mlx5en(4): Explain why CQE zipping is off.
MFC after: 1 week Sponsored by: NVIDIA Networking
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@ -3873,9 +3873,10 @@ mlx5e_build_ifp_priv(struct mlx5_core_dev *mdev,
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priv->params.lro_wqe_sz = MLX5E_PARAMS_DEFAULT_LRO_WQE_SZ;
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/*
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* CQE zipping is currently defaulted to off. when it won't
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* anymore we will consider the HW capability:
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* "!!MLX5_CAP_GEN(mdev, cqe_compression)"
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* CQE zipping is off, because the per-packet 32-bit Toeplitz hash
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* is then not supported. The 32-bit Toeplitz hash is needed to
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* correctly demultiplex incoming traffic into the expected
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* network queues.
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*/
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priv->params.cqe_zipping_en = false;
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