ia64 actually uses 80-bit long doubles and must support big and little
endian at compile-time. Reviewed by: das
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30cbf6302e
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6438d07313
@ -27,14 +27,29 @@
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* $FreeBSD$
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*/
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#include <sys/endian.h>
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union IEEEl2bits {
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long double e;
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struct {
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unsigned long manl :64;
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unsigned long manh :48;
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#if _BYTE_ORDER == _LITTLE_ENDIAN
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unsigned int manl :32;
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unsigned int manh :32;
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unsigned int exp :15;
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unsigned int sign :1;
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unsigned long junk :48;
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#else /* _BIG_ENDIAN */
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unsigned long junk :48;
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unsigned int sign :1;
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unsigned int exp :15;
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unsigned int manh :32;
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unsigned int manl :32;
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#endif
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} bits;
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};
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#define mask_nbit_l(u) ((u).bits.manl &= 0x7fffffffffffffff)
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#if _BYTE_ORDER == _LITTLE_ENDIAN
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#define mask_nbit_l(u) ((u).bits.manh &= 0x7fffffff)
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#else /* _BIG_ENDIAN */
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#define mask_nbit_l(u) ((u).bits.manh &= 0xffffff7f)
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#endif
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@ -30,10 +30,19 @@
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#include <sys/cdefs.h>
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__FBSDID("$FreeBSD$");
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#include <sys/endian.h>
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#include <math.h>
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/* bytes for +Infinity on an ia64 (IEEE double format) */
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#if _BYTE_ORDER == _LITTLE_ENDIAN
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const union __infinity_un __infinity = { { 0, 0, 0, 0, 0, 0, 0xf0, 0x7f } };
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#else /* _BIG_ENDIAN */
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const union __infinity_un __infinity = { { 0x7f, 0xf0, 0, 0, 0, 0, 0, 0 } };
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#endif
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/* bytes for NaN */
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#if _BYTE_ORDER == _LITTLE_ENDIAN
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const union __nan_un __nan = { { 0, 0, 0xc0, 0xff } };
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#else /* _BIG_ENDIAN */
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const union __nan_un __nan = { { 0xff, 0xc0, 0, 0 } };
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#endif
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