lualoader: Clear up some possible naming confusion

In the original lualoader project, 'escapef' and 'escapeb' were chosen for
'escape fg' and 'escape bg'. We've carried on this naming convention, and as
our use of attributes grow the likeliness of 'escapeb'/'resetb' being
confused upon glance for 'escape bold'/'reset bold' increases.

Fix this by renaming these four functions to {escape,reset}{fg,bg} rather
than {escape,reset}{f,b} for clarity.

Reported by:	dteske
This commit is contained in:
Kyle Evans 2018-03-21 15:09:47 +00:00
parent 7961a77148
commit 8ce1744f82
Notes: svn2git 2020-12-20 02:59:44 +00:00
svn path=/head/; revision=331304
3 changed files with 16 additions and 16 deletions

View File

@ -58,28 +58,28 @@ end
color.disabled = not color.isEnabled() color.disabled = not color.isEnabled()
function color.escapef(color_value) function color.escapefg(color_value)
if color.disabled then if color.disabled then
return color_value return color_value
end end
return core.KEYSTR_CSI .. "3" .. color_value .. "m" return core.KEYSTR_CSI .. "3" .. color_value .. "m"
end end
function color.resetf() function color.resetfg()
if color.disabled then if color.disabled then
return '' return ''
end end
return core.KEYSTR_CSI .. "39m" return core.KEYSTR_CSI .. "39m"
end end
function color.escapeb(color_value) function color.escapebg(color_value)
if color.disabled then if color.disabled then
return color_value return color_value
end end
return core.KEYSTR_CSI .. "4" .. color_value .. "m" return core.KEYSTR_CSI .. "4" .. color_value .. "m"
end end
function color.resetb() function color.resetbg()
if color.disabled then if color.disabled then
return '' return ''
end end

View File

@ -46,11 +46,11 @@ local return_menu_entry = {
local function OnOff(str, value) local function OnOff(str, value)
if value then if value then
return str .. color.escapef(color.GREEN) .. "On" .. return str .. color.escapefg(color.GREEN) .. "On" ..
color.escapef(color.WHITE) color.escapefg(color.WHITE)
else else
return str .. color.escapef(color.RED) .. "off" .. return str .. color.escapefg(color.RED) .. "off" ..
color.escapef(color.WHITE) color.escapefg(color.WHITE)
end end
end end
@ -115,12 +115,12 @@ menu.boot_environments = {
local bootenv_name = "" local bootenv_name = ""
local name_color local name_color
if is_default then if is_default then
name_color = color.escapef(color.GREEN) name_color = color.escapefg(color.GREEN)
else else
name_color = color.escapef(color.BLUE) name_color = color.escapefg(color.BLUE)
end end
bootenv_name = bootenv_name .. name_color .. bootenv_name = bootenv_name .. name_color ..
choice .. color.resetf() choice .. color.resetfg()
return color.highlight("A").."ctive: " .. return color.highlight("A").."ctive: " ..
bootenv_name .. " (" .. idx .. " of " .. bootenv_name .. " (" .. idx .. " of " ..
#all_choices .. ")" #all_choices .. ")"
@ -300,13 +300,13 @@ menu.welcome = {
local kernel_name = "" local kernel_name = ""
local name_color local name_color
if is_default then if is_default then
name_color = color.escapef(color.GREEN) name_color = color.escapefg(color.GREEN)
kernel_name = "default/" kernel_name = "default/"
else else
name_color = color.escapef(color.BLUE) name_color = color.escapefg(color.BLUE)
end end
kernel_name = kernel_name .. name_color .. kernel_name = kernel_name .. name_color ..
choice .. color.resetf() choice .. color.resetfg()
return color.highlight("K") .. "ernel: " .. return color.highlight("K") .. "ernel: " ..
kernel_name .. " (" .. idx .. " of " .. kernel_name .. " (" .. idx .. " of " ..
#all_choices .. ")" #all_choices .. ")"

View File

@ -56,14 +56,14 @@ function screen.setforeground(color_value)
if color.disabled then if color.disabled then
return color_value return color_value
end end
printc(color.escapef(color_value)) printc(color.escapefg(color_value))
end end
function screen.setbackground(color_value) function screen.setbackground(color_value)
if color.disabled then if color.disabled then
return color_value return color_value
end end
printc(color.escapeb(color_value)) printc(color.escapebg(color_value))
end end
function screen.defcolor() function screen.defcolor()