Fix the VGLBITMAP_INITIALIZER macro; VXsize and VYsize should

be the same as Xsize and Ysize.
This commit is contained in:
Kazutaka YOKOTA 1999-11-09 12:11:24 +00:00
parent 5d1706df0d
commit 8d12b4e5bd
Notes: svn2git 2020-12-20 02:59:44 +00:00
svn path=/head/; revision=53052

View File

@ -43,7 +43,7 @@ typedef struct {
} VGLBitmap;
#define VGLBITMAP_INITIALIZER(t, x, y, bits) \
{ (t), (x), (y), 0, 0, 0, 0, (bits) }
{ (t), (x), (y), (x), (y), 0, 0, (bits) }
/*
* Defined Type's