netgraph/ng_bridge: Make simple internal functions read-only

The data path in netgraph is designed to work on an read only state of
the whole netgraph network.  Currently this is achived by convention,
there is no technical enforcment.  In the case of NETGRAPH_DEBUG all
nodes can be annotated for debugging purposes, so the strict
enforcment needs to be lifted for this purpose.

This patch is part of a series to make ng_bridge multithreaded, which
is done by rewrite the data path to operate on const.

Reviewed By:	kp
MFC after:	2 weeks
Differential Revision: https://reviews.freebsd.org/D28141
This commit is contained in:
Lutz Donnerhacke 2021-01-13 23:18:55 +01:00
parent cef689f45b
commit 6117aa58fa
3 changed files with 15 additions and 6 deletions

View File

@ -87,6 +87,13 @@ struct ng_item ;
typedef struct ng_item *item_p;
typedef struct ng_node *node_p;
typedef struct ng_hook *hook_p;
typedef struct ng_item const *item_cp;
typedef struct ng_hook const *hook_cp;
#ifdef NETGRAPH_DEBUG
typedef struct ng_node *node_cp; /* annotated during debug */
#else /* NETGRAPH_DEBUG */
typedef struct ng_node const *node_cp;
#endif /* NETGRAPH_DEBUG */
/* node method definitions */
typedef int ng_constructor_t(node_p node);
@ -1139,7 +1146,7 @@ int ng_make_node_common(struct ng_type *typep, node_p *nodep);
int ng_name_node(node_p node, const char *name);
node_p ng_name2noderef(node_p node, const char *name);
int ng_newtype(struct ng_type *tp);
ng_ID_t ng_node2ID(node_p node);
ng_ID_t ng_node2ID(node_cp node);
item_p ng_package_data(struct mbuf *m, int flags);
item_p ng_package_msg(struct ng_mesg *msg, int flags);
item_p ng_package_msg_self(node_p here, hook_p hook, struct ng_mesg *msg);

View File

@ -836,7 +836,7 @@ ng_ID2noderef(ng_ID_t ID)
}
ng_ID_t
ng_node2ID(node_p node)
ng_node2ID(node_cp node)
{
return (node ? NG_NODE_ID(node) : 0);
}

View File

@ -115,6 +115,7 @@ struct ng_bridge_link {
sendUnknown : 1;/* send unknown macs out */
struct ng_bridge_link_kernel_stats stats; /* link stats */
};
typedef struct ng_bridge_link const *link_cp; /* read only access */
/* Per-node private data */
struct ng_bridge_private {
@ -130,6 +131,7 @@ struct ng_bridge_private {
struct callout timer; /* one second periodic timer */
};
typedef struct ng_bridge_private *priv_p;
typedef struct ng_bridge_private const *priv_cp; /* read only access */
/* Information about a host, stored in a hash table entry */
struct ng_bridge_hent {
@ -149,12 +151,12 @@ static ng_rcvdata_t ng_bridge_rcvdata;
static ng_disconnect_t ng_bridge_disconnect;
/* Other internal functions */
static struct ng_bridge_host *ng_bridge_get(priv_p priv, const u_char *addr);
static struct ng_bridge_host *ng_bridge_get(priv_cp priv, const u_char *addr);
static int ng_bridge_put(priv_p priv, const u_char *addr, link_p link);
static void ng_bridge_rehash(priv_p priv);
static void ng_bridge_remove_hosts(priv_p priv, link_p link);
static void ng_bridge_timeout(node_p node, hook_p hook, void *arg1, int arg2);
static const char *ng_bridge_nodename(node_p node);
static const char *ng_bridge_nodename(node_cp node);
/* Ethernet broadcast */
static const u_char ng_bridge_bcast_addr[ETHER_ADDR_LEN] =
@ -920,7 +922,7 @@ ng_bridge_disconnect(hook_p hook)
* Find a host entry in the table.
*/
static struct ng_bridge_host *
ng_bridge_get(priv_p priv, const u_char *addr)
ng_bridge_get(priv_cp priv, const u_char *addr)
{
const int bucket = HASH(addr, priv->hashMask);
struct ng_bridge_hent *hent;
@ -1131,7 +1133,7 @@ ng_bridge_timeout(node_p node, hook_p hook, void *arg1, int arg2)
* Return node's "name", even if it doesn't have one.
*/
static const char *
ng_bridge_nodename(node_p node)
ng_bridge_nodename(node_cp node)
{
static char name[NG_NODESIZ];