ts.tm_min = getfield(L, "min", 0);
ts.tm_hour = getfield(L, "hour", 12);
ts.tm_mday = getfield(L, "day", -1);
ts.tm_mon = getfield(L, "month", -1) - 1;
ts.tm_year = getfield(L, "year", -1) - 1900;
ts.tm_isdst = getboolfield(L, "isdst");
t = mktime(&ts);
}
if (t != (time_t)(l_timet)t)
luaL_error(L, "time result cannot be represented in this Lua instalation");
else if (t == (time_t)(-1))
lua_pushnil(L);
else
l_pushtime(L, t);
return 1;
}
static int os_difftime (lua_State *L) {
double res = difftime((l_checktime(L, 1)), (l_checktime(L, 2)));
lua_pushnumber(L, (lua_Number)res);
return 1;
}
/* }====================================================== */
static int os_setlocale (lua_State *L) {
static const int cat[] = {LC_ALL, LC_COLLATE, LC_CTYPE, LC_MONETARY,
LC_NUMERIC, LC_TIME};
static const char *const catnames[] = {"all", "collate", "ctype", "monetary",
"numeric", "time", NULL};
const char *l = luaL_optstring(L, 1, NULL);
int op = luaL_checkoption(L, 2, "all", catnames);
lua_pushstring(L, setlocale(cat[op], l));
return 1;
}
static int os_exit (lua_State *L) {
int status;
if (lua_isboolean(L, 1))
status = (lua_toboolean(L, 1) ? EXIT_SUCCESS : EXIT_FAILURE);
else
status = (int)luaL_optinteger(L, 1, EXIT_SUCCESS);
if (lua_toboolean(L, 2))
lua_close(L);
if (L) exit(status); /* 'if' to avoid warnings for unreachable 'return' */
return 0;
}
static const luaL_Reg syslib[] = {
{"clock", os_clock},
{"date", os_date},
{"difftime", os_difftime},
{"execute", os_execute},
{"exit", os_exit},
{"getenv", os_getenv},
{"remove", os_remove},
{"rename", os_rename},
{"setlocale", os_setlocale},
{"time", os_time},
{"tmpname", os_tmpname},
{NULL, NULL}
};
/* }====================================================== */
LUAMOD_API int luaopen_os (lua_State *L) {
luaL_newlib(L, syslib);
return 1;
}

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/*
** $Id: lparser.h,v 1.74 2014/10/25 11:50:46 roberto Exp $
** Lua Parser
** See Copyright Notice in lua.h
*/
#ifndef lparser_h
#define lparser_h
#include "llimits.h"
#include "lobject.h"
#include "lzio.h"
/*
** Expression descriptor
*/
typedef enum {
VVOID, /* no value */
VNIL,
VTRUE,
VFALSE,
VK, /* info = index of constant in 'k' */
VKFLT, /* nval = numerical float value */
VKINT, /* nval = numerical integer value */
VNONRELOC, /* info = result register */
VLOCAL, /* info = local register */
VUPVAL, /* info = index of upvalue in 'upvalues' */
VINDEXED, /* t = table register/upvalue; idx = index R/K */
VJMP, /* info = instruction pc */
VRELOCABLE, /* info = instruction pc */
VCALL, /* info = instruction pc */
VVARARG /* info = instruction pc */
} expkind;
#define vkisvar(k) (VLOCAL <= (k) && (k) <= VINDEXED)
#define vkisinreg(k) ((k) == VNONRELOC || (k) == VLOCAL)
typedef struct expdesc {
expkind k;
union {
struct { /* for indexed variables (VINDEXED) */
short idx; /* index (R/K) */
lu_byte t; /* table (register or upvalue) */
lu_byte vt; /* whether 't' is register (VLOCAL) or upvalue (VUPVAL) */
} ind;
int info; /* for generic use */
lua_Number nval; /* for VKFLT */
lua_Integer ival; /* for VKINT */
} u;
int t; /* patch list of 'exit when true' */
int f; /* patch list of 'exit when false' */
} expdesc;
/* description of active local variable */
typedef struct Vardesc {
short idx; /* variable index in stack */
} Vardesc;
/* description of pending goto statements and label statements */
typedef struct Labeldesc {
TString *name; /* label identifier */
int pc; /* position in code */
int line; /* line where it appeared */
lu_byte nactvar; /* local level where it appears in current block */
} Labeldesc;
/* list of labels or gotos */
typedef struct Labellist {
Labeldesc *arr; /* array */
int n; /* number of entries in use */
int size; /* array size */
} Labellist;
/* dynamic structures used by the parser */
typedef struct Dyndata {
struct { /* list of active local variables */
Vardesc *arr;
int n;
int size;
} actvar;
Labellist gt; /* list of pending gotos */
Labellist label; /* list of active labels */
} Dyndata;
/* control of blocks */
struct BlockCnt; /* defined in lparser.c */
/* state needed to generate code for a given function */
typedef struct FuncState {
Proto *f; /* current function header */
struct FuncState *prev; /* enclosing function */
struct LexState *ls; /* lexical state */
struct BlockCnt *bl; /* chain of current blocks */
int pc; /* next position to code (equivalent to 'ncode') */
int lasttarget; /* 'label' of last 'jump label' */
int jpc; /* list of pending jumps to 'pc' */
int nk; /* number of elements in 'k' */
int np; /* number of elements in 'p' */
int firstlocal; /* index of first local var (in Dyndata array) */
short nlocvars; /* number of elements in 'f->locvars' */
lu_byte nactvar; /* number of active local variables */
lu_byte nups; /* number of upvalues */
lu_byte freereg; /* first free register */
} FuncState;
LUAI_FUNC LClosure *luaY_parser (lua_State *L, ZIO *z, Mbuffer *buff,
Dyndata *dyd, const char *name, int firstchar);
#endif

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/*
** $Id: lprefix.h,v 1.2 2014/12/29 16:54:13 roberto Exp $
** Definitions for Lua code that must come before any other header file
** See Copyright Notice in lua.h
*/
#ifndef lprefix_h
#define lprefix_h
/*
** Allows POSIX/XSI stuff
*/
#if !defined(LUA_USE_C89) /* { */
#if !defined(_XOPEN_SOURCE)
#define _XOPEN_SOURCE 600
#elif _XOPEN_SOURCE == 0
#undef _XOPEN_SOURCE /* use -D_XOPEN_SOURCE=0 to undefine it */
#endif
/*
** Allows manipulation of large files in gcc and some other compilers
*/
#if !defined(LUA_32BITS) && !defined(_FILE_OFFSET_BITS)
#define _LARGEFILE_SOURCE 1
#define _FILE_OFFSET_BITS 64
#endif
#endif /* } */
/*
** Windows stuff
*/
#if defined(_WIN32) /* { */
#if !defined(_CRT_SECURE_NO_WARNINGS)
#define _CRT_SECURE_NO_WARNINGS /* avoid warnings about ISO C functions */
#endif
#endif /* } */
#endif

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/*
** $Id: lstate.c,v 2.127 2014/11/02 19:33:33 roberto Exp $
** Global State
** See Copyright Notice in lua.h
*/
#define lstate_c
#define LUA_CORE
#include "lprefix.h"
#include <stddef.h>
#include <string.h>
#include "lua.h"
#include "lapi.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lgc.h"
#include "llex.h"
#include "lmem.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#if !defined(LUAI_GCPAUSE)
#define LUAI_GCPAUSE 200 /* 200% */
#endif
#if !defined(LUAI_GCMUL)
#define LUAI_GCMUL 200 /* GC runs 'twice the speed' of memory allocation */
#endif
#define MEMERRMSG "not enough memory"
/*
** a macro to help the creation of a unique random seed when a state is
** created; the seed is used to randomize hashes.
*/
#if !defined(luai_makeseed)
#include <time.h>
#define luai_makeseed() cast(unsigned int, time(NULL))
#endif
/*
** thread state + extra space
*/
typedef struct LX {
lu_byte extra_[LUA_EXTRASPACE];
lua_State l;
} LX;
/*
** Main thread combines a thread state and the global state
*/
typedef struct LG {
LX l;
global_State g;
} LG;
#define fromstate(L) (cast(LX *, cast(lu_byte *, (L)) - offsetof(LX, l)))
/*
** Compute an initial seed as random as possible. Rely on Address Space
** Layout Randomization (if present) to increase randomness..
*/
#define addbuff(b,p,e) \
{ size_t t = cast(size_t, e); \
memcpy(buff + p, &t, sizeof(t)); p += sizeof(t); }
static unsigned int makeseed (lua_State *L) {
char buff[4 * sizeof(size_t)];
unsigned int h = luai_makeseed();
int p = 0;
addbuff(buff, p, L); /* heap variable */
addbuff(buff, p, &h); /* local variable */
addbuff(buff, p, luaO_nilobject); /* global variable */
addbuff(buff, p, &lua_newstate); /* public function */
lua_assert(p == sizeof(buff));
return luaS_hash(buff, p, h);
}
/*
** set GCdebt to a new value keeping the value (totalbytes + GCdebt)
** invariant
*/
void luaE_setdebt (global_State *g, l_mem debt) {
g->totalbytes -= (debt - g->GCdebt);
g->GCdebt = debt;
}
CallInfo *luaE_extendCI (lua_State *L) {
CallInfo *ci = luaM_new(L, CallInfo);
lua_assert(L->ci->next == NULL);
L->ci->next = ci;
ci->previous = L->ci;
ci->next = NULL;
return ci;
}
/*
** free all CallInfo structures not in use by a thread
*/
void luaE_freeCI (lua_State *L) {
CallInfo *ci = L->ci;
CallInfo *next = ci->next;
ci->next = NULL;
while ((ci = next) != NULL) {
next = ci->next;
luaM_free(L, ci);
}
}
/*
** free half of the CallInfo structures not in use by a thread
*/
void luaE_shrinkCI (lua_State *L) {
CallInfo *ci = L->ci;
while (ci->next != NULL) { /* while there is 'next' */
CallInfo *next2 = ci->next->next; /* next's next */
if (next2 == NULL) break;
luaM_free(L, ci->next); /* remove next */
ci->next = next2; /* remove 'next' from the list */
next2->previous = ci;
ci = next2;
}
}
static void stack_init (lua_State *L1, lua_State *L) {
int i; CallInfo *ci;
/* initialize stack array */
L1->stack = luaM_newvector(L, BASIC_STACK_SIZE, TValue);
L1->stacksize = BASIC_STACK_SIZE;
for (i = 0; i < BASIC_STACK_SIZE; i++)
setnilvalue(L1->stack + i); /* erase new stack */
L1->top = L1->stack;
L1->stack_last = L1->stack + L1->stacksize - EXTRA_STACK;
/* initialize first ci */
ci = &L1->base_ci;
ci->next = ci->previous = NULL;
ci->callstatus = 0;
ci->func = L1->top;
setnilvalue(L1->top++); /* 'function' entry for this 'ci' */
ci->top = L1->top + LUA_MINSTACK;
L1->ci = ci;
}
static void freestack (lua_State *L) {
if (L->stack == NULL)
return; /* stack not completely built yet */
L->ci = &L->base_ci; /* free the entire 'ci' list */
luaE_freeCI(L);
luaM_freearray(L, L->stack, L->stacksize); /* free stack array */
}
/*
** Create registry table and its predefined values
*/
static void init_registry (lua_State *L, global_State *g) {
TValue temp;
/* create registry */
Table *registry = luaH_new(L);
sethvalue(L, &g->l_registry, registry);
luaH_resize(L, registry, LUA_RIDX_LAST, 0);
/* registry[LUA_RIDX_MAINTHREAD] = L */
setthvalue(L, &temp, L); /* temp = L */
luaH_setint(L, registry, LUA_RIDX_MAINTHREAD, &temp);
/* registry[LUA_RIDX_GLOBALS] = table of globals */
sethvalue(L, &temp, luaH_new(L)); /* temp = new table (global table) */
luaH_setint(L, registry, LUA_RIDX_GLOBALS, &temp);
}
/*
** open parts of the state that may cause memory-allocation errors.
** ('g->version' != NULL flags that the state was completely build)
*/
static void f_luaopen (lua_State *L, void *ud) {
global_State *g = G(L);
UNUSED(ud);
stack_init(L, L); /* init stack */
init_registry(L, g);
luaS_resize(L, MINSTRTABSIZE); /* initial size of string table */
luaT_init(L);
luaX_init(L);
/* pre-create memory-error message */
g->memerrmsg = luaS_newliteral(L, MEMERRMSG);
luaC_fix(L, obj2gco(g->memerrmsg)); /* it should never be collected */
g->gcrunning = 1; /* allow gc */
g->version = lua_version(NULL);
luai_userstateopen(L);
}
/*
** preinitialize a thread with consistent values without allocating
** any memory (to avoid errors)
*/
static void preinit_thread (lua_State *L, global_State *g) {
G(L) = g;
L->stack = NULL;
L->ci = NULL;
L->stacksize = 0;
L->twups = L; /* thread has no upvalues */
L->errorJmp = NULL;
L->nCcalls = 0;
L->hook = NULL;
L->hookmask = 0;
L->basehookcount = 0;
L->allowhook = 1;
resethookcount(L);
L->openupval = NULL;
L->nny = 1;
L->status = LUA_OK;
L->errfunc = 0;
}
static void close_state (lua_State *L) {
global_State *g = G(L);
luaF_close(L, L->stack); /* close all upvalues for this thread */
luaC_freeallobjects(L); /* collect all objects */
if (g->version) /* closing a fully built state? */
luai_userstateclose(L);
luaM_freearray(L, G(L)->strt.hash, G(L)->strt.size);
luaZ_freebuffer(L, &g->buff);
freestack(L);
lua_assert(gettotalbytes(g) == sizeof(LG));
(*g->frealloc)(g->ud, fromstate(L), sizeof(LG), 0); /* free main block */
}
LUA_API lua_State *lua_newthread (lua_State *L) {
global_State *g = G(L);
lua_State *L1;
lua_lock(L);
luaC_checkGC(L);
/* create new thread */
L1 = &cast(LX *, luaM_newobject(L, LUA_TTHREAD, sizeof(LX)))->l;
L1->marked = luaC_white(g);
L1->tt = LUA_TTHREAD;
/* link it on list 'allgc' */
L1->next = g->allgc;
g->allgc = obj2gco(L1);
/* anchor it on L stack */
setthvalue(L, L->top, L1);
api_incr_top(L);
preinit_thread(L1, g);
L1->hookmask = L->hookmask;
L1->basehookcount = L->basehookcount;
L1->hook = L->hook;
resethookcount(L1);
/* initialize L1 extra space */
memcpy(lua_getextraspace(L1), lua_getextraspace(g->mainthread),
LUA_EXTRASPACE);
luai_userstatethread(L, L1);
stack_init(L1, L); /* init stack */
lua_unlock(L);
return L1;
}
void luaE_freethread (lua_State *L, lua_State *L1) {
LX *l = fromstate(L1);
luaF_close(L1, L1->stack); /* close all upvalues for this thread */
lua_assert(L1->openupval == NULL);
luai_userstatefree(L, L1);
freestack(L1);
luaM_free(L, l);
}
LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) {
int i;
lua_State *L;
global_State *g;
LG *l = cast(LG *, (*f)(ud, NULL, LUA_TTHREAD, sizeof(LG)));
if (l == NULL) return NULL;
L = &l->l.l;
g = &l->g;
L->next = NULL;
L->tt = LUA_TTHREAD;
g->currentwhite = bitmask(WHITE0BIT);
L->marked = luaC_white(g);
preinit_thread(L, g);
g->frealloc = f;
g->ud = ud;
g->mainthread = L;
g->seed = makeseed(L);
g->gcrunning = 0; /* no GC while building state */
g->GCestimate = 0;
g->strt.size = g->strt.nuse = 0;
g->strt.hash = NULL;
setnilvalue(&g->l_registry);
luaZ_initbuffer(L, &g->buff);
g->panic = NULL;
g->version = NULL;
g->gcstate = GCSpause;
g->gckind = KGC_NORMAL;
g->allgc = g->finobj = g->tobefnz = g->fixedgc = NULL;
g->sweepgc = NULL;
g->gray = g->grayagain = NULL;
g->weak = g->ephemeron = g->allweak = NULL;
g->twups = NULL;
g->totalbytes = sizeof(LG);
g->GCdebt = 0;
g->gcfinnum = 0;
g->gcpause = LUAI_GCPAUSE;
g->gcstepmul = LUAI_GCMUL;
for (i=0; i < LUA_NUMTAGS; i++) g->mt[i] = NULL;
if (luaD_rawrunprotected(L, f_luaopen, NULL) != LUA_OK) {
/* memory allocation error: free partial state */
close_state(L);
L = NULL;
}
return L;
}
LUA_API void lua_close (lua_State *L) {
L = G(L)->mainthread; /* only the main thread can be closed */
lua_lock(L);
close_state(L);
}

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/*
** $Id: lstate.h,v 2.119 2014/10/30 18:53:28 roberto Exp $
** Global State
** See Copyright Notice in lua.h
*/
#ifndef lstate_h
#define lstate_h
#include "lua.h"
#include "lobject.h"
#include "ltm.h"
#include "lzio.h"
/*
** Some notes about garbage-collected objects: All objects in Lua must
** be kept somehow accessible until being freed, so all objects always
** belong to one (and only one) of these lists, using field 'next' of
** the 'CommonHeader' for the link:
**
** 'allgc': all objects not marked for finalization;
** 'finobj': all objects marked for finalization;
** 'tobefnz': all objects ready to be finalized;
** 'fixedgc': all objects that are not to be collected (currently
** only small strings, such as reserved words).
*/
struct lua_longjmp; /* defined in ldo.c */
/* extra stack space to handle TM calls and some other extras */
#define EXTRA_STACK 5
#define BASIC_STACK_SIZE (2*LUA_MINSTACK)
/* kinds of Garbage Collection */
#define KGC_NORMAL 0
#define KGC_EMERGENCY 1 /* gc was forced by an allocation failure */
typedef struct stringtable {
TString **hash;
int nuse; /* number of elements */
int size;
} stringtable;
/*
** Information about a call.
** When a thread yields, 'func' is adjusted to pretend that the
** top function has only the yielded values in its stack; in that
** case, the actual 'func' value is saved in field 'extra'.
** When a function calls another with a continuation, 'extra' keeps
** the function index so that, in case of errors, the continuation
** function can be called with the correct top.
*/
typedef struct CallInfo {
StkId func; /* function index in the stack */
StkId top; /* top for this function */
struct CallInfo *previous, *next; /* dynamic call link */
union {
struct { /* only for Lua functions */
StkId base; /* base for this function */
const Instruction *savedpc;
} l;
struct { /* only for C functions */
lua_KFunction k; /* continuation in case of yields */
ptrdiff_t old_errfunc;
lua_KContext ctx; /* context info. in case of yields */
} c;
} u;
ptrdiff_t extra;
short nresults; /* expected number of results from this function */
lu_byte callstatus;
} CallInfo;
/*
** Bits in CallInfo status
*/
#define CIST_OAH (1<<0) /* original value of 'allowhook' */
#define CIST_LUA (1<<1) /* call is running a Lua function */
#define CIST_HOOKED (1<<2) /* call is running a debug hook */
#define CIST_REENTRY (1<<3) /* call is running on same invocation of
luaV_execute of previous call */
#define CIST_YPCALL (1<<4) /* call is a yieldable protected call */
#define CIST_TAIL (1<<5) /* call was tail called */
#define CIST_HOOKYIELD (1<<6) /* last hook called yielded */
#define isLua(ci) ((ci)->callstatus & CIST_LUA)
/* assume that CIST_OAH has offset 0 and that 'v' is strictly 0/1 */
#define setoah(st,v) ((st) = ((st) & ~CIST_OAH) | (v))
#define getoah(st) ((st) & CIST_OAH)
/*
** 'global state', shared by all threads of this state
*/
typedef struct global_State {
lua_Alloc frealloc; /* function to reallocate memory */
void *ud; /* auxiliary data to 'frealloc' */
lu_mem totalbytes; /* number of bytes currently allocated - GCdebt */
l_mem GCdebt; /* bytes allocated not yet compensated by the collector */
lu_mem GCmemtrav; /* memory traversed by the GC */
lu_mem GCestimate; /* an estimate of the non-garbage memory in use */
stringtable strt; /* hash table for strings */
TValue l_registry;
unsigned int seed; /* randomized seed for hashes */
lu_byte currentwhite;
lu_byte gcstate; /* state of garbage collector */
lu_byte gckind; /* kind of GC running */
lu_byte gcrunning; /* true if GC is running */
GCObject *allgc; /* list of all collectable objects */
GCObject **sweepgc; /* current position of sweep in list */
GCObject *finobj; /* list of collectable objects with finalizers */
GCObject *gray; /* list of gray objects */
GCObject *grayagain; /* list of objects to be traversed atomically */
GCObject *weak; /* list of tables with weak values */
GCObject *ephemeron; /* list of ephemeron tables (weak keys) */
GCObject *allweak; /* list of all-weak tables */
GCObject *tobefnz; /* list of userdata to be GC */
GCObject *fixedgc; /* list of objects not to be collected */
struct lua_State *twups; /* list of threads with open upvalues */
Mbuffer buff; /* temporary buffer for string concatenation */
unsigned int gcfinnum; /* number of finalizers to call in each GC step */
int gcpause; /* size of pause between successive GCs */
int gcstepmul; /* GC 'granularity' */
lua_CFunction panic; /* to be called in unprotected errors */
struct lua_State *mainthread;
const lua_Number *version; /* pointer to version number */
TString *memerrmsg; /* memory-error message */
TString *tmname[TM_N]; /* array with tag-method names */
struct Table *mt[LUA_NUMTAGS]; /* metatables for basic types */
} global_State;
/*
** 'per thread' state
*/
struct lua_State {
CommonHeader;
lu_byte status;
StkId top; /* first free slot in the stack */
global_State *l_G;
CallInfo *ci; /* call info for current function */
const Instruction *oldpc; /* last pc traced */
StkId stack_last; /* last free slot in the stack */
StkId stack; /* stack base */
UpVal *openupval; /* list of open upvalues in this stack */
GCObject *gclist;
struct lua_State *twups; /* list of threads with open upvalues */
struct lua_longjmp *errorJmp; /* current error recover point */
CallInfo base_ci; /* CallInfo for first level (C calling Lua) */
lua_Hook hook;
ptrdiff_t errfunc; /* current error handling function (stack index) */
int stacksize;
int basehookcount;
int hookcount;
unsigned short nny; /* number of non-yieldable calls in stack */
unsigned short nCcalls; /* number of nested C calls */
lu_byte hookmask;
lu_byte allowhook;
};
#define G(L) (L->l_G)
/*
** Union of all collectable objects (only for conversions)
*/
union GCUnion {
GCObject gc; /* common header */
struct TString ts;
struct Udata u;
union Closure cl;
struct Table h;
struct Proto p;
struct lua_State th; /* thread */
};
#define cast_u(o) cast(union GCUnion *, (o))
/* macros to convert a GCObject into a specific value */
#define gco2ts(o) \
check_exp(novariant((o)->tt) == LUA_TSTRING, &((cast_u(o))->ts))
#define gco2u(o) check_exp((o)->tt == LUA_TUSERDATA, &((cast_u(o))->u))
#define gco2lcl(o) check_exp((o)->tt == LUA_TLCL, &((cast_u(o))->cl.l))
#define gco2ccl(o) check_exp((o)->tt == LUA_TCCL, &((cast_u(o))->cl.c))
#define gco2cl(o) \
check_exp(novariant((o)->tt) == LUA_TFUNCTION, &((cast_u(o))->cl))
#define gco2t(o) check_exp((o)->tt == LUA_TTABLE, &((cast_u(o))->h))
#define gco2p(o) check_exp((o)->tt == LUA_TPROTO, &((cast_u(o))->p))
#define gco2th(o) check_exp((o)->tt == LUA_TTHREAD, &((cast_u(o))->th))
/* macro to convert a Lua object into a GCObject */
#define obj2gco(v) \
check_exp(novariant((v)->tt) < LUA_TDEADKEY, (&(cast_u(v)->gc)))
/* actual number of total bytes allocated */
#define gettotalbytes(g) ((g)->totalbytes + (g)->GCdebt)
LUAI_FUNC void luaE_setdebt (global_State *g, l_mem debt);
LUAI_FUNC void luaE_freethread (lua_State *L, lua_State *L1);
LUAI_FUNC CallInfo *luaE_extendCI (lua_State *L);
LUAI_FUNC void luaE_freeCI (lua_State *L);
LUAI_FUNC void luaE_shrinkCI (lua_State *L);
#endif

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/*
** $Id: lstring.c,v 2.45 2014/11/02 19:19:04 roberto Exp $
** String table (keeps all strings handled by Lua)
** See Copyright Notice in lua.h
*/
#define lstring_c
#define LUA_CORE
#include "lprefix.h"
#include <string.h>
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"
/*
** Lua will use at most ~(2^LUAI_HASHLIMIT) bytes from a string to
** compute its hash
*/
#if !defined(LUAI_HASHLIMIT)
#define LUAI_HASHLIMIT 5
#endif
/*
** equality for long strings
*/
int luaS_eqlngstr (TString *a, TString *b) {
size_t len = a->len;
lua_assert(a->tt == LUA_TLNGSTR && b->tt == LUA_TLNGSTR);
return (a == b) || /* same instance or... */
((len == b->len) && /* equal length and ... */
(memcmp(getstr(a), getstr(b), len) == 0)); /* equal contents */
}
unsigned int luaS_hash (const char *str, size_t l, unsigned int seed) {
unsigned int h = seed ^ cast(unsigned int, l);
size_t l1;
size_t step = (l >> LUAI_HASHLIMIT) + 1;
for (l1 = l; l1 >= step; l1 -= step)
h = h ^ ((h<<5) + (h>>2) + cast_byte(str[l1 - 1]));
return h;
}
/*
** resizes the string table
*/
void luaS_resize (lua_State *L, int newsize) {
int i;
stringtable *tb = &G(L)->strt;
if (newsize > tb->size) { /* grow table if needed */
luaM_reallocvector(L, tb->hash, tb->size, newsize, TString *);
for (i = tb->size; i < newsize; i++)
tb->hash[i] = NULL;
}
for (i = 0; i < tb->size; i++) { /* rehash */
TString *p = tb->hash[i];
tb->hash[i] = NULL;
while (p) { /* for each node in the list */
TString *hnext = p->hnext; /* save next */
unsigned int h = lmod(p->hash, newsize); /* new position */
p->hnext = tb->hash[h]; /* chain it */
tb->hash[h] = p;
p = hnext;
}
}
if (newsize < tb->size) { /* shrink table if needed */
/* vanishing slice should be empty */
lua_assert(tb->hash[newsize] == NULL && tb->hash[tb->size - 1] == NULL);
luaM_reallocvector(L, tb->hash, tb->size, newsize, TString *);
}
tb->size = newsize;
}
/*
** creates a new string object
*/
static TString *createstrobj (lua_State *L, const char *str, size_t l,
int tag, unsigned int h) {
TString *ts;
GCObject *o;
size_t totalsize; /* total size of TString object */
totalsize = sizelstring(l);
o = luaC_newobj(L, tag, totalsize);
ts = gco2ts(o);
ts->len = l;
ts->hash = h;
ts->extra = 0;
memcpy(getaddrstr(ts), str, l * sizeof(char));
getaddrstr(ts)[l] = '\0'; /* ending 0 */
return ts;
}
void luaS_remove (lua_State *L, TString *ts) {
stringtable *tb = &G(L)->strt;
TString **p = &tb->hash[lmod(ts->hash, tb->size)];
while (*p != ts) /* find previous element */
p = &(*p)->hnext;
*p = (*p)->hnext; /* remove element from its list */
tb->nuse--;
}
/*
** checks whether short string exists and reuses it or creates a new one
*/
static TString *internshrstr (lua_State *L, const char *str, size_t l) {
TString *ts;
global_State *g = G(L);
unsigned int h = luaS_hash(str, l, g->seed);
TString **list = &g->strt.hash[lmod(h, g->strt.size)];
for (ts = *list; ts != NULL; ts = ts->hnext) {
if (l == ts->len &&
(memcmp(str, getstr(ts), l * sizeof(char)) == 0)) {
/* found! */
if (isdead(g, ts)) /* dead (but not collected yet)? */
changewhite(ts); /* resurrect it */
return ts;
}
}
if (g->strt.nuse >= g->strt.size && g->strt.size <= MAX_INT/2) {
luaS_resize(L, g->strt.size * 2);
list = &g->strt.hash[lmod(h, g->strt.size)]; /* recompute with new size */
}
ts = createstrobj(L, str, l, LUA_TSHRSTR, h);
ts->hnext = *list;
*list = ts;
g->strt.nuse++;
return ts;
}
/*
** new string (with explicit length)
*/
TString *luaS_newlstr (lua_State *L, const char *str, size_t l) {
if (l <= LUAI_MAXSHORTLEN) /* short string? */
return internshrstr(L, str, l);
else {
if (l + 1 > (MAX_SIZE - sizeof(TString))/sizeof(char))
luaM_toobig(L);
return createstrobj(L, str, l, LUA_TLNGSTR, G(L)->seed);
}
}
/*
** new zero-terminated string
*/
TString *luaS_new (lua_State *L, const char *str) {
return luaS_newlstr(L, str, strlen(str));
}
Udata *luaS_newudata (lua_State *L, size_t s) {
Udata *u;
GCObject *o;
if (s > MAX_SIZE - sizeof(Udata))
luaM_toobig(L);
o = luaC_newobj(L, LUA_TUSERDATA, sizeludata(s));
u = gco2u(o);
u->len = s;
u->metatable = NULL;
setuservalue(L, u, luaO_nilobject);
return u;
}

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/*
** $Id: lstring.h,v 1.56 2014/07/18 14:46:47 roberto Exp $
** String table (keep all strings handled by Lua)
** See Copyright Notice in lua.h
*/
#ifndef lstring_h
#define lstring_h
#include "lgc.h"
#include "lobject.h"
#include "lstate.h"
#define sizelstring(l) (sizeof(union UTString) + ((l) + 1) * sizeof(char))
#define sizestring(s) sizelstring((s)->len)
#define sizeludata(l) (sizeof(union UUdata) + (l))
#define sizeudata(u) sizeludata((u)->len)
#define luaS_newliteral(L, s) (luaS_newlstr(L, "" s, \
(sizeof(s)/sizeof(char))-1))
/*
** test whether a string is a reserved word
*/
#define isreserved(s) ((s)->tt == LUA_TSHRSTR && (s)->extra > 0)
/*
** equality for short strings, which are always internalized
*/
#define eqshrstr(a,b) check_exp((a)->tt == LUA_TSHRSTR, (a) == (b))
LUAI_FUNC unsigned int luaS_hash (const char *str, size_t l, unsigned int seed);
LUAI_FUNC int luaS_eqlngstr (TString *a, TString *b);
LUAI_FUNC void luaS_resize (lua_State *L, int newsize);
LUAI_FUNC void luaS_remove (lua_State *L, TString *ts);
LUAI_FUNC Udata *luaS_newudata (lua_State *L, size_t s);
LUAI_FUNC TString *luaS_newlstr (lua_State *L, const char *str, size_t l);
LUAI_FUNC TString *luaS_new (lua_State *L, const char *str);
#endif

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/*
** $Id: ltable.c,v 2.100 2015/01/05 13:52:37 roberto Exp $
** Lua tables (hash)
** See Copyright Notice in lua.h
*/
#define ltable_c
#define LUA_CORE
#include "lprefix.h"
/*
** Implementation of tables (aka arrays, objects, or hash tables).
** Tables keep its elements in two parts: an array part and a hash part.
** Non-negative integer keys are all candidates to be kept in the array
** part. The actual size of the array is the largest 'n' such that at
** least half the slots between 0 and n are in use.
** Hash uses a mix of chained scatter table with Brent's variation.
** A main invariant of these tables is that, if an element is not
** in its main position (i.e. the 'original' position that its hash gives
** to it), then the colliding element is in its own main position.
** Hence even when the load factor reaches 100%, performance remains good.
*/
#include <float.h>
#include <math.h>
#include <string.h>
#include <limits.h>
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "lvm.h"
/*
** Maximum size of array part (MAXASIZE) is 2^MAXABITS. MAXABITS is
** the largest integer such that MAXASIZE fits in an unsigned int.
*/
#define MAXABITS cast_int(sizeof(int) * CHAR_BIT - 1)
#define MAXASIZE (1u << MAXABITS)
/*
** Maximum size of hash part is 2^MAXHBITS. MAXHBITS is the largest
** integer such that 2^MAXHBITS fits in a signed int. (Note that the
** maximum number of elements in a table, 2^MAXABITS + 2^MAXHBITS, still
** fits comfortably in an unsigned int.)
*/
#define MAXHBITS (MAXABITS - 1)
#define hashpow2(t,n) (gnode(t, lmod((n), sizenode(t))))
#define hashstr(t,str) hashpow2(t, (str)->hash)
#define hashboolean(t,p) hashpow2(t, p)
#define hashint(t,i) hashpow2(t, i)
/*
** for some types, it is better to avoid modulus by power of 2, as
** they tend to have many 2 factors.
*/
#define hashmod(t,n) (gnode(t, ((n) % ((sizenode(t)-1)|1))))
#define hashpointer(t,p) hashmod(t, point2int(p))
#define dummynode (&dummynode_)
#define isdummy(n) ((n) == dummynode)
static const Node dummynode_ = {
{NILCONSTANT}, /* value */
{{NILCONSTANT, 0}} /* key */
};
/*
** Checks whether a float has a value representable as a lua_Integer
** (and does the conversion if so)
*/
static int numisinteger (lua_Number x, lua_Integer *p) {
if ((x) == l_floor(x)) /* integral value? */
return lua_numbertointeger(x, p); /* try as an integer */
else return 0;
}
/*
** hash for floating-point numbers
*/
static Node *hashfloat (const Table *t, lua_Number n) {
int i;
n = l_mathop(frexp)(n, &i) * cast_num(INT_MAX - DBL_MAX_EXP);
i += cast_int(n);
if (i < 0) {
if (cast(unsigned int, i) == 0u - i) /* use unsigned to avoid overflows */
i = 0; /* handle INT_MIN */
i = -i; /* must be a positive value */
}
return hashmod(t, i);
}
/*
** returns the 'main' position of an element in a table (that is, the index
** of its hash value)
*/
static Node *mainposition (const Table *t, const TValue *key) {
switch (ttype(key)) {
case LUA_TNUMINT:
return hashint(t, ivalue(key));
case LUA_TNUMFLT:
return hashfloat(t, fltvalue(key));
case LUA_TSHRSTR:
return hashstr(t, tsvalue(key));
case LUA_TLNGSTR: {
TString *s = tsvalue(key);
if (s->extra == 0) { /* no hash? */
s->hash = luaS_hash(getstr(s), s->len, s->hash);
s->extra = 1; /* now it has its hash */
}
return hashstr(t, tsvalue(key));
}
case LUA_TBOOLEAN:
return hashboolean(t, bvalue(key));
case LUA_TLIGHTUSERDATA:
return hashpointer(t, pvalue(key));
case LUA_TLCF:
return hashpointer(t, fvalue(key));
default:
return hashpointer(t, gcvalue(key));
}
}
/*
** returns the index for 'key' if 'key' is an appropriate key to live in
** the array part of the table, 0 otherwise.
*/
static unsigned int arrayindex (const TValue *key) {
if (ttisinteger(key)) {
lua_Integer k = ivalue(key);
if (0 < k && (lua_Unsigned)k <= MAXASIZE)
return cast(unsigned int, k); /* 'key' is an appropriate array index */
}
return 0; /* 'key' did not match some condition */
}
/*
** returns the index of a 'key' for table traversals. First goes all
** elements in the array part, then elements in the hash part. The
** beginning of a traversal is signaled by 0.
*/
static unsigned int findindex (lua_State *L, Table *t, StkId key) {
unsigned int i;
if (ttisnil(key)) return 0; /* first iteration */
i = arrayindex(key);
if (i != 0 && i <= t->sizearray) /* is 'key' inside array part? */
return i; /* yes; that's the index */
else {
int nx;
Node *n = mainposition(t, key);
for (;;) { /* check whether 'key' is somewhere in the chain */
/* key may be dead already, but it is ok to use it in 'next' */
if (luaV_rawequalobj(gkey(n), key) ||
(ttisdeadkey(gkey(n)) && iscollectable(key) &&
deadvalue(gkey(n)) == gcvalue(key))) {
i = cast_int(n - gnode(t, 0)); /* key index in hash table */
/* hash elements are numbered after array ones */
return (i + 1) + t->sizearray;
}
nx = gnext(n);
if (nx == 0)
luaG_runerror(L, "invalid key to 'next'"); /* key not found */
else n += nx;
}
}
}
int luaH_next (lua_State *L, Table *t, StkId key) {
unsigned int i = findindex(L, t, key); /* find original element */
for (; i < t->sizearray; i++) { /* try first array part */
if (!ttisnil(&t->array[i])) { /* a non-nil value? */
setivalue(key, i + 1);
setobj2s(L, key+1, &t->array[i]);
return 1;
}
}
for (i -= t->sizearray; cast_int(i) < sizenode(t); i++) { /* hash part */
if (!ttisnil(gval(gnode(t, i)))) { /* a non-nil value? */
setobj2s(L, key, gkey(gnode(t, i)));
setobj2s(L, key+1, gval(gnode(t, i)));
return 1;
}
}
return 0; /* no more elements */
}
/*
** {=============================================================
** Rehash
** ==============================================================
*/
/*
** Compute the optimal size for the array part of table 't'. 'nums' is a
** "count array" where 'nums[i]' is the number of integers in the table
** between 2^(i - 1) + 1 and 2^i. Put in '*narray' the optimal size, and
** return the number of elements that will go to that part.
*/
static unsigned int computesizes (unsigned int nums[], unsigned int *narray) {
int i;
unsigned int twotoi; /* 2^i */
unsigned int a = 0; /* number of elements smaller than 2^i */
unsigned int na = 0; /* number of elements to go to array part */
unsigned int n = 0; /* optimal size for array part */
for (i = 0, twotoi = 1; twotoi/2 < *narray; i++, twotoi *= 2) {
if (nums[i] > 0) {
a += nums[i];
if (a > twotoi/2) { /* more than half elements present? */
n = twotoi; /* optimal size (till now) */
na = a; /* all elements up to 'n' will go to array part */
}
}
if (a == *narray) break; /* all elements already counted */
}
*narray = n;
lua_assert(*narray/2 <= na && na <= *narray);
return na;
}
static int countint (const TValue *key, unsigned int *nums) {
unsigned int k = arrayindex(key);
if (k != 0) { /* is 'key' an appropriate array index? */
nums[luaO_ceillog2(k)]++; /* count as such */
return 1;
}
else
return 0;
}
static unsigned int numusearray (const Table *t, unsigned int *nums) {
int lg;
unsigned int ttlg; /* 2^lg */
unsigned int ause = 0; /* summation of 'nums' */
unsigned int i = 1; /* count to traverse all array keys */
/* traverse each slice */
for (lg = 0, ttlg = 1; lg <= MAXABITS; lg++, ttlg *= 2) {
unsigned int lc = 0; /* counter */
unsigned int lim = ttlg;
if (lim > t->sizearray) {
lim = t->sizearray; /* adjust upper limit */
if (i > lim)
break; /* no more elements to count */
}
/* count elements in range (2^(lg - 1), 2^lg] */
for (; i <= lim; i++) {
if (!ttisnil(&t->array[i-1]))
lc++;
}
nums[lg] += lc;
ause += lc;
}
return ause;
}
static int numusehash (const Table *t, unsigned int *nums,
unsigned int *pnasize) {
int totaluse = 0; /* total number of elements */
int ause = 0; /* elements added to 'nums' (can go to array part) */
int i = sizenode(t);
while (i--) {
Node *n = &t->node[i];
if (!ttisnil(gval(n))) {
ause += countint(gkey(n), nums);
totaluse++;
}
}
*pnasize += ause;
return totaluse;
}
static void setarrayvector (lua_State *L, Table *t, unsigned int size) {
unsigned int i;
luaM_reallocvector(L, t->array, t->sizearray, size, TValue);
for (i=t->sizearray; i<size; i++)
setnilvalue(&t->array[i]);
t->sizearray = size;
}
static void setnodevector (lua_State *L, Table *t, unsigned int size) {
int lsize;
if (size == 0) { /* no elements to hash part? */
t->node = cast(Node *, dummynode); /* use common 'dummynode' */
lsize = 0;
}
else {
int i;
lsize = luaO_ceillog2(size);
if (lsize > MAXHBITS)
luaG_runerror(L, "table overflow");
size = twoto(lsize);
t->node = luaM_newvector(L, size, Node);
for (i = 0; i < (int)size; i++) {
Node *n = gnode(t, i);
gnext(n) = 0;
setnilvalue(wgkey(n));
setnilvalue(gval(n));
}
}
t->lsizenode = cast_byte(lsize);
t->lastfree = gnode(t, size); /* all positions are free */
}
void luaH_resize (lua_State *L, Table *t, unsigned int nasize,
unsigned int nhsize) {
unsigned int i;
int j;
unsigned int oldasize = t->sizearray;
int oldhsize = t->lsizenode;
Node *nold = t->node; /* save old hash ... */
if (nasize > oldasize) /* array part must grow? */
setarrayvector(L, t, nasize);
/* create new hash part with appropriate size */
setnodevector(L, t, nhsize);
if (nasize < oldasize) { /* array part must shrink? */
t->sizearray = nasize;
/* re-insert elements from vanishing slice */
for (i=nasize; i<oldasize; i++) {
if (!ttisnil(&t->array[i]))
luaH_setint(L, t, i + 1, &t->array[i]);
}
/* shrink array */
luaM_reallocvector(L, t->array, oldasize, nasize, TValue);
}
/* re-insert elements from hash part */
for (j = twoto(oldhsize) - 1; j >= 0; j--) {
Node *old = nold + j;
if (!ttisnil(gval(old))) {
/* doesn't need barrier/invalidate cache, as entry was
already present in the table */
setobjt2t(L, luaH_set(L, t, gkey(old)), gval(old));
}
}
if (!isdummy(nold))
luaM_freearray(L, nold, cast(size_t, twoto(oldhsize))); /* free old array */
}
void luaH_resizearray (lua_State *L, Table *t, unsigned int nasize) {
int nsize = isdummy(t->node) ? 0 : sizenode(t);
luaH_resize(L, t, nasize, nsize);
}
/*
** nums[i] = number of keys 'k' where 2^(i - 1) < k <= 2^i
*/
static void rehash (lua_State *L, Table *t, const TValue *ek) {
unsigned int nasize, na;
unsigned int nums[MAXABITS + 1];
int i;
int totaluse;
for (i = 0; i <= MAXABITS; i++) nums[i] = 0; /* reset counts */
nasize = numusearray(t, nums); /* count keys in array part */
totaluse = nasize; /* all those keys are integer keys */
totaluse += numusehash(t, nums, &nasize); /* count keys in hash part */
/* count extra key */
nasize += countint(ek, nums);
totaluse++;
/* compute new size for array part */
na = computesizes(nums, &nasize);
/* resize the table to new computed sizes */
luaH_resize(L, t, nasize, totaluse - na);
}
/*
** }=============================================================
*/
Table *luaH_new (lua_State *L) {
GCObject *o = luaC_newobj(L, LUA_TTABLE, sizeof(Table));
Table *t = gco2t(o);
t->metatable = NULL;
t->flags = cast_byte(~0);
t->array = NULL;
t->sizearray = 0;
setnodevector(L, t, 0);
return t;
}
void luaH_free (lua_State *L, Table *t) {
if (!isdummy(t->node))
luaM_freearray(L, t->node, cast(size_t, sizenode(t)));
luaM_freearray(L, t->array, t->sizearray);
luaM_free(L, t);
}
static Node *getfreepos (Table *t) {
while (t->lastfree > t->node) {
t->lastfree--;
if (ttisnil(gkey(t->lastfree)))
return t->lastfree;
}
return NULL; /* could not find a free place */
}
/*
** inserts a new key into a hash table; first, check whether key's main
** position is free. If not, check whether colliding node is in its main
** position or not: if it is not, move colliding node to an empty place and
** put new key in its main position; otherwise (colliding node is in its main
** position), new key goes to an empty position.
*/
TValue *luaH_newkey (lua_State *L, Table *t, const TValue *key) {
Node *mp;
TValue aux;
if (ttisnil(key)) luaG_runerror(L, "table index is nil");
else if (ttisfloat(key)) {
lua_Number n = fltvalue(key);
lua_Integer k;
if (luai_numisnan(n))
luaG_runerror(L, "table index is NaN");
if (numisinteger(n, &k)) { /* index is int? */
setivalue(&aux, k);
key = &aux; /* insert it as an integer */
}
}
mp = mainposition(t, key);
if (!ttisnil(gval(mp)) || isdummy(mp)) { /* main position is taken? */
Node *othern;
Node *f = getfreepos(t); /* get a free place */
if (f == NULL) { /* cannot find a free place? */
rehash(L, t, key); /* grow table */
/* whatever called 'newkey' takes care of TM cache and GC barrier */
return luaH_set(L, t, key); /* insert key into grown table */
}
lua_assert(!isdummy(f));
othern = mainposition(t, gkey(mp));
if (othern != mp) { /* is colliding node out of its main position? */
/* yes; move colliding node into free position */
while (othern + gnext(othern) != mp) /* find previous */
othern += gnext(othern);
gnext(othern) = cast_int(f - othern); /* rechain to point to 'f' */
*f = *mp; /* copy colliding node into free pos. (mp->next also goes) */
if (gnext(mp) != 0) {
gnext(f) += cast_int(mp - f); /* correct 'next' */
gnext(mp) = 0; /* now 'mp' is free */
}
setnilvalue(gval(mp));
}
else { /* colliding node is in its own main position */
/* new node will go into free position */
if (gnext(mp) != 0)
gnext(f) = cast_int((mp + gnext(mp)) - f); /* chain new position */
else lua_assert(gnext(f) == 0);
gnext(mp) = cast_int(f - mp);
mp = f;
}
}
setnodekey(L, &mp->i_key, key);
luaC_barrierback(L, t, key);
lua_assert(ttisnil(gval(mp)));
return gval(mp);
}
/*
** search function for integers
*/
const TValue *luaH_getint (Table *t, lua_Integer key) {
/* (1 <= key && key <= t->sizearray) */
if (l_castS2U(key - 1) < t->sizearray)
return &t->array[key - 1];
else {
Node *n = hashint(t, key);
for (;;) { /* check whether 'key' is somewhere in the chain */
if (ttisinteger(gkey(n)) && ivalue(gkey(n)) == key)
return gval(n); /* that's it */
else {
int nx = gnext(n);
if (nx == 0) break;
n += nx;
}
};
return luaO_nilobject;
}
}
/*
** search function for short strings
*/
const TValue *luaH_getstr (Table *t, TString *key) {
Node *n = hashstr(t, key);
lua_assert(key->tt == LUA_TSHRSTR);
for (;;) { /* check whether 'key' is somewhere in the chain */
const TValue *k = gkey(n);
if (ttisshrstring(k) && eqshrstr(tsvalue(k), key))
return gval(n); /* that's it */
else {
int nx = gnext(n);
if (nx == 0) break;
n += nx;
}
};
return luaO_nilobject;
}
/*
** main search function
*/
const TValue *luaH_get (Table *t, const TValue *key) {
switch (ttype(key)) {
case LUA_TSHRSTR: return luaH_getstr(t, tsvalue(key));
case LUA_TNUMINT: return luaH_getint(t, ivalue(key));
case LUA_TNIL: return luaO_nilobject;
case LUA_TNUMFLT: {
lua_Integer k;
if (numisinteger(fltvalue(key), &k)) /* index is int? */
return luaH_getint(t, k); /* use specialized version */
/* else go through */
}
default: {
Node *n = mainposition(t, key);
for (;;) { /* check whether 'key' is somewhere in the chain */
if (luaV_rawequalobj(gkey(n), key))
return gval(n); /* that's it */
else {
int nx = gnext(n);
if (nx == 0) break;
n += nx;
}
};
return luaO_nilobject;
}
}
}
/*
** beware: when using this function you probably need to check a GC
** barrier and invalidate the TM cache.
*/
TValue *luaH_set (lua_State *L, Table *t, const TValue *key) {
const TValue *p = luaH_get(t, key);
if (p != luaO_nilobject)
return cast(TValue *, p);
else return luaH_newkey(L, t, key);
}
void luaH_setint (lua_State *L, Table *t, lua_Integer key, TValue *value) {
const TValue *p = luaH_getint(t, key);
TValue *cell;
if (p != luaO_nilobject)
cell = cast(TValue *, p);
else {
TValue k;
setivalue(&k, key);
cell = luaH_newkey(L, t, &k);
}
setobj2t(L, cell, value);
}
static int unbound_search (Table *t, unsigned int j) {
unsigned int i = j; /* i is zero or a present index */
j++;
/* find 'i' and 'j' such that i is present and j is not */
while (!ttisnil(luaH_getint(t, j))) {
i = j;
if (j > cast(unsigned int, MAX_INT)/2) { /* overflow? */
/* table was built with bad purposes: resort to linear search */
i = 1;
while (!ttisnil(luaH_getint(t, i))) i++;
return i - 1;
}
j *= 2;
}
/* now do a binary search between them */
while (j - i > 1) {
unsigned int m = (i+j)/2;
if (ttisnil(luaH_getint(t, m))) j = m;
else i = m;
}
return i;
}
/*
** Try to find a boundary in table 't'. A 'boundary' is an integer index
** such that t[i] is non-nil and t[i+1] is nil (and 0 if t[1] is nil).
*/
int luaH_getn (Table *t) {
unsigned int j = t->sizearray;
if (j > 0 && ttisnil(&t->array[j - 1])) {
/* there is a boundary in the array part: (binary) search for it */
unsigned int i = 0;
while (j - i > 1) {
unsigned int m = (i+j)/2;
if (ttisnil(&t->array[m - 1])) j = m;
else i = m;
}
return i;
}
/* else must find a boundary in hash part */
else if (isdummy(t->node)) /* hash part is empty? */
return j; /* that is easy... */
else return unbound_search(t, j);
}
#if defined(LUA_DEBUG)
Node *luaH_mainposition (const Table *t, const TValue *key) {
return mainposition(t, key);
}
int luaH_isdummy (Node *n) { return isdummy(n); }
#endif

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/*
** $Id: ltable.h,v 2.20 2014/09/04 18:15:29 roberto Exp $
** Lua tables (hash)
** See Copyright Notice in lua.h
*/
#ifndef ltable_h
#define ltable_h
#include "lobject.h"
#define gnode(t,i) (&(t)->node[i])
#define gval(n) (&(n)->i_val)
#define gnext(n) ((n)->i_key.nk.next)
/* 'const' to avoid wrong writings that can mess up field 'next' */
#define gkey(n) cast(const TValue*, (&(n)->i_key.tvk))
#define wgkey(n) (&(n)->i_key.nk)
#define invalidateTMcache(t) ((t)->flags = 0)
/* returns the key, given the value of a table entry */
#define keyfromval(v) \
(gkey(cast(Node *, cast(char *, (v)) - offsetof(Node, i_val))))
LUAI_FUNC const TValue *luaH_getint (Table *t, lua_Integer key);
LUAI_FUNC void luaH_setint (lua_State *L, Table *t, lua_Integer key,
TValue *value);
LUAI_FUNC const TValue *luaH_getstr (Table *t, TString *key);
LUAI_FUNC const TValue *luaH_get (Table *t, const TValue *key);
LUAI_FUNC TValue *luaH_newkey (lua_State *L, Table *t, const TValue *key);
LUAI_FUNC TValue *luaH_set (lua_State *L, Table *t, const TValue *key);
LUAI_FUNC Table *luaH_new (lua_State *L);
LUAI_FUNC void luaH_resize (lua_State *L, Table *t, unsigned int nasize,
unsigned int nhsize);
LUAI_FUNC void luaH_resizearray (lua_State *L, Table *t, unsigned int nasize);
LUAI_FUNC void luaH_free (lua_State *L, Table *t);
LUAI_FUNC int luaH_next (lua_State *L, Table *t, StkId key);
LUAI_FUNC int luaH_getn (Table *t);
#if defined(LUA_DEBUG)
LUAI_FUNC Node *luaH_mainposition (const Table *t, const TValue *key);
LUAI_FUNC int luaH_isdummy (Node *n);
#endif
#endif

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/*
** $Id: ltablib.c,v 1.79 2014/11/02 19:19:04 roberto Exp $
** Library for Table Manipulation
** See Copyright Notice in lua.h
*/
#define ltablib_c
#define LUA_LIB
#include "lprefix.h"
#include <limits.h>
#include <stddef.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
/*
** Structure with table-access functions
*/
typedef struct {
int (*geti) (lua_State *L, int idx, lua_Integer n);
void (*seti) (lua_State *L, int idx, lua_Integer n);
} TabA;
/*
** Check that 'arg' has a table and set access functions in 'ta' to raw
** or non-raw according to the presence of corresponding metamethods.
*/
static void checktab (lua_State *L, int arg, TabA *ta) {
ta->geti = NULL; ta->seti = NULL;
if (lua_getmetatable(L, arg)) {
lua_pushliteral(L, "__index"); /* 'index' metamethod */
if (lua_rawget(L, -2) != LUA_TNIL)
ta->geti = lua_geti;
lua_pushliteral(L, "__newindex"); /* 'newindex' metamethod */
if (lua_rawget(L, -3) != LUA_TNIL)
ta->seti = lua_seti;
lua_pop(L, 3); /* pop metatable plus both metamethods */
}
if (ta->geti == NULL || ta->seti == NULL) {
luaL_checktype(L, arg, LUA_TTABLE); /* must be table for raw methods */
if (ta->geti == NULL) ta->geti = lua_rawgeti;
if (ta->seti == NULL) ta->seti = lua_rawseti;
}
}
#define aux_getn(L,n,ta) (checktab(L, n, ta), luaL_len(L, n))
#if defined(LUA_COMPAT_MAXN)
static int maxn (lua_State *L) {
lua_Number max = 0;
luaL_checktype(L, 1, LUA_TTABLE);
lua_pushnil(L); /* first key */
while (lua_next(L, 1)) {
lua_pop(L, 1); /* remove value */
if (lua_type(L, -1) == LUA_TNUMBER) {
lua_Number v = lua_tonumber(L, -1);
if (v > max) max = v;
}
}
lua_pushnumber(L, max);
return 1;
}
#endif
static int tinsert (lua_State *L) {
TabA ta;
lua_Integer e = aux_getn(L, 1, &ta) + 1; /* first empty element */
lua_Integer pos; /* where to insert new element */
switch (lua_gettop(L)) {
case 2: { /* called with only 2 arguments */
pos = e; /* insert new element at the end */
break;
}
case 3: {
lua_Integer i;
pos = luaL_checkinteger(L, 2); /* 2nd argument is the position */
luaL_argcheck(L, 1 <= pos && pos <= e, 2, "position out of bounds");
for (i = e; i > pos; i--) { /* move up elements */
(*ta.geti)(L, 1, i - 1);
(*ta.seti)(L, 1, i); /* t[i] = t[i - 1] */
}
break;
}
default: {
return luaL_error(L, "wrong number of arguments to 'insert'");
}
}
(*ta.seti)(L, 1, pos); /* t[pos] = v */
return 0;
}
static int tremove (lua_State *L) {
TabA ta;
lua_Integer size = aux_getn(L, 1, &ta);
lua_Integer pos = luaL_optinteger(L, 2, size);
if (pos != size) /* validate 'pos' if given */
luaL_argcheck(L, 1 <= pos && pos <= size + 1, 1, "position out of bounds");
(*ta.geti)(L, 1, pos); /* result = t[pos] */
for ( ; pos < size; pos++) {
(*ta.geti)(L, 1, pos + 1);
(*ta.seti)(L, 1, pos); /* t[pos] = t[pos + 1] */
}
lua_pushnil(L);
(*ta.seti)(L, 1, pos); /* t[pos] = nil */
return 1;
}
static int tmove (lua_State *L) {
TabA ta;
lua_Integer f = luaL_checkinteger(L, 2);
lua_Integer e = luaL_checkinteger(L, 3);
lua_Integer t = luaL_checkinteger(L, 4);
int tt = !lua_isnoneornil(L, 5) ? 5 : 1; /* destination table */
/* the following restriction avoids several problems with overflows */
luaL_argcheck(L, f > 0, 2, "initial position must be positive");
if (e >= f) { /* otherwise, nothing to move */
lua_Integer n, i;
ta.geti = (luaL_getmetafield(L, 1, "__index") == LUA_TNIL)
? (luaL_checktype(L, 1, LUA_TTABLE), lua_rawgeti)
: lua_geti;
ta.seti = (luaL_getmetafield(L, tt, "__newindex") == LUA_TNIL)
? (luaL_checktype(L, tt, LUA_TTABLE), lua_rawseti)
: lua_seti;
n = e - f + 1; /* number of elements to move */
if (t > f) {
for (i = n - 1; i >= 0; i--) {
(*ta.geti)(L, 1, f + i);
(*ta.seti)(L, tt, t + i);
}
}
else {
for (i = 0; i < n; i++) {
(*ta.geti)(L, 1, f + i);
(*ta.seti)(L, tt, t + i);
}
}
}
lua_pushvalue(L, tt); /* return "to table" */
return 1;
}
static void addfield (lua_State *L, luaL_Buffer *b, TabA *ta, lua_Integer i) {
(*ta->geti)(L, 1, i);
if (!lua_isstring(L, -1))
luaL_error(L, "invalid value (%s) at index %d in table for 'concat'",
luaL_typename(L, -1), i);
luaL_addvalue(b);
}
static int tconcat (lua_State *L) {
TabA ta;
luaL_Buffer b;
size_t lsep;
lua_Integer i, last;
const char *sep = luaL_optlstring(L, 2, "", &lsep);
checktab(L, 1, &ta);
i = luaL_optinteger(L, 3, 1);
last = luaL_opt(L, luaL_checkinteger, 4, luaL_len(L, 1));
luaL_buffinit(L, &b);
for (; i < last; i++) {
addfield(L, &b, &ta, i);
luaL_addlstring(&b, sep, lsep);
}
if (i == last) /* add last value (if interval was not empty) */
addfield(L, &b, &ta, i);
luaL_pushresult(&b);
return 1;
}
/*
** {======================================================
** Pack/unpack
** =======================================================
*/
static int pack (lua_State *L) {
int i;
int n = lua_gettop(L); /* number of elements to pack */
lua_createtable(L, n, 1); /* create result table */
lua_insert(L, 1); /* put it at index 1 */
for (i = n; i >= 1; i--) /* assign elements */
lua_rawseti(L, 1, i);
lua_pushinteger(L, n);
lua_setfield(L, 1, "n"); /* t.n = number of elements */
return 1; /* return table */
}
static int unpack (lua_State *L) {
TabA ta;
lua_Integer i, e;
lua_Unsigned n;
checktab(L, 1, &ta);
i = luaL_optinteger(L, 2, 1);
e = luaL_opt(L, luaL_checkinteger, 3, luaL_len(L, 1));
if (i > e) return 0; /* empty range */
n = (lua_Unsigned)e - i; /* number of elements minus 1 (avoid overflows) */
if (n >= (unsigned int)INT_MAX || !lua_checkstack(L, (int)(++n)))
return luaL_error(L, "too many results to unpack");
do { /* must have at least one element */
(*ta.geti)(L, 1, i); /* push arg[i..e] */
} while (i++ < e);
return (int)n;
}
/* }====================================================== */
/*
** {======================================================
** Quicksort
** (based on 'Algorithms in MODULA-3', Robert Sedgewick;
** Addison-Wesley, 1993.)
** =======================================================
*/
static void set2 (lua_State *L, TabA *ta, int i, int j) {
(*ta->seti)(L, 1, i);
(*ta->seti)(L, 1, j);
}
static int sort_comp (lua_State *L, int a, int b) {
if (!lua_isnil(L, 2)) { /* function? */
int res;
lua_pushvalue(L, 2);
lua_pushvalue(L, a-1); /* -1 to compensate function */
lua_pushvalue(L, b-2); /* -2 to compensate function and 'a' */
lua_call(L, 2, 1);
res = lua_toboolean(L, -1);
lua_pop(L, 1);
return res;
}
else /* a < b? */
return lua_compare(L, a, b, LUA_OPLT);
}
static void auxsort (lua_State *L, TabA *ta, int l, int u) {
while (l < u) { /* for tail recursion */
int i, j;
/* sort elements a[l], a[(l+u)/2] and a[u] */
(*ta->geti)(L, 1, l);
(*ta->geti)(L, 1, u);
if (sort_comp(L, -1, -2)) /* a[u] < a[l]? */
set2(L, ta, l, u); /* swap a[l] - a[u] */
else
lua_pop(L, 2);
if (u-l == 1) break; /* only 2 elements */
i = (l+u)/2;
(*ta->geti)(L, 1, i);
(*ta->geti)(L, 1, l);
if (sort_comp(L, -2, -1)) /* a[i]<a[l]? */
set2(L, ta, i, l);
else {
lua_pop(L, 1); /* remove a[l] */
(*ta->geti)(L, 1, u);
if (sort_comp(L, -1, -2)) /* a[u]<a[i]? */
set2(L, ta, i, u);
else
lua_pop(L, 2);
}
if (u-l == 2) break; /* only 3 elements */
(*ta->geti)(L, 1, i); /* Pivot */
lua_pushvalue(L, -1);
(*ta->geti)(L, 1, u-1);
set2(L, ta, i, u-1);
/* a[l] <= P == a[u-1] <= a[u], only need to sort from l+1 to u-2 */
i = l; j = u-1;
for (;;) { /* invariant: a[l..i] <= P <= a[j..u] */
/* repeat ++i until a[i] >= P */
while ((*ta->geti)(L, 1, ++i), sort_comp(L, -1, -2)) {
if (i>=u) luaL_error(L, "invalid order function for sorting");
lua_pop(L, 1); /* remove a[i] */
}
/* repeat --j until a[j] <= P */
while ((*ta->geti)(L, 1, --j), sort_comp(L, -3, -1)) {
if (j<=l) luaL_error(L, "invalid order function for sorting");
lua_pop(L, 1); /* remove a[j] */
}
if (j<i) {
lua_pop(L, 3); /* pop pivot, a[i], a[j] */
break;
}
set2(L, ta, i, j);
}
(*ta->geti)(L, 1, u-1);
(*ta->geti)(L, 1, i);
set2(L, ta, u-1, i); /* swap pivot (a[u-1]) with a[i] */
/* a[l..i-1] <= a[i] == P <= a[i+1..u] */
/* adjust so that smaller half is in [j..i] and larger one in [l..u] */
if (i-l < u-i) {
j=l; i=i-1; l=i+2;
}
else {
j=i+1; i=u; u=j-2;
}
auxsort(L, ta, j, i); /* call recursively the smaller one */
} /* repeat the routine for the larger one */
}
static int sort (lua_State *L) {
TabA ta;
int n = (int)aux_getn(L, 1, &ta);
luaL_checkstack(L, 50, ""); /* assume array is smaller than 2^50 */
if (!lua_isnoneornil(L, 2)) /* is there a 2nd argument? */
luaL_checktype(L, 2, LUA_TFUNCTION);
lua_settop(L, 2); /* make sure there are two arguments */
auxsort(L, &ta, 1, n);
return 0;
}
/* }====================================================== */
static const luaL_Reg tab_funcs[] = {
{"concat", tconcat},
#if defined(LUA_COMPAT_MAXN)
{"maxn", maxn},
#endif
{"insert", tinsert},
{"pack", pack},
{"unpack", unpack},
{"remove", tremove},
{"move", tmove},
{"sort", sort},
{NULL, NULL}
};
LUAMOD_API int luaopen_table (lua_State *L) {
luaL_newlib(L, tab_funcs);
#if defined(LUA_COMPAT_UNPACK)
/* _G.unpack = table.unpack */
lua_getfield(L, -1, "unpack");
lua_setglobal(L, "unpack");
#endif
return 1;
}

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/*
** $Id: ltm.c,v 2.33 2014/11/21 12:15:57 roberto Exp $
** Tag methods
** See Copyright Notice in lua.h
*/
#define ltm_c
#define LUA_CORE
#include "lprefix.h"
#include <string.h>
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#include "lvm.h"
static const char udatatypename[] = "userdata";
LUAI_DDEF const char *const luaT_typenames_[LUA_TOTALTAGS] = {
"no value",
"nil", "boolean", udatatypename, "number",
"string", "table", "function", udatatypename, "thread",
"proto" /* this last case is used for tests only */
};
void luaT_init (lua_State *L) {
static const char *const luaT_eventname[] = { /* ORDER TM */
"__index", "__newindex",
"__gc", "__mode", "__len", "__eq",
"__add", "__sub", "__mul", "__mod", "__pow",
"__div", "__idiv",
"__band", "__bor", "__bxor", "__shl", "__shr",
"__unm", "__bnot", "__lt", "__le",
"__concat", "__call"
};
int i;
for (i=0; i<TM_N; i++) {
G(L)->tmname[i] = luaS_new(L, luaT_eventname[i]);
luaC_fix(L, obj2gco(G(L)->tmname[i])); /* never collect these names */
}
}
/*
** function to be used with macro "fasttm": optimized for absence of
** tag methods
*/
const TValue *luaT_gettm (Table *events, TMS event, TString *ename) {
const TValue *tm = luaH_getstr(events, ename);
lua_assert(event <= TM_EQ);
if (ttisnil(tm)) { /* no tag method? */
events->flags |= cast_byte(1u<<event); /* cache this fact */
return NULL;
}
else return tm;
}
const TValue *luaT_gettmbyobj (lua_State *L, const TValue *o, TMS event) {
Table *mt;
switch (ttnov(o)) {
case LUA_TTABLE:
mt = hvalue(o)->metatable;
break;
case LUA_TUSERDATA:
mt = uvalue(o)->metatable;
break;
default:
mt = G(L)->mt[ttnov(o)];
}
return (mt ? luaH_getstr(mt, G(L)->tmname[event]) : luaO_nilobject);
}
void luaT_callTM (lua_State *L, const TValue *f, const TValue *p1,
const TValue *p2, TValue *p3, int hasres) {
ptrdiff_t result = savestack(L, p3);
setobj2s(L, L->top++, f); /* push function (assume EXTRA_STACK) */
setobj2s(L, L->top++, p1); /* 1st argument */
setobj2s(L, L->top++, p2); /* 2nd argument */
if (!hasres) /* no result? 'p3' is third argument */
setobj2s(L, L->top++, p3); /* 3rd argument */
/* metamethod may yield only when called from Lua code */
luaD_call(L, L->top - (4 - hasres), hasres, isLua(L->ci));
if (hasres) { /* if has result, move it to its place */
p3 = restorestack(L, result);
setobjs2s(L, p3, --L->top);
}
}
int luaT_callbinTM (lua_State *L, const TValue *p1, const TValue *p2,
StkId res, TMS event) {
const TValue *tm = luaT_gettmbyobj(L, p1, event); /* try first operand */
if (ttisnil(tm))
tm = luaT_gettmbyobj(L, p2, event); /* try second operand */
if (ttisnil(tm)) return 0;
luaT_callTM(L, tm, p1, p2, res, 1);
return 1;
}
void luaT_trybinTM (lua_State *L, const TValue *p1, const TValue *p2,
StkId res, TMS event) {
if (!luaT_callbinTM(L, p1, p2, res, event)) {
switch (event) {
case TM_CONCAT:
luaG_concaterror(L, p1, p2);
case TM_BAND: case TM_BOR: case TM_BXOR:
case TM_SHL: case TM_SHR: case TM_BNOT: {
lua_Number dummy;
if (tonumber(p1, &dummy) && tonumber(p2, &dummy))
luaG_tointerror(L, p1, p2);
else
luaG_opinterror(L, p1, p2, "perform bitwise operation on");
/* else go through */
}
default:
luaG_opinterror(L, p1, p2, "perform arithmetic on");
}
}
}
int luaT_callorderTM (lua_State *L, const TValue *p1, const TValue *p2,
TMS event) {
if (!luaT_callbinTM(L, p1, p2, L->top, event))
return -1; /* no metamethod */
else
return !l_isfalse(L->top);
}

75
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/*
** $Id: ltm.h,v 2.21 2014/10/25 11:50:46 roberto Exp $
** Tag methods
** See Copyright Notice in lua.h
*/
#ifndef ltm_h
#define ltm_h
#include "lobject.h"
/*
* WARNING: if you change the order of this enumeration,
* grep "ORDER TM" and "ORDER OP"
*/
typedef enum {
TM_INDEX,
TM_NEWINDEX,
TM_GC,
TM_MODE,
TM_LEN,
TM_EQ, /* last tag method with fast access */
TM_ADD,
TM_SUB,
TM_MUL,
TM_MOD,
TM_POW,
TM_DIV,
TM_IDIV,
TM_BAND,
TM_BOR,
TM_BXOR,
TM_SHL,
TM_SHR,
TM_UNM,
TM_BNOT,
TM_LT,
TM_LE,
TM_CONCAT,
TM_CALL,
TM_N /* number of elements in the enum */
} TMS;
#define gfasttm(g,et,e) ((et) == NULL ? NULL : \
((et)->flags & (1u<<(e))) ? NULL : luaT_gettm(et, e, (g)->tmname[e]))
#define fasttm(l,et,e) gfasttm(G(l), et, e)
#define ttypename(x) luaT_typenames_[(x) + 1]
#define objtypename(x) ttypename(ttnov(x))
LUAI_DDEC const char *const luaT_typenames_[LUA_TOTALTAGS];
LUAI_FUNC const TValue *luaT_gettm (Table *events, TMS event, TString *ename);
LUAI_FUNC const TValue *luaT_gettmbyobj (lua_State *L, const TValue *o,
TMS event);
LUAI_FUNC void luaT_init (lua_State *L);
LUAI_FUNC void luaT_callTM (lua_State *L, const TValue *f, const TValue *p1,
const TValue *p2, TValue *p3, int hasres);
LUAI_FUNC int luaT_callbinTM (lua_State *L, const TValue *p1, const TValue *p2,
StkId res, TMS event);
LUAI_FUNC void luaT_trybinTM (lua_State *L, const TValue *p1, const TValue *p2,
StkId res, TMS event);
LUAI_FUNC int luaT_callorderTM (lua_State *L, const TValue *p1,
const TValue *p2, TMS event);
#endif

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/*
** $Id: lua.c,v 1.222 2014/11/11 19:41:27 roberto Exp $
** Lua stand-alone interpreter
** See Copyright Notice in lua.h
*/
#define lua_c
#include "lprefix.h"
#include <signal.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#if !defined(LUA_PROMPT)
#define LUA_PROMPT "> "
#define LUA_PROMPT2 ">> "
#endif
#if !defined(LUA_PROGNAME)
#define LUA_PROGNAME "lua"
#endif
#if !defined(LUA_MAXINPUT)
#define LUA_MAXINPUT 512
#endif
#if !defined(LUA_INIT_VAR)
#define LUA_INIT_VAR "LUA_INIT"
#endif
#define LUA_INITVARVERSION \
LUA_INIT_VAR "_" LUA_VERSION_MAJOR "_" LUA_VERSION_MINOR
/*
** lua_stdin_is_tty detects whether the standard input is a 'tty' (that
** is, whether we're running lua interactively).
*/
#if !defined(lua_stdin_is_tty) /* { */
#if defined(LUA_USE_POSIX) /* { */
#include <unistd.h>
#define lua_stdin_is_tty() isatty(0)
#elif defined(LUA_USE_WINDOWS) /* }{ */
#include <io.h>
#define lua_stdin_is_tty() _isatty(_fileno(stdin))
#else /* }{ */
/* ISO C definition */
#define lua_stdin_is_tty() 1 /* assume stdin is a tty */
#endif /* } */
#endif /* } */
/*
** lua_readline defines how to show a prompt and then read a line from
** the standard input.
** lua_saveline defines how to "save" a read line in a "history".
** lua_freeline defines how to free a line read by lua_readline.
*/
#if !defined(lua_readline) /* { */
#if defined(LUA_USE_READLINE) /* { */
#include <readline/readline.h>
#include <readline/history.h>
#define lua_readline(L,b,p) ((void)L, ((b)=readline(p)) != NULL)
#define lua_saveline(L,idx) \
if (lua_rawlen(L,idx) > 0) /* non-empty line? */ \
add_history(lua_tostring(L, idx)); /* add it to history */
#define lua_freeline(L,b) ((void)L, free(b))
#else /* }{ */
#define lua_readline(L,b,p) \
((void)L, fputs(p, stdout), fflush(stdout), /* show prompt */ \
fgets(b, LUA_MAXINPUT, stdin) != NULL) /* get line */
#define lua_saveline(L,idx) { (void)L; (void)idx; }
#define lua_freeline(L,b) { (void)L; (void)b; }
#endif /* } */
#endif /* } */
static lua_State *globalL = NULL;
static const char *progname = LUA_PROGNAME;
/*
** Hook set by signal function to stop the interpreter.
*/
static void lstop (lua_State *L, lua_Debug *ar) {
(void)ar; /* unused arg. */
lua_sethook(L, NULL, 0, 0); /* reset hook */
luaL_error(L, "interrupted!");
}
/*
** Function to be called at a C signal. Because a C signal cannot
** just change a Lua state (as there is no proper synchronization),
** this function only sets a hook that, when called, will stop the
** interpreter.
*/
static void laction (int i) {
signal(i, SIG_DFL); /* if another SIGINT happens, terminate process */
lua_sethook(globalL, lstop, LUA_MASKCALL | LUA_MASKRET | LUA_MASKCOUNT, 1);
}
static void print_usage (const char *badoption) {
lua_writestringerror("%s: ", progname);
if (badoption[1] == 'e' || badoption[1] == 'l')
lua_writestringerror("'%s' needs argument\n", badoption);
else
lua_writestringerror("unrecognized option '%s'\n", badoption);
lua_writestringerror(
"usage: %s [options] [script [args]]\n"
"Available options are:\n"
" -e stat execute string 'stat'\n"
" -i enter interactive mode after executing 'script'\n"
" -l name require library 'name'\n"
" -v show version information\n"
" -E ignore environment variables\n"
" -- stop handling options\n"
" - stop handling options and execute stdin\n"
,
progname);
}
/*
** Prints an error message, adding the program name in front of it
** (if present)
*/
static void l_message (const char *pname, const char *msg) {
if (pname) lua_writestringerror("%s: ", pname);
lua_writestringerror("%s\n", msg);
}
/*
** Check whether 'status' is not OK and, if so, prints the error
** message on the top of the stack. It assumes that the error object
** is a string, as it was either generated by Lua or by 'msghandler'.
*/
static int report (lua_State *L, int status) {
if (status != LUA_OK) {
const char *msg = lua_tostring(L, -1);
l_message(progname, msg);
lua_pop(L, 1); /* remove message */
}
return status;
}
/*
** Message handler used to run all chunks
*/
static int msghandler (lua_State *L) {
const char *msg = lua_tostring(L, 1);
if (msg == NULL) { /* is error object not a string? */
if (luaL_callmeta(L, 1, "__tostring") && /* does it have a metamethod */
lua_type(L, -1) == LUA_TSTRING) /* that produces a string? */
return 1; /* that is the message */
else
msg = lua_pushfstring(L, "(error object is a %s value)",
luaL_typename(L, 1));
}
luaL_traceback(L, L, msg, 1); /* append a standard traceback */
return 1; /* return the traceback */
}
/*
** Interface to 'lua_pcall', which sets appropriate message function
** and C-signal handler. Used to run all chunks.
*/
static int docall (lua_State *L, int narg, int nres) {
int status;
int base = lua_gettop(L) - narg; /* function index */
lua_pushcfunction(L, msghandler); /* push message handler */
lua_insert(L, base); /* put it under function and args */
globalL = L; /* to be available to 'laction' */
signal(SIGINT, laction); /* set C-signal handler */
status = lua_pcall(L, narg, nres, base);
signal(SIGINT, SIG_DFL); /* reset C-signal handler */
lua_remove(L, base); /* remove message handler from the stack */
return status;
}
static void print_version (void) {
lua_writestring(LUA_COPYRIGHT, strlen(LUA_COPYRIGHT));
lua_writeline();
}
/*
** Create the 'arg' table, which stores all arguments from the
** command line ('argv'). It should be aligned so that, at index 0,
** it has 'argv[script]', which is the script name. The arguments
** to the script (everything after 'script') go to positive indices;
** other arguments (before the script name) go to negative indices.
** If there is no script name, assume interpreter's name as base.
*/
static void createargtable (lua_State *L, char **argv, int argc, int script) {
int i, narg;
if (script == argc) script = 0; /* no script name? */
narg = argc - (script + 1); /* number of positive indices */
lua_createtable(L, narg, script + 1);
for (i = 0; i < argc; i++) {
lua_pushstring(L, argv[i]);
lua_rawseti(L, -2, i - script);
}
lua_setglobal(L, "arg");
}
static int dochunk (lua_State *L, int status) {
if (status == LUA_OK) status = docall(L, 0, 0);
return report(L, status);
}
static int dofile (lua_State *L, const char *name) {
return dochunk(L, luaL_loadfile(L, name));
}
static int dostring (lua_State *L, const char *s, const char *name) {
return dochunk(L, luaL_loadbuffer(L, s, strlen(s), name));
}
/*
** Calls 'require(name)' and stores the result in a global variable
** with the given name.
*/
static int dolibrary (lua_State *L, const char *name) {
int status;
lua_getglobal(L, "require");
lua_pushstring(L, name);
status = docall(L, 1, 1); /* call 'require(name)' */
if (status == LUA_OK)
lua_setglobal(L, name); /* global[name] = require return */
return report(L, status);
}
/*
** Returns the string to be used as a prompt by the interpreter.
*/
static const char *get_prompt (lua_State *L, int firstline) {
const char *p;
lua_getglobal(L, firstline ? "_PROMPT" : "_PROMPT2");
p = lua_tostring(L, -1);
if (p == NULL) p = (firstline ? LUA_PROMPT : LUA_PROMPT2);
return p;
}
/* mark in error messages for incomplete statements */
#define EOFMARK "<eof>"
#define marklen (sizeof(EOFMARK)/sizeof(char) - 1)
/*
** Check whether 'status' signals a syntax error and the error
** message at the top of the stack ends with the above mark for
** incomplete statements.
*/
static int incomplete (lua_State *L, int status) {
if (status == LUA_ERRSYNTAX) {
size_t lmsg;
const char *msg = lua_tolstring(L, -1, &lmsg);
if (lmsg >= marklen && strcmp(msg + lmsg - marklen, EOFMARK) == 0) {
lua_pop(L, 1);
return 1;
}
}
return 0; /* else... */
}
/*
** Prompt the user, read a line, and push it into the Lua stack.
*/
static int pushline (lua_State *L, int firstline) {
char buffer[LUA_MAXINPUT];
char *b = buffer;
size_t l;
const char *prmt = get_prompt(L, firstline);
int readstatus = lua_readline(L, b, prmt);
if (readstatus == 0)
return 0; /* no input (prompt will be popped by caller) */
lua_pop(L, 1); /* remove prompt */
l = strlen(b);
if (l > 0 && b[l-1] == '\n') /* line ends with newline? */
b[l-1] = '\0'; /* remove it */
if (firstline && b[0] == '=') /* for compatibility with 5.2, ... */
lua_pushfstring(L, "return %s", b + 1); /* change '=' to 'return' */
else
lua_pushstring(L, b);
lua_freeline(L, b);
return 1;
}
/*
** Try to compile line on the stack as 'return <line>'; on return, stack
** has either compiled chunk or original line (if compilation failed).
*/
static int addreturn (lua_State *L) {
int status;
size_t len; const char *line;
lua_pushliteral(L, "return ");
lua_pushvalue(L, -2); /* duplicate line */
lua_concat(L, 2); /* new line is "return ..." */
line = lua_tolstring(L, -1, &len);
if ((status = luaL_loadbuffer(L, line, len, "=stdin")) == LUA_OK)
lua_remove(L, -3); /* remove original line */
else
lua_pop(L, 2); /* remove result from 'luaL_loadbuffer' and new line */
return status;
}
/*
** Read multiple lines until a complete Lua statement
*/
static int multiline (lua_State *L) {
for (;;) { /* repeat until gets a complete statement */
size_t len;
const char *line = lua_tolstring(L, 1, &len); /* get what it has */
int status = luaL_loadbuffer(L, line, len, "=stdin"); /* try it */
if (!incomplete(L, status) || !pushline(L, 0))
return status; /* cannot or should not try to add continuation line */
lua_pushliteral(L, "\n"); /* add newline... */
lua_insert(L, -2); /* ...between the two lines */
lua_concat(L, 3); /* join them */
}
}
/*
** Read a line and try to load (compile) it first as an expression (by
** adding "return " in front of it) and second as a statement. Return
** the final status of load/call with the resulting function (if any)
** in the top of the stack.
*/
static int loadline (lua_State *L) {
int status;
lua_settop(L, 0);
if (!pushline(L, 1))
return -1; /* no input */
if ((status = addreturn(L)) != LUA_OK) /* 'return ...' did not work? */
status = multiline(L); /* try as command, maybe with continuation lines */
lua_saveline(L, 1); /* keep history */
lua_remove(L, 1); /* remove line from the stack */
lua_assert(lua_gettop(L) == 1);
return status;
}
/*
** Prints (calling the Lua 'print' function) any values on the stack
*/
static void l_print (lua_State *L) {
int n = lua_gettop(L);
if (n > 0) { /* any result to be printed? */
luaL_checkstack(L, LUA_MINSTACK, "too many results to print");
lua_getglobal(L, "print");
lua_insert(L, 1);
if (lua_pcall(L, n, 0, 0) != LUA_OK)
l_message(progname, lua_pushfstring(L, "error calling 'print' (%s)",
lua_tostring(L, -1)));
}
}
/*
** Do the REPL: repeatedly read (load) a line, evaluate (call) it, and
** print any results.
*/
static void doREPL (lua_State *L) {
int status;
const char *oldprogname = progname;
progname = NULL; /* no 'progname' on errors in interactive mode */
while ((status = loadline(L)) != -1) {
if (status == LUA_OK)
status = docall(L, 0, LUA_MULTRET);
if (status == LUA_OK) l_print(L);
else report(L, status);
}
lua_settop(L, 0); /* clear stack */
lua_writeline();
progname = oldprogname;
}
/*
** Push on the stack the contents of table 'arg' from 1 to #arg
*/
static int pushargs (lua_State *L) {
int i, n;
if (lua_getglobal(L, "arg") != LUA_TTABLE)
luaL_error(L, "'arg' is not a table");
n = (int)luaL_len(L, -1);
luaL_checkstack(L, n + 3, "too many arguments to script");
for (i = 1; i <= n; i++)
lua_rawgeti(L, -i, i);
lua_remove(L, -i); /* remove table from the stack */
return n;
}
static int handle_script (lua_State *L, char **argv) {
int status;
const char *fname = argv[0];
if (strcmp(fname, "-") == 0 && strcmp(argv[-1], "--") != 0)
fname = NULL; /* stdin */
status = luaL_loadfile(L, fname);
if (status == LUA_OK) {
int n = pushargs(L); /* push arguments to script */
status = docall(L, n, LUA_MULTRET);
}
return report(L, status);
}
/* bits of various argument indicators in 'args' */
#define has_error 1 /* bad option */
#define has_i 2 /* -i */
#define has_v 4 /* -v */
#define has_e 8 /* -e */
#define has_E 16 /* -E */
/*
** Traverses all arguments from 'argv', returning a mask with those
** needed before running any Lua code (or an error code if it finds
** any invalid argument). 'first' returns the first not-handled argument
** (either the script name or a bad argument in case of error).
*/
static int collectargs (char **argv, int *first) {
int args = 0;
int i;
for (i = 1; argv[i] != NULL; i++) {
*first = i;
if (argv[i][0] != '-') /* not an option? */
return args; /* stop handling options */
switch (argv[i][1]) { /* else check option */
case '-': /* '--' */
if (argv[i][2] != '\0') /* extra characters after '--'? */
return has_error; /* invalid option */
*first = i + 1;
return args;
case '\0': /* '-' */
return args; /* script "name" is '-' */
case 'E':
if (argv[i][2] != '\0') /* extra characters after 1st? */
return has_error; /* invalid option */
args |= has_E;
break;
case 'i':
args |= has_i; /* goes through (-i implies -v) */
case 'v':
if (argv[i][2] != '\0') /* extra characters after 1st? */
return has_error; /* invalid option */
args |= has_v;
break;
case 'e':
args |= has_e; /* go through */
case 'l': /* both options need an argument */
if (argv[i][2] == '\0') { /* no concatenated argument? */
i++; /* try next 'argv' */
if (argv[i] == NULL || argv[i][0] == '-')
return has_error; /* no next argument or it is another option */
}
break;
default: /* invalid option */
return has_error;
}
}
*first = i; /* no script name */
return args;
}
/*
** Processes options 'e' and 'l', which involve running Lua code.
** Returns 0 if some code raises an error.
*/
static int runargs (lua_State *L, char **argv, int n) {
int i;
for (i = 1; i < n; i++) {
int status;
int option = argv[i][1];
lua_assert(argv[i][0] == '-'); /* already checked */
if (option == 'e' || option == 'l') {
const char *extra = argv[i] + 2; /* both options need an argument */
if (*extra == '\0') extra = argv[++i];
lua_assert(extra != NULL);
if (option == 'e')
status = dostring(L, extra, "=(command line)");
else
status = dolibrary(L, extra);
if (status != LUA_OK) return 0;
}
}
return 1;
}
static int handle_luainit (lua_State *L) {
const char *name = "=" LUA_INITVARVERSION;
const char *init = getenv(name + 1);
if (init == NULL) {
name = "=" LUA_INIT_VAR;
init = getenv(name + 1); /* try alternative name */
}
if (init == NULL) return LUA_OK;
else if (init[0] == '@')
return dofile(L, init+1);
else
return dostring(L, init, name);
}
/*
** Main body of stand-alone interpreter (to be called in protected mode).
** Reads the options and handles them all.
*/
static int pmain (lua_State *L) {
int argc = (int)lua_tointeger(L, 1);
char **argv = (char **)lua_touserdata(L, 2);
int script;
int args = collectargs(argv, &script);
luaL_checkversion(L); /* check that interpreter has correct version */
if (argv[0] && argv[0][0]) progname = argv[0];
if (args == has_error) { /* bad arg? */
print_usage(argv[script]); /* 'script' has index of bad arg. */
return 0;
}
if (args & has_v) /* option '-v'? */
print_version();
if (args & has_E) { /* option '-E'? */
lua_pushboolean(L, 1); /* signal for libraries to ignore env. vars. */
lua_setfield(L, LUA_REGISTRYINDEX, "LUA_NOENV");
}
luaL_openlibs(L); /* open standard libraries */
createargtable(L, argv, argc, script); /* create table 'arg' */
if (!(args & has_E)) { /* no option '-E'? */
if (handle_luainit(L) != LUA_OK) /* run LUA_INIT */
return 0; /* error running LUA_INIT */
}
if (!runargs(L, argv, script)) /* execute arguments -e and -l */
return 0; /* something failed */
if (script < argc && /* execute main script (if there is one) */
handle_script(L, argv + script) != LUA_OK)
return 0;
if (args & has_i) /* -i option? */
doREPL(L); /* do read-eval-print loop */
else if (script == argc && !(args & (has_e | has_v))) { /* no arguments? */
if (lua_stdin_is_tty()) { /* running in interactive mode? */
print_version();
doREPL(L); /* do read-eval-print loop */
}
else dofile(L, NULL); /* executes stdin as a file */
}
lua_pushboolean(L, 1); /* signal no errors */
return 1;
}
int main (int argc, char **argv) {
int status, result;
lua_State *L = luaL_newstate(); /* create state */
if (L == NULL) {
l_message(argv[0], "cannot create state: not enough memory");
return EXIT_FAILURE;
}
lua_pushcfunction(L, &pmain); /* to call 'pmain' in protected mode */
lua_pushinteger(L, argc); /* 1st argument */
lua_pushlightuserdata(L, argv); /* 2nd argument */
status = lua_pcall(L, 2, 1, 0); /* do the call */
result = lua_toboolean(L, -1); /* get result */
report(L, status);
lua_close(L);
return (result && status == LUA_OK) ? EXIT_SUCCESS : EXIT_FAILURE;
}

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/*
** $Id: lua.h,v 1.325 2014/12/26 17:24:27 roberto Exp $
** Lua - A Scripting Language
** Lua.org, PUC-Rio, Brazil (http://www.lua.org)
** See Copyright Notice at the end of this file
*/
#ifndef lua_h
#define lua_h
#include <stdarg.h>
#include <stddef.h>
#include "luaconf.h"
#define LUA_VERSION_MAJOR "5"
#define LUA_VERSION_MINOR "3"
#define LUA_VERSION_NUM 503
#define LUA_VERSION_RELEASE "0"
#define LUA_VERSION "Lua " LUA_VERSION_MAJOR "." LUA_VERSION_MINOR
#define LUA_RELEASE LUA_VERSION "." LUA_VERSION_RELEASE
#define LUA_COPYRIGHT LUA_RELEASE " Copyright (C) 1994-2015 Lua.org, PUC-Rio"
#define LUA_AUTHORS "R. Ierusalimschy, L. H. de Figueiredo, W. Celes"
/* mark for precompiled code ('<esc>Lua') */
#define LUA_SIGNATURE "\x1bLua"
/* option for multiple returns in 'lua_pcall' and 'lua_call' */
#define LUA_MULTRET (-1)
/*
** pseudo-indices
*/
#define LUA_REGISTRYINDEX LUAI_FIRSTPSEUDOIDX
#define lua_upvalueindex(i) (LUA_REGISTRYINDEX - (i))
/* thread status */
#define LUA_OK 0
#define LUA_YIELD 1
#define LUA_ERRRUN 2
#define LUA_ERRSYNTAX 3
#define LUA_ERRMEM 4
#define LUA_ERRGCMM 5
#define LUA_ERRERR 6
typedef struct lua_State lua_State;
/*
** basic types
*/
#define LUA_TNONE (-1)
#define LUA_TNIL 0
#define LUA_TBOOLEAN 1
#define LUA_TLIGHTUSERDATA 2
#define LUA_TNUMBER 3
#define LUA_TSTRING 4
#define LUA_TTABLE 5
#define LUA_TFUNCTION 6
#define LUA_TUSERDATA 7
#define LUA_TTHREAD 8
#define LUA_NUMTAGS 9
/* minimum Lua stack available to a C function */
#define LUA_MINSTACK 20
/* predefined values in the registry */
#define LUA_RIDX_MAINTHREAD 1
#define LUA_RIDX_GLOBALS 2
#define LUA_RIDX_LAST LUA_RIDX_GLOBALS
/* type of numbers in Lua */
typedef LUA_NUMBER lua_Number;
/* type for integer functions */
typedef LUA_INTEGER lua_Integer;
/* unsigned integer type */
typedef LUA_UNSIGNED lua_Unsigned;
/* type for continuation-function contexts */
typedef LUA_KCONTEXT lua_KContext;
/*
** Type for C functions registered with Lua
*/
typedef int (*lua_CFunction) (lua_State *L);
/*
** Type for continuation functions
*/
typedef int (*lua_KFunction) (lua_State *L, int status, lua_KContext ctx);
/*
** Type for functions that read/write blocks when loading/dumping Lua chunks
*/
typedef const char * (*lua_Reader) (lua_State *L, void *ud, size_t *sz);
typedef int (*lua_Writer) (lua_State *L, const void *p, size_t sz, void *ud);
/*
** Type for memory-allocation functions
*/
typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize);
/*
** generic extra include file
*/
#if defined(LUA_USER_H)
#include LUA_USER_H
#endif
/*
** RCS ident string
*/
extern const char lua_ident[];
/*
** state manipulation
*/
LUA_API lua_State *(lua_newstate) (lua_Alloc f, void *ud);
LUA_API void (lua_close) (lua_State *L);
LUA_API lua_State *(lua_newthread) (lua_State *L);
LUA_API lua_CFunction (lua_atpanic) (lua_State *L, lua_CFunction panicf);
LUA_API const lua_Number *(lua_version) (lua_State *L);
/*
** basic stack manipulation
*/
LUA_API int (lua_absindex) (lua_State *L, int idx);
LUA_API int (lua_gettop) (lua_State *L);
LUA_API void (lua_settop) (lua_State *L, int idx);
LUA_API void (lua_pushvalue) (lua_State *L, int idx);
LUA_API void (lua_rotate) (lua_State *L, int idx, int n);
LUA_API void (lua_copy) (lua_State *L, int fromidx, int toidx);
LUA_API int (lua_checkstack) (lua_State *L, int n);
LUA_API void (lua_xmove) (lua_State *from, lua_State *to, int n);
/*
** access functions (stack -> C)
*/
LUA_API int (lua_isnumber) (lua_State *L, int idx);
LUA_API int (lua_isstring) (lua_State *L, int idx);
LUA_API int (lua_iscfunction) (lua_State *L, int idx);
LUA_API int (lua_isinteger) (lua_State *L, int idx);
LUA_API int (lua_isuserdata) (lua_State *L, int idx);
LUA_API int (lua_type) (lua_State *L, int idx);
LUA_API const char *(lua_typename) (lua_State *L, int tp);
LUA_API lua_Number (lua_tonumberx) (lua_State *L, int idx, int *isnum);
LUA_API lua_Integer (lua_tointegerx) (lua_State *L, int idx, int *isnum);
LUA_API int (lua_toboolean) (lua_State *L, int idx);
LUA_API const char *(lua_tolstring) (lua_State *L, int idx, size_t *len);
LUA_API size_t (lua_rawlen) (lua_State *L, int idx);
LUA_API lua_CFunction (lua_tocfunction) (lua_State *L, int idx);
LUA_API void *(lua_touserdata) (lua_State *L, int idx);
LUA_API lua_State *(lua_tothread) (lua_State *L, int idx);
LUA_API const void *(lua_topointer) (lua_State *L, int idx);
/*
** Comparison and arithmetic functions
*/
#define LUA_OPADD 0 /* ORDER TM, ORDER OP */
#define LUA_OPSUB 1
#define LUA_OPMUL 2
#define LUA_OPMOD 3
#define LUA_OPPOW 4
#define LUA_OPDIV 5
#define LUA_OPIDIV 6
#define LUA_OPBAND 7
#define LUA_OPBOR 8
#define LUA_OPBXOR 9
#define LUA_OPSHL 10
#define LUA_OPSHR 11
#define LUA_OPUNM 12
#define LUA_OPBNOT 13
LUA_API void (lua_arith) (lua_State *L, int op);
#define LUA_OPEQ 0
#define LUA_OPLT 1
#define LUA_OPLE 2
LUA_API int (lua_rawequal) (lua_State *L, int idx1, int idx2);
LUA_API int (lua_compare) (lua_State *L, int idx1, int idx2, int op);
/*
** push functions (C -> stack)
*/
LUA_API void (lua_pushnil) (lua_State *L);
LUA_API void (lua_pushnumber) (lua_State *L, lua_Number n);
LUA_API void (lua_pushinteger) (lua_State *L, lua_Integer n);
LUA_API const char *(lua_pushlstring) (lua_State *L, const char *s, size_t len);
LUA_API const char *(lua_pushstring) (lua_State *L, const char *s);
LUA_API const char *(lua_pushvfstring) (lua_State *L, const char *fmt,
va_list argp);
LUA_API const char *(lua_pushfstring) (lua_State *L, const char *fmt, ...);
LUA_API void (lua_pushcclosure) (lua_State *L, lua_CFunction fn, int n);
LUA_API void (lua_pushboolean) (lua_State *L, int b);
LUA_API void (lua_pushlightuserdata) (lua_State *L, void *p);
LUA_API int (lua_pushthread) (lua_State *L);
/*
** get functions (Lua -> stack)
*/
LUA_API int (lua_getglobal) (lua_State *L, const char *name);
LUA_API int (lua_gettable) (lua_State *L, int idx);
LUA_API int (lua_getfield) (lua_State *L, int idx, const char *k);
LUA_API int (lua_geti) (lua_State *L, int idx, lua_Integer n);
LUA_API int (lua_rawget) (lua_State *L, int idx);
LUA_API int (lua_rawgeti) (lua_State *L, int idx, lua_Integer n);
LUA_API int (lua_rawgetp) (lua_State *L, int idx, const void *p);
LUA_API void (lua_createtable) (lua_State *L, int narr, int nrec);
LUA_API void *(lua_newuserdata) (lua_State *L, size_t sz);
LUA_API int (lua_getmetatable) (lua_State *L, int objindex);
LUA_API int (lua_getuservalue) (lua_State *L, int idx);
/*
** set functions (stack -> Lua)
*/
LUA_API void (lua_setglobal) (lua_State *L, const char *name);
LUA_API void (lua_settable) (lua_State *L, int idx);
LUA_API void (lua_setfield) (lua_State *L, int idx, const char *k);
LUA_API void (lua_seti) (lua_State *L, int idx, lua_Integer n);
LUA_API void (lua_rawset) (lua_State *L, int idx);
LUA_API void (lua_rawseti) (lua_State *L, int idx, lua_Integer n);
LUA_API void (lua_rawsetp) (lua_State *L, int idx, const void *p);
LUA_API int (lua_setmetatable) (lua_State *L, int objindex);
LUA_API void (lua_setuservalue) (lua_State *L, int idx);
/*
** 'load' and 'call' functions (load and run Lua code)
*/
LUA_API void (lua_callk) (lua_State *L, int nargs, int nresults,
lua_KContext ctx, lua_KFunction k);
#define lua_call(L,n,r) lua_callk(L, (n), (r), 0, NULL)
LUA_API int (lua_pcallk) (lua_State *L, int nargs, int nresults, int errfunc,
lua_KContext ctx, lua_KFunction k);
#define lua_pcall(L,n,r,f) lua_pcallk(L, (n), (r), (f), 0, NULL)
LUA_API int (lua_load) (lua_State *L, lua_Reader reader, void *dt,
const char *chunkname, const char *mode);
LUA_API int (lua_dump) (lua_State *L, lua_Writer writer, void *data, int strip);
/*
** coroutine functions
*/
LUA_API int (lua_yieldk) (lua_State *L, int nresults, lua_KContext ctx,
lua_KFunction k);
LUA_API int (lua_resume) (lua_State *L, lua_State *from, int narg);
LUA_API int (lua_status) (lua_State *L);
LUA_API int (lua_isyieldable) (lua_State *L);
#define lua_yield(L,n) lua_yieldk(L, (n), 0, NULL)
/*
** garbage-collection function and options
*/
#define LUA_GCSTOP 0
#define LUA_GCRESTART 1
#define LUA_GCCOLLECT 2
#define LUA_GCCOUNT 3
#define LUA_GCCOUNTB 4
#define LUA_GCSTEP 5
#define LUA_GCSETPAUSE 6
#define LUA_GCSETSTEPMUL 7
#define LUA_GCISRUNNING 9
LUA_API int (lua_gc) (lua_State *L, int what, int data);
/*
** miscellaneous functions
*/
LUA_API int (lua_error) (lua_State *L);
LUA_API int (lua_next) (lua_State *L, int idx);
LUA_API void (lua_concat) (lua_State *L, int n);
LUA_API void (lua_len) (lua_State *L, int idx);
LUA_API size_t (lua_stringtonumber) (lua_State *L, const char *s);
LUA_API lua_Alloc (lua_getallocf) (lua_State *L, void **ud);
LUA_API void (lua_setallocf) (lua_State *L, lua_Alloc f, void *ud);
/*
** {==============================================================
** some useful macros
** ===============================================================
*/
#define lua_getextraspace(L) ((void *)((char *)(L) - LUA_EXTRASPACE))
#define lua_tonumber(L,i) lua_tonumberx(L,(i),NULL)
#define lua_tointeger(L,i) lua_tointegerx(L,(i),NULL)
#define lua_pop(L,n) lua_settop(L, -(n)-1)
#define lua_newtable(L) lua_createtable(L, 0, 0)
#define lua_register(L,n,f) (lua_pushcfunction(L, (f)), lua_setglobal(L, (n)))
#define lua_pushcfunction(L,f) lua_pushcclosure(L, (f), 0)
#define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION)
#define lua_istable(L,n) (lua_type(L, (n)) == LUA_TTABLE)
#define lua_islightuserdata(L,n) (lua_type(L, (n)) == LUA_TLIGHTUSERDATA)
#define lua_isnil(L,n) (lua_type(L, (n)) == LUA_TNIL)
#define lua_isboolean(L,n) (lua_type(L, (n)) == LUA_TBOOLEAN)
#define lua_isthread(L,n) (lua_type(L, (n)) == LUA_TTHREAD)
#define lua_isnone(L,n) (lua_type(L, (n)) == LUA_TNONE)
#define lua_isnoneornil(L, n) (lua_type(L, (n)) <= 0)
#define lua_pushliteral(L, s) \
lua_pushlstring(L, "" s, (sizeof(s)/sizeof(char))-1)
#define lua_pushglobaltable(L) \
lua_rawgeti(L, LUA_REGISTRYINDEX, LUA_RIDX_GLOBALS)
#define lua_tostring(L,i) lua_tolstring(L, (i), NULL)
#define lua_insert(L,idx) lua_rotate(L, (idx), 1)
#define lua_remove(L,idx) (lua_rotate(L, (idx), -1), lua_pop(L, 1))
#define lua_replace(L,idx) (lua_copy(L, -1, (idx)), lua_pop(L, 1))
/* }============================================================== */
/*
** {==============================================================
** compatibility macros for unsigned conversions
** ===============================================================
*/
#if defined(LUA_COMPAT_APIINTCASTS)
#define lua_pushunsigned(L,n) lua_pushinteger(L, (lua_Integer)(n))
#define lua_tounsignedx(L,i,is) ((lua_Unsigned)lua_tointegerx(L,i,is))
#define lua_tounsigned(L,i) lua_tounsignedx(L,(i),NULL)
#endif
/* }============================================================== */
/*
** {======================================================================
** Debug API
** =======================================================================
*/
/*
** Event codes
*/
#define LUA_HOOKCALL 0
#define LUA_HOOKRET 1
#define LUA_HOOKLINE 2
#define LUA_HOOKCOUNT 3
#define LUA_HOOKTAILCALL 4
/*
** Event masks
*/
#define LUA_MASKCALL (1 << LUA_HOOKCALL)
#define LUA_MASKRET (1 << LUA_HOOKRET)
#define LUA_MASKLINE (1 << LUA_HOOKLINE)
#define LUA_MASKCOUNT (1 << LUA_HOOKCOUNT)
typedef struct lua_Debug lua_Debug; /* activation record */
/* Functions to be called by the debugger in specific events */
typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);
LUA_API int (lua_getstack) (lua_State *L, int level, lua_Debug *ar);
LUA_API int (lua_getinfo) (lua_State *L, const char *what, lua_Debug *ar);
LUA_API const char *(lua_getlocal) (lua_State *L, const lua_Debug *ar, int n);
LUA_API const char *(lua_setlocal) (lua_State *L, const lua_Debug *ar, int n);
LUA_API const char *(lua_getupvalue) (lua_State *L, int funcindex, int n);
LUA_API const char *(lua_setupvalue) (lua_State *L, int funcindex, int n);
LUA_API void *(lua_upvalueid) (lua_State *L, int fidx, int n);
LUA_API void (lua_upvaluejoin) (lua_State *L, int fidx1, int n1,
int fidx2, int n2);
LUA_API void (lua_sethook) (lua_State *L, lua_Hook func, int mask, int count);
LUA_API lua_Hook (lua_gethook) (lua_State *L);
LUA_API int (lua_gethookmask) (lua_State *L);
LUA_API int (lua_gethookcount) (lua_State *L);
struct lua_Debug {
int event;
const char *name; /* (n) */
const char *namewhat; /* (n) 'global', 'local', 'field', 'method' */
const char *what; /* (S) 'Lua', 'C', 'main', 'tail' */
const char *source; /* (S) */
int currentline; /* (l) */
int linedefined; /* (S) */
int lastlinedefined; /* (S) */
unsigned char nups; /* (u) number of upvalues */
unsigned char nparams;/* (u) number of parameters */
char isvararg; /* (u) */
char istailcall; /* (t) */
char short_src[LUA_IDSIZE]; /* (S) */
/* private part */
struct CallInfo *i_ci; /* active function */
};
/* }====================================================================== */
/******************************************************************************
* Copyright (C) 1994-2015 Lua.org, PUC-Rio.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
******************************************************************************/
#endif

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// lua.hpp
// Lua header files for C++
// <<extern "C">> not supplied automatically because Lua also compiles as C++
extern "C" {
#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
}

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/*
** $Id: luac.c,v 1.72 2015/01/06 03:09:13 lhf Exp $
** Lua compiler (saves bytecodes to files; also lists bytecodes)
** See Copyright Notice in lua.h
*/
#define luac_c
#define LUA_CORE
#include "lprefix.h"
#include <ctype.h>
#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "lobject.h"
#include "lstate.h"
#include "lundump.h"
static void PrintFunction(const Proto* f, int full);
#define luaU_print PrintFunction
#define PROGNAME "luac" /* default program name */
#define OUTPUT PROGNAME ".out" /* default output file */
static int listing=0; /* list bytecodes? */
static int dumping=1; /* dump bytecodes? */
static int stripping=0; /* strip debug information? */
static char Output[]={ OUTPUT }; /* default output file name */
static const char* output=Output; /* actual output file name */
static const char* progname=PROGNAME; /* actual program name */
static void fatal(const char* message)
{
fprintf(stderr,"%s: %s\n",progname,message);
exit(EXIT_FAILURE);
}
static void cannot(const char* what)
{
fprintf(stderr,"%s: cannot %s %s: %s\n",progname,what,output,strerror(errno));
exit(EXIT_FAILURE);
}
static void usage(const char* message)
{
if (*message=='-')
fprintf(stderr,"%s: unrecognized option '%s'\n",progname,message);
else
fprintf(stderr,"%s: %s\n",progname,message);
fprintf(stderr,
"usage: %s [options] [filenames]\n"
"Available options are:\n"
" -l list (use -l -l for full listing)\n"
" -o name output to file 'name' (default is \"%s\")\n"
" -p parse only\n"
" -s strip debug information\n"
" -v show version information\n"
" -- stop handling options\n"
" - stop handling options and process stdin\n"
,progname,Output);
exit(EXIT_FAILURE);
}
#define IS(s) (strcmp(argv[i],s)==0)
static int doargs(int argc, char* argv[])
{
int i;
int version=0;
if (argv[0]!=NULL && *argv[0]!=0) progname=argv[0];
for (i=1; i<argc; i++)
{
if (*argv[i]!='-') /* end of options; keep it */
break;
else if (IS("--")) /* end of options; skip it */
{
++i;
if (version) ++version;
break;
}
else if (IS("-")) /* end of options; use stdin */
break;
else if (IS("-l")) /* list */
++listing;
else if (IS("-o")) /* output file */
{
output=argv[++i];
if (output==NULL || *output==0 || (*output=='-' && output[1]!=0))
usage("'-o' needs argument");
if (IS("-")) output=NULL;
}
else if (IS("-p")) /* parse only */
dumping=0;
else if (IS("-s")) /* strip debug information */
stripping=1;
else if (IS("-v")) /* show version */
++version;
else /* unknown option */
usage(argv[i]);
}
if (i==argc && (listing || !dumping))
{
dumping=0;
argv[--i]=Output;
}
if (version)
{
printf("%s\n",LUA_COPYRIGHT);
if (version==argc-1) exit(EXIT_SUCCESS);
}
return i;
}
#define FUNCTION "(function()end)();"
static const char* reader(lua_State *L, void *ud, size_t *size)
{
UNUSED(L);
if ((*(int*)ud)--)
{
*size=sizeof(FUNCTION)-1;
return FUNCTION;
}
else
{
*size=0;
return NULL;
}
}
#define toproto(L,i) getproto(L->top+(i))
static const Proto* combine(lua_State* L, int n)
{
if (n==1)
return toproto(L,-1);
else
{
Proto* f;
int i=n;
if (lua_load(L,reader,&i,"=(" PROGNAME ")",NULL)!=LUA_OK) fatal(lua_tostring(L,-1));
f=toproto(L,-1);
for (i=0; i<n; i++)
{
f->p[i]=toproto(L,i-n-1);
if (f->p[i]->sizeupvalues>0) f->p[i]->upvalues[0].instack=0;
}
f->sizelineinfo=0;
return f;
}
}
static int writer(lua_State* L, const void* p, size_t size, void* u)
{
UNUSED(L);
return (fwrite(p,size,1,(FILE*)u)!=1) && (size!=0);
}
static int pmain(lua_State* L)
{
int argc=(int)lua_tointeger(L,1);
char** argv=(char**)lua_touserdata(L,2);
const Proto* f;
int i;
if (!lua_checkstack(L,argc)) fatal("too many input files");
for (i=0; i<argc; i++)
{
const char* filename=IS("-") ? NULL : argv[i];
if (luaL_loadfile(L,filename)!=LUA_OK) fatal(lua_tostring(L,-1));
}
f=combine(L,argc);
if (listing) luaU_print(f,listing>1);
if (dumping)
{
FILE* D= (output==NULL) ? stdout : fopen(output,"wb");
if (D==NULL) cannot("open");
lua_lock(L);
luaU_dump(L,f,writer,D,stripping);
lua_unlock(L);
if (ferror(D)) cannot("write");
if (fclose(D)) cannot("close");
}
return 0;
}
int main(int argc, char* argv[])
{
lua_State* L;
int i=doargs(argc,argv);
argc-=i; argv+=i;
if (argc<=0) usage("no input files given");
L=luaL_newstate();
if (L==NULL) fatal("cannot create state: not enough memory");
lua_pushcfunction(L,&pmain);
lua_pushinteger(L,argc);
lua_pushlightuserdata(L,argv);
if (lua_pcall(L,2,0,0)!=LUA_OK) fatal(lua_tostring(L,-1));
lua_close(L);
return EXIT_SUCCESS;
}
/*
** $Id: print.c,v 1.76 2015/01/05 16:12:50 lhf Exp $
** print bytecodes
** See Copyright Notice in lua.h
*/
#include <ctype.h>
#include <stdio.h>
#define luac_c
#define LUA_CORE
#include "ldebug.h"
#include "lobject.h"
#include "lopcodes.h"
#define VOID(p) ((const void*)(p))
static void PrintString(const TString* ts)
{
const char* s=getstr(ts);
size_t i,n=ts->len;
printf("%c",'"');
for (i=0; i<n; i++)
{
int c=(int)(unsigned char)s[i];
switch (c)
{
case '"': printf("\\\""); break;
case '\\': printf("\\\\"); break;
case '\a': printf("\\a"); break;
case '\b': printf("\\b"); break;
case '\f': printf("\\f"); break;
case '\n': printf("\\n"); break;
case '\r': printf("\\r"); break;
case '\t': printf("\\t"); break;
case '\v': printf("\\v"); break;
default: if (isprint(c))
printf("%c",c);
else
printf("\\%03d",c);
}
}
printf("%c",'"');
}
static void PrintConstant(const Proto* f, int i)
{
const TValue* o=&f->k[i];
switch (ttype(o))
{
case LUA_TNIL:
printf("nil");
break;
case LUA_TBOOLEAN:
printf(bvalue(o) ? "true" : "false");
break;
case LUA_TNUMFLT:
{
char buff[100];
sprintf(buff,LUA_NUMBER_FMT,fltvalue(o));
printf("%s",buff);
if (buff[strspn(buff,"-0123456789")]=='\0') printf(".0");
break;
}
case LUA_TNUMINT:
printf(LUA_INTEGER_FMT,ivalue(o));
break;
case LUA_TSHRSTR: case LUA_TLNGSTR:
PrintString(tsvalue(o));
break;
default: /* cannot happen */
printf("? type=%d",ttype(o));
break;
}
}
#define UPVALNAME(x) ((f->upvalues[x].name) ? getstr(f->upvalues[x].name) : "-")
#define MYK(x) (-1-(x))
static void PrintCode(const Proto* f)
{
const Instruction* code=f->code;
int pc,n=f->sizecode;
for (pc=0; pc<n; pc++)
{
Instruction i=code[pc];
OpCode o=GET_OPCODE(i);
int a=GETARG_A(i);
int b=GETARG_B(i);
int c=GETARG_C(i);
int ax=GETARG_Ax(i);
int bx=GETARG_Bx(i);
int sbx=GETARG_sBx(i);
int line=getfuncline(f,pc);
printf("\t%d\t",pc+1);
if (line>0) printf("[%d]\t",line); else printf("[-]\t");
printf("%-9s\t",luaP_opnames[o]);
switch (getOpMode(o))
{
case iABC:
printf("%d",a);
if (getBMode(o)!=OpArgN) printf(" %d",ISK(b) ? (MYK(INDEXK(b))) : b);
if (getCMode(o)!=OpArgN) printf(" %d",ISK(c) ? (MYK(INDEXK(c))) : c);
break;
case iABx:
printf("%d",a);
if (getBMode(o)==OpArgK) printf(" %d",MYK(bx));
if (getBMode(o)==OpArgU) printf(" %d",bx);
break;
case iAsBx:
printf("%d %d",a,sbx);
break;
case iAx:
printf("%d",MYK(ax));
break;
}
switch (o)
{
case OP_LOADK:
printf("\t; "); PrintConstant(f,bx);
break;
case OP_GETUPVAL:
case OP_SETUPVAL:
printf("\t; %s",UPVALNAME(b));
break;
case OP_GETTABUP:
printf("\t; %s",UPVALNAME(b));
if (ISK(c)) { printf(" "); PrintConstant(f,INDEXK(c)); }
break;
case OP_SETTABUP:
printf("\t; %s",UPVALNAME(a));
if (ISK(b)) { printf(" "); PrintConstant(f,INDEXK(b)); }
if (ISK(c)) { printf(" "); PrintConstant(f,INDEXK(c)); }
break;
case OP_GETTABLE:
case OP_SELF:
if (ISK(c)) { printf("\t; "); PrintConstant(f,INDEXK(c)); }
break;
case OP_SETTABLE:
case OP_ADD:
case OP_SUB:
case OP_MUL:
case OP_POW:
case OP_DIV:
case OP_IDIV:
case OP_BAND:
case OP_BOR:
case OP_BXOR:
case OP_SHL:
case OP_SHR:
case OP_EQ:
case OP_LT:
case OP_LE:
if (ISK(b) || ISK(c))
{
printf("\t; ");
if (ISK(b)) PrintConstant(f,INDEXK(b)); else printf("-");
printf(" ");
if (ISK(c)) PrintConstant(f,INDEXK(c)); else printf("-");
}
break;
case OP_JMP:
case OP_FORLOOP:
case OP_FORPREP:
case OP_TFORLOOP:
printf("\t; to %d",sbx+pc+2);
break;
case OP_CLOSURE:
printf("\t; %p",VOID(f->p[bx]));
break;
case OP_SETLIST:
if (c==0) printf("\t; %d",(int)code[++pc]); else printf("\t; %d",c);
break;
case OP_EXTRAARG:
printf("\t; "); PrintConstant(f,ax);
break;
default:
break;
}
printf("\n");
}
}
#define SS(x) ((x==1)?"":"s")
#define S(x) (int)(x),SS(x)
static void PrintHeader(const Proto* f)
{
const char* s=f->source ? getstr(f->source) : "=?";
if (*s=='@' || *s=='=')
s++;
else if (*s==LUA_SIGNATURE[0])
s="(bstring)";
else
s="(string)";
printf("\n%s <%s:%d,%d> (%d instruction%s at %p)\n",
(f->linedefined==0)?"main":"function",s,
f->linedefined,f->lastlinedefined,
S(f->sizecode),VOID(f));
printf("%d%s param%s, %d slot%s, %d upvalue%s, ",
(int)(f->numparams),f->is_vararg?"+":"",SS(f->numparams),
S(f->maxstacksize),S(f->sizeupvalues));
printf("%d local%s, %d constant%s, %d function%s\n",
S(f->sizelocvars),S(f->sizek),S(f->sizep));
}
static void PrintDebug(const Proto* f)
{
int i,n;
n=f->sizek;
printf("constants (%d) for %p:\n",n,VOID(f));
for (i=0; i<n; i++)
{
printf("\t%d\t",i+1);
PrintConstant(f,i);
printf("\n");
}
n=f->sizelocvars;
printf("locals (%d) for %p:\n",n,VOID(f));
for (i=0; i<n; i++)
{
printf("\t%d\t%s\t%d\t%d\n",
i,getstr(f->locvars[i].varname),f->locvars[i].startpc+1,f->locvars[i].endpc+1);
}
n=f->sizeupvalues;
printf("upvalues (%d) for %p:\n",n,VOID(f));
for (i=0; i<n; i++)
{
printf("\t%d\t%s\t%d\t%d\n",
i,UPVALNAME(i),f->upvalues[i].instack,f->upvalues[i].idx);
}
}
static void PrintFunction(const Proto* f, int full)
{
int i,n=f->sizep;
PrintHeader(f);
PrintCode(f);
if (full) PrintDebug(f);
for (i=0; i<n; i++) PrintFunction(f->p[i],full);
}

735
src/luaconf.h Normal file
View File

@ -0,0 +1,735 @@
/*
** $Id: luaconf.h,v 1.238 2014/12/29 13:27:55 roberto Exp $
** Configuration file for Lua
** See Copyright Notice in lua.h
*/
#ifndef luaconf_h
#define luaconf_h
#include <limits.h>
#include <stddef.h>
/*
** ===================================================================
** Search for "@@" to find all configurable definitions.
** ===================================================================
*/
/*
** {====================================================================
** System Configuration: macros to adapt (if needed) Lua to some
** particular platform, for instance compiling it with 32-bit numbers or
** restricting it to C89.
** =====================================================================
*/
/*
@@ LUA_32BITS enables Lua with 32-bit integers and 32-bit floats. You
** can also define LUA_32BITS in the make file, but changing here you
** ensure that all software connected to Lua will be compiled with the
** same configuration.
*/
/* #define LUA_32BITS */
/*
@@ LUA_USE_C89 controls the use of non-ISO-C89 features.
** Define it if you want Lua to avoid the use of a few C99 features
** or Windows-specific features on Windows.
*/
/* #define LUA_USE_C89 */
/*
** By default, Lua on Windows use (some) specific Windows features
*/
#if !defined(LUA_USE_C89) && defined(_WIN32) && !defined(_WIN32_WCE)
#define LUA_USE_WINDOWS /* enable goodies for regular Windows */
#endif
#if defined(LUA_USE_WINDOWS)
#define LUA_DL_DLL /* enable support for DLL */
#define LUA_USE_C89 /* broadly, Windows is C89 */
#endif
#if defined(LUA_USE_LINUX)
#define LUA_USE_POSIX
#define LUA_USE_DLOPEN /* needs an extra library: -ldl */
#define LUA_USE_READLINE /* needs some extra libraries */
#endif
#if defined(LUA_USE_MACOSX)
#define LUA_USE_POSIX
#define LUA_USE_DLOPEN /* MacOS does not need -ldl */
#define LUA_USE_READLINE /* needs an extra library: -lreadline */
#endif
/*
@@ LUA_C89_NUMBERS ensures that Lua uses the largest types available for
** C89 ('long' and 'double'); Windows always has '__int64', so it does
** not need to use this case.
*/
#if defined(LUA_USE_C89) && !defined(LUA_USE_WINDOWS)
#define LUA_C89_NUMBERS
#endif
/*
@@ LUAI_BITSINT defines the (minimum) number of bits in an 'int'.
*/
/* avoid undefined shifts */
#if ((INT_MAX >> 15) >> 15) >= 1
#define LUAI_BITSINT 32
#else
/* 'int' always must have at least 16 bits */
#define LUAI_BITSINT 16
#endif
/*
@@ LUA_INT_INT / LUA_INT_LONG / LUA_INT_LONGLONG defines the type for
** Lua integers.
@@ LUA_REAL_FLOAT / LUA_REAL_DOUBLE / LUA_REAL_LONGDOUBLE defines
** the type for Lua floats.
** Lua should work fine with any mix of these options (if supported
** by your C compiler). The usual configurations are 64-bit integers
** and 'double' (the default), 32-bit integers and 'float' (for
** restricted platforms), and 'long'/'double' (for C compilers not
** compliant with C99, which may not have support for 'long long').
*/
#if defined(LUA_32BITS) /* { */
/*
** 32-bit integers and 'float'
*/
#if LUAI_BITSINT >= 32 /* use 'int' if big enough */
#define LUA_INT_INT
#else /* otherwise use 'long' */
#define LUA_INT_LONG
#endif
#define LUA_REAL_FLOAT
#elif defined(LUA_C89_NUMBERS) /* }{ */
/*
** largest types available for C89 ('long' and 'double')
*/
#define LUA_INT_LONG
#define LUA_REAL_DOUBLE
#else /* }{ */
/*
** default configuration for 64-bit Lua ('long long' and 'double')
*/
#define LUA_INT_LONGLONG
#define LUA_REAL_DOUBLE
#endif /* } */
/* }================================================================== */
/*
** {==================================================================
** Configuration for Paths.
** ===================================================================
*/
/*
@@ LUA_PATH_DEFAULT is the default path that Lua uses to look for
** Lua libraries.
@@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for
** C libraries.
** CHANGE them if your machine has a non-conventional directory
** hierarchy or if you want to install your libraries in
** non-conventional directories.
*/
#define LUA_VDIR LUA_VERSION_MAJOR "." LUA_VERSION_MINOR
#if defined(_WIN32) /* { */
/*
** In Windows, any exclamation mark ('!') in the path is replaced by the
** path of the directory of the executable file of the current process.
*/
#define LUA_LDIR "!\\lua\\"
#define LUA_CDIR "!\\"
#define LUA_SHRDIR "!\\..\\share\\lua\\" LUA_VDIR "\\"
#define LUA_PATH_DEFAULT \
LUA_LDIR"?.lua;" LUA_LDIR"?\\init.lua;" \
LUA_CDIR"?.lua;" LUA_CDIR"?\\init.lua;" \
LUA_SHRDIR"?.lua;" LUA_SHRDIR"?\\init.lua;" \
".\\?.lua;" ".\\?\\init.lua"
#define LUA_CPATH_DEFAULT \
LUA_CDIR"?.dll;" \
LUA_CDIR"..\\lib\\lua\\" LUA_VDIR "\\?.dll;" \
LUA_CDIR"loadall.dll;" ".\\?.dll"
#else /* }{ */
#define LUA_ROOT "/usr/local/"
#define LUA_LDIR LUA_ROOT "share/lua/" LUA_VDIR "/"
#define LUA_CDIR LUA_ROOT "lib/lua/" LUA_VDIR "/"
#define LUA_PATH_DEFAULT \
LUA_LDIR"?.lua;" LUA_LDIR"?/init.lua;" \
LUA_CDIR"?.lua;" LUA_CDIR"?/init.lua;" \
"./?.lua;" "./?/init.lua"
#define LUA_CPATH_DEFAULT \
LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so"
#endif /* } */
/*
@@ LUA_DIRSEP is the directory separator (for submodules).
** CHANGE it if your machine does not use "/" as the directory separator
** and is not Windows. (On Windows Lua automatically uses "\".)
*/
#if defined(_WIN32)
#define LUA_DIRSEP "\\"
#else
#define LUA_DIRSEP "/"
#endif
/* }================================================================== */
/*
** {==================================================================
** Marks for exported symbols in the C code
** ===================================================================
*/
/*
@@ LUA_API is a mark for all core API functions.
@@ LUALIB_API is a mark for all auxiliary library functions.
@@ LUAMOD_API is a mark for all standard library opening functions.
** CHANGE them if you need to define those functions in some special way.
** For instance, if you want to create one Windows DLL with the core and
** the libraries, you may want to use the following definition (define
** LUA_BUILD_AS_DLL to get it).
*/
#if defined(LUA_BUILD_AS_DLL) /* { */
#if defined(LUA_CORE) || defined(LUA_LIB) /* { */
#define LUA_API __declspec(dllexport)
#else /* }{ */
#define LUA_API __declspec(dllimport)
#endif /* } */
#else /* }{ */
#define LUA_API extern
#endif /* } */
/* more often than not the libs go together with the core */
#define LUALIB_API LUA_API
#define LUAMOD_API LUALIB_API
/*
@@ LUAI_FUNC is a mark for all extern functions that are not to be
** exported to outside modules.
@@ LUAI_DDEF and LUAI_DDEC are marks for all extern (const) variables
** that are not to be exported to outside modules (LUAI_DDEF for
** definitions and LUAI_DDEC for declarations).
** CHANGE them if you need to mark them in some special way. Elf/gcc
** (versions 3.2 and later) mark them as "hidden" to optimize access
** when Lua is compiled as a shared library. Not all elf targets support
** this attribute. Unfortunately, gcc does not offer a way to check
** whether the target offers that support, and those without support
** give a warning about it. To avoid these warnings, change to the
** default definition.
*/
#if defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \
defined(__ELF__) /* { */
#define LUAI_FUNC __attribute__((visibility("hidden"))) extern
#else /* }{ */
#define LUAI_FUNC extern
#endif /* } */
#define LUAI_DDEC LUAI_FUNC
#define LUAI_DDEF /* empty */
/* }================================================================== */
/*
** {==================================================================
** Compatibility with previous versions
** ===================================================================
*/
/*
@@ LUA_COMPAT_5_2 controls other macros for compatibility with Lua 5.2.
@@ LUA_COMPAT_5_1 controls other macros for compatibility with Lua 5.1.
** You can define it to get all options, or change specific options
** to fit your specific needs.
*/
#if defined(LUA_COMPAT_5_2) /* { */
/*
@@ LUA_COMPAT_MATHLIB controls the presence of several deprecated
** functions in the mathematical library.
*/
#define LUA_COMPAT_MATHLIB
/*
@@ LUA_COMPAT_BITLIB controls the presence of library 'bit32'.
*/
#define LUA_COMPAT_BITLIB
/*
@@ LUA_COMPAT_IPAIRS controls the effectiveness of the __ipairs metamethod.
*/
#define LUA_COMPAT_IPAIRS
/*
@@ LUA_COMPAT_APIINTCASTS controls the presence of macros for
** manipulating other integer types (lua_pushunsigned, lua_tounsigned,
** luaL_checkint, luaL_checklong, etc.)
*/
#define LUA_COMPAT_APIINTCASTS
/*
@@ LUA_COMPAT_FLOATSTRING makes Lua format integral floats without a
@@ a float mark ('.0').
** This macro is not on by default even in compatibility mode,
** because this is not really an incompatibility.
*/
/* #define LUA_COMPAT_FLOATSTRING */
#endif /* } */
#if defined(LUA_COMPAT_5_1) /* { */
/*
@@ LUA_COMPAT_UNPACK controls the presence of global 'unpack'.
** You can replace it with 'table.unpack'.
*/
#define LUA_COMPAT_UNPACK
/*
@@ LUA_COMPAT_LOADERS controls the presence of table 'package.loaders'.
** You can replace it with 'package.searchers'.
*/
#define LUA_COMPAT_LOADERS
/*
@@ macro 'lua_cpcall' emulates deprecated function lua_cpcall.
** You can call your C function directly (with light C functions).
*/
#define lua_cpcall(L,f,u) \
(lua_pushcfunction(L, (f)), \
lua_pushlightuserdata(L,(u)), \
lua_pcall(L,1,0,0))
/*
@@ LUA_COMPAT_LOG10 defines the function 'log10' in the math library.
** You can rewrite 'log10(x)' as 'log(x, 10)'.
*/
#define LUA_COMPAT_LOG10
/*
@@ LUA_COMPAT_LOADSTRING defines the function 'loadstring' in the base
** library. You can rewrite 'loadstring(s)' as 'load(s)'.
*/
#define LUA_COMPAT_LOADSTRING
/*
@@ LUA_COMPAT_MAXN defines the function 'maxn' in the table library.
*/
#define LUA_COMPAT_MAXN
/*
@@ The following macros supply trivial compatibility for some
** changes in the API. The macros themselves document how to
** change your code to avoid using them.
*/
#define lua_strlen(L,i) lua_rawlen(L, (i))
#define lua_objlen(L,i) lua_rawlen(L, (i))
#define lua_equal(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPEQ)
#define lua_lessthan(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPLT)
/*
@@ LUA_COMPAT_MODULE controls compatibility with previous
** module functions 'module' (Lua) and 'luaL_register' (C).
*/
#define LUA_COMPAT_MODULE
#endif /* } */
/* }================================================================== */
/*
** {==================================================================
** Configuration for Numbers.
** Change these definitions if no predefined LUA_REAL_* / LUA_INT_*
** satisfy your needs.
** ===================================================================
*/
/*
@@ LUA_NUMBER is the floating-point type used by Lua.
**
@@ LUAI_UACNUMBER is the result of an 'usual argument conversion'
@@ over a floating number.
**
@@ LUA_NUMBER_FRMLEN is the length modifier for writing floats.
@@ LUA_NUMBER_FMT is the format for writing floats.
@@ lua_number2str converts a float to a string.
**
@@ l_mathop allows the addition of an 'l' or 'f' to all math operations.
**
@@ lua_str2number converts a decimal numeric string to a number.
*/
#if defined(LUA_REAL_FLOAT) /* { single float */
#define LUA_NUMBER float
#define LUAI_UACNUMBER double
#define LUA_NUMBER_FRMLEN ""
#define LUA_NUMBER_FMT "%.7g"
#define l_mathop(op) op##f
#define lua_str2number(s,p) strtof((s), (p))
#elif defined(LUA_REAL_LONGDOUBLE) /* }{ long double */
#define LUA_NUMBER long double
#define LUAI_UACNUMBER long double
#define LUA_NUMBER_FRMLEN "L"
#define LUA_NUMBER_FMT "%.19Lg"
#define l_mathop(op) op##l
#define lua_str2number(s,p) strtold((s), (p))
#elif defined(LUA_REAL_DOUBLE) /* }{ double */
#define LUA_NUMBER double
#define LUAI_UACNUMBER double
#define LUA_NUMBER_FRMLEN ""
#define LUA_NUMBER_FMT "%.14g"
#define l_mathop(op) op
#define lua_str2number(s,p) strtod((s), (p))
#else /* }{ */
#error "numeric real type not defined"
#endif /* } */
#define l_floor(x) (l_mathop(floor)(x))
#define lua_number2str(s,n) sprintf((s), LUA_NUMBER_FMT, (n))
/*
@@ lua_numbertointeger converts a float number to an integer, or
** returns 0 if float is not within the range of a lua_Integer.
** (The range comparisons are tricky because of rounding. The tests
** here assume a two-complement representation, where MININTEGER always
** has an exact representation as a float; MAXINTEGER may not have one,
** and therefore its conversion to float may have an ill-defined value.)
*/
#define lua_numbertointeger(n,p) \
((n) >= (LUA_NUMBER)(LUA_MININTEGER) && \
(n) < -(LUA_NUMBER)(LUA_MININTEGER) && \
(*(p) = (LUA_INTEGER)(n), 1))
/*
@@ The luai_num* macros define the primitive operations over numbers.
** They should work for any size of floating numbers.
*/
/* the following operations need the math library */
#if defined(lobject_c) || defined(lvm_c)
#include <math.h>
/* floor division (defined as 'floor(a/b)') */
#define luai_numidiv(L,a,b) ((void)L, l_mathop(floor)(luai_numdiv(L,a,b)))
/*
** module: defined as 'a - floor(a/b)*b'; the previous definition gives
** NaN when 'b' is huge, but the result should be 'a'. 'fmod' gives the
** result of 'a - trunc(a/b)*b', and therefore must be corrected when
** 'trunc(a/b) ~= floor(a/b)'. That happens when the division has a
** non-integer negative result, which is equivalent to the test below
*/
#define luai_nummod(L,a,b,m) \
{ (m) = l_mathop(fmod)(a,b); if ((m)*(b) < 0) (m) += (b); }
/* exponentiation */
#define luai_numpow(L,a,b) ((void)L, l_mathop(pow)(a,b))
#endif
/* these are quite standard operations */
#if defined(LUA_CORE)
#define luai_numadd(L,a,b) ((a)+(b))
#define luai_numsub(L,a,b) ((a)-(b))
#define luai_nummul(L,a,b) ((a)*(b))
#define luai_numdiv(L,a,b) ((a)/(b))
#define luai_numunm(L,a) (-(a))
#define luai_numeq(a,b) ((a)==(b))
#define luai_numlt(a,b) ((a)<(b))
#define luai_numle(a,b) ((a)<=(b))
#define luai_numisnan(a) (!luai_numeq((a), (a)))
#endif
/*
@@ LUA_INTEGER is the integer type used by Lua.
**
@@ LUA_UNSIGNED is the unsigned version of LUA_INTEGER.
**
@@ LUAI_UACINT is the result of an 'usual argument conversion'
@@ over a lUA_INTEGER.
@@ LUA_INTEGER_FRMLEN is the length modifier for reading/writing integers.
@@ LUA_INTEGER_FMT is the format for writing integers.
@@ LUA_MAXINTEGER is the maximum value for a LUA_INTEGER.
@@ LUA_MININTEGER is the minimum value for a LUA_INTEGER.
@@ lua_integer2str converts an integer to a string.
*/
/* The following definitions are good for most cases here */
#define LUA_INTEGER_FMT "%" LUA_INTEGER_FRMLEN "d"
#define lua_integer2str(s,n) sprintf((s), LUA_INTEGER_FMT, (n))
#define LUAI_UACINT LUA_INTEGER
/*
** use LUAI_UACINT here to avoid problems with promotions (which
** can turn a comparison between unsigneds into a signed comparison)
*/
#define LUA_UNSIGNED unsigned LUAI_UACINT
/* now the variable definitions */
#if defined(LUA_INT_INT) /* { int */
#define LUA_INTEGER int
#define LUA_INTEGER_FRMLEN ""
#define LUA_MAXINTEGER INT_MAX
#define LUA_MININTEGER INT_MIN
#elif defined(LUA_INT_LONG) /* }{ long */
#define LUA_INTEGER long
#define LUA_INTEGER_FRMLEN "l"
#define LUA_MAXINTEGER LONG_MAX
#define LUA_MININTEGER LONG_MIN
#elif defined(LUA_INT_LONGLONG) /* }{ long long */
#if defined(LLONG_MAX) /* { */
/* use ISO C99 stuff */
#define LUA_INTEGER long long
#define LUA_INTEGER_FRMLEN "ll"
#define LUA_MAXINTEGER LLONG_MAX
#define LUA_MININTEGER LLONG_MIN
#elif defined(LUA_USE_WINDOWS) /* }{ */
/* in Windows, can use specific Windows types */
#define LUA_INTEGER __int64
#define LUA_INTEGER_FRMLEN "I64"
#define LUA_MAXINTEGER _I64_MAX
#define LUA_MININTEGER _I64_MIN
#else /* }{ */
#error "Compiler does not support 'long long'. Use option '-DLUA_32BITS' \
or '-DLUA_C89_NUMBERS' (see file 'luaconf.h' for details)"
#endif /* } */
#else /* }{ */
#error "numeric integer type not defined"
#endif /* } */
/* }================================================================== */
/*
** {==================================================================
** Dependencies with C99
** ===================================================================
*/
/*
@@ lua_strx2number converts an hexadecimal numeric string to a number.
** In C99, 'strtod' does both conversions. Otherwise, you can
** leave 'lua_strx2number' undefined and Lua will provide its own
** implementation.
*/
#if !defined(LUA_USE_C89)
#define lua_strx2number(s,p) lua_str2number(s,p)
#endif
/*
@@ LUA_USE_AFORMAT allows '%a'/'%A' specifiers in 'string.format'
** Enable it if the C function 'printf' supports these specifiers.
** (C99 demands it and Windows also supports it.)
*/
#if !defined(LUA_USE_C89) || defined(LUA_USE_WINDOWS)
#define LUA_USE_AFORMAT
#endif
/*
** 'strtof' and 'opf' variants for math functions are not valid in
** C89. Otherwise, the macro 'HUGE_VALF' is a good proxy for testing the
** availability of these variants. ('math.h' is already included in
** all files that use these macros.)
*/
#if defined(LUA_USE_C89) || (defined(HUGE_VAL) && !defined(HUGE_VALF))
#undef l_mathop /* variants not available */
#undef lua_str2number
#define l_mathop(op) (lua_Number)op /* no variant */
#define lua_str2number(s,p) ((lua_Number)strtod((s), (p)))
#endif
/*
@@ LUA_KCONTEXT is the type of the context ('ctx') for continuation
** functions. It must be a numerical type; Lua will use 'intptr_t' if
** available, otherwise it will use 'ptrdiff_t' (the nearest thing to
** 'intptr_t' in C89)
*/
#define LUA_KCONTEXT ptrdiff_t
#if !defined(LUA_USE_C89) && defined(__STDC_VERSION__) && \
__STDC_VERSION__ >= 199901L
#include <stdint.h>
#if defined (INTPTR_MAX) /* even in C99 this type is optional */
#undef LUA_KCONTEXT
#define LUA_KCONTEXT intptr_t
#endif
#endif
/* }================================================================== */
/*
** {==================================================================
** Macros that affect the API and must be stable (that is, must be the
** same when you compile Lua and when you compile code that links to
** Lua). You probably do not want/need to change them.
** =====================================================================
*/
/*
@@ LUAI_MAXSTACK limits the size of the Lua stack.
** CHANGE it if you need a different limit. This limit is arbitrary;
** its only purpose is to stop Lua from consuming unlimited stack
** space (and to reserve some numbers for pseudo-indices).
*/
#if LUAI_BITSINT >= 32
#define LUAI_MAXSTACK 1000000
#else
#define LUAI_MAXSTACK 15000
#endif
/* reserve some space for error handling */
#define LUAI_FIRSTPSEUDOIDX (-LUAI_MAXSTACK - 1000)
/*
@@ LUA_EXTRASPACE defines the size of a raw memory area associated with
** a Lua state with very fast access.
** CHANGE it if you need a different size.
*/
#define LUA_EXTRASPACE (sizeof(void *))
/*
@@ LUA_IDSIZE gives the maximum size for the description of the source
@@ of a function in debug information.
** CHANGE it if you want a different size.
*/
#define LUA_IDSIZE 60
/*
@@ LUAI_MAXSHORTLEN is the maximum length for short strings, that is,
** strings that are internalized. (Cannot be smaller than reserved words
** or tags for metamethods, as these strings must be internalized;
** #("function") = 8, #("__newindex") = 10.)
*/
#define LUAI_MAXSHORTLEN 40
/*
@@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system.
** CHANGE it if it uses too much C-stack space.
*/
#define LUAL_BUFFERSIZE ((int)(0x80 * sizeof(void*) * sizeof(lua_Integer)))
/* }================================================================== */
/*
@@ LUA_QL describes how error messages quote program elements.
** Lua does not use these macros anymore; they are here for
** compatibility only.
*/
#define LUA_QL(x) "'" x "'"
#define LUA_QS LUA_QL("%s")
/* =================================================================== */
/*
** Local configuration. You can use this space to add your redefinitions
** without modifying the main part of the file.
*/
#endif

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/*
** $Id: lualib.h,v 1.44 2014/02/06 17:32:33 roberto Exp $
** Lua standard libraries
** See Copyright Notice in lua.h
*/
#ifndef lualib_h
#define lualib_h
#include "lua.h"
LUAMOD_API int (luaopen_base) (lua_State *L);
#define LUA_COLIBNAME "coroutine"
LUAMOD_API int (luaopen_coroutine) (lua_State *L);
#define LUA_TABLIBNAME "table"
LUAMOD_API int (luaopen_table) (lua_State *L);
#define LUA_IOLIBNAME "io"
LUAMOD_API int (luaopen_io) (lua_State *L);
#define LUA_OSLIBNAME "os"
LUAMOD_API int (luaopen_os) (lua_State *L);
#define LUA_STRLIBNAME "string"
LUAMOD_API int (luaopen_string) (lua_State *L);
#define LUA_UTF8LIBNAME "utf8"
LUAMOD_API int (luaopen_utf8) (lua_State *L);
#define LUA_BITLIBNAME "bit32"
LUAMOD_API int (luaopen_bit32) (lua_State *L);
#define LUA_MATHLIBNAME "math"
LUAMOD_API int (luaopen_math) (lua_State *L);
#define LUA_DBLIBNAME "debug"
LUAMOD_API int (luaopen_debug) (lua_State *L);
#define LUA_LOADLIBNAME "package"
LUAMOD_API int (luaopen_package) (lua_State *L);
/* open all previous libraries */
LUALIB_API void (luaL_openlibs) (lua_State *L);
#if !defined(lua_assert)
#define lua_assert(x) ((void)0)
#endif
#endif

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/*
** $Id: lundump.c,v 2.41 2014/11/02 19:19:04 roberto Exp $
** load precompiled Lua chunks
** See Copyright Notice in lua.h
*/
#define lundump_c
#define LUA_CORE
#include "lprefix.h"
#include <string.h>
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstring.h"
#include "lundump.h"
#include "lzio.h"
#if !defined(luai_verifycode)
#define luai_verifycode(L,b,f) /* empty */
#endif
typedef struct {
lua_State *L;
ZIO *Z;
Mbuffer *b;
const char *name;
} LoadState;
static l_noret error(LoadState *S, const char *why) {
luaO_pushfstring(S->L, "%s: %s precompiled chunk", S->name, why);
luaD_throw(S->L, LUA_ERRSYNTAX);
}
/*
** All high-level loads go through LoadVector; you can change it to
** adapt to the endianness of the input
*/
#define LoadVector(S,b,n) LoadBlock(S,b,(n)*sizeof((b)[0]))
static void LoadBlock (LoadState *S, void *b, size_t size) {
if (luaZ_read(S->Z, b, size) != 0)
error(S, "truncated");
}
#define LoadVar(S,x) LoadVector(S,&x,1)
static lu_byte LoadByte (LoadState *S) {
lu_byte x;
LoadVar(S, x);
return x;
}
static int LoadInt (LoadState *S) {
int x;
LoadVar(S, x);
return x;
}
static lua_Number LoadNumber (LoadState *S) {
lua_Number x;
LoadVar(S, x);
return x;
}
static lua_Integer LoadInteger (LoadState *S) {
lua_Integer x;
LoadVar(S, x);
return x;
}
static TString *LoadString (LoadState *S) {
size_t size = LoadByte(S);
if (size == 0xFF)
LoadVar(S, size);
if (size == 0)
return NULL;
else {
char *s = luaZ_openspace(S->L, S->b, --size);
LoadVector(S, s, size);
return luaS_newlstr(S->L, s, size);
}
}
static void LoadCode (LoadState *S, Proto *f) {
int n = LoadInt(S);
f->code = luaM_newvector(S->L, n, Instruction);
f->sizecode = n;
LoadVector(S, f->code, n);
}
static void LoadFunction(LoadState *S, Proto *f, TString *psource);
static void LoadConstants (LoadState *S, Proto *f) {
int i;
int n = LoadInt(S);
f->k = luaM_newvector(S->L, n, TValue);
f->sizek = n;
for (i = 0; i < n; i++)
setnilvalue(&f->k[i]);
for (i = 0; i < n; i++) {
TValue *o = &f->k[i];
int t = LoadByte(S);
switch (t) {
case LUA_TNIL:
setnilvalue(o);
break;
case LUA_TBOOLEAN:
setbvalue(o, LoadByte(S));
break;
case LUA_TNUMFLT:
setfltvalue(o, LoadNumber(S));
break;
case LUA_TNUMINT:
setivalue(o, LoadInteger(S));
break;
case LUA_TSHRSTR:
case LUA_TLNGSTR:
setsvalue2n(S->L, o, LoadString(S));
break;
default:
lua_assert(0);
}
}
}
static void LoadProtos (LoadState *S, Proto *f) {
int i;
int n = LoadInt(S);
f->p = luaM_newvector(S->L, n, Proto *);
f->sizep = n;
for (i = 0; i < n; i++)
f->p[i] = NULL;
for (i = 0; i < n; i++) {
f->p[i] = luaF_newproto(S->L);
LoadFunction(S, f->p[i], f->source);
}
}
static void LoadUpvalues (LoadState *S, Proto *f) {
int i, n;
n = LoadInt(S);
f->upvalues = luaM_newvector(S->L, n, Upvaldesc);
f->sizeupvalues = n;
for (i = 0; i < n; i++)
f->upvalues[i].name = NULL;
for (i = 0; i < n; i++) {
f->upvalues[i].instack = LoadByte(S);
f->upvalues[i].idx = LoadByte(S);
}
}
static void LoadDebug (LoadState *S, Proto *f) {
int i, n;
n = LoadInt(S);
f->lineinfo = luaM_newvector(S->L, n, int);
f->sizelineinfo = n;
LoadVector(S, f->lineinfo, n);
n = LoadInt(S);
f->locvars = luaM_newvector(S->L, n, LocVar);
f->sizelocvars = n;
for (i = 0; i < n; i++)
f->locvars[i].varname = NULL;
for (i = 0; i < n; i++) {
f->locvars[i].varname = LoadString(S);
f->locvars[i].startpc = LoadInt(S);
f->locvars[i].endpc = LoadInt(S);
}
n = LoadInt(S);
for (i = 0; i < n; i++)
f->upvalues[i].name = LoadString(S);
}
static void LoadFunction (LoadState *S, Proto *f, TString *psource) {
f->source = LoadString(S);
if (f->source == NULL) /* no source in dump? */
f->source = psource; /* reuse parent's source */
f->linedefined = LoadInt(S);
f->lastlinedefined = LoadInt(S);
f->numparams = LoadByte(S);
f->is_vararg = LoadByte(S);
f->maxstacksize = LoadByte(S);
LoadCode(S, f);
LoadConstants(S, f);
LoadUpvalues(S, f);
LoadProtos(S, f);
LoadDebug(S, f);
}
static void checkliteral (LoadState *S, const char *s, const char *msg) {
char buff[sizeof(LUA_SIGNATURE) + sizeof(LUAC_DATA)]; /* larger than both */
size_t len = strlen(s);
LoadVector(S, buff, len);
if (memcmp(s, buff, len) != 0)
error(S, msg);
}
static void fchecksize (LoadState *S, size_t size, const char *tname) {
if (LoadByte(S) != size)
error(S, luaO_pushfstring(S->L, "%s size mismatch in", tname));
}
#define checksize(S,t) fchecksize(S,sizeof(t),#t)
static void checkHeader (LoadState *S) {
checkliteral(S, LUA_SIGNATURE + 1, "not a"); /* 1st char already checked */
if (LoadByte(S) != LUAC_VERSION)
error(S, "version mismatch in");
if (LoadByte(S) != LUAC_FORMAT)
error(S, "format mismatch in");
checkliteral(S, LUAC_DATA, "corrupted");
checksize(S, int);
checksize(S, size_t);
checksize(S, Instruction);
checksize(S, lua_Integer);
checksize(S, lua_Number);
if (LoadInteger(S) != LUAC_INT)
error(S, "endianness mismatch in");
if (LoadNumber(S) != LUAC_NUM)
error(S, "float format mismatch in");
}
/*
** load precompiled chunk
*/
LClosure *luaU_undump(lua_State *L, ZIO *Z, Mbuffer *buff,
const char *name) {
LoadState S;
LClosure *cl;
if (*name == '@' || *name == '=')
S.name = name + 1;
else if (*name == LUA_SIGNATURE[0])
S.name = "binary string";
else
S.name = name;
S.L = L;
S.Z = Z;
S.b = buff;
checkHeader(&S);
cl = luaF_newLclosure(L, LoadByte(&S));
setclLvalue(L, L->top, cl);
incr_top(L);
cl->p = luaF_newproto(L);
LoadFunction(&S, cl->p, NULL);
lua_assert(cl->nupvalues == cl->p->sizeupvalues);
luai_verifycode(L, buff, cl->p);
return cl;
}

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/*
** $Id: lundump.h,v 1.44 2014/06/19 18:27:20 roberto Exp $
** load precompiled Lua chunks
** See Copyright Notice in lua.h
*/
#ifndef lundump_h
#define lundump_h
#include "llimits.h"
#include "lobject.h"
#include "lzio.h"
/* data to catch conversion errors */
#define LUAC_DATA "\x19\x93\r\n\x1a\n"
#define LUAC_INT 0x5678
#define LUAC_NUM cast_num(370.5)
#define MYINT(s) (s[0]-'0')
#define LUAC_VERSION (MYINT(LUA_VERSION_MAJOR)*16+MYINT(LUA_VERSION_MINOR))
#define LUAC_FORMAT 0 /* this is the official format */
/* load one chunk; from lundump.c */
LUAI_FUNC LClosure* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff,
const char* name);
/* dump one chunk; from ldump.c */
LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w,
void* data, int strip);
#endif

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/*
** $Id: lutf8lib.c,v 1.13 2014/11/02 19:19:04 roberto Exp $
** Standard library for UTF-8 manipulation
** See Copyright Notice in lua.h
*/
#define lutf8lib_c
#define LUA_LIB
#include "lprefix.h"
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#define MAXUNICODE 0x10FFFF
#define iscont(p) ((*(p) & 0xC0) == 0x80)
/* from strlib */
/* translate a relative string position: negative means back from end */
static lua_Integer u_posrelat (lua_Integer pos, size_t len) {
if (pos >= 0) return pos;
else if (0u - (size_t)pos > len) return 0;
else return (lua_Integer)len + pos + 1;
}
/*
** Decode one UTF-8 sequence, returning NULL if byte sequence is invalid.
*/
static const char *utf8_decode (const char *o, int *val) {
static unsigned int limits[] = {0xFF, 0x7F, 0x7FF, 0xFFFF};
const unsigned char *s = (const unsigned char *)o;
unsigned int c = s[0];
unsigned int res = 0; /* final result */
if (c < 0x80) /* ascii? */
res = c;
else {
int count = 0; /* to count number of continuation bytes */
while (c & 0x40) { /* still have continuation bytes? */
int cc = s[++count]; /* read next byte */
if ((cc & 0xC0) != 0x80) /* not a continuation byte? */
return NULL; /* invalid byte sequence */
res = (res << 6) | (cc & 0x3F); /* add lower 6 bits from cont. byte */
c <<= 1; /* to test next bit */
}
res |= ((c & 0x7F) << (count * 5)); /* add first byte */
if (count > 3 || res > MAXUNICODE || res <= limits[count])
return NULL; /* invalid byte sequence */
s += count; /* skip continuation bytes read */
}
if (val) *val = res;
return (const char *)s + 1; /* +1 to include first byte */
}
/*
** utf8len(s [, i [, j]]) --> number of characters that start in the
** range [i,j], or nil + current position if 's' is not well formed in
** that interval
*/
static int utflen (lua_State *L) {
int n = 0;
size_t len;
const char *s = luaL_checklstring(L, 1, &len);
lua_Integer posi = u_posrelat(luaL_optinteger(L, 2, 1), len);
lua_Integer posj = u_posrelat(luaL_optinteger(L, 3, -1), len);
luaL_argcheck(L, 1 <= posi && --posi <= (lua_Integer)len, 2,
"initial position out of string");
luaL_argcheck(L, --posj < (lua_Integer)len, 3,
"final position out of string");
while (posi <= posj) {
const char *s1 = utf8_decode(s + posi, NULL);
if (s1 == NULL) { /* conversion error? */
lua_pushnil(L); /* return nil ... */
lua_pushinteger(L, posi + 1); /* ... and current position */
return 2;
}
posi = s1 - s;
n++;
}
lua_pushinteger(L, n);
return 1;
}
/*
** codepoint(s, [i, [j]]) -> returns codepoints for all characters
** that start in the range [i,j]
*/
static int codepoint (lua_State *L) {
size_t len;
const char *s = luaL_checklstring(L, 1, &len);
lua_Integer posi = u_posrelat(luaL_optinteger(L, 2, 1), len);
lua_Integer pose = u_posrelat(luaL_optinteger(L, 3, posi), len);
int n;
const char *se;
luaL_argcheck(L, posi >= 1, 2, "out of range");
luaL_argcheck(L, pose <= (lua_Integer)len, 3, "out of range");
if (posi > pose) return 0; /* empty interval; return no values */
n = (int)(pose - posi + 1);
if (posi + n <= pose) /* (lua_Integer -> int) overflow? */
return luaL_error(L, "string slice too long");
luaL_checkstack(L, n, "string slice too long");
n = 0;
se = s + pose;
for (s += posi - 1; s < se;) {
int code;
s = utf8_decode(s, &code);
if (s == NULL)
return luaL_error(L, "invalid UTF-8 code");
lua_pushinteger(L, code);
n++;
}
return n;
}
static void pushutfchar (lua_State *L, int arg) {
lua_Integer code = luaL_checkinteger(L, arg);
luaL_argcheck(L, 0 <= code && code <= MAXUNICODE, arg, "value out of range");
lua_pushfstring(L, "%U", (long)code);
}
/*
** utfchar(n1, n2, ...) -> char(n1)..char(n2)...
*/
static int utfchar (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
if (n == 1) /* optimize common case of single char */
pushutfchar(L, 1);
else {
int i;
luaL_Buffer b;
luaL_buffinit(L, &b);
for (i = 1; i <= n; i++) {
pushutfchar(L, i);
luaL_addvalue(&b);
}
luaL_pushresult(&b);
}
return 1;
}
/*
** offset(s, n, [i]) -> index where n-th character counting from
** position 'i' starts; 0 means character at 'i'.
*/
static int byteoffset (lua_State *L) {
size_t len;
const char *s = luaL_checklstring(L, 1, &len);
lua_Integer n = luaL_checkinteger(L, 2);
lua_Integer posi = (n >= 0) ? 1 : len + 1;
posi = u_posrelat(luaL_optinteger(L, 3, posi), len);
luaL_argcheck(L, 1 <= posi && --posi <= (lua_Integer)len, 3,
"position out of range");
if (n == 0) {
/* find beginning of current byte sequence */
while (posi > 0 && iscont(s + posi)) posi--;
}
else {
if (iscont(s + posi))
luaL_error(L, "initial position is a continuation byte");
if (n < 0) {
while (n < 0 && posi > 0) { /* move back */
do { /* find beginning of previous character */
posi--;
} while (posi > 0 && iscont(s + posi));
n++;
}
}
else {
n--; /* do not move for 1st character */
while (n > 0 && posi < (lua_Integer)len) {
do { /* find beginning of next character */
posi++;
} while (iscont(s + posi)); /* (cannot pass final '\0') */
n--;
}
}
}
if (n == 0) /* did it find given character? */
lua_pushinteger(L, posi + 1);
else /* no such character */
lua_pushnil(L);
return 1;
}
static int iter_aux (lua_State *L) {
size_t len;
const char *s = luaL_checklstring(L, 1, &len);
lua_Integer n = lua_tointeger(L, 2) - 1;
if (n < 0) /* first iteration? */
n = 0; /* start from here */
else if (n < (lua_Integer)len) {
n++; /* skip current byte */
while (iscont(s + n)) n++; /* and its continuations */
}
if (n >= (lua_Integer)len)
return 0; /* no more codepoints */
else {
int code;
const char *next = utf8_decode(s + n, &code);
if (next == NULL || iscont(next))
return luaL_error(L, "invalid UTF-8 code");
lua_pushinteger(L, n + 1);
lua_pushinteger(L, code);
return 2;
}
}
static int iter_codes (lua_State *L) {
luaL_checkstring(L, 1);
lua_pushcfunction(L, iter_aux);
lua_pushvalue(L, 1);
lua_pushinteger(L, 0);
return 3;
}
/* pattern to match a single UTF-8 character */
#define UTF8PATT "[\0-\x7F\xC2-\xF4][\x80-\xBF]*"
static struct luaL_Reg funcs[] = {
{"offset", byteoffset},
{"codepoint", codepoint},
{"char", utfchar},
{"len", utflen},
{"codes", iter_codes},
/* placeholders */
{"charpattern", NULL},
{NULL, NULL}
};
LUAMOD_API int luaopen_utf8 (lua_State *L) {
luaL_newlib(L, funcs);
lua_pushliteral(L, UTF8PATT);
lua_setfield(L, -2, "charpattern");
return 1;
}

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/*
** $Id: lvm.h,v 2.34 2014/08/01 17:24:02 roberto Exp $
** Lua virtual machine
** See Copyright Notice in lua.h
*/
#ifndef lvm_h
#define lvm_h
#include "ldo.h"
#include "lobject.h"
#include "ltm.h"
#if !defined(LUA_NOCVTN2S)
#define cvt2str(o) ttisnumber(o)
#else
#define cvt2str(o) 0 /* no conversion from numbers to strings */
#endif
#if !defined(LUA_NOCVTS2N)
#define cvt2num(o) ttisstring(o)
#else
#define cvt2num(o) 0 /* no conversion from strings to numbers */
#endif
#define tonumber(o,n) \
(ttisfloat(o) ? (*(n) = fltvalue(o), 1) : luaV_tonumber_(o,n))
#define tointeger(o,i) \
(ttisinteger(o) ? (*(i) = ivalue(o), 1) : luaV_tointeger_(o,i))
#define intop(op,v1,v2) l_castU2S(l_castS2U(v1) op l_castS2U(v2))
#define luaV_rawequalobj(t1,t2) luaV_equalobj(NULL,t1,t2)
LUAI_FUNC int luaV_equalobj (lua_State *L, const TValue *t1, const TValue *t2);
LUAI_FUNC int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r);
LUAI_FUNC int luaV_lessequal (lua_State *L, const TValue *l, const TValue *r);
LUAI_FUNC int luaV_tonumber_ (const TValue *obj, lua_Number *n);
LUAI_FUNC int luaV_tointeger_ (const TValue *obj, lua_Integer *p);
LUAI_FUNC void luaV_gettable (lua_State *L, const TValue *t, TValue *key,
StkId val);
LUAI_FUNC void luaV_settable (lua_State *L, const TValue *t, TValue *key,
StkId val);
LUAI_FUNC void luaV_finishOp (lua_State *L);
LUAI_FUNC void luaV_execute (lua_State *L);
LUAI_FUNC void luaV_concat (lua_State *L, int total);
LUAI_FUNC lua_Integer luaV_div (lua_State *L, lua_Integer x, lua_Integer y);
LUAI_FUNC lua_Integer luaV_mod (lua_State *L, lua_Integer x, lua_Integer y);
LUAI_FUNC lua_Integer luaV_shiftl (lua_Integer x, lua_Integer y);
LUAI_FUNC void luaV_objlen (lua_State *L, StkId ra, const TValue *rb);
#endif

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/*
** $Id: lzio.c,v 1.36 2014/11/02 19:19:04 roberto Exp $
** Buffered streams
** See Copyright Notice in lua.h
*/
#define lzio_c
#define LUA_CORE
#include "lprefix.h"
#include <string.h>
#include "lua.h"
#include "llimits.h"
#include "lmem.h"
#include "lstate.h"
#include "lzio.h"
int luaZ_fill (ZIO *z) {
size_t size;
lua_State *L = z->L;
const char *buff;
lua_unlock(L);
buff = z->reader(L, z->data, &size);
lua_lock(L);
if (buff == NULL || size == 0)
return EOZ;
z->n = size - 1; /* discount char being returned */
z->p = buff;
return cast_uchar(*(z->p++));
}
void luaZ_init (lua_State *L, ZIO *z, lua_Reader reader, void *data) {
z->L = L;
z->reader = reader;
z->data = data;
z->n = 0;
z->p = NULL;
}
/* --------------------------------------------------------------- read --- */
size_t luaZ_read (ZIO *z, void *b, size_t n) {
while (n) {
size_t m;
if (z->n == 0) { /* no bytes in buffer? */
if (luaZ_fill(z) == EOZ) /* try to read more */
return n; /* no more input; return number of missing bytes */
else {
z->n++; /* luaZ_fill consumed first byte; put it back */
z->p--;
}
}
m = (n <= z->n) ? n : z->n; /* min. between n and z->n */
memcpy(b, z->p, m);
z->n -= m;
z->p += m;
b = (char *)b + m;
n -= m;
}
return 0;
}
/* ------------------------------------------------------------------------ */
char *luaZ_openspace (lua_State *L, Mbuffer *buff, size_t n) {
if (n > buff->buffsize) {
if (n < LUA_MINBUFFER) n = LUA_MINBUFFER;
luaZ_resizebuffer(L, buff, n);
}
return buff->buffer;
}

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/*
** $Id: lzio.h,v 1.30 2014/12/19 17:26:14 roberto Exp $
** Buffered streams
** See Copyright Notice in lua.h
*/
#ifndef lzio_h
#define lzio_h
#include "lua.h"
#include "lmem.h"
#define EOZ (-1) /* end of stream */
typedef struct Zio ZIO;
#define zgetc(z) (((z)->n--)>0 ? cast_uchar(*(z)->p++) : luaZ_fill(z))
typedef struct Mbuffer {
char *buffer;
size_t n;
size_t buffsize;
} Mbuffer;
#define luaZ_initbuffer(L, buff) ((buff)->buffer = NULL, (buff)->buffsize = 0)
#define luaZ_buffer(buff) ((buff)->buffer)
#define luaZ_sizebuffer(buff) ((buff)->buffsize)
#define luaZ_bufflen(buff) ((buff)->n)
#define luaZ_buffremove(buff,i) ((buff)->n -= (i))
#define luaZ_resetbuffer(buff) ((buff)->n = 0)
#define luaZ_resizebuffer(L, buff, size) \
((buff)->buffer = luaM_reallocvchar(L, (buff)->buffer, \
(buff)->buffsize, size), \
(buff)->buffsize = size)
#define luaZ_freebuffer(L, buff) luaZ_resizebuffer(L, buff, 0)
LUAI_FUNC char *luaZ_openspace (lua_State *L, Mbuffer *buff, size_t n);
LUAI_FUNC void luaZ_init (lua_State *L, ZIO *z, lua_Reader reader,
void *data);
LUAI_FUNC size_t luaZ_read (ZIO* z, void *b, size_t n); /* read next n bytes */
/* --------- Private Part ------------------ */
struct Zio {
size_t n; /* bytes still unread */
const char *p; /* current position in buffer */
lua_Reader reader; /* reader function */
void *data; /* additional data */
lua_State *L; /* Lua state (for reader) */
};
LUAI_FUNC int luaZ_fill (ZIO *z);
#endif