Whitespace.

This commit is contained in:
Gleb Smirnoff 2013-03-29 13:53:14 +00:00
parent d09c774bb5
commit 6b1781e3ea
Notes: svn2git 2020-12-20 02:59:44 +00:00
svn path=/head/; revision=248883

View File

@ -647,7 +647,7 @@ ng_ksocket_connect(hook_p hook)
* This is a bad byproduct of the complicated way in which hooks
* are now created (3 daisy chained async events).
*
* Since we are a netgraph operation
* Since we are a netgraph operation
* We know that we hold a lock on this node. This forces the
* request we make below to be queued rather than implemented
* immediatly which will cause the upcall function to be called a bit
@ -787,7 +787,7 @@ ng_ksocket_rcvmsg(node_p node, item_p item, hook_p lasthook)
/* Get function */
if (msg->header.cmd == NGM_KSOCKET_GETPEERNAME) {
if ((so->so_state
& (SS_ISCONNECTED|SS_ISCONFIRMING)) == 0)
& (SS_ISCONNECTED|SS_ISCONFIRMING)) == 0)
ERROUT(ENOTCONN);
func = so->so_proto->pr_usrreqs->pru_peeraddr;
} else
@ -815,7 +815,7 @@ ng_ksocket_rcvmsg(node_p node, item_p item, hook_p lasthook)
case NGM_KSOCKET_GETOPT:
{
struct ng_ksocket_sockopt *ksopt =
struct ng_ksocket_sockopt *ksopt =
(struct ng_ksocket_sockopt *)msg->data;
struct sockopt sopt;
@ -852,7 +852,7 @@ ng_ksocket_rcvmsg(node_p node, item_p item, hook_p lasthook)
case NGM_KSOCKET_SETOPT:
{
struct ng_ksocket_sockopt *const ksopt =
struct ng_ksocket_sockopt *const ksopt =
(struct ng_ksocket_sockopt *)msg->data;
const int valsize = msg->header.arglen - sizeof(*ksopt);
struct sockopt sopt;
@ -997,11 +997,11 @@ ng_ksocket_disconnect(hook_p hook)
/************************************************************************
HELPER STUFF
************************************************************************/
/*
/*
* You should not "just call" a netgraph node function from an external
* asynchronous event. This is because in doing so you are ignoring the
* locking on the netgraph nodes. Instead call your function via ng_send_fn().
* This will call the function you chose, but will first do all the
* This will call the function you chose, but will first do all the
* locking rigmarole. Your function MAY only be called at some distant future
* time (several millisecs away) so don't give it any arguments
* that may be revoked soon (e.g. on your stack).
@ -1033,7 +1033,7 @@ ng_ksocket_incoming(struct socket *so, void *arg, int waitflag)
/*
* When incoming data is appended to the socket, we get notified here.
* This is also called whenever a significant event occurs for the socket.
* Our original caller may have queued this even some time ago and
* Our original caller may have queued this even some time ago and
* we cannot trust that he even still exists. The node however is being
* held with a reference by the queueing code and guarantied to be valid.
*/
@ -1065,7 +1065,7 @@ ng_ksocket_incoming2(node_p node, hook_p hook, void *arg1, int arg2)
response->header.flags |= NGF_RESP;
response->header.token = priv->response_token;
*(int32_t *)response->data = error;
/*
/*
* send an async "response" message
* to the node that set us up
* (if it still exists)
@ -1237,8 +1237,8 @@ ng_ksocket_finish_accept(priv_p priv)
resp->header.token = priv->response_token;
/* Clone a ksocket node to wrap the new socket */
error = ng_make_node_common(&ng_ksocket_typestruct, &node);
if (error) {
error = ng_make_node_common(&ng_ksocket_typestruct, &node);
if (error) {
free(resp, M_NETGRAPH);
soclose(so);
goto out;