The Unbound developers have never met a pointer game they didn't like.

Fix needless deconsting.

Approved by:	re (blanket)
This commit is contained in:
Dag-Erling Smørgrav 2013-09-15 15:49:17 +00:00
parent 75e60c005a
commit 9dcfb8beaf
Notes: svn2git 2020-12-20 02:59:44 +00:00
svn path=/head/; revision=255599

View File

@ -72,7 +72,7 @@ ldns_read_uint16(const void *src)
#ifdef ALLOW_UNALIGNED_ACCESSES
return ntohs(*(uint16_t *) src);
#else
uint8_t *p = (uint8_t *) src;
const uint8_t *p = (const uint8_t *) src;
return ((uint16_t) p[0] << 8) | (uint16_t) p[1];
#endif
}
@ -83,7 +83,7 @@ ldns_read_uint32(const void *src)
#ifdef ALLOW_UNALIGNED_ACCESSES
return ntohl(*(uint32_t *) src);
#else
uint8_t *p = (uint8_t *) src;
const uint8_t *p = (const uint8_t *) src;
return ( ((uint32_t) p[0] << 24)
| ((uint32_t) p[1] << 16)
| ((uint32_t) p[2] << 8)